Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.12 @ 23:01:02 Player: cptwinky Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (153) 765 Value Destroyed (5949) 5949 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2457) 2457 TOTAL SCORE: 16571 Bonus ------- High Alert Combat Kills 452 Follower Combat Kills 733 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -28 Cogmind --------- Core Integrity 0/1150 Matter 138/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Coolant Injector > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Experimental Cooling System Advanced Sensor Array Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Recoil Nullifier Reaction Control System Improved Medium Armor Plating Ghost Barrier > --- WEAPON ----------- Dispersion Rifle Heavy Phase Cannon Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Coil Gun > --- INVENTORY -------- Vortex Chain Reactor Improved Heavy Treads Experimental Cooling System Compact Matter Pod Advanced Sensor Array Advanced Signal Interpreter Hardened Heavy Armor Plating Thermal Barrier Hacking Drone Bay Gauss Rifle Gauss Rifle Heavy Battle Rifle Heavy Battle Rifle Hypervelocity Coil Gun Long-range Missile Launcher Improved Remote Datajack [Rating: 120] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Coolant Injector Storage Huge Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Light Armor Plating Weapon Flak Gun Energy Gun Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . Utility 4 | . . . . . . 1 . . . . 1 . . . 1 . . . 1 Weapon 4 | . . . . . 4 . . . . . . . . . . . . . . Parts Attached 180 | 6 11 8 . 2 32 17 7 10 3 2 13 1 . 9 15 2 11 1 30 Power 11 | 1 1 . . . 2 1 2 . . . . . . 1 1 . . . 2 Engine 7 | 1 1 . . . 2 1 1 . . . . . . . 1 . . . . Core 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 52 | 2 4 5 . . 5 10 1 3 . 1 8 1 . 2 2 . 2 . 6 Treads 29 | 2 2 2 . . 4 6 . 2 . 1 7 . . . . . . . 3 Leg 8 | . . . . . . . . . . . . . . 1 2 . 2 . 3 Wheel 14 | . 2 3 . . 1 4 1 1 . . 1 1 . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 40 | 1 4 . . . 2 2 . 2 3 . 2 . . 1 8 . 6 . 9 Device 23 | . 1 . . . 2 1 . 1 1 . . . . 1 5 . 6 . 5 Storage 5 | 1 2 . . . . . . . . . . . . . 1 . . . 1 Processor 1 | . . . . . . . . . . . . . . . . . . . 1 Hackware 4 | . . . . . . 1 . . . . 2 . . . . . . . 1 Protection 7 | . 1 . . . . . . 1 2 . . . . . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 2 3 . 2 23 4 4 5 . 1 3 . . 5 4 2 3 1 13 Energy Gun 28 | 1 2 1 . . 13 4 1 3 . . . . . . 1 . . . 2 Energy Cannon 2 | . . . . . . . . . . . . . . . 1 . . . 1 Ballistic Gun 33 | 1 . . . 2 7 . 1 2 . . 1 . . 4 1 2 2 1 9 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . 2 . . 3 . 2 . . 1 . . . 1 1 . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . 1 . . . . . 2 . 5 . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 . . . 1 System Corruption 6 | . . . . . . . . . . . . . . . 4 . . . 2 Parts Lost 83 | . 1 . . . 15 9 2 6 . 3 9 2 . . 3 . . . 33 Power 7 | . 1 . . . . 1 1 . . . 1 . . . 1 . . . 2 Propulsion 21 | . . . . . 3 2 1 2 . . 4 1 . . . . . . 8 Utility 14 | . . . . . 2 1 . 1 . 1 . 1 . . . . . . 8 Weapon 41 | . . . . . 10 5 . 3 . 2 4 . . . 2 . . . 15 Highest Loss Streak 10 | . 1 . . . 7 4 2 4 . 2 8 2 . . 2 . . . 10 Average Slot Usage (%) 92 | . 96 100 100 100 98 98 99 93 100 96 79 29 26 53 86 94 95 100 80 Engine 5 | . 12 14 14 14 9 6 4 . . . . . . . 1 5 5 5 2 Core 2 | . . . . . . . 2 7 7 7 5 . . 4 3 . . . 3 Treads 7 | . 22 7 . . 6 12 7 7 7 7 12 9 6 6 1 . . . 2 Leg 4 | . . . . . . . . . . . . . . 4 13 17 19 29 19 Wheel 10 | . 5 20 28 28 11 9 15 14 15 15 12 3 6 6 5 5 3 . . Device 8 | . 8 . . . 8 7 7 6 7 7 6 6 6 7 13 17 16 17 11 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 5 . . . 4 5 5 5 4 Hackware 2 | . . . . . . 7 7 . . . 10 9 6 6 5 . . . 2 Protection 4 | . 4 14 14 14 . . . 7 6 5 . . . . . 5 5 5 3 Energy Gun 14 | . 14 6 . . 36 25 29 20 23 20 7 . . . 