Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 03:44:18 Player: Tenderz Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (157) 785 Value Destroyed (5821) 5821 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1915) 1915 TOTAL SCORE: 14261 Bonus ------- High Alert Combat Kills 887 Follower Combat Kills 28 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 230/300 Energy 62/465 System Corruption 23% Temperature Cool (38) Movement Immobile (Siege) Ox1 Location -4/Garrison Parts ------- > --- POWER (2) -------- Deuterium Engine Improved Deuterium Engine > --- PROPULSION (5) --- Improved Heavy Treads Improved Heavy Treads > --- UTILITY (8) ------ Advanced Heat Sink Coolant Injector Cargo Storage Unit Gravity Neutralizer Gravity Neutralizer Gravity Neutralizer Hacking Suite > --- WEAPON (4) ------- Wave Gun Advanced Plasma Rifle KE Penetrator Railgun > --- INVENTORY (30) --- Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Heavy Treads Transport Network Coupler Transport Network Coupler Gatling Laser PD Laser PD Laser Autogun KE Penetrator Mass Driver Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Coolant Injector Cargo Storage Unit Gravity Neutralizer Gravity Neutralizer Hacking Suite > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle KE Penetrator Railgun > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Heavy Treads Gravity Neutralizer Transport Network Coupler Gatling Laser Wave Gun PD Laser PD Laser Autogun KE Penetrator Mass Driver Improved Proton Missile Launcher [Rating: 105] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Light Assault Rifle Energy Gun Improved Spread Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Gar Slots Evolved 12 | . . . . . 4 2 2 2 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . . 1 1 . . . Utility 6 | . . . . . 2 1 2 1 . . . . Weapon 2 | . . . . . 1 1 . . . . . . Parts Attached 248 | 9 21 3 8 3 55 36 27 44 5 2 6 29 Power 22 | 1 1 1 . . 6 2 2 3 . . 1 5 Engine 16 | 1 1 . . . 4 2 1 2 . . 1 4 Core 6 | . . 1 . . 2 . 1 1 . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 46 | 4 8 . 2 . 9 5 5 5 . 1 1 6 Treads 28 | 1 6 . 2 . 7 4 5 1 . . . 2 Leg 6 | 3 2 . . . 1 . . . . . . . Wheel 4 | . . . . . 1 1 . 2 . . . . Hover 4 | . . . . . . . . 2 . 1 1 . Flight 4 | . . . . . . . . . . . . 4 Utility 91 | 2 7 1 4 1 15 7 13 26 3 1 2 9 Device 51 | 2 2 1 3 1 4 4 6 16 3 1 . 8 Storage 8 | . 4 . 1 . . . 1 1 . . . 1 Processor 8 | . . . . . 2 . 2 3 . . 1 . Hackware 1 | . . . . . . . . . . . 1 . Protection 23 | . 1 . . . 9 3 4 6 . . . . Artifact . | . . . . . . . . . . . . . Weapon 89 | 2 5 1 2 2 25 22 7 10 2 . 2 9 Energy Gun 21 | 1 1 1 . 1 4 6 . 1 1 . . 5 Energy Cannon 14 | . . . 2 . 5 3 . 4 . . . . Ballistic Gun 29 | 1 2 . . 1 13 6 1 2 . . . 3 Ballistic Cannon 7 | . . . . . . . 4 1 1 . . 1 Launcher 10 | . 2 . . . 1 2 2 2 . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 7 | . . . . . 2 5 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . Unidentified Prototypes 10 | . . . 