Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.18 @ 19:06:25 // Halloween2020/ForbiddenLore Player: Deep Beef Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (142) 710 Value Destroyed (5735) 5735 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1136) 1136 TOTAL SCORE: 14341 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 68 Follower Combat Kills 70 Aligned with FarCom 300 Friendly Fire -302 Cogmind --------- Core Integrity 0/1300 Matter 28/300 Energy 100/100 System Corruption 4% Temperature Cool (4) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Thermal Shield PSU Rigger Improved Remote Datajack Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Matter Pod Advanced Visual Processing Unit Experimental Targeting Computer Target Analyzer Improved Armor Integrity Analyzer Improved Kinecellerator Reaction Control System Improved Energy Mantle Hacking Suite > --- WEAPON ----------- Nova Cannon Hypervelocity Railgun Heavy Gauss Cannon Advanced Micro-nuke Launcher > --- INVENTORY -------- Advanced Thermal Shield PSU Rigger Advanced Micro-nuke Launcher Improved Remote Datajack [Rating: 123] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Improved Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Arc Projector Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Flail Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . . . . 4 2 . . 4 . . 2 2 . Power 2 | . . . . . 1 . . . 1 . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . . Utility 8 | . . . . . 2 2 . . 1 . . 2 1 . Weapon 2 | . . . . . 1 . . . . . . . 1 . Parts Attached 195 | 6 9 5 1 6 23 31 39 4 10 18 8 20 11 4 Power 29 | 1 . 1 . 1 5 8 5 . 2 1 1 3 . 1 Engine 14 | 1 . 1 . . 1 8 1 . 1 1 . . . . Core 11 | . . . . 1 4 . 4 . 1 . 1 . . . Reactor 4 | . . . . . . . . . . . . 3 . 1 Propulsion 44 | 2 3 2 . 2 6 3 10 . 4 4 3 4 . 1 Treads 4 | . . . . . . . . . . 3 1 . . . Leg 25 | 2 3 2 . 2 6 3 4 . . 1 2 . . . Wheel 2 | . . . . . . . . . 2 . . . . . Hover 9 | . . . . . . . 4 . 2 . . 3 . . Flight 4 | . . . . . . . 2 . . . . 1 . 1 Utility 48 | 1 3 . 1 . 6 7 10 . 1 4 2 7 6 . Device 21 | . 1 . 1 . 3 2 3 . . 4 1 4 2 . Storage 7 | 1 2 . . . . . 1 . 1 . 1 1 . . Processor 11 | . . . . . 1 2 2 . . . . 2 4 . Hackware 2 | . . . . . . . 2 . . . . . . . Protection 7 | . . . . . 2 3 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 74 | 2 3 2 . 3 6 13 14 4 3 9 2 6 5 2 Energy Gun 16 | 1 2 1 . 1 1 4 2 . 2 . . 2 . . Energy Cannon 12 | . . . . . 2 3 4 . . 1 . 1 1 . Ballistic Gun 13 | 1 1 1 . . 1 2 1 . 1 3 . 1 1 . Ballistic Cannon 12 | . . . . . 2 2 2 3 . 1 . 1 1 . Launcher 6 | . . . . . . 1 1 . . . 1 . 2 1 Special Weapon 10 | . . . . 1 . . 2 1 . 3 1 1 . 1 Impact Weapon 2 | . . . . . . . 2 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . 1 . 1 . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 5 . . . . 2 3 . Parts Lost 61 | . 1 2 . 4 5 3 10 . . 3 15 1 7 10 Power 13 | . . . . 1 2 . 3 . . 1 3 . 1 2 Propulsion 10 | . . . . . . . 3 . . . 4 . 1 2 Utility 16 | . . . . . . 1 3 . . 2 4 . 3 3 Weapon 22 | . 1 2 . 3 3 2 1 . . . 4 1 2 3 Highest Loss Streak 12 | . 1 1 . 3 3 1 2 . . 1 12 1 3 10 Average Slot Usage (%) 90 | . 92 99 100 90 95 98 92 99 93 89 78 53 85 54 Engine 6 | . 14 14 14 10 . 11 4 . 2 4 3 . . . Core 6 | . . . . 3 15 3 7 15 11 11 9 . . . Reactor 1 | . . . . . . . . . . . . 6 13 6 Treads 1 | . . . . . . . . . . 7 12 . . . Leg 11 | . 23 28 28 28 18 15 11 . . . 2 . . . Hover 2 | . . . . . . . 1 15 18 . . 4 8 3 Device 12 | . 12 14 14 14 13 20 13 7 5 10 9 9 14 3 Storage 8 | . 14 14 14 14 9 7 8 7 10 8 8 1 4 3 Processor 6 | . . . . . 