Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 15:30:40 Player: MolePlayingNice Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (449) 2245 Value Destroyed (24027) 24027 Prototype IDs (66) 1320 Alien Tech Used (11) 2200 Bonus (68851) 68851 TOTAL SCORE: 108543 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4668 Follower Combat Kills 885 Prayed to X0-1V1 5000 Major X0-1V1 Interference 18550 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4786 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -438 Cogmind --------- Core Integrity 646/1530 Matter 312/900 Energy 2632/2650 System Corruption 30% Temperature Cool (12) Movement Walking (112) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor Matter Drive > --- PROPULSION (6) --- Myomer Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (12) ----- High-capacity Storage Unit Experimental Energy Well Experimental Energy Well Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Improved Weapon Cycler (fused) Experimental Powered Armor Advanced Force Field Microwarp Drive > --- WEAPON (6) ------- Potential Cannon Cooled Nova Cannon Multirail Multirail Heavy Scimitar of Distortion > --- INVENTORY (20) --- Experimental Matter Compressor (0) Layered Heavy Armor Plating Advanced Point Defense System High-powered Transdimensional Reconstructor Railgun Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Matter Drive > --- PROPULSION ------- Myomer Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Energy Well Experimental Energy Well Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Improved Weapon Cycler Experimental Powered Armor Advanced Force Field Microwarp Drive > --- WEAPON ----------- Potential Cannon Cooled Nova Cannon Multirail Multirail Heavy Scimitar of Distortion > --- INVENTORY -------- Experimental Matter Compressor Layered Heavy Armor Plating Advanced Point Defense System High-powered Transdimensional Reconstructor Railgun [Rating: 261] Favorites ----------- Power Cooled Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Cooled Antimatter Reactor Propulsion Centrium Leg Treads Improved Heavy Siege Treads Leg Centrium Leg Wheel Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Ghost Barrier Protection Makeshift Heavy Armor Plating Artifact Phase Armor Weapon Railgun Energy Gun Wave Gun Energy Cannon Neutron Cannon Ballistic Gun Railgun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Heavy Scimitar of Distortion Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Utility 9 | . . 1 2 1 . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . Weapon 4 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 . Parts Attached 340 | . 5 15 20 3 22 10 4 11 . 1 31 7 4 2 7 13 1 7 17 4 5 16 43 22 11 14 45 Power 27 | . . 2 1 . 2 1 . 3 . . 4 2 . . 1 . . . . . 1 . . 2 1 2 5 Engine 3 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Core 8 | . . 1 1 . 2 . . 1 . . 2 1 . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . 1 . . 2 1 . . 1 . . . . . 1 . . 2 1 2 5 Propulsion 64 | . 1 5 5 . 9 6 . 1 . . 5 . . . 3 3 . . 4 1 1 2 9 1 2 1 5 Treads 11 | . . 3 . . 5 . . . . . . . . . 2 1 . . . . . . . . . . . Leg 52 | . 1 2 4 . 4 6 . 1 . . 5 . . . 1 2 . . 4 1 1 2 9 1 2 1 5 Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 154 | . 2 4 6 2 9 3 1 4 . 1 10 3 4 2 3 5 1 2 9 1 1 11 29 10 4 6 21 Device 75 | . 2 2 4 1 4 . 1 2 . 1 9 2 2 1 2 3 1 1 4 1 1 6 13 4 1 2 5 Storage 10 | . . 1 . . 1 2 . 1 . . . . . . . . . . . . . . 2 1 . 1 1 Processor 31 | . . . 1 1 1 . . . . . 1 . 2 . 1 . . . 2 . . 3 7 5 2 1 4 Hackware 5 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . 1 . Protection 31 | . . 1 1 . 3 1 . 1 . . . 1 . 1 . . . 1 3 . . 2 4 . . 1 11 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Weapon 95 | . 2 4 8 1 2 . 3 3 . . 12 2 . . . 5 . 5 4 2 2 3 5 9 4 5 14 Energy Gun 15 | . 1 2 3 . 1 . . 1 . . 3 1 . . . . . . . 1 . . 2 . . . . Energy Cannon 10 | . . . 3 . . . . . . . 2 . . . . . . 1 . . . 1 . 2 . . 1 Ballistic Gun 57 | . . 2 . 1 1 . 2 . . . 7 1 . . . 5 . 3 4 1 2 1 3 4 4 5 11 Ballistic Cannon 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Launcher 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . 1 1 2 . 2 . . . . . 6 . . 3 . . . 1 3 2 1 2 3 9 3 . 6 Corrupted Parts 10 | . . 2 . . . . . . . . . 1 . . 5 . . . 1 . . . . . . 1 . System Corruption 73 | . . 15 . . . . . . . . . 9 . . 37 . . . 5 . . . . . . 7 . Parts Lost 78 | . . 3 5 . 8 . . 7 . . 5 7 . . 5 3 . 2 4 1 . 1 . . 1 1 25 Power 7 | . . . 1 . 1 . . 1 . . . 2 . . 1 . . . . . . . . . . . 1 Propulsion 14 | . . 2 3 . 2 . . . . . 2 1 . . . 1 . . 1 . . . . . . . 2 Utility 30 | . . 1 1 . 4 . . 3 . . 1 2 . . 2 . . . 1 . . 1 . . 1 . 13 Weapon 27 | . . . . . 1 . . 3 . . 2 2 . . 2 2 . 2 2 1 . . . . . 1 9 Highest Loss Streak 13 | . . 2 1 . 8 . . 5 . . 4 7 . . 3 2 . 2 4 1 . 1 . . 1 1 13 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Average Backups 17 | . 7 10 14 13 13 15 19 19 20 20 19 17 17 17 18 17 19 18 18 17 18 19 18 18 17 16 15 Power . | . 1 1 . . . . 1 . 2 2 1 . 1 . . . 1 1 1 1 1 . . . . . . Propulsion 2 | . 2 . . 1 1 2 3 5 6 6 3 2 2 2 3 4 4 3 3 2 3 3 1 . . 1 1 Utility 7 | . . 2 6 5 5 7 8 7 7 7 8 8 10 10 10 7 7 6 7 8 8 6 8 8 8 7 5 Weapon 4 | . 2 6 7 6 6 5 6 4 4 4 6 3 2 2 . 2 4 3 3 3 3 5 5 5 6 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | . 5 8 9 . 5 1 . . . . 11 . . 1 1 1 . 1 4 . 2 4 4 3 . 3 7 Power 11 | . 1 3 . . . . . . . . . . . 1 . . . 1 1 . . . 2 . . . 2 Propulsion 17 | . 2 . . . 3 . . . . . 4 . . . . 1 . . 1 . . 3 . . . 3 . Utility 20 | . . 1 4 . . . . . . . 5 . . . 1 . . . 2 . 2 1 2 1 . . 1 Weapon 21 | . 2 4 5 . 2 1 . . . . 2 . . . . . . . . . . . . 2 . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 97 98 95 99 85 93 100 95 100 100 99 93 100 77 87 87 89 88 88 94 90 90 90 93 93 98 94 Engine 1 | . 14 9 . . . 3 6 4 . . . . . . . . . . . . . . . . . . . Core 1 | . . 1 9 7 1 2 . . 6 6 . . 5 5 3 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 4 3 . . 1 5 5 5 5 5 4 4 4 7 8 6 6 Treads 3 | . . 7 18 . 11 . . . . . . . . . 10 10 10 10 8 . . . . . . . . Leg 21 | . 28 28 11 30 15 27 33 33 33 33 28 27 29 29 7 4 5 5 7 25 23 23 25 25 25 23 22 Device 23 | . 11 16 19 23 18 20 20 21 26 26 27 23 22 22 23 35 36 32 25 25 28 27 21 20 19 20 20 Storage 5 | . 14 11 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 7 | . . . 4 6 1 6 6 6 6 6 6 5 5 5 4 5 5 5 6 5 4 4 12 13 14 15 11 Protection 2 | . . . 2 . 5 6 6 4 . . . 1 5 5 4 . . 3 6 5 4 4 . . . 2 3 Energy Gun 2 | . 1 5 8 . . . . 1 6 5 7 8 11 . 9 3 . . . . 1 . . . . . . Energy Cannon 1 | . . . 3 15 10 . . . . . 2 1 . . 4 3 . 1 . . . . . . . . 1 Ballistic Gun 15 | . 14 11 4 6 10 20 20 15 13 13 12 11 11 . 5 12 21 18 20 20 16 16 16 14 14 22 20 Peak Build Rating 261 | . 19 29 40 46 58 75 81 83 83 85 107 110 111 106 126 136 134 139 141 145 168 177 210 221 231 243 261 Average Rating 137 | . 7 23 34 45 48 65 76 78 83 83 100 105 109 85 121 133 132 132 133 140 153 172 202 205 212 214 220 On Entrance 108 | 6 6 19 29 39 46 58 75 81 83 83 84 106 108 111 106 119 133 133 132 141 142 168 174 209 209 230 217 Avg Prop Armor Cover (%) 4 | . . 10 13 . 5 3 . . . . . . . . 2 3 3 2 2 . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 13 15 35 44 43 63 71 75 81 77 81 90 89 88 82 100 98 89 98 118 118 131 140 168 184 184 152 179 Greatest Support 186 | 20 20 60 60 51 98 100 88 88 88 88 105 105 105 105 150 150 150 150 150 128 131 136 180 180 182 182 186 Greatest Overweight (x) 3 | . . 