2 . . 2 3 1 1 1 . . Corrupted Parts 2 | . . . . . . . . 1 . 1 . . System Corruption 10 | . . . . . . . . 4 . 6 . . Parts Lost 53 | . 1 . . . 10 2 4 23 . . 8 5 Power 7 | . . . . . 2 . 1 2 . . 2 . Propulsion 15 | . . . . . 3 . 1 7 . . 3 1 Utility 16 | . . . . . 2 1 1 7 . . 2 3 Weapon 15 | . 1 . . . 3 1 1 7 . . 1 1 Highest Loss Streak 18 | . 1 . . . 8 2 2 18 . . 4 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 95 91 95 94 95 93 26 31 43 52 Engine 5 | . 14 1 . . 6 7 4 3 5 5 4 5 Core 3 | . . 12 14 14 2 . 1 1 . . . 1 Treads 19 | . 25 28 27 28 25 22 20 15 . . . 5 Device 13 | . 11 14 13 14 5 14 19 16 14 20 17 14 Storage 7 | . 13 14 14 14 9 7 6 4 . . . 2 Processor 4 | . . . . . 7 5 6 6 . . 4 . Protection 6 | . 2 . . . 13 9 8 12 . . . . Energy Gun 5 | . 5 12 10 6 2 7 10 . . . . 8 Energy Cannon 2 | . . . 3 8 2 6 . 5 . . . . Ballistic Gun 8 | . 21 15 10 6 15 4 4 4 . . . 4 Ballistic Cannon 2 | . . . . . . . 7 9 . . . . Impact Weapon 1 | . . . . . 3 4 1 . . . . . Naked Turns 2 | . . . . . . . . 2 . . . . Heaviest Build 186 | 10 32 30 44 44 58 77 83 131 17 17 15 186 Greatest Support 162 | 20 46 46 46 46 69 71 72 94 11 25 34 162 Greatest Overweight (x) 14 | . . . 14 . 12 2 1 7 1 1 4 2 Average Overweight (x) . | . . . . . . . . 2 . . . . Largest Inventory Capacity 30 | 5 15 15 15 15 15 15 15 15 5 5 5 30 Average Capacity 14 | 5 13 15 15 15 15 15 15 14 5 5 5 18 Most Carried 21 | 5 15 15 15 15 15 15 15 15 5 5 5 21 Average Carried 12 | 3 11 14 14 14 13 14 14 13 4 4 4 10 Final Capacity 30 | 5 15 15 15 15 15 15 15 5 5 5 5 30 Final Carried 18 | 5 15 15 15 15 15 14 15 5 4 5 5 18 Class Distribution -------------------- 34% | Mutant 17% | Scavenger-Skirmisher 12% | Skirmisher 11% | Scavenger-Assassin 8% | Scavenger-Tank 6% | Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Scavenger-Skirmisher | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Gar Matter Collected 4743 | 299 287 92 . . 939 571 993 979 . . 7 576 Remotely 349 | . . . . . . . . 349 . . . . Salvage Created 7174 | 108 463 58 . . 1575 1123 1618 1234 . . 28 967 Parts 342 | 6 32 3 . . 96 70 57 54 . . 1 23 Haulers Intercepted 6 | . 2 . . . 3 1 . . . . . . Recyclers Shooed 7 | . 1 . . . 1 3 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Gar Combat Hostiles Destroyed 104 | . 7 1 . . 32 20 22 18 . . 1 3 Guns 40 | . 6 1 . . 9 5 12 4 . . . 3 Cannons 32 | . . . . . 7 5 7 13 . . . . AOE 28 | . 1 . . . 14 9 3 . . . 1 . Classes Destroyed 18 | 2 5 . . . 6 2 1 2 . . . . Worker 11 | . . . . . 5 3 2 1 . . . . Builder 14 | . 1 . . . 7 4 2 . . . . . Tunneler 3 | 2 . . . . 1 . . . . . . . Hauler 6 | . 2 . . . 3 1 . . . . . . Recycler 12 | 1 1 . . . 3 2 3 2 . . . . Mechanic 1 | . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 5 | . 1 . . . 1 2 1 . . . . . Swarmer 15 | . 3 . . . 6 . 3 . . . . 3 Grunt 51 | . 4 1 . . 15 10 14 7 . . . . Brawler 1 | . . . . . . 1 . . . . . . Duelist 3 | . . . . . 2 . . 1 . . . . Sentry 10 | . . . . . 6 3 . 