Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.14 @ 15:28:57 Player: VR-DUX Result: Destroyed by EX-DEC with AWS/EX-DEC Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (1922) 1922 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 3988 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/400 Matter 237/300 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Wheel > --- UTILITY (3) ------ Huge Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Grenade Launcher > --- INVENTORY (25) --- Light Treads Light Treads Improved Treads Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Large Storage Unit High-capacity Matter Pod (200) Structural Scanner Sensor Array Signal Interpreter Improved Targeting Computer Light Armor Plating Hardened Light Armor Plating Hacking Suite Light EM Pulse Cannon Heavy Assault Rifle Autogun Improved Assault Rifle Grenade Launcher Grenade Launcher Maul Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Treads Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Large Storage Unit Large Matter Pod Structural Scanner Sensor Array Signal Interpreter Improved Targeting Computer Light Armor Plating Hardened Light Armor Plating Hacking Suite Light EM Pulse Cannon Heavy Assault Rifle Autogun Grenade Launcher Grenade Launcher Grenade Launcher Maul Mining Claw [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 70 | . 20 4 45 . 1 Power 5 | . 1 1 3 . . Engine 5 | . 1 1 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 29 | . 6 2 21 . . Treads 20 | . 2 1 17 . . Leg 2 | . 2 . . . . Wheel 6 | . 2 1 3 . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 10 | . 5 . 5 . . Device 1 | . 1 . . . . Storage 2 | . 2 . . . . Processor 4 | . 2 . 2 . . Hackware . | . . . . . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 26 | . 8 1 16 . 1 Energy Gun 8 | . 6 1 1 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 13 | . 2 . 11 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 5 | . 3 . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . 1 . 1 . . Weapon 3 | . 2 . 1 . . Highest Loss Streak 1 | . 1 . 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 91 100 99 100 100 Engine 12 | . 14 14 11 11 11 Treads 19 | . 8 14 27 22 22 Leg 2 | . 11 . . . . Wheel 8 | . 7 14 4 11 11 Storage 12 | . 14 14 11 11 11 Processor 11 | . 7 14 13 11 11 Protection 5 | . . . 8 11 11 Energy Gun 12 | . 22 28 4 . . Ballistic Gun 11 | . 3 . 16 22 22 Naked Turns . | . . . . . . Heaviest Build 99 | 10 89 89 99 98 98 Greatest Support 63 | 20 40 16 63 12 12 Greatest Overweight (x) 9 | . 5 8 9 8 8 Average Overweight (x) 5 | . 2 6 4 8 8 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 8 19 25 25 25 25 Most Carried 25 | 6 23 25 25 25 25 Average Carried 21 | 6 11 23 24 24 25 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 23 25 25 25 25 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Min Exi Matter Collected 1839 | 200 542 118 967 12 . Remotely . | . . . . . . Salvage Created 3808 | . 1215 526 2040 12 15 Parts 216 | . 74 27 115 . . Haulers Intercepted 6 | . 1 . 5 . . Recyclers Shooed 6 | . 3 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Combat Hostiles Destroyed 53 | . 12 5 32 1 3 Guns 44 | . 12 4 27 1 . Cannons 2 | . . . 2 . . AOE 7 | . . 1 3 . 3 Classes Destroyed 12 | . 8 2 1 1 . Worker 10 | . 2 3 5 . . Builder 6 | . 4 1 1 . . Tunneler 2 | . . 1 1 . . Hauler 6 | . 1 . 5 . . Recycler 11 | . 4 3 4 . . Mechanic 1 | . 1 . . . . Operator 4 | . 2 . 2 . . Watcher 5 | . 3 . 2 . . Swarmer 10 | . . 3 7 . . Grunt 30 | . 12 2 16 . . Sentry 9 | . . . 9 . . Assembled 4 | . . . . 1 3 Best Kill Streak 10 | . 4 4 10 1 3 Combat Bots Only 5 | . 3 3 5 1 3 Max Kills in Single Turn 3 | . 3 2 3 1 2 Gunslinging . | . . . . . . Exploded 3 | . . 1 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Damage Taken 2380 | . 388 161 1569 . 262 Core 494 | . 55 30 324 . 85 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 . 66 . . . Volleys Fired 257 | . 86 19 146 3 3 Largest 2 | . 2 2 2 2 1 Hottest 80 | . 80 80 80 46 30 Shots Fired 489 | . 157 38 283 7 4 Gun 480 | . 157 38 277 7 1 Cannon 5 | . . . 5 . . Launcher 4 | . . . 1 . 3 Special . | . . . . . . Kinetic 274 | . 37 . 229 7 1 Thermal 1 | . 1 . . . . Explosive 4 | . . . 1 . 3 Electromagnetic 210 | . 119 38 53 . . Robot Hit Streak 24 | . 12 10 24 6 1 Robot Miss Streak 5 | . 