Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 22:44:17 Player: JuustuToug Result: Destroyed by ES-BVU(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (111) 555 Value Destroyed (3389) 3389 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (253) 253 TOTAL SCORE: 8177 Bonus ------- Follower Combat Kills 80 Met Imprinter 300 Friendly Fire -127 Cogmind --------- Core Integrity 0/700 Matter 151/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (4) ------ Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Authchip [Armor] Barrage Gun Gauss Rifle Proton Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Enhanced Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON ----------- Barrage Gun Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Visual Processing Unit Improved Terrain Scanner Authchip [Armor] Proton Missile Launcher Heavy Missile Launcher Chainsword GAL Module [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Riot Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 2 | . . . . . 1 1 . . . . . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 104 | 7 9 1 . 4 18 4 4 30 9 1 17 Power 10 | 1 2 . . . 2 . . 4 . . 1 Engine 7 | 1 2 . . . 2 . . 1 . . 1 Core 3 | . . . . . . . . 3 . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 . . . 2 5 1 . 5 5 . 5 Treads 18 | 2 . . . 2 5 1 . 4 1 . 3 Leg 3 | . . . . . . . . 1 . . 2 Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . . . 4 . . Flight . | . . . . . . . . . . . . Utility 36 | 2 1 . . 2 7 3 2 12 . . 7 Device 13 | 1 . . . 1 5 1 . 4 . . 1 Storage 8 | 1 1 . . . 2 1 . 3 . . . Processor 12 | . . . . 1 . 1 1 3 . . 6 Hackware 1 | . . . . . . . 1 . . . . Protection 2 | . . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . Weapon 33 | 2 6 1 . . 4 . 2 9 4 1 4 Energy Gun 2 | . . . . . . . . 1 . . 1 Energy Cannon 5 | . 2 . . . 1 . 2 . . . . Ballistic Gun 20 | 2 1 1 . . 3 . . 8 3 . 2 Ballistic Cannon 1 | . 1 . . . . . . . . . . Launcher 2 | . 1 . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . 1 . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . . . . . 3 . . 4 Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . . 4 . . Parts Lost 20 | . . . . . 6 . 2 2 1 1 8 Power 2 | . . . . . 1 . . . . . 1 Propulsion 12 | . . . . . 4 . 2 1 1 1 3 Utility 3 | . . . . . . . . 1 . . 2 Weapon 3 | . . . . . 1 . . . . . 2 Highest Loss Streak 6 | . . . . . 4 . 2 1 1 1 6 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 11 | 1 8 15 15 14 18 17 14 8 9 9 8 Power . | . 1 1 1 1 1 1 . . . . . Propulsion 1 | . . . . 1 3 5 4 . 1 . . Utility 3 | . 2 5 5 3 5 3 3 4 3 3 2 Weapon 5 | . 5 9 9 8 7 8 6 2 4 6 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 30 | . 2 . . 2 5 . 10 7 1 . 3 Power 5 | . 1 . . . 2 . 1 1 . . . Propulsion 3 | . . . . . . . 3 . . . . Utility 14 | . 1 . . 1 3 . 2 4 1 . 2 Weapon 8 | . . . . 1 . . 4 2 . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 100 100 99 99 77 92 98 68 54 Engine 6 | . 14 14 14 14 9 7 4 2 . . . Core 2 | . . . . . . . . 4 7 7 6 Treads 22 | . 28 28 28 28 26 30 21 24 18 . 3 Hover 3 | . . . . . . . . . 10 19 12 Device 10 | . 14 14 14 13 17 15 12 6 7 4 . Storage 8 | . 14 14 14 14 9 7 4 5 7 7 6 Processor 7 | . . . . . . 6 9 15 15 15 19 Energy Cannon 5 | . 13 14 14 14 9 7 15 . . . . Ballistic Gun 19 | . 6 12 14 14 26 23 1 28 29 13 3 Peak Build Rating 61 | 7 12 15 15 16 32 40 40 43 44 38 61 Average Rating 27 | 5 9 14 15 14 25 39 28 38 41 29 31 On Entrance 21 | . 7 12 15 15 15 32 40 16 43 35 22 Avg Prop Armor Cover (%) 11 | . . . . . . . . 3 4 . 15 Naked Turns . | . . . . . . . . . . . . Heaviest Build 66 | 14 35 35 34 34 64 64 66 36 32 31 30 Greatest Support 91 | 40 40 40 40 40 64 86 86 88 91 24 84 Greatest Overweight (x) 1 | . . . . . 