1 . . . . Specialist 4 | . . . . . 2 . 2 . . . . . Hunter 1 | . . . . . . . . 1 . . . . Programmer 15 | . . . . . . 6 1 7 . . 1 . Heavy 3 | . . . . . 1 . 1 1 . . . . Behemoth 1 | . . . . . . . 1 . . . . . Best Kill Streak 11 | 3 3 1 . . 9 6 11 6 . . 1 2 Combat Bots Only 8 | . 3 1 . . 7 5 8 5 . . 1 2 Max Kills in Single Turn 7 | 2 2 1 . . 7 3 6 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 . . . 2 3 1 . . . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Gar Hostile Shots Fired 693 | . 28 5 . . 166 59 101 152 . . 52 130 Missed 180 | . 5 2 . . 46 18 27 33 . . 16 33 Damage Taken 10342 | . 308 38 . . 1855 1051 1507 3174 . . 977 1432 Core 2185 | . 55 14 . . 171 120 154 518 . . 566 587 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 47 | . . . . . . . . . . . . 47 Ignored by Resistances 352 | . . . . . . . 17 335 . . . . Core Remaining (%) 75 | 100 . . . 72 68 82 81 48 . . . . Volleys Fired 393 | 9 43 11 . . 101 44 57 66 2 . 3 57 Largest 4 | 2 2 2 . . 3 4 4 4 1 . 1 4 Hottest 368 | 60 60 85 . . 130 194 231 368 57 . 49 237 Shots Fired 823 | 18 83 21 . . 179 78 158 184 2 . 3 97 Gun 560 | 18 80 21 . . 150 48 99 47 . . . 97 Cannon 237 | . . . . . 26 20 54 135 2 . . . Launcher 26 | . 3 . . . 3 10 5 2 . . 3 . Special . | . . . . . . . . . . . . . Kinetic 469 | 9 52 18 . . 112 19 106 141 2 . . 10 Thermal 308 | . 22 3 . . 64 44 47 41 . . . 87 Explosive 24 | . 3 . . . 3 10 3 2 . . 3 . Electromagnetic 22 | 9 6 . . . . 5 2 . . . . . Robot Hit Streak 22 | 5 9 10 . . 10 7 13 22 . . 1 22 Robot Miss Streak 6 | 3 3 2 . . 6 4 5 4 . . 1 3 Penetration Max 2 | . . . . . . . 2 2 . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 512 | 10 45 14 . . 101 45 90 123 . . 7 77 Core Hits 311 | 5 22 4 . . 71 59 70 39 . . 10 31 Critical Kills 16 | . . . . . 2 1 7 6 . . . . Critical Parts Destroyed 12 | . . . . . . . 9 3 . . . . Critical Strikes 44 | . . . . . 3 1 22 12 . . . 6 Burn 11 | . . . . . . . 5 . . . . 6 Meltdown 4 | . . . . . 2 1 . 1 . . . . Destroy 26 | . . . . . 1 . 16 9 . . . . Blast 3 | . . . . . . . 1 2 . . . . Melee Attacks 32 | . . . . . 7 15 4 . . . 6 . Impact 26 | . . . . . 7 15 4 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 1 . . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19007 | 139 564 132 . . 6110 3443 2548 3673 . . 292 2106 Guns 6069 | 98 422 132 . . 1067 695 1045 514 . . . 2096 Cannons 6749 | . . . . . 1831 1161 759 2998 . . . . Explosions 5953 | 41 140 . . . 3082 1585 736 155 . . 214 . Melee 126 | . . . . . 126 . . . . . . . Ramming 110 | . 2 . . . 4 2 8 6 . . 78 10 Kinetic 4788 | 42 275 119 . . 808 157 1026 2249 . . . 112 Thermal 12805 | 41 161 13 . . 5077 3040 1226 1263 . . . 1984 Explosive 764 | . . . . . 95 120 192 155 . . 202 . Electromagnetic 414 | 56 126 . . . . 124 96 . . . 12 . Impact 126 | . . . . . 126 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 23 | . 5 5 5 5 . 8 . 8 . 12 23 23 Average Corruption 7 | . 3 5 5 5 . 4 . 2 . 7 14 23 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 196 | . 