Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.02 @ 22:33:57 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (20) 20 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1130 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 314/400 Matter 286/300 Energy 34/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- EMP Blaster EMP Blaster Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- EMP Blaster > --- INVENTORY -------- (None) [Rating: 2] Favorites ----------- Power None Propulsion None Utility None Weapon EMP Blaster Launcher EMP Blaster Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 2 | . . 2 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups . | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . 1 Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 1 | . . 1 Launcher 1 | . . 1 Peak Build Rating 2 | . . 2 Average Rating . | . . . On Entrance . | . . . Avg Prop Armor Cover (%) . | . . . Naked Turns 88 | . 31 57 Heaviest Build . | . . . Greatest Support 3 | 3 3 3 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 2 | . . 2 Average Carried 1 | . . 1 Final Capacity 5 | 5 5 5 Final Carried 2 | . . 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 209 | 200 . 9 Remotely . | . . . Salvage Created 27 | . . 27 Parts 5 | . . 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 2 | . . 2 AOE 2 | . . 2 Classes Destroyed 1 | . . 1 Swarmer 2 | . . 2 Best Kill Streak 2 | . . 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 2 | . . 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 43 | . 28 15 Missed 16 | . 12 4 Hits 27 | . 16 11 Projectile 27 | . 16 11 Damage Taken 239 | . 143 96 Core 229 | . 143 86 Absorbed by Shields . | . . . Core Remaining (%) 71 | 100 42 . Volleys Fired 2 | . . 2 Largest 1 | . . 1 Hottest 33 | . . 33 Shots Fired 2 | . . 2 Gun . | . . . Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 2 | . . 2 Robot Hit Streak 2 | . . 2 Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 2 | . . 2 Core Hits 3 | . . 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 88 | . 19 69 Guns . | . . . Cannons . | . . . Explosions 65 | . . 65 Melee . | . . . Ramming 23 | . 19 4 Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 65 | . . 65 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 11 | . 9 2 Shots . | . . . Rammed 4 | . 2 2 Targets Rammed 4 | . 2 2 Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 30 | . 24 6 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 70 | . . 70 Initial . | . . . Average 9 | . . 16 Influence Increases 70 | . . 70 Destroy 0b10 Robot/C 40 | . . 40 Lose Combat Pursuer 30 | . . 30 Influence Decreases 10 | . . 10 Time Decay 10 | . . 10 Squads Dispatched 4 | . 2 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 10 8 Peak Tracking Total 10 | . 10 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 3 3 Successful . | . . . Failed 6 | . 3 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 108 | 12 31 65 Spaces Moved 186 | 25 58 103 Core 186 | 25 58 103 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 50 | 50 50 50 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 11 | 3 22 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 197 | 24 59 114 Wait 2 | . . 2 Move 184 | 24 57 103 Hop . | . . . Pick Up 1 | . . 1 Fast Attach 1 | . . 1 Attach 1 | . . 1 Detach 2 | . . 2 Swap . | . . . Drop . | . . . Fire 2 | . . 2 Melee . | . . . Ram 4 | . 2 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 13 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 16) 43 | -10/Materials | Core integrity fell below 50% 44 | -10/Materials | Entered another Materials area 44 | -9/Materials | Evolved 2 slots: Utility x2 109 | -9/Materials | Self-destructed Last Messages --------------- 00041_ K-01 Serf collects debris. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 00048_ Acquired EMP Blaster. 00057_ T-07 Excavator is excavating. 00086_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00095_ Door malfunctions. 00095_ S-10 Pest destroyed. 00099_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00100_ A-02 Transporter sends out distress signal. 00104_ Acquired 9 matter. 00106_ Slammed into A-02 Transporter. 00109_ Connecting with Terminal... 00109_ Current location identified: Materials 00109_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????# #???? | | ?????????????????????????????# #???? | | ?????????????????#########+### #???? | | ???????????????? #???? | | ???????????????? #???? | | ???????????????? #???? | | ????????????????? #######+### #???? | | ?????????????????????????????# #???? | | ?????????????????????????????# #???? | | ?????????????????????????????# #???? | | ?????????????????????????????# #???? | | ?????????????????????????????# #???? | | ?????????????????????????????# #???? | | ?????????????????????????????# #???? | | ?????????????????????????????# #???? | | ?????????????????????????????# #???? | | ?????????????????????????????# #???? | | ???????????????????##?######## #???? | | ???????????????????# ## #???? | | ???????????????????# """" ## #???? | | ???????????????????# """" ## #???? | | ???????????????# ??# """" ## #???? | | ???????????????# # ## #???? | | ???????????????? /r! ""## #???? | | ???????????????????#m T"## [ #???? | | ???????????????????# = !@""##==[#???? | | ???????????????????# u a/sg=%#???? | | ???????????????????############/##???? | | ?????????????????????????????? ????? | | ?????????????????????????????? ???? | | ??????????????????????????????" ??? | | ??????????????????????????????" ??? | | ?????????????????????????????? #?? | | ??????????????????????????????? """#?? | | ??????????????????????????????? """#?? | | ??????????????????????????????? """#?? | | ??????????????????????????????? ????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipBoltFlamer Manual? 0 Play Time 00:03:28 Cumulative 37.3 hours Start 2026.06.02 @ 22:31:43 End 2026.06.02 @ 22:33:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: f6830fc7-38c9-4147-aae4-8026d0a554d8