Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.21 @ 18:22:36 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (176) 880 Value Destroyed (8561) 8561 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (8579) 8579 TOTAL SCORE: 26940 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5902 Follower Combat Kills 1672 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -295 Cogmind --------- Core Integrity 1080/1600 Matter 280/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Heavy Proton Cannon Shock Maul Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Lightpack 2.0 Spectral Analyzer Advanced Targeting Computer Advanced Targeting Computer Damper Plating Advanced Force Field > --- WEAPON ----------- Firepult > --- INVENTORY -------- Micro Fission Core Advanced Heat Sink Energy Well Long-range Sensor Array Advanced Core Analyzer Quantum Capacitor Improved Utility Shielding Improved Utility Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Damper Plating Heavy Disruptor Cannon Heavy Disruptor Cannon Advanced Plasma Cannon Gamma Bomb Array Heavy Missile Launcher Field Lobotomy Kit Katana [Rating: 157] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Myomer Leg Leg Myomer Leg Hover Unit Experimental Gyrokinetic Inverter Flight Unit Diametric Drive Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun KE Penetrator Launcher Heavy Missile Launcher Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Was Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 4 . . 2 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . . 1 . . 2 Utility 11 | . . . . . 3 1 . . . . 4 . . 2 1 . . . Weapon 2 | . . . . . . . . . . . . . . . . . 2 . Parts Attached 162 | 7 2 2 3 6 16 4 10 6 7 1 7 6 7 10 31 16 10 11 Power 16 | 1 . 1 . 1 . 1 . . . . . 2 2 . 2 . 2 4 Engine 3 | 1 . . . . . . . . . . . . . . . . 1 1 Core 8 | . . 1 . 1 . 1 . . . . . 1 2 . 1 . 1 . Reactor 5 | . . . . . . . . . . . . 1 . . 1 . . 3 Propulsion 34 | 2 . 1 1 3 6 . . 3 . . . . . 4 7 4 3 . Treads . | . . . . . . . . . . . . . . . . . . . Leg 30 | 2 . 1 1 3 6 . . 3 . . . . . 4 7 3 . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 . Flight 2 | . . . . . . . . . . . . . . . . 1 1 . Utility 74 | 2 . . 1 . 4 3 7 3 5 . 4 4 4 5 20 6 4 2 Device 31 | 1 . . . . 1 1 3 2 3 . 1 1 . . 12 3 2 1 Storage 9 | 1 . . 1 . 3 . 1 . . . . . . 1 1 . 1 . Processor 8 | . . . . . . 1 . 1 . . . . 3 . 1 2 . . Hackware 1 | . . . . . . . . . . . . . . . . . 1 . Protection 25 | . . . . . . 1 3 . 2 . 3 3 1 4 6 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 2 . 1 2 6 . 3 . 2 1 3 . 1 1 2 6 1 5 Energy Gun 3 | 2 . . . . 1 . . . . . . . . . . . . . Energy Cannon 15 | . . . . 1 2 . 3 . 1 1 . . . 1 2 3 . 1 Ballistic Gun 9 | . 2 . 1 1 . . . . . . 2 . 1 . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . . 1 3 Slashing Weapon 5 | . . . . . 2 . . . 1 . 1 . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 . . . . . . 1 1 . 3 3 2 2 Parts Lost 14 | . . . . . . . . . . . . . . . 1 6 1 6 Power 2 | . . . . . . . . . . . . . . . . . 1 1 Propulsion 7 | . . . . . . . . . . . . . . . . 4 . 3 Utility 4 | . . . . . . . . . . . . . . . 1 1 . 2 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 6 | . . . . . . . . . . . . . . . 1 5 1 6 Average Slot Usage (%) 85 | . 100 100 100 100 83 99 90 92 92 92 89 94 94 89 80 73 15 40 Core 10 | . . 8 14 14 9 14 15 15 15 15 11 8 11 10 9 8 3 . Leg 20 | . 28 28 28 28 26 23 23 23 23 23 17 17 17 15 19 17 . . Device 9 | . 14 14 3 . 7 7 11 7 6 7 11 11 11 10 14 13 2 5 Storage 10 | . 14 14 24 28 22 23 16 7 7 7 5 5 5 5 4 3 . 