20 10 39 4 . 34 . 9 . 3 21 56 Message Errors 51 | . 8 2 8 1 . 10 . 1 . . 9 12 Matter Fused 43 | . 6 3 10 2 . 9 . 3 . 1 2 7 Heat Flow Errors 24 | . 4 . 7 . . 2 . . . . 2 9 Energy Discharges 28 | . 1 2 7 . . 5 . . . 1 5 7 Parts Rejected 2 | . . . . . . . . 1 . . . 1 Parts Fused 2 | . . . . . . 1 . 1 . . . . Data Loss (minor) 13 | . . 1 3 1 . 2 . 3 . . . 3 Data Loss (major) 9 | . 1 1 2 . . 2 . . . . 2 1 Misfires 6 | . . . . . . 1 . . . . . 5 Alerts 6 | . . . 2 . . 1 . . . . . 3 Misdirections 4 | . . . . . . . . . . 1 1 2 Weapon Failures 8 | . . 1 . . . 1 . . . . . 6 Overload Shots 2 | . . . . . . . . 2 . . . . Overflow Damage 1172 | . 19 . . . 580 311 206 56 . . . . Projectiles 462 | . . . . . 257 155 . 50 . . . . Explosions 604 | . 19 . . . 217 156 206 6 . . . . Melee 106 | . . . . . 106 . . . . . . . Knockbacks 20 | . . . . . 1 . 1 16 . . 2 . Impact 3 | . . . . . 1 . . . . . 2 . Kinetic 17 | . . . . . . . 1 16 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 720 | . 65 . . . 143 287 168 12 . . 41 4 Shots 15 | . 2 . . . 3 4 4 1 . . 1 . Rammed 25 | . 1 . . . . 1 3 1 . . 17 2 Targets Rammed 26 | . 1 . . . 1 1 3 1 . . 17 2 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 724 | 40 269 97 268 . 436 256 327 724 . . 90 403 Average Temperature 118 | 18 75 55 120 . 137 58 98 224 . . 46 104 Received Heat Transfer 2109 | . 87 9 . . 864 111 489 504 . . 45 . Effects 33 | . 1 . . . 9 . 1 20 . . . 2 Shutdowns 8 | . . . . . 2 . . 5 . . . 1 Energy Bleed 8 | . 1 . . . 1 . . 6 . . . . Interference 9 | . . . . . 2 . 1 5 . . . 1 Matter Decay 1 | . . . . . 1 . . . . . . . Short Circuit 3 | . . . . . 2 . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . Damage (major) 2 | . . . . . . . . 2 . . . . Damage (core) 1 | . . . . . . . . 1 . . . . Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 12 | . . . . . . . . . . . . 12 Longest Duration 12 | . . . . . . . . . . . . 12 Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . Impact Corruptions 4 | . . . . . 4 . . . . . . . Robots Melted 6 | . . . . . 2 1 . 1 . . . 2 Combat Hostiles 4 | . . . . . 2 1 . 1 . . . . Parts Melted 28 | . . . . . 8 4 4 3 . . . 9 Heat Transferred 15544 | 100 325 37 . . 5389 2609 1794 1179 . . . 4111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Gar Peak Influence 851 | 15 139 97 . . 759 851 849 481 144 50 145 171 Initial 401 | . 9 . . . . 328 401 378 127 50 21 101 Average 328 | 5 58 68 . . 417 577 429 339 127 40 27 149 Maximum Alert Level 3 | . . . . . 3 3 3 2 . . . . Low Security (%) 39 | 100 100 100 . 100 27 5 2 . 100 100 100 100 Level 1 23 | . . . . . 1 26 34 87 . . . . Level 2 25 | . . . . . 61 25 52 12 . . . . Level 3 11 | . . . . . 9 41 10 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 43 | . 1 . . . 7 13 11 8 . . 3 . Investigation 10 | . 1 . . . . 3 2 2 . . 2 . Extermination 13 | . . . . . . 6 2 4 . . 1 . Reinforcement 13 | . . . . . 4 3 4 2 . . . . Assault 3 | . . . . . 2 1 . . . . . . Garrison 4 | . . . . . 