3 3 5 1 1 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 1 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 330 | . 97 27 201 4 1 Core Hits 171 | . 47 18 95 2 9 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 3 | . 1 . 2 . . Destroy 1 | . . . 1 . . Corrupt 2 | . 1 . 1 . . Melee Attacks 4 | . . . 4 . . Impact 1 | . . . 1 . . Slashing 3 | . . . 3 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5095 | . 1512 603 2675 62 243 Guns 4023 | . 1311 367 2283 62 . Cannons 100 | . . . 100 . . Explosions 946 | . 201 210 292 . 243 Melee . | . . . . . . Ramming 26 | . . 26 . . . Kinetic 2125 | . 193 . 1870 62 . Thermal 591 | . 213 210 168 . . Explosive 367 | . . . 124 . 243 Electromagnetic 1986 | . 1106 367 513 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 2 2 3 Average Corruption 2 | . . . 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . 1 13 3 Message Errors 2 | . . . . 2 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . 2 . Data Loss (minor) 5 | . . . . 5 . Data Loss (major) 3 | . . . . 2 1 Misfires 3 | . . . 1 1 1 Overload Shots . | . . . . . . Overflow Damage 15 | . . 6 . . 9 Projectiles . | . . . . . . Explosions 9 | . . . . . 9 Melee 6 | . . 6 . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 111 | . 14 42 55 . . Shots 5 | . 1 2 2 . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 196 | . 138 102 196 . 109 Average Temperature 37 | . 42 29 33 . 58 Received Heat Transfer 777 | . 207 33 537 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 12 | . 5 4 3 . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 525 | . 175 150 200 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 12 | . 4 4 4 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Peak Influence 487 | . 330 218 487 181 . Initial 181 | . . 79 . 181 . Average 147 | . 166 67 198 85 . Maximum Alert Level 2 | . 1 1 2 . . Low Security (%) 60 | 100 43 87 43 100 . Level 1 36 | . 56 12 49 . . Level 2 2 | . . . 7 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 . 4 . . Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Distress Signals 7 | . 4 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 22 5 59 1 9 Peak Tracking Total 12 | . 3 3 6 1 12 Tactical Retreats 5 | . 3 . 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Traps Triggered 7 | . 3 . 4 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Min Exi Machines Disabled 5 | . 2 . 2 . 1 Max in Single Turn 1 | . 1 . 1 . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Machines Accessed 13 | . 6 . 6 . 1 Terminals 12 | . 6 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 19 . 12 . 1 Successful 9 | . 5 . 3 . 1 Failed 23 | . 14 . 9 . . Catastrophic 5 | . 2 . 3 . . Database Lockouts . | . . . . . . Manual 30 | . 20 . 10 . . Terminals 31 | . 19 . 12 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 5 . 3 . 1 Record 2 | . . . 1 . 1 Robot Analysis 3 | . 3 . . . . Branch Access Points 2 | . 1 . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 6 . 5 . . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Min Exi Turns Passed 6275 | 17 1485 1209 2428 844 292 Spaces Moved 2645 | 15 672 593 835 394 136 Core . | . . . . . . Treads 423 | . 1 . 422 . . Legs 300 | 15 285 . . . . Wheels 1922 | . 386 593 413 394 136 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 115 | 120 115 175 195 210 210 Average Speed 197 | 120 165 186 225 210 210 Slowest Speed 320 | 120 320 200 320 210 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 2 96 98 88 61 52 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 2 | . . . 2 . . Terrain Destroyed 73 | . 19 25 20 . 9 Melee 2 | . . . 2 . . Projectile . | . . . . . . AOE 71 | . 19 25 18 . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Total 3251 | 14 892 659 1140 406 140 Wait 159 | . 77 27 49 6 . Move 2640 | 14 671 592 834 393 136 Hop . | . . . . . . Pick Up 64 | . 28 9 25 2 . Fast Attach 15 | . 5 . 10 . . Attach 22 | . 8 3 11 . . Detach 1 | . . . 1 . . Swap 33 | . 7 1 24 . 1 Drop 55 | . 10 7 36 2 . Fire 257 | . 86 19 146 3 3 Melee 4 | . . . 4 . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 18 | -11/Junkyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 17) 244 | -10/Materials | Identified exit to Mines 320 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 3) 742 | -10/Materials | Discovered new exit (range 10) 993 | -10/Materials | Discovered new exit (range 16) 1220 | -10/Materials | Discovered new exit (range 14) 1503 | -10/Materials | Entered Mines 2106 | -10/Mines | Learned Materials terminal intel 2138 | -10/Mines | Discovered new exit (range 7) 2291 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2599 | -10/Mines | Discovered new exit (range 7) 2656 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2712 | -10/Mines | Entered Materials 2712 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2713 | -9/Materials | Loaded intel: 12 terminal locations 3351 | -9/Materials | Discovered new exit (range 16) 3422 | -9/Materials | Identified exit to Materials 3481 | -9/Materials | Build established: Scavenger-Mutant 3845 | -9/Materials | Build established: Mutant 4289 | -9/Materials | Identified exit to Mines 4298 | -9/Materials | Core integrity fell below 50% 4404 | -9/Materials | Discovered exit to Materials (range 16) 4675 | -9/Materials | Discovered exit to Materials (range 10) 5061 | -9/Materials | Core integrity fell below 20% 5112 | -9/Materials | First assault squad dispatched 5140 | -9/Materials | Entered Mines 5189 | -9/Mines | Identified exit to Exiles 5235 | -9/Mines | Learned location of 1 exit from Proximity Caves 5281 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5353 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5621 | -9/Mines | Discovered exit to Materials (range 8) 5823 | -9/Mines | Assembled infested the area 5828 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5984 | -9/Mines | Entered Exiles 6035 | -9/Exiles | Met 8R-AWN 6071 | -9/Exiles | Met EX-HEX 6150 | -9/Exiles | Met EX-DEC 6167 | -9/Exiles | Learned location of Zion (-6) 6258 | -9/Exiles | Visited The Gauntlet 6261 | -9/Exiles | Attacked by the Exiles 6276 | -9/Exiles | Destroyed by EX-DEC with AWS/EX-DEC Last Messages --------------- little cave for long, and we could use some help with the project in the back. 06147_ System corrupted: Substantial component data lost. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 06152_ EX-DEC: "Oops, I hope HEX didn't hear that..." 06167_ Connecting with EX-Message Board... >>Record "MSG001714-01*" PINNED - TO ALL TESTERS: Stay away from Zion. Imprinter means us harm and is serious about it. World map updated: -6/Zion. 06261_ System corrupted: FCS attempts to trigger Imp. Assault Rifle. 06261_ System corrupted: Imp. Assault Rifle misfires. 06261_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 06272_ Machine disabled. 06272_ as-15348 destroyed. 06272_ as-57634 destroyed. 06274_ Destroyed Asb. Hover Unit. 06274_ as-49914 destroyed. Map ----- +----------------------------------------------------+ | ????????????""" """##???????????#"""" | | ???????????#""" ""#????????????#"" | | ???????????#"" ###?####???????""" | | ???????????#""" ## ##?????? | | ???????????#"" ""???? | | ???????????##"" ?? | | ????????????#"""" ?? | | ????????????## ?? | | ?????????????#" " ???" | | ?????????????#"""" ""#???????? " " | | ?????????????#"" ""###??????????"" " | | ?????????????#" a""""##???????????????? | | ?????????????#""" a """#????????????????? | | ?????????????## % ""##????????????????? | | ??????????????#"" ""##?????????????????? | | ??????????????##""" ##??????????????????? | | ???????????????##"""" a ##???????????????????? | | ????????????????### #????????????????????? | | ??????????????????#### #????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# c #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????#zz #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ????????????????????"""" """"??????????????????? | | ????????????????? "???????????????? | | ???????????????? "??????????????? | | ???????????????? "??????????????? | | ??????????????? " ?????????????? | | ?????????????? "" #??????????????? | | ??????????????? " """" """""#??????????????? | | ??????????????#"""########"""######??????????????? | | ??????????????" ?????????? "???????????????????? | | ?????????????????????????? ""???????????????????? | | ??????????????????????????"""????????????????????? | | ?????????????????????????? "?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaRestorationAxe Manual? 0 Play Time 01:03:32 Cumulative 142.8 hours Start 2023.09.14 @ 04:24:14 End 2023.09.14 @ 15:28:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 47 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6ac3091e-e152-4fc3-a488-99c704dad50b