1 . . . 2 Ballistic Gun 18 | . 14 14 14 14 15 19 6 16 23 21 11 . . 13 20 35 34 35 23 Launcher 2 | . . 7 14 14 . . 7 1 . 1 2 . . 1 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 10 90 90 90 90 102 104 111 115 117 118 107 1 1 29 74 64 65 65 102 Greatest Support 128 | 40 40 40 32 32 32 36 24 24 24 24 36 3 3 28 28 28 123 123 128 Greatest Overweight (x) 8 | . 4 3 2 2 6 8 4 4 4 4 7 . . 1 2 2 2 . 2 Average Overweight (x) 2 | . . 2 2 2 4 6 4 4 4 4 3 . . . 1 2 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 5 15 15 15 15 20 Average Capacity 20 | 6 15 25 25 25 25 25 25 25 25 25 23 5 5 5 14 15 15 15 18 Most Carried 25 | 4 25 25 25 25 25 25 21 25 25 25 25 4 4 5 15 14 15 15 20 Average Carried 18 | 1 11 24 25 24 23 24 19 18 24 24 22 4 4 4 8 14 14 15 14 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 5 5 15 15 15 15 5 Final Carried 25 | 4 25 25 25 25 25 22 19 24 25 25 4 4 4 3 14 14 15 15 5 Class Distribution -------------------- 28% | Mutant 21% | Scavenger-Tank 17% | Scavenger-Gunner 10% | Gunner 8% | Scavenger-Mutant 3% | Hacker-Gunner 3% | Scavenger-Executioner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Matter Collected 4399 | 242 302 152 . 1 625 237 279 267 30 107 191 30 . 210 585 . 53 296 792 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5897 | . 450 27 . 15 1102 349 312 452 . 291 248 . . 37 946 . . 198 1470 Parts 289 | . 27 4 . 4 57 17 17 18 . 14 7 . . 1 39 . . 13 71 Haulers Intercepted 4 | . 2 . . . 1 . . . . . . . . . . . . . 1 Recyclers Shooed 5 | . 2 . . . . . . . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . 17 19 . 13 . . . 11 . . 21 18 . Prevented 13 | . . . . . . . . 2 . . . . . . . . 3 8 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Combat Hostiles Destroyed 140 | . 9 11 . 4 27 8 12 12 . 8 8 . . 1 13 . . 3 24 Guns 94 | . 9 . . . 19 8 7 6 . 4 8 . . . 8 . . 3 22 AOE 40 | . . 11 . 4 5 . 5 5 . 3 . . . 1 4 . . . 2 Classes Destroyed 17 | . 5 1 . . 4 2 . 4 . . 1 . . . . . . . . Worker 4 | . 1 . . . . 1 . . . . . . . . . . . . 2 Builder 3 | . . . . . 1 . . . . . . . . . 1 . . . 1 Hauler 4 | . 2 . . . 1 . . . . . . . . . . . . . 1 Recycler 5 | . 2 . . . . . . . . . . . . . 3 . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . Watcher 4 | . . . . . 3 . . . . . . . . . 1 . . . . Swarmer 46 | . 6 3 . 4 9 2 6 1 . 4 2 . . . 5 . . . 4 Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . Grunt 43 | . 3 . . . 12 2 5 4 . 1 3 . . 1 6 . . 1 5 Brawler 5 | . . . . . . 1 . 2 . . . . . . 1 . . . 1 Duelist 3 | . . . . . . . . 2 . 1 . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . Sentry 13 | . . . . . 5 1 1 1 . 1 1 . . . 1 . . . 2 Hunter 5 | . . . . . 1 . . . . . . . . . . . . . 4 Programmer 13 | . . . . . . 2 . . . . 1 . . . . . . 2 8 Behemoth 2 | . . . . . . . . 1 . 1 . . . . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . Best Kill Streak 18 | . 5 8 . 4 7 3 5 7 . 4 3 . . 1 5 . . 2 18 Combat Bots Only 15 | . 3 8 . 4 7 3 5 7 . 4 3 . . 1 5 . . 2 15 Max Kills in Single Turn 3 | . 1 3 . 2 3 1 3 2 . 3 1 . . 1 3 . . 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . 3 . 2 2 . 3 2 . 3 . . . 1 3 . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Damage Taken 13829 | . 456 111 . 57 1642 1209 563 603 . 431 1313 173 . 347 702 . . 136 6086 Core 2141 | . 95 90 . 29 86 130 84 21 . 53 142 45 . 38 130 . . 32 1166 Absorbed by Shields 169 | . . . . . . . . . . . . . . . . . . 88 81 Core Remaining (%) 68 | 100 . . . 14 84 . . . . 58 . . . 73 . . . 83 . Volleys Fired 349 | . 48 6 . 4 68 26 13 33 . 15 18 . . 7 38 . 8 8 57 Largest 6 | . 2 1 . 1 6 5 4 5 . 4 4 . . 3 4 . 1 4 6 Hottest 279 | . 60 30 . 30 279 222 217 273 . 222 187 . . 79 103 . 40 126 243 Shots Fired 1021 | . 94 6 . 4 241 98 40 84 . 46 51 . . 17 94 . 8 27 211 Gun 978 | . 94 . . . 237 98 35 81 . 44 51 . . 15 90 . . 27 206 Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 Launcher 33 | . . 6 . 4 4 . 5 3 . 2 . . . 