1 3 . 2 . . . . . 1 1 . . . 1 . . 1 1 . 1 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 8 12 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 8 15 15 15 15 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 7 10 14 14 13 15 19 18 20 20 19 17 17 17 18 17 20 19 19 19 19 19 19 19 19 19 18 Final Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 14 15 15 15 20 20 20 20 20 20 14 19 20 16 20 20 20 20 20 20 20 20 19 19 20 6 Class Distribution -------------------- 28% | Scavenger-Gunner 14% | Scavenger-Executioner 11% | Scavenger-Tank 10% | Alien-Gunner 10% | Gunner 8% | Scavenger-Mutant 6% | Mutant 4% | Tank 4% | Alien-Executioner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/DSF Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Tank | -4/Proximity Caves Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Alien-Gunner | -2/Testing Alien-Gunner | -2/Section 7 Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 23778 | 200 243 372 1071 . 468 23 282 755 . 162 1009 947 84 . 478 540 143 1406 1144 977 333 1131 1619 1534 1413 2474 4970 Remotely 2581 | . . . . . . . . . . . 82 145 . . . . 86 1069 297 . . 362 414 126 . . . Salvage Created 25153 | . 392 540 959 . 264 23 46 501 . 187 2377 765 102 . 108 795 114 1047 2215 684 1019 799 487 1334 1394 3227 5774 Parts 1141 | . 23 43 40 . 18 1 5 18 . 13 99 22 5 . 6 39 9 49 78 24 40 41 15 86 67 166 234 Haulers Intercepted 10 | . 1 1 2 . . . . . . . 1 . . . . . . . . . 1 1 . 1 . 2 . Recyclers Shooed 12 | . . 2 . . . . . . . . . . . . . . . . . . 3 2 . 1 . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 171 | . . . . . . . 8 32 . 11 . 21 6 . 18 . 9 40 . 26 . . . . . . . Prevented 18 | . . . . . . . 1 . . . . 5 3 . . . . 9 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 349 | . 6 10 15 . 4 . 4 11 . 12 35 16 4 . 3 11 2 18 33 11 5 7 5 14 12 38 73 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 295 | . . 7 7 . 1 . 1 8 . 4 32 11 4 . 3 6 2 15 33 11 5 7 5 14 12 38 69 Cannons 26 | . 6 2 5 . 3 . . . . . 1 1 . . . 5 . 2 . . . . . . . . 1 AOE 23 | . . 1 3 . . . 3 3 . 8 1 4 . . . . . . . . . . . . . . . Classes Destroyed 30 | . 5 4 2 . 3 . 1 3 . 1 . . . . . . . . 5 . . . 2 1 2 . 1 Worker 24 | . . . 4 . . . . . . . 3 . . . . . . . . . 1 2 . 5 2 3 4 Builder 16 | . 1 . 3 . . 1 . . . . 1 . . . . . . . . . 2 2 . 1 2 3 . Tunneler 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 10 | . 1 1 2 . . . . . . . 1 . . . . . . . . . 1 1 . 1 . 2 . Recycler 17 | . 1 2 1 . . . . . . . 3 . . . . 1 . . . . 2 1 . . 3 1 2 Mechanic 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Operator 9 | . . 1 2 . . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 . 1 Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 17 | . . 2 2 . . . . . . . . . . . . . . . . . 3 . 2 2 1 3 2 Swarmer 76 | . . 3 3 . 1 . 3 5 . 8 8 2 4 . 2 2 . 5 . 4 . . . . 3 9 14 Cutter 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Saboteur 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Grunt 78 | . 6 3 7 . . . . 1 . 2 11 7 . . 1 . . 4 13 3 . 5 . . . 5 10 Brawler 12 | . . . . . . . . 2 . . 1 3 . . . . . . 1 1 . . . 1 . . 3 Duelist 8 | . . . . . . . . 2 . . 1 . . . . . . . 2 . . . . . . . 3 Protector 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 28 | . . 4 4 . 1 . . . . . 1 1 . . . 1 . 2 . . 3 . 1 2 1 3 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 7 | . . . . . 1 . . . . . . . . . . . . 3 1 2 . . . . . . . Hunter 38 | . . . 1 . . . . . . . 10 . . . . 5 . 2 3 1 . . . 2 2 9 3 Programmer 59 | . . . . . . . 1 . . . 3 2 . . . 3 2 1 5 . 2 2 1 8 2 11 16 Heavy 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Behemoth 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Executioner 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 16 | . 4 5 8 . 1 1 3 4 . 4 12 9 4 . 1 3 2 9 16 4 4 4 2 6 6 14 6 Combat Bots Only 16 | . 3 3 3 . 1 . 3 4 . 4 9 9 4 . 1 3 2 9 16 4 1 4 2 3 4 13 6 Max Kills in Single Turn 4 | . 1 1 3 . 1 1 2 2 . 4 2 3 2 . 1 2 1 2 2 1 2 2 1 2 2 4 3 Gunslinging 2 | . . . . . . . . . . . 1 . 1 . . . . 1 1 . . 1 . . . 2 1 Exploded 4 | . . 1 2 . . . 2 2 . 4 1 3 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 2091 | . 11 60 82 . 63 . 20 132 . 8 151 83 9 . 57 74 10 126 175 63 26 55 6 117 109 107 547 Missed 627 | . 3 16 25 . 21 . 13 39 . 3 48 17 3 . 17 29 3 23 47 29 6 14 2 34 17 35 183 Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Hits 1464 | . 8 44 57 . 42 . 7 93 . 5 103 66 6 . 40 45 7 103 128 34 20 41 4 83 92 72 364 Melee 32 | . . . . . . . . 10 . . 4 8 . . . . . . . . . . . . . . 10 Projectile 1432 | . 8 44 57 . 42 . 7 83 . 5 99 58 6 . 40 45 7 103 128 34 20 41 4 83 92 72 354 AOE 7 | . . . . . . . . . . . 2 1 . . . . . . . . . . 2 . . . 2 Critical Strikes 88 | . . . . . 3 . . 7 . . 8 7 . . 1 1 2 4 12 1 1 5 2 5 12 4 13 Actively Blocked 5 | . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . Part Disruptions 21 | . . . . . . . . . . . . . . . . 1 1 2 1 . . . . 3 1 1 11 Damage Taken 26881 | . 117 651 974 . 1067 . 109 2118 . 68 2044 1648 88 . 764 653 104 1605 2187 328 377 898 120 962 1417 916 7666 Core 2734 | . 17 71 144 . 6 . . 133 . 12 136 43 . . 15 92 . 85 191 . 52 99 9 273 472 19 865 Absorbed by Shields 8553 | . . . . . . . . . . . . 112 . . 117 228 39 529 1020 224 133 219 122 1001 634 885 3290 Reduced by Siege Mode 389 | . . . . . . . . . . . . . . . . . . 242 147 . . . . . . . . Redirected to Core 545 | . . . . . . . . . . . . . . . . . . . . . . . 9 228 308 . . Regen/Repaired (Parts) 497 | . . . . . . . . . . . . . . . . . . . 422 . . . 75 . . . . Core Remaining (%) 79 | 100 93 82 91 . 100 . . . . 96 . . . . 71 . . . . 79 . 84 . . 35 . 42 Volleys Fired 946 | . 31 45 79 . 20 . 7 43 . 8 93 27 4 . 10 32 3 56 54 20 36 29 23 56 36 59 175 Largest 6 | . 2 2 2 . 3 . 3 3 . 3 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 6 6 Hottest 326 | . 60 79 120 . 163 . 81 129 . 129 326 234 234 . 294 231 118 125 128 178 178 141 146 146 163 233 290 Shots Fired 3054 | . 57 83 153 . 57 . 15 112 . 15 266 85 13 . 37 99 12 180 215 74 126 77 58 166 109 310 735 Gun 2736 | . 31 61 107 . 26 . 12 107 . 11 230 69 13 . 28 79 12 173 215 74 126 64 46 150 102 307 693 Cannon 305 | . 26 22 44 . 31 . . 3 . . 36 14 . . 9 20 . 7 . . . 13 12 16 7 3 42 Launcher 13 | . . . 2 . . . 3 2 . 4 . 2 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2444 | . 53 65 39 . 22 . 12 106 . 8 78 43 6 . 11 55 12 173 215 72 112 64 46 150 102 307 693 Thermal 578 | . 4 18 112 . 35 . . 4 . 3 188 40 7 . 26 44 . . . 2 14 13 . 16 7 3 42 Explosive 13 | . . . 2 . . . 3 2 . 4 . 2 . . . . . . . . . . . . . . . Electromagnetic 19 | . . . . . . . . . . . . . . . . . . 7 . . . . 12 . . . . Robot Hit Streak 59 | . 7 6 17 . 9 . 8 43 . 6 37 44 2 . 13 16 4 25 39 18 22 12 6 12 53 14 59 Robot Miss Streak 9 | . 2 3 3 . 2 . 1 1 . 2 3 1 2 . 3 2 1 1 2 2 7 2 2 2 2 9 5 Penetration Max 2 | . . . . . . . . . . . 1 1 . . . 1 . . 2 1 1 1 1 2 1 2 2 Secondary Targets 74 | . . . 1 . . . . 1 . . 9 1 3 . . . 1 2 19 5 . 4 . 3 2 6 17 Max Gunslinging Chain 2 | . . . 1 . . . . 1 . . 2 1 2 . . . 1 1 2 1 . 1 . 1 1 2 2 Shots Hit Robots 2093 | . 34 51 87 . 43 . 9 98 . 7 185 67 4 . 28 77 7 150 194 59 90 55 24 105 85 173 461 Core Hits 991 | . 15 22 35 . 12 1 4 31 . 