Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 12:46:41 Player: SunShine214 Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (155) 775 Value Destroyed (4257) 4257 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 8138 Bonus ------- High Alert Combat Kills 206 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 100/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Scrap Engine Targeting Computer Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Targeting Computer Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Multi-Nuclear Core > --- PROPULSION ------- Treaded Armored-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Dirty Datajack Gatling Thermal Beam Construct/G > --- INVENTORY -------- Deuterium Engine Cooling System Large Storage Unit Targeting Computer Targeting Computer Kinecellerator Power Shielding Weapon Shielding Improved Medium Armor Plating Dirty Datajack Dirty Datajack Dirty Datajack Plasma Cutter Heavy Hammer [Rating: 49] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Slots Evolved 6 | . . 2 . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . 2 . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 61 | 7 10 18 4 5 12 5 Power 9 | 1 2 4 2 . . . Engine 9 | 1 2 4 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 2 5 . 2 4 . Treads 11 | 2 2 5 . 2 . . Leg . | . . . . . . . Wheel 3 | . . . . . 3 . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 20 | 2 3 4 1 2 5 3 Device 9 | 1 2 1 . 2 3 . Storage 3 | 1 1 . . . 1 . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 6 | . . 3 1 . 1 1 Artifact . | . . . . . . . Weapon 17 | 2 3 5 1 1 3 2 Energy Gun 6 | 1 2 3 . . . . Energy Cannon 3 | . 1 2 . . . . Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . 1 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . . 2 Unidentified Prototypes 5 | . . 2 2 1 . . Parts Lost 32 | . 1 3 2 3 16 7 Power 2 | . 1 . . . 1 . Propulsion 9 | . . 1 . 1 6 1 Utility 9 | . . 2 2 1 3 1 Weapon 12 | . . . . 1 6 5 Highest Loss Streak 8 | . 1 1 2 2 8 6 To Critical Strikes . | . . . . . . . Average Backups 11 | . 6 14 14 11 13 12 Power . | . . . 1 . . . Propulsion 2 | . 1 5 6 2 . . Utility 4 | . 3 4 3 3 7 9 Weapon 3 | . 1 3 4 3 3 . Tool/Special . | . . . . . . . Unused Backups 31 | . 3 2 4 12 1 9 Power 2 | . . . . 1 . 1 Propulsion 6 | . . . . 6 . . Utility 8 | . 2 . . 2 1 3 Weapon 9 | . 1 2 4 1 . 1 Tool/Special 6 | . . . . 2 . 4 Average Slot Usage (%) 79 | . 99 99 97 71 53 50 Engine 9 | . 13 11 11 10 5 . Treads 16 | . 28 22 22 14 4 5 Device 14 | . 14 19 19 10 16 7 Storage 10 | . 14 11 11 11 7 6 Protection 6 | . . 13 11 11 2 . Energy Gun 6 | . 14 11 8 . 3 9 Energy Cannon 6 | . 2 11 11 7 4 . Ballistic Gun 3 | . 11 . 2 4 . . Launcher 1 | . . . . 1 2 6 Peak Build Rating 49 | 7 12 18 19 36 47 49 Average Rating 24 | 5 8 15 18 29 40 38 On Entrance 19 | . 7 12 18 19 35 42 Avg Prop Armor Cover (%) 7 | . . . . . 7 . Naked Turns . | . . . . . . . Heaviest Build 44 | 11 34 42 43 42 43 44 Greatest Support 45 | 40 40 40 40 45 45 19 Greatest Overweight (x) 3 | . . 1 1 1 3 2 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 15 14 Most Carried 15 | 1 15 15 15 15 15 15 Average Carried 11 | . 6 14 14 11 13 12 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 1 15 15 15 13 13 4 Scrap Engine Consumption 72 | . . . . 31 41 . Constructs Created 8 | . . . . 3 5 . Constructs Modified 23 | . . . . 11 4 8 Class Distribution -------------------- 62% | Mutant 35% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Matter Collected 1691 | 277 190 232 57 269 538 128 Remotely . | . . . . . . . Salvage Created 5999 | 135 652 1259 1207 791 1683 272 Parts 330 | 13 40 78 69 28 94 8 Haulers Intercepted 11 | . 1 5 4 . 1 . Recyclers Shooed 10 | . 1 3 . . 6 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Combat Hostiles Destroyed 100 | . 14 25 18 8 28 7 Guns 37 | . 14 9 5 3 4 2 Cannons 38 | . . 