Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 14:32:53 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (392) 1960 Value Destroyed (11269) 11269 Prototype IDs (96) 1920 Alien Tech Used (0) 0 Bonus (2704) 2704 TOTAL SCORE: 24753 Bonus ------- High Alert Combat Kills 440 Follower Combat Kills 202 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Destroyed Z-Imprinter 1000 Friendly Fire -638 Cogmind --------- Core Integrity 517/1000 Matter 251/300 Energy 743/2170 System Corruption 12% Temperature Cool (386) Movement Hovering (142) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY (10) ----- Large Storage Unit Large Storage Unit Large Storage Unit Superbattery Makeshift Sensor Array Experimental Signal Interpreter Improved Transmission Jammer Improved Medium Armor Plating System Mapper System Mapper > --- WEAPON (2) ------- Neutron Cannon Heavy Pick > --- INVENTORY (22) --- Micro Fission Core Cooled Antigrav System Fusion Compressor Advanced Heat Sink Experimental Heat Sink Matter Compressor (250) Zionite Metafield Generator Advanced Terrain Scan Processor Improved Core Analyzer Advanced ECM Suite Advanced Reaction Control System Advanced Phase Shifter ME-RLN's Chromatic Screen Component Analysis Suite Improved Field Recycling Unit (14) Gauss Rifle KE Penetrator Mass Driver ME-RLN's Wand Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Superbattery Zionite Metafield Generator Makeshift Sensor Array Experimental Signal Interpreter Improved Transmission Jammer System Mapper Ghost Barrier > --- WEAPON ----------- Shock Maul Heavy Pick > --- INVENTORY -------- Cooled Antimatter Reactor Cooled Antimatter Reactor Cooled Aerolev Unit Fusion Compressor Experimental Heat Sink Large Storage Unit Matter Compressor Advanced Sensor Array Advanced ECM Suite Advanced Reaction Control System Advanced Phase Shifter ME-RLN's Chromatic Screen System Mapper Component Analysis Suite Makeshift System Restoration Module Improved Field Recycling Unit Cooled Particle Cannon Tesla Bomb Launcher ME-RLN's Wand Heavy Pick [Rating: 115] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Reactive Plating Weapon Gauss Rifle Energy Gun Zionite Laser-S Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Utility 8 | . . . 2 . . . 2 . . . . . . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 399 | 7 7 5 25 3 7 6 37 11 7 12 50 2 . 39 32 5 66 1 . . 4 73 Power 25 | 1 1 . 3 . . 1 2 1 1 . 4 . . 2 2 . 2 . . . . 5 Engine 11 | 1 1 . 3 . . 1 1 . 1 . 2 . . 1 . . . . . . . . Core 9 | . . . . . . . 1 1 . . 2 . . 1 . . 1 . . . . 3 Reactor 5 | . . . . . . . . . . . . . . . 2 . 1 . . . . 2 Propulsion 49 | 2 . 2 4 1 1 1 9 1 1 . 6 . . . 6 . 4 . . . . 11 Treads 22 | 1 . 2 4 1 1 1 7 1 1 . 3 . . . . . . . . . . . Leg 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . 1 . . . . . . . 6 . 4 . . . . 11 Flight 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Utility 173 | 2 3 . 4 . 5 . 9 2 3 4 20 . . 22 16 4 46 1 . . 2 30 Device 81 | . . . 1 . 1 . . . 3 . 5 . . 13 8 3 27 . . . 1 19 Storage 38 | 2 3 . 3 . 4 . 4 . . . 6 . . 1 3 . 8 . . . . 4 Processor 7 | . . . . . . . . . . . 3 . . 2 . . 2 . . . . . Hackware 12 | . . . . . . . 1 2 . 2 2 . . . . . 2 . . . . 3 Protection 35 | . . . . . . . 4 . . 2 4 . . 6 5 1 7 1 . . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 152 | 2 3 3 14 2 1 4 17 7 2 8 20 2 . 15 8 1 14 . . . 2 27 Energy Gun 5 | 1 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . Energy Cannon 7 | . . . . . . . . . . . . . . . 2 1 3 . . . . 1 Ballistic Gun 48 | 1 . . 4 . . 2 11 3 2 3 11 . . 8 2 . . . . . . 1 Ballistic Cannon 13 | . 1 2 4 . . 2 1 . . . 1 . . . 1 . . . . . . 1 Launcher 32 | . 1 1 5 1 1 . 3 3 . 2 4 1 . 1 1 . 1 . . . 1 6 Special Weapon 16 | . . . . . . . . . . 3 3 . . 2 . . 2 . . . . 6 Impact Weapon 16 | . . . . . . . 1 1 . . 1 1 . . . . 4 . . . 1 7 Slashing Weapon 9 | . . . . 1 . . . . . . . . . 4 1 . 3 . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . 1 . . . . 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . 2 . . . 3 . . . 9 . . . . . . 1 Parts Lost 71 | . 1 3 3 1 . 2 8 4 1 1 6 . . . 18 . 3 . . . . 20 Power 12 | . . . . . . 1 2 2 . . 1 . . . 2 . 1 . . . . 3 Propulsion 17 | . . 2 2 1 . . . . . . 4 . . . 3 . . . . . . 5 Utility 18 | . . . . . . . 1 2 1 . . . . . 5 . 1 . . . . 8 Weapon 24 | . 1 1 1 . . 1 5 . . 1 1 . . . 8 . 1 . . . . 4 Highest Loss Streak 10 | . 1 1 1 1 . 1 1 2 1 1 2 . . . 10 . 2 . . . . 7 Average Slot Usage (%) 92 | . 100 99 96 98 100 100 98 88 94 99 93 76 76 75 83 84 98 100 100 100 100 93 Engine 5 | . 14 14 11 11 11 11 5 . 4 9 3 7 7 6 . . . . . . . . Core 1 | . . . . . . . 2 5 . . 3 . . . 1 . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . 5 7 5 6 6 6 6 2 Treads 10 | . 14 20 22 21 22 22 18 18 18 18 20 . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . 20 23 25 26 26 26 26 22 Flight 1 | . . . . . . . . . . . 1 7 7 7 1 . . . . . . . Device 5 | . . . 2 . 1 . . . 2 . 5 15 15 10 5 6 9 13 6 6 9 10 Storage 29 | . 28 28 39 44 42 44 36 36 36 36 28 23 23 19 28 30 20 20 20 20 20 21 Processor 4 | . . . . . . . . . . . 