15 83 35 4 . 8 29 4 39 88 25 31 28 12 45 55 101 269 Critical Kills 88 | . . . . . . . . . . . 4 4 . . 1 1 . . 4 . . . 1 . 8 32 33 Critical Parts Destroyed 127 | . 1 . . . . . . . . . 2 1 . . . 3 . 5 4 . 5 2 . 1 4 30 69 Critical Strikes 258 | . 2 1 2 . . . . . . . 13 7 . . 3 4 . 5 9 . 8 2 1 1 13 62 125 Burn 12 | . . 1 2 . . . . . . . 7 1 . . 1 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Destroy 244 | . 1 . . . . . . . . . 5 6 . . 2 4 . 5 9 . 8 2 1 1 13 62 125 Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 77 | . . . 3 . . . . 2 . . . . . . . . . . . . . 11 . 20 14 7 20 Impact 5 | . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . Slashing 72 | . . . . . . . . . . . . . . . . . . . . . . 11 . 20 14 7 20 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62477 | . 459 884 2232 . 871 16 635 2390 . 844 4522 2619 102 . 791 2142 207 3442 6621 1779 2992 2101 941 4180 2654 4661 14392 Guns 53388 | . 176 562 1064 . 345 . 183 1836 . 108 4312 1435 102 . 564 1426 207 3182 6621 1779 2992 1440 941 4180 2361 4506 13066 Cannons 3901 | . 283 240 679 . 526 . . 48 . . 167 300 . . 227 686 . 260 . . . 73 . . . . 412 Explosions 3077 | . . 82 472 . . . 452 221 . 736 . 884 . . . 30 . . . . . . . . . . 200 Melee 1725 | . . . . . . . . 285 . . . . . . . . . . . . . 588 . . 293 61 498 Ramming 386 | . . . 17 . . 16 . . . . 43 . . . . . . . . . . . . . . 94 216 Kinetic 47974 | . 427 581 331 . 248 . 183 1836 . 69 1244 858 23 . 229 916 207 3182 6621 1733 2792 1440 941 4180 2361 4506 13066 Thermal 9272 | . 32 303 1317 . 623 . . 48 . 39 3235 877 79 . 562 1226 . . . 46 200 73 . . . . 612 Explosive 2765 | . . . 472 . . . 452 221 . 736 . 884 . . . . . . . . . . . . . . . Electromagnetic 260 | . . . . . . . . . . . . . . . . . . 260 . . . . . . . . . Impact 285 | . . . . . . . . 285 . . . . . . . . . . . . . . . . . . . Slashing 1440 | . . . . . . . . . . . . . . . . . . . . . . 588 . . 293 61 498 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 95 | . . . 95 . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 67 | . . 17 8 . . . . . . . 14 30 30 30 67 16 9 28 14 2 2 4 15 27 30 12 30 Average Corruption 14 | . . 2 7 . . . . . . . 12 20 30 30 32 11 9 21 3 2 1 3 15 22 24 3 13 Corruption Purged 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 544 | . . . 1 . . . . . . . 8 49 33 10 32 23 21 22 10 12 5 10 45 79 48 24 112 Message Errors 114 | . . . 1 . . . . . . . 2 12 7 2 9 2 5 4 2 3 . 1 14 15 9 5 21 Matter Fused 127 | . . . . . . . . . . . 2 5 4 2 6 9 8 8 1 1 1 7 15 17 9 10 22 Heat Flow Errors 67 | . . . . . . . . . . . 1 5 5 . 4 4 4 3 . 3 . . 4 13 7 . 14 Energy Discharges 71 | . . . . . . . . . . . 1 6 9 2 4 4 1 1 4 . 2 1 5 9 5 3 14 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 . 2 Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . 1 Data Loss (minor) 49 | . . . . . . . . . . . 2 5 4 4 3 1 2 1 1 2 1 . 2 7 4 1 9 Data Loss (major) 21 | . . . . . . . . . . . . 5 1 . 1 . 1 1 1 1 . . 1 4 . 1 4 Misfires 17 | . . . . . . . . . . . . 3 1 . 1 1 . 1 . . . . 2 1 3 1 3 Alerts 7 | . . . . . . . . . . . . 2 1 . 1 . . . . . . 1 . 1 . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 Weapon Failures 53 | . . . . . . . . . . . . 6 1 . 3 2 . 2 1 2 . . . 8 6 3 19 Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Overflow Damage 686 | . . . 54 . . . 69 248 . . 11 8 . . 11 26 . . . . . 82 . . 34 12 131 Projectiles 81 | . . . 36 . . . . . . . . 8 . . 11 26 . . . . . . . . . . . Explosions 120 | . . . 16 . . . 69 8 . . . . . . . . . . . . . . . . . . 27 Melee 485 | . . . 2 . . . . 240 . . 11 . . . . . . . . . . 82 . . 34 12 104 Knockbacks 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 334 | . . 70 . . . . . . . . . 141 . . . . . . . . . . . . 73 . 50 Shots 5 | . . 1 . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . . . 1 . . 1 . . . . 4 . . . . . . . . . . . . . . 4 6 Kicked 16 | . . . 1 . . 1 . . . . 4 . . . . . . . . . . . . . . 4 6 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 50 108 249 . 83 . 18 199 . 55 366 273 235 . 238 229 79 215 218 217 40 48 247 369 270 56 283 Average Temperature 73 | . 23 39 68 . 22 . 8 116 . 24 109 111 87 . 74 56 44 55 37 65 25 20 104 100 90 9 57 Received Heat Transfer 3029 | . 66 195 378 . 87 . . 273 . . 75 354 . . 57 6 . 114 420 59 45 238 4 24 24 12 598 Effects 5 | . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . Total Turns 134 | . . . . . . . . . . . . . . . . . . 103 31 . . . . . . . . Longest Duration 56 | . . . . . . . . . . . . . . . . . . 56 31 . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fried 11 | . . . . . . . . . . . 4 . . . . . . 4 . . . . . . . . 3 Impact Corruptions 11 | . . . 1 . . . . 3 . . 1 . . . . . . . . . . . . . . 1 5 Robots Melted 4 | . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 25 | . . 1 8 . . . . . . . 11 1 . . . . . . 2 . 1 . . . . . 1 Heat Transferred 13110 | . 75 605 2701 . 1076 . . 74 . 74 5245 925 111 . 555 827 . . . 100 450 74 . . . . 218 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . 1 2 4 5 Low Security (%) 54 | . 100 100 87 100 100 100 . . . . 44 . . . . 100 . . . . 100 100 100 21 42 9 . Level 1 15 | . . . 12 . . . . . . . 9 . . . . . . . . . . . . 78 28 51 . Level 2 9 | . . . . . . . . . . . 46 . . . . . . . . . . . . . 28 33 . Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 34 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 42 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1754 | . 85 186 390 167 191 89 . . . . 510 . . . . 184 . . . . 155 160 156 284 462 1161 1754 Initial 736 | . . . 34 167 78 89 . . . . 203 . . . . 23 . . . . 81 34 66 . 144 232 736 Average 347 | . 16 81 76 139 126 16 . . . . 305 . . . . 100 . . . . 86 74 24 214 285 388 1180 Influence Increases 12102 | . 172 411 928 5 233 5 115 401 . 230 1121 392 99 . 198 495 50 436 668 241 251 358 352 733 604 1545 2059 Destroy 0b10 Robot/C 7300 | . 120 200 320 . 160 . 80 340 . 200 700 340 80 . 160 280 40 400 620 220 100 140 100 280 260 780 1380 Destroy 0b10 Robot/NC 520 | . 20 30 70 . . 5 . . . 10 50 . . . . 15 . . 15 . 50 35 10 45 45 70 50 Destroy Leader 1146 | . 32 66 88 . 30 . 20 30 . 20 92 20 10 . 20 72 10 20 . 20 28 22 24 66 42 200 214 Allied During Kill 269 | . . . 21 . 28 . . 31 . . . 2 9 . 18 12 . 16 33 1 . . 20 . . 78 . Successful Hack 70 | . . 8 . 5 . . . . . . 7 . . . . 6 . . . . . . . 24 20 . . Disable Machine 780 | . . 60 105 . 15 . . . . . 60 . . . . 30 . . . . 15 105 . 135 105 45 105 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . 150 . Destroy Structure 866 | . . 32 43 . . . . . . . 62 . . . . 80 . . . . 58 56 48 168 117 87 115 Advance Influence 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . Partial Spotted 30 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 495 | . . 15 90 . . . 15 . . . . 30 . . . . . . . . . . . 15 15 135 180 Miscellaneous 176 | . . . 176 . . . . . . . . . . . . . . . . . . . . . . . . Influence Decreases 10305 | . 172 328 642 262 174 176 93 368 55 144 772 664 262 . 161 532 50 370 226 629 309 302 470 476 473 782 1413 Entered New Map 2045 | . . . 49 202 34 82 . 5 55 . 33 162 32 . . 14 . . 66 508 39 28 52 . 113 156 415 Time Decay 6668 | . 172 298 363 60 . 94 93 233 . 144 572 422 230 . 138 342 50 330 90 121 270 258 338 476 350 556 668 Search Patrol Dispatched 100 | . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 709 | . . 