Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 16:05:47 Player: Rockstar Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (457) 457 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2897 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Lightpack 2.0 Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (40) --- Ion Engine Light Ion Engine Improved Aluminum Leg Large Storage Unit Large Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Sensor Array Medium Laser Medium Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Lightpack 2.0 Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Medium Laser Spread Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Improved Aluminum Leg Large Storage Unit Large Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Sensor Array Seismic Detector Medium Laser Light Assault Rifle Mining Laser [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 33 | 4 9 . 4 3 13 Power 4 | . 2 . 1 . 1 Engine 2 | . 1 . 1 . . Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 7 | 2 . . . 2 3 Treads 3 | 2 . . . . 1 Leg 4 | . . . . 2 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 5 . 2 . 5 Device 6 | . 2 . 1 . 3 Storage 4 | . 2 . 1 . 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 2 . 1 1 4 Energy Gun 4 | 1 . . . 1 2 Energy Cannon 1 | . . . 1 . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 2 | . 1 . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 14 | . 2 . . 1 11 Power 3 | . 1 . . . 2 Propulsion 5 | . . . . 1 4 Utility 1 | . . . . . 1 Weapon 5 | . 1 . . . 4 Highest Loss Streak 11 | . 1 . . 1 11 To Critical Strikes . | . . . . . . Average Backups 10 | 2 7 12 11 12 13 Power 2 | 1 2 3 2 2 2 Propulsion . | . . . . . 1 Utility 5 | . 3 6 6 7 6 Weapon 2 | . 1 3 2 3 3 Tool/Special . | . . . . . . Unused Backups 8 | . . . . 3 5 Power 2 | . . . . 1 1 Propulsion . | . . . . . . Utility 5 | . . . . 1 4 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 90 100 96 99 67 Engine 11 | . 7 14 14 14 6 Treads 19 | . 28 28 28 9 2 Leg 6 | . . . . 17 10 Device 3 | . 6 . . . 15 Storage 12 | . 13 14 13 14 9 Processor 10 | . 3 14 14 14 9 Energy Gun 9 | . 14 14 8 4 10 Ballistic Gun 14 | . 11 14 15 23 . Special Weapon 1 | . 2 . . . 2 Peak Build Rating 48 | 4 9 8 27 12 48 Average Rating 13 | 3 7 8 8 11 44 On Entrance 7 | . 4 8 8 11 12 Naked Turns . | . . . . . . Heaviest Build 29 | 3 29 28 28 28 18 Greatest Support 40 | 40 40 40 40 23 23 Greatest Overweight (x) 5 | . . . . 1 5 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 40 | 5 15 15 15 15 40 Average Capacity 17 | 5 14 15 14 15 40 Most Carried 17 | 4 12 12 15 15 17 Average Carried 11 | 2 7 12 12 14 13 Final Capacity 40 | 5 15 15 15 15 40 Final Carried 15 | 4 12 12 15 15 13 Class Distribution -------------------- 85% | Mutant 9% | Hauler-Skirmisher 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 668 | 193 196 . . 148 131 Remotely . | . . . . . . Salvage Created 485 | . 238 . . 107 140 Parts 24 | . 10 . . 5 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 15 | . 7 . . 2 6 Guns 14 | . 6 . . 2 6 Cannons 1 | . 1 . . . . Classes Destroyed 4 | . 3 . . . 1 Recycler 1 | . 1 . . . . Swarmer 6 | . 3 . . . 3 Grunt 8 | . 4 . . 2 2 Duelist 1 | . . . . . 1 Best Kill Streak 3 | . 3 . . 2 3 Combat Bots Only 3 | . 3 . . 2 3 Max Kills in Single Turn 1 | . 1 . . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 169 | . 49 . . 17 103 Missed 44 | . 7 . . 7 30 Hits 125 | . 42 . . 10 73 Melee 6 | . . . . . 6 Projectile 119 | . 42 . . 10 67 Critical Strikes 4 | . 1 . . . 3 Damage Taken 2240 | . 418 . . 112 1710 Core 677 | . 69 . . 42 566 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . . . 55 . Volleys Fired 53 | . 27 . . 8 18 Largest 2 | . 2 . . 2 2 Hottest 150 | . 150 . . 40 150 Shots Fired 104 | . 53 . . 16 35 Gun 97 | . 48 . . 16 33 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special 6 | . 5 . . . 1 Kinetic 37 | . 21 . . 16 . Thermal 66 | . 32 . . . 34 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 13 . . 7 13 Robot Miss Streak 7 | . 4 . . 2 7 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 67 | . 33 . . 12 22 Core Hits 54 | . 14 . . 7 33 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 901 | . 355 . . 108 438 Guns 785 | . 331 . . 108 346 Cannons . | . . . . . . Explosions 89 | . . . . . 89 Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 222 | . 114 . . 108 . Thermal 587 | . 241 . . . 346 Explosive 89 | . . . . . 89 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 2 | . 2 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . 8 . 8 12 . Message Errors 9 | . 3 . 