3 8 7 7 5 5 5 11 19 20 Hackware 3 | . . . . . . . 1 15 11 11 9 5 4 3 Protection 4 | . . . . . 8 6 10 7 5 2 . . . . Energy Gun 5 | . 12 4 14 13 4 5 3 . 7 5 . 3 2 . Energy Cannon 2 | . . . . . 2 3 7 9 3 2 . . 1 . Ballistic Gun 6 | . 14 22 14 2 1 4 1 . 1 5 7 2 3 . Ballistic Cannon 4 | . . . . . 9 6 5 10 3 . . 5 4 2 Piercing Weapon 1 | . . . . 3 7 . . . . . 3 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 103 | 13 26 26 26 28 50 59 66 63 80 82 68 70 103 54 Greatest Support 90 | 20 20 20 20 25 36 36 36 26 56 90 90 65 65 28 Greatest Overweight (x) 22 | 1 7 1 1 1 2 2 20 2 2 22 19 6 2 8 Average Overweight (x) 1 | . 1 1 1 . . 1 1 1 1 1 . 1 1 . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 8 4 4 4 Average Capacity 8 | 5 9 10 10 10 10 10 10 10 10 7 6 4 4 4 Most Carried 10 | 4 7 10 10 10 10 10 10 9 10 10 7 4 4 4 Average Carried 7 | 2 4 8 9 9 9 9 9 8 9 7 4 3 3 3 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 4 4 4 4 4 Final Carried 10 | 2 5 9 10 10 10 10 9 9 10 4 4 4 4 3 Class Distribution -------------------- 31% | Mutant 18% | Skirmisher 17% | Hacker-Mutant 9% | Scavenger-Mutant 6% | Hacker-Skirmisher 6% | Hacker-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Hacker-Skirmisher | -7/Recycling Hacker-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Gunner | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Matter Collected 5117 | 140 279 118 38 58 571 648 1037 523 157 429 365 120 602 32 Remotely 99 | . . . . . . . . . . . 99 . . . Salvage Created 5833 | . 272 129 . 21 979 734 1361 158 90 499 936 141 513 . Parts 267 | . 16 8 . . 37 45 69 17 4 22 19 9 21 . Haulers Intercepted 2 | . . . . . . . 2 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 6 16 . . . Prevented 17 | . . . . . . . . . . 12 5 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 116 | . 7 3 . 3 21 16 26 11 1 7 9 2 10 . Melee 9 | . . . . . 8 . . . . . 1 . . . Guns 41 | . 7 3 . 3 3 6 9 . . 2 2 2 4 . Cannons 53 | . . . . . 10 8 16 11 1 3 . . 4 . AOE 12 | . . . . . . 2 1 . . 1 6 . 2 . Classes Destroyed 15 | . 3 . . 1 2 1 4 3 . 1 . . . . Worker 4 | . . . . . . . 3 . . . . . 1 . Builder 2 | . . . . . . . . 1 . . . 1 . . Hauler 2 | . . . . . . . 2 . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . Operator 6 | . . . . . 1 1 4 . . . . . . . Drone 10 | . . . . . . . . 10 . . . . . . Watcher 12 | . 3 . . . 5 2 1 . . . . 1 . . Swarmer 11 | . 3 . . . . . . 1 . 1 6 . . . Grunt 58 | . 4 3 . . 16 7 16 1 . 4 . . 7 . Duelist 3 | . . . . . . . 1 . . 1 1 . . . Sentry 11 | . . . . . 5 2 1 . 1 1 . 1 . . Hunter 5 | . . . . . . . 3 . . . 2 . . . Programmer 15 | . . . . . . 7 5 . . . . 1 2 . Behemoth 2 | . . . . . . . . . . 1 . . 1 . Assembled 3 | . . . . 3 . . . . . . . . . . Best Kill Streak 8 | . 3 2 . 1 4 3 8 3 1 3 3 2 4 . Combat Bots Only 6 | . 3 2 . 1 4 3 6 2 1 3 3 1 4 . Max Kills in Single Turn 2 | . 1 1 . 1 1 1 2 2 1 2 2 2 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 1 . . 1 2 . 1 . Melee 1 | . . . . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Damage Taken 11878 | . 310 239 . 421 1325 1069 1707 7 17 1134 1781 656 1521 1691 Core 2687 | . 20 33 . 101 162 173 193 . . 146 400 156 210 1093 Absorbed by Shields 1339 | . . . . . . . . 7 17 . . . 511 804 Core Remaining (%) 64 | 100 . . . 38 70 . . 47 . . 45 86 . . Volleys Fired 426 | . 27 22 . 23 55 53 93 48 4 27 21 12 35 6 Largest 4 | . 2 2 . 2 3 3 3 3 3 3 2 3 4 1 Hottest 244 | . 70 70 . 165 120 166 145 131 181 194 63 161 244 30 Shots Fired 886 | . 53 38 . 29 104 133 206 108 12 55 29 29 84 6 Gun 389 | . 53 38 . 28 33 65 71 . 