2 4 . . . 3 Special 8 | . . . . . . . . . . . . . . . . . 8 . . Kinetic 589 | . 47 . . . 103 50 9 26 . 16 36 . . 15 76 . . 27 184 Thermal 365 | . 46 . . . 134 48 26 44 . 28 15 . . . . . . . 24 Explosive 33 | . . 6 . 4 4 . 5 3 . 2 . . . 2 4 . . . 3 Electromagnetic 26 | . 1 . . . . . . 11 . . . . . . 14 . . . . Robot Hit Streak 15 | . 15 4 . 1 10 7 14 14 . 7 12 . . 6 11 . 8 10 12 Robot Miss Streak 11 | . 4 1 . 1 3 3 4 11 . 8 7 . . 3 3 . 1 2 6 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . 1 1 Secondary Targets 28 | . 3 . . . 6 2 3 2 . 1 1 . . . 1 . . 1 8 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 . 1 1 . . . 1 . . 1 1 Shots Hit Robots 651 | . 57 3 . 1 145 61 29 63 . 30 46 . . 9 60 . 7 17 123 Core Hits 404 | . 30 20 . 4 66 22 26 54 . 25 43 . . 5 39 . . 6 64 Critical Kills 11 | . . . . . 2 . . . . . . . . . 1 . . 1 7 Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . 2 . . 2 5 Critical Strikes 35 | . . . . . 13 . . 3 . . . . . . 4 . . 3 12 Burn 14 | . . . . . 11 . . 3 . . . . . . . . . . . Destroy 20 | . . . . . 2 . . . . . . . . . 3 . . 3 12 Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . 1 . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15056 | . 538 853 . 271 2040 892 1008 1719 . 729 808 . . 403 1800 . . 357 3638 Guns 10476 | . 522 . . . 1759 890 414 977 . 566 808 . . 130 1347 . . 357 2706 Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 4536 | . . 852 . 271 281 . 594 742 . 163 . . . 273 453 . . . 907 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 44 | . 16 1 . . . 2 . . . . . . . . . . . . 25 Kinetic 6590 | . 249 . . . 603 435 108 404 . 203 595 . . 130 1163 . . 357 2343 Thermal 3644 | . 262 . . . 1156 455 306 526 . 363 213 . . . . . . . 363 Explosive 4499 | . . 852 . 271 281 . 594 705 . 163 . . . 273 453 . . . 907 Electromagnetic 279 | . 11 . . . . . . 84 . . . . . . 184 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 3 3 3 3 . 1 1 1 2 4 . . 4 11 Average Corruption 3 | . . . . . . 2 3 3 3 . 1 1 1 1 2 . . 2 7 Corruption Purged 8 | . . . . . . . . . . . . . . 2 4 . . . 2 Effects 56 | . . . . . . 5 11 14 2 . 1 . . . 1 . . 3 19 Message Errors 17 | . . . . . . 3 2 6 1 . . . . . . . . 2 3 Matter Fused 17 | . . . . . . 1 8 1 . . . . . . . . . 1 6 Heat Flow Errors 4 | . . . . . . . . . 1 . . . . . 1 . . . 2 Energy Discharges 3 | . . . . . . . . 2 . . 1 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 1 1 3 . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . 2 . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 240 | . . 37 . 35 19 . 9 . . . . . . 21 63 . . . 56 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 240 | . . 37 . 35 19 . 9 . . . . . . 21 63 . . . 56 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 188 | . . . . 35 27 . 62 36 . . . . . . 25 . . . 3 Shots 8 | . . . . 1 1 . 3 2 . . . . . . 1 . . . . Rammed 8 | . 2 1 . . . 1 . . . . . . . . . . . . 4 Targets Rammed 9 | . 3 1 . . . 1 . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 618 | . 133 . . . 307 103 280 301 167 195 196 . . 6 195 . . . 618 Average Temperature 108 | . 46 . . . 111 17 108 105 95 112 89 . . 2 19 . . . 189 Received Heat Transfer 2453 | . 108 24 . . 729 276 138 126 . 114 207 . . 42 162 . . . 527 Effects 15 | . . . . . 1 . . . . . . . . . . . . . 14 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . . 1 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . 4 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . 3 . . 1 . 1 . . . . . . . . . Combat Hostiles 5 | . . . . . 3 . . 1 . 1 . . . . . . . . . Parts Melted 26 | . . . . . 12 4 3 . . 4 2 . . . . . . . 1 Heat Transferred 9218 | . 600 . . . 3811 1073 666 1329 . 740 481 . . . . . . . 518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Peak Influence 1231 | . 231 157 . 170 332 170 . . . . 506 . . . 313 . . . 1231 Initial 160 | . . 14 . . 58 131 . . . . 56 . . . 6 . . . 160 Average 124 | . 46 59 . 30 162 60 . . . . 