1 7 7 11 7 7 6 6 6 6 6 5 Hackware 4 | . . . . . . . . 9 14 15 5 . . . . . 12 13 13 13 13 10 Protection 3 | . . . . . . . 16 1 . 1 2 . . 3 1 . 2 . 6 6 2 3 Ballistic Gun 6 | . 14 . 4 19 8 2 13 14 15 15 10 1 . 6 2 . . . . . . . Ballistic Cannon 2 | . 3 27 15 . . 15 3 . . . 3 . . . . 2 . . . . . . Launcher 1 | . 3 . . . 2 1 . . . . . 5 7 3 . . . . . . . . Impact Weapon 1 | . . . . . . . . 2 2 . . 7 7 1 . . 3 6 6 6 5 3 Slashing Weapon 2 | . . . . 1 11 1 . . . . . . . 2 2 . 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 15 42 45 59 58 126 127 161 142 145 146 156 68 68 68 71 65 82 77 77 77 85 90 Greatest Support 104 | 16 16 40 40 40 40 40 48 50 50 50 104 72 72 72 94 66 88 86 86 86 86 100 Greatest Overweight (x) 5 | . 2 2 1 2 3 3 4 2 2 2 5 . . . 1 . 1 . . . . 1 Average Overweight (x) . | . 1 1 1 1 2 3 2 2 2 2 . . . . . . . . . . . . Largest Inventory Capacity 36 | 8 16 16 22 22 34 34 36 36 36 36 36 20 20 20 20 20 22 20 20 20 20 22 Average Capacity 24 | 6 14 16 19 22 32 34 35 36 36 36 33 20 20 17 20 20 20 20 20 20 20 21 Most Carried 36 | 8 16 16 22 22 34 34 36 36 36 36 36 20 20 20 20 20 22 20 20 20 20 22 Average Carried 24 | 4 13 15 19 21 30 33 34 35 35 35 33 20 20 17 18 19 20 20 20 20 19 20 Final Capacity 36 | 8 16 16 22 22 34 34 36 36 36 36 20 20 20 20 20 20 20 20 20 20 20 22 Final Carried 36 | 8 16 16 22 21 34 32 36 36 36 36 20 20 20 20 19 20 20 20 20 20 20 20 Class Distribution -------------------- 53% | Hauler-Mutant 18% | Hacker-Mutant 15% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Matter Collected 10454 | 277 255 384 756 211 281 234 1372 394 327 328 1167 355 63 1655 254 165 750 72 60 . 66 1028 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14126 | 112 255 239 1438 121 399 375 2326 387 327 291 1251 250 . 1981 254 17 1044 . . . 31 3028 Parts 785 | 10 19 13 92 12 6 24 110 20 18 32 72 8 . 143 16 . 47 . . . 3 140 Haulers Intercepted 15 | . 1 . 3 . . . 5 . . . 1 . . . . . 3 . . . . 2 Recyclers Shooed 10 | . . 1 . . . . 2 . . . 2 . . . . . 1 . . . . 4 Parts Field Recycled 11 | . . . . . . . . . . . . . . . . . 6 . . . . 5 Retrieved Matter 142 | . . . . . . . . . . . . . . . . . 66 . . . . 76 Parts Self-Destructed 19 | . . . . . . . . . . . . 3 . 8 . . . . . . 8 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 242 | . 5 10 40 3 . 13 34 17 6 11 22 3 . 11 6 . 11 . . . 4 46 Melee 31 | . . . . . . . . . . . . . . . 1 . 8 . . . 1 21 Guns 72 | . 3 . 3 1 . 3 21 6 6 4 10 . . 10 5 . . . . . . . Cannons 49 | . 2 8 20 . . 3 11 . . . 5 . . . . . . . . . . . AOE 86 | . . 2 17 2 . 7 2 11 . 7 7 3 . 1 . . 3 . . . 3 21 Classes Destroyed 22 | 2 2 2 7 . . . 1 . . . 2 1 . 4 1 . . . . . . . Worker 11 | . . 3 . . . . 2 . . . 3 . . . . . 1 . . . . 2 Builder 10 | . . . 5 . . . 1 . . . 1 . . . . . 1 . . . . 2 Tunneler 4 | 3 . . . . . . 1 . . . . . . . . . . . . . . . Hauler 15 | . 1 . 3 . . . 5 . . . 1 . . . . . 3 . . . . 2 Recycler 19 | 1 . 1 5 . . . 3 . . . 4 . . . . . 2 . . . . 3 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . 1 Watcher 15 | . . . 3 . . . 3 . . . 1 . . . . . . . . . . 8 Swarmer 66 | . . . 14 . . 7 . 8 . 7 4 3 . . . . 2 . . . 4 17 Grunt 83 | . 5 6 15 3 . 5 19 6 3 2 11 . . . . . 3 . . . . 5 Brawler 5 | . . . 2 . . 1 1 . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Sentry 37 | . . . 10 . . . 10 3 3 3 2 . . . . . . . . . . 6 Hunter 11 | . . . . . . . 4 . . . . . . . . . 2 . . . . 5 Programmer 18 | . . . . . . . . . . . 4 . . . . . 3 . . . . 11 Zionite 45 | . . . . . . . . . . . . . . 45 . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Decomposer 9 | . . . . . . . . . . . . 8 . . . 1 . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Tinkerer 6 | . . . . . . . . . . . . . . 6 . . . . . . . . Assembled 7 | . . 4 . . . . . . . . . . . . 3 . . . . . . . Wasp 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Thug 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Best Kill Streak 12 | 4 2 4 10 3 . 7 7 11 4 4 9 3 . 12 5 . 5 . . . 4 10 Combat Bots Only 11 | . 2 2 5 3 . 7 3 11 4 4 8 3 . 1 2 . 3 . . . 4 8 Max Kills in Single Turn 5 | 1 1 2 3 2 . 3 3 3 1 3 4 2 . 2 5 1 2 . . . 3 4 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 4 | . . 1 3 1 . 3 1 3 . 3 3 2 . 1 . . 1 . . . 3 4 Melee 1 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . ME-RLN (-7/Zion) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Damage Taken 18237 | . 294 529 1379 163 11 487 2091 803 292 406 1618 12 . 1081 2807 37 1025 . . . 27 5175 Core 2361 | . 62 72 290 11 . 86 218 102 17 90 40 . . 160 491 . 239 . . . . 483 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 40 | 100 . 46 . . . 3 . . . 22 . . . . . 1 . . . . 71 . Volleys Fired 824 | 7 28 40 102 6 7 34 142 32 15 24 70 2 . 171 41 31 12 . . . 2 58 Largest 2 | 2 2 2 2 2 1 2 2 2 2 2 2 1 . 2 2 1 1 . . . 1 1 Hottest 102 | 60 60 78 78 56 33 78 72 58 56 56 84 36 . 56 102 90 90 . . . 49 90 Shots Fired 1412 | 14 50 76 184 12 8 62 282 54 30 37 132 2 . 310 56 31 12 . . . 2 58 Gun 854 | 14 43 3 26 10 1 16 217 38 30 28 74 . . 303 51 . . . . . . . Cannon 414 | . 5 69 143 . . 40 55 . . . 47 . . . 4 31 6 . . . . 14 Launcher 119 | . 2 4 15 2 7 6 10 16 . 