10 25 21 17 28 . Cannon 445 | . . . . . 71 65 133 101 2 20 . 12 41 . Launcher 29 | . . . . . . 3 1 . . . 8 . 15 2 Special 23 | . . . . 1 . . 1 7 . 10 . . . 4 Kinetic 451 | . 28 32 . 6 67 82 63 59 1 17 21 24 51 . Thermal 311 | . 25 6 . 23 37 16 141 42 7 6 . . 8 . Explosive 29 | . . . . . . 3 1 . . . 8 . 15 2 Electromagnetic 73 | . . . . . . 32 . . 4 22 . 5 10 . Robot Hit Streak 37 | . 29 14 . 9 21 37 34 10 5 24 34 9 25 3 Robot Miss Streak 9 | . 1 1 . 3 3 9 2 9 1 1 2 2 1 . Penetration Max 1 | . . . . . . 1 1 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 677 | . 45 35 . 18 108 111 152 38 9 47 22 18 71 3 Core Hits 294 | . 15 8 . 6 52 51 53 15 3 18 27 7 31 8 Critical Hits 38 | . . 1 . . 4 . 6 5 1 2 2 4 13 . Critical Kills 12 | . . . . . 2 . . 2 1 . . 4 3 . Critical Parts Destroyed 22 | . . 1 . . 2 . 5 3 . 1 2 . 8 . Melee Attacks 31 | . . . . . 29 . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 31 | . . . . . 29 . . . . . 2 . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18859 | . 576 448 . 279 2469 2579 4253 1153 209 1001 1659 607 3178 448 Guns 5943 | . 576 448 . 255 520 1224 1346 . 143 380 319 314 418 . Cannons 8413 | . . . . . 1246 1131 2761 1153 66 455 . 293 1308 . Explosions 3714 | . . . . . . 224 146 . . 166 1287 . 1452 439 Melee 756 | . . . . . 703 . . . . . 53 . . . Ramming 9 | . . . . . . . . . . . . . . 9 Kinetic 7692 | . 297 374 . 42 1173 1548 1002 539 22 410 319 553 1413 . Thermal 5934 | . 279 74 . 237 593 400 3105 614 163 286 . . 183 . Explosive 3548 | . . . . . . 224 146 . . . 1287 . 1452 439 Electromagnetic 920 | . . . . . . 407 . . 24 305 . 54 130 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 756 | . . . . . 703 . . . . . 53 . . . Highest Corruption 7 | . . . . . . 5 7 7 6 6 6 3 4 4 Average Corruption 5 | . . . . . . 2 5 7 5 6 6 2 4 4 Corruption Purged . | . . . . . . . . . . . . . . . Effects 307 | . . . . . . 26 84 68 6 45 44 4 23 7 Message Errors 57 | . . . . . . 3 10 12 . 13 8 2 6 3 Matter Fused 80 | . . . . . . 4 30 13 1 10 16 . 5 1 Heat Flow Errors 36 | . . . . . . 3 10 4 1 7 8 . 2 1 Energy Discharges 35 | . . . . . . 9 8 9 . 5 3 . 1 . Parts Rejected 6 | . . . . . . 1 . 2 . . 3 . . . Data Loss (minor) 38 | . . . . . . 4 11 7 . 6 3 1 5 1 Data Loss (major) 8 | . . . . . . . 2 3 . 1 2 . . . Misfires 7 | . . . . . . . 2 2 1 2 . . . . Targeting Errors 34 | . . . . . . 2 10 13 2 1 1 1 3 1 Weapon Failures 6 | . . . . . . . 1 3 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 543 | . . . . . 13 63 94 108 . . 176 12 67 10 Projectiles 299 | . . . . . 4 56 94 108 . . . 12 25 . Explosions 235 | . . . . . . 7 . . . . 176 . 42 10 Melee 9 | . . . . . 9 . . . . . . . . . Knockbacks 48 | . . . . . 12 9 10 8 . 1 . 2 6 . Impact . | . . . . . . . . . . . . . . . Kinetic 48 | . . . . . 12 9 10 8 . 1 . 2 6 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 140 | . . . . . . . . . . 56 44 . . 40 Shots 3 | . . . . . . . . . . 1 1 . . 1 Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 600 | . 135 108 . 391 494 519 247 308 208 600 254 . 101 . Average Temperature 125 | . 46 46 . 153 177 136 44 86 91 213 111 . 46 . Received Heat Transfer 2816 | . 189 171 . 120 837 228 285 4 4 252 84 18 243 381 Effects 60 | . . . . 3 27 13 . 2 . 15 . . . . Shutdowns 22 | . . . . 1 8 5 . . . 8 . . . . Energy Bleed 8 | . . . . 1 3 1 . 1 . 2 . . . . Interference 16 | . . . . . 10 1 . 1 . 4 . . . . Matter Decay 3 | . . . . . 1 1 . . . 1 . . . . Short Circuit 4 | . . . . . 3 1 . . . . . . . . Damage (minor) 6 | . . . . 1 2 3 . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Fried 4 | . . . . . . 