Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.28 @ 00:46:50 Player: daxter767676 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (490) 490 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4345 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 26/300 Energy 24/100 System Corruption 15% Temperature Cool (18) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ Advanced Sensor Array Improved Terrain Scan Processor Improved Terrain Scan Processor Backup Plating I Makeshift System Shield A0-MCA's Component Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Subdweller Optics Target Analyzer Drone Bay (2/2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Experimental Targeting Computer A0-MCA's Component Scanner > --- WEAPON ----------- Barrage Gun Junk Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Optics Advanced Terrain Scanner Improved Medium Armor Plating Makeshift System Shield Drone Bay DRS Beacon [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Parts Attached 39 | . 2 9 5 23 Power 6 | . . 2 1 3 Engine 4 | . . 2 . 2 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 8 | . . 2 1 5 Treads . | . . . . . Leg 3 | . . 2 1 . Wheel 5 | . . . . 5 Hover . | . . . . . Flight . | . . . . . Utility 18 | . 2 2 2 12 Device 7 | . 2 2 . 3 Storage . | . . . . . Processor 7 | . . . 1 6 Hackware 1 | . . . . 1 Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 7 | . . 3 1 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . 2 . 1 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 3 | . . 1 1 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . . 1 System Corruption 6 | . . . . 6 Parts Lost 25 | . . 5 . 20 Power 5 | . . 2 . 3 Propulsion 5 | . . 1 . 4 Utility 10 | . . 1 . 9 Weapon 5 | . . 1 . 4 Highest Loss Streak 7 | . . 3 . 7 To Critical Strikes 1 | . . . . 1 Average Backups 7 | . 7 7 7 6 Power . | . 1 . 1 . Propulsion 1 | . 3 2 1 . Utility 3 | . . 1 4 5 Weapon 1 | . 1 2 1 . Tool/Special . | . . . . . Unused Backups 23 | . 10 5 3 5 Power 2 | . 1 1 . . Propulsion 11 | . 6 3 2 . Utility 6 | . 1 . . 5 Weapon 4 | . 2 1 1 . Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 99 97 93 61 Engine 6 | . 14 12 4 5 Core 5 | . . . 9 . Leg 21 | . 28 27 28 2 Wheel 2 | . . . . 8 Device 6 | . 13 13 4 4 Storage 11 | . 14 14 14 5 Processor 7 | . . . 4 19 Protection 2 | . . . 4 2 Ballistic Gun 9 | . 28 22 7 . Ballistic Cannon 1 | . . . . 3 Special Weapon 8 | . . 5 14 3 Peak Build Rating 54 | . 10 10 32 54 Average Rating 23 | . 7 9 20 41 On Entrance 12 | 6 6 10 10 32 Avg Prop Armor Cover (%) 13 | . . . . 13 Naked Turns . | . . . . . Heaviest Build 31 | 11 12 15 31 30 Greatest Support 56 | 20 20 20 27 56 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 7 | . 8 8 8 7 Most Carried 8 | . 8 8 8 8 Average Carried 7 | . 7 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 8 5 Class Distribution -------------------- 78% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 640 | 200 54 194 42 150 Remotely . | . . . . . Salvage Created 429 | . 160 103 . 166 Parts 35 | . 11 12 . 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 12 | . 3 3 . 6 Guns 9 | . 3 3 . 3 Cannons 3 | . . . . 3 Classes Destroyed 6 | . 2 1 . 3 Tunneler 3 | . 1 . . 2 Swarmer 4 | . . . . 4 Grunt 3 | . 3 . . . Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Subdweller 3 | . . 3 . . Best Kill Streak 4 | . 2 1 . 4 Combat Bots Only 4 | . 2 1 . 4 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 337 | . 15 39 . 283 Missed 98 | . 4 8 . 86 Hits 239 | . 11 31 . 197 Melee 6 | . . . . 6 Projectile 233 | . 11 31 . 191 AOE 13 | . . 1 . 12 Critical Strikes 8 | . 1 1 . 6 Damage Taken 4256 | . 150 726 . 3380 Core 1095 | . 10 231 . 