Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.26 @ 19:34:57 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (909) 909 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4014 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 114/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Treading (172) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Heat Sink Humpback Hardened Medium Armor Plating > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (24) --- Deuterium Engine Light Treads Advanced Treads Humpback Superbattery (2000) High-capacity Matter Pod (0) Reactive Plating Long-range Tractor Beam Heavy Particle Gun Autogun Flail Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink Humpback Hardened Medium Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Deuterium Engine Light Treads Advanced Treads Humpback Superbattery High-capacity Matter Pod Reactive Plating Long-range Tractor Beam Heavy Particle Gun Autogun Flail [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Spread Laser Ballistic Gun Autogun Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 30 | 7 4 . 3 . 16 Power 3 | 1 . . . . 2 Engine 3 | 1 . . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . . . 5 Treads 7 | 2 . . . . 5 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 . 3 . 8 Device 2 | . . . . . 2 Storage 5 | 1 . . 3 . 1 Processor 2 | . 2 . . . . Hackware 1 | . . . . . 1 Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 6 | 3 2 . . . 1 Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 3 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . . . . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 Average Slot Usage (%) 91 | . 89 100 91 100 89 Engine 12 | . 14 14 14 14 9 Treads 28 | . 28 28 28 28 29 Storage 16 | . 14 14 16 28 17 Processor 2 | . 4 14 3 . . Protection 4 | . . . . . 13 Energy Gun 8 | . 5 14 14 14 4 Ballistic Gun 15 | . 22 14 14 14 13 Naked Turns . | . . . . . . Heaviest Build 105 | 13 15 15 91 27 105 Greatest Support 84 | 40 40 40 40 40 84 Greatest Overweight (x) 2 | . . . 2 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 32 | 6 6 6 24 12 32 Average Capacity 11 | 5 6 6 16 12 12 Most Carried 12 | 4 6 6 12 11 12 Average Carried 8 | 1 4 6 9 11 11 Final Capacity 24 | 6 6 6 12 12 24 Final Carried 12 | 2 6 6 11 11 12 Class Distribution -------------------- 82% | Mutant 17% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 959 | 235 149 . . 25 550 Remotely . | . . . . . . Salvage Created 1141 | 126 222 . . 25 768 Parts 91 | 10 24 . . 6 51 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | . 6 . . 3 18 Guns 27 | . 6 . . 3 18 Classes Destroyed 9 | 2 4 . . . 3 Worker 3 | . 1 . . . 2 Tunneler 5 | 4 1 . . . . Recycler 1 | 1 . . . . . Watcher 5 | . 3 . . . 2 Swarmer 12 | . 3 . . 3 6 Grunt 9 | . 3 . . . 6 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 4 | . . . . . 4 Best Kill Streak 5 | 5 3 . . 3 5 Combat Bots Only 4 | . 3 . . 3 4 Max Kills in Single Turn 3 | 1 1 . . 1 3 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1034 | . 138 . . 73 823 Core 8 | . . . . 8 . Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 . . . 96 . Volleys Fired 111 | 14 25 . . 9 63 Largest 2 | 2 2 . . 2 2 Hottest 88 | 40 88 . . 88 88 Shots Fired 217 | 28 49 . . 18 122 Gun 217 | 28 49 . . 18 122 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 180 | 28 43 . . 9 100 Thermal 37 | . 6 . . 9 22 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 34 | 24 32 . . 8 34 Robot Miss Streak 5 | . 2 . . 4 5 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . . 4 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 178 | 24 38 . . 15 101 Core Hits 105 | 6 26 . . 8 65 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2384 | 300 471 . . 107 1506 Guns 2383 | 299 471 . . 107 1506 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 1 | 1 . . . . . Kinetic 1864 | 299 363 . . 33 1169 Thermal 519 | . 108 . . 74 337 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | 1 . . . . . Targets Rammed 1 | 1 . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 424 | . 84 . . 246 424 Average Temperature 151 | . 33 . . 115 167 Received Heat Transfer 471 | . 75 . . . 396 Effects 6 | . . . . . 6 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 640 | . 135 . . 90 415 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 389 | 25 229 7 . 80 389 Initial 26 | . 13 7 . . 26 Average 147 | 10 120 7 . 37 215 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 59 | 100 64 100 . 100 41 Level 1 40 | . 35 . . . 58 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 14 . . 3 27 Peak Tracking Total 6 | . 3 . . 3 6 Tactical Retreats 3 | . 2 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 11 | . 6 . 1 2 2 Terminals 10 | . 6 . . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 41 | . 23 . 1 10 7 Successful 27 | . 16 . 1 5 5 Failed 14 | . 7 . . 5 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 36 | . 18 . 1 10 7 Terminals 40 | . 23 . . 10 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 10 . 1 5 2 Part Schematic 1 | . 1 . . . . Prototype ID Bank 4 | . 1 . . 3 . Level Access Points 2 | . . . . 