15 12 3 8 . AOE 24 | . . 1 . 2 16 5 Classes Destroyed 19 | 2 5 3 . 4 4 1 Worker 4 | . . 2 . . 2 . Builder 9 | . . . . 1 8 . Tunneler 4 | 3 . 1 . . . . Hauler 11 | . 1 5 4 . 1 . Recycler 19 | 1 2 1 2 4 9 . Mechanic 1 | . . . . . 1 . Operator 1 | . 1 . . . . . Watcher 6 | . 2 1 2 . 1 . Swarmer 21 | . 6 4 4 . 7 . Grunt 41 | . 8 15 6 1 7 4 Brawler 3 | . . 1 . 1 . 1 Duelist 1 | . . . . . . 1 Protector 1 | . . . . . 1 . Sentry 18 | . . 5 8 2 2 1 Specialist 1 | . . . . . 1 . Hunter 4 | . . . . . 4 . Programmer 7 | . . . . 1 6 . Scientist 1 | . . . . 1 . . Scrapper 3 | . . . . 3 . . Decomposer 1 | . . . . . . 1 Best Kill Streak 16 | 4 9 5 11 5 16 7 Combat Bots Only 10 | . 6 4 10 3 9 7 Max Kills in Single Turn 3 | 1 1 2 1 2 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . 1 . 1 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Low Hostile Shots Fired 622 | . 67 115 78 40 258 64 Missed 193 | . 14 44 26 9 82 18 Hits 429 | . 53 71 52 31 176 46 Melee 6 | . . . . 2 . 4 Projectile 423 | . 53 71 52 29 176 42 Critical Strikes 11 | . . . 3 2 3 3 Damage Taken 6004 | . 668 864 638 597 2237 1000 Core 1068 | . 114 151 52 42 339 370 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . 50 . . . . Regen/Repaired (Parts) 527 | . . . . 41 359 127 Core Remaining (%) 64 | 100 54 . . 38 . . Volleys Fired 376 | 7 74 97 57 35 100 6 Largest 3 | 2 2 2 2 2 3 3 Hottest 153 | 60 121 133 113 136 153 153 Shots Fired 641 | 14 148 168 99 52 145 15 Gun 375 | 14 144 89 40 22 56 10 Cannon 223 | . 4 79 59 21 60 . Launcher 43 | . . . . 9 29 5 Special . | . . . . . . . Kinetic 140 | 7 70 . 7 28 28 . Thermal 390 | 7 74 137 59 15 88 10 Explosive 43 | . . . . 9 29 5 Electromagnetic 68 | . 4 31 33 . . . Robot Hit Streak 24 | 5 9 10 24 12 17 7 Robot Miss Streak 6 | 1 4 6 3 3 6 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 451 | 9 89 127 73 37 99 17 Core Hits 303 | 6 34 96 37 18 88 24 Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 4 . 1 . 1 1 Burn 4 | . 4 . . . . . Meltdown 1 | . . . 1 . . . Destroy 2 | . . . . . 1 1 Melee Attacks 7 | . . . . . . 7 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 7 | . . . . . . 7 Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11213 | 85 985 2326 1433 1132 4590 662 Guns 3850 | 85 867 1113 650 273 759 103 Cannons 3624 | . 118 1151 776 495 1084 . Explosions 3667 | . . 46 . 345 2730 546 Melee 13 | . . . . . . 13 Ramming 59 | . . 16 7 19 17 . Kinetic 1352 | 42 336 . 110 504 360 . Thermal 5232 | 43 531 1843 776 264 1672 103 Explosive 3432 | . . . . 345 2541 546 Electromagnetic 1125 | . 118 467 540 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 13 | . . . . . . 13 Highest Corruption 5 | . 1 1 1 3 5 5 Average Corruption 2 | . 1 1 1 2 3 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 93 | . 10 12 8 36 14 13 Message Errors 22 | . 1 3 1 11 5 1 Matter Fused 25 | . 3 5 1 10 3 3 Heat Flow Errors 11 | . . 2 . 3 3 3 Energy Discharges 13 | . 2 2 3 4 2 . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 10 | . 2 . . 6 1 1 Data Loss (major) 8 | . 1 . 1 1 . 5 Misfires 2 | . . . 2 . . . Alerts 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 207 | . 8 . . 14 178 7 Projectiles 30 | . 8 . . 13 9 . Explosions 177 | . . . . 1 169 7 Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact . | . . . . . . . Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 382 | . . . . 54 227 101 Shots 14 | . . . . 2 9 3 Rammed 6 | . . . 1 2 3 . Targets Rammed 8 | . . 1 1 3 3 . Kicked . | . . . . . . . Crushed 2 | . . 1 . 1 . . Highest Temperature 445 | 40 215 263 26 445 441 335 Average Temperature 79 | 20 52 29 7 122 124 140 Received Heat Transfer 1737 | . 246 369 258 186 513 165 Effects 5 | . . . . . 4 1 Interference 3 | . . . . . 3 . Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 14 | . 5 4 4 . 1 . Heat Transferred 9314 | 100 1863 3040 1406 343 2081 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Alert | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Maximum Alert Level 2 | . . 