5 6 2 . 3 1 . 4 . . . 2 34 Special 25 | . . . . . . . . . . 4 5 . . 4 . . 2 . . . . 10 Kinetic 1183 | 7 31 72 163 10 1 56 272 38 30 28 121 . . 303 42 9 . . . . . . Thermal 79 | 7 17 . . . . . . . . . . . . 4 9 22 6 . . . . 14 Explosive 64 | . 2 4 15 . . . . 16 . 4 4 2 . 3 1 . 4 . . . 2 7 Electromagnetic 65 | . . . 6 2 7 6 10 . . 1 2 . . . 4 . . . . . . 27 Robot Hit Streak 27 | 4 8 8 11 7 2 6 27 7 12 20 19 3 . 15 5 3 3 . . . . 7 Robot Miss Streak 5 | 2 1 5 3 2 . 4 5 3 2 2 2 . . 3 4 4 3 . . . . 2 Penetration Max 1 | . . . . . . 1 . . . 1 1 . . 1 1 . . . . . . . Secondary Targets 7 | . . . . . . . 1 2 . 1 . . . 2 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . 1 . . . 1 1 . . . . . . . Shots Hit Robots 1121 | 8 34 46 117 10 34 35 199 37 20 24 95 12 . 245 28 3 45 . . . 1 128 Core Hits 581 | 7 15 19 73 5 11 24 96 30 9 12 49 5 . 85 17 1 28 . . . 6 89 Critical Hits 27 | . . . 2 1 . 2 4 . . . 4 . . 7 . 2 1 . . . . 4 Critical Kills 9 | . . . . . . . 1 . . . 2 . . 2 . 1 . . . . . 3 Critical Parts Destroyed 18 | . . . 2 1 . 2 3 . . . 2 . . 5 . 1 1 . . . . 1 Melee Attacks 498 | . . . . 3 138 . 2 1 . . 2 10 . 58 3 . 96 . . . 9 176 Impact 78 | . . . . . . . 2 1 . . 2 10 . . . . 26 . . . 3 34 Slashing 261 | . . . . 3 138 . . . . . . . . 58 3 . 59 . . . . . Piercing 159 | . . . . . . . . . . . . . . . . . 11 . . . 6 142 Sneak Attacks 34 | . . . . 2 . . . . . . . 8 . 11 . . 5 . . . . 8 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 23 | . . . . . . . . . . . . . . . . . 6 . . . . 17 Damage Inflicted 41633 | 80 305 959 4044 477 3945 960 3701 1742 429 699 3248 1107 . 6299 2839 57 2751 . . . 338 7653 Guns 11093 | 80 260 15 302 97 12 198 2447 530 429 400 1680 . . 4114 529 . . . . . . . Cannons 5290 | . 45 847 2018 . . 462 802 . . . 928 . . . 76 57 . . . . . 55 Explosions 11590 | . . 97 1724 145 11 288 441 1212 . 299 640 241 . 115 2150 . 839 . . . 296 3092 Melee 13585 | . . . . 199 3922 . . . . . . 866 . 2054 84 . 1912 . . . 42 4506 Ramming 59 | . . . . 36 . 12 11 . . . . . . . . . . . . . . . Kinetic 16023 | 29 179 862 2268 97 12 660 3249 530 429 400 2608 . . 4114 529 57 . . . . . . Thermal 3340 | 51 126 . . 90 . 129 . . . 70 . . . 16 2150 . . . . . . 708 Explosive 5395 | . . 97 1724 . . . . 1212 . 212 356 241 . 115 . . 839 . . . 296 303 Electromagnetic 3231 | . . . 52 55 11 159 441 . . 17 284 . . . 76 . . . . . . 2136 Impact 1764 | . . . . . . . . . . . . 866 . . . . 247 . . . . 651 Slashing 7550 | . . . . 199 3922 . . . . . . . . 2054 84 . 1291 . . . . . Piercing 4271 | . . . . . . . . . . . . . . . . . 374 . . . 42 3855 Highest Corruption 12 | . 1 1 5 5 5 . . . . . 4 3 2 2 . . 2 . . . . 12 Average Corruption 3 | . 1 1 5 5 3 . . . . . 3 2 2 1 . . 1 . . . . 6 Corruption Purged 20 | . . . . . 5 . . . . . 3 1 . 5 . . 3 . . . . 3 Effects 222 | . 2 7 16 20 31 . . . . . 12 7 2 9 . . 11 . . . . 105 Message Errors 69 | . . 3 4 6 13 . . . . . 3 3 1 3 . . 4 . . . . 29 Matter Fused 31 | . . . 5 2 2 . . . . . 3 1 . . . . . . . . . 18 Heat Flow Errors 28 | . . . 1 6 5 . . . . . 3 1 1 . . . 1 . . . . 10 Energy Discharges 25 | . 2 . 2 . 7 . . . . . 1 . . 2 . . 2 . . . . 9 Parts Rejected 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 30 | . . 3 1 4 2 . . . . . 1 2 . 2 . . 3 . . . . 12 Data Loss (major) 6 | . . . 1 1 1 . . . . . . . . . . . . . . . . 3 Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Targeting Errors 17 | . . 1 1 1 . . . . . . 1 . . 2 . . 1 . . . . 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4371 | . . 27 138 119 1389 3 8 66 . 2 49 724 . 481 666 20 225 . . . . 454 Projectiles 166 | . . 27 59 . . 3 8 . . . 49 . . . . 20 . . . . . . Explosions 1064 | . . . 79 . . . . 66 . 2 . 11 . 19 666 . 26 . . . . 195 Melee 3141 | . . . . 119 1389 . . . . . . 713 . 462 . . 199 . . . . 259 Knockbacks 55 | . . 8 9 . . 6 4 . . . 25 1 . . . . . . . . . 2 Impact 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 Kinetic 45 | . . 8 9 . . 5 3 . . . 20 . . . . . . . . . . . Secondary 7 | . . . . . . 1 1 . . . 5 . . . . . . . . . . . Self-Inflicted Damage 1072 | . . 33 18 78 11 63 . 49 . 84 34 . . 11 435 . . . . . . 256 Shots 28 | . . 1 2 3 1 3 . 1 . 3 1 . . 1 2 . . . . . . 10 Rammed 8 | . . . . 5 . 1 2 . . . . . . . . . . . . . . . Targets Rammed 8 | . . . . 5 . 1 2 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | 40 138 241 310 265 206 144 168 129 2 14 417 107 186 46 455 266 184 . . . . 410 Average Temperature 55 | 18 43 87 47 96 88 56 32 65 2 4 78 62 96 13 120 88 49 . . . . 68 Received Heat Transfer 4132 | . 123 269 426 48 . 216 918 288 135 72 498 . . 27 761 18 27 . . . . 306 Effects 6 | . . . . 1 . . . . . . 1 . . . 3 . . . . . . 1 Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Energy Bleed 3 | . . . . 1 . . . . . . 1 . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Parts Fried 11 | . . . . . . . . . . . 1 1 . . . . . . . . . 9 Impact Corruptions 49 | . . . . . . . . . . . . 43 . . . . 1 . . . . 5 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 1393 | 125 275 . . 150 . 200 . . . 50 . . . 18 . . . . . . . 575 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . 2 . 2 . . . 3 . . . . . . . . . . . 5 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Peak Influence 894 | 20 165 126 894 348 . 262 514 463 416 549 384 . . . . . 423 . . . . 601 Initial 348 | . 13 31 1 348 . . . 65 225 270 287 . . . . . . . . . . 53 Average 205 | 9 67 30 382 231 . 135 308 326 315 463 134 . . . . . 65 . . . . 191 Maximum Alert Level 3 | . . . 3 1 . 1 2 2 2 2 1 . . . . . 2 . . . . 2 Low Security (%) 62 | 100 100 100 37 44 . 70 21 23 . . 83 . . . . . 98 . . . . 76 Level 1 20 | . . . 13 55 . 29 61 39 85 18 16 . . . . . . . . . . 8 Level 2 15 | . . . 33 . . . 17 36 14 81 . . . . . . 1 . . . . 14 Level 3 1 | . . . 15 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . 4 1 . . 4 . 3 . 8 . . . . . 7 . . . . 14 Investigation 11 | . 1 . 2 . . . 1 . . . 3 . . . . . 1 . . . . 3 Extermination 13 | . . . . . . . . . . . 2 . . . . . 4 . . . . 7 Reinforcement 13 | . . . 1 . . . 3 . 1 . 3 . . . . . 1 . . . . 4 Assault 3 | . . . 1 1 . . . . . . . . . . . . 1 . . . . . Garrison 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Distress Signals 8 | . . . 2 . . . 3 . . . . . . . . . 1 . . . . 2 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Times Spotted 424 | . 13 14 48 3 . 12 50 18 5 16 38 3 . 104 6 4 19 . . . 2 69 Peak Tracking Total 8 | . 3 2 5 3 . 5 4 5 4 6 7 3 . 7 3 4 4 . . . 6 8 Tactical Retreats 75 | . . 1 5 . . 2 1 3 . . 4 . . 49 . . 2 . . . 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Traps Triggered 19 | . 2 . 1 . . . . 1 . 8 3 . . . . . 2 . . . . 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Machines Disabled 38 | . . . 9 . 6 2 2 1 1 1 1 . . 2 3 . 1 . . . . 9 Max in Single Turn 3 | . . . 3 . 1 1 1 1 1 1 1 . . 1 1 . 1 . . . . 2 Garrison Access 4 | . . . . . . . . . . . 2 . . . . . 1 . . . . 1 Garrison Relay 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Machines Accessed 95 | . 6 . 9 . 5 . 11 . 1 . 13 . 2 1 . 1 25 . . 3 . 18 Terminals 48 | . 5 . 7 . . . 7 . . . 8 . . . . 1 12 . . . . 8 Fabricators 11 | . . . . . . . . . . . 1 . . . . . 5 . . . . 5 Repair Stations 6 | . . . . . . . 1 . . . . . . . . . 3 . . . . 2 Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Scanalyzers 10 | . . . 1 . . . 2 . . . 2 . . . . . 3 . . . . 2 Garrison Access 6 | . . . . . . . 1 . 1 . 2 . . . . . 1 . . . . 1 Total Hacks 344 | . 19 . 23 . 28 . 37 . 1 . 30 . 6 5 . 1 119 . . 23 . 52 Successful 245 | . 14 . 10 . 28 . 26 . 1 . 15 . 6 5 . 1 81 . . 23 . 35 Failed 98 | . 5 . 13 . . . 11 . . . 15 . . . . . 38 . . . . 16 Catastrophic 13 | . . . 3 . . . 2 . . . 6 . . . . . 2 . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Manual 62 | . 5 . 4 . 2 . 10 . . . 2 . . . . . 27 . . . 1 11 Terminals 157 | . 18 . 17 . . . 23 . . . 19 . . . . 1 50 . . . . 29 Fabricators 40 | . . . . . . . . . . . 3 . . . . . 28 . . . . 9 Repair Stations 23 | . . . . . . . 2 . . . . . . . . . 15 . . . . 6 Recycling Units 6 | . 1 . 1 . . . . . . . . . . . . . 4 . . . . . Scanalyzers 48 | . . . 5 . . . 10 . . . 5 . . . . . 21 . . . . 7 Garrison Access 8 | . . . . . . . 2 . 1 . 3 . . . . . 1 . . . . 1 Terminal Hacks 127 | . 9 . 3 . 28 . 13 . . . 7 . 6 5 . 1 18 . . 23 . 14 Record 45 | . . . . . 27 . . . . . . . 5 . . 1 1 . . 11 . . Part Schematic 20 | . . . . . . . 1 . . . . . . 5 . . 3 . . 9 . 2 Robot Analysis 4 | . 2 . . . . . 1 . . . . . . . . . 1 . . . . . Prototype ID Bank 20 | . 3 . 1 . . . 2 . . . 2 . . . . . 5 . . 3 . 4 Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 6 | . . . . . . . 3 . . . 1 . . . . . . . . . . 2 Locate Traps 8 | . 1 . 1 . . . 3 . . . . . . . . . 2 . . . . 1 Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 7 | . 1 . 1 . . . 1 . . . 2 . . . . . 1 . . . . 1 Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 25 | . . . . . . . . . . . 1 . . . . . 17 . . . . 7 Load Schematic 11 | . . . . . . . . . . . 1 . . . . . 7 . . . . 3 Build 14 | . . . . . . . . . . . . . . . . . 10 . . . . 4 Repair Station Hacks 20 | . . . . . . . 2 . . . . . . . . . 12 . . . . 6 Scan Component 10 | . . . . . . . 1 . . . . . . . . . 6 . . . . 3 Repair 10 | . . . . . . . 1 . . . . . . . . . 6 . . . . 3 Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Process 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 37 | . . . 4 . . . 8 . . . 3 . . . . . 18 . . . . 4 Insert Component 17 | . . . 2 . . . 3 . . . 2 . . . . . 8 . . . . 2 Analyze 20 | . . . 2 . . . 5 . . . 1 . . . . . 10 . . . . 2 Garrison Access Hacks 8 | . . . . . . . 2 . 1 . 3 . . . . . 1 . . . . 1 Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . 2 . . . . . 1 . . . . 1 Coupler Status 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Unauthorized Hacks 25 | . 5 . 3 . . . 1 . . . 1 . . . . . 12 . . . . 3 Terminals 18 | . 4 . 2 . . . 1 . . . 1 . . . . . 7 . . . . 3 Track 6 | . 2 . 1 . . . 1 . . . 1 . . . . . . . . . . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Botnet 7 | . 1 . . . . . . . . . . . . . . . 5 . . . . 1 Operators 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Siphon 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 67 | . 5 . 7 . . . 10 . 1 . 12 . . . . 1 18 . . . . 