1 . . . 2 . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 11 | . . 1 . . . 1 5 1 1 1 . . 1 . Heat Transferred 9922 | . 814 222 . 568 1184 592 4861 950 248 335 . . 148 . Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Peak Influence 1643 | . 209 50 . . 250 199 217 260 953 . . 153 402 1643 Initial 922 | . . . . . . 71 . 42 922 . . 74 43 182 Average 110 | . 28 25 . . 68 41 66 112 929 . . 46 134 1595 Maximum Alert Level 5 | . 1 . . . 1 . 1 1 3 . . . 2 5 Low Security (%) 91 | 100 95 100 . 100 93 100 99 87 . . . 100 73 . Level 1 4 | . 4 . . . 6 . . 12 . . . . 25 . Level 2 . | . . . . . . . . . . . . . 1 . Level 3 2 | . . . . . . . . . 100 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . 99 Squads Dispatched 43 | . . . . . 2 6 12 2 2 . 1 3 3 12 Investigation 3 | . . . . . . . 2 . . . . 1 . . Extermination 13 | . . . . . . 5 5 . . . . 2 1 . Reinforcement 12 | . . . . . 2 1 5 2 1 . . . 1 . Assault 15 | . . . . . . . . . 1 . 1 . 1 12 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Distress Signals 12 | . 1 . . . 3 2 3 1 . . . 2 . . Communications Jammed 7 | . . . . . 1 . 6 . . . . . . . Distress Signals 7 | . . . . . 1 . 6 . . . . . . . Times Spotted 306 | . 10 6 . 8 34 24 46 44 4 12 27 13 14 64 Peak Tracking Total 44 | . 3 2 . 4 5 4 6 6 2 7 12 6 5 44 Tactical Retreats 26 | . . 3 . 4 1 2 2 . . 1 7 2 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Traps Triggered 10 | . 1 . . . 2 2 3 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 10 | . . . . . 10 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . . . 1 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . 1 2 . . . . . . . . . Triggered 4 | . . . . . 2 1 . . . . . . 1 . Power Sources Rigged 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Machines Disabled 13 | . . . . . 1 1 2 6 . 1 . . 1 1 Max in Single Turn 1 | . . . . . 1 1 1 1 . 1 . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Machines Accessed 42 | . 7 . . . 10 7 3 6 1 1 . 6 1 . Terminals 33 | . 6 . . . 7 6 3 5 1 . . 4 1 . Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . 1 . . Total Hacks 89 | . 16 . . . 22 16 6 12 2 1 . 13 1 . Successful 47 | . 13 . . . 15 3 1 5 1 1 . 7 1 . Failed 42 | . 3 . . . 7 13 5 7 1 . . 6 . . Catastrophic 6 | . . . . . 1 3 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 11 | . 1 . 1 . 1 4 3 . . . . 1 . . Terminals 73 | . 14 . . . 16 15 6 11 2 . . 8 1 . Fabricators 3 | . . . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . 2 . . Terminal Hacks 35 | . 10 . . . 12 1 1 4 1 1 . 4 1 . Part Schematic 3 | . . . . . . . . 1 . . . 2 . . Prototype ID Bank 5 | . 1 . . . 2 . . 1 . . . 1 . . Open Door 2 | . . . . . . . 1 . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . 1 . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . Alert Level 3 | . . . . . 1 . . 1 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Locate Traps 6 | . 2 . . . 2 1 . . . . . . 1 . Disarm Traps 2 | . . . . . 2 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . 1 . . . . . . Process 1 | . 1 . . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks 3 | . 1 . . . . 2 . . . . . . . . Terminals 2 | . 1 . . . . 1 . . . . . . . . Assimilate 2 | . 1 . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 . . . 7 5 3 4 1 . . 6 1 . Full Trace Events 3 | . . . . . . . 1 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . 1 . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 115 | . 115 . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . Robots Rewired 9 | . . . . . . . . 6 . 3 . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Total Allies 10 | . . . . . . 