Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 17:42:00 Player: Thqwib Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (642) 642 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1937 Bonus ------- None Cogmind --------- Core Integrity 181/400 Matter 81/300 Energy 265/265 System Corruption 5% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Improved Utility Shielding > --- WEAPON (2) ------- Small Laser Flail > --- INVENTORY (10) --- Cooling System Hardlight Generator System Shield Mini Grenade Launcher Plasma Cutter Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Propulsion Shielding > --- WEAPON ----------- Improved EM Shotgun Assault Cannon > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Wheel Wheel Cooling System Utility Shielding Light Assault Rifle Light Assault Rifle Assault Cannon Plasma Cutter [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 34 | 1 3 3 27 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | . 1 2 7 Treads . | . . . . Leg 8 | . 1 2 5 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 7 | . 2 . 5 Device 1 | . 1 . . Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 14 | . . 1 13 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 3 | . . 1 2 Ballistic Cannon 4 | . . . 4 Launcher 3 | . . . 3 Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 9 | . . . 9 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 100 94 Engine 12 | . 14 14 10 Leg 23 | . 28 28 18 Wheel 1 | . . . 2 Device 10 | . 12 14 8 Storage 12 | . 14 14 11 Processor 5 | . . . 11 Protection 5 | . . . 10 Energy Gun 9 | . 14 14 6 Ballistic Gun 11 | . 14 14 9 Ballistic Cannon 2 | . . . 4 Naked Turns . | . . . . Heaviest Build 25 | 13 19 19 25 Greatest Support 25 | 20 20 25 25 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 9 10 10 Most Carried 10 | 6 10 10 10 Average Carried 8 | 5 8 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 9 10 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 604 | 200 85 54 265 Remotely . | . . . . Salvage Created 716 | . 170 57 489 Parts 40 | . 14 4 22 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 24 | . 8 3 13 Guns 16 | . 8 3 5 Cannons 2 | . . . 2 AOE 6 | . . . 6 Classes Destroyed 6 | . 2 . 4 Recycler 2 | . . . 2 Mechanic 1 | . . . 1 Swarmer 12 | . 6 3 3 Grunt 8 | . 2 . 6 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging 1 | . 1 . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 192 | . 26 34 132 Missed 57 | . 8 11 38 Damage Taken 1982 | . 162 187 1633 Core 277 | . 34 24 219 Absorbed by Shields . | . . . . Redirected to Shielding 167 | . . . 167 Regen/Repaired (Parts) 80 | . . . 80 Core Remaining (%) 88 | 100 . 76 . Volleys Fired 75 | . 15 8 52 Largest 2 | . 2 2 2 Hottest 89 | . 60 60 89 Shots Fired 135 | . 30 15 90 Gun 98 | . 30 15 53 Cannon 27 | . . . 27 Launcher 9 | . . . 9 Special 1 | . . . 1 Kinetic 84 | . 15 8 61 Thermal 34 | . 15 7 12 Explosive 9 | . . . 9 Electromagnetic 8 | . . . 8 Robot Hit Streak 13 | . 6 5 13 Robot Miss Streak 5 | . 2 2 5 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 87 | . 19 9 59 Core Hits 43 | . 11 3 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks 7 | . . . 7 Impact 7 | . . . 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1826 | . 228 125 1473 Guns 755 | . 228 125 402 Cannons 433 | . . . 433 Explosions 638 | . . . 638 Melee . | . . . . Ramming . | . . . . Kinetic 814 | . 134 58 622 Thermal 367 | . 94 67 206 Explosive 532 | . . . 532 Electromagnetic 113 | . . . 113 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 91 | . . . 91 Projectiles 13 | . . . 13 Explosions 78 | . . . 78 Melee . | . . . . Knockbacks 15 | . . . 15 Impact . | . . . . Kinetic 11 | . . . 11 Secondary 4 | . . . 4 Self-Inflicted Damage 180 | . . . 180 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 246 | . 18 . 246 Average Temperature 74 | . 9 . 81 Received Heat Transfer 429 | . 30 . 399 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 700 | . 225 150 325 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 348 | . 195 128 348 Initial 75 | . . 75 . Average 85 | . 64 87 92 Maximum Alert Level 1 | . . . 1 Low Security (%) 92 | 100 100 100 85 Level 1 7 | . . . 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 9 3 28 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 3 . 5 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 12 . 19 Successful 17 | . 3 . 14 Failed 14 | . 9 . 5 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 19 | . 