Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 12:11:14 Player: IEP Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (683) 683 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2463 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 120/300 Energy 33/100 System Corruption 0% Temperature Cool (30) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (3) ------ Machine Analyzer Terrain Scan Processor Improved Shield Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (0) Terrain Scan Processor Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Machine Analyzer Terrain Scan Processor Improved Shield Generator > --- WEAPON ----------- (None) > --- INVENTORY -------- Large Matter Pod Terrain Scan Processor [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 49 | 6 11 16 16 Power 9 | 1 3 4 1 Engine 8 | 1 3 3 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 13 | 2 2 4 5 Treads 5 | 2 . . 3 Leg 8 | . 2 4 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 2 4 Device 2 | . . 1 1 Storage 2 | 1 . 1 . Processor 4 | . 1 . 3 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 2 5 6 6 Energy Gun 10 | . 4 3 3 Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 2 2 Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 1 . Parts Lost 24 | . 3 6 15 Power 5 | . 1 1 3 Propulsion 6 | . . 2 4 Utility 2 | . . . 2 Weapon 11 | . 2 3 6 Highest Loss Streak 12 | . 3 6 12 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 93 91 67 Engine 13 | . 14 18 6 Core 1 | . . . 3 Treads 4 | . 15 . 1 Leg 16 | . 12 20 14 Device 2 | . . 4 . Storage 11 | . 14 15 3 Processor 12 | . 8 11 19 Energy Gun 15 | . 18 17 8 Ballistic Gun 3 | . 5 2 5 Launcher 2 | . 3 . 4 Peak Build Rating 21 | 6 11 17 21 Average Rating 11 | 4 7 14 13 On Entrance 7 | . 6 11 13 Naked Turns . | . . . . Heaviest Build 30 | 12 19 30 25 Greatest Support 84 | 40 40 20 84 Greatest Overweight (x) 5 | . . 5 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 6 Most Carried 8 | 6 8 8 8 Average Carried 5 | 3 6 6 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 6 8 2 Class Distribution -------------------- 75% | Mutant 12% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 547 | 241 122 174 10 Remotely . | . . . . Salvage Created 677 | . 212 354 111 Parts 40 | . 14 16 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 17 | . 6 8 3 Melee 1 | . . . 1 Guns 11 | . 6 3 2 AOE 4 | . . 4 . Classes Destroyed 6 | . 2 2 2 Builder 3 | . . . 3 Swarmer 2 | . 2 . . Grunt 11 | . 4 5 2 Duelist 1 | . . 1 . Sentry 2 | . . 2 . Hunter 1 | . . . 1 Best Kill Streak 4 | . 4 4 4 Combat Bots Only 4 | . 4 4 1 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 296 | . 67 80 149 Missed 90 | . 21 26 43 Damage Taken 3298 | . 550 1009 1739 Core 802 | . 46 199 557 Absorbed by Shields 4 | . . . 4 Core Remaining (%) 77 | 100 81 50 . Volleys Fired 69 | . 20 23 26 Largest 3 | . 2 2 3 Hottest 153 | . 105 90 153 Shots Fired 118 | . 36 31 51 Gun 112 | . 36 29 47 Cannon . | . . . . Launcher 6 | . . 2 4 Special . | . . . . Kinetic 36 | . 16 5 15 Thermal 43 | . 10 1 32 Explosive 6 | . . 2 4 Electromagnetic 33 | . 10 23 . Robot Hit Streak 9 | . 5 7 9 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 77 | . 19 23 35 Core Hits 39 | . 10 15 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1587 | . 278 510 799 Guns 1082 | . 278 304 500 Cannons . | . . . . Explosions 474 | . . 206 268 Melee . | . . . . Ramming 31 | . . . 31 Kinetic 336 | . 120 59 157 Thermal 478 | . 60 75 343 Explosive 399 | . . 131 268 Electromagnetic 343 | . 98 245 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 26 | . . . 26 Projectiles . | . . . . Explosions 26 | . . . 26 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 164 | . . 65 99 Shots 5 | . . 3 2 Rammed 6 | . . . 6 Targets Rammed 6 | . . . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 378 | . 135 213 378 Average Temperature 102 | . 35 80 152 Received Heat Transfer 1386 | . 300 270 816 Effects 6 | . . 1 5 Energy Bleed 2 | . . 1 1 Interference 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1063 | . 149 100 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 233 | . 201 233 126 Initial 84 | . . 84 50 Average 99 | . 116 121 67 Maximum Alert Level 1 | . 1 1 . Low Security (%) 91 | 100 83 91 100 Level 1 8 | . 16 8 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 11 17 17 Peak Tracking Total 9 | . 5 6 9 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 3 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 10 | . 6 4 . Successful 8 | . 4 4 . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Record 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 19 | . 19 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1285 | 83 352 538 312 Spaces Moved 626 | 43 182 229 172 Core 100 | 2 . 13 85 Treads 126 | 41 79 . 6 Legs 400 | . 103 216 81 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 50 Average Speed 149 | 154 137 188 110 Slowest Speed 300 | 160 160 300 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 36 28 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 27 | . . 12 15 Melee . | . . . . Projectile . | . . . . AOE 27 | . . 12 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 864 | 60 250 305 249 Wait 53 | . 15 22 16 Move 623 | 42 181 228 172 Hop . | . . . . Pick Up 52 | 12 14 14 12 Fast Attach . | . . . . Attach 34 | 6 4 11 13 Detach . | . . . . Swap 15 | . 7 5 3 Drop 12 | . 9 2 1 Fire 69 | . 20 23 26 Melee . | . . . . Ram 6 | . . . 6 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Lost 3 parts (1p2w) 300 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 470 | -9/Materials | Discovered new exit (range 14) 863 | -9/Materials | Discovered new exit (range 13) 908 | -9/Materials | Lost 6 parts (1p2n3w) 974 | -9/Materials | Entered another Materials area 974 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1133 | -8/Materials | Lost 3 parts (2p1u) 1200 | -8/Materials | Core integrity fell below 50% 1222 | -8/Materials | Core integrity fell below 20% 1238 | -8/Materials | Lost 12 parts (1p4n1u6w) 1286 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01225_ U-05 Engineer lays Concrete. 01226_ Slammed into G-47 Trooper. 01228_ Acquired Terrain Scan Processor. 01228_ R-06 Scavenger collects Wheel. 01228_ Critical hit (Burn: +37). 01229_ Slammed into R-06 Scavenger. 01231_ >> Machine Analyzer network decryption results: 01231_ Recycling Unit x1 01235_ M-13 Machinist repairs R-06 Scavenger. 01236_ U-05 Engineer lays Concrete. 01238_ K-01 Serf collects debris. 01243_ U-05 Engineer lays Concrete. 01260_ Acquired Med. Treads. 01269_ Acquired Imp. Shield Generator. 01270_ Discarded Imp. Signal Interpreter. 01277_ C-30 ARC bursts open, deploying its payload. 01277_ S-10 Pest unfolds itself. 01278_ S-10 Pest destroyed. 01285_ K-01 Serf collects debris. 01286_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?# ## #??# #???# """ #??????????????? | | ?######### #??# #???# "" ######?????????? | | ?????#####/#### #???# " !* ## #?????????? | | ?????# /# #???# #* ## #?????????? | | ?????# " # #???# # ## #?????????? | | ?????# ! 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[ +?"""?"""???????????????? | | ??????????????????? #?"""?"""???????????????? | | ??????????????????#### #???????????????????????? | | ?????????????????????# %#???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed ParticleCargoBrace Manual? 0 Play Time 00:23:24 Cumulative 7.0 hours Start 2025.04.06 @ 11:48:18 End 2025.04.06 @ 12:11:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e4b8379-ad72-4b4d-a97b-b01d1e4873c8