Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 23:04:48 Player: JitterGlitch Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1786) 1786 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (198) 198 TOTAL SCORE: 4964 Bonus ------- Follower Combat Kills 198 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Cryofiber Web Improved Heat Sink Improved Cooling System Improved Signal Interpreter Weapon Cycler Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg Improved Airjet > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Gatling Laser Cooled Particle Cannon Flak Gun > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Cryofiber Web Improved Cooling System Improved Signal Interpreter Weapon Cycler Improved Light Armor Plating Gauss Rifle [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Hover Unit Improved Airjet Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Ion Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 2 | . . . . 1 1 . Propulsion 2 | . . . 2 . . . Utility 1 | . . . . . 1 . Weapon 1 | . . . . 1 . . Parts Attached 64 | 6 2 2 7 7 31 9 Power 20 | 1 . . 1 2 12 4 Engine 14 | 1 . . 1 2 8 2 Core 6 | . . . . . 4 2 Reactor . | . . . . . . . Propulsion 19 | 2 . 2 5 2 5 3 Treads 2 | 2 . . . . . . Leg 16 | . . 2 5 2 4 3 Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 11 | 1 2 . . . 6 2 Device 7 | . 1 . . . 4 2 Storage 2 | 1 1 . . . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 2 . . 1 3 8 . Energy Gun 4 | 1 . . . 1 2 . Energy Cannon 6 | . . . 1 2 3 . Ballistic Gun 4 | 1 . . . . 3 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 29 | . . . . . 12 17 Power 10 | . . . . . 4 6 Propulsion 8 | . . . . . 1 7 Utility 2 | . . . . . 1 1 Weapon 9 | . . . . . 6 3 Highest Loss Streak 9 | . . . . . 3 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 98 100 100 100 97 81 Engine 13 | . 14 14 11 18 13 9 Core 5 | . . . . . 7 9 Treads 1 | . 28 . . . . . Leg 27 | . . 28 44 36 30 21 Device 6 | . 12 14 11 9 4 3 Storage 8 | . 14 14 11 9 7 7 Processor 6 | . . . . . 9 10 Energy Gun 7 | . 14 14 11 9 5 5 Energy Cannon 7 | . . . 2 18 10 3 Ballistic Gun 5 | . 14 14 8 . 4 6 Naked Turns . | . . . . . . . Heaviest Build 47 | 13 19 19 26 40 47 45 Greatest Support 57 | 40 40 26 51 51 51 57 Greatest Overweight (x) 8 | 1 . . . . 2 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 Average Carried 8 | 2 7 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 10 6 Class Distribution -------------------- 29% | Gunner 29% | Mutant 16% | Scavenger-Mutant 14% | Scavenger-Gunner 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1099 | 246 18 41 38 48 399 309 Remotely . | . . . . . . . Salvage Created 1826 | . 75 . 202 266 917 366 Parts 91 | . 9 . 15 10 39 18 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . . . . 16 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 38 | . 3 . 4 3 18 10 Guns 19 | . 3 . 3 . 6 7 Cannons 16 | . . . 1 2 10 3 AOE 2 | . . . . . 2 . Classes Destroyed 10 | . 2 . 3 1 3 1 Recycler 1 | . . . . 1 . . Operator 1 | . . . . . 1 . Watcher 4 | . 1 . 1 1 1 . Swarmer 10 | . 3 . 1 . . 6 Grunt 10 | . . . 1 2 7 . Duelist 1 | . . . 1 . . . Sentry 7 | . . . 1 1 5 . Hunter 3 | . . . . . 3 . Programmer 3 | . . . . . 3 . Thug 1 | . . . . . . 1 Fireman 3 | . . . . . . 3 Best Kill Streak 4 | . 4 . 3 4 4 4 Combat Bots Only 4 | . 3 . 2 3 4 4 Max Kills in Single Turn 2 | . 1 . 2 1 2 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 436 | . 25 . 13 6 237 155 Missed 163 | . 9 . 3 2 103 46 Damage Taken 3132 | . 103 . 72 40 1545 1372 Core 730 | . 8 . 11 . 330 381 Absorbed by Shields . | . . . . . . . Ignored by Resistances 903 | . 34 . 23 12 450 384 Core Remaining (%) 98 | 100 . 96 97 100 . . Volleys Fired 101 | . 5 . 13 11 51 21 Largest 3 | . 2 . 2 3 3 3 Hottest 175 | . 60 . 100 165 175 138 Shots Fired 239 | . 10 . 26 31 129 43 Gun 124 | . 10 . 22 9 56 27 Cannon 115 | . . . 4 22 73 16 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 55 | . 5 . 9 . 