1 . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 10 10 10 10 Average Capacity 12 | 7 10 15 15 15 19 20 15 9 10 10 9 Most Carried 20 | 2 15 15 15 15 20 19 18 10 10 10 10 Average Carried 11 | 1 8 14 15 14 18 17 13 8 9 9 9 Final Capacity 20 | 8 15 15 15 15 20 20 5 10 10 10 5 Final Carried 20 | 2 15 15 15 15 20 18 5 10 9 10 5 Class Distribution -------------------- 39% | Mutant 35% | Scavenger-Skirmisher 12% | Skirmisher 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Matter Collected 3990 | 223 240 103 . 90 868 . . 1515 399 66 486 Remotely . | . . . . . . . . . . . . Salvage Created 4484 | 167 472 . . 190 1246 . 284 1586 95 65 379 Parts 246 | 15 36 . . 12 63 . 2 78 10 4 26 Haulers Intercepted 4 | . 2 . . . . . . 2 . . . Recyclers Shooed 4 | 1 1 . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 10 . 1 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Combat Hostiles Destroyed 71 | . 9 . . 3 25 . 1 22 3 5 3 Melee 2 | . . . . . 1 . . 1 . . . Guns 50 | . . . . 2 22 . . 21 1 1 3 Cannons 9 | . 6 . . 1 2 . . . . . . AOE 10 | . 3 . . . . . 1 . 2 4 . Classes Destroyed 15 | 2 6 . . 1 2 . 1 1 . . 2 Worker 5 | . 2 . . . 2 . . 1 . . . Builder 3 | . 1 . . 1 . . . 1 . . . Tunneler 6 | 4 . . . 1 1 . . . . . . Hauler 4 | . 2 . . . . . . 2 . . . Recycler 9 | 1 1 . . . 1 . . 6 . . . Watcher 4 | . 1 . . . 2 . . 1 . . . Swarmer 15 | . 3 . . . 4 . . 6 . 2 . Grunt 31 | . 6 . . 2 14 . . 5 2 2 . Brawler 1 | . . . . 1 . . . . . . . Sentry 8 | . . . . . 5 . . 2 . 1 . Hunter 4 | . . . . . 2 . . 2 . . . Programmer 8 | . . . . . . . . 7 1 . . Compactor 1 | . . . . . . . 1 . . . . Zionite 9 | . . . . . . . . . . . 9 Mutant 3 | . . . . . . . . . . . 3 Best Kill Streak 8 | 4 6 . . 3 8 . 1 5 2 3 8 Combat Bots Only 8 | . 5 . . 3 8 . 1 3 2 3 3 Max Kills in Single Turn 5 | 1 5 . . 1 2 . 1 2 1 1 2 Gunslinging 1 | . . . . . . . . 1 . . 1 Exploded 3 | . 3 . . . . . 1 . 1 1 . Melee 1 | . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Hostile Shots Fired 490 | . 28 . . 10 111 . 2 142 11 60 126 Missed 145 | . 3 . . 1 24 . . 43 2 29 43 Hits 345 | . 25 . . 9 87 . 2 99 9 31 83 Melee 19 | . . . . . . . 2 . . . 17 Projectile 326 | . 25 . . 9 87 . . 99 9 31 66 AOE 1 | . . . . . 1 . . . . . . Critical Strikes 11 | . . . . . 1 . 2 4 1 . 3 Damage Taken 5276 | . 289 . . 103 1428 . 131 1427 145 289 1464 Core 972 | . 77 . . 23 163 . 59 148 . 69 433 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 2 | . . . . . . . . . . . 2 Core Remaining (%) 76 | 100 . . . 60 70 . . . . . . Volleys Fired 207 | 12 27 . . 6 57 1 10 54 11 16 13 Largest 4 | 2 2 . . 2 4 4 3 4 4 3 4 Hottest 211 | 40 98 . . 92 144 144 211 109 102 71 144 Shots Fired 639 | 24 53 . . 12 222 4 13 211 30 25 45 Gun 497 | 24 4 . . 6 165 3 . 211 25 14 45 Cannon 118 | . 48 . . 6 57 1 6 . . . . Launcher 24 | . 1 . . . . . 7 . 5 11 . Special . | . . . . . . . . . . . . Kinetic 512 | 24 26 . . 6 165 3 . 211 25 14 38 Thermal 96 | . 26 . . 6 57 1 6 . . . . Explosive 24 | . 1 . . . . . 7 . 5 11 . Electromagnetic 7 | . . . . . . . . . . . 7 Robot Hit Streak 18 | 8 14 . . 18 18 . 17 18 11 7 15 Robot Miss Streak 4 | 2 3 . . . 4 . . 3 3 2 2 Penetration Max 1 | . . . . . . . . 1 . . 1 Secondary Targets 6 | . . . . . . . . 1 . . 5 Max Gunslinging Chain 1 | . . . . . . . . 1 . . 1 Shots Hit Robots 391 | 15 35 . . 10 142 . 13 115 13 14 34 Core Hits 188 | 7 19 . . 7 55 . 4 56 11 13 16 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Critical Strikes 2 | . . . . . . . . 2 . . . Destroy 2 | . . . . . . . . 2 . . . Melee Attacks 19 | . 1 . . . 13 . . . . 1 4 Impact . | . . . . . . . . . . . . Slashing 19 | . 1 . . . 13 . . . . 1 4 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8836 | 151 930 4 . 224 2524 . 