3 Processor 10 | . . . . . . 7 7 15 15 15 11 11 18 21 18 16 . . Protection 8 | . . . . . . 7 5 7 7 7 18 22 15 20 9 8 . 3 Energy Cannon 4 | . . . . . 7 7 9 15 14 14 3 . . 4 4 2 . 2 Ballistic Gun 5 | . 14 28 28 27 . . . . . . 4 5 9 1 . . . . Slashing Weapon 1 | . . . . . 8 7 . . . . 2 5 1 . . . . . Naked Turns 40 | . . . . . . . . . . . . . . . . 29 11 . Heaviest Build 104 | 14 14 12 16 22 55 62 74 39 38 32 54 62 54 60 104 94 25 59 Greatest Support 103 | 20 20 20 20 20 45 45 45 56 56 56 56 56 56 58 103 103 53 53 Greatest Overweight (x) 1 | 1 . . . 1 1 1 1 . . . . 1 . 1 1 1 . 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 40 | 6 6 6 8 8 22 20 40 24 24 24 24 24 24 24 24 24 10 10 Average Capacity 18 | 5 6 6 7 8 13 20 21 24 24 24 24 24 24 24 24 22 4 9 Most Carried 24 | 4 6 6 8 8 14 17 24 24 24 24 24 24 24 24 24 24 4 8 Average Carried 17 | 2 5 5 7 7 9 13 20 23 24 24 23 23 23 23 23 21 3 3 Final Capacity 24 | 6 6 6 8 8 20 20 24 24 24 24 24 24 24 24 24 4 10 4 Final Carried 24 | 4 6 6 8 8 14 17 24 24 24 24 24 24 24 24 21 3 3 3 Class Distribution -------------------- 43% | Scavenger-Mutant 36% | Hauler-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Hauler-Mutant | -7/Recycling Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Was Fac Fac Res Tes Res Acc Matter Collected 1909 | 270 20 20 . 182 188 . 130 68 62 . . 124 24 196 300 160 24 141 Remotely 201 | 161 20 20 . . . . . . . . . . . . . . . . Salvage Created 10965 | 89 55 . . 242 270 . . 68 67 . 85 274 14 . 5681 3968 . 152 Parts 251 | 6 8 . . 19 16 . . 4 . . 1 2 2 . 115 77 . 1 Haulers Intercepted 5 | . . . . . 2 . . . . . 1 . . . 1 . . 1 Recyclers Shooed 5 | . . . . . . . . . . . 1 . . . 2 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Was Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 114 | . 3 . . 4 4 . . 1 1 . . . . . 59 42 . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . Guns 6 | . 2 . . 4 . . . . . . . . . . . . . . Cannons 5 | . . . . . . . . 1 1 . . . . . 2 1 . . AOE 29 | . 1 . . . 3 . . . . . . . . . 15 10 . . Classes Destroyed 21 | 2 1 . . 4 2 . . 1 . . . . . . 5 5 . 1 Worker 17 | 2 . . . 1 1 . . . . . . . 1 . 10 2 . . Builder 12 | . . . . 1 . . . . . . . . . . 8 3 . . Tunneler 5 | . . . . 2 . . . . . . . . . . 3 . . . Hauler 5 | . . . . . 2 . . . . . 1 . . . 1 . . 1 Recycler 9 | 1 . . . . 1 . . . . . . . . . 5 2 . . Mechanic 4 | . . . . . . . . . . . . . . . 1 3 . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 Watcher 6 | . . . . . 1 . . . . . . . . . 3 2 . . Swarmer 8 | . 3 . . . 3 . . . . . . . . . 2 . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . Grunt 60 | . . . . 3 1 . . . . . . . . . 28 28 . . Brawler 4 | . . . . . . . . . . . . . . . 2 2 . . Duelist 8 | . . . . 1 . . . . . . . . . . 3 4 . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 6 | . . . . . . . . 1 1 . . . . . 4 . . . Hunter 12 | . . . . . . . . . . . . . . . 8 4 . . Programmer 10 | . . . . . . . . . . . . . . . 9 1 . . Behemoth 3 | . . . . . . . . . . . . . . . 3 . . . Investigator 1 | . . . . . . . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . 1 . . Knight 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 27 | 2 3 . . 3 3 . . 1 1 . 1 . 1 . 22 27 . 1 Combat Bots Only 25 | . 3 . . 2 3 . . 1 1 . . . . . 15 25 . . Max Kills in Single Turn 7 | 2 1 . . 2 3 . . 1 1 . 1 . 1 . 4 7 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . 3 . . . . . . . . . 2 2 . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Was Fac Fac Res Tes Res Acc Damage Taken 6112 | . 109 15 . 103 192 . . 57 278 . 104 . 