29 12 Thermal 142 | . . . 4 22 85 31 Explosive . | . . . . . . . Electromagnetic 42 | . 5 . 13 9 15 . Robot Hit Streak 24 | . 3 . 13 13 24 10 Robot Miss Streak 4 | . 1 . 1 4 4 4 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 177 | . 6 . 20 21 100 30 Core Hits 110 | . 4 . 8 7 66 25 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 3 | . . . 2 1 . . Meltdown 1 | . . . . 1 . . Destroy 1 | . . . 1 . . . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4318 | . 82 . 275 463 2793 705 Guns 1966 | . 82 . 184 97 1100 503 Cannons 1999 | . . . 91 317 1389 202 Explosions 353 | . . . . 49 304 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 845 | . 17 . 66 . 570 192 Thermal 3017 | . . . 91 366 2047 513 Explosive . | . . . . . . . Electromagnetic 456 | . 65 . 118 97 176 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 4 Average Corruption 3 | . . . . . 2 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 41 | . . . . . 27 14 Message Errors 11 | . . . . . 7 4 Matter Fused 10 | . . . . . 8 2 Heat Flow Errors 5 | . . . . . 2 3 Energy Discharges 8 | . . . . . 5 3 Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 2 | . . . . . 1 1 Alerts 3 | . . . . . 2 1 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 43 | . . . . 11 31 1 Projectiles 16 | . . . . 11 4 1 Explosions 27 | . . . . . 27 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 118 | . . . . . 118 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 656 | . 40 . 132 306 456 656 Average Temperature 133 | . 26 . 41 110 121 197 Received Heat Transfer 850 | . 18 . 27 18 315 472 Effects 27 | . . . . . 8 19 Shutdowns 7 | . . . . . 3 4 Energy Bleed 3 | . . . . . . 3 Interference 7 | . . . . . 3 4 Matter Decay 4 | . . . . . 2 2 Damage (minor) 2 | . . . . . . 2 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 6 | . . . 1 . 5 . Heat Transferred 4809 | . . . 148 568 2985 1108 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 312 | . 92 63 312 277 250 . Initial 112 | . . 30 20 112 107 . Average 111 | . 60 33 162 182 111 . Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 83 | 100 100 100 56 53 90 . Level 1 16 | . . . 43 46 9 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . 1 1 7 . Investigation 2 | . 1 . . . 1 . Extermination 3 | . . . . . 3 . Reinforcement 2 | . . . 1 1 . . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 9 2 12 8 27 13 Peak Tracking Total 5 | . 5 2 5 4 4 4 Tactical Retreats 3 | . . . 1 . 2 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 6 | . 1 . . . 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 6 | . . . . 2 4 . Max in Single Turn 4 | . . . . 1 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 7 | . . . 1 3 3 . Terminals 4 | . . . . 3 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 16 | . . . 2 9 5 . Successful 9 | . . . 1 7 1 . Failed 7 | . . . 1 2 4 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 10 | . . . . 9 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 8 | . . . . 7 1 . Record 7 | . . . . 7 . . Emergency Access Points 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 4 | . . . 1 2 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 2 . . . Highest-Rated Group 40 | . . 40 32 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 33 | . . 11 22 . . . Total Damage 383 | . . 124 259 . . . Kills 8 | . . 2 6 . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 3518 | 134 239 186 331 324 1609 695 Spaces Moved 2522 | 79 132 151 229 256 1278 397 Core 33 | 5 . . . . . 28 Treads 206 | 74 132 . . . . . Legs 2283 | . . 151 229 256 1278 369 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 97 90 90 97 Average Speed 111 | 154 160 120 113 94 97 140 Slowest Speed 450 | 160 160 120 120 97 260 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 23 32 19 27 38 33 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 57 | . . . . 8 46 3 Melee . | . . . . . . . Projectile 9 | . . . . 1 5 3 AOE 48 | . . . . 