782 2201 441 977 602 Guns 4928 | 151 . . . 83 1590 . . 2183 201 139 581 Cannons 1743 | . 669 . . 122 820 . 132 . . . . Explosions 1989 | . 261 . . . . . 650 . 240 838 . Melee 48 | . . . . . 48 . . . . . . Ramming 128 | . . 4 . 19 66 . . 18 . . 21 Kinetic 5138 | 151 259 . . 83 1590 . . 2183 201 139 532 Thermal 1484 | . 410 . . 122 820 . 132 . . . . Explosive 1989 | . 261 . . . . . 650 . 240 838 . Electromagnetic 49 | . . . . . . . . . . . 49 Impact . | . . . . . . . . . . . . Slashing 48 | . . . . . 48 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . 10 16 22 22 22 Average Corruption 16 | . . . . . . . 10 14 20 22 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 183 | . . . . . . . 5 91 52 25 10 Message Errors 40 | . . . . . . . 1 15 16 7 1 Matter Fused 43 | . . . . . . . 2 19 14 6 2 Heat Flow Errors 26 | . . . . . . . 1 13 7 4 1 Energy Discharges 17 | . . . . . . . . 11 5 1 . Parts Rejected 2 | . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 24 | . . . . . . . . 16 4 3 1 Data Loss (major) 7 | . . . . . . . . 3 1 1 2 Misfires 6 | . . . . . . . . 3 3 . . Alerts 1 | . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . 1 . 1 1 Weapon Failures 13 | . . . . . . . 1 8 2 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 94 | . 31 . . . 12 . . . . 43 8 Projectiles 27 | . 23 . . . 4 . . . . . . Explosions 51 | . 8 . . . . . . . . 43 . Melee 16 | . . . . . 8 . . . . . 8 Knockbacks 6 | . 6 . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 5 | . 5 . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . Self-Inflicted Damage 67 | . . . . . . . 19 . . 39 9 Shots 2 | . . . . . . . 1 . . 1 . Rammed 18 | . . 1 . 2 5 . . 8 . . 2 Targets Rammed 23 | . . 1 . 2 8 . . 10 . . 2 Kicked . | . . . . . . . . . . . . Crushed 5 | . . . . . 3 . . 2 . . . Highest Temperature 363 | . 363 . . 66 147 60 242 274 268 223 161 Average Temperature 70 | . 115 . . 22 41 32 101 75 82 72 49 Received Heat Transfer 1082 | . 123 . . 54 576 . . 144 45 60 80 Effects 3 | . 2 . . . . . . 1 . . . Shutdowns 1 | . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . Damage (minor) 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 2590 | . 740 . . 222 1406 . 222 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Maximum Alert Level 1 | . . . . . 1 . . 1 . . . Low Security (%) 78 | 100 100 100 . 100 64 100 100 66 . . . Level 1 21 | . . . . . 35 . . 33 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 311 | 20 167 13 . 70 311 138 12 258 . . . Initial 138 | . . 13 . . . 138 8 . . . . Average 86 | 3 57 . . 11 136 83 3 109 . . . Influence Increases 2263 | 25 305 . . 80 857 15 12 748 106 115 . Destroy 0b10 Robot/C 1360 | . 180 . . 60 500 . . 440 80 100 . Destroy 0b10 Robot/NC 155 | 25 35 . . 10 30 . . 55 . . . Destroy Leader 336 | . 46 . . 10 124 . . 136 20 . . Allied During Kill 6 | . . . . . . . . . 6 . . Successful Hack 85 | . 18 . . . 21 . . 46 . . . Disable Machine 105 | . 15 . . . 15 15 . 60 . . . Destroy Structure 51 | . 11 . . . 17 . 12 11 . . . Lose Combat Pursuer 165 | . . . . . 150 . . . . 15 . Influence Decreases 2263 | 25 271 34 . 80 552 297 35 514 339 116 . Entered New Map 292 | . . 21 . . . 167 15 . 88 1 . Time Decay 1851 | 25 271 13 . 80 492 130 20 494 221 105 . Lost Part 100 | . . . . . 60 . . 20 10 10 . Lost Ally 20 | . . . . . . . . . 20 . . Squads Dispatched 16 | . 3 . . . 4 . . 9 . . . Investigation 3 | . 1 . . . . . . 2 . . . Extermination 5 | . . . . . . . . 5 . . . Reinforcement 4 | . 2 . . . 1 . . 1 . . . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . 3 . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Distress Signals 5 | . 1 . . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 151 | . 18 . . 