Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.30 @ 20:07:01 Player: ben Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1366) 1366 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3907 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 410/550 Energy 83/240 System Corruption 3% Temperature Critical (531) Movement Flying (97) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (3) ------ Medium Matter Pod Compact Matter Pod > --- WEAPON (3) ------- Particle Gun Datajack > --- INVENTORY (5) ---- Improved Hover Unit Medium Storage Unit Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Small Battery Medium Matter Pod Compact Matter Pod > --- WEAPON ----------- Beam Rifle Improved Heavy Laser Autogun > --- INVENTORY -------- Improved Hover Unit Medium Storage Unit Heavy Assault Rifle Datajack [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Compact Matter Pod Storage Compact Matter Pod Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 74 | 7 13 3 7 1 30 13 Power 13 | 2 2 . . . 6 3 Engine 8 | 2 2 . . . 4 . Core 5 | . . . . . 2 3 Reactor . | . . . . . . . Propulsion 23 | 2 5 . 2 . 12 2 Treads 11 | 2 5 . 2 . 2 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 4 | . . . . . 4 . Flight 8 | . . . . . 6 2 Utility 16 | 1 3 2 3 . 6 1 Device . | . . . . . . . Storage 10 | 1 2 2 1 . 3 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . 1 . 2 . 3 . Artifact . | . . . . . . . Weapon 22 | 2 3 1 2 1 6 7 Energy Gun 9 | 1 1 . 1 . 2 4 Energy Cannon . | . . . . . . . Ballistic Gun 11 | 1 2 . 1 1 4 2 Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . . . . . 1 2 Parts Lost 15 | . . . . 1 3 11 Power 4 | . . . . . . 4 Propulsion 4 | . . . . . 3 1 Utility 1 | . . . . . . 1 Weapon 6 | . . . . 1 . 5 Highest Loss Streak 8 | . . . . 1 2 8 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 97 | . 90 100 100 99 99 91 Engine 11 | . 12 14 11 11 10 3 Core 2 | . . . . . 7 8 Treads 19 | . 24 28 22 22 13 . Hover 1 | . . . . . 5 . Flight 4 | . . . . . 7 26 Storage 22 | . 18 28 22 22 19 26 Protection 6 | . 6 . 11 11 7 . Energy Gun 12 | . 13 14 12 17 8 16 Ballistic Gun 12 | . 13 13 9 3 15 8 Ballistic Cannon 3 | . . . 11 11 3 . Naked Turns . | . . . . . . . Heaviest Build 94 | 13 20 91 94 39 48 29 Greatest Support 60 | 40 40 40 40 40 60 18 Greatest Overweight (x) 6 | 3 6 2 2 . 4 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 10 25 25 15 15 5 Average Capacity 11 | 7 8 12 15 15 11 5 Most Carried 15 | 7 10 12 15 15 15 5 Average Carried 9 | 5 7 9 13 14 10 4 Final Capacity 25 | 8 10 25 15 15 5 5 Final Carried 15 | 6 8 12 15 15 5 2 Class Distribution -------------------- 46% | Mutant 30% | Tank 16% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 1795 | 201 257 79 286 26 730 216 Remotely . | . . . . . . . Salvage Created 1837 | . 242 . 428 60 857 250 Parts 120 | . 15 . 33 7 57 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 35 | . . . 8 4 18 5 Guns 26 | . . . 3 2 16 5 Cannons 9 | . . . 5 2 2 . Classes Destroyed 11 | . 4 . 6 . 1 . Worker 4 | . 3 . . . 1 . Builder 4 | . 2 . 1 . 1 . Recycler 3 | . 1 . 1 . 1 . Mechanic 2 | . . . 1 . 1 . Operator 1 | . . . 1 . . . Watcher 5 | . 1 . 3 . 1 . Swarmer 12 | . . . 3 4 5 . Grunt 10 | . . . 2 . 4 4 Duelist 2 | . . . 1 . . 1 Sentry 7 | . . . 2 . 5 . Hunter 4 | . . . . . 4 . Best Kill Streak 6 | . 3 . 4 3 6 2 Combat Bots Only 4 | . . . 3 3 4 2 Max Kills in Single Turn 1 | . 1 . 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 273 | . . . 56 8 129 80 Missed 75 | . . . 12 2 44 17 Damage Taken 2366 | . . . 358 30 924 1054 Core 639 | . . . 20 6 111 502 Absorbed by Shields . | . . . . . . . Redirected to Shielding 17 | . . . . . 