Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 19:41:15 Player: celerysam Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (388) 388 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1393 Bonus ------- None Cogmind --------- Core Integrity 355/400 Matter 101/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (8) ---- Ion Engine Improved Treads Cooling System Visual Processing Unit Improved Light Cannon Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Compact Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Sensor Array > --- WEAPON ----------- EM Pulse Gun Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Cooling System Visual Processing Unit Improved Light Cannon Improved Light Cannon Hammer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 16 | 6 4 6 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 3 | . . 3 Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 2 | . 1 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 3 | . 1 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 95 79 Engine 11 | . 14 8 Treads 3 | . . 8 Wheel 21 | . 28 11 Device 13 | . 9 18 Storage 12 | . 14 11 Energy Gun 11 | . 14 6 Ballistic Gun 1 | . 2 . Ballistic Cannon 8 | . 6 11 Impact Weapon 4 | . 4 4 Peak Build Rating 11 | 6 8 11 Average Rating 7 | 4 6 9 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 20 | 13 16 20 Greatest Support 63 | 26 26 63 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 6 8 8 Average Carried 6 | 3 7 6 Final Capacity 8 | 8 8 8 Final Carried 7 | 6 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 268 | 163 14 91 Remotely . | . . . Salvage Created 352 | . 56 296 Parts 23 | . 7 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 3 8 Guns 6 | . 3 3 Cannons 5 | . . 5 Classes Destroyed 5 | . 2 3 Mechanic 1 | . . 1 Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 7 | . . 7 Sentry 1 | . . 1 Best Kill Streak 5 | . 3 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 77 | . 12 65 Missed 26 | . 4 22 Damage Taken 669 | . 65 604 Core 45 | . . 45 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 29 | . 7 22 Largest 2 | . 2 2 Hottest 85 | . 85 79 Shots Fired 52 | . 8 44 Gun 19 | . 7 12 Cannon 33 | . 1 32 Launcher . | . . . Special . | . . . Kinetic 33 | . 1 32 Thermal 1 | . 1 . Explosive . | . . . Electromagnetic 18 | . 6 12 Robot Hit Streak 10 | . 3 10 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 26 | . 4 22 Core Hits 20 | . 4 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 1 | . 1 . Impact 1 | . 1 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 528 | . 54 474 Guns 175 | . 54 121 Cannons 271 | . . 271 Explosions 82 | . . 82 Melee . | . . . Ramming . | . . . Kinetic 271 | . . 271 Thermal 95 | . 13 82 Explosive . | . . . Electromagnetic 162 | . 41 121 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 32 | . . 32 Average Temperature 9 | . . 9 Received Heat Transfer 327 | . . 327 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 187 | . 37 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 224 | . 98 224 Initial 40 | . . 40 Average 46 | . 22 97 Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 92 Level 1 2 | . . 7 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 4 11 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 4 | . 4 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Disarm Traps 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 450 | 61 228 161 Spaces Moved 353 | 50 219 84 Core 9 | 9 . . Treads 12 | . . 12 Legs . | . . . Wheels 332 | 41 219 72 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 91 | 82 90 100 Slowest Speed 160 | 90 90 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 41 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 7 | . 1 6 Melee 1 | . 1 . Projectile 3 | . . 3 AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 427 | 69 242 116 Wait 2 | 2 . . Move 351 | 49 218 84 Hop . | . . . Pick Up 22 | 12 7 3 Fast Attach 1 | . . 1 Attach 11 | 6 1 4 Detach . | . . . Swap 4 | . 3 1 Drop 6 | . 5 1 Fire 29 | . 7 22 Melee 1 | . 1 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 8) 202 | -10/Materials | Discovered new exit (range 15) 242 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 451 | -9/Materials | Self-destructed Last Messages --------------- 00413_ Ion Engine destroyed. 00416_ R-06 Scavenger collects EM Pulse Gun. 00417_ Acquired 38 matter. 00422_ Y-45 Defender destroyed. 00426_ C-30 ARC bursts open, deploying its payload. 00426_ G-47 Trooper unfolds itself. 00426_ G-34 Mercenary unfolds itself. 00426_ Heat Sink destroyed. 00427_ G-47 Trooper knocked back. 00432_ Sensor Array destroyed. 00433_ G-47 Trooper destroyed. 00439_ G-34 Mercenary destroyed. 00439_ Terminal disabled. 00443_ U-05 Engineer lays Concrete. 00444_ Acquired 37 matter. 00444_ U-05 Engineer builds a Wall. 00445_ Acquired 16 matter. 00448_ Acquired Imp. Treads. 00450_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????#"???????????????????????????? | | ???????????????????#T???????????????????????????? | | ??????????????####?? ??????????????????????????? | | ??????????????? ?? ??????????????????????????? | | ????????????????" ##"##????????????????????????? | | ?????????????????" # ????????????????????????? | | ?????????????????? % [% ????????????????????????? | | ?????????????? ???#%=% ????????????????????????? | | ?????????????? ??#*%=#######??????????????????? | | ?????????????? " "?#"%%# #??????????????????? | | ?????????????? "R" # [%+@ #??????????????????? | | ?????????????? """ " %; % #??????????????????? | | ????????############% %;!=== #??????????????????? | | ????????# #?# ; == #??????????????????? | | ????????# """ #?#% ; == #??????????????????? | | ????????# """ #?# %/ #??????????????????? | | ????????# """ ### % #######??????????????????? | | ????????# """ + #????????????????????????? | | ????????# """ ####+#####?????????????????????? | | ????????# # #?????????????????????? | | ????????# # """ #?????????????????????? | | ????????# # """ #?????????????????????? | | ????????####+##### """ #?????????????????????? | | ?????????# #?# #?????????????????????? | | ?????????# ### """ #?????????????????????? | | ?????????# + """ #?????????????????????? | | ?????????# ### """ #?????????????????????? | | ?????????# #?# #?????????????????????? | | ########### #############?????????????????????? | | # # # = #???????????????????????? | | # """" # # #???????????????????????? | | # """" + + #???????????????????????? | | # """" # # """ #???????????????????????? | | # # # """ "" #???????????????????????? | | # " " # # """ """ #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 203 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyDeliveryCanceller Manual? 0 Play Time 00:12:44 Cumulative 189.1 hours Start 2025.01.05 @ 18:52:40 End 2025.01.05 @ 19:41:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 256 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e4d53e8-b2c6-40f4-92ac-5c6248c0502b