Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.19 @ 13:50:28 Player: swiz666 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (122) 610 Value Destroyed (3398) 3398 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (171) 171 TOTAL SCORE: 8459 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 115 Entered Garrisons 200 Friendly Fire -163 Cogmind --------- Core Integrity 0/850 Matter 217/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Focal Shield Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core Cooled Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Coolant Injector Matter Filter Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Assault Cannon Axe > --- INVENTORY -------- Improved Hover Unit Shock Rifle Gatling Laser High-powered Shotgun [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 3 | . . . 2 . . . . . . . 1 Propulsion 1 | . . . . . . 1 . . . . . Utility 2 | . . . . . . 1 . . . . 1 Weapon 2 | . . . . . 2 . . . . . . Parts Attached 140 | 3 . 5 22 8 35 5 3 25 6 3 25 Power 28 | . . 1 7 . 10 . . 6 4 . . Engine 17 | . . 1 7 . 4 . . 4 1 . . Core 11 | . . . . . 6 . . 2 3 . . Reactor . | . . . . . . . . . . . . Propulsion 40 | 2 . . 5 6 9 1 1 9 . . 7 Treads 14 | 2 . . 2 . 3 1 . 6 . . . Leg 18 | . . . 3 2 6 . 1 3 . . 3 Wheel 4 | . . . . 2 . . . . . . 2 Hover 1 | . . . . . . . . . . . 1 Flight 3 | . . . . 2 . . . . . . 1 Utility 31 | 1 . 1 . 1 4 2 1 4 1 2 14 Device 13 | . . . . 1 3 1 1 2 1 1 3 Storage 5 | 1 . 1 . . 1 1 . . . . 1 Processor 2 | . . . . . . . . 1 . . 1 Hackware 1 | . . . . . . . . 1 . . . Protection 10 | . . . . . . . . . . 1 9 Artifact . | . . . . . . . . . . . . Weapon 41 | . . 3 10 1 12 2 1 6 1 1 4 Energy Gun 19 | . . 2 6 . 7 . 1 1 . . 2 Energy Cannon 4 | . . . . . . . . 4 . . . Ballistic Gun 9 | . . . 2 1 2 1 . 1 . . 2 Ballistic Cannon 2 | . . . . . 1 . . . . 1 . Launcher 3 | . . 1 1 . 1 . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . 3 Parts Lost 53 | . . . 9 . 6 1 7 . 1 . 29 Power 11 | . . . 2 . 3 . 2 . 1 . 3 Propulsion 13 | . . . 2 . 1 . 1 . . . 9 Utility 12 | . . . . . . . 3 . . . 9 Weapon 17 | . . . 5 . 2 1 1 . . . 8 Highest Loss Streak 11 | . . . 4 . 5 1 6 . 1 . 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 42 88 93 99 97 99 46 67 99 100 44 Engine 13 | . . 14 28 33 12 . . 9 4 7 . Core 6 | . . . . . 14 23 8 3 17 15 2 Treads 11 | . 28 28 12 6 3 23 10 11 23 23 4 Leg 5 | . . . 8 7 13 . . 2 . . 2 Device 7 | . . . . 2 8 15 8 6 15 13 11 Storage 9 | . 14 16 22 19 9 7 3 . . . 2 Processor 1 | . . . . . . . . 5 7 1 . Protection 1 | . . . . . . . . . . 6 7 Energy Gun 8 | . . 20 13 11 14 . . 5 7 5 . Energy Cannon 3 | . . . . . . . . 13 19 15 2 Ballistic Gun 5 | . . . 5 11 9 4 3 2 . . 4 Ballistic Cannon 1 | . . . . . 4 7 3 . . 1 1 Launcher 1 | . . 7 2 . . 7 3 . . . . Slashing Weapon 2 | . . . . . 5 2 . . 3 7 1 Naked Turns 292 | . . . . . . . 95 146 . . 51 Heaviest Build 76 | 5 5 17 39 39 40 76 76 52 52 52 60 Greatest Support 66 | 40 40 40 40 40 46 66 66 66 66 66 66 Greatest Overweight (x) 12 | . . . 1 12 3 1 1 12 . . 5 Average Overweight (x) . | . . . . 1 . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 20 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 18 11 5 5 5 5 Most Carried 12 | 7 8 8 8 8 8 12 12 5 5 5 5 Average Carried 5 | 5 7 7 7 6 5 8 6 4 4 4 3 Final Capacity 20 | 8 8 8 8 8 8 20 5 5 5 5 5 Final Carried 12 | 7 8 8 7 6 8 12 2 5 3 5 5 Class Distribution -------------------- 39% | Mutant 18% | Scavenger-Mutant 13% | Scavenger-Gunner 12% | Tank 7% | Scavenger-Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Matter Collected 3031 | 220 . 100 372 396 706 66 . 707 104 34 326 Remotely . | . . . . . . . . . . . . Salvage Created 4250 | . . 121 599 369 1128 164 339 492 493 109 436 Parts 241 | . . 8 53 43 47 13 5 28 14 12 18 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 3 | . . . 1 . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Combat Hostiles Destroyed 93 | . . 8 17 20 16 3 1 7 11 1 9 Guns 63 | . . 1 11 20 15 2 1 2 2 . 9 Cannons 15 | . . . . . 1 . . 5 8 1 . AOE 14 | . . 7 6 . . 1 . . . . . Classes Destroyed 15 | . . 2 6 . 2 2 1 . 1 . 1 Worker 3 | . . . . . . 1 . 1 . . 1 Builder 9 | . . . 5 . . 1 . 2 . 1 . Tunneler 4 | . . . 1 1 1 1 . . . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 4 | . . . 1 . 2 . . . . . 1 Operator 1 | . . . 1 . . . . . . . . Watcher 6 | . . . 3 . 2 . . . . 1 . Swarmer 38 | . . 6 6 18 . . . . 4 . 4 Grunt 38 | . . 2 8 2 13 2 . 3 5 . 3 Duelist 2 | . . . . . 1 . . 1 . . . Sentry 10 | . . . 3 . 2 . . 3 1 1 . Hunter 1 | . . . . . . . . . 1 . . Programmer 2 | . . . . . . 1 . . . . 1 Behemoth 1 | . . . . . . . . . . . 1 Compactor 1 | . . . . . . . 1 . . . . Thug 1 | . . . . . . . 1 . . . . Best Kill Streak 14 | . . 3 14 4 6 3 1 3 4 2 4 Combat Bots Only 6 | . . 3 5 4 6 1 1 3 4 1 4 Max Kills in Single Turn 3 | . . 3 3 2 2 2 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 2 | . . 2 2 . . 1 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Hostile Shots Fired 1054 | . . 13 124 106 91 31 13 66 77 18 515 Missed 328 | . . 4 37 41 19 4 3 31 18 7 164 Damage Taken 8738 | . 18 83 996 390 1066 269 418 422 591 61 4424 Core 2084 | . . 24 189 56 381 35 229 151 161 4 854 Absorbed by Shields 230 | . . . . . 80 103 47 . . . . Ignored by Resistances 2499 | . 6 25 299 132 266 108 126 94 154 21 1268 Regen/Repaired (Parts) 255 | . . . . . 183 . . 72 . . . Core Remaining (%) 55 | 100 . 90 . 38 30 . . . . 17 . Volleys Fired 275 | . . 5 45 38 54 16 11 23 22 5 56 Largest 4 | . . 2 2 2 4 3 3 4 4 3 3 Hottest 245 | . . 70 140 79 176 100 100 245 245 180 189 Shots Fired 624 | . . 10 67 74 161 35 32 59 69 17 100 Gun 413 | . . 5 53 74 151 16 11 21 22 4 56 Cannon 179 | . . . . . 10 16 11 38 47 13 44 Launcher 31 | . . 5 13 . . 3 10 . . . . Special 1 | . . . 1 . . . . . . . . Kinetic 253 | . . . 12 35 81 32 22 9 . 1 61 Thermal 276 | . . . 33 39 70 . . 38 47 12 37 Explosive 18 | . . 5 13 . . . . . . . . Electromagnetic 77 | . . 5 9 . 10 3 10 12 22 4 2 Robot Hit Streak 29 | . . 5 12 6 13 10 13 29 13 8 25 Robot Miss Streak 7 | . . 2 2 7 3 2 2 2 2 1 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 10 | . . . 3 4 1 . . . . . 2 Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . 1 Shots Hit Robots 438 | . . 7 45 43 106 22 26 43 50 9 87 Core Hits 222 | . . 11 43 22 49 11 9 19 18 4 36 Critical Kills 3 | . . . . . . . . . 1 . 2 Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 15 | . . . 1 4 6 . . . 2 . 2 Burn 9 | . . . 1 4 4 . . . . . . Meltdown 1 | . . . . . . . . . 1 . . Destroy 3 | . . . . . 1 . . . . . 2 Blast 1 | . . . . . 1 . . . . . . Corrupt 1 | . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9881 | . . 392 1497 652 1680 579 559 1035 1219 214 2054 Guns 4761 | . . 47 459 652 1503 186 184 278 295 29 1128 Cannons 3323 | . . . . . 133 209 192 754 924 185 926 Explosions 1794 | . . 345 1038 . 44 184 183 . . . . Melee . | . . . . . . . . . . . . Ramming 3 | . . . . . . . . 3 . . . Kinetic 3142 | . . . 122 315 709 395 376 123 . 21 1081 Thermal 4428 | . . . 321 337 854 . 139 754 924 164 935 Explosive 1328 | . . 345 983 . . . . . . . . Electromagnetic 980 | . . 47 71 . 117 184 44 155 295 29 38 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 27 | . . . 4 4 1 . 11 12 12 12 27 Average Corruption 7 | . . . 4 4 1 . 7 11 12 12 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 131 | . . . 17 23 1 . 3 36 18 20 13 Message Errors 29 | . . . 4 6 1 . 1 8 5 3 1 Matter Fused 26 | . . . 3 5 . . . 9 3 2 4 Heat Flow Errors 14 | . . . 3 3 . . 1 2 1 2 2 Energy Discharges 17 | . . . 3 4 . . . 3 2 4 1 Parts Rejected 2 | . . . . . . . . 1 . . 1 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 21 | . . . 2 2 . . 1 7 4 4 1 Data Loss (major) 3 | . . . . 1 . . . 1 . 1 . Misfires 6 | . . . 1 2 . . . 1 . 2 . Alerts 5 | . . . . . . . . 1 . 2 2 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 6 | . . . 1 . . . . 3 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 28 | . . 1 16 . 9 2 . . . . . Projectiles 2 | . . . . . . 2 . . . . . Explosions 26 | . . 1 16 . 9 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 6 | . . . . . . 5 . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . . 4 . . . . 1 Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 246 | . . 9 48 . 32 14 143 . . . . Shots 17 | . . 1 5 . 1 3 7 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 807 | . . 36 330 633 621 236 449 807 633 243 249 Average Temperature 175 | . . 14 126 148 240 91 160 258 209 80 102 Received Heat Transfer 2298 | . . 24 372 12 699 120 . 171 159 24 717 Effects 136 | . . . 1 20 59 . 2 36 18 . . Shutdowns 50 | . . . . 6 22 . 2 10 10 . . Energy Bleed 11 | . . . . 2 4 . . 3 2 . . Interference 17 | . . . 1 2 6 . . 6 2 . . Matter Decay 10 | . . . . 3 5 . . 2 . . . Short Circuit 11 | . . . . 1 5 . . 4 1 . . Damage (minor) 10 | . . . . . 5 . . 3 2 . . Damage (major) 22 | . . . . 6 9 . . 7 . . . Damage (core) 5 | . . . . . 3 . . 1 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 22 | . . . 3 3 6 . . 6 4 . . Heat Transferred 8366 | . . . 779 1147 2159 . 200 1036 1258 222 1565 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 . 1 . 3 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Peak Influence 420 | . . 222 420 379 286 74 24 166 270 205 85 Initial 122 | . . . 7 50 40 17 21 9 . 122 1 Average 112 | . . 107 249 184 114 26 11 100 124 108 12 Maximum Alert Level 2 | . . 1 2 1 1 . . . 1 1 . Low Security (%) 80 | 100 100 84 35 60 86 100 100 100 69 89 100 Level 1 17 | . . 15 51 39 13 . . . 30 10 . Level 2 1 | . . . 12 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . . . 3 1 5 1 . 2 . . 1 Investigation 3 | . . . . 1 1 . . 1 . . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 6 | . . . 3 . 1 1 . 1 . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Distress Signals 6 | . . . 3 . 2 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 130 | . . 8 29 19 22 6 6 11 11 3 15 Peak Tracking Total 5 | . . 