3 43 1 6 24 4 6 46 Peak Tracking Total 24 | . 5 . . 3 6 . 5 3 2 3 24 Tactical Retreats 13 | . . . . . 9 . . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Traps Triggered 4 | . 2 . . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Machines Disabled 10 | . 1 . . . 1 1 . 4 . . 3 Max in Single Turn 1 | . 1 . . . 1 1 . 1 . . . Garrison Access 2 | . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Machines Accessed 29 | . 6 . 1 1 6 1 . 10 2 1 1 Terminals 19 | . 6 . . 1 4 1 . 6 . 1 . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Total Hacks 84 | . 17 . 1 3 20 3 . 30 6 1 3 Successful 53 | . 10 . 1 1 14 1 . 16 6 1 3 Failed 31 | . 7 . . 2 6 2 . 14 . . . Catastrophic 5 | . . . . . 1 . . 4 . . . Database Lockouts . | . . . . . . . . . . . . Manual 60 | . 17 . . 3 16 . . 23 . . 1 Terminals 63 | . 17 . . 3 15 3 . 24 . 1 . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 2 | . . . . . 2 . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . Terminal Hacks 19 | . 1 . 1 1 1 1 . 4 6 1 3 Record 7 | . . . 1 . . . . . 5 1 . Part Schematic 3 | . . . . . . . . . . . 3 Prototype ID Bank 3 | . . . . 1 . . . 2 . . . Open Door 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . Terminal Index 3 | . 1 . . . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . 2 . . . Unauthorized Hacks 28 | . 8 . . . 10 . . 10 . . . Terminals 26 | . 8 . . . 9 . . 9 . . . Assimilate 1 | . . . . . . . . 1 . . . Botnet 9 | . 2 . . . 4 . . 3 . . . Operators 3 | . 1 . . . 1 . . 1 . . . Skim 13 | . 5 . . . 4 . . 4 . . . Fabricators 1 | . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Reject 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 6 . . 1 5 1 . 8 . . . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . 18 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Total Allies 8 | . . . . . . . . 4 2 . 2 Largest Group 4 | . . . . . . . . 4 2 . 2 Highest-Rated Group 192 | . . . . . . . . 57 45 . 192 Highest-Rated Ally 96 | . . . . . . . . 16 25 . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . . . 1 . 39 Total Damage 1375 | . . . . . . . . . 31 . 1344 Kills 6 | . . . . . . . . . 1 . 5 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Active Infowar (turns) 9108 | 20 931 899 245 344 2144 261 108 2210 1102 285 559 Optics 559 | . . . . . . . . . . . 559 Sensors 3962 | . . . . . . 258 108 2210 1102 284 . Terrain 1041 | . . . . . 779 261 . . . 1 . Seismic 4587 | 20 931 899 245 344 2144 4 . . . . . Decoding 2 | . . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . 3 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Turns Passed 9927 | 121 931 899 245 470 2144 261 108 2244 1102 428 974 Spaces Moved 6144 | 54 484 554 154 271 732 160 86 1143 856 505 1145 Core 178 | 10 . . . . . . 57 20 . . 91 Treads 3981 | 44 484 554 154 271 732 160 29 1123 383 . 47 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 1985 | . . . . . . . . . 473 505 1007 Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 160 150 151 50 50 48 52 50 Average Speed 129 | 139 160 160 160 160 196 151 85 160 100 60 69 Slowest Speed 240 | 160 160 160 160 160 240 151 237 165 240 116 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 4 75 95 53 38 62 5 80 22 75 64 88 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 Known Exits Taken 5 | . . . . 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 11 | . . 1 . 2 . . . . 4 1 3 Spaces Dug 30 | . 1 . . . 7 . . . 21 1 . Terrain Destroyed 191 | . 8 . . . 8 . 18 2 79 76 . Melee 9 | . 1 . . . 7 . . . . 1 . Projectile 3 | . . . . . 1 . . 2 . . . AOE 179 | . 7 . . . . . 18 . 79 75 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Total 7630 | 76 586 567 153 295 1262 179 108 1432 1076 606 1290 Wait 884 | . 34 6 . . 