Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 10:38:15 Player: tartine Result: Destroyed by VC-8ZH(l) with Ripper Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (93) 465 Value Destroyed (3031) 3031 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 8007 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Signal Interpreter Recalibrator Autogun Autogun Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Armored Medium Treads Armored Medium Treads Antigrav System Makeshift Flight Unit > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Improved Targeting Computer Layered Light Armor Plating Layered Medium Armor Plating Advanced Field Recycling Unit > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon Mass Driver > --- INVENTORY -------- Light Fission Core Matter Compressor Improved Signal Interpreter Remote Force Field Improved Component Analysis Suite System Restoration Module Recalibrator Makeshift Laser Autogun Autogun Heavy Machine Gun Advanced Assault Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Armored Medium Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Makeshift Flight Unit Utility Improved Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Small Laser Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 . . 2 . . Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . 1 . 1 . . . 1 . . Utility 5 | . . 1 1 1 1 . . 1 . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 88 | 6 4 10 10 5 6 8 . 6 25 8 Power 10 | 1 . 1 1 . 2 1 . . 4 . Engine 6 | 1 . 1 1 . 1 . . . 2 . Core 4 | . . . . . 1 1 . . 2 . Reactor . | . . . . . . . . . . . Propulsion 21 | 2 1 5 2 1 2 . . 2 6 . Treads 3 | . . . . . . . . . 3 . Leg . | . . . . . . . . . . . Wheel 15 | 2 1 5 2 1 2 . . 2 . . Hover 1 | . . . . . . . . . 1 . Flight 2 | . . . . . . . . . 2 . Utility 29 | 1 1 4 2 3 1 5 . 2 8 2 Device 7 | . . . . 2 1 1 . . 2 1 Storage 4 | 1 . . . . . . . 2 . 1 Processor 4 | . . 1 1 . . 1 . . 1 . Hackware . | . . . . . . . . . . . Protection 14 | . 1 3 1 1 . 3 . . 5 . Artifact . | . . . . . . . . . . . Weapon 28 | 2 2 . 5 1 1 2 . 2 7 6 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 1 . . . . 1 . . 1 . 2 Ballistic Cannon 15 | . 2 . 5 1 . . . 1 4 2 Launcher 7 | . . . . . . 2 . . 3 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 33 | . . 1 1 1 . 6 . . 14 10 Power 7 | . . . . . . 1 . . 4 2 Propulsion 12 | . . . 1 . . 3 . . 5 3 Utility 10 | . . 1 . 1 . 2 . . 4 2 Weapon 4 | . . . . . . . . . 1 3 Highest Loss Streak 6 | . . 1 1 1 . 5 . . 6 6 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 77 | . 98 98 98 94 99 92 80 82 69 47 Engine 5 | . 14 11 9 7 8 10 6 5 2 6 Core 1 | . . . . . 3 2 6 5 . . Treads 2 | . . . . . . . . . 3 7 Wheel 10 | . 28 32 26 25 26 19 6 12 2 . Device 8 | . . . . 9 20 15 13 11 8 6 Storage 6 | . 14 11 9 7 6 6 6 10 5 3 Processor 8 | . . 8 7 7 6 6 6 5 10 6 Protection 11 | . 13 12 19 12 6 9 13 11 12 3 Ballistic Cannon 11 | . 23 22 26 23 16 10 6 10 7 7 Launcher 5 | . . . . . . 6 13 1 8 1 Peak Build Rating 81 | 6 10 15 26 31 40 44 37 53 81 76 Average Rating 41 | 5 9 13 21 29 39 39 37 48 50 38 On Entrance 30 | . 6 10 15 26 31 40 37 37 53 76 Naked Turns 158 | . . . . . . . . . . 158 Heaviest Build 153 | 13 21 24 36 45 52 55 42 133 153 150 Greatest Support 77 | 32 32 42 30 40 40 40 10 36 77 77 Greatest Overweight (x) 37 | . . 2 1 1 1 4 4 5 37 2 Average Overweight (x) 2 | . . . . 1 1 1 4 2 6 . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 25 25 25 Average Capacity 17 | 7 8 8 8 8 8 8 8 11 25 16 Most Carried 23 | 4 8 8 8 8 8 8 6 13 23 15 Average Carried 12 | 1 7 7 7 7 7 7 6 7 15 9 Final Capacity 25 | 8 8 8 8 8 8 8 8 25 25 5 Final Carried 15 | 4 8 6 8 8 8 6 6 13 15 5 Class Distribution -------------------- 35% | Tank 18% | Bomber 13% | Mutant 12% | Derelict-Bomber 10% | Scavenger-Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Tank | -5/Factory Bomber | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Matter Collected 3226 | 272 130 268 371 179 83 814 . 29 712 368 Remotely . | . . . . . . . . . . . Salvage Created 2434 | 101 129 234 309 186 197 461 . 22 427 368 Parts 125 | 6 9 27 20 7 4 12 . 1 31 8 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | 1 . 3 . . 1 . . . . . Parts Field Recycled 12 | . . . . . . . . . 12 . Retrieved Matter 130 | . . . . . . . . . 130 . Parts Self-Destructed 55 | . . . . . . 14 . . 29 12 Prevented 4 | . . . . . . . . . . 4 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 73 | . 4 8 7 7 . 14 . . 22 11 Guns 4 | . . . . . . 1 . . 2 1 Cannons 48 | . 4 8 7 7 . 8 . . 7 7 AOE 20 | . . . . . . 5 . . 12 3 Classes Destroyed 13 | 2 3 4 1 . . 2 . . 1 . Worker 4 | . . 2 . . 2 . . . . . Builder 6 | . . 3 1 1 . . . 1 . . Tunneler 1 | 1 . . . . . . . . . . Recycler 6 | 1 . 1 2 . 2 . . . . . Operator 2 | . 1 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 28 | . . 7 4 . . 2 . . 14 1 Grunt 26 | . 4 . . 6 . 6 . . 3 7 Brawler 3 | . . . . . . 1 . . 1 1 Duelist 7 | . . . . . . 4 . . 1 2 Sentry 7 | . . 1 2 1 . 1 . . 2 . Hunter 1 | . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . 1 . Best Kill Streak 10 | 2 3 7 3 5 2 10 . 1 10 6 Combat Bots Only 10 | . 3 5 2 5 . 10 . . 10 6 Max Kills in Single Turn 5 | 1 1 1 1 1 2 2 . 1 5 3 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . . . 2 . . 5 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Hostile Shots Fired 507 | . 16 39 27 33 . 55 . . 199 138 Missed 170 | . 5 7 9 18 . 18 . . 65 48 Damage Taken 6313 | . 120 340 211 310 40 747 . . 2516 2029 Core 1241 | . 12 18 59 21 . 100 . . 153 878 Absorbed by Shields 235 | . . . . 89 16 130 . . . . Redirected to Shielding 50 | . . 21 17 12 . . . . . . Core Remaining (%) 94 | 100 95 95 89 97 . . 88 . . . Volleys Fired 196 | 4 15 28 16 15 7 36 . 4 53 18 Largest 3 | 2 2 2 3 3 3 3 . 1 3 3 Hottest 153 | 60 78 78 140 140 140 126 . 57 153 153 Shots Fired 423 | 8 30 56 48 45 21 67 . 4 94 50 Gun 32 | 8 2 . . . . 3 . . 11 8 Cannon 363 | . 28 56 48 45 21 55 . 4 72 34 Launcher 28 | . . . . . . 9 . . 11 8 Special . | . . . . . . . . . . . Kinetic 390 | 4 29 56 48 45 21 58 . 4 83 42 Thermal 5 | 4 1 . . . . . . . . . Explosive 28 | . . . . . . 9 . . 11 8 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | 5 6 6 6 7 8 7 . 1 14 7 Robot Miss Streak 7 | 1 3 4 5 7 3 3 . 2 6 4 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 260 | 7 14 27 24 31 18 42 . 1 67 29 Core Hits 188 | 3 7 15 19 30 15 29 . 1 43 26 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 15 | . 1 1 2 3 . 3 . . 4 1 Blast 15 | . 1 1 2 3 . 3 . . 4 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8649 | 85 289 655 436 725 652 1813 . 34 2494 1466 Guns 286 | 85 10 . . . . 35 . . 112 44 Cannons 5813 | . 279 655 436 725 467 953 . 34 1553 711 Explosions 2539 | . . . . . 181 825 . . 829 704 Melee . | . . . . . . . . . . . Ramming 11 | . . . . . 4 . . . . 7 Kinetic 6054 | 50 279 655 436 725 467 988 . 34 1665 755 Thermal 45 | 35 10 . . . . . . . . . Explosive 2539 | . . . . . 181 825 . . 829 704 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . 9 9 9 . . . Average Corruption 8 | . . . . . 6 9 9 . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . . . . . 1 22 . . . . Message Errors 4 | . . . . . . 4 . . . . Matter Fused 6 | . . . . . . 6 . . . . Heat Flow Errors 3 | . . . . . . 3 . . . . Energy Discharges 2 | . . . . . . 2 . . . . Data Loss (minor) 4 | . . . . . 1 3 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . Misfires 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 301 | . 25 5 . 1 111 43 . . 105 11 Projectiles 116 | . 25 5 . 1 . 7 . . 78 . Explosions 185 | . . . . . 111 36 . . 27 11 Melee . | . . . . . . . . . . . Knockbacks 55 | . 5 12 9 8 2 4 . . 7 8 Impact . | . . . . . . . . . . . Kinetic 53 | . 5 11 9 8 2 4 . . 7 7 Secondary 2 | . . 1 . . . . . . . 1 Self-Inflicted Damage 278 | . . . . . 57 22 . . 78 121 Shots 10 | . . . . . 1 1 . . 3 5 Rammed 5 | . . . . . 1 . . . . 4 Targets Rammed 5 | . . . . . 1 . . . . 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 500 | 20 177 97 181 500 156 274 . . 397 204 Average Temperature 84 | 20 67 31 59 171 55 49 . . 148 97 Received Heat Transfer 1267 | . 66 45 . 109 . 183 . . 414 450 Effects 4 | . . . . 2 . . . . 2 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . Short Circuit 1 | . . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 100 | 75 25 . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Peak Influence 458 | 10 162 351 458 372 285 . . 144 . . Initial 182 | . 6 68 148 137 182 . . 106 . . Average 217 | 4 66 212 312 276 258 . . 130 . . Maximum Alert Level 2 | . . 1 2 1 1 . . . . . Low Security (%) 50 | 100 100 39 21 32 26 . . 100 . . Level 1 43 | . . 60 54 67 73 . . . . . Level 2 6 | . . . 24 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 2 1 . 6 1 . . 1 . 1 Investigation 3 | . 1 . . 2 . . . . . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 4 | . 1 1 . 1 1 . . . . . Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Distress Signals 2 | . . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 113 | . 7 14 13 9 1 12 . 1 23 33 Peak Tracking Total 9 | . 3 6 4 2 . 4 . 1 7 9 Tactical Retreats 11 | . . 1 2 . . . . . 2 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Traps Triggered 3 | . 1 . . . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Machines Disabled 6 | . . . . . 4 1 . . . 1 Max in Single Turn 4 | . . . . . 4 1 . . . 1 Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Machines Accessed 12 | . 2 1 . 6 . 1 . 2 . . Terminals 8 | . 2 1 . 3 . . . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . Total Hacks 19 | . 3 1 . 12 . 1 . 2 . . Successful 9 | . 1 1 . 4 . 1 . 2 . . Failed 10 | . 2 . . 8 . . . . . . Catastrophic 4 | . 2 . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . 3 . . 2 . . . . . . Terminals 13 | . 3 1 . 7 . . . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . 5 . . . . . . Terminal Hacks 6 | . 1 1 . 1 . 1 . 2 . . Open Door 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . Level Access Points 2 | . 1 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . Alert Level 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . . Terminals 2 | . . . . 2 . . . . . . Botnet 1 | . . . . 1 . . . . . . Operators 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 1 . . 5 . . . . . . Full Trace Events 2 | . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Turns Passed 6177 | 60 229 228 465 345 242 560 13 293 3334 408 Spaces Moved 2894 | 37 157 136 332 251 216 410 10 222 757 366 Core 387 | 4 . . . . . . . . 78 305 Treads 377 | . . . . . . . . . 