11 . 8 Terminals 27 | . 12 . 15 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 1 . 7 Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Registered Components 2 | . . . 2 Zone Layout 3 | . 1 . 2 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 . 3 Terminals 5 | . 2 . 3 Botnet 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 64 | . . . 64 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 39 | . . 39 8 Highest-Rated Ally 31 | . . 31 8 Total Orders . | . . . . Ally Attacks 1 | . . 1 . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1506 | 3 293 424 786 Spaces Moved 916 | 1 179 318 418 Core . | . . . . Treads . | . . . . Legs 865 | 1 179 318 367 Wheels 51 | . . . 51 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 120 120 80 Average Speed 118 | 120 120 120 117 Slowest Speed 260 | 120 120 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 38 | 2 33 84 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 63 | . . . 63 Melee 2 | . . . 2 Projectile 6 | . . . 6 AOE 55 | . . . 55 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1193 | 3 227 346 617 Wait 125 | . 22 16 87 Move 913 | . 178 317 418 Hop . | . . . . Pick Up 19 | . 7 . 12 Fast Attach 7 | . . . 7 Attach 12 | . 1 . 11 Detach 2 | . . . 2 Swap 15 | 1 2 3 9 Drop 18 | 2 2 2 12 Fire 75 | . 15 8 52 Melee 7 | . . . 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / Min) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 6) 297 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 417 | -10/Mines | Learned Materials terminal intel 693 | -10/Mines | Learned location of Storage (-7) 697 | -10/Mines | Discovered new exit (range 12) 721 | -10/Mines | Entered Materials 721 | -9/Materials | Accompanied by 1 ally 721 | -9/Materials | Evolved 2 slots: Utility x2 722 | -9/Materials | Loaded intel: 12 terminal locations 1181 | -9/Materials | Repaired Carbon-fiber Leg 1209 | -9/Materials | Repaired Propulsion Shielding 1230 | -9/Materials | Discovered new exit (range 8) 1339 | -9/Materials | Identified exit to Mines 1411 | -9/Materials | Crushed by falling debris 1442 | -9/Materials | Lost 6 parts (1p2n3w) 1444 | -9/Materials | Core integrity fell below 50% 1507 | -9/Materials | Self-destructed Last Messages --------------- 01429_ U-05 Engineer lays Concrete. 01430_ The unstable cave ceiling collapses. 01430_ U-05 Engineer lays Concrete. 01431_ U-05 Engineer builds a Wall. 01436_ U-05 Engineer lays Concrete. 01437_ 01443_ U-05 Engineer lays Concrete. 01445_ U-05 Engineer builds a Door. 01449_ U-05 Engineer lays Concrete. 01450_ U-05 Engineer builds a Wall. 01450_ U-05 Engineer lays Concrete. 01455_ U-05 Engineer builds a Wall. 01463_ Acquired Flail. 01465_ Acquired Plasma Cutter. 01487_ Dropped Wheel. 01488_ Acquired Aluminum Leg. 01503_ R-06 Scavenger collects Wheel. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????"""?????????????? | | ??????????????????????????"T"?????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????########+#######????????? | | ??????????????????# # ?????????? | | ??????????????????+ # """ #????????? | | ??????????????????# # """ #????????? | | ??????????????????# # """ #????????? | | ??????????????????# "" #=== #????????? | | ??????????????????# S"" # == """ #????????? | | ??????????????????# "" # == """ #????????? | | ??????????????????# Y;@=g """ #????????? | | ??????????????????####+##g #????????? | | ?????????????????????# ###########????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# ########???????????? | | ?????????????????????# " #???????????? | | ?????????????????????# # #???????????? | | ?????????????????????# # /| #???????????? | | ?????????????????????# + #???????????? | | ?????????????????????# # /| #???????????? | | ?????????????????????# # #???????????? | | ?????????????????????# ########???????????? | | ?????# #???########## # #####????????? | | ?????# #????????????# " ## ###??????? | | ?????# #???????????## " ##??????? | | ?????# #????########" # ##?????? | | ?????# ###### # #?????? | | ?????# / # #?????? | | ?????# # #?????? | | ?????# # #?????? | | ?????# """"% %# * #?????? | | ?????# """"" # ##?????? | | ?????# """"" #""## ## ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalArmageddonAutobeam Manual? 0 Play Time 00:20:57 Cumulative 37.3 hours Start 2024.04.30 @ 17:21:19 End 2024.04.30 @ 17:42:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 304ac14d-6075-4abd-ad10-66ce3129cea7