13 Full Trace Events 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . 2 . . . 4 . . . 1 . . 5 . . 10 . . 9 . 4 Parts Built 11 | . . . . . . . . . . . . . . . . . 5 . . . . 6 Matter 1981 | . . . . . . . . . . . . . . . . . 1104 . . . . 877 Time 820 | . . . . . . . . . . . . . . . . . 448 . . . . 372 Total Part Build Rating 65 | . . . . . . . . . . . . . . . . . 32 . . . . 33 Parts Repaired 10 | . . . . . . . 1 . . . . . . . . . 6 . . . . 3 Time 661 | . . . . . . . 70 . . . . . . . . . 371 . . . . 220 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 131 | . . . . . . . . . . . . . . . . . 131 . . . . . Retrieved Matter 131 | . . . . . . . . . . . . . . . . . 131 . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 17 | . . . 2 . . . 3 . . . 2 . . . . . 8 . . . . 2 Part Schematics Acquired 15 | . . . 2 . . . 3 . . . 1 . . . . . 7 . . . . 2 Parts Damaged 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 16 | . . . . . . . . . . 4 3 . . . . . 2 . . . . 7 Non-combat 7 | . . . . . . . . . . . 1 . . . . . 2 . . . . 4 Combat 9 | . . . . . . . . . . 4 2 . . . . . . . . . . 3 Robot Hacks Applied 20 | . . . . . . . . . . 4 5 . . . . . 2 . . . . 9 parse_system 5 | . . . . . . . . . . . 1 . . . . . . . . . . 4 no_distress 4 | . . . . . . . . . . . 1 . . . . . 2 . . . . 1 find_fabricator 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . 1 streamctrl_high 1 | . . . . . . . . . . 1 . . . . . . . . . . . . formatsys_high 7 | . . . . . . . . . . 3 2 . . . . . . . . . . 2 Relay Couplers Released 15 | . . . . . . . . 4 . 5 4 . . . . . . . . . . 2 Machine Destruction 11 | . . . . . . . . 4 . 5 . . . . . . . . . . . 2 Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Attached 8 | . . . . . . . . 2 . 2 2 . . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Total Allies 15 | . . 3 . 1 . . . . . 4 2 . . . . . 1 . . . 1 3 Largest Group 3 | . . 3 2 1 1 1 . . . 1 1 . . . . . 1 . . . 1 1 Highest-Rated Group 94 | . . 40 32 31 31 31 . . . 16 21 . . . . . 26 . . . 94 49 Highest-Rated Ally 94 | . . 16 16 31 31 31 . . . 16 21 . . . . . 26 . . . 94 49 Total Orders 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 STAY 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 43 | . . 13 5 . 5 1 . . . 5 4 . . . . . . . . . 4 6 Total Damage 780 | . . 116 66 . 65 . . . . 58 101 . . . . . . . . . 164 210 Kills 9 | . . 3 1 . 2 . . . . . 1 . . . . . . . . . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Robot Analysis Total 4 | . 2 . . . . . 1 . . . . . . . . . 1 . . . . . Derelict Logs Recovered 12 | . . 2 . 2 . . . . . . . . 2 . . . . 1 2 . 3 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Turns Passed 35557 | 114 675 1522 1506 910 4702 863 2911 767 258 1532 2388 425 318 6752 1162 522 3150 269 271 45 197 4298 Spaces Moved 23854 | 76 421 697 628 478 1734 341 960 326 87 679 1505 741 632 4508 1047 598 2999 487 465 82 438 3925 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Treads 6490 | . . 381 628 478 1734 341 960 326 87 679 876 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 811 | 74 421 316 . . . . . . . . . . . . . . . . . . . . Hover 9728 | . . . . . . . . . . . . . . . 734 598 2999 487 465 82 438 3925 Flight 6823 | . . . . . . . . . . . 629 741 632 4508 313 . . . . . . . Fastest Speed 24 | 50 100 120 180 180 180 220 205 192 192 192 50 50 50 50 26 29 24 55 55 55 27 26 Average Speed 95 | 98 117 152 180 180 214 220 221 199 192 192 128 50 50 50 52 57 52 55 55 55 36 61 Slowest Speed 260 | 100 120 180 180 200 220 220 245 205 192 192 260 50 50 50 150 58 99 55 55 55 55 146 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 4 64 96 66 98 99 79 91 42 7 64 38 77 96 90 77 55 57 64 73 69 58 58 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 7 | . 1 2 1 . 1 . . . . . . . 1 . . . . . . 1 . . Known Exits Taken 13 | . . . . . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 3 . 2 . 1 . . . . . 2 5 2 . 1 . 1 3 . 2 . Spaces Dug 180 | . 13 . . . 33 . 2 . . 7 11 . . 4 . 29 39 . . . 5 37 Terrain Destroyed 814 | . 13 41 115 12 157 12 3 32 2 33 25 21 . 24 15 33 74 . . . 36 166 Melee 103 | . . . . . 33 . 2 . . . 1 . . 4 . . 33 . . . 5 25 Projectile 76 | . . 6 3 . . 2 1 1 2 1 5 . . 3 1 33 6 . . . . 12 AOE 635 | . 13 35 112 12 124 10 . 31 . 32 19 21 . 17 14 . 35 . . . 31 129 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Total 34485 | 100 563 1086 821 511 2576 392 1476 388 148 871 1826 777 633 8612 1590 744 4444 487 479 81 461 5419 Wait 8395 | . 77 324 32 10 672 8 245 8 27 135 127 21 . 3755 457 106 1209 . 15 . 4 1163 Move 23826 | 75 420 696 627 477 1733 340 959 325 87 677 1500 740 631 4505 1046 597 2998 486 464 81 437 3925 Hop 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . Pick Up 279 | 11 18 12 20 3 13 1 44 5 5 3 24 1 1 34 10 3 36 . . . 4 31 Fast Attach 85 | 4 . . 2 . . . 9 2 3 2 18 . . 13 8 . 12 . . . . 12 Attach 87 | 3 1 3 6 2 . 2 10 1 . 2 6 . . 4 12 . 10 . . . . 25 Detach 12 | . . . . 1 . . . . . . . . . 1 1 . 4 . . . . 5 Swap 227 | . 6 2 17 1 7 4 18 8 4 8 26 2 . 22 12 5 44 1 . . 4 36 Drop 271 | . 13 9 15 3 6 2 45 4 7 4 51 1 1 48 . 2 39 . . . 