94 . . . 79 . . . 484 Maximum Alert Level 4 | . 1 . . . 1 . . . . . 2 . . . 1 . . . 4 Low Security (%) 79 | 100 90 100 . 100 58 100 . . . . 88 . . . 83 . . . 30 Level 1 13 | . 9 . . . 41 . . . . . . . . . 16 . . . 14 Level 2 3 | . . . . . . . . . . . 11 . . . . . . . 20 Level 3 3 | . . . . . . . . . . . . . . . . . . . 31 Level 4 . | . . . . . . . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 1 . . 6 7 . 1 . . 6 . . . 3 . . . 6 Investigation 7 | . . . . . 2 1 . . . . 2 . . . 2 . . . . Extermination 6 | . . . . . . 2 . . . . 1 . . . 1 . . . 2 Reinforcement 7 | . 1 . . . 1 . . . . . 2 . . . . . . . 3 Assault 3 | . . 1 . . . . . 1 . . . . . . . . . . 1 Garrison 8 | . . . . . 3 4 . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Distress Signals 9 | . 2 . . . 3 . . . . . 1 . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 243 | . 22 20 . 7 38 14 14 16 . 9 19 2 . 7 19 . . 4 52 Peak Tracking Total 16 | . 4 11 . 7 5 5 5 7 . 4 12 2 . 3 5 . . 2 16 Tactical Retreats 10 | . 1 . . 1 . 1 . 1 . . 1 . . . 2 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Traps Triggered 5 | . 1 . . . 1 2 . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . 6 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 . . . . . . . . Triggered 10 | . . . . . . . . . . 1 2 . . . . . 6 . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Machines Disabled 18 | . . 1 . 1 2 . . 1 . . . . . . 4 . . . 9 Max in Single Turn 3 | . . . . 1 1 . . 1 . . . . . . 3 . . . 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Machines Accessed 50 | . 10 1 1 . 10 4 . . 1 1 4 . 3 . 6 . 4 . 5 Terminals 24 | . 7 1 . . 6 3 . . . 1 1 . . . 2 . . . 3 Fabricators 3 | . . . . . . . . . . . 1 . . . 2 . . . . Repair Stations 4 | . 1 . . . 1 . . . . . 1 . . . 1 . . . . Recycling Units 4 | . 2 . . . 1 . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . 1 . . . 1 . . . 1 Total Hacks 155 | . 20 3 1 . 31 15 . . 5 1 16 . 20 . 24 . 8 . 11 Successful 100 | . 12 2 1 . 18 4 . . 5 1 9 . 20 . 15 . 8 . 5 Failed 54 | . 7 1 . . 13 11 . . . . 7 . . . 9 . . . 6 Catastrophic 12 | . . . . . 5 3 . . . . 2 . . . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 37 | . 7 3 . . 12 3 . . . . 3 . . . 8 . 1 . . Terminals 64 | . 14 3 . . 18 11 . . . 1 2 . . . 7 . . . 8 Fabricators 18 | . . . . . . . . . . . 5 . . . 13 . . . . Repair Stations 15 | . 2 . . . 4 . . . . . 8 . . . 1 . . . . Recycling Units 7 | . 4 . . . 2 . . . . . . . . . . . . . 1 Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 3 4 . . . . 1 . . . 3 . . . 2 Terminal Hacks 58 | . 8 2 1 . 4 2 . . 5 1 . . 20 . 4 . 8 . 3 Record 15 | . . . 1 . . . . . . 1 . . 6 . . . 7 . . Part Schematic 11 | . . 1 . . . . . . 5 . . . 5 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 3 . . . 1 . . . . . . . 3 . . . . . 1 Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . . . 1 1 . . . . . . . . 1 . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 6 | . 2 . . . 2 1 . . . . . . . . 1 . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . 1 . . . 8 . . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . 2 . . . . Build 6 | . . . . . . . . . . . . . . . 6 . . . . Repair Station Hacks 11 | . 2 . . . 4 . . . . . 5 . . . . . . . . Scan Component 6 | . 1 . . . 2 . . . . . 3 . . . . . . . . Repair 5 | . 1 . . . 2 . . . . . 2 . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 1 . . . . . . . . . . . . . 1 Retrieve Components 4 | . 2 . . . 1 . . . . . . . . . . . . . 1 Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . 1 . . . 1 Seal Access 3 | . . . . . . . . . . . 1 . . . 1 . . . 1 Unauthorized Hacks 11 | . . . . . 5 2 . . . . 2 . . . 2 . . . . Terminals 5 | . . . . . 1 2 . . . . 1 . . . 1 . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . Botnet 4 | . . . . . 1 1 . . . . 1 . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . 1 . . . . Siphon 2 | . . . . . . . . . . . 1 . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . . . . . Reprogram 3 | . . . . . 3 . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . . . 9 4 . . . . 3 . . . 6 . . . 4 Full Trace Events 6 | . . . . . 1 1 . . . . 2 . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . . Matter 318 | . . . . . . . . . . . . . . . 318 . . . . Time 84 | . . . . . . . . . . . . . . . 84 . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . Part Schematics Acquired 13 | . . 1 . . 2 . . . 5 . . . 5 . . . . . . Parts Built 5 | . . . . . . . . . . . . . . . 5 . . . . Matter 630 | . . . . . . . . . . . . . . . 630 . . . . Time 420 | . . . . . . . . . . . . . . . 420 . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . 20 . . . . Parts Repaired 5 | . 1 . . . 2 . . . . . 2 . . . . . . . . Time 189 | . 26 . . . 52 . . . . . 111 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 7 . . . 2 . . . . . . . . . . . . . 10 Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 2 . . . . . . . . 4 . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Total Allies 32 | . . 1 . 2 3 . . 2 4 . . . . 1 2 . 4 . 13 Largest Group 6 | . . 1 1 3 3 3 . 2 4 4 . . . 1 2 2 6 6 6 Highest-Rated Group 314 | . . 31 31 80 45 45 . 60 110 110 . . . 95 108 108 301 301 314 Highest-Rated Ally 95 | . . 31 31 31 15 15 . 30 37 37 . . . 95 95 54 65 65 74 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 162 | . . 11 . 16 . 14 . 11 . 15 . . . 11 12 . 1 28 43 Total Damage 5023 | . . 191 . 146 . 332 . 353 . 250 . . . 458 372 . 23 826 2072 Kills 32 | . . 2 . 2 . 2 . 2 . . . . . 6 3 . . 4 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . 1 3 1 2 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Turns Passed 12611 | 77 1423 905 328 292 1407 741 596 806 1075 714 794 13 40 404 1111 33 788 296 768 Spaces Moved 7592 | 42 744 514 253 177 556 310 362 407 710 435 491 22 79 444 744 24 588 234 456 Core 426 | 2 . . . . . . . . . . 93 22 79 193 . . . . 37 Treads 665 | 40 556 63 . . . . . . . . . . . . . . . . 6 Legs 794 | . . . . . . . . . . . . . . . . . 147 234 413 Wheels 5707 | . 188 451 253 177 556 310 362 407 710 435 398 . . 251 744 24 441 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 135 130 130 130 145 120 150 150 150 150 50 50 50 50 115 130 112 112 50 Average Speed 139 | 154 159 159 130 130 174 183 150 150 150 150 131 50 50 78 127 130 125 112 116 Slowest Speed 560 | 160 560 360 130 130 190 210 150 150 150 150 195 50 50 115 130 130 130 112 193 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 99 87 63 46 52 9 55 60 80 70 19 9 69 61 15 8 79 43 18 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 8 | . . . 1 . . . 1 1 4 . . . 1 . . . . . . Known Exits Taken 4 | . 1 . . . . 1 . . . . . . . 1 1 . . . . Unknown Exits Taken 15 | 1 . 1 1 1 1 . 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 10 | . . 1 . . . . . 2 3 1 . 1 . 1 . . . 1 . Spaces Dug 87 | . . 26 . 8 15 . 8 . . 12 1 . . . 15 . . . 2 Terrain Destroyed 310 | . . 61 . 37 43 . 30 20 . 17 1 . . 40 29 . . 1 31 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . Projectile 11 | . . . . . . . . . . . . . . 1 1 . . 1 8 AOE 298 | . . 61 . 37 43 . 30 20 . 17 . . . 39 28 . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Total 8919 | 51 896 589 252 234 853 416 386 542 721 465 601 22 78 483 840 25 636 249 580 Wait 578 | . 57 58 . 50 158 54 2 48 2 10 62 . . 20 23 . 15 5 14 Move 7574 | 41 743 513 252 176 555 310 361 406 709 434 490 21 78 443 743 23 587 233 456 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 114 | 4 24 1 . 1 27 5 2 13 3 2 6 . . 2 12 . 3 1 8 Fast Attach 67 | 6 6 1 . . 5 3 1 1 1 . 4 1 . 6 11 . 8 . 13 Attach 64 | . . . . . 18 7 6 6 . 1 8 . . 3 4 . . . 11 Detach 21 | . 2 . . . 2 . 1 1 1 . 2 . . . 6 . 2 . 4 Swap 49 | . 5 7 . 2 9 7 . 3 2 1 1 . . . . 2 3 1 6 Drop 63 | . 8 2 . 1 11 4 . 2 3 2 7 . . 2 3 . 10 1 7 Fire 349 | . 48 6 . 4 68 26 13 33 . 15 18 . . 7 38 . 8 8 57 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 7 | . 