3 5 4 4 2 5 4 4 1 5 Tactical Retreats 5 | . . . . . 2 1 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Traps Triggered 7 | . 1 . . . 1 3 . 2 . . . Indirectly 1 | . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Machines Disabled 7 | . . 1 . 1 1 1 . . . 1 2 Max in Single Turn 1 | . . 1 . 1 1 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Machines Accessed 7 | . . . 1 1 2 . . 2 . 1 . Terminals 4 | . . . 1 1 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 22 | . . . 3 3 10 . . 5 . 1 . Successful 17 | . . . 2 3 9 . . 3 . . . Failed 5 | . . . 1 . 1 . . 2 . 1 . Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 9 | . . . 3 3 2 . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 10 | . . . . . 8 . . 2 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . Terminal Hacks 6 | . . . 2 3 1 . . . . . . Record 5 | . . . 2 2 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . 8 . . 2 . . . Scan Component 5 | . . . . . 4 . . 1 . . . Repair 5 | . . . . . 4 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . . . 1 1 1 . . 1 . 1 . Full Trace Events 4 | . . . 1 1 1 . . 1 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . . . . . 4 . . 1 . . . Time 265 | . . . . . 221 . . 44 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Total Allies 5 | . . 1 . . . . 1 3 . . . Largest Group 3 | . . 1 1 . . . 1 3 . . . Highest-Rated Group 93 | . . 31 31 . . . 31 93 . . . Highest-Rated Ally 31 | . . 31 31 . . . 31 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 61 | . . . 14 . . . 25 22 . . . Total Damage 939 | . . . 166 . . . 378 395 . . . Kills 3 | . . . 1 . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Turns Passed 8054 | 116 115 589 1003 1081 1477 495 202 813 431 527 1205 Spaces Moved 3944 | 72 72 352 484 419 556 192 208 558 239 346 446 Core 667 | 10 . . . 3 . . 180 342 . . 132 Treads 2213 | 62 72 352 296 160 169 192 26 175 239 346 124 Legs 915 | . . . 188 160 387 . 2 41 . . 137 Wheels 10 | . . . . 4 . . . . . . 6 Hover 16 | . . . . . . . . . . . 16 Flight 123 | . . . . 92 . . . . . . 31 Fastest Speed 50 | 50 160 160 160 95 160 160 50 50 145 145 50 Average Speed 164 | 144 160 160 171 227 186 227 74 113 145 145 184 Slowest Speed 650 | 160 160 160 240 650 330 240 240 650 145 145 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 5 14 56 31 60 35 6 76 11 37 8 9 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 110 | . . 28 53 . 5 . 15 6 . 2 1 Melee . | . . . . . . . . . . . . Projectile 9 | . . . . . . . . 6 . 2 1 AOE 101 | . . 28 53 . 5 . 15 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Total 4992 | 83 72 368 590 478 885 222 233 693 273 359 736 Wait 449 | . . . 4 . 196 . 10 49 . . 190 Move 3934 | 71 71 351 483 418 555 192 207 557 238 345 446 Hop . | . . . . . . . . . . . . Pick Up 126 | 9 1 5 22 6 28 8 1 24 2 5 15 Fast Attach 16 | 1 . 1 . 1 . . . 7 1 . 5 Attach 69 | 2 . 3 12 2 15 3 3 13 1 . 15 Detach 2 | . . . . . 1 . . . . . 1 Swap 55 | . . 1 10 5 20 2 . 5 4 3 5 Drop 65 | . . 2 14 8 16 1 1 14 5 1 3 Fire 275 | . . 