46 46 1796 2053 188 1125 Core 1399 | . . . . . 68 . . 7 68 . . . . . 215 469 52 520 Absorbed by Shields 45 | . . . . . . . . . . . . . . . 45 . . . Core Remaining (%) 89 | 100 . . . 100 87 . . . . 89 . . 100 100 . 47 96 . Volleys Fired 184 | 6 4 . . 15 13 . . 3 10 3 4 . 3 . 82 41 . . Largest 2 | 2 2 . . 2 1 . . 2 2 2 2 . 2 . 1 1 . . Hottest 250 | 90 90 . . 44 80 . . 140 140 140 140 . 66 . 250 250 . . Shots Fired 228 | 12 8 . . 30 13 . . 6 19 5 7 . 5 . 82 41 . . Gun 60 | 12 8 . . 30 . . . . . . 1 . 5 . . 4 . . Cannon 166 | . . . . . 11 . . 6 19 5 6 . . . 82 37 . . Launcher 2 | . . . . . 2 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 40 | . . . . 30 . . . . . . 1 . 5 . . 4 . . Thermal 174 | 6 4 . . . 11 . . 6 19 5 6 . . . 80 37 . . Explosive 2 | . . . . . 2 . . . . . . . . . . . . . Electromagnetic 12 | 6 4 . . . . . . . . . . . . . 2 . . . Robot Hit Streak 28 | 6 4 . . 8 8 . . 4 7 . 2 . 3 . 16 28 . . Robot Miss Streak 7 | 1 1 . . 4 2 . . 2 2 5 2 . 1 . 7 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . Capacitor 5 | . . . . . . . . . . . . . . . 5 . . . Shots Hit Robots 183 | 9 5 . . 22 16 . . 4 13 . 3 6 4 . 60 32 . 9 Core Hits 411 | 4 3 . . 15 12 . . 3 5 . 2 2 3 . 214 148 . . Critical Hits 3 | . . . . . . . . . . . . . 2 . . 1 . . Critical Kills 1 | . . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 1 . . 1 . . Melee Attacks 31 | . . . . . 7 . . . 3 . 1 6 . . . 1 . 13 Impact 10 | . . . . . . . . . . . . . . . . . . 10 Slashing 18 | . . . . . 7 . . . 3 . 1 6 . . . 1 . . Piercing 3 | . . . . . . . . . . . . . . . . . . 3 Sneak Attacks 6 | . . . . . 4 . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 15732 | 115 75 . . 323 815 . . 98 314 . 94 281 96 . 8348 4773 . 400 Guns 660 | 115 45 . . 323 . . . . . . . . 96 . . 81 . . Cannons 3144 | . . . . . 231 . . 98 314 . 94 . . . 1568 839 . . Explosions 10716 | . 30 . . . 71 . . . . . . . . . 6762 3853 . . Melee 1194 | . . . . . 513 . . . . . . 281 . . . . . 400 Ramming 18 | . . . . . . . . . . . . . . . 18 . . . Kinetic 500 | . . . . 323 . . . . . . . . 96 . . 81 . . Thermal 12718 | 51 30 . . . 231 . . 98 314 . 94 . . . 7208 4692 . . Explosive 1102 | . . . . . 71 . . . . . . . . . 1031 . . . Electromagnetic 200 | 64 45 . . . . . . . . . . . . . 91 . . . Impact 400 | . . . . . . . . . . . . . . . . . . 400 Slashing 794 | . . . . . 513 . . . . . . 281 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 1 1 . . . . 2 2 . 5 Average Corruption 1 | . . . . . . . . . 1 1 . . . . 1 2 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . 1 1 . . . . 2 4 . 1 Message Errors 5 | . . . . . . . . . . . . . . . 1 3 . 1 Energy Discharges 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . 1 . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 237 | . . . . . 65 . . . 4 . . . . . 59 24 . 85 Projectiles 30 | . . . . . . . . . 4 . . . . . 17 9 . . Explosions 57 | . . . . . . . . . . . . . . . 42 15 . . Melee 150 | . . . . . 65 . . . . . . . . . . . . 85 Knockbacks 1 | . . . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 317 | . 28 . . . 18 . . . . . . . . . 200 71 . . Shots 19 | . 1 . . . 1 . . . . . . . . . 11 6 . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . 2 . . . Kicked 2 | . . . . . . . . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 537 | 132 102 . . 19 21 . . 114 408 156 66 . . . 481 537 . . Average Temperature 121 | 62 44 . . 6 8 . . 54 163 74 33 . . . 133 163 . . Received Heat Transfer 997 | . . 9 . 57 36 . . 24 90 . . . . 9 223 495 36 18 Effects 8 | . . . . . . . . . 1 . . . . . 