316 61 Legs . | . . . . . . . . . . . Wheels 2130 | 33 157 136 332 251 216 410 10 222 363 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 80 80 95 95 95 140 101 131 50 Average Speed 178 | 94 98 89 85 95 95 106 140 121 404 90 Slowest Speed 1900 | 100 100 110 95 95 95 140 140 155 1900 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 3 34 22 25 8 7 56 3 5 86 60 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 2 . . . . Known Exits Taken 4 | . 1 1 . . . . . 1 1 . Unknown Exits Taken 6 | 1 . . 1 1 1 1 1 . . . Scrap Searched 8 | . . . . . . 2 . . 2 4 Spaces Dug 1 | . . . . . . . . 1 . . Terrain Destroyed 273 | . 3 2 2 8 23 90 . 3 78 64 Melee . | . . . . . . . . . . . Projectile 52 | . 3 2 2 8 . 7 . 3 22 5 AOE 221 | . . . . . 23 83 . . 56 59 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Total 3551 | 50 202 185 477 324 237 470 9 240 949 408 Wait 275 | . 13 5 100 49 1 9 . . 95 3 Move 2884 | 36 156 135 331 250 215 409 9 221 756 366 Hop . | . . . . . . . . . . . Pick Up 53 | 4 8 1 10 3 3 2 . 8 14 . Fast Attach 30 | 6 3 3 4 1 1 3 . 2 7 . Attach 34 | . . 3 3 4 3 3 . 1 10 7 Detach 9 | . . . . 1 . . . . 2 6 Swap 24 | . 1 4 3 . 2 2 . 3 8 1 Drop 39 | . 6 6 10 1 4 4 . 1 4 3 Fire 196 | 4 15 28 16 15 7 36 . 4 53 18 Melee . | . . . . . . . . . . . Ram 5 | . . . . . 1 . . . . 4 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Identified exit to Materials 266 | -10/Materials | Discovered new exit (range 14) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 325 | -9/Materials | Identified exit to Materials 342 | -9/Materials | Build established: Mutant 518 | -9/Materials | Entered another Materials area 518 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 787 | -8/Materials | Build established: Tank 926 | -8/Materials | Discovered new exit (range 8) 983 | -8/Materials | Entered Factory 983 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1076 | -7/Factory | Garrison activated, responded to threat 1298 | -7/Factory | Discovered new exit (range 6) 1328 | -7/Factory | Entered another Factory area 1328 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1474 | -6/Factory | Discovered new exit (range 11) 1510 | -6/Factory | Build established: Scavenger-Tank 1570 | -6/Factory | Entered Lower Caves 1671 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1785 | -6/Lower Caves | Destroyed 10 combat bots 1834 | -6/Lower Caves | Learned location of Extension (-5) 2009 | -6/Lower Caves | Lost 5 parts (1p3n1u) 2071 | -6/Lower Caves | Encountered a Warlord checkpoint 2126 | -6/Lower Caves | Discovered new exit (range 3) 2130 | -6/Lower Caves | Entered another Lower Caves area 2130 | -6/Lower Caves | Discovered new exit (range 9) 2143 | -6/Lower Caves | Entered Factory 2143 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2150 | -5/Factory | Identified exit to DSF 2228 | -5/Factory | Identified exit to Upper Caves 2228 | -5/Factory | Identified exit to Extension 2261 | -5/Factory | Build established: Tank 2436 | -5/Factory | Entered Upper Caves 2749 | -5/Upper Caves | Build established: Gunner 2905 | -5/Upper Caves | Spotted B-75 Beast 2953 | -5/Upper Caves | Destroyed 10 combat bots 2967 | -5/Upper Caves | Lost 6 parts (2p3n1w) 3058 | -5/Upper Caves | Destroyed B-75 Beast 3061 | -5/Upper Caves | Lost 5 parts (2p1n2u) 3320 | -5/Upper Caves | Build established: Tank 4198 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4328 | -5/Upper Caves | Build established: Bomber 5182 | -5/Upper Caves | Found DCF Scrap (15 items) 5444 | -5/Upper Caves | Encountered a Warlord checkpoint 5498 | -5/Upper Caves | Build established: Derelict-Bomber 5556 | -5/Upper Caves | Discovered new exit (range 15) 5572 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5705 | -5/Upper Caves | Learned location of 1 exit from Factory 5765 | -5/Upper Caves | Identified exit to Upper Caves 5770 | -5/Upper Caves | Entered another Upper Caves area 5832 | -5/Upper Caves | Discovered new exit (range 13) 5900 | -5/Upper Caves | Lost 4 parts (2n1u1w) 5906 | -5/Upper Caves | Identified exit to Factory 5974 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6000 | -5/Upper Caves | Core integrity fell below 50% 6023 | -5/Upper Caves | Lost 6 parts (2p1n1u2w) 6152 | -5/Upper Caves | Ambushed by wild Derelicts 6167 | -5/Upper Caves | Core integrity fell below 20% 6178 | -5/Upper Caves | Destroyed by VC-8ZH(l) with Ripper Last Messages --------------- 06020_ Found Remote Shield. 06020_ Found ECM Suite. 06020_ Found 67 Matter. 06033_ Searching scrap... 06033_ Found Mak. Power Source. 06033_ Found 55 Matter. 06034_ Acquired 55 matter. 06035_ Acquired 59 matter. 06064_ S-27 Virus destroyed. 06071_ Acquired 25 matter. 06072_ Lgt. Nuclear Core fries itself beyond repair. 06085_ Acquired 57 matter. 06088_ Acquired 40 matter. 06151_ VC-8ZH(l) springs to life. 06152_ YW-XGU(g): "Give us 100,000 units of matter and we'll let you pass... I didn't think so. We'll just take whatever you've got on you. Literally." 06166_ Slammed into YW-XGU(g). 06175_ Slammed into 4C-WZV(l). 06176_ Slammed into O8-O08(l). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#########????????????????? | | ????????????????????????#" ""##############???? | | ????????????????????????# ? | | ????????????????????????# % ? | | ????????????????????????#" !% ###########???????? | | ????????????????????????##" = ;#????????????????? | | ????????????????????????# " "#????????????????? | | ????????????????????????##" ""#????????????????? | | ?????????????????????????## ####????????????????? | | ???????????????????????####% #???????????????????? | | ??????????????????###### ## #???????????????????? | | ??????????????????# ## gl ########????????????? | | ??????????????????# # #%%@l #?????????? | | ??????????????????# ## l #########???????????? | | ??????????????????##### ###???????????????????? | | ??????????????????????# ###?????????????????????? | | ??????????????????????# #????###????????????????? | | ??????????????????????# #???## ##??####?????????? | | ??????????????????????# ###?# #### #????#????? | | ??????????????????????# ### #??? ##???? | | ??????????????????????# #?? #???? | | ??????????????????????# #??# ##??? | | ??????????????????????# ### #??? | | ??????????????????????# #??? | | ?????????????????????# ### ### #??? | | ?????????????????????# #?## #### #??? | | ?????????????????????## ??##### #####??? | | ??????????????????????###### ????## ##??????? | | ???????????????????????????###?### ##???????? | | ???????????????????????????# ## #####?????? | | ???????????????????????????# ## #?????? | | ???????????????????????????## ##????? | | ????????????????????????????## ###??? | | ?????????????????????????????## #??? | | ??????????????????????????????## #?## | | ???????????????????????????????## ### ### | | ??????????????????????????####??# ##?? ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 465 Matter Stores 309 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed TractorRocketMultirail Manual? 0 Play Time 00:50:59 Cumulative 45.9 hours Start 2025.02.15 @ 09:47:38 End 2025.02.15 @ 10:38:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f559f36-eebd-48e1-b487-317a2f8f838c