7 41 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 3009 | 88 152 156 278 313 1527 495 Wait 261 | . 3 . 18 35 140 65 Move 2516 | 78 131 150 228 255 1277 397 Hop . | . . . . . . . Pick Up 40 | 4 8 2 5 2 17 2 Fast Attach 19 | 6 1 . . . 11 1 Attach 19 | . . . 2 3 9 5 Detach 1 | . . . . 1 . . Swap 27 | . 1 2 5 4 12 3 Drop 25 | . 3 2 7 2 10 1 Fire 101 | . 5 . 13 11 51 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 374 | -10/Materials | Entered Mines 451 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 487 | -10/Mines | Learned location of Storage (-8) 547 | -10/Mines | Discovered new exit (range 8) 560 | -10/Mines | Entered Materials 560 | -9/Materials | Accompanied by 2 allies 560 | -9/Materials | Evolved 2 slots: Propulsion x2 886 | -9/Materials | Discovered new exit (range 4) 891 | -9/Materials | Entered another Materials area 891 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1189 | -8/Materials | Build established: Skirmisher 1200 | -8/Materials | Discovered new exit (range 15) 1215 | -8/Materials | Entered Factory 1215 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1521 | -7/Factory | Build established: Gunner 1887 | -7/Factory | Lost 3 parts (3w) 2295 | -7/Factory | Lost 3 parts (2p1n) 2387 | -7/Factory | Garrison activated, responded to threat 2801 | -7/Factory | Discovered new exit (range 15) 2824 | -7/Factory | Entered Lower Caves 2933 | -7/Lower Caves | Core integrity fell below 50% 2976 | -7/Lower Caves | Build established: Scavenger-Gunner 2976 | -7/Lower Caves | Spotted B-75 Beast 3100 | -7/Lower Caves | Ambushed by wild Derelicts 3394 | -7/Lower Caves | Build established: Scavenger-Mutant 3437 | -7/Lower Caves | Lost 9 parts (4p4n1w) 3465 | -7/Lower Caves | Core integrity fell below 20% 3519 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- System corrupted: Heat flow error (+141). Carbon-fiber Leg destroyed. Acquired 12 matter. System corrupted: Energy discharge (-128). VSS Leg destroyed. Lgt. Nuclear Core destroyed. Carbon-fiber Leg destroyed. Lgt. Angular Momentum Engine destroyed. Imp. Deuterium Engine destroyed. Gatling Laser destroyed. Carbon-fiber Leg destroyed. Lgt. Nuclear Core destroyed. System corrupted: Matter fused (-9). CBPGDNS#9EAYCXX:6 TZ0 Acquired 1 matter. Gauss Rifle destroyed. System corrupted: Matter fused (-7). Imp. Deuterium Engine destroyed. Imp. Cooling System destroyed. Acquired 4 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###??????????? | | ????????????????????????############# ##?????????? | | ???????????????????????## | ## ##??????### | | ???????????????????????# ! # # #??????# | | ???????????????????????# @ ###! # #??????# | | ???????????????????????# ###?## ### #???????# | | ?????????????????????### ##????#####?# #???????## | | ????????????????????## ######???????# ########## | | ????????????????????# ## ####????# | | ???????????????????## % " #????# | | ??????????????????## ""#?????########### | | ??????????????????# % %###??????????????## | | ??????????????????# % ##??????????????? | | ??????????????????# "" %#??????????????? | | ????????????#?????##; %"" %##?????????????## | | ??????? ???## ????#;; """"####?????????###### | | ?????? ## #### " #??????????## | | ???????#" %% % ""####?????###### | | ???????# "% #######??### ## # | | ??????????#### "" ## #### ## #### | | ????????????# #### ##??? | | ????????????## #?# ##??? | | ?????????????# ## #?# ## #??? | | ???????????# "##?# #?# ###### #?? | | ???????????# "#???# #?## ### #????## ##?? | | ??????????# #????# #??# ####?# #???#####??? | | ?????????# ??????# #??# ##???# #??## ##??? | | ????????# ??????### "### ##??# ##?## ##?? | | ???????? ???## " ########## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 38 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed SwordArmageddonMace Manual? 0 Play Time 00:46:43 Cumulative 7.8 hours Start 2024.04.03 @ 22:19:43 End 2024.04.03 @ 23:04:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5ecdad26-9ea9-41a9-9118-5a0ebd5eefb8