4 17 Fire 824 | 7 28 40 102 6 7 34 142 32 15 24 70 2 . 171 41 31 12 . . . 2 58 Melee 450 | . . . . 3 138 . 2 1 . . 2 10 . 58 3 . 80 . . . 6 147 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . 5 . 1 2 . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 2 . 16 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 15) 745 | -10/Materials | Discovered new exit (range 13) 790 | -10/Materials | Entered Mines 888 | -10/Mines | Learned location of Zion (-7) 1064 | -10/Mines | Discovered new exit (range 12) 1082 | -10/Mines | Assembled infested the area 1543 | -10/Mines | Core integrity fell below 50% 1574 | -10/Mines | Discovered new exit (range 4) 1672 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1970 | -10/Mines | Found a hidden stash of uninstalled traps 2312 | -10/Mines | Entered Materials 2312 | -9/Materials | Accompanied by 2 allies 2312 | -9/Materials | Evolved 2 slots: Utility x2 2759 | -9/Materials | Discovered new exit (range 11) 3027 | -9/Materials | Core integrity fell below 50% 3396 | -9/Materials | Build established: Scavenger-Mutant 3449 | -9/Materials | Discovered new exit (range 4) 3494 | -9/Materials | Discovered new exit (range 5) 3512 | -9/Materials | First assault squad dispatched 3599 | -9/Materials | Discovered new exit (range 12) 3818 | -9/Materials | Entered Mines 3825 | -9/Mines | Met a Derelict bent on vengeance 3825 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3871 | -9/Mines | Discovered new exit (range 5) 4015 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4514 | -9/Mines | Discovered new exit (range 7) 4696 | -9/Mines | Met a Derelict testing a Signal Generator 4719 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4719 | -9/Mines | Discovered new exit (range 5) 4728 | -9/Mines | Entered Exiles 4728 | -9/Exiles | Found Exiles lab destroyed 4728 | -9/Exiles | Accompanied by 1 ally 4917 | -9/Exiles | Opened EX-Vault 4932 | -9/Exiles | Found Flying Fortress v7 5377 | -9/Exiles | Build established: Hauler-Mutant 6461 | -9/Exiles | Discovered new exit (range 14) 6934 | -9/Exiles | Discovered new exit (range 14) 9430 | -9/Exiles | Entered Mines 9430 | -8/Mines | Accompanied by 1 ally 9574 | -8/Mines | Core integrity fell below 20% 9608 | -8/Mines | Destroyed 7 combat bots 9716 | -8/Mines | Discovered new exit (range 11) 10074 | -8/Mines | Discovered new exit (range 8) 10293 | -8/Mines | Entered Materials 10293 | -8/Materials | Evolved 2 slots: Utility x2 10294 | -8/Materials | Identified exit to Factory 10716 | -8/Materials | Repaired Broken Cmb. Airjet 11842 | -8/Materials | Discovered exit to Factory (range 5) 13202 | -8/Materials | Identified exit to Garrison 13204 | -8/Materials | Entered Garrison 13215 | -8/Garrison | Installed Relay Interface Framework 13339 | -8/Garrison | Triggered checkpoint 13377 | -8/Garrison | Triggered checkpoint 13378 | -8/Garrison | Core integrity fell below 50% 13417 | -8/Garrison | Destroyed 11 combat bots 13602 | -8/Garrison | Discovered new exit (range 12) 13684 | -8/Garrison | Triggered checkpoint 13729 | -8/Garrison | Garrison Relay disabled 13971 | -8/Garrison | Entered Materials 14085 | -8/Materials | Garrison activated, responded to threat 14229 | -8/Materials | Identified exit to Garrison 14229 | -8/Materials | Entered Garrison 14336 | -8/Garrison | Triggered checkpoint 14384 | -8/Garrison | Garrison Relay disabled 14509 | -8/Garrison | Triggered checkpoint 14910 | -8/Garrison | Discovered exit to Factory (range 8) 15016 | -8/Garrison | Triggered checkpoint 15139 | -8/Garrison | Discovered exit to Factory (range 10) 15327 | -8/Garrison | Discovered exit to Factory (range 12) 15365 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 15761 | -8/Garrison | Entered Factory 15761 | -7/Factory | Evolved 2 slots: Propulsion x2 17023 | -7/Factory | Destroyed 8 combat bots 17818 | -7/Factory | Identified exit to Lower Caves 18042 | -7/Factory | Discovered new exit (range 14) 18149 | -7/Factory | Entered Lower Caves 18450 | -7/Lower Caves | Discovered new exit (range 10) 18562 | -7/Lower Caves | Identified exit to Lower Caves 18574 | -7/Lower Caves | Entered another Lower Caves area 18575 | -7/Lower Caves | Encountered a Warlord checkpoint 18593 | -7/Lower Caves | Discovered new exit (range 8) 18596 | -7/Lower Caves | Identified exit to Factory 18833 | -7/Lower Caves | Learned Research terminal intel 18833 | -7/Lower Caves | Learned Extension trap positions 18843 | -7/Lower Caves | Discovered new exit (range 6) 18857 | -7/Lower Caves | Learned 12 Factory zone layouts 18891 | -7/Lower Caves | Identified exit to Zion 18892 | -7/Lower Caves | Entered Zion 18939 | -7/Zion | Given the Hacking Drone Bay 18941 | -7/Zion | Discovered new exit (range 13) 20628 | -7/Zion | Found Prototype Device 20673 | -7/Zion | Identified Hacking Drone Bay 21550 | -7/Zion | Build established: Mutant 21754 | -7/Zion | RIF detected upon attempting to enter Zion 21754 | -7/Zion | Attacked by Zionites 21890 | -7/Zion | ME-RLN came to Zion's defense 22833 | -7/Zion | Found Prototype Device 23956 | -7/Zion | Destroyed ME-RLN 24300 | -7/Zion | Identified Phasing AFG 24302 | -7/Zion | Build established: Hauler-Mutant 24315 | -7/Zion | Found Prototype Hackware 24316 | -7/Zion | Found Prototype Special Weapon 24372 | -7/Zion | Found Prototype Hackware 24382 | -7/Zion | Identified Ghost Barrier 24390 | -7/Zion | Identified ME-RLN's Wand 24583 | -7/Zion | Found Prototype Hackware 24668 | -7/Zion | Identified System Mapper (x2) 24775 | -7/Zion | Found Prototype Device 24799 | -7/Zion | Identified ME-RLN's Chromatic Screen 25388 | -7/Zion | Discovered new exit (range 4) 25390 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 25458 | -7/Zion | Found Prototype Device 25460 | -7/Zion | Identified Bomb Factory No. 2 25643 | -7/Zion | Identified exit to Deep Caves 25644 | -7/Zion | Entered Deep Caves 25827 | -7/Deep Caves | Attacked by Z-Imprinter 25856 | -7/Deep Caves | Core integrity fell below 50% 25861 | -7/Deep Caves | Found Prototype Protection 25861 | -7/Deep Caves | Identified Zio. Weapon Casing 25892 | -7/Deep Caves | Core integrity fell below 20% 25899 | -7/Deep Caves | Destroyed Z-Imprinter 25922 | -7/Deep Caves | Lost 10 parts (1p1n3u5w) 25937 | -7/Deep Caves | Found Prototype Device 25938 | -7/Deep Caves | Identified Zio. Metafield Generator 25956 | -7/Deep Caves | Z-Facility disabled 26411 | -7/Deep Caves | Lost 6 parts (1p2n1u2w) 26452 | -7/Deep Caves | Build established: Scavenger-Sprinter 26651 | -7/Deep Caves | Discovered new exit (range 7) 26730 | -7/Deep Caves | Found Superbattery 26805 | -7/Deep Caves | Identified exit to Proximity Caves 26806 | -7/Deep Caves | Entered Proximity Caves 26827 | -6/Proximity Caves | Build established: Scavenger-Mutant 27298 | -6/Proximity Caves | Discovered exit to Factory (range 13) 27328 | -6/Proximity Caves | Entered Factory 27328 | -6/Factory | Evolved 2 slots: Utility x2 27329 | -6/Factory | Identified exit to Lower Caves 27439 | -6/Factory | Found Exp. Signal Interpreter 27637 | -6/Factory | Fabricated Cld. Antigrav System? 27692 | -6/Factory | Build established: Hacker-Mutant 27799 | -6/Factory | Discovered new exit (range 13) 27815 | -6/Factory | Identified exit to Factory 28283 | -6/Factory | Repaired Cld. Antigrav System 28338 | -6/Factory | Repaired Cld. Antimatter Reactor 28592 | -6/Factory | Repaired Cmb. Airjet 28810 | -6/Factory | Fabricated Micro-nuke Launcher (x1) 29741 | -6/Factory | Repaired Adv. Reaction Control System 29813 | -6/Factory | Repaired Broken Adv. ECM Suite? 29933 | -6/Factory | Repaired Broken Adv. Reaction Control System 30089 | -6/Factory | Fabricated Cld. Antimatter Reactor? 30418 | -6/Factory | Fabricated Med. Storage Unit (x1) 30431 | -6/Factory | Local fabrication network quarantined 30478 | -6/Factory | First assault squad dispatched 30478 | -6/Factory | Entered Lower Caves 30557 | -6/Lower Caves | Encountered a Warlord checkpoint 30625 | -6/Lower Caves | Discovered new exit (range 13) 30631 | -6/Lower Caves | Identified exit to Lower Caves 30635 | -6/Lower Caves | Learned Factory trap positions 30747 | -6/Lower Caves | Entered another Lower Caves area 30790 | -6/Lower Caves | Discovered exit to Factory (range 7) 30886 | -6/Lower Caves | Learned Factory garrison access intel 30909 | -6/Lower Caves | Encountered a Warlord checkpoint 30915 | -6/Lower Caves | Learned Factory terminal intel 31012 | -6/Lower Caves | Discovered new exit (range 5) 31016 | -6/Lower Caves | Identified exit to Data Miner 31018 | -6/Lower Caves | Entered Data Miner 31018 | -6/Data Miner | Discovered new exit (range 6) 31029 | -6/Data Miner | Met Data Miner 31039 | -6/Data Miner | Learned location of Section 7 (-2) 31039 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 31049 | -6/Data Miner | Received God Mode back door access code from Data Miner 31061 | -6/Data Miner | Identified exit to Proximity Caves 31063 | -6/Data Miner | Entered Proximity Caves 31083 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 31122 | -5/Proximity Caves | Escorted by Enhanced Grunt 31159 | -5/Proximity Caves | Learned Factory stockpile data 31161 | -5/Proximity Caves | Learned Factory stockpile data 31233 | -5/Proximity Caves | Discovered exit to Factory (range 7) 31237 | -5/Proximity Caves | Learned Factory terminal intel 31260 | -5/Proximity Caves | Entered Factory 31260 | -5/Factory | Evolved 2 slots: Utility x2 31261 | -5/Factory | Loaded intel: 74 trap records 31263 | -5/Factory | Loaded intel: 20 terminal locations 31264 | -5/Factory | Loaded intel: 4 garrison access locations 32357 | -5/Factory | Found Tesla Bomb Launcher 32706 | -5/Factory | Fabricated Cmb. Gravmag System? 32944 | -5/Factory | Identified exit to Factory 32944 | -5/Factory | Identified exit to Upper Caves 33089 | -5/Factory | Lost 7 parts (2p1n3u1w) 33172 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 33186 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 33332 | -5/Factory | Build established: Hauler-Mutant 33436 | -5/Factory | Repaired Cld. Antigrav System 33822 | -5/Factory | Lost 3 parts (1p2n) 33973 | -5/Factory | Repaired Cmb. Gravmag System 34382 | -5/Factory | Build established: Machinist-Mutant 34537 | -5/Factory | Repaired Cmb. Gravmag System 34578 | -5/Factory | System corruption reached 10% 34896 | -5/Factory | Fabricated Mak. Sensor Array? 