2 2 . 2 . Low Security (%) 72 | 100 100 34 . 100 63 . Level 1 14 | . . 21 79 . 13 . Level 2 12 | . . 44 20 . 23 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 635 | 10 135 635 475 163 578 . Initial 260 | . 6 8 260 163 154 . Average 132 | 3 44 299 296 17 236 . Influence Increases 3477 | 20 424 983 537 202 1171 140 Destroy 0b10 Robot/C 1920 | . 280 500 360 100 540 140 Destroy 0b10 Robot/NC 280 | 20 30 50 40 25 115 . Destroy Leader 424 | . 66 142 112 . 104 . Successful Hack 47 | . 31 8 8 . . . Disable Machine 120 | . . 15 . . 105 . Destroy Structure 221 | . 2 13 2 62 142 . Advance Influence 150 | . . . . . 150 . Lose Combat Pursuer 315 | . 15 255 15 15 15 . Influence Decreases 3318 | 10 413 387 733 613 622 540 Entered New Map 846 | . 4 13 357 258 6 208 Time Decay 2152 | 10 409 344 356 325 446 262 Lost Part 310 | . . 30 20 30 160 70 Lost Ally 10 | . . . . . 10 . Squads Dispatched 17 | . 3 4 3 . 7 . Investigation 5 | . 2 1 1 . 1 . Extermination 2 | . . . . . 2 . Reinforcement 8 | . 1 3 . . 4 . Assault . | . . . . . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 5 | . . 2 . . 3 . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Low Distress Signals 9 | . 1 1 3 1 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 163 | . 29 47 19 9 49 10 Peak Tracking Total 10 | . 3 6 4 4 10 7 Tactical Retreats 15 | . 1 11 1 1 1 . Traps | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Traps Triggered 5 | . 4 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . . . 3 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Machines Disabled 8 | . . 1 . . 7 . Max in Single Turn 3 | . . 1 . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Low Machines Accessed 23 | . 7 3 2 7 3 1 Terminals 16 | . 6 3 2 3 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 1 . . 3 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 46 | . 13 7 5 15 5 1 Successful 18 | . 6 1 3 6 1 1 Failed 28 | . 7 6 2 9 4 . Catastrophic 11 | . 1 4 1 3 2 . Database Lockouts . | . . . . . . . Manual 13 | . . 5 3 4 1 . Terminals 35 | . 10 7 5 10 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 3 . . 3 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 14 | . 5 1 3 3 1 1 Record 1 | . . . . 1 . . Part Schematic 1 | . . . 1 . . . Open Door 1 | . . . . . . 1 Branch Access Points 2 | . . 1 1 . . . Alert Level 1 | . . . . . 1 . Disarm Traps 1 | . . . 1 . . . Security Status 1 | . 1 . . . . . Surveillance Status 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Hauler Manifests 2 | . 2 . . . . . Release Object 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 1 . . 3 . . Retrieve Components 4 | . 1 . . 3 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 4 3 3 3 3 . Full Trace Events 8 | . 2 1 1 3 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 20 | . 7 . . 13 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . 1 . . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Low Total Allies 2 | . . . . 1 . 1 Largest Group 1 | . . . . 1 1 1 Highest-Rated Group 81 | . . . . 10 10 81 Highest-Rated Ally 81 | . . . . 10 10 81 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Active Infowar (turns) 2480 | 23 1128 707 622 . . . Seismic 2480 | 23 1128 707 622 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Turns Passed 7179 | 78 1410 910 809 2293 1114 565 Spaces Moved 2825 | 37 606 330 238 890 493 231 Core 28 | 10 . . . . . 18 Treads 2551 | 27 606 330 238 890 261 199 Legs 37 | . . . . . 37 . Wheels 130 | . . . . . 130 . Hover . | . . . . . . . Flight 79 | . . . . . 65 14 Fastest Speed 50 | 50 160 160 240 120 95 50 Average Speed 162 | 130 160 176 240 147 152 153 Slowest Speed 290 | 160 160 240 240 240 290 236 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 3 80 33 49 95 12 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 296 | . . 