30 30 . 80 . . 60 . . 50 70 . . 23 30 . 20 40 . . 6 . . 10 10 250 Lost Ally 540 | . . . 100 . 60 . . 70 . . . 10 . . . 20 . 20 30 . . 10 80 . . 60 80 Purge Threat 243 | . . . . . . . . . . . 117 . . . . 126 . . . . . . . . . . . Squads Dispatched 71 | . 2 . 4 . 1 1 . 1 . . 7 . . . . 4 . . . . 1 2 1 6 2 14 25 Investigation 4 | . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Extermination 26 | . . . . . . 1 . . . . 4 . . . . 1 . . . . 1 1 . 4 1 4 9 Reinforcement 20 | . . . 3 . 1 . . . . . 1 . . . . 3 . . . . . 1 1 2 1 5 2 Assault 18 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 14 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 34 | . . . 2 . . . . . . . . . . . . . . . 1 . 1 . 8 1 1 3 17 Communications Jammed 73 | . . . . . . . . . . . 1 . . . . 1 . . . . 8 1 1 16 5 16 24 Distress Signals 66 | . . . . . . . . . . . 1 . . . . 1 . . . . 8 1 1 16 5 9 24 Times Spotted 515 | . 8 15 27 . 12 . 5 19 . 5 39 19 5 . 8 15 2 18 87 12 10 14 12 22 18 47 96 Peak Tracking Total 18 | . 3 4 7 . 4 1 3 6 . 3 5 9 4 . 3 2 2 4 18 2 3 5 4 3 5 12 8 Tactical Retreats 24 | . . 1 4 . . . 1 . . . . 2 . . . . . . . . . . . 1 1 4 10 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 14 | . 2 2 3 . . 1 . . . . 2 . . . . . . . 2 . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 59 | . . 4 7 . 1 . . . . . 4 3 . . . 2 . . . . 1 7 1 11 7 4 7 Max in Single Turn 3 | . . 3 3 . 1 . . . . . 1 1 . . . 2 . . . . 1 1 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 45 | . . 3 . 3 . 1 . . 4 . 8 1 1 4 . 2 . . 1 . 2 4 1 6 3 1 . Terminals 19 | . . 3 . 2 . . . . . . 4 . . . . 1 . . . . 1 2 . 2 3 1 . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 3 . . . Garrison Access 5 | . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 1 . . . Total Hacks 120 | . . 5 . 7 . 1 . . 28 . 22 1 1 17 . 4 . . 1 . 4 5 1 14 7 2 . Successful 72 | . . 2 . 3 . . . . 28 . 6 1 1 17 . 4 . . 1 . . 1 1 3 4 . . Failed 47 | . . 3 . 4 . 1 . . . . 16 . . . . . . . . . 4 4 . 10 3 2 . Catastrophic 13 | . . . . 1 . 1 . . . . 2 . . . . . . . . . 2 2 . 3 1 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 11 | . 1 1 . 4 . . . . . . 2 . . . . . . 1 1 . . . . . . . 1 Terminals 46 | . . 5 . 6 . . . . . . 14 . . . . 3 . . . . 3 3 . 3 7 2 . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . . . 2 . . . . . . . . . 1 1 . 8 . . . Garrison Access 7 | . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 3 . . . Terminal Hacks 67 | . . 2 . 3 . . . . 28 . 6 1 1 17 . 3 . . 1 . . 1 . . 4 . . Record 17 | . . . . . . . . . 11 . . 1 . 5 . . . . . . . . . . . . . Part Schematic 13 | . . . . . . . . . 8 . 1 . . 4 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 8 | . . 1 . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Alert Level 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . Unreport Threat 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 29 | . . 2 . 2 . 1 . . . . 7 . . . . 2 . . . . 2 4 . 5 3 1 . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 6 . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 8 . 1 . . 4 . . . . . . . . . 1 1 . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . 117 . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 1 . . . 1 . . . . . 1 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 32 | . . . 5 . 4 . . 4 . . . 1 . . . . . 2 5 . . . 4 . . 3 4 Largest Group 5 | . . . 5 . 3 . . 3 1 1 . 1 1 1 1 1 . 2 5 2 1 1 4 . . 3 4 Highest-Rated Group 290 | . . . 150 . 75 . . 53 29 29 . 30 30 30 46 46 . 109 290 128 64 64 120 . . 207 120 Highest-Rated Ally 79 | . . . 30 . 25 . . 29 29 29 . 30 30 30 46 46 . 79 64 64 64 64 30 . . 69 30 Initial Warlord ECA Mod 9 | . . . . . . 9 9 9 9 8 8 8 8 8 7 7 6 6 6 5 5 5 4 4 4 3 3 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 22 | . . . . . . . . 2 . 4 . 3 . . . . . . 8 4 . 1 . . . . . STAY 6 | . . . . . . . . . . 1 . . . . . . . . 4 1 . . . . . . . FOLLOW 5 | . . . . . . . . . . 1 . . . . . . . . 3 1 . . . . . . . GUARD 4 | . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . EXPLORE 6 | . . . . . . . . 2 . 1 . 3 . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 201 | . . . 7 . 41 . . 71 . 1 . 3 . . 22 13 . 3 4 . . . 11 . . 16 9 Total Damage 3726 | . . . 221 . 480 . . 702 . . . 94 . . 620 261 . 205 186 . . . 135 . . 640 182 Kills 25 | . . . 1 . 4 . . 6 . . . 1 . . 5 4 . 2 . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . X0-1V1 Amusement Gains 354 | . 12 15 . 5 5 . . 10 . . 60 . . . . . . . 60 . . 20 . . . 57 110 Average Entertainment 28 | . 11 9 5 5 9 10 5 3 . 3 47 35 18 . 4 2 1 28 53 43 29 26 19 9 3 37 66 Good Acts 169 | . . 1 33 . 4 4 2 10 . 2 12 . 1 . 2 . 1 8 9 4 3 7 8 9 7 13 29 Bad Acts 130 | . . 4 28 1 2 . 1 6 . 2 10 9 4 . 3 7 3 9 . 6 4 4 3 6 3 4 11 Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Active Infowar (turns) 21861 | . . 424 757 128 86 529 552 754 97 451 1783 884 675 235 561 884 657 889 1230 720 583 660 1478 1471 790 1621 2962 Optics 758 | . . . 757 . . . . . . . . . . . . . . . . . . . 1 . . . . Sensors 5313 | . . . . 128 14 528 552 754 97 451 687 . . . . . . . . . . . . . 673 1429 . IFF 10064 | . . . . . . . . . . . 449 241 639 232 417 879 656 803 1226 678 583 601 1341 1279 40 . . Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Seismic 426 | . . 424 . . . . . . . . . . . . . . . . 2 . . . . . . . . Triangulation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Jamming 17416 | . . . . . 72 1 . . . . 1782 882 675 235 561 884 657 889 938 277 583 660 1478 1471 788 1621 2962 ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 2 . 1 . 1 1 . 2 . 1 . . . . . . . . . . Drone Launches 6 | . . . . . . . . 2 . 1 . 3 . . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 25450 | . 819 705 1384 128 437 529 555 930 97 451 1783 1035 675 235 561 884 657 889 2040 746 583 660 1478 1471 790 1621 3307 Spaces Moved 14940 | 1 273 342 704 103 173 383 409 528 79 245 983 558 362 175 278 316 373 405 806 502 307 383 1093 1030 569 1139 2421 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2651 | . . 102 329 . 104 . . . . . . . . . 255 316 373 405 767 . . . . . . . . Legs 11921 | 1 273 240 183 103 69 383 409 528 79 245 983 558 362 175 23 . . . 39 502 307 383 1093 1030 514 1139 2300 Wheels 192 | . . . 192 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 120 120 120 120 120 124 124 124 124 124 122 120 122 122 122 170 170 170 114 114 112 108 106 105 105 105 107 Average Speed 126 | 120 120 155 150 120 156 128 124 124 124 124 123 122 122 122 175 179 170 171 179 115 113 121 112 107 106 106 108 Slowest Speed 270 | 120 120 240 240 120 260 130 124 124 124 124 195 190 122 122 180 270 170 180 270 179 114 178 190 175 175 108 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Potential Cave-ins 24 | . . . . . . . . . . . 5 . . . . . . . . . . 5 . 2 6 . 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Microwarps 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 14 Exploration Rate (%) 48 | 2 35 39 58 2 96 8 58 71 68 52 30 84 46 62 53 5 63 59 88 60 5 53 36 89 36 28 61 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 8 | . . . . . . . 1 1 1 . . . 1 3 1 . . . . . . . . . . . . Known Exits Taken 14 | . . . 1 1 . 1 1 1 . 1 1 . . . . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 . . . . . . 1 . . 