34943 | -5/Factory | Destroyed 8 combat bots 34976 | -5/Factory | Destroyed 7 combat bots 34995 | -5/Factory | Build established: Hacker-Mutant 35394 | -5/Factory | Central database locked down 35558 | -5/Factory | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... System interface override in place. 35394_ ALERT: Central database lockdown, local access denied. 35398_ U-05 Engineer builds a Wall. 35399_ System corrupted: Energy discharge (-180). 35403_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 35411_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 35420_ System corrupted: Energy discharge (-207). 35425_ T-07 Excavator is excavating. 35464_ System corrupted: Heat flow error (+124). 35481_ 2W>CLNKM#UWII/UJCC EKVU>AOV,35CJJBL 35485_ ALERT: Rogue bot located, Programmers report to Factory Zone 8G. 35507_ System corrupted: Matter fused (-10). 35537_ #M XCF //OO951 P >=UA4WGBW T AXQHLAJV6 35549_ Matter Pump disabled. 35552_ System corrupted: Heat flow error (+226). 35557_ Antigrav System destroyed. 35558_ Power failure, Mic. Fission Core shutdown. Map ----- +----------------------------------------------------+ | # #?????# #?????????????????????????????? | | # +????? #?????????????????????????????? | | # #?????# #?????????????????????????????? | | # #?????# #?????????????????????????????? | | ##+############# #?????????????????????????????? | | #?????????????????????????????? | | ##########????????????????????? | | # #????????????????????? | | ##+########### # #????????????????????? | | ##^ ????????# # " #????????????????????? | | ?# ""??????# # " #????????????????????? | | ?# ^ """ ????# # " #????????????????????? | | ?# """^ ???# + " #????????????????????? | | ?# ^ ^ ????# #""" " #????????????????????? | | ?# """ ???# #""" " #????????????????????? | | ?# """ ???# #"S " #????????????????????? | | ?# ^""" ????# #""" " #????????????????????? | | ?? ??????# # "" " #????????????????????? | | ??####???????# # #????????????????????? | | ?????????????# ####+#####????????????????????? | | ?????????????# #### #????????????????????????? | | ?????????????# #????????????????????????? | | ?????????????# #????????????????????????? | | ?????????????#"R ###??????????????????????? | | ?????????????#T """ ##?????????????????????? | | ?????????????#" """ @;#???????>?????????????? | | ?????????????# """ ;#?????????????????????? | | ?????????????# ##?????????????????????? | | ?????????????# ""% #??????????????????????? | | ?????????????# """ #??????????????????????? | | ?????????????#! """p #??????????????????????? | | ?????????????# p #??????????????????????? | | ??????s??????# """ #??????????????????????? | | ?????????????# """ #??????????????????????? | | ?????????????# """ #??????????????????????? | | ?????????????# #??????????????????????? | | ????????????? ? ???? #??????????????????????? | | ????????????#???????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????#######??????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????Y??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????^????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 50 Energy Generation 27 Energy Capacity 2380 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 22 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Resistance: EM 15 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 83 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 40 Defensive Hacking 20 Relay Coupler Types 59 Relay Coupler Value 2 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Mak. Sensor Array | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Hacked Enh. Nuclear Core | -7/Factory | Scanalyzed Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Cld. Antigrav System | -6/Factory | Scanalyzed Cld. Antimatter Reactor | -6/Factory | Scanalyzed Imp. Heavy Armor Plating | -6/Factory | Hacked Micro-nuke Launcher | -6/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Hacked Adv. Phase Shifter | -6/Factory | Scanalyzed Med. Storage Unit | -6/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Adv. Reaction Control System | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Fusion Compressor | -5/Factory | Scanalyzed Imp. Phase Shifter | -5/Factory | Hacked Imp. Hacking Suite | -5/Factory | Hacked Tesla Bomb Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Antigrav System | x1 | -6/Factory Micro-nuke Launcher | x1 | -6/Factory Cld. Antimatter Reactor | x2 | -6/Factory Med. Storage Unit | x1 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Mak. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationProtonInjector Manual? 0 Play Time 06:00:37 Cumulative 214.3 hours Start 2020.10.06 @ 14:43:03 End 2020.10.12 @ 14:32:53 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 228 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 75 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1349cb92-888f-4309-91f2-78a1f7b72b12