9 . 114 153 20 Melee . | . . . . . . . Projectile 18 | . . . . 2 16 . AOE 278 | . . 9 . 112 137 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Low Total 4818 | 51 913 497 381 1827 715 434 Wait 1419 | . 200 27 70 845 98 179 Move 2819 | 36 605 329 237 889 492 231 Hop . | . . . . . . . Pick Up 53 | 1 16 8 6 14 4 4 Fast Attach 17 | 7 1 . . 1 7 1 Attach 17 | . . 5 1 2 6 3 Detach 9 | . . . . 5 3 1 Swap 31 | . 9 15 3 2 1 1 Drop 51 | . 8 15 6 20 1 1 Fire 376 | 7 74 97 57 35 100 6 Melee 7 | . . . . . . 7 Ram 2 | . . . . . 2 . Kick . | . . . . . . . Crush 6 | . . 1 1 3 1 . Escape Stasis . | . . . . . . . Rewire 11 | . . . . 11 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -9/Recycling -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 5) 816 | -10/Materials | Discovered new exit (range 5) 1045 | -10/Materials | Discovered new exit (range 6) 1204 | -10/Materials | Discovered new exit (range 12) 1489 | -10/Materials | Entered another Materials area 1489 | -9/Materials | Evolved 2 slots: Utility x2 1625 | -9/Materials | Identified exit to Mines 1625 | -9/Materials | Identified exit to Storage 2399 | -9/Materials | Entered Storage 2459 | -9/Storage | Identified exit to Recycling 2912 | -9/Storage | Garrison activated, responded to threat 3000 | -9/Storage | Core integrity fell below 50% 3032 | -9/Storage | Garrison activated, responded to threat 3088 | -9/Storage | Destroyed 10 combat bots 3188 | -9/Storage | Used back door to open Recycling access 3208 | -9/Storage | Entered Recycling 3722 | -9/Recycling | Scanned before Scraplab entrance 3733 | -9/Recycling | Angered Scraplab inhabitants 3892 | -9/Recycling | Found Prototype Device 3892 | -9/Recycling | Identified Scrap Engine 4308 | -9/Recycling | Build established: Construct 5456 | -9/Recycling | Discovered new exit (range 5) 5501 | -9/Recycling | Entered Factory 5501 | -7/Factory | Accompanied by 1 ally 5501 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 6186 | -7/Factory | Cargo convoy interrupted 6249 | -7/Factory | Lost 8 parts (1p2n1u4w) 6258 | -7/Factory | Destroyed 9 combat bots 6311 | -7/Factory | Discovered new exit (range 11) 6380 | -7/Factory | Lost 6 parts (3n1u2w) 6615 | -7/Factory | Entered Lower Caves 6801 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6803 | -7/Lower Caves | Core integrity fell below 50% 6833 | -7/Lower Caves | Spotted B-75 Beast 6835 | -7/Lower Caves | Destroyed 7 combat bots 7110 | -7/Lower Caves | Build established: Mutant 7142 | -7/Lower Caves | Core integrity fell below 20% 7180 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 07141_ Scrap Engine core remains intact and functional. 07141_ Mni. Grenade Launcher destroyed. 07141_ Knocked back. 07142_ Splicing B-75 Beast... Rewriting IFF filter. 07151_ System corrupted: Matter fused (-7). 07153_ Network quickbooting B-75 Beast, ETC: 10. 07163_ B-75 Beast reactivates. 07163_ Dirty Datajack destroyed. 07164_ Splicing B-75 Beast... Rewriting IFF filter. 07170_ System corrupted: Heat flow error (+238). 07175_ Network quickbooting B-75 Beast, ETC: 5. 07176_ Sneak attack on B-75 Beast. 07176_ Splicing B-75 Beast... 07176_ B-75 Beast system inaccessible. 07180_ B-75 Beast reactivates. 07180_ Dirty Datajack destroyed. 07180_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????##????????? | | ??????????????????????????????????????"""????????? | | ?????????????????????????????????????#"" "???????? | | ??????????????????????????????????????"" 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Grenade Launcher | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaSigixJoltstriker Manual? 0 Play Time 00:39:50 Cumulative 258.6 hours Start 2026.09.18 @ 12:07:42 End 2026.09.18 @ 12:46:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 371 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a873875e-b6f8-4892-903f-7a3e5043f2dc