Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 20:03:48 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (3087) 3087 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 6845 Bonus ------- High Alert Combat Kills 138 Entered Garrisons 200 Cogmind --------- Core Integrity 662/700 Matter 260/300 Energy 122/160 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Laser Cooled Pulse Rifle > --- INVENTORY (25) --- Light Nuclear Core Micro Nuclear Core Light Treads Aerolev Unit Improved VTOL Module Cooling System Improved Cooling System Improved Cooling System Improved Cooling System Seismic Detector Kinecellerator Kinecellerator ECM Suite Improved Utility Shielding Tower Shield System Shield Heavy Laser Heavy Laser Gatling Laser Missile Launcher Missile Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Cooled Pulse Rifle > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Treads Aerolev Unit Improved VTOL Module Cooling System Improved Cooling System Improved Cooling System Improved Cooling System Seismic Detector Kinecellerator Kinecellerator ECM Suite Improved Utility Shielding Tower Shield System Shield Heavy Laser Heavy Laser Gatling Laser Missile Launcher Missile Launcher Makeshift Spear [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Slots Evolved 6 | . . . 4 . . 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . . 2 . . 2 Weapon . | . . . . . . . Parts Attached 63 | 1 17 6 17 10 6 6 Power 6 | . 1 2 1 2 . . Engine 4 | . 1 2 1 . . . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 17 | . 4 . 6 3 3 1 Treads 16 | . 4 . 6 3 2 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 21 | 1 4 2 2 5 3 4 Device 7 | 1 2 . 1 2 1 . Storage 2 | . 2 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 11 | . . 2 1 2 2 4 Artifact . | . . . . . . . Weapon 19 | . 8 2 8 . . 1 Energy Gun 10 | . 3 1 5 . . 1 Energy Cannon 3 | . 2 1 . . . . Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . 2 . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . 1 . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 16 | . 2 2 4 6 1 1 Power 3 | . 1 1 . 1 . . Propulsion 5 | . . . 2 2 1 . Utility 6 | . 1 . 2 3 . . Weapon 2 | . . 1 . . . 1 Highest Loss Streak 3 | . 1 2 3 2 1 1 To Critical Strikes . | . . . . . . . Average Backups 19 | 6 14 20 23 20 23 22 Power 2 | 1 1 1 2 2 2 2 Propulsion 3 | 4 2 4 5 4 2 3 Utility 7 | . 5 8 8 8 12 11 Weapon 5 | 1 5 5 6 6 6 5 Tool/Special . | . . . . . . . Unused Backups 31 | . 8 . 8 . . 15 Power 3 | . . . 1 . . 2 Propulsion 6 | . 4 . 1 . . 1 Utility 14 | . 3 . 2 . . 9 Weapon 8 | . 1 . 4 . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 97 99 99 96 97 92 Engine 9 | . 14 13 9 4 . . Core 1 | . . . . 4 9 7 Treads 31 | . 27 28 35 33 35 30 Device 14 | . 12 10 17 16 15 14 Storage 11 | . 14 14 9 9 9 7 Protection 5 | . . 3 8 9 9 15 Energy Gun 18 | . 18 22 17 16 17 15 Energy Cannon 3 | . 8 5 . . . . Peak Build Rating 42 | 7 14 18 34 36 36 42 Average Rating 22 | 6 11 15 29 31 33 37 On Entrance 20 | 6 7 14 18 34 29 34 Naked Turns . | . . . . . . . Heaviest Build 115 | 12 93 99 107 109 101 115 Greatest Support 89 | 20 46 46 89 86 83 83 Greatest Overweight (x) 2 | . 2 2 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 8 20 25 25 25 25 25 Most Carried 25 | 7 19 25 25 25 25 25 Average Carried 19 | 6 14 20 24 21 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 7 19 25 25 19 25 23 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -8 -8 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Matter Collected 1559 | 228 426 100 259 392 134 20 Remotely . | . . . . . . . Salvage Created 2801 | 30 692 307 693 758 135 186 Parts 144 | 3 55 13 23 36 3 11 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 2 | 1 . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Combat Hostiles Destroyed 66 | . 18 7 15 22 2 2 Guns 33 | . 1 4 11 13 2 2 Cannons 9 | . 7 2 . . . . AOE 20 | . 10 . 2 8 . . Classes Destroyed 14 | 1 8 1 3 1 . . Worker 2 | . 2 . . . . . Builder 4 | . 1 . 2 . . 1 Tunneler 3 | 1 2 . . . . . Hauler 2 | . 2 . . . . . Recycler 2 | . 1 . . . . 1 Mechanic 1 | . 1 . . . . . Watcher 4 | . 3 . . . 