Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.30 @ 01:07:40 Player: Komeiji O. Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1277) 1277 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3179 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 74/300 Energy 350/350 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit High-capacity Battery > --- WEAPON (3) ------- Particle Gun Chainsword > --- INVENTORY (15) --- Heat Sink Large Storage Unit High-capacity Storage Unit Large Matter Pod (0) Seismic Detector Targeting Computer Targeting Computer Light Assault Rifle Flak Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Battery Sensor Array Target Analyzer > --- WEAPON ----------- Beam Rifle Flak Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Heat Sink Large Storage Unit High-capacity Storage Unit Large Matter Pod Seismic Detector Targeting Computer Targeting Computer EM Pulse Gun Beam Rifle Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Target Analyzer Protection Utility Shielding Weapon Mini Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 63 | 6 19 25 13 Power 6 | 1 2 2 1 Engine 6 | 1 2 2 1 Core . | . . . . Reactor . | . . . . Propulsion 23 | 2 8 13 . Treads 10 | . 6 4 . Leg 13 | 2 2 9 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 1 7 4 2 Device 4 | . 2 1 1 Storage 8 | 1 5 2 . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 20 | 2 2 6 10 Energy Gun 5 | . . 2 3 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 2 1 Ballistic Cannon 3 | . . 1 2 Launcher 6 | . 2 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Corrupted Parts 1 | . . 1 . System Corruption 2 | . . 2 . Parts Lost 25 | . 1 11 13 Power 4 | . 1 1 2 Propulsion 8 | . . 5 3 Utility 3 | . . 1 2 Weapon 10 | . . 4 6 Highest Loss Streak 6 | . 1 3 6 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 97 89 71 Engine 10 | . 13 9 6 Treads 11 | . 15 10 5 Leg 12 | . 12 14 9 Device 7 | . 12 3 6 Storage 17 | . 14 20 18 Protection 2 | . . 8 . Energy Gun 3 | . . 4 9 Ballistic Gun 10 | . 17 6 3 Ballistic Cannon 2 | . . 3 3 Launcher 7 | . 10 6 3 Peak Build Rating 19 | 6 12 17 19 Average Rating 10 | 4 8 12 13 On Entrance 7 | . 6 12 13 Naked Turns . | . . . . Heaviest Build 89 | 11 89 38 44 Greatest Support 46 | 20 46 46 20 Greatest Overweight (x) 11 | . 2 3 11 Average Overweight (x) . | . . . 3 Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 14 | 7 15 15 15 Most Carried 15 | 6 15 15 13 Average Carried 10 | 3 8 12 10 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 13 9 Class Distribution -------------------- 77% | Mutant 9% | Scavenger-Mutant 6% | Scavenger-Bomber 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1045 | 239 131 498 177 Remotely . | . . . . Salvage Created 1053 | . 176 493 384 Parts 75 | . 21 31 23 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 10 15 13 Melee 1 | . 1 . . Guns 17 | . 4 6 7 Cannons 4 | . . 2 2 AOE 16 | . 5 7 4 Classes Destroyed 7 | . 4 2 1 Builder 3 | . 1 . 2 Hauler 2 | . 1 1 . Recycler 2 | . . . 2 Watcher 3 | . . 3 . Swarmer 13 | . 6 . 7 Grunt 18 | . 4 10 4 Sentry 7 | . . 5 2 Best Kill Streak 5 | . 4 4 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | . 3 2 3 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 364 | . 80 136 148 Missed 98 | . 22 39 37 Damage Taken 3588 | . 632 1406 1550 Core 909 | . 102 249 558 Absorbed by Shields . | . . . . Redirected to Shielding 16 | . . 16 . Core Remaining (%) 65 | 100 59 37 . Volleys Fired 118 | . 28 51 39 Largest 3 | . 2 2 3 Hottest 123 | . 60 79 123 Shots Fired 210 | . 56 84 70 Gun 144 | . 50 43 51 Cannon 24 | . . 13 11 Launcher 42 | . 6 28 8 Special . | . . . . Kinetic 101 | . 50 32 19 Thermal 45 | . . 9 36 Explosive 42 | . 6 28 8 Electromagnetic 22 | . . 15 7 Robot Hit Streak 14 | . 8 14 4 Robot Miss Streak 12 | . 9 4 12 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 117 | . 24 53 40 Core Hits 96 | . 19 42 35 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 10 | . . 1 9 Burn 6 | . . . 6 Destroy 1 | . . . 1 Blast 1 | . . 1 . Corrupt 1 | . . . 1 Sever 1 | . . . 1 Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3916 | . 880 1924 1112 Guns 1109 | . 231 444 434 Cannons 358 | . . 181 177 Explosions 2259 | . 562 1271 426 Melee 75 | . . . 75 Ramming 115 | . 87 28 . Kinetic 797 | . 231 329 237 Thermal 558 | . . 219 339 Explosive 2126 | . 562 1138 426 Electromagnetic 245 | . . 210 35 Impact . | . . . . Slashing 75 | . . . 75 Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 8 . Message Errors 3 | . . 3 . Matter Fused 1 | . . 1 . Parts Fused 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 132 | . 111 1 20 Projectiles . | . . . . Explosions 132 | . 111 1 20 Melee . | . . . . Knockbacks 3 | . . 2 1 Impact 2 | . . 2 . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 138 | . 46 66 26 Shots 7 | . 2 4 1 Rammed 23 | . 22 1 . Targets Rammed 33 | . 26 6 1 Kicked 10 | . 4 5 1 Crushed . | . . . . Highest Temperature 135 | . 18 66 135 Average Temperature 29 | . 9 20 35 Received Heat Transfer 1569 | . 222 609 738 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . . 6 Heat Transferred 1617 | . . 322 1295 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 561 | . 188 561 320 Initial 59 | . . 59 18 Average 160 | . 68 306 144 Maximum Alert Level 2 | . . 2 1 Low Security (%) 71 | 100 100 27 79 Level 1 21 | . . 52 20 Level 2 6 | . . 20 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 24 23 23 Peak Tracking Total 6 | . 5 6 6 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 4 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 3 2 Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 18 | . 3 9 6 Successful 11 | . 2 5 4 Failed 7 | . 1 4 2 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 7 | . 1 6 . Terminals 12 | . 3 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . . 4 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 7 | . 2 5 . Record 1 | . 1 . . Alert Level 3 | . . 3 . Unreport Threat 2 | . . 2 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 3 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 80 | . . . 80 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2762 | 116 1089 883 674 Spaces Moved 1204 | 93 570 369 172 Core 59 | 14 . . 45 Treads 440 | . 249 191 . Legs 705 | 79 321 178 127 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 190 Average Speed 183 | 109 154 186 314 Slowest Speed 600 | 120 320 330 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 71 25 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 13 | . . . 13 Terrain Destroyed 274 | . 40 159 75 Melee . | . . . . Projectile . | . . . . AOE 274 | . 40 159 75 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1475 | 104 675 466 230 Wait 11 | . 11 . . Move 1201 | 92 569 368 172 Hop . | . . . . Pick Up 29 | 6 13 10 . Fast Attach 18 | 6 1 6 5 Attach 12 | . 1 7 4 Detach . | . . . . Swap 33 | . 17 12 4 Drop 15 | . 9 6 . Fire 118 | . 28 51 39 Melee 5 | . . . 5 Ram 1 | . . 1 . Kick 10 | . 4 5 1 Crush 22 | . 22 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 117 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 8) 441 | -10/Materials | Discovered new exit (range 14) 478 | -10/Materials | Discovered new exit (range 11) 750 | -10/Materials | Discovered new exit (range 9) 1081 | -10/Materials | Discovered new exit (range 16) 1206 | -10/Materials | Entered another Materials area 1206 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1430 | -9/Materials | Discovered new exit (range 10) 1528 | -9/Materials | Discovered new exit (range 15) 1743 | -9/Materials | Lost 3 parts (3n) 1818 | -9/Materials | Core integrity fell below 50% 2089 | -9/Materials | Entered another Materials area 2089 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2401 | -8/Materials | Lost 3 parts (1p2w) 2462 | -8/Materials | Garrison activated, responded to threat 2536 | -8/Materials | Lost 6 parts (3n2u1w) 2617 | -8/Materials | Core integrity fell below 50% 2637 | -8/Materials | Core integrity fell below 20% 2643 | -8/Materials | Lost 3 parts (1p2w) 2763 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02594_ Beam Rifle destroyed. 02603_ U-05 Engineer lays Concrete. 02606_ Mni. Grenade Launcher destroyed. 02606_ U-05 Engineer lays Concrete. 02608_ U-05 Engineer builds a Wall. 02612_ Ion Engine destroyed. 02613_ U-05 Engineer lays Concrete. 02619_ Acquired Chainsword. 02626_ Critical hit (Burn: +37). 02630_ U-05 Engineer builds a Wall. 02637_ G-47 Trooper Particle Gun severed. 02644_ Acquired Particle Gun. 02649_ G-47 Trooper destroyed. 02664_ Acquired Imp. Heat Sink. 02666_ R-06 Scavenger collects Aluminum Leg. 02666_ R-06 Scavenger collects Lgt. Nuclear Core. 02687_ Acquired 55 matter. 02741_ W-25 Informer sends out distress signal. 02757_ Material Processor disabled. Map ----- +----------------------------------------------------+ | """ """ #??# # #?????????????????????? | | """ """ #??# # # ! 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""" #???????????????????? | | ????????????????? ?? = #???????????????????? | | ???????????????? ?? #???????????????????? | | ????????????????####???????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Fist Fight Loot Pinata Oops Challenges ------------ None Game ------ Seed ForceProtonComputer Manual? 0 Play Time 00:35:26 Cumulative 5.2 hours Start 2024.09.30 @ 00:35:10 End 2024.09.30 @ 01:07:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 48/Terminus++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 057bd514-b4b5-4661-9dbe-2aec91891f36