5 2 . . Shutdowns 2 | . . . . . . . . . 1 . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 . . Interference 4 | . . . . . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . 3 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . 3 Robots Melted 87 | . . . . . . . . . . . . . . . 48 39 . . Combat Hostiles 73 | . . . . . . . . . . . . . . . 42 31 . . Parts Melted 308 | . . . . . 1 . . . 2 . 1 . . . 196 108 . . Heat Transferred 65875 | 148 . . . . 450 . . 174 559 . 161 . . . 38560 25823 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Was Fac Fac Res Tes Res Acc Peak Influence 2678 | 15 84 32 . 120 162 10 3 60 98 40 940 329 635 728 2121 2678 1601 1053 Average Influence 563 | 2 56 32 . 70 98 10 2 19 48 39 922 300 293 482 1081 1890 1536 990 Maximum Alert Level 5 | . . . . . . . . . . . 3 1 2 3 5 5 5 3 Low Security (%) 44 | 100 100 100 . 100 100 100 100 100 100 100 . 14 31 . . . . . Level 1 14 | . . . . . . . . . . . . 85 45 34 10 . . . Level 2 7 | . . . . . . . . . . . . . 22 62 10 . . . Level 3 15 | . . . . . . . . . . . 100 . . 3 36 . . 100 Level 4 7 | . . . . . . . . . . . . . . . 16 28 92 . Level 5 6 | . . . . . . . . . . . . . . . 26 10 7 . High Security 4 | . . . . . . . . . . . . . . . . 60 . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . . . . 1 . . . . . . 2 . 1 1 21 13 . 3 Investigation 5 | . . . . 1 . . . . . . . . . 1 2 . . 1 Extermination 4 | . . . . . . . . . . . . . 1 . 3 . . . Reinforcement 12 | . . . . . . . . . . . . . . . 8 4 . . Assault 17 | . . . . . . . . . . . 1 . . . 5 9 . 2 Garrison 4 | . . . . . . . . . . . 1 . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 2 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 3 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Was Fac Fac Res Tes Res Acc Distress Signals 13 | . 1 . . . . . . . . . . . 4 . 7 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 230 | . 5 2 . 5 6 . . 2 2 6 1 . 5 3 85 88 4 16 Peak Tracking Total 20 | . 3 2 . 2 2 . . 2 1 6 1 . 5 1 11 20 3 16 Tactical Retreats 8 | . . . . . . . . . 1 . . . . . 3 2 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Was Fac Fac Res Tes Res Acc Traps Triggered 10 | . . . . . 1 1 . . 2 . 3 . . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Was Fac Fac Res Tes Res Acc Machines Disabled 11 | . . . . . . . . . 1 . . . 1 . 6 3 . . Max in Single Turn 1 | . . . . . . . . . 1 . . . . . 1 1 . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Was Fac Fac Res Tes Res Acc Machines Accessed 14 | . 1 . 2 1 2 . . . 1 1 1 . . . . . 2 3 Terminals 9 | . 1 . . . 2 . . . 1 1 . . . . . . 2 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . Total Hacks 33 | . 5 . 2 1 7 . . . 4 2 2 . . . . . 4 6 Successful 15 | . 1 . 2 1 4 . . . 2 . . . . . . . 3 2 Failed 18 | . 4 . . . 3 . . . 2 2 2 . . . . . 1 4 Catastrophic 4 | . 1 . . . . . . . 1 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 16 | . 5 . 1 . 3 . . . 4 . 1 . . . . . 2 . Terminals 27 | . 5 . . . 7 . . . 4 2 . . . . . . 4 5 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . Terminal Hacks 10 | . . . 2 1 3 . . . 1 . . . . . . . 2 1 Record 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . . . . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 . . . 3 . . . 2 . 1 . . . . . 3 . Terminals 4 | . 1 . . . 1 . . . 1 . . . . . . . 1 . Track 1 | . . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . Botnet 2 | . 1 . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . 1 Hacking Detections 10 | . 1 . . . 1 . . . 1 1 1 . . . . . 2 3 Full Trace Events 2 | . . . . . . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 Matter 278 | . . . . . . . . . . . . . . . . . . 278 Time 46 | . . . . . . . . . . . . . . . . . . 46 Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . 18 Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Was Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . 3 . . . . 3 . . Machine Destruction 6 | . . . . . . . . . . . 3 . . . . 3 . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Was Fac Fac Res Tes Res Acc Total Allies 23 | . . . . . . . . . . . . 20 . . . 2 1 . Largest Group 20 | . . . . . . . . . . . . 20 20 18 14 2 1 . Highest-Rated Group 827 | . . . . . . . . . . . . 827 827 772 598 158 26 . Highest-Rated Ally 79 | . . . . . . . . . . . . 50 50 50 50 79 26 . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . Ally Attacks 227 | . . . . . . . . . . . . . 78 46 86 17 . . Total Damage 7648 | . . . . . . . . . . . . . 2068 1563 2663 1354 . . Kills 43 | . . . . . . . . . . . . . 16 6 15 6 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Was Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Was Fac Fac Res Tes Res Acc Turns Passed 6923 | 103 143 66 553 443 571 225 511 155 229 174 166 466 502 362 1318 486 116 334 Spaces Moved 5070 | 64 103 46 453 314 357 143 342 107 139 134 110 310 371 226 817 339 280 415 Core 95 | 9 . . . . . . . . . . . . . . . 63 19 4 Treads . | . . . . . . . . . . . . . . . . . . . Legs 4294 | 55 103 46 453 314 357 143 342 107 139 134 110 310 371 226 817 267 . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 376 | . . . . . . . . . . . . . . . . . 16 360 Flight 305 | . . . . . . . . . . . . . . . . 9 245 51 Fastest Speed 30 | 50 120 120 120 120 120 150 120 120 123 123 123 123 123 120 117 40 30 30 Average Speed 114 | 111 120 120 120 121 135 150 140 122 123 123 123 135 123 123 126 102 32 53 Slowest Speed 153 | 120 120 120 120 150 150 150 150 123 123 123 123 153 123 153 152 146 60 126 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . 4 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 29 9 70 65 22 5 95 4 21 45 4 94 16 9 43 47 12 13 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 1 1 . . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . . . . . . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . Spaces Dug 7 | . . . . . . . . . 3 . 1 . . . . . . 3 Terrain Destroyed 96 | . 4 . . . 37 . . . 6 3 1 . . . 42 . . 3 Melee 7 | . . . . . . . . . 3 . 1 . . . . . . 3 Projectile 8 | . . . . . 2 . . . 3 3 . . . . . . . . AOE 81 | . 4 . . . 35 . . . . . . . . . 42 . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Was Fac Fac Res Tes Res Acc Total 5940 | 80 114 58 463 353 418 154 380 128 171 137 134 347 413 312 1039 437 295 507 Wait 260 | . 2 5 . . 9 1 . . 12 . . 19 21 61 60 5 7 58 Move 5042 | 63 102 45 452 313 356 143 341 106 138 133 110 309 370 225 816 338 272 410 Hop 5 | . . . . . . . . . . . . . . . . . 3 2 Pick Up 93 | 4 3 2 3 4 7 6 15 6 . . 7 . 3 5 14 11 2 1 Fast Attach 63 | 7 . 1 1 1 8 . . . . . 2 4 4 1 11 6 8 9 Attach 39 | . . . . . . 3 8 . . . 4 . . 3 9 9 2 1 Detach 18 | . . . . . . . 2 . . . . 1 . 1 6 4 . 4 Swap 60 | . 2 1 2 5 8 1 2 6 7 1 1 2 3 6 11 1 . 1 Drop 127 | . 1 4 5 10 10 . 12 7 1 . 5 6 9 9 28 9 1 10 Fire 184 | 6 4 . . 15 13 . . 3 10 3 4 . 3 . 82 41 . . Melee 29 | . . . . . 7 . . . 3 . 1 6 . . . 1 . 11 Ram . | . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . 2 . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . . . . . . . . 12 . . Trap 5 | . . . . 5 . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -7/Recycling -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -3/Testing -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Met 8R-AWN 233 | -10/Materials | Discovered new exit (range 13) 247 | -10/Materials | Entered Mines 249 | -10/Mines | Followed 8R-AWN into the Mines 308 | -10/Mines | Discovered new exit (range 5) 313 | -10/Mines | Entered Exiles 341 | -10/Exiles | Welcomed by 8R-AWN 363 | -10/Exiles | Met EX-HEX 421 | -10/Exiles | Met EX-DEC 501 | -10/Exiles | Learned location of Zion (-7) 525 | -10/Exiles | Met EX-BIN 542 | -10/Exiles | Aligned with FarCom system 543 | -10/Exiles | Given EX-Vault access code 571 | -10/Exiles | Opened EX-Vault 577 | -10/Exiles | Found Lightpack 2.0 582 | -10/Exiles | Build established: Scavenger-Mutant 602 | -10/Exiles | Warned to stay clear of 0b10 Research branches 743 | -10/Exiles | Found Firepult 751 | -10/Exiles | Found Field Lobotomy Kit 856 | -10/Exiles | Discovered new exit (range 10) 866 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Firepult, Field Lobotomy Kit 866 | -10/Exiles | Entered Mines 959 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1089 | -9/Mines | Learned Materials terminal intel 1090 | -9/Mines | Learned Materials emergency access door positions 1129 | -9/Mines | Found a hidden stash of uninstalled traps 1254 | -9/Mines | Discovered new exit (range 10) 1259 | -9/Mines | Build established: Mutant 1267 | -9/Mines | Met a Derelict shopkeep closing up shop 1309 | -9/Mines | Entered Materials 1309 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1311 | -8/Materials | Loaded intel: 12 terminal locations 1597 | -8/Materials | Discovered new exit (range 16) 1880 | -8/Materials | Entered Factory 1880 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1882 | -7/Factory | FarCom data flow suspended 2055 | -7/Factory | Build established: Scavenger-Mutant 2105 | -7/Factory | Sucked down chute 2105 | -7/Factory | Entered Waste 2105 | -7/Waste | The area was eerily silent 2281 | -7/Waste | Found Damper Plating 2495 | -7/Waste | Discovered new exit (range 12) 2512 | -7/Waste | Found Damper Plating 2538 | -7/Waste | Identified exit to Factory 2616 | -7/Waste | Entered Factory 2721 | -7/Factory | Discovered new exit (range 14) 2753 | -7/Factory | Identified exit to Storage 2771 | -7/Factory | Entered Storage 2963 | -7/Storage | Build established: Hauler-Mutant 2998 | -7/Storage | Used back door to open Recycling access 2998 | -7/Storage | Discovered new exit (range 3) 2999 | -7/Storage | Identified exit to Recycling 3000 | -7/Storage | Entered Recycling 3026 | -7/Recycling | Spotter reported a threat 3036 | -7/Recycling | Spotter reported a threat 3042 | -7/Recycling | Spotter reported a threat 3087 | -7/Recycling | Spotter reported a threat 3087 | -7/Recycling | Spotter reported a threat 3088 | -7/Recycling | Spotter reported a threat 3089 | -7/Recycling | Spotter reported a threat 3095 | -7/Recycling | Spotter reported a threat 3101 | -7/Recycling | Spotter reported a threat 3120 | -7/Recycling | Spotter reported a threat 3131 | -7/Recycling | Spotter reported a threat 3140 | -7/Recycling | Spotter reported a threat 3149 | -7/Recycling | Discovered new exit (range 14) 3170 | -7/Recycling | Identified exit to Factory 3174 | -7/Recycling | Entered Factory 3174 | -5/Factory | Evolved 4 slots: Utility x4 3220 | -5/Factory | Garrison activated, responded to threat 3340 | -5/Factory | Sucked down chute 3340 | -5/Factory | Entered Waste 3341 | -5/Waste | Joined by Warlord forces that had cleared the area 3576 | -5/Waste | Discovered new exit (range 13) 3680 | -5/Waste | Identified exit to Factory 3688 | -5/Waste | Found Prototype Device 3688 | -5/Waste | Identified Exp. Actuator Array 3806 | -5/Waste | Entered Factory 3806 | -5/Factory | Accompanied by 20 allies 3955 | -5/Factory | Found Prototype Processor 3955 | -5/Factory | Identified Exp. Signal Interpreter 4279 | -5/Factory | Discovered new exit (range 16) 4296 | -5/Factory | Identified exit to Factory 4308 | -5/Factory | Entered another Factory area 4308 | -4/Factory | Accompanied by 18 allies 4308 | -4/Factory | Evolved 2 slots: Utility x2 4558 | -4/Factory | Discovered new exit (range 42) 4649 | -4/Factory | Identified exit to Research 4670 | -4/Factory | Entered Research 4670 | -3/Research | Accompanied by 14 allies 4670 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4697 | -3/Research | Found Gamma Bomb Array 4700 | -3/Research | Found Gamma Bomb Array 4915 | -3/Research | Found Prototype Processor 4915 | -3/Research | Identified Spectral Analyzer 4977 | -3/Research | Found Quantum Capacitor 5086 | -3/Research | Garrison activated, responded to threat 5229 | -3/Research | Destroyed 11 combat bots 5387 | -3/Research | Build established: Scavenger-Mutant 5396 | -3/Research | Spotted B-86 Titan 5408 | -3/Research | Destroyed B-86 Titan 5420 | -3/Research | First assault squad dispatched 5649 | -3/Research | Destroyed 15 combat bots 5744 | -3/Research | Spotted B-86 Titan 5768 | -3/Research | Destroyed B-86 Titan 5799 | -3/Research | Found Launcher Loader 5873 | -3/Research | Spotted B-86 Titan 5880 | -3/Research | Destroyed B-86 Titan 5922 | -3/Research | Destroyed 8 combat bots 5940 | -3/Research | Discovered new exit (range 23) 5985 | -3/Research | Destroyed 9 combat bots 5988 | -3/Research | Entered Testing 6047 | -3/Testing | Spotted Alpha 7 6048 | -3/Testing | Destroyed Alpha 7 6052 | -3/Testing | Garrison activated, responded to threat 6055 | -3/Testing | Scanned by Researcher 6057 | -3/Testing | Spotted PB-AOW(K) 6059 | -3/Testing | Spotted N8-UH4(K) 6059 | -3/Testing | Spotted RI-I9P(K) 6082 | -3/Testing | Allies destroyed PB-AOW(K) 6087 | -3/Testing | Found Prototype Processor 6087 | -3/Testing | Identified Exp. Melee Analysis Suite 6179 | -3/Testing | High security lockdown imminent 6259 | -3/Testing | High security lockdown engaged 6275 | -3/Testing | Found Prototype Slashing Weapon 6307 | -3/Testing | Destroyed N8-UH4(K) 6397 | -3/Testing | Destroyed 25 combat bots 6416 | -3/Testing | Spotted Investigator 6417 | -3/Testing | Destroyed Investigator 6435 | -3/Testing | Released all parts (13) 6440 | -3/Testing | Destroyed 7 combat bots 6464 | -3/Testing | Discovered new exit (range 15) 6474 | -3/Testing | Entered Research 6474 | -2/Research | Evolved 2 slots: Weapon x2 6501 | -2/Research | Lost 5 parts (3n1u1w) 6523 | -2/Research | Spotted B-90 Cyclops 6562 | -2/Research | Discovered new exit (range 11) 6590 | -2/Research | Entered Access 6590 | -1/Access | Evolved 2 slots: Propulsion x2 6745 | -1/Access | Identified exit to Surface 6817 | -1/Access | Fabricated Lgt. Quantum Reactor (x2) 6840 | -1/Access | First assault squad dispatched 6924 | -1/Access | Self-destructed Last Messages --------------- 06883_ Lgt. Deuterium Engine destroyed. 06885_ S-43 Plague destroyed. 06887_ Acquired Force Lance. 06887_ Penetrated by Slug. 06887_ Diametric Drive destroyed. 06887_ Penetrated by Slug. 06890_ Slug penetrates Wall. 06892_ Cmb. Linear Gravjet destroyed. 06900_ Slug penetrates Wall. 06904_ Adv. Sensor Array destroyed. 06907_ Slug penetrates Wall. 06908_ RBPY