1 . Swarmer 18 | . 12 . 3 3 . . Grunt 24 | . 6 . 4 13 . 1 Brawler 2 | . . . 2 . . . Duelist 1 | . . . 1 . . . Sentry 11 | . . . 5 3 2 1 Specialist 3 | . . . . 3 . . Subdweller 7 | . . 7 . . . . Best Kill Streak 10 | 1 8 3 10 5 2 2 Combat Bots Only 8 | . 6 3 8 5 1 1 Max Kills in Single Turn 3 | 1 2 1 3 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . 2 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Hostile Shots Fired 351 | . 57 40 83 105 18 48 Missed 89 | . 17 10 27 17 5 13 Hits 262 | . 40 30 56 88 13 35 Melee 3 | . . . 3 . . . Projectile 259 | . 40 30 53 88 13 35 Critical Strikes 8 | . . 2 2 4 . . Damage Taken 3943 | . 369 712 870 1386 193 413 Core 558 | . 39 210 58 181 32 38 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 181 | . 164 . . . 17 . Core Remaining (%) 50 | 100 . . . . 50 . Volleys Fired 243 | 6 50 32 53 80 11 11 Largest 2 | 2 2 2 2 2 2 2 Hottest 136 | 60 120 136 112 80 40 89 Shots Fired 443 | 12 95 58 101 133 22 22 Gun 359 | 12 40 42 100 121 22 22 Cannon 60 | . 44 16 . . . . Launcher 24 | . 11 . 1 12 . . Special . | . . . . . . . Kinetic 9 | 6 3 . . . . . Thermal 410 | 6 81 58 100 121 22 22 Explosive 24 | . 11 . 1 12 . . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | 5 7 21 18 14 17 7 Robot Miss Streak 5 | 2 5 2 2 2 1 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 1 3 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 258 | 7 44 46 73 53 18 17 Core Hits 128 | 1 34 11 29 41 5 7 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 15 | . 1 4 7 1 1 1 Burn 14 | . 1 3 7 1 1 1 Meltdown 1 | . . 1 . . . . Melee Attacks 6 | . . . 1 5 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 6 | . . . 1 5 . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6675 | 79 1351 888 1390 2299 340 328 Guns 3799 | 79 281 560 1257 954 340 328 Cannons 783 | . 455 328 . . . . Explosions 2082 | . 611 . 126 1345 . . Melee . | . . . . . . . Ramming 11 | . 4 . 7 . . . Kinetic 46 | 46 . . . . . . Thermal 4536 | 33 736 888 1257 954 340 328 Explosive 2082 | . 611 . 126 1345 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots 9 | . . . 6 3 . . Overflow Damage 40 | . 40 . . . . . Projectiles 5 | . 5 . . . . . Explosions 35 | . 35 . . . . . Melee . | . . . . . . . Knockbacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 120 | . 20 . 51 49 . . Shots 5 | . 2 . 1 2 . . Rammed 4 | . 3 . 1 . . . Targets Rammed 4 | . 3 . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 408 | . 408 362 19 8 . 12 Average Temperature 91 | . 104 97 3 6 . 6 Received Heat Transfer 1687 | . 90 439 315 576 63 204 Effects 2 | . 2 . . . . . Short Circuit 1 | . 1 . . . . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . 1 2 1 . . Combat Hostiles 4 | . . 1 2 1 . . Parts Melted 26 | . 2 5 13 4 2 . Heat Transferred 10326 | 75 1752 1961 3219 1876 740 703 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Maximum Alert Level 3 | . 1 . 1 3 1 . Low Security (%) 71 | 100 91 . 95 22 3 100 Level 1 18 | . 8 . 4 32 96 . Level 2 5 | . . . . 24 . . Level 3 4 | . . . . 21 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 778 | 5 269 . 221 778 378 84 Initial 378 | . . . . 52 378 84 Average 171 | . 102 . 86 403 288 19 Influence Increases 2071 | 5 680 . 457 786 73 70 Destroy 0b10 Robot/C 1180 | . 360 . 300 440 40 40 Destroy 0b10 Robot/NC 90 | 5 60 . 10 . 5 10 Destroy Leader 212 | . 80 . 90 10 22 10 Successful Hack 32 | . 11 . 7 . 5 9 Select Force Hacks 60 | . 60 . . . . . Disable Machine 30 | . 30 . . . . . Anti-Garrison Action 250 | . . . . 250 . . Destroy Structure 157 | . 49 . 20 86 1 1 Lose Combat Pursuer 60 | . 30 . 30 . . . Influence Decreases 2051 | 5 676 4 377 88 664 237 Entered New Map 534 | . . 3 . 28 400 103 Time Decay 1397 | 5 656 1 347 . 254 134 Lost Part 120 | . 20 . 30 60 10 . Squads Dispatched 14 | . 4 . 4 . 2 4 Investigation 3 | . 3 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 6 | . 1 . 1 . 2 2 Assault . | . . . . . . . Garrison 4 | . . . 3 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Distress Signals 5 | . 4 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 27 7 20 22 3 4 Peak Tracking Total 7 | . 