1 1 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 16 | . . . . . . . 1 2 . . . 3 1 . . . 4 2 . 3 . . . . . . . Spaces Dug 63 | . . . 3 . . . . . . . 16 1 . . . . . 2 . . . 3 . 14 6 7 11 Terrain Destroyed 745 | . . 33 53 . . . 52 24 . 35 33 32 3 . 4 44 . 16 25 37 31 31 22 79 82 29 80 Melee 29 | . . . 3 . . . . . . . . . . . . . . . . . . 1 . 12 6 6 1 Projectile 382 | . . . 3 . . . . . . . 33 10 3 . 4 2 . 16 25 37 31 30 22 67 28 7 64 AOE 314 | . . 33 47 . . . 52 24 . 35 . 22 . . . 42 . . . . . . . . 47 9 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 19631 | . 715 436 870 107 297 420 444 711 78 376 1379 850 588 199 328 584 391 516 1307 627 482 510 1302 1255 657 1419 2783 Wait 2297 | . 388 1 18 . 38 . 15 112 . 116 162 228 210 . 9 189 8 23 291 88 121 10 24 35 15 114 82 Move 14752 | . 272 341 703 102 172 382 408 527 78 244 982 557 361 174 277 315 372 404 801 501 306 381 1092 1029 520 1138 2313 Hop 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Pick Up 249 | . 9 17 15 2 16 10 3 4 . . 30 6 3 4 6 17 1 7 13 3 6 10 12 10 8 11 26 Fast Attach 304 | . 2 6 13 . 16 4 2 2 . 1 23 3 4 7 3 5 2 6 12 1 3 20 60 37 16 15 41 Attach 144 | . . 5 5 2 5 3 1 5 . . 13 9 1 1 8 6 . 4 9 2 2 3 8 7 9 7 29 Detach 79 | . . 2 1 . 2 3 . . . . 2 . 5 4 2 . . . 4 . . 6 15 9 6 6 12 Swap 234 | . 4 4 13 1 7 8 3 12 . 6 27 10 . . 6 9 2 6 10 8 1 14 8 13 18 19 25 Drop 412 | . 9 12 19 . 21 9 5 2 . 1 43 6 . 9 7 11 3 9 22 3 7 25 60 39 14 22 54 Fire 946 | . 31 45 79 . 20 . 7 43 . 8 93 27 4 . 10 32 3 56 54 20 36 29 23 56 36 59 175 Melee 77 | . . . 3 . . . . 2 . . . . . . . . . . . . . 11 . 20 14 7 20 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 16 | . . . 1 . . 1 . . . . 4 . . . . . . . . . . . . . . 4 6 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . Rewire 97 | . . . . . . . . 2 . . . 4 . . . . . 1 89 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / Min x2 / Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Low x2 / DSF) -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / Ac0) To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 7) 772 | -10/Materials | Prayed at D.C.S.S. Altar Unit 820 | -10/Materials | Entered another Materials area 820 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1224 | -9/Materials | Build established: Scavenger-Mutant 1245 | -9/Materials | X0-1V1 mutated your Utility slot to Propulsion slot 1375 | -9/Materials | Identified exit to Mines 1375 | -9/Materials | Identified exit to Storage 1437 | -9/Materials | Discovered new exit (range 16) 1522 | -9/Materials | System corruption reached 10% 1525 | -9/Materials | Entered another Materials area 1525 | -8/Materials | Evolved 2 slots: Utility x2 2054 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+9%; -90 max core) 2336 | -8/Materials | X0-1V1 foreshadows a heat wave 2532 | -8/Materials | X0-1V1 sent you to a vault 2538 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 23) 2570 | -8/Materials | X0-1V1 sent you into danger 2582 | -8/Materials | Identified exit to Factory 2582 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2592 | -8/Materials | Ambient heat levels rising (+10) 2624 | -8/Materials | X0-1V1 activates XOMVISION 2626 | -8/Materials | Core integrity restored by X0-1V1 (+92) 2637 | -8/Materials | X0-1V1 put everyone to sleep 2655 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2660 | -8/Materials | Lost 5 allies 2680 | -8/Materials | X0-1V1 announced a LAN party 2708 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 2725 | -8/Materials | Search patrols dispatched 2741 | -8/Materials | Ambient heat levels rising (+10) 2750 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2755 | -8/Materials | X0-1V1 sent you into danger 2759 | -8/Materials | X0-1V1 whisked you away to safety 2770 | -8/Materials | X0-1V1 sent hostile Y-45 Defender (x1) 2779 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 17) 2828 | -8/Materials | X0-1V1 sent you into danger 2909 | -8/Materials | Entered Factory 2909 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2999 | -7/Factory | Identified exit to Lower Caves 3036 | -7/Factory | Identified exit to DSF 3037 | -7/Factory | Entered DSF 3071 | -7/DSF | Additional patrols routed to DSF 3076 | -7/DSF | X0-1V1 upgraded hostiles (x1) 3090 | -7/DSF | X0-1V1 activates XOMVISION 3113 | -7/DSF | X0-1V1 sent allied C-17 Slicer (x4) 3150 | -7/DSF | Lost 8 parts (1p2n4u1w) 3268 | -7/DSF | Ranged accuracy permanently improved by X0-1V1 (+8%; -80 max core) 3344 | -7/DSF | Discovered new exit (range 14) 3388 | -7/DSF | Found Prototype Processor 3388 | -7/DSF | Identified Exp. Targeting Computer 3397 | -7/DSF | Found Exp. Targeting Computer 3398 | -7/DSF | Lost 3 allies 3403 | -7/DSF | Sterilization system engaged 3423 | -7/DSF | Ambient heat levels rising (+10) 3438 | -7/DSF | Ambient heat levels rising (+10) 3453 | -7/DSF | Ambient heat levels rising (+10) 3468 | -7/DSF | Ambient heat levels rising (+10) 3474 | -7/DSF | Entered Factory 3474 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3532 | -6/Factory | Energy generation permanently improved by X0-1V1 (+15; -150 max core) 3578 | -6/Factory | Discovered new exit (range 12) 3639 | -6/Factory | X0-1V1 activates XOMVISION 3679 | -6/Factory | Build established: Gunner 3759 | -6/Factory | Identified exit to Lower Caves 3759 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 4003 | -6/Factory | Entered Lower Caves 4034 | -6/Lower Caves | Met a Warlord Commander 4035 | -6/Lower Caves | Learned location of Warlord (-4) 4036 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4041 | -6/Lower Caves | Found Encrypted Comm Array 4154 | -6/Lower Caves | Spotted B-75 Beast 4270 | -6/Lower Caves | Encountered a Warlord checkpoint 4382 | -6/Lower Caves | Identified exit to Lower Caves 4382 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 4558 | -6/Lower Caves | Entered another Lower Caves area 4578 | -6/Lower Caves | Spotted B-75 Beast 4589 | -6/Lower Caves | Discovered new exit (range 11) 4608 | -6/Lower Caves | X0-1V1 caused items to flee you 4631 | -6/Lower Caves | X0-1V1 activates XOMVISION 4688 | -6/Lower Caves | Destroyed B-75 Beast 4795 | -6/Lower Caves | Items stopped fleeing you 4831 | -6/Lower Caves | Identified exit to Data Miner 4831 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Data Miner 4995 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 20) 4996 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5012 | -6/Lower Caves | X0-1V1 sent allied S-27 Virus (x3) 5076 | -6/Lower Caves | Lost 5 parts (2u3w) 5299 | -6/Lower Caves | Learned Factory terminal intel 5309 | -6/Lower Caves | X0-1V1 activates XOMVISION 5393 | -6/Lower Caves | X0-1V1 upgraded hostiles (x3) 5479 | -6/Lower Caves | Core integrity restored by X0-1V1 (+127) 5488 | -6/Lower Caves | Entered Data Miner 5488 | -6/Data Miner | Accompanied by 1 ally 5488 | -6/Data Miner | Discovered new exit (range 6) 5512 | -6/Data Miner | Met Data Miner 5534 | -6/Data Miner | Learned location of Section 7 (-2) 5534 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5554 | -6/Data Miner | Received God Mode back door access code from Data Miner 5585 | -6/Data Miner | Entered Proximity Caves 5585 | -5/Proximity Caves | Accompanied by 1 ally 5588 | -5/Proximity Caves | Spotter reported a threat 5753 | -5/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 21) 5780 | -5/Proximity Caves | Identified exit to Factory 6036 | -5/Proximity Caves | Entered Factory 6036 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6037 | -5/Factory | Loaded intel: 28 terminal locations 6197 | -5/Factory | Discovered new exit (range 12) 6289 | -5/Factory | Discovered new exit (range 6) 6352 | -5/Factory | Build established: Scavenger-Gunner 6361 | -5/Factory | X0-1V1 sent you to a vault 6429 | -5/Factory | Found Prototype Device 6489 | -5/Factory | Identified exit to Upper Caves 6489 | -5/Factory | Identified exit to Extension 6732 | -5/Factory | X0-1V1 enhanced Transport squad support 6783 | -5/Factory | Destroyed 9 combat bots 6790 | -5/Factory | Lost 4 parts (2n1u1w) 6799 | -5/Factory | Build established: Gunner 6890 | -5/Factory | X0-1V1 upgraded hostiles (x2) 6917 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 7064 | -5/Factory | Identified Adv. Kinecellerator 7185 | -5/Factory | X0-1V1 whisked you away to safety 7236 | -5/Factory | First assault squad dispatched 7261 | -5/Factory | Build established: Scavenger-Gunner 7269 | -5/Factory | X0-1V1 caused items to flee you 7486 | -5/Factory | Items stopped fleeing you 7669 | -5/Factory | System corruption reached 10% 7819 | -5/Factory | Entered Upper Caves 7981 | -5/Upper Caves | Learned Factory stockpile data 8048 | -5/Upper Caves | X0-1V1 sent hostile Guerrilla (x1) 8204 | -5/Upper Caves | Found Alien Artifact 8444 | -5/Upper Caves | X0-1V1 caused items to flee you 8461 | -5/Upper Caves | X0-1V1 sent you into danger 8462 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8490 | -5/Upper Caves | System corruption reached 30% 8521 | -5/Upper Caves | Destroyed 9 combat bots 8525 | -5/Upper Caves | Lost 7 parts (2p1n2u2w) 8598 | -5/Upper Caves | Items stopped fleeing you 8782 | -5/Upper Caves | Discovered new exit (range 10) 8833 | -5/Upper Caves | Sensors blinded by X0-1V1 8854 | -5/Upper Caves | Entered another Upper Caves area 8854 | -5/Upper Caves | Accompanied by 1 ally 9178 | -5/Upper Caves | Discovered new exit (range 10) 9324 | -5/Upper Caves | X0-1V1 caused items to flee you 9518 | -5/Upper Caves | Items stopped fleeing you 9529 | -5/Upper Caves | Entered Zhirov 9529 | -5/Zhirov | Accompanied by 1 ally 9534 | -5/Zhirov | Discovered new exit (range 3) 9555 | -5/Zhirov | Met Zhirov 9597 | -5/Zhirov | Learned location of Quarantine (-3) 9597 | -5/Zhirov | Learned location of Testing (-2) 9597 | -5/Zhirov | Learned location of Command (-1) 9608 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9629 | -5/Zhirov | Found Alien Artifact 9629 | -5/Zhirov | Identified Integrated Dissipator 9629 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9647 | -5/Zhirov | Found Alien Artifact 9764 | -5/Zhirov | Entered Proximity Caves 9764 | -4/Proximity Caves | Accompanied by 1 ally 9830 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9864 | -4/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 15) 10059 | -4/Proximity Caves | Build established: Tank 10103 | -4/Proximity Caves | Spotted B-86 Titan 10130 | -4/Proximity Caves | Allies destroyed B-86 Titan 10271 | -4/Proximity Caves | Lost 3 parts (2u1w) 10295 | -4/Proximity Caves | Discovered new exit (range 13) 10325 | -4/Proximity Caves | Entered Factory 10325 | -4/Factory | Accompanied by 1 ally 10325 | -4/Factory | Evolved 2 slots: Utility x2 10326 | -4/Factory | Identified exit to Armory 10365 | -4/Factory | Discovered new exit (range 11) 10489 | -4/Factory | X0-1V1 caused items to flee you 10573 | -4/Factory | Fabricated HERF Cannon? 10641 | -4/Factory | System corruption reached 10% 10706 | -4/Factory | Items stopped fleeing you 10783 | -4/Factory | Specialist reinforcements revealed to be Infiltrators 11104 | -4/Factory | Identified exit to Upper Caves 11147 | -4/Factory | Joined by Warlord Dakka squad 11185 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 11188 | -4/Factory | Build established: Scavenger-Tank 11209 | -4/Factory | Entered Upper Caves 11302 | -4/Upper Caves | Learned location of 1 exit from Research 11316 | -4/Upper Caves | Entered a destroyed Warlord outpost 11615 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 19) 11842 | -4/Upper Caves | Discovered new exit (range 15) 11866 | -4/Upper Caves | Entered another Upper Caves area 11877 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 19) 11877 | -4/Upper Caves | Discovered new exit (range 7) 11899 | -4/Upper Caves | Spotted B-86 Titan 11899 | -4/Upper Caves | X0-1V1 sent you into danger 11949 | -4/Upper Caves | X0-1V1 sent allied Chaos Knight 2.0 (x1) 11959 | -4/Upper Caves | Destroyed B-86 Titan 12013 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12126 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12215 | -4/Upper Caves | Encountered a Warlord checkpoint 12293 | -4/Upper Caves | Discovered new exit (range 3) 12404 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12481 | -4/Upper Caves | X0-1V1 sent hostile G-50 Soldier (x3) 12506 | -4/Upper Caves | X0-1V1 sent you into danger 12507 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 12518 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 12561 | -4/Upper Caves | Destroyed 9 combat bots 12628 | -4/Upper Caves | Found Prototype Special Weapon 12628 | -4/Upper Caves | Identified Molecular Deconstructor 12755 | -4/Upper Caves | Entered Warlord 12818 | -4/Warlord | System corruption cleaned by Quarantine Array 12868 | -4/Warlord | System corruption cleaned by Quarantine Array 13391 | -4/Warlord | Opened Warlord's prototype stash 13419 | -4/Warlord | Found Prototype Processor 13419 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 13429 | -4/Warlord | Found Prototype Hackware 13452 | -4/Warlord | Found Exp. Targeting Computer 13458 | -4/Warlord | Found Prototype Reactor 13828 | -4/Warlord | Build established: Scavenger-Gunner 13926 | -4/Warlord | Met Warlord 13951 | -4/Warlord | Warlord's base attacked by MAIN.C 14024 | -4/Warlord | X0-1V1 activates XOMVISION 14195 | -4/Warlord | Spotted B-86 Titan 14219 | -4/Warlord | Spotted B-90 Cyclops 14301 | -4/Warlord | Warlord forces counterattacked 14347 | -4/Warlord | Spotted Executioner 14351 | -4/Warlord | Destroyed Executioner 14381 | -4/Warlord | Destroyed 9 combat bots 14412 | -4/Warlord | Lost 8 allies 14435 | -4/Warlord | Spotted Striker 14444 | -4/Warlord | Spotted Executioner 14448 | -4/Warlord | Destroyed Striker 14460 | -4/Warlord | Destroyed Executioner 14477 | -4/Warlord | Spotted Striker 14479 | -4/Warlord | Spotted Striker 14491 | -4/Warlord | Destroyed Striker 14492 | -4/Warlord | X0-1V1 downgraded hostiles (x8) 14493 | -4/Warlord | Spotted Executioner 14499 | -4/Warlord | Destroyed Executioner 14539 | -4/Warlord | Destroyed 16 combat bots 14541 | -4/Warlord | Lost 4 parts (1n1u2w) 14541 | -4/Warlord | Lost 13 allies 14552 | -4/Warlord | Discovered new exit (range 13) 14626 | -4/Warlord | Warlord base infiltrated, sounded retreat 14720 | -4/Warlord | X0-1V1 activates XOMVISION 14795 | -4/Warlord | Entered Proximity Caves 14795 | -3/Proximity Caves | Accompanied by 2 allies 14965 | -3/Proximity Caves | Core integrity restored by X0-1V1 (+199) 15033 | -3/Proximity Caves | X0-1V1 caused items to flee you 15219 | -3/Proximity Caves | X0-1V1 sent hostile X-77 Beamer (x2) 15257 | -3/Proximity Caves | Items stopped fleeing you 15517 | -3/Proximity Caves | Discovered new exit (range 10) 15522 | -3/Proximity Caves | X0-1V1 mutated your Propulsion slot to Utility slot 15541 | -3/Proximity Caves | Entered Research 15541 | -3/Research | Accompanied by 1 ally 15541 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 15542 | -3/Research | Identified exit to Research 15762 | -3/Research | X0-1V1 caused items to flee you 15811 | -3/Research | Discovered new exit (range 10) 15927 | -3/Research | Identified exit to Quarantine 15927 | -3/Research | X0-1V1 revealed exit location to -3/Quarantine 15966 | -3/Research | Items stopped fleeing you 16062 | -3/Research | Identified Vortex Chain Reactor 16124 | -3/Research | Entered Quarantine 16124 | -3/Quarantine | Accompanied by 1 ally 16147 | -3/Quarantine | Found Hvy. Scimitar of Distortion 16204 | -3/Quarantine | Sensors blinded by X0-1V1 16231 | -3/Quarantine | Found Alien Reactor 16303 | -3/Quarantine | Found Alien Artifact 16303 | -3/Quarantine | Identified Core Reset Matrix 16303 | -3/Quarantine | Identified Transdimensional Reconstructor 16303 | -3/Quarantine | Identified Dimensional Node Initializer 16303 | -3/Quarantine | Identified Matter Drive 16303 | -3/Quarantine | Used Core Reset Matrix 16307 | -3/Quarantine | Detected hypermatrix surge 16307 | -3/Quarantine | Sensed 7 artifacts in vicinity 16373 | -3/Quarantine | X0-1V1 downgraded hostiles (x4) 16478 | -3/Quarantine | X0-1V1 revealed exit location to -2/Research 16530 | -3/Quarantine | X0-1V1 activates XOMVISION 16576 | -3/Quarantine | Found Phase Armor 16644 | -3/Quarantine | Crushed by falling debris 16756 | -3/Quarantine | Found Subatomic Replicator 16784 | -3/Quarantine | Entered Research 16784 | -2/Research | Warlord forces began assault on 0b10 16784 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16809 | -2/Research | Distinguished unit "Vikings" dispatched to help 16894 | -2/Research | Research machine network offline 16976 | -2/Research | Found Unknown Device 16976 | -2/Research | Identified Quantum Capacitor 17103 | -2/Research | System corruption reached 10% 17195 | -2/Research | X0-1V1 activates XOMVISION 17201 | -2/Research | Spotted 58-EGZ(K) 17210 | -2/Research | Destroyed 58-EGZ(K) 17227 | -2/Research | Found Prototype Processor 17227 | -2/Research | Identified Exp. Melee Analysis Suite 17257 | -2/Research | Borebot progress halted 17276 | -2/Research | Borebot progress halted 17303 | -2/Research | Met up with Warlord 17330 | -2/Research | Spotted Striker 17362 | -2/Research | Borebot progress halted 17444 | -2/Research | Met DD-05H 17466 | -2/Research | X0-1V1 sent you to a vault 17467 | -2/Research | Discovered new exit (range 12) 17525 | -2/Research | Identified exit to Access 17631 | -2/Research | X0-1V1 activates XOMVISION 17688 | -2/Research | Lost 5 allies 17700 | -2/Research | Discovered new exit (range 12) 17746 | -2/Research | Identified exit to Testing 18014 | -2/Research | Build established: Alien-Gunner 18126 | -2/Research | Discovered exit to Access (range 12) 18153 | -2/Research | Warlord invited to help at Command 18153 | -2/Research | Given Cave Seal Controls access code 18262 | -2/Research | Entered Testing 18359 | -2/Testing | Found Prototype Energy Cannon 18359 | -2/Testing | Identified Hpw. Disruptor Cannon 18363 | -2/Testing | Lost 3 allies 18410 | -2/Testing | Lost 3 allies 18579 | -2/Testing | Found Prototype Energy Cannon 18579 | -2/Testing | Identified Potential Cannon 18771 | -2/Testing | Found Prototype Processor 18771 | -2/Testing | Identified Exp. Core Analyzer 18889 | -2/Testing | X0-1V1 sent you into danger 18890 | -2/Testing | Warped through subspace 19027 | -2/Testing | Found Prototype Ballistic Gun 19027 | -2/Testing | Identified Hyp. Multirail 19058 | -2/Testing | Central database locked down 19101 | -2/Testing | Identified Ghost Barrier 19134 | -2/Testing | Found Prototype Launcher 19158 | -2/Testing | Identified Enh. Gamma Bomb Array 19233 | -2/Testing | Found Prototype Ballistic Cannon 19233 | -2/Testing | Identified Omega Cannon 19290 | -2/Testing | Spotted Superbehemoth 19460 | -2/Testing | Discovered exit to Access (range 13) 19476 | -2/Testing | Found Prototype Ballistic Cannon 19476 | -2/Testing | Identified Perforator 19505 | -2/Testing | Found Prototype Launcher 19505 | -2/Testing | Identified Z-bomb Delivery System 19556 | -2/Testing | X0-1V1 activates XOMVISION 19650 | -2/Testing | Spotted Fortress 19725 | -2/Testing | Discovered new exit (range 5) 19725 | -2/Testing | Discovered new exit (range 6) 19729 | -2/Testing | Identified exit to Section 7 19733 | -2/Testing | Entered Section 7 19734 | -2/Section 7 | Detected hypermatrix surge 19734 | -2/Section 7 | Sensed 18 artifacts in vicinity 19752 | -2/Section 7 | Found Integrated Dissipator 19752 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19925 | -2/Section 7 | X0-1V1 sent hostile Thug (x2) 19974 | -2/Section 7 | Found Microwarp Drive 20005 | -2/Section 7 | X0-1V1 revealed exit location to -1/Access 20038 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 20041 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 20042 | -2/Section 7 | Initialized slip node 20098 | -2/Section 7 | Spotted Alpha 7 20101 | -2/Section 7 | Spotted Alpha 7 20135 | -2/Section 7 | Core integrity fell below 50% 20136 | -2/Section 7 | Destroyed Alpha 7 20147 | -2/Section 7 | System corruption reached 30% 20155 | -2/Section 7 | Destroyed Alpha 7 20178 | -2/Section 7 | Found Prototype Ballistic Gun 20178 | -2/Section 7 | Identified Multirail 20182 | -2/Section 7 | Found Prototype Processor 20182 | -2/Section 7 | Identified Exp. Target Analyzer 20276 | -2/Section 7 | X0-1V1 vaporized surrounding terrain (radius 15) 20289 | -2/Section 7 | Spotted B-99 Colossus 20356 | -2/Section 7 | Found Core Expander 20356 | -2/Section 7 | Installed Core Expander, added new Utility slot 20398 | -2/Section 7 | Found LRC Armor 20398 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 20501 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 20507 | -2/Section 7 | Found Transdimensional Reconstructor 20507 | -2/Section 7 | Warped through subspace to slip node 20523 | -2/Section 7 | Entered Access 20523 | -1/Access | Evolved 2 slots: Weapon x2 20602 | -1/Access | Lost 3 allies 20792 | -1/Access | Build established: Alien-Executioner 20963 | -1/Access | X0-1V1 sent you to a vault 21036 | -1/Access | Spotted B-99 Colossus 21105 | -1/Access | Spotted B-99 Colossus 21380 | -1/Access | Garrison activated, responded to threat 21567 | -1/Access | Identified exit to Command 21567 | -1/Access | X0-1V1 revealed exit location to -1/Command 21611 | -1/Access | X0-1V1 activates XOMVISION 21719 | -1/Access | Build established: Scavenger-Executioner 22055 | -1/Access | System corruption reached 10% 22105 | -1/Access | Destroyed 13 combat bots 22144 | -1/Access | Entered Command 22504 | -1/Command | Found Unknown Protection 22504 | -1/Command | Identified Hvy. Reflective Plating 23020 | -1/Command | Identified exit to Access_0 23020 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 23064 | -1/Command | X0-1V1 sent you to a vault 23119 | -1/Command | Lost 4 allies 23284 | -1/Command | Spotted