854 Absorbed by Shields . | . . . . . Redirected to Shielding 106 | . . . . 106 Regen/Repaired (Parts) 247 | . . . . 247 Core Remaining (%) 51 | 100 . . 3 . Volleys Fired 93 | . 13 38 . 42 Largest 2 | . 2 2 . 2 Hottest 100 | . 40 100 . 100 Shots Fired 135 | . 26 66 . 43 Gun 95 | . 26 56 . 13 Cannon 26 | . . . . 26 Launcher . | . . . . . Special 14 | . . 10 . 4 Kinetic 121 | . 26 56 . 39 Thermal 12 | . . 10 . 2 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 2 | . . . . 2 Robot Hit Streak 16 | . 6 16 . 6 Robot Miss Streak 10 | . 4 1 . 10 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 95 | . 15 48 . 32 Core Hits 42 | . 8 10 . 24 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1432 | . 167 504 . 761 Guns 854 | . 167 504 . 183 Cannons 419 | . . . . 419 Explosions . | . . . . . Melee . | . . . . . Ramming 34 | . . . . 34 Kinetic 1273 | . 167 504 . 602 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 125 | . . . . 125 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . . . 15 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . . 20 Message Errors 5 | . . . . 5 Matter Fused 6 | . . . . 6 Energy Discharges 2 | . . . . 2 Data Loss (minor) 5 | . . . . 5 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 100 | . . . . 100 Projectiles 100 | . . . . 100 Explosions . | . . . . . Melee . | . . . . . Knockbacks 13 | . . . . 13 Impact . | . . . . . Kinetic 13 | . . . . 13 Secondary . | . . . . . Self-Inflicted Damage 12 | . . . . 12 Shots . | . . . . . Rammed 15 | . . . . 15 Targets Rammed 15 | . . . . 15 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 36 | . 36 . . . Average Temperature 20 | . 20 . . . Received Heat Transfer 345 | . 102 45 . 198 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 90 | . 50 . . 90 Initial . | . . . . . Average 10 | . 8 . . 11 Influence Increases 360 | . 85 . . 275 Destroy 0b10 Robot/C 180 | . 60 . . 120 Destroy 0b10 Robot/NC 15 | . 5 . . 10 Destroy Leader 40 | . 10 . . 30 Successful Hack 34 | . 10 . . 24 Destroy Structure 1 | . . . . 1 Lose Combat Pursuer 90 | . . . . 90 Influence Decreases 360 | . 85 . . 275 Time Decay 290 | . 85 . . 205 Lost Part 70 | . . . . 70 Squads Dispatched 9 | . 1 . . 8 Investigation 1 | . . . . 1 Extermination 2 | . . . . 2 Reinforcement 4 | . 1 . . 3 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 5 4 . 30 Peak Tracking Total 8 | . 3 2 . 8 Tactical Retreats 6 | . . . . 6 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 12 | . 4 . 2 6 Terminals 6 | . 3 . . 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 42 | . 13 . 11 18 Successful 25 | . 8 . 11 6 Failed 17 | . 5 . . 12 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 23 | . 15 . . 8 Terminals 19 | . 11 . . 8 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 4 | . 2 . . 2 Scanalyzers 5 | . . . . 5 Garrison Access . | . . . . . Terminal Hacks 14 | . 1 . 11 2 Record 11 | . . . 11 . Emergency Access Points 1 | . . . . 1 Terminal Index 1 | . 1 . . . Recycling Unit Index 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 7 . . 2 Terminals 7 | . 5 . . 2 Botnet 4 | . 2 . . 2 Skim 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Recyclers 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 . . 5 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 44 | . . . . 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 22 | . . . . 22 Total Orders 1 | . . . . 1 EXPLORE 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 963 | . 328 127 . 508 Optics 2 | . . 2 . . Sensors 27 | . . . . 27 Terrain 934 | . 328 125 . 481 Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . . 4 . Drone Launches 1 | . . . . 1 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3843 | . 