3 1 . . . . . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . 29 . . . . . . . . . . . Trap 2 | . . . . . . . . . . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 16) 464 | -10/Materials | Central database locked down 606 | -10/Materials | Repaired Lgt. Treads 841 | -10/Materials | Discovered new exit (range 9) 1107 | -10/Materials | Discovered new exit (range 12) 1107 | -10/Materials | Discovered new exit (range 12) 1418 | -10/Materials | Identified exit to Mines 1501 | -10/Materials | Entered Mines 1753 | -10/Mines | Assembled infested the area 1788 | -10/Mines | Destroyed 8 combat bots 1793 | -10/Mines | Met 8R-AWN 1794 | -10/Mines | Core integrity fell below 50% 1815 | -10/Mines | Met a Derelict testing a Signal Generator 1856 | -10/Mines | Identified exit to Materials 2078 | -10/Mines | Learned Materials emergency access door positions 2344 | -10/Mines | Learned Materials garrison access intel 2401 | -10/Mines | Discovered new exit (range 5) 2406 | -10/Mines | Entered Exiles 2406 | -10/Exiles | Accompanied by 1 ally 2439 | -10/Exiles | Welcomed by 8R-AWN 2457 | -10/Exiles | Met EX-HEX 2508 | -10/Exiles | Met EX-DEC 2531 | -10/Exiles | Learned location of Zion (-7) 2620 | -10/Exiles | Met EX-BIN 2721 | -10/Exiles | Discovered new exit (range 11) 2734 | -10/Exiles | Entered Mines 2734 | -9/Mines | Accompanied by 1 ally 2838 | -9/Mines | Learned 2 Materials zone layouts 2923 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2962 | -9/Mines | Discovered new exit (range 12) 2964 | -9/Mines | Core integrity fell below 20% 3026 | -9/Mines | Entered Materials 3026 | -8/Materials | Evolved 4 slots: Weapon x4 3029 | -8/Materials | Loaded intel: 1 garrison access location 3182 | -8/Materials | Destroyed 7 combat bots 3190 | -8/Materials | Lost 5 parts (1n1u3w) 3396 | -8/Materials | Repaired Lgt. Treads 3423 | -8/Materials | Repaired Lgt. Treads 3658 | -8/Materials | Build established: Gunner 3781 | -8/Materials | Lost 7 parts (1n1u5w) 4265 | -8/Materials | Discovered new exit (range 10) 4433 | -8/Materials | Entered Factory 4433 | -7/Factory | Accompanied by 3 allies 4433 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4516 | -7/Factory | Identified exit to Storage 4516 | -7/Factory | Identified exit to Lower Caves 4715 | -7/Factory | Garrison activated, responded to threat 4743 | -7/Factory | Build established: Scavenger-Gunner 5082 | -7/Factory | Garrison activated, responded to threat 5147 | -7/Factory | Lost 4 parts (1n3w) 5174 | -7/Factory | Entered Lower Caves 5203 | -7/Lower Caves | Lost 3 parts (1p1n1w) 5213 | -7/Lower Caves | Encountered a Warlord checkpoint 5450 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5464 | -7/Lower Caves | Build established: Gunner 5698 | -7/Lower Caves | Discovered new exit (range 12) 5770 | -7/Lower Caves | Entered another Lower Caves area 5890 | -7/Lower Caves | Learned 8 Factory zone layouts 5890 | -7/Lower Caves | Spotted B-75 Beast 5912 | -7/Lower Caves | Destroyed B-75 Beast 5940 | -7/Lower Caves | Lost 4 parts (2n2w) 5977 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6013 | -7/Lower Caves | Destroyed 7 combat bots 6507 | -7/Lower Caves | Learned location of 1 exit from Factory 6551 | -7/Lower Caves | Discovered new exit (range 13) 6576 | -7/Lower Caves | Entered Zion 6648 | -7/Zion | System corruption cleaned by Quarantine Array 6703 | -7/Zion | Given A8's code to call for help 6706 | -7/Zion | Build established: Scavenger-Tank 6736 | -7/Zion | Discovered new exit (range 16) 6959 | -7/Zion | Learned location of Recycling (-7) 7046 | -7/Zion | Learned location of Warlord (-5) 7049 | -7/Zion | Learned Factory garrison access intel 7137 | -7/Zion | Found CR-A16's Pointy Stick 7168 | -7/Zion | Learned location of Data Miner (-6) 7196 | -7/Zion | Given the Hacking Drone Bay 7197 | -7/Zion | Found Prototype Device 7208 | -7/Zion | Identified Hacking Drone Bay 7240 | -7/Zion | Gained Derelict followers 7651 | -7/Zion | Entered Proximity Caves 7651 | -6/Proximity Caves | Accompanied by 4 allies 7843 | -6/Proximity Caves | Spotted B-75 Beast 7849 | -6/Proximity Caves | Destroyed B-75 Beast 7875 | -6/Proximity Caves | Learned Factory emergency access door positions 8004 | -6/Proximity Caves | Learned Factory garrison access intel 8153 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8351 | -6/Proximity Caves | Discovered new exit (range 4) 8365 | -6/Proximity Caves | Entered Factory 8365 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8366 | -6/Factory | Identified exit to Factory 8369 | -6/Factory | Loaded intel: 4 garrison access locations 8442 | -6/Factory | Repaired Broken Flak Gun 8495 | -6/Factory | Repaired Imp. Medium Treads 8949 | -6/Factory | Build established: Hacker-Gunner 9071 | -6/Factory | Cargo convoy interrupted 9075 | -6/Factory | Garrison activated, responded to threat 9140 | -6/Factory | Lost 8 parts (1p4n3w) 9155 | -6/Factory | Discovered new exit (range 3) 9159 | -6/Factory | Entered Lower Caves 9167 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9172 | -6/Lower Caves | Entered Data Miner 9172 | -6/Data Miner | Discovered new exit (range 6) 9182 | -6/Data Miner | Met Data Miner 9192 | -6/Data Miner | Learned location of Section 7 (-2) 9192 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9199 | -6/Data Miner | Received God Mode back door access code from Data Miner 9212 | -6/Data Miner | Entered Proximity Caves 9230 | -5/Proximity Caves | Escorted by Enhanced Grunt 9584 | -5/Proximity Caves | Discovered exit to Factory (range 9) 9616 | -5/Proximity Caves | Entered Factory 9616 | -5/Factory | Accompanied by 1 ally 9616 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9617 | -5/Factory | Identified exit to Upper Caves 9618 | -5/Factory | Loaded intel: 4 garrison access locations 9649 | -5/Factory | Build established: Scavenger-Gunner 9770 | -5/Factory | Fabricated Hvy. Battle Rifle (x1) 9861 | -5/Factory | Fabricated Hvy. Battle Rifle? 10091 | -5/Factory | Fabricated Hvy. Battle Rifle (x1) 10177 | -5/Factory | Fabricated Hvy. Battle Rifle? 10289 | -5/Factory | Fabricated Hvy. Battle Rifle? 10635 | -5/Factory | Incoming investigation squad redirected 10696 | -5/Factory | Fabricated P-70 Sage? 10727 | -5/Factory | Entered Upper Caves 10727 | -5/Upper Caves | Accompanied by 2 allies 10730 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 10760 | -5/Upper Caves | Entered Warlord 10760 | -5/Warlord | Accompanied by 2 allies 10859 | -5/Warlord | Learned Quarantine security intel 10859 | -5/Warlord | Learned Armory garrison access intel 10859 | -5/Warlord | Learned Research fabricator intel 10859 | -5/Warlord | Learned Research repair station intel 10861 | -5/Warlord | Learned 4 Research zone layouts 10861 | -5/Warlord | Learned 4 Research zone layouts 10862 | -5/Warlord | Learned Testing trap positions 11016 | -5/Warlord | Build established: Scavenger-Tank 11328 | -5/Warlord | Met Warlord 11340 | -5/Warlord | Opened Warlord's prototype stash 11346 | -5/Warlord | Found Prototype Reactor 11352 | -5/Warlord | Found Prototype Device 11352 | -5/Warlord | Identified Exp. Cloaking Device 11353 | -5/Warlord | Warlord's base attacked by MAIN.C 11364 | -5/Warlord | Found Prototype Hackware 11371 | -5/Warlord | Found Prototype Device 11371 | -5/Warlord | Identified Thermal Barrier 11495 | -5/Warlord | Build established: Scavenger-Mutant 11509 | -5/Warlord | Opened side exit 11532 | -5/Warlord | Discovered new exit (range 9) 11548 | -5/Warlord | Entered Proximity Caves 11548 | -4/Proximity Caves | Accompanied by 6 allies 11824 | -4/Proximity Caves | Discovered new exit (range 13) 11844 | -4/Proximity Caves | Entered Factory 11844 | -4/Factory | Accompanied by 6 allies 11844 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11903 | -4/Factory | Identified Ghost Barrier 12196 | -4/Factory | Identified exit to Upper Caves 12309 | -4/Factory | Lost 8 parts (1p1n2u4w) 12374 | -4/Factory | Lost 8 parts (2n3u3w) 12399 | -4/Factory | Destroyed 15 combat bots 12542 | -4/Factory | Lost 5 parts (1n1u3w) 12574 | -4/Factory | Core integrity fell below 50% 12594 | -4/Factory | First assault squad dispatched 12597 | -4/Factory | Cargo convoy interrupted 12609 | -4/Factory | Core integrity fell below 20% 12609 | -4/Factory | System corruption reached 10% 12612 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12606_ X-72 Disruptor unfolds itself. 12606_ H-77 Assassin unfolds itself. 12606_ M-36 Artificer unfolds itself. 12606_ Penetrated by Slug. 12606_ C-30 ARC bursts open, deploying its payload. 12606_ X-72 Disruptor unfolds itself. 12606_ H-77 Assassin unfolds itself. 12606_ P-70 Sage unfolds itself. 12606_ X-72 Disruptor unfolds itself. 12606_ I-47 Archangel unfolds itself. 12606_ Imp. Weapon Cycler destroyed. 12608_ Penetrated by Slug. 12608_ Slug penetrates Wall. 12608_ Slug penetrates I-47 Archangel. 12608_ Slug penetrates Wall. 12608_ Subcomponent Replicator disabled. 12611_ Slug penetrates Wall. 12611_ Penetrated by Slug. 12612_ O PRU2%QHC4#B|NSXC4OS 12612_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ??????? ??????????????????? ???????????????????? | | "?????? "????????????????? ????????????????? | | "?????" "?????????????????u k ??????????????? | | "?????" T????????????????? ????????????? | | ????? "#???????????????? ????????????? | | ""???"" "#??????????????? ???????????? | | """??"" "#??????????????? ???????????? | | """"""" #??????????????? ??????????? | | """"""" #??????????????# ???????????? | | #??????????????!]] ?????????????? | | """"""" #??????????????]]]] ;#??????????????? | | """"""" ############+##]%]= #???????????????? | | """"""" o x !]]]! #????????????????? | | """""" m %%h % i!! #????????????????? | | ghxxhp @ = #????????????????? | | """"""" g x R #????????????????? | | """"""" g i #????????????????? | | """"""" #####/################????????????????? | | """"""" #?? ??????????????????????????????? | | # ????????????????????????????? | | # ""??????????????????????????? | | # """"" #????????????????????????? | | # """"" #????????????????????????? | | # #????????????????????????? | | ##+### # ?????????????????????????? | | ?????# # ??????????????????????????? | | ?????# # ???????????????????????????? | | ?????# # ????????????????????????????? | | ?????# # ????????????????????????????? | | ?????# # ????????????????????????????? | | ?????# ##########????????????????????????????? | | ?????# # #????????????????????????????? | | ###### # #????????????????????????????? | | # #????????????????????????????? | | / #????????????????????????????? | | #! === #????????????????????????????? | | #!* | | #????????????????????????????? | | #!=] ! ! #????????????????????????????? | | ########| *#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 100 Energy Generation 34 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 15 Reclamation Efficiency 20 Weapon Cycling 20 Evasion (%) 61 Target Analysis 6 Recoil Reduction 10 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Arm. Wheel | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Hvy. Battle Rifle | x1 | -5/Factory Hvy. Battle Rifle | x1 | -5/Factory Hvy. Battle Rifle | x1 | -5/Factory Hvy. Battle Rifle | x1 | -5/Factory Hvy. Battle Rifle | x1 | -5/Factory P-70 Sage | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportSpikedJammer Manual? 0 Play Time 01:10:09 Cumulative 850.8 hours Start 2021.06.12 @ 21:53:17 End 2021.06.12 @ 23:01:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 596 Rogue 592 Adventurer 4 Explorer 0 Win Type - Total 94 Types 72/9/4/4/2/0/0/2/1 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b519d53f-5064-43a9-a394-2f73ec8be861