B-99 Colossus 23284 | -1/Command | X0-1V1 whisked you away to safety 23322 | -1/Command | Disengaged cave seal 23322 | -1/Command | Derelicts emerged from the dark tunnel 23322 | -1/Command | Welcomed Warlord to Command 23335 | -1/Command | X0-1V1 downgraded hostiles (x2) 23394 | -1/Command | First assault squad dispatched 23414 | -1/Command | Incoming assault squad redirected 23420 | -1/Command | Incoming assault squad redirected 23503 | -1/Command | Found Prototype Processor 23503 | -1/Command | Identified Exp. Core Analyzer 23557 | -1/Command | Identified exit to Surface 23557 | -1/Command | X0-1V1 revealed exit location to -0/Surface 23989 | -1/Command | X0-1V1 activates XOMVISION 24266 | -1/Command | X0-1V1 caused items to flee you 24319 | -1/Command | Spotted Alpha 7 24320 | -1/Command | Spotted Striker 24334 | -1/Command | X0-1V1 activates XOMVISION 24365 | -1/Command | Spotted Executioner 24380 | -1/Command | Spotted Executioner 24381 | -1/Command | Spotted B-99 Colossus 24384 | -1/Command | Destroyed Executioner 24394 | -1/Command | Destroyed B-99 Colossus 24400 | -1/Command | Lost 6 allies 24450 | -1/Command | Items stopped fleeing you 24455 | -1/Command | Incoming assault squad redirected 24600 | -1/Command | Spotted B-99 Colossus 24600 | -1/Command | Spotted Executioner 24600 | -1/Command | Spotted Executioner 24600 | -1/Command | X0-1V1 sent you into danger 24603 | -1/Command | Destroyed Executioner 24607 | -1/Command | Spotted Alpha 7 24607 | -1/Command | Spotted Striker 24607 | -1/Command | Destroyed Executioner 24616 | -1/Command | Destroyed Striker 24628 | -1/Command | X0-1V1 revealed exit location to -0/Surface 24650 | -1/Command | Lost 3 parts (3u) 24711 | -1/Command | High security lockdown imminent 24724 | -1/Command | Found Prototype Processor 24724 | -1/Command | Identified Exp. Armor Integrity Analyzer 24791 | -1/Command | High security lockdown engaged 24850 | -1/Command | Warlord commented on Warlord statues 24852 | -1/Command | Spotted M Guard 24852 | -1/Command | Spotted M Guard 24852 | -1/Command | Spotted Combat Programmer 24853 | -1/Command | Spotted Combat Programmer 24863 | -1/Command | Destroyed Combat Programmer 24883 | -1/Command | Destroyed M Guard 24902 | -1/Command | Destroyed M Guard 24902 | -1/Command | All MAIN.C guards destroyed 24921 | -1/Command | Found Exp. Targeting Computer 24929 | -1/Command | Found Prototype Energy Cannon 24939 | -1/Command | Identified Cld. Nova Cannon 24963 | -1/Command | X0-1V1 activates XOMVISION 25003 | -1/Command | Met MAIN.C 25003 | -1/Command | 0b10 Conduit disabled 25005 | -1/Command | Warlord shut down involuntarily 25038 | -1/Command | Destroyed MAIN.C Shell 25041 | -1/Command | MAIN.C activated Command garrisons 25099 | -1/Command | Destroyed MAIN.C 25126 | -1/Command | Found Prototype Protection 25126 | -1/Command | Identified Exp. Powered Armor 25138 | -1/Command | Lost 13 parts (1p6u6w) 25224 | -1/Command | Spotted B-99 Colossus 25229 | -1/Command | Core integrity fell below 50% 25256 | -1/Command | Lost 3 parts (1u2w) 25256 | -1/Command | System corruption reached 30% 25299 | -1/Command | Destroyed B-99 Colossus 25414 | -1/Command | Found Multirail 25420 | -1/Command | Found Multirail 25451 | *** | Heading to fleet! Last Messages --------------- Form resolidifies at new position. 25387_ Acquired Prototype Slashing Weapon. 25387_ Identified Centrium Greatsword. 25392_ Acquired Centrium Greatsword. 25399_ System corrupted: Component data lost. 25399_ X0-1V1 admires the scenery. 25414_ System corrupted: Component data lost. 25414_ Acquired Multirail. 25416_ Acquired 66 matter. 25417_ Acquired 7 matter. 25420_ Acquired Multirail. 25429_ Acquired Adv. Force Field. 25434_ System corrupted: Matter fused (-10). 25438_ Acquired Unknown Protection. 25438_ Identified Lyr. Heavy Armor Plating. 25443_ Dropped Centrium Greatsword. 25449_ Dropped Lgt. Quantum Reactor. 25449_ Lgt. Quantum Reactor crushed and broken. 25451_ NWTOJ E| M7=CYR:5ZZ7IFM%PX&V#P [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??####?#+##+####?????????????????????????????????? | | ??# #?# ??????????????????????????????????? | | ### ### % ####+##############?????????????????? | | + " # #?????????????????? | | # " # #?????????????????? | | # #?#" # #?????????????????? | | # // #??# # +?????????????????? | | " %/ #??# # #?????????????????? | | # / #### # = #?????????????????? | | + "##" | % "! !!#?????????????????? | | # #### =%[ #%! / =#?????????????????? | | # #### ! "########+"#????????????????? | | # + % #########%##????????????????? | | #######===#### " ##%##????????????????? | | ??????##=##??# = + ##!"#????????????????? | | ???????#%#???# = !" ] #*% #??????????????### | | ???????#!#???# = # * #????????????"""" | | ???????#*#??##]= + #??????????? | | ???????# #??#"! ####;## #????????????" | | ???????# #??## !!#?#!!/## ????????????"""" | | ???????# #######+"###!@%## ????????????" | | ???????# "" ]% =**[!]## ???????????? """" | | ???????# T" !==/!!%## #??????????? """ | | ???????# ################# #??????????? "" " | | ???????##???????????????????# #????????? " ! | | ????????????????????????????#[ #????????? " | | ????????????????????????????# #????????#""" | | ????????????????????????????# #????????#"" | | ????????????????????????????# #????????# | | ???????????????????????????## #????????# =%[ | | ???????????????????????????# ######### % = | | ??????????????????????######! =% | | ??????????????????? %=! % ! " | | ??????????????????? =%%| | | ??????????????????????######%% ######### | | ???????????????????????????#"% ##???????# =! | | ????????????????????????? # #????????# [ | | ?????????????????????? ? + #????????####### # | | ????????????????????? ??? # #???????????????? | | ??????????????????????????? ? #????????????????? | | ???????????????????????????#? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Coolant Potential 100 Energy Generation 91 Energy Capacity 2740 Matter Stores 980 Matter Capacity 1000 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Corruption Containment 12 Armor Coverage 1250 Resistance: KI 46 Resistance: TH 25 Core Shielding 30 Power Shielding 90 Point Defense Rating 480 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 24 Launcher Accuracy 30 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 50 Defensive Hacking 20 Item Schematics ----------------- Singularity Reactor | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Section 7 | Archive Robot Schematics ------------------ G-73 Enforcer | -2/Testing | Archive Fabricated ------------ HERF Cannon | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Centrium Leg | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Phase Armor Transdimensional Reconstructor Subatomic Replicator Supercharged Integrated Reactor Dimensional Node Initializer Microwarp Drive Core Expander LRC Armor Matter Drive Achievements -------------- Chaotic Teddy Bear Challenges ------------ None Game ------ Seed CargoMobileDevice Manual? 0 Play Time 04:44:40 Cumulative 488.0 hours Start 2026.08.22 @ 10:19:41 End 2026.08.29 @ 15:30:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type 2 Total 19 Types 4/0/9/0/1/0/2/1/1/1 Lore% 82 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49f6ff97-dc43-433d-b326-966476c98941