2 4 . Matter Fused 6 | . 2 . 2 2 . Heat Flow Errors 3 | . 1 . . 2 . Energy Discharges 3 | . . . 1 2 . Data Loss (minor) 5 | . 1 . 3 1 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 441 | . 441 . . 264 102 Average Temperature 107 | . 132 . . 93 50 Received Heat Transfer 486 | . 150 . . 66 270 Effects 3 | . 3 . . . . Matter Decay 1 | . 1 . . . . Damage (minor) 2 | . 2 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 1440 | . 679 . . . 761 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 110 | . 95 13 . 40 110 Initial 13 | . . 13 . . . Average 16 | . 34 5 . 4 15 Influence Increases 453 | . 222 . . 50 181 Destroy 0b10 Robot/C 300 | . 140 . . 40 120 Destroy 0b10 Robot/NC 5 | . 5 . . . . Destroy Leader 60 | . 30 . . 10 20 Disable Machine 30 | . 15 . . . 15 Destroy Structure 13 | . 2 . . . 11 Lose Combat Pursuer 45 | . 30 . . . 15 Influence Decreases 447 | . 188 34 . 50 175 Entered New Map 21 | . . 21 . . . Time Decay 296 | . 168 13 . 50 65 Lost Part 30 | . 20 . . . 10 Purge Threat 100 | . . . . . 100 Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 17 . . 2 19 Peak Tracking Total 8 | . 5 . . 2 8 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 1 . 3 . 2 Terminals 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 2 . 26 . 5 Successful 27 | . . . 26 . 1 Failed 6 | . 2 . . . 4 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 5 | . 2 . 1 . 2 Terminals 7 | . 2 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 27 | . . . 26 . 1 Record 26 | . . . 26 . . Unreport Threat 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 532 | . 244 . . . 288 Sensors 288 | . . . . . 288 Structural 178 | . 178 . . . . Seismic 66 | . 66 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2062 | 71 501 56 610 533 291 Spaces Moved 1030 | 40 236 36 363 206 149 Core 54 | 2 . . . . 52 Treads 848 | 38 236 36 363 139 36 Legs 128 | . . . . 67 61 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 190 100 Average Speed 168 | 154 160 160 160 223 135 Slowest Speed 300 | 160 160 160 160 240 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 30 18 72 59 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . 2 . . . 11 Melee . | . . . . . . Projectile 2 | . 2 . . . . AOE 11 | . . . . . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1245 | 48 301 35 396 267 198 Wait 65 | . 15 . . 43 7 Move 1025 | 39 235 35 362 205 149 Hop . | . . . . . . Pick Up 37 | 5 9 . 17 3 3 Fast Attach 16 | 3 5 . 2 3 3 Attach 15 | 1 4 . 3 . 7 Detach 8 | . 4 . 1 . 3 Swap 9 | . 1 . 1 . 7 Drop 16 | . 1 . 10 5 . Fire 53 | . 27 . . 8 18 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 559 | -10/Materials | Identified exit to Mines 573 | -10/Materials | Entered Mines 620 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 620 | -10/Mines | Discovered new exit (range 5) 626 | -10/Mines | Identified exit to Exiles 629 | -10/Mines | Entered Exiles 668 | -10/Exiles | Met 8R-AWN 692 | -10/Exiles | Met EX-HEX 756 | -10/Exiles | Met EX-DEC 901 | -10/Exiles | Met EX-BIN 929 | -10/Exiles | Aligned with FarCom system 930 | -10/Exiles | Given EX-Vault access code 996 | -10/Exiles | Opened EX-Vault 1002 | -10/Exiles | Found Prototype Device 1006 | -10/Exiles | Found Prototype Energy Cannon 1017 | -10/Exiles | Identified YOLO Cannon 1033 | -10/Exiles | Found Prototype Storage 1041 | -10/Exiles | Identified Trap Reconfigurator 1120 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1218 | -10/Exiles | Discovered new exit (range 14) 1237 | -10/Exiles | Identified exit to Mines 1239 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1239 | -10/Exiles | Entered Mines 1315 | -9/Mines | Found a hidden stash of uninstalled traps 1351 | -9/Mines | Learned location of Storage (-9) 1637 | -9/Mines | Discovered new exit (range 15) 1671 | -9/Mines | Identified exit to Materials 1772 | -9/Mines | Entered Materials 1772 | -8/Materials | Evolved 4 slots: Utility x4 1772 | -8/Materials | Identified Lightpack 2.0 2003 | -8/Materials | Core integrity fell below 50% 2052 | -8/Materials | Core integrity fell below 20% 2063 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Knocked back. Slug penetrates Wall. Penetrated by Slug. Lgt. Assault Rifle destroyed. Slug penetrates Wall. U-05 Engineer builds a Wall. Penetrated by Slug. Lgt. Nuclear Core destroyed. Knocked back. Connecting with Terminal... Acquired Imp. Grenade Launcher. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Imp. Grenade Launcher destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Critical hit (Burn: +37). Penetrated by Slug. 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