5 45 38 54 16 11 23 22 5 56 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 4) 232 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 788 | -10/Mines | Discovered new exit (range 5) 795 | -10/Mines | Received a Mining Laser from a helpful Derelict 821 | -10/Mines | Entered Materials 821 | -9/Materials | Accompanied by 1 ally 821 | -9/Materials | Evolved 2 slots: Power x2 1109 | -9/Materials | Lost 4 parts (2p2w) 1334 | -9/Materials | Lost 4 parts (2n2w) 1808 | -9/Materials | Discovered new exit (range 11) 1824 | -9/Materials | Entered Mines 1988 | -9/Mines | Core integrity fell below 50% 1997 | -9/Mines | Build established: Scavenger-Mutant 2084 | -9/Mines | Learned Materials terminal intel 2622 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2626 | -9/Mines | Found Prototype Device 2627 | -9/Mines | Identified Exp. Sensor Array 2891 | -9/Mines | Discovered new exit (range 4) 2905 | -9/Mines | Entered Materials 2905 | -8/Materials | Evolved 2 slots: Weapon x2 2906 | -8/Materials | Loaded intel: 10 terminal locations 2975 | -8/Materials | Repaired Broken Aluminum Leg 3034 | -8/Materials | Repaired Hvy. Ion Engine 3064 | -8/Materials | Repaired Aluminum Leg 3120 | -8/Materials | Garrison activated, responded to threat 3174 | -8/Materials | Repaired Exp. Sensor Array 3477 | -8/Materials | Build established: Scavenger-Skirmisher 3580 | -8/Materials | Lost 5 parts (3p1n1w) 3930 | -8/Materials | Core integrity fell below 50% 4167 | -8/Materials | Discovered new exit (range 7) 4382 | -8/Materials | Entered Factory 4382 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4822 | -7/Factory | Build established: Tank 4877 | -7/Factory | Sucked down chute 4877 | -7/Factory | Entered Waste 4878 | -7/Waste | Met a frightened Derelict 4892 | -7/Waste | EMP discharged 4894 | -7/Waste | Spotted C-40 Crusher 4917 | -7/Waste | Destroyed C-40 Crusher 4923 | -7/Waste | Spotted C-40 Crusher 4938 | -7/Waste | Spotted C-40 Crusher 4964 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4969 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4976 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4979 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4982 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4984 | -7/Waste | Crushed by Compactor (1 part destroyed) 4992 | -7/Waste | EMP discharged 4992 | -7/Waste | System corruption reached 10% 4992 | -7/Waste | Spotted C-40 Crusher 5015 | -7/Waste | Lost 6 parts (1p1n3u1w) 5050 | -7/Waste | Spotted C-40 Crusher 5066 | -7/Waste | Spotted C-40 Crusher 5071 | -7/Waste | Discovered new exit (range 16) 5079 | -7/Waste | Entered Factory 5106 | -7/Factory | Allied Derelicts emerged from ambush trap array 5256 | -7/Factory | Build established: Mutant 5511 | -7/Factory | Core integrity fell below 50% 5786 | -7/Factory | Repaired Imp. Deuterium Engine 5882 | -7/Factory | Identified exit to Garrison 5892 | -7/Factory | Entered Garrison 5928 | -7/Garrison | Triggered checkpoint 6076 | -7/Garrison | Triggered checkpoint 6089 | -7/Garrison | Build established: Scavenger-Gunner 6096 | -7/Garrison | Triggered checkpoint 6169 | -7/Garrison | Triggered checkpoint 6238 | -7/Garrison | Triggered checkpoint 6245 | -7/Garrison | Core integrity fell below 20% 6303 | -7/Garrison | Discovered new exit (range 13) 6323 | -7/Garrison | Entered Factory 6825 | -7/Factory | Discovered new exit (range 15) 6850 | -7/Factory | Entered another Factory area 6850 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6968 | -6/Factory | Spotted B-75 Beast 6985 | -6/Factory | Build established: Tank 7072 | -6/Factory | Destroyed B-75 Beast 7085 | -6/Factory | Lost 4 parts (2p1n1w) 7176 | -6/Factory | Lost 11 parts (1p3n2u5w) 7393 | -6/Factory | Build established: Mutant 7689 | -6/Factory | Lost 10 parts (3n5u2w) 7827 | -6/Factory | System corruption reached 10% 7842 | -6/Factory | Core integrity fell below 50% 8029 | -6/Factory | Core integrity fell below 20% 8055 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07954_ System corrupted: Matter fused (-5). 