371 9 1 135 184 71 73 Move 6134 | 53 483 553 153 270 731 160 85 1142 855 504 1145 Hop . | . . . . . . . . . . . . Pick Up 86 | 4 18 2 . 5 24 2 . 22 1 1 7 Fast Attach 51 | 5 3 1 . . 1 . 1 17 3 1 19 Attach 33 | 2 . . . . 11 3 1 4 3 4 5 Detach 11 | . . . . . . . . . 2 4 5 Swap 77 | . 10 . . 6 28 1 4 18 10 . . Drop 103 | . 10 3 . 6 18 3 6 29 7 4 17 Fire 207 | 12 27 . . 6 57 1 10 54 11 16 13 Melee 19 | . 1 . . . 13 . . . . 1 4 Ram 2 | . . . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . Crush 22 | . . 1 . 2 8 . . 10 . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: *Pro) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 13) 122 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 448 | -10/Materials | Discovered new exit (range 6) 678 | -10/Materials | Discovered new exit (range 12) 686 | -10/Materials | Identified exit to Materials 774 | -10/Materials | Learned location of 1 exit from Recycling 804 | -10/Materials | Learned 2 Mines zone layouts 842 | -10/Materials | Learned Storage emergency access door positions 926 | -10/Materials | Discovered exit to Materials (range 10) 1053 | -10/Materials | Entered Mines 1054 | -10/Mines | Identified exit to Subcaves 1105 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1207 | -10/Mines | Found a hidden stash of uninstalled traps 1485 | -10/Mines | Discovered exit to Materials (range 7) 1726 | -10/Mines | Discovered exit to Materials (range 6) 1867 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1867 | -10/Mines | Discovered new exit (range 5) 1952 | -10/Mines | Entered Exiles 1994 | -10/Exiles | Met 8R-AWN 2021 | -10/Exiles | Met EX-HEX 2098 | -10/Exiles | Met EX-DEC 2127 | -10/Exiles | Learned location of Zion (-7) 2180 | -10/Exiles | Discovered new exit (range 14) 2197 | -10/Exiles | Entered Mines 2241 | -9/Mines | Learned 2 Materials zone layouts 2343 | -9/Mines | Learned 2 Materials zone layouts 2393 | -9/Mines | Discovered new exit (range 4) 2400 | -9/Mines | Identified exit to Materials 2557 | -9/Mines | Assembled infested the area 2562 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2667 | -9/Mines | Entered Materials 2667 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2668 | -8/Materials | Identified exit to Factory 2788 | -8/Materials | Destroyed 8 combat bots 3568 | -8/Materials | Build established: Gunner 4005 | -8/Materials | Garrison activated, responded to threat 4168 | -8/Materials | Lost 4 parts (1p3n) 4811 | -8/Materials | Entered Factory 4811 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5042 | -7/Factory | Identified exit to DSF 5072 | -7/Factory | Sucked down chute 5072 | -7/Factory | Entered Waste 5085 | -7/Waste | Spotted C-40 Crusher 5087 | -7/Waste | EMP discharged 5087 | -7/Waste | System corruption reached 10% 5093 | -7/Waste | Spotted C-40 Crusher 5098 | -7/Waste | Build established: Skirmisher 5098 | -7/Waste | Spotted C-40 Crusher 5102 | -7/Waste | Destroyed C-40 Crusher 5133 | -7/Waste | Spotted C-40 Crusher 5141 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5150 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5154 | -7/Waste | Spotted C-40 Crusher 5156 | -7/Waste | Spotted C-40 Crusher 5174 | -7/Waste | Discovered new exit (range 12) 5180 | -7/Waste | Identified exit to Factory 5180 | -7/Waste | Entered Factory 5452 | -7/Factory | Identified exit to Lower Caves 5808 | -7/Factory | Build established: Scavenger-Skirmisher 6512 | -7/Factory | Garrison activated, responded to threat 7424 | -7/Factory | Entered Lower Caves 7424 | -7/Lower Caves | Accompanied by 1 ally 7425 | -7/Lower Caves | Encountered a Warlord checkpoint 7729 | -7/Lower Caves | Learned Factory garrison access intel 8091 | -7/Lower Caves | Entered an active Warlord