17 . Ignored by Resistances 613 | . . . 113 12 269 219 Core Remaining (%) 97 | 100 . 100 . 93 . . Volleys Fired 158 | . 18 . 29 4 75 32 Largest 3 | . 2 . 3 3 3 3 Hottest 153 | . 60 . 131 131 114 153 Shots Fired 375 | . 35 . 87 11 184 58 Gun 327 | . 35 . 58 7 169 58 Cannon 48 | . . . 29 4 15 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 255 | . 18 . 57 4 150 26 Thermal 71 | . . . 1 4 34 32 Explosive . | . . . . . . . Electromagnetic 49 | . 17 . 29 3 . . Robot Hit Streak 21 | . 19 . 14 2 21 8 Robot Miss Streak 5 | . 1 . 4 1 5 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . 2 1 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 262 | . 28 . 57 5 133 39 Core Hits 103 | . 11 . 23 4 52 13 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . 3 1 2 . Burn 2 | . . . . . 2 . Destroy 1 | . . . 1 . . . Blast 1 | . . . . 1 . . Corrupt 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3551 | . 346 . 803 71 1658 673 Guns 2888 | . 299 . 483 35 1406 665 Cannons 571 | . . . 320 36 215 . Explosions 47 | . 47 . . . . . Melee . | . . . . . . . Ramming 45 | . . . . . 37 8 Kinetic 2176 | . 95 . 524 36 1249 272 Thermal 842 | . 47 . 15 15 372 393 Explosive . | . . . . . . . Electromagnetic 488 | . 204 . 264 20 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 3 Average Corruption 1 | . . . . . 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . 6 5 Message Errors 3 | . . . . . 2 1 Matter Fused 4 | . . . . . 2 2 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . 4 . . . Impact . | . . . . . . . Kinetic 4 | . . . 4 . . . Secondary . | . . . . . . . Self-Inflicted Damage 14 | . . . . . 10 4 Shots . | . . . . . . . Rammed 7 | . . . . . 6 1 Targets Rammed 7 | . . . . . 6 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 663 | . 40 . 252 225 527 663 Average Temperature 160 | . 17 . 82 96 133 359 Received Heat Transfer 885 | . . . 102 . 252 531 Effects 60 | . . . . . 20 40 Shutdowns 10 | . . . . . 6 4 Energy Bleed 9 | . . . . . 2 7 Interference 8 | . . . . . 5 3 Matter Decay 5 | . . . . . 3 2 Short Circuit 4 | . . . . . 1 3 Damage (minor) 8 | . . . . . 3 5 Damage (major) 12 | . . . . . . 12 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 1998 | . . . 37 37 1073 851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 435 | . 43 . 164 157 435 255 Initial 156 | . . . . 47 51 156 Average 85 | . 10 . 62 129 203 195 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 84 | 100 100 100 100 100 54 45 Level 1 13 | . . . . . 37 54 Level 2 1 | . . . . . 8 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . 2 . 4 1 Investigation 3 | . . . 1 . 2 . Extermination . | . . . . . . . Reinforcement 4 | . . . 1 . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 5 | . 1 . 1 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 3 . 18 5 27 8 Peak Tracking Total 5 | . 1 . 5 4 5 4 Tactical Retreats 2 | . . . . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 8 | . 4 . . . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 9 | . 2 . 2 . 4 1 Terminals 4 | . . . 1 . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers 2 | . . . 1 . 1 . Garrison Access . | . . . . . . . Total Hacks 29 | . 8 . 8 . 12 1 Successful 20 | . 4 . 4 . 11 1 Failed 9 | . 4 . 4 . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . . . 4 . 7 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 10 | . 8 . . . 2 . Scanalyzers 7 | . . . 4 . 3 . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . . 2 . 6 1 Record 5 | . . . . . 5 . Open Door 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Security Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 6 | . 4 . . . 2 . Recycle Component 3 | . 