Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 15:35:37 Player: Azken Zutik Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (608) 608 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 2458 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 66 Aligned with FarCom 300 Friendly Fire -45 Cogmind --------- Core Integrity 152/250 Matter 268/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Improved Treads Improved Treads Light Armor Plating Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Field Lobotomy Kit (5) Plasma Cutter Maul Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Treads Improved Treads Light Armor Plating Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Field Lobotomy Kit Plasma Cutter Maul Maul [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Potential Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 18 | 4 10 2 2 . Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 1 2 . Treads 5 | 2 2 1 . . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 3 . . . Device 3 | 2 1 . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 5 | . 4 1 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . 2 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 100 | . 100 100 100 100 Engine 14 | . 14 14 14 14 Treads 26 | . 28 28 16 . Leg 1 | . . . 11 28 Device 5 | . 12 . . . Storage 14 | . 14 14 14 14 Protection 8 | . 1 14 14 14 Ballistic Gun 24 | . 19 28 28 28 Launcher 3 | . 7 . . . Naked Turns . | . . . . . Heaviest Build 33 | 15 32 33 33 . Greatest Support 60 | 40 46 46 60 . Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 8 12 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 13 | 2 11 15 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 966 | 254 450 262 . . Remotely . | . . . . . Salvage Created 898 | 139 612 147 . . Parts 58 | 9 32 17 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 4 | . 3 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 22 | . 13 9 . . Guns 10 | . 1 9 . . AOE 12 | . 12 . . . Classes Destroyed 8 | 2 5 1 . . Worker 3 | . 3 . . . Builder 1 | . . 1 . . Tunneler 2 | 2 . . . . Hauler 1 | . 1 . . . Recycler 6 | 1 5 . . . Watcher 2 | . 2 . . . Swarmer 12 | . 3 9 . . Grunt 10 | . 10 . . . Best Kill Streak 6 | 2 6 3 . . Combat Bots Only 5 | . 5 3 . . Max Kills in Single Turn 3 | 1 3 1 . . Gunslinging . | . . . . . Exploded 3 | . 3 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 654 | . 212 220 222 . Core 98 | . 68 30 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 85 | 8 55 20 2 . Largest 2 | 2 2 2 2 . Hottest 70 | 70 40 40 43 . Shots Fired 132 | 16 72 40 4 . Gun 94 | 16 34 40 4 . Cannon . | . . . . . Launcher 38 | . 38 . . . Special . | . . . . . Kinetic 86 | 8 34 40 4 . Thermal 8 | 8 . . . . Explosive 38 | . 38 . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | 6 8 5 6 . Robot Miss Streak 5 | 2 3 5 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 69 | 10 38 19 2 . Core Hits 63 | 4 47 11 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2385 | 127 1952 276 30 . Guns 681 | 127 266 258 30 . Cannons . | . . . . . Explosions 1684 | . 1684 . . . Melee . | . . . . . Ramming 20 | . 2 18 . . Kinetic 632 | 78 266 258 30 . Thermal 49 | 49 . . . . Explosive 1684 | . 1684 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 38 | . 38 . . . Projectiles . | . . . . . Explosions 38 | . 38 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 30 | . 30 . . . Shots 1 | . 1 . . . Rammed 3 | . 1 2 . . Targets Rammed 3 | . 1 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 83 | 83 7 . 11 . Average Temperature 27 | 42 2 . 8 . Received Heat Transfer 120 | . 102 18 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 148 | 148 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 896 | 15 896 362 . . Initial 292 | . 9 292 . . Average 376 | 8 568 237 . . Maximum Alert Level 3 | . 3 1 . . Low Security (%) 20 | 100 14 20 . 100 Level 1 45 | . 9 79 . . Level 2 10 | . 23 . . . Level 3 23 | . 52 . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 19 11 5 . Peak Tracking Total 7 | . 4 3 7 . Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 4 | . 