1 1 Branch Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . . . 1 Unreport Threat 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 4 | . 3 . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 6 . . . 3 Terminals 9 | . 6 . . . 3 Track 4 | . 3 . . . 1 Botnet 3 | . 2 . . . 1 Disrupt 1 | . 1 . . . . Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 6 . . 2 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2252 | 98 587 84 667 80 736 Spaces Moved 1116 | 37 309 53 363 35 319 Core 16 | 16 . . . . . Treads 1100 | 21 309 53 363 35 319 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 164 | 112 160 160 178 160 160 Slowest Speed 200 | 160 160 160 200 160 176 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 57 20 70 10 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1339 | 64 354 52 383 43 443 Wait 24 | . 1 . . . 23 Move 1111 | 36 308 52 362 34 319 Hop . | . . . . . . Pick Up 35 | 5 9 . 14 . 7 Fast Attach 19 | 3 3 . 3 . 10 Attach 6 | 3 . . . . 3 Detach 6 | . 1 . 1 . 4 Swap 5 | 1 1 . . . 3 Drop 21 | 1 6 . 3 . 11 Fire 111 | 14 25 . . 9 63 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | 1 . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Identified exit to Materials 686 | -10/Materials | Entered Mines 689 | -10/Mines | Received a Mining Laser from a helpful Derelict 707 | -10/Mines | Met a Derelict bent on vengeance 763 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 763 | -10/Mines | Discovered new exit (range 5) 770 | -10/Mines | Entered Exiles 770 | -10/Exiles | Accompanied by 1 ally 810 | -10/Exiles | Met 8R-AWN 838 | -10/Exiles | Met EX-HEX 898 | -10/Exiles | Met EX-DEC 1076 | -10/Exiles | Met EX-BIN 1104 | -10/Exiles | Aligned with FarCom system 1106 | -10/Exiles | Given EX-Vault access code 1152 | -10/Exiles | Opened EX-Vault 1166 | -10/Exiles | Found Superbattery 1207 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1252 | -10/Exiles | Build established: Hauler-Mutant 1424 | -10/Exiles | Discovered new exit (range 10) 1437 | -10/Exiles | Left Exiles lab with Superbattery 1437 | -10/Exiles | Entered Mines 1442 | -9/Mines | Identified exit to Materials 1517 | -9/Mines | Entered Materials 1517 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1626 | -8/Materials | Build established: Mutant 1895 | -8/Materials | Identified exit to Factory 2253 | -8/Materials | Self-destructed Last Messages --------------- 02155_ Acquired Hvy. Particle Gun. 02163_ System corrupted: Energy discharge (-106). 02199_ Acquired Adv. Treads. 02200_ Dropped Heat Sink. 02201_ Dropped Hrd. Medium Armor Plating. 02203_ Dropped Med. Storage Unit. 02205_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02209_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 02209_ Acquired Adv. Treads. 02214_ Acquired Heat Sink. 02217_ Acquired Hrd. Medium Armor Plating. 02218_ L-31 Rogue destroyed. 02218_ Switching to secondary target: G-47 Trooper. 02229_ Destroyed Particle Gun. 02230_ U-05 Engineer lays Concrete. 02235_ System corrupted: Energy discharge (-84). 02237_ G-47 Trooper destroyed. 02238_ U-05 Engineer lays Concrete. 02239_ Acquired 57 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????o???????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????g????????????????????????????? | | ??????????????????????? ??????????????????? | | ????????????????????? ??????????????????? | | ????????????????????# ???? ????????????? | | ???????????????????## #??? ????????????? | | ?????????????????### ###+##???????????? | | ?????????????????? ???????????? | | ??????????Y??????? ????????????? | | ??????????????????? ????????????? | | ???????????????????? = #?????g??????? | | ??????############### #?????gg?????? | | ??????# # =%#????????????? | | ???????? #! !! #????????????? | | ?????????? # ! #????????????Y | | ????????????! # #????????????? | | ?????????????? # #????????????? | | ???????????????? a # [ #????????????? | | ????????????#+####@## [=! #????????????? | | ??????# ##### ## # [ ! #????????????? | | ??????# [ !/= #????????????? | | #############+## T #????????????# | | # # # ##### ????? | | # """ # ## ##???############?????? | | # """ #""" ## #?????????????????????? | | # """ #""" ## #??????????????????????? | | # #""" ## #??????????????????????? | | # # ## ######################## | | #[![ #+###+## ! | | #[! +[ !! | | #[ # | | # # ##### ############+########## | | # # ######+######??????"" ""???????? | | ######### # #???? """ """ ?????# | | ?????# + "" !#???# """ """ #????# | | ?????# # ""S[ #???# #????# | | ?????####### "" """ #???# ! !#????# | | ???????????# """ !#???# * #????# | | ???????????# """ #???? ?????# | | ???????????# / #???? ?????? | | ???????????#############????#########?????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 201 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularGhostDetonator Manual? 0 Play Time 00:23:02 Cumulative 179.4 hours Start 2021.08.26 @ 19:14:00 End 2021.08.26 @ 19:34:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 77 Rogue 5 Adventurer 70 Explorer 2 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 66 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72b4ee93-75f5-4731-a766-7db0c250b000