1 . 6 . 3 . . . . Largest Group 6 | . . . . . . 1 . 6 3 2 1 . . . Highest-Rated Group 168 | . . . . . . 10 . 168 106 58 29 . . . Highest-Rated Ally 37 | . . . . . . 10 . 37 37 29 29 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 111 | . . . . . . . . 81 . 29 1 . . . Total Damage 1964 | . . . . . . . . 1431 . 533 . . . . Kills 30 | . . . . . . . . 30 . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Turns Passed 18858 | 67 1624 1272 738 376 1944 3046 2395 1484 395 1675 1666 1105 795 276 Spaces Moved 10488 | 51 956 788 491 236 848 1473 876 706 361 1134 1127 723 485 233 Core 386 | 11 31 . . . . . 1 . . 15 169 148 . 11 Treads 1031 | . . . . . . . . . . 311 720 . . . Legs 5760 | 40 925 788 491 236 848 1473 714 . . 7 238 . . . Wheels 866 | . . . . . . . . . 65 801 . . . . Hover 2406 | . . . . . . . 159 706 296 . . 571 485 189 Flight 39 | . . . . . . . 2 . . . . 4 . 33 Fastest Speed 40 | 50 120 150 150 120 130 150 150 106 98 100 50 50 106 40 Average Speed 143 | 108 155 150 150 130 151 151 166 165 100 138 140 126 109 94 Slowest Speed 1150 | 120 400 150 150 150 180 180 1050 166 120 1150 1000 440 160 450 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 99 100 78 54 71 25 71 96 9 99 81 18 13 20 Regions Visited 14 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 . . . . . 1 . . Unknown Exits Taken 11 | 1 . 1 1 1 1 . 1 1 1 1 1 . 1 . Scrap Searched 8 | . . 2 . 1 . . . . . 3 2 . . . Spaces Dug 13 | . . . . . . . . . . . 13 . . . Terrain Destroyed 358 | . . . . . 7 21 44 50 . 4 93 12 109 18 Melee . | . . . . . . . . . . . . . . . Projectile 115 | . . . . . 7 1 29 50 . 2 3 12 11 . AOE 243 | . . . . . . 20 15 . . 2 90 . 98 18 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Total 13413 | 61 1035 840 492 274 1385 2182 1624 929 386 1198 1172 885 677 273 Wait 2063 | . 32 14 . 3 394 593 584 170 1 5 4 122 139 2 Move 10472 | 50 955 787 490 235 847 1472 875 705 360 1133 1126 722 484 231 Hop 1 | . . . . . . . . . . . . . . 1 Pick Up 92 | 5 10 9 1 4 14 10 14 2 4 5 7 5 1 1 Fast Attach 82 | 3 . . . 1 9 14 14 . 5 9 3 15 7 2 Attach 48 | 3 5 2 . 3 4 5 9 2 3 1 5 4 . 2 Detach 1 | . . . . . . . . . . . 1 . . . Swap 66 | . 4 3 1 2 10 12 17 2 2 8 . 1 4 . Drop 99 | . 2 3 . 2 20 23 18 . 7 10 3 4 7 . Fire 426 | . 27 22 . 23 55 53 93 48 4 27 21 12 35 6 Melee 31 | . . . . . 29 . . . . . 2 . . . Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . 26 Rewire . | . . . . . . . . . . . . . . . Trap 4 | . . . . 1 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Gar) -3/Research -3/Testing History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Identified exit to Materials 338 | -10/Materials | Build established: Mutant 751 | -10/Materials | Identified exit to Mines 1692 | -10/Materials | Entered Mines 1888 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2008 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2009 | -10/Mines | Discovered new exit (range 5) 2030 | -10/Mines | Discovered exit to Materials (range 11) 2372 | -10/Mines | Found a hidden stash of uninstalled traps 2598 | -10/Mines | Discovered exit to Materials (range 9) 2964 | -10/Mines | Entered Exiles 2996 | -10/Exiles | Discovered new exit (range 14) 3030 | -10/Exiles | Met 8R-AWN 3053 | -10/Exiles | Met EX-HEX 3126 | -10/Exiles | Met EX-BIN 3143 | -10/Exiles | Aligned with FarCom system 3144 | -10/Exiles | Given EX-Vault access code 3179 | -10/Exiles | Opened EX-Vault 3185 | -10/Exiles | Found Prototype Device 3186 | -10/Exiles | Identified PSU Rigger 3219 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3265 | -10/Exiles | Met EX-DEC 3356 | -10/Exiles | Visited The Gauntlet 3526 | -10/Exiles | Discovered new exit (range 15) 3702 | -10/Exiles | Left Exiles lab with PSU Rigger 3702 | -10/Exiles | Entered Mines 3703 | -9/Mines | Assembled infested the area 3806 | -9/Mines | Core integrity fell below 50% 3807 | -9/Mines | Lost 3 parts (3w) 3952 | -9/Mines | Learned 4 Materials zone layouts 3979 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4016 | -9/Mines | Discovered new exit (range 15) 4078 | -9/Mines | Entered Materials 4078 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4439 | -8/Materials | Lost 3 parts (1p2w) 5270 | -8/Materials | Build established: Infiltrator-Mutant 5947 | -8/Materials | Build established: Skirmisher 5992 | -8/Materials | Discovered new exit (range 15) 6022 | -8/Materials | Entered Factory 6022 | -7/Factory | Evolved 2 slots: Utility x2 6023 | -7/Factory | Identified exit to Storage 9068 | -7/Factory | Entered Storage 9297 | -7/Storage | Build established: Tank 10778 | -7/Storage | Build established: Skirmisher 11111 | -7/Storage | Core integrity fell below 50% 11325 | -7/Storage | Used back door to open Recycling access 11325 | -7/Storage | Discovered new exit (range 5) 11463 | -7/Storage | Entered Recycling 11465 | -7/Recycling | Spotter reported a threat 11519 | -7/Recycling | Spotter reported a threat 11534 | -7/Recycling | Build established: Hacker-Mutant 11584 | -7/Recycling | Spotter reported a threat 11608 | -7/Recycling | Spotter reported a threat 11608 | -7/Recycling | Spotter reported a threat 11642 | -7/Recycling | Spotter reported a threat 11695 | -7/Recycling | Spotter reported a threat 11700 | -7/Recycling | Spotter reported a threat 11702 | -7/Recycling | Spotter reported a threat 11708 | -7/Recycling | Spotter reported a threat 11761 | -7/Recycling | Spotter reported a threat 11762 | -7/Recycling | Spotter reported a threat 11764 | -7/Recycling | Spotter reported a threat 11769 | -7/Recycling | Spotter reported a threat 11780 | -7/Recycling | Spotter reported a threat 11810 | -7/Recycling | Spotter reported a threat 11811 | -7/Recycling | Spotter reported a threat 11850 | -7/Recycling | Spotter reported a threat 11850 | -7/Recycling | Spotter reported a threat 11850 | -7/Recycling | Spotter reported a threat 11850 | -7/Recycling | Spotter reported a threat 11892 | -7/Recycling | Spotter reported a threat 11892 | -7/Recycling | Spotter reported a threat 11892 | -7/Recycling | Spotter reported a threat 11892 | -7/Recycling | Spotter reported a threat 11935 | -7/Recycling | Spotter reported a threat 11950 | -7/Recycling | Discovered new exit (range 16) 12010 | -7/Recycling | Spotter reported a threat 12010 | -7/Recycling | Spotter reported a threat 12037 | -7/Recycling | Spotter reported a threat 12037 | -7/Recycling | Spotter reported a threat 12082 | -7/Recycling | Spotter reported a threat 12090 | -7/Recycling | Spotter reported a threat 12090 | -7/Recycling | Spotter reported a threat 12113 | -7/Recycling | Spotter reported a threat 12164 | -7/Recycling | Spotter reported a threat 12183 | -7/Recycling | Spotter reported a threat 12287 | -7/Recycling | Spotter reported a threat 12295 | -7/Recycling | Spotter reported a threat 12348 | -7/Recycling | Spotter reported a threat 12366 | -7/Recycling | Build established: Hacker-Skirmisher 12439 | -7/Recycling | Spotter reported a threat 12475 | -7/Recycling | Spotter reported a threat 12482 | -7/Recycling | Spotter reported a threat 12498 | -7/Recycling | Spotter reported a threat 