3 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 6 | . 4 . 2 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 9 . 2 . Successful 5 | . 3 . 2 . Failed 5 | . 5 . . . Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 7 | . 6 . 1 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Registered Components 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 6 | . . 6 . . Total Damage 63 | . . 63 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2718 | 76 1067 1229 335 11 Spaces Moved 1484 | 27 548 686 223 . Core . | . . . . . Treads 1383 | 27 548 686 122 . Legs 101 | . . . 101 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 160 160 160 90 . Average Speed 155 | 160 160 160 128 . Slowest Speed 240 | 160 160 240 170 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 79 98 59 4 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 17 | . 17 . . . Terrain Destroyed 228 | . 228 . . . Melee . | . . . . . Projectile . | . . . . . AOE 228 | . 228 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1768 | 44 670 776 267 11 Wait 140 | . 27 65 37 11 Move 1480 | 26 547 685 222 . Hop . | . . . . . Pick Up 21 | 1 19 . 1 . Fast Attach 6 | 2 1 1 2 . Attach . | . . . . . Detach . | . . . . . Swap 12 | 2 9 1 . . Drop 21 | 5 11 2 3 . Fire 85 | 8 55 20 2 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 3) 77 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 10) 1007 | -10/Materials | Discovered new exit (range 14) 1007 | -10/Materials | Discovered new exit (range 7) 1144 | -10/Materials | Entered Mines 1525 | -10/Mines | Discovered new exit (range 9) 1957 | -10/Mines | Discovered new exit (range 13) 1994 | -10/Mines | Identified exit to Exiles 2004 | -10/Mines | Received a Mining Laser from a helpful Derelict 2363 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2373 | -10/Mines | Entered Exiles 2412 | -10/Exiles | Met 8R-AWN 2444 | -10/Exiles | Met EX-HEX 2495 | -10/Exiles | Met EX-BIN 2513 | -10/Exiles | Aligned with FarCom system 2514 | -10/Exiles | Given EX-Vault access code 2553 | -10/Exiles | Opened EX-Vault 2566 | -10/Exiles | Found Field Lobotomy Kit 2571 | -10/Exiles | Found Potential Leg 2574 | -10/Exiles | Found Potential Leg 2593 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2603 | -10/Exiles | Exiles lab attacked by MAIN.C 2623 | -10/Exiles | Learned location of Zion (-7) 2650 | -10/Exiles | Discovered new exit (range 11) 2667 | -10/Exiles | Attacked by the Exiles 2708 | -10/Exiles | Stole two prototypes: Field Lobotomy Kit, Potential Leg 2708 | -10/Exiles | Entered Mines 2719 | -9/Mines | Self-destructed Last Messages --------------- you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. 02603_ EXILES: Incoming Unaware force detected on approach from Mines. Prepare for evacuation. 02623_ Connecting with EX-Message Board... >>Record "MSG001714-01*" PINNED - TO ALL TESTERS: Stay away from Zion. Imprinter means us harm and is serious about it. World map updated: -7/Zion. 02638_ EXILES: Lab perimeter alert, evacuate immediately. 02650_ EXIT=FOUND 02667_ EXILES: Additional hostile detected within perimeter. 02668_ Machine disabled. 02669_ EX-DEC: "Let's see what this bad boy can do..." 02669_ EX-DEC deploys DAS Turret. 02706_ 8R-AWN: "We've got company!" LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????? ???????????????? | | ???????????????????????????????? ????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????# ##????????????????? | | ????????????????????????#### ##???????????????? | | ?????????????????######## #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# $ @ #????????????????? | | ?????????????????# ###### ##????????????????? | | ????????????????????????## ###?????????????????? | | ?????????????????????????? ##???????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? ##?????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetNavigationMaul Manual? 0 Play Time 00:15:22 Cumulative 315.9 hours Start 2022.04.28 @ 15:19:58 End 2022.04.28 @ 15:35:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/0/0/2/0/0/0/0 Lore% 61 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03e64495-a426-49e7-9ec5-346a4f83e6d2