346 571 1897 1029 Spaces Moved 2614 | 1 157 326 1418 712 Core 12 | . . . . 12 Treads . | . . . . . Legs 1990 | 1 157 326 1418 88 Wheels 612 | . . . . 612 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 120 50 Average Speed 120 | 120 120 120 128 103 Slowest Speed 195 | 120 120 190 195 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 2 26 22 89 21 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 7 | . . 4 3 . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3160 | . 293 423 1498 946 Wait 358 | . 111 39 63 145 Move 2610 | . 156 325 1417 712 Hop . | . . . . . Pick Up 19 | . 6 7 4 2 Fast Attach 27 | . 1 2 3 21 Attach 6 | . . 3 . 3 Detach 1 | . . . . 1 Swap 11 | . 1 5 2 3 Drop 20 | . 5 4 9 2 Fire 93 | . 13 38 . 42 Melee . | . . . . . Ram 15 | . . . . 15 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 2) 303 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 5) 347 | -10/Materials | Entered Subcaves 348 | -10/Subcaves | Approached by a straggling Scientist 386 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 581 | -10/Subcaves | Disturbed a concealed Subdweller 692 | -10/Subcaves | Core integrity fell below 50% 728 | -10/Subcaves | Core integrity fell below 20% 764 | -10/Subcaves | Lost 3 parts (1p1n1u) 767 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 857 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 907 | -10/Subcaves | Discovered new exit (range 16) 914 | -10/Subcaves | Learned location of Zion (-7) 914 | -10/Subcaves | Met a Zionite searching for "candidates" 918 | -10/Subcaves | Entered Scraptown 1038 | -9/Scraptown | Build established: Scavenger-Mutant 1145 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1147 | -9/Scraptown | Learned Research non-interactive machine intel 1148 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 1150 | -9/Scraptown | Learned Factory emergency access door positions 1151 | -9/Scraptown | Learned Research emergency access door positions 1166 | -9/Scraptown | Discovered new exit (range 7) 1255 | -9/Scraptown | Visited Cyclists 1291 | -9/Scraptown | Visited Awakened 1342 | -9/Scraptown | Visited Spacefarers 1387 | -9/Scraptown | Visited Assassins FH 1666 | -9/Scraptown | Visited Comm Corps 1794 | -9/Scraptown | Build established: Mutant 1824 | -9/Scraptown | Visited UFD Registry 1834 | -9/Scraptown | Registered with UFD as "Roughcell" 1876 | -9/Scraptown | Visited Scrap Suit Storage 1902 | -9/Scraptown | Visited Scrapoid Pod Storage 1926 | -9/Scraptown | Visited Chapter 10 1947 | -9/Scraptown | Visited Junk Cannon Lab 1958 | -9/Scraptown | Found Prototype Special Weapon 1958 | -9/Scraptown | Identified Junk Cannon 1995 | -9/Scraptown | Visited Derelict Rescue Squad 2011 | -9/Scraptown | Found DRS Beacon 2060 | -9/Scraptown | Visited Research Penetration Think Tank 2103 | -9/Scraptown | Visited A0-MCA Data Center 2119 | -9/Scraptown | Given a B- rating by A0-MCA 2125 | -9/Scraptown | Found A0-MCA's Component Scanner 2293 | -9/Scraptown | Visited Abandonware Association 2308 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 2337 | -9/Scraptown | Visited Curators Association 2388 | -9/Scraptown | Visited LU-1G1's Boring Crew 2746 | -9/Scraptown | Met Optimus 2746 | -9/Scraptown | Accepted into 0bPrime 2812 | -9/Scraptown | Discovered new exit (range 3) 2815 | -9/Scraptown | Entered Factory 2815 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 2980 | -6/Factory | Found Exp. Targeting Computer 2982 | -6/Factory | Found Exp. Targeting Computer 2985 | -6/Factory | Assembled infested ambush trap array 3033 | -6/Factory | Lost 3 parts (2u1w) 3111 | -6/Factory | Lost 4 parts (2n1u1w) 3359 | -6/Factory | Discovered new exit (range 9) 3436 | -6/Factory | Discovered new exit (range 17) 3786 | -6/Factory | Core integrity fell below 50% 3819 | -6/Factory | Repaired Arm. Huge Wheel 3828 | -6/Factory | Core integrity fell below 20% 3834 | -6/Factory | System corruption reached 10% 3844 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03825_ Penetrated by Slug. 03826_ 53RWZL,=FHHOLRWUUYE=>1H#WR D1CIGRUQ4QD 03827_ Wall collapses. 