outpost 8115 | -7/Lower Caves | A Commander dispatched an escort 8121 | -7/Lower Caves | Learned Extension stockpile data 8121 | -7/Lower Caves | Learned Research garrison access intel 8446 | -7/Lower Caves | Discovered new exit (range 6) 8448 | -7/Lower Caves | Identified exit to Lower Caves 8526 | -7/Lower Caves | Entered another Lower Caves area 8526 | -7/Lower Caves | Accompanied by 1 ally 8527 | -7/Lower Caves | Commander's escort returned to base 8729 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8933 | -7/Lower Caves | Discovered new exit (range 8) 8937 | -7/Lower Caves | Identified exit to Zion 8954 | -7/Lower Caves | Entered Zion 8976 | -7/Zion | Found GAL Module 9000 | -7/Zion | System corruption cleaned by Quarantine Array 9015 | -7/Zion | Build established: Mutant 9027 | -7/Zion | Discovered new exit (range 14) 9035 | -7/Zion | Given A8's code to call for help 9043 | -7/Zion | Identified exit to Proximity Caves 9128 | -7/Zion | Learned Factory stockpile data 9231 | -7/Zion | Met Imprinter 9317 | -7/Zion | Found Prototype Processor 9317 | -7/Zion | Identified Exp. Armor Integrity Analyzer 9323 | -7/Zion | Found Prototype Processor 9323 | -7/Zion | Identified Spectral Analyzer 9405 | -7/Zion | Learned Factory scanalyzer intel 9458 | -7/Zion | Learned location of 1 exit from Factory 9504 | -7/Zion | Learned location of Warlord (-5) 9643 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9645 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9732 | -7/Zion | Attacked by Zionites 9872 | -7/Zion | Core integrity fell below 50% 9918 | -7/Zion | Core integrity fell below 20% 9920 | -7/Zion | Lost 6 parts (2n2u2w) 9924 | -7/Zion | NK-0LA came to Zion's defense 9928 | -7/Zion | Destroyed by ES-BVU(z) with Makeshift Shrapnel Gun Last Messages --------------- 09906_ System corrupted: Substantial component data lost. 09915_ JI-8RY(z) pulls a Mak. Sword out of the Twisted Machinery. 09918_ 5P-JCL(z) pulls a Mak. Hammer out of the Twisted Machinery. 09920_ NR-5XR(z) pulls a Mak. Axe out of the Twisted Machinery. 09921_ TQ-BDZ(z) pulls a Mak. Laser out of the Twisted Machinery. 09922_ QV-PC1(z) pulls a Mak. Laser out of the Twisted Machinery. 09922_ YO-SOI(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 09923_ FI-6K3(z) pulls a Mak. Axe out of the Twisted Machinery. 09924_ NK-0LA: "How about picking on someone your own size!" 09925_ YO-SOI(z) destroyed. 09927_ System corrupted: Matter fused (-6). 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" """ """ ""##?????? | | !##?????????????? " """ "#"" "#"#?????? | | ! #????????????? "# c "" ""#"" ""##?????? | | !##?????#??????""## "" "##"" ""#??????? | | #!"#???##"###???""? """ """" ""##?????? | | ##"##??#"#""##??#?#### """ """" """#?????? | | # "#?##"""""########" "" """#?????? | | ###""" """""##""#" " ## ## "###?????? | | """" """"#""""" " # # ""##?????? | | """ """"""""" """ "#"#?????? | | " """ """##?????? | | """ ""##??????? | | # # ""#???????? | | """ """" ## ## "#???????? | | """""" """" "" "#???????? | | """""" ""#" """" "#???????? | | ""#""" """ """" ""#??????? | | """"" """"""""" """" ""#??????? | | "" """ ""#""###"""" ""#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 4 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Magnetic Acceleration Cannon | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Flak Gun | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyTitaniumTube Manual? 0 Play Time 00:55:38 Cumulative 285.5 hours Start 2026.01.02 @ 21:48:24 End 2026.01.02 @ 22:44:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/0/0/0/1/0/0 Lore% 91 Gallery% 80 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12ccced4-ee82-42d6-af13-4d7d57c9247b