12531 | -7/Recycling | Spotter reported a threat 12532 | -7/Recycling | Spotter reported a threat 12535 | -7/Recycling | Spotter reported a threat 12588 | -7/Recycling | Spotter reported a threat 12595 | -7/Recycling | Spotter reported a threat 12605 | -7/Recycling | Spotter reported a threat 12636 | -7/Recycling | Spotter reported a threat 12648 | -7/Recycling | Spotter reported a threat 12674 | -7/Recycling | Spotter reported a threat 12674 | -7/Recycling | Spotter reported a threat 12689 | -7/Recycling | Spotter reported a threat 12701 | -7/Recycling | Spotter reported a threat 12727 | -7/Recycling | Spotter reported a threat 12751 | -7/Recycling | Spotter reported a threat 12751 | -7/Recycling | Spotter reported a threat 12754 | -7/Recycling | Spotter reported a threat 12804 | -7/Recycling | Spotter reported a threat 12811 | -7/Recycling | Spotter reported a threat 12814 | -7/Recycling | Spotter reported a threat 12947 | -7/Recycling | Entered Factory 12947 | -5/Factory | Accompanied by 3 allies 12947 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 13119 | -5/Factory | Discovered new exit (range 10) 13231 | -5/Factory | Discovered new exit (range 11) 13247 | -5/Factory | First assault squad dispatched 13342 | -5/Factory | Entered Upper Caves 13353 | -5/Upper Caves | Spotted B-75 Beast 13498 | -5/Upper Caves | Learned Factory trap positions 13595 | -5/Upper Caves | Learned 4 Factory zone layouts 13606 | -5/Upper Caves | Encountered a Warlord checkpoint 13656 | -5/Upper Caves | Discovered new exit (range 7) 13687 | -5/Upper Caves | Build established: Hacker-Gunner 14018 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14293 | -5/Upper Caves | Destroyed B-75 Beast 14614 | -5/Upper Caves | Build established: Scavenger-Gunner 15017 | -5/Upper Caves | Entered another Upper Caves area 15017 | -5/Upper Caves | Accompanied by 1 ally 15248 | -5/Upper Caves | Build established: Scavenger-Mutant 15259 | -5/Upper Caves | Discovered new exit (range 12) 16284 | -5/Upper Caves | Lost 12 parts (2p3n4u3w) 16345 | -5/Upper Caves | Encountered a Warlord checkpoint 16506 | -5/Upper Caves | Build established: Hacker-Mutant 16568 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16654 | -5/Upper Caves | Core integrity fell below 50% 16683 | -5/Upper Caves | Entered Factory 16683 | -4/Factory | Evolved 2 slots: Utility x2 16685 | -4/Factory | Loaded intel: 78 trap records 17478 | -4/Factory | Identified exit to Garrison 17629 | -4/Factory | Identified exit to Upper Caves 17763 | -4/Factory | Discovered new exit (range 11) 17784 | -4/Factory | Identified exit to Research 17788 | -4/Factory | Entered Research 17788 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17799 | -3/Research | Found Prototype Processor 17799 | -3/Research | Identified Exp. Targeting Computer 17802 | -3/Research | Found Exp. Targeting Computer 17805 | -3/Research | Found Prototype Launcher 17805 | -3/Research | Identified Adv. Micro-nuke Launcher 17809 | -3/Research | Found Adv. Micro-nuke Launcher 17921 | -3/Research | Build established: Hacker-Gunner 18179 | -3/Research | Spotted B-86 Titan 18186 | -3/Research | Discovered new exit (range 6) 18527 | -3/Research | Destroyed B-86 Titan 18538 | -3/Research | First assault squad dispatched 18545 | -3/Research | Lost 3 parts (1n1u1w) 18583 | -3/Research | Entered Testing 18584 | -3/Testing | Maximum security lockdown engaged 18609 | -3/Testing | Lost 3 parts (1p1u1w) 18816 | -3/Testing | Build established: Hacker-Mutant 18833 | -3/Testing | Spotted Investigator 18838 | -3/Testing | Core integrity fell below 50% 18853 | -3/Testing | Core integrity fell below 20% 18859 | -3/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Investigator stasis bubble strength at 102. Stasis bubble strength at 95. Investigator stasis bubble strength at 95. Stasis bubble strength at 89. Investigator stasis bubble strength at 88. Stasis bubble strength at 83. Investigator stasis bubble strength at 81. Stasis bubble strength at 77. Investigator stasis bubble strength at 74. Stasis bubble strength at 71. Investigator stasis bubble strength at 67. Stasis bubble strength at 65. Investigator stasis bubble strength at 60. Stasis bubble strength at 59. Investigator stasis bubble strength at 53. Stasis bubble strength at 53. FELNH64BBC077BCPBY95EFD#>MNQ H7NMRW Investigator stasis bubble strength at 46. Stasis bubble strength at 47. Investigator stasis bubble strength at 39. Map ----- +----------------------------------------------------+ | "" ## #????????????????????????????????????? | | "" ## #????????????????????????????????????? | | ## #????????????????????????????????????? | | ## #????????????????????????????????????? | | = ##### #????????????????????????????????????? | | ####???# #????? [/????????????????????????????? | | ######## ### #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | +????w?????????????????? | | ] #??????????????????????? | | # ##########+###### ???????????????????????? | | # #???????????????# ???????????????????????? | | # #???????????????# ???????????????????????? | | / #???????????????# ???????????????????????? | | # =#??????????????? #??????????????????????? | | # / #?????? ????????# #??????????????????????? | | # ^ #?????? ??????# #??????????????????????? | | # #???????? ?????# #??????????????????????? | | # " #????????? ""???# #??????????????????????? | | #"%" #??????????? ??# g #??????????????????????? | | # " #???????????##+## b#??????????????????????? | | #"%" #???????????? % c g #??????????????????????? | | " #?????????????Ce gg #??????????????????????? | | #??????????????g l gl#??????????????????????? | | #####????##+######g#@########???????????????? | | #????# gbggbggl #???????????????? | | #????# g bggg g #???????????????? | | #????# gg""" g""" gg #???????????????? | | " "" #????# "?"i""""cl i #???????????????? | | " ###### """g """ gb #???????????????? | | " "" """ / / bb #???????????????? | | " "" "?" ###### g #???????????????? | | " "" """ #????# #???????????????? | | #????####################???????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ! #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????g?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 42 Energy Capacity 700 Matter Stores 450 Matter Capacity 500 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 8 Additional Mass Support 9 Base Temperature (-) 200 Heat Shielding 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Point Defense Rating 80 Evasion (%) 62 Targeting Accuracy 12 Launcher Accuracy 20 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 30 Item Schematics ----------------- Mak. Spear | -8/Materials | Scanalyzed Remote Shield | -7/Recycling | Hacked Imp. Linear Gravjet | -4/Factory | Hacked Micro-nuke Launcher | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed CannonGammaInitializer Manual? 0 Play Time 02:55:11 Cumulative 75.5 hours Start 2020.11.18 @ 15:46:57 End 2020.11.18 @ 19:06:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 80 Rogue 72 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: efcbc172-b295-47af-b7da-a7dd170c4ac9