03828_ Slug penetrates Wall. 03832_ Sml. Storage Unit destroyed. 03832_ Slug penetrates Wall. 03833_ Acquired Corrupted Arm. Huge Wheel. 03833_ Integrated Corrupted Arm. Huge Wheel (+6). 03835_ Acquired Adv. Sensor Array. 03838_ Slug penetrates Wall. 03840_ Backup Power I tumbles out of repair station. 03840_ Backup Laser I tumbles out of repair station. 03840_ Backup Plating I tumbles out of repair station. 03841_ Acquired Mak. System Shield. 03841_ Slug penetrates Wall. 03843_ Acquired Backup Plating I. Map ----- +----------------------------------------------------+ | ???###+################# ### ##?#?? | | ??? ####?############ #############+#######? | | ? ?"" #### ? # #?### ? #? | | ?"?" #### """ """ + ##### ? ? #? | | ????"?#### """ """ # ##### ?? ? # | | ?? #?##? """ """ # #?### ? ? ? ?? | | ? ??"? #### # ##### #? | | ? ??"??#?###?##?####### ##### ???? | | ? "?"?#?############### ##### ?? ? ? ?? | | ? ??????###?### ## #?### ? ?? | | ?????###?##?###"""" ## ##### ? ??# | | ???# ?#?#?###?#"""" # ####? ??? ??? | | ???# ????? ?##"""" * # ###########+######??# | | ???# ??? ###"""" + ? ##??##? | | ???????""? ?## # ###### ? ##?###? | | ????????""????# # ###### ? #####?? | | ??? + ?"" #?# ###Y#;# ####? ####?#? | | ??????? ??? #?# ###/ ;####+#? ##?#### | | ??????????###?########## ## ## | | ??????????? ? ?? ?# p ## ## " " | | ????????? """ """?? " ## # # " " | | ??????????""" ""??? T ## # # ? " | | ??????????"?" """ ?" ## ; # " " | | ????????? ? ? ?# # " " | | ??????????? ## # + " " | | ????????#?#?#?#?######## @*[! # # " " | | ??????????? ? ?#??#### = =* # #?" " | | ???????? ?######?# "R [ # # " " | | ????????????? ?##?###?# "" #? # | | ??????????? ?? ?######## * ! # # | | ???????? ?? ? ##################### #??### | | ?????????????? ?#?########??#####??#? #?#?#? | | ???????? ? ? #####???#######?##### ? #####? | | ????????????? ?# #??#########?# ###?## | | ?????????? ? ???? "??" ?######?###### ? ? ###?## | | ??????????? ? ???"????##???##?##?### ? ###??# | | ???????????? ?? + ?""" ##??##?######?? ?? #??? ? | | ????????????? ? #??"?"?#?? ?? ??? ???? ? | | ???????????? ???#??? ?? ? ? ? ?# ? ? #? ? | | ?????????????? ?+?##?## ?? ??# ?? # | | ???????????????????#??#?? ?? ?? # ?? ?? ??? ? | | ???????????????????????# ?""??"? ? ?? ?? # ? ? | | ???????????????? ???##?#?"???????? ??? ? ?+ ? | | ????????????????????#??# ??? "?" ? ???? ? #? ?? | | ??????????????????#???##?? ?? ?? ?? ? # ? | | ??????????????????????#???????????? ???? ? # ? | | ???????????????????????????" ?""?????? ???? ? | | ???????????????????????+???"?????? ??? ? ?? ?? | | ??????????????????????????????????????? ? ??????? | | ?????????????????????????????????????????? ?##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 28 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 310 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 1% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalPitchforkShell Manual? 0 Play Time 00:34:24 Cumulative 172.3 hours Start 2026.04.28 @ 00:08:06 End 2026.04.28 @ 00:46:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 185 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 56 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57939e13-3a4c-49ac-b1fd-1cdf92f8ffff