3 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 5 | . . . 2 . 3 . Insert Component 3 | . . . 1 . 2 . Analyze 2 | . . . 1 . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 . 2 . 3 . Full Trace Events 5 | . 2 . 1 . 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 3 | . 3 . . . . . Recycled Matter 186 | . 186 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . . 1 . Parts Scanalyzed 2 | . . . 1 . 1 . Part Schematics Acquired 2 | . . . 1 . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 3055 | 178 493 630 613 164 742 235 Spaces Moved 1397 | 106 191 353 243 85 269 150 Core 42 | 29 13 . . . . . Treads 1080 | 77 178 353 243 85 144 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 47 | . . . . . 47 . Flight 228 | . . . . . 78 150 Fastest Speed 29 | 50 160 160 160 170 52 29 Average Speed 158 | 146 168 175 165 170 160 87 Slowest Speed 360 | 200 350 320 320 170 360 99 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 6 35 71 26 24 33 29 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 7 | . 5 . . . . 2 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 5 | . 5 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1955 | 128 329 363 390 97 442 206 Wait 208 | 4 92 . 97 1 14 . Move 1391 | 105 190 352 242 84 268 150 Hop . | . . . . . . . Pick Up 77 | 12 16 6 10 4 22 7 Fast Attach . | . . . . . . . Attach 34 | 6 11 . 2 1 6 8 Detach . | . . . . . . . Swap 40 | 1 2 3 5 . 24 5 Drop 40 | . . 2 5 3 27 3 Fire 158 | . 18 . 29 4 75 32 Melee . | . . . . . . . Ram 4 | . . . . . 3 1 Kick . | . . . . . . . Crush 3 | . . . . . 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 8) 566 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Entered Mines 1197 | -10/Mines | Discovered new exit (range 6) 1302 | -10/Mines | Entered Materials 1302 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1591 | -9/Materials | Build established: Tank 1769 | -9/Materials | Discovered new exit (range 16) 1915 | -9/Materials | Entered Mines 1916 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1944 | -9/Mines | Met a Derelict bent on vengeance 2034 | -9/Mines | Discovered new exit (range 15) 2043 | -9/Mines | Found a hidden stash of uninstalled traps 2079 | -9/Mines | Entered Materials 2079 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2630 | -8/Materials | Build established: Scavenger-Tank 2803 | -8/Materials | Discovered new exit (range 13) 2821 | -8/Materials | Entered Storage 2973 | -8/Storage | Lost 3 parts (2p1w) 3043 | -8/Storage | Core integrity fell below 50% 3055 | -8/Storage | Core integrity fell below 20% 3057 | -8/Storage | Core destroyed Last Messages --------------- Overheating: Nuclear Core damaged (-4). Overheating: Imp. VTOL Module damaged (-13). Nuclear Core destroyed. Overheating: Core damaged (-66). Overheating: Energy bleed (-21). Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. Overheating: Matter decay (-83). Overheating: Energy bleed (-11). Overheating: Datajack damaged (-2). Imp. VTOL Module destroyed. Overheating: Energy bleed (-14). Power failure, Nuclear Core shutdown. Overheating: Com. Matter Pod damaged (-6). Acquired 50 matter. Overheating: Core damaged (-55). Overheating: Core damaged (-99). Overheating: Core damaged (-77). 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Armor Plating | -9/Materials | Scanalyzed Sml. Battery | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed TachyonPhysicsCompactor Manual? 0 Play Time 01:13:12 Cumulative 3.8 hours Start 2024.05.30 @ 18:38:49 End 2024.05.30 @ 20:07:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 95% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 8dbb8ac6-e31c-41fb-99b8-0baeb85a4244