07959_ Particle Charger destroyed. 07965_ Dropped Hrd. Medium Armor Plating. 07971_ Carbon-fiber Leg destroyed. 07973_ XPZ:XLLIQN0ZUN863S% ,U3L 4K/I 07987_ R-10 Processor collects Hrd. Medium Armor Plating. 07988_ System corrupted: IFF burst signal emitted. 07991_ R-10 Processor collects Hrd. Medium Armor Plating. The lore collection interface (ESC then open Records) is a centralized reference of all the lore you've uncovered throughout all runs. 08004_ System corrupted: Arm. Leg rejected. 08006_ R-10 Processor collects Arm. Leg. 08026_ System corrupted: IFF burst signal emitted. 08046_ System corrupted: Matter fused (-8). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?####################????????????????????????????? | | ?# #????????????????????????????? | | ?# #????????????????????????????? | | ?# #????????????????????????????? | | ?# #????????????????????????????? | | ?# #????????????????????????????? | | ?# #????????????????????????????? | | ?# #????????????????????????????? | | ?# #????????????????????????????? | | ###########/###################??????????????????? | | # + #??????????????????? | | # # #??????????????????? | | # # """" "" #??????????????????? | | # + """" "" #??????????????????? | | + # """" """ #??????????????????? | | # # """" """ #??????????????????? | | #####+### # """" " #??????????????????? | | # """" @ p #??????????????????? | | % # #??????????????????? | | % # #??????????????????? | | % #################??????????????????? | | ###########????????????????????????? | | #### #### # #????????????????????????? | | ####+#### # #????????????????????????? | | # # #????????????????????????? | | """ # # #????????????????????????? | | """"" # # !!! #????????????????????????? | | """"" + = + !! #????????????????????????? | | #% # !! #????????????????????????? | | #% # #????????????????????????? | | ######### ###########????????????????????????? | | ?# #???????????????????????????? | | ?# % #????????????????? ???????? | | ?#"" % %%" %""" #??????????????? ???????? | | ?#"F %%"" """"% #??????????????# #??????? | | ?#"" "%"" %""" ###??########### #??????? | | ?#"" #??# # #??????? | | ?# """% """" #??# # #??????? | | ?# """% """" ###??# # #??????? | | ?# """" """" #????# """ # #??????? | | ?# % % % #????# """ ""# #??????? | | ?# """% %%"% #????# """ Y"# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 36 Energy Capacity 640 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Made in Tau Ceti IV One Hack Too Far Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed PointGrenadeSaw Manual? 0 Play Time 01:29:48 Cumulative 15.6 hours Start 2024.04.18 @ 18:12:37 End 2024.04.19 @ 13:50:28 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 37 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f73a2aa9-9d60-4a97-a316-30c73c79a120