4 3 7 5 2 3 Tactical Retreats 2 | . 1 . 1 . . . Traps | -11 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Traps Triggered 9 | . 4 . . 5 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Machines Disabled 6 | . 2 1 . 3 . . Max in Single Turn 1 | . 1 1 . 1 . . Garrison Relay 3 | . . . . 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Machines Accessed 22 | . 9 1 8 . 2 2 Terminals 13 | . 6 . 5 . 1 1 Fabricators . | . . . . . . . Repair Stations 4 | . 1 . 1 . 1 1 Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 60 | . 28 1 19 . 4 8 Successful 37 | . 19 1 11 . 2 4 Failed 23 | . 9 . 8 . 2 4 Catastrophic 4 | . 2 . 1 . 1 . Database Lockouts . | . . . . . . . Manual 31 | . 17 . 10 . 1 3 Terminals 41 | . 20 . 14 . 1 6 Fabricators . | . . . . . . . Repair Stations 11 | . 4 . 2 . 3 2 Recycling Units 4 | . 4 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 10 | . 4 1 2 . . 3 Robot Analysis 2 | . 2 . . . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Locate Traps 1 | . . . . . . 1 Maintenance Status 1 | . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 4 . 1 . 2 . Scan Component 4 | . 2 . 1 . 1 . Repair 3 | . 2 . . . 1 . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 15 | . 9 . 5 . . 1 Terminals 13 | . 7 . 5 . . 1 Botnet 4 | . 1 . 2 . . 1 Skim 9 | . 6 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 8 . 6 . 2 2 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 . . . 1 . Time 78 | . 52 . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 13 | . . . . 13 . . Machine Destruction 13 | . . . . 13 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 9 | . . . . . 5 4 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Active Infowar (turns) 7444 | 10 2326 929 1854 1430 403 492 Seismic 7391 | 10 2326 929 1854 1377 403 492 Machine Analysis 53 | . . . . 53 . . Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Turns Passed 8767 | 31 2942 1210 1890 1641 541 512 Spaces Moved 2739 | 9 854 320 624 546 197 189 Core . | . . . . . . . Treads 2719 | . 843 320 624 546 197 189 Legs 20 | 9 11 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 240 240 240 240 240 Average Speed 235 | 120 213 272 240 240 240 240 Slowest Speed 320 | 120 320 320 240 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 2 94 25 50 58 25 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 3 | . 3 . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 42 | . 13 . 18 11 . . Terrain Destroyed 131 | . 49 . 18 64 . . Melee 2 | . . . 1 1 . . Projectile 6 | . . . 6 . . . AOE 123 | . 49 . 11 63 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Total 4609 | 16 1874 598 920 732 243 226 Wait 1381 | . 899 229 171 58 11 13 Move 2734 | 8 853 319 624 545 196 189 Hop . | . . . . . . . Pick Up 59 | 1 21 5 21 2 7 2 Fast Attach 25 | 1 10 2 5 1 4 2 Attach 26 | . 3 2 9 10 1 1 Detach 9 | . 2 2 1 3 1 . Swap 66 | . 19 7 13 17 7 3 Drop 48 | . 14 . 21 3 5 5 Fire 243 | 6 50 32 53 80 11 11 Melee 6 | . . . 1 5 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 3 . 1 . . . Escape Stasis 8 | . . . . 8 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 745 | -10/Materials | Discovered new exit (range 10) 818 | -10/Materials | Repaired Lgt. Treads 846 | -10/Materials | Repaired Lgt. Treads 1098 | -10/Materials | Discovered new exit (range 16) 1645 | -10/Materials | Discovered new exit (range 6) 2145 | -10/Materials | Discovered new exit (range 10) 2453 | -10/Materials | Discovered new exit (range 16) 2653 | -10/Materials | Learned location of Mines (-10) 2718 | -10/Materials | Learned Recycling recycling unit intel 2772 | -10/Materials | Learned Storage stockpile data 2816 | -10/Materials | Learned Storage stockpile data 2851 | -10/Materials | Loaded intel: 18 trap records 2896 | -10/Materials | Learned location of 1 exit from Recycling 2949 | -10/Materials | Learned Storage trap positions 2974 | -10/Materials | Entered Subcaves 3039 | -10/Subcaves | Discovered new exit (range 15) 3154 | -10/Subcaves | Core integrity fell below 50% 3751 | -10/Subcaves | Visited 4L-MR0's lab 3822 | -10/Subcaves | Found Prototype Protection 3835 | -10/Subcaves | Identified Tower Shield 4003 | -10/Subcaves | Learned Materials trap positions 4139 | -10/Subcaves | Core integrity fell below 20% 4158 | -10/Subcaves | Discovered new exit (range 10) 4184 | -10/Subcaves | Entered Materials 4184 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4185 | -8/Materials | Loaded intel: 17 trap records 4859 | -8/Materials | Garrison activated, responded to threat 4882 | -8/Materials | Lost 3 parts (2n1u) 4894 | -8/Materials | Destroyed 8 combat bots 5000 | -8/Materials | Discovered new exit (range 5) 6074 | -8/Materials | Identified exit to Garrison 6074 | -8/Materials | Entered Garrison 6146 | -8/Garrison | Triggered checkpoint 6213 | -8/Garrison | Garrison Relay disabled 6418 | -8/Garrison | Triggered checkpoint 6480 | -8/Garrison | Build established: Scavenger-Mutant 6491 | -8/Garrison | Discovered new exit (range 6) 6722 | -8/Garrison | Triggered checkpoint 6823 | -8/Garrison | Discovered new exit (range 9) 6883 | -8/Garrison | Triggered checkpoint 6972 | -8/Garrison | Garrison Relay disabled 7200 | -8/Garrison | Triggered checkpoint 7344 | -8/Garrison | Garrison Relay disabled 7356 | -8/Garrison | Triggered checkpoint 7518 | -8/Garrison | Discovered new exit (range 3) 7715 | -8/Garrison | Entered Materials 8000 | -8/Materials | Met 7R-MNS 8090 | -8/Materials | Discovered new exit (range 16) 8155 | -8/Materials | Repaired Seismic Detector? 8256 | -8/Materials | Entered Factory 8256 | -7/Factory | Evolved 2 slots: Utility x2 8257 | -7/Factory | Caught up to 7R-MNS 8378 | -7/Factory | Discovered new exit (range 11) 8753 | -7/Factory | Garrison activated, responded to threat 8768 | -7/Factory | Self-destructed Last Messages --------------- 54 Workers 26 Builders 11 Tunnelers 11 Recyclers 2 Mechanics Downloaded coordinate data. 08584_ Connecting with Repair Station... 08669_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 08680_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08723_ Acquired ECM Suite. 08753_ G-47 Trooper calls for garrison reinforcements. 08753_ ALERT: Activating Garrison Access F001. 08759_ G-47 Trooper destroyed. 08761_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6Y. 08762_ G-47 Trooper suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# " | | ???????????????????????????????????########### " | | ???????????????????????????????????# ## " | | ???????????????????????????????????# ## " | | ???????????????????????????????????# ## " | | ???????????? ####################### ## " | | ??????????? # ## " | | ??????????? # ## " | | ?????????? g # # " | | ?????????? g # ## ! | | ?????????? @ % #?? ??# | | ?????????????????############# #####+#####] | | ?????????????????????????????# ## | | ?????????????????????????????# ###### | | ?????????????????????????????# | | ?????????????????????????????+ | | ???????????????????????????? # | | ??????????????????????????? # """"" ###### | | ?????????????????????????? ?#### """"" #????? | | ?????????????????????????""?????# """ #????? | | ?????????????????????????""?????# #????? | | ????????????????????????????????# """"" #????? | | ????????????????????????????????# """"" #??### | | ????????????????????????????????# """ #??# | | ????????????????????????????????# ?? #??# | | ???????????????????????????????? "?""" #??# | | ???????????????????????????????? "??"" #??# | | ???????????????????????????????? ???? ???# ? | | ???????????????????????????????? ???? ???#?? | | ????????????????????????????????? "???? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Utility Shielding 66 Evasion (%) 45 Recoil Reduction 4 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -10/Materials Lgt. Treads | 60% | -10/Materials Seismic Detector | 15% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryCoilChainsword Manual? 0 Play Time 00:39:59 Cumulative 457.4 hours Start 2025.06.18 @ 19:19:26 End 2025.06.18 @ 20:03:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 174 Adventurer 63 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 89 Gallery% 80 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de418e95-bd1b-423c-96ff-f0c20d695d5c