1 . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 2 2 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Gar Distress Signals 6 | . . . . . 2 3 1 . . . . . Communications Jammed 3 | . . . . . . . . 3 . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 163 | . 12 3 . . 42 32 27 29 . 6 7 5 Peak Tracking Total 7 | . 3 2 . . 7 7 7 6 . 6 5 3 Tactical Retreats 5 | . . . . . . . 3 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Gar Traps Triggered 7 | . 3 . . . . . 1 . 1 . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Gar Machines Disabled 43 | . 3 . . . 11 12 11 3 1 . 2 . Max in Single Turn 8 | . 3 . . . 6 4 8 1 1 . 2 . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Gar Machines Accessed 49 | . 6 . 4 . 6 13 7 7 . . 6 . Terminals 23 | . 3 . . . 5 6 3 3 . . 3 . Fabricators 7 | . . . . . . 1 2 3 . . 1 . Repair Stations 4 | . 1 . . . . 2 1 . . . . . Recycling Units 7 | . 2 . . . 1 2 1 . . . 1 . Scanalyzers 3 | . . . . . . 2 . 1 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 158 | . 17 . 49 . 11 33 15 20 . . 13 . Successful 85 | . 6 . 49 . 4 12 5 4 . . 5 . Failed 73 | . 11 . . . 7 21 10 16 . . 8 . Catastrophic 17 | . 1 . . . 3 5 2 3 . . 3 . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 3 . 1 . 4 2 3 3 . . 4 . Terminals 54 | . 11 . . . 10 11 7 9 . . 6 . Fabricators 19 | . . . . . . 2 5 9 . . 3 . Repair Stations 9 | . 2 . . . . 6 1 . . . . . Recycling Units 17 | . 4 . . . 1 7 2 . . . 3 . Scanalyzers 9 | . . . . . . 7 . 2 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Terminal Hacks 63 | . 4 . 49 . 4 4 2 . . . . . Record 50 | . . . 49 . . . 1 . . . . . Prototype ID Bank 3 | . . . . . 2 . 1 . . . . . Open DSF 2 | . . . . . . 2 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . Fabricator Hacks 5 | . . . . . . . 2 2 . . 1 . Load Schematic 2 | . . . . . . . 1 1 . . . . Build 3 | . . . . . . . 1 1 . . 1 . Repair Station Hacks 2 | . . . . . . 2 . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . Recycling Unit Hacks 7 | . 2 . . . . 2 . . . . 3 . Recycle Component 1 | . . . . . . . . . . . 1 . Process 1 | . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . Retrieve Components 3 | . 2 . . . . 1 . . . . . . Scanalyzer 5 | . . . . . . 3 . 2 . . . . Insert Component 2 | . . . . . . 1 . 1 . . . . Analyze 3 | . . . . . . 2 . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . 1 1 . . . . . Terminals . | . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 1 . . . . . Report 2 | . . . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 42 | . 5 . . . 6 12 7 6 . . 6 . Full Trace Events 11 | . 2 . . . 1 2 2 2 . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . 1 . . . . Parts Built 2 | . . . . . . . . 1 . . 1 . Authchips . | . . . . . . . . . . . . . Time 362 | . . . . . . . 84 139 . . 139 . Total Part Build Rating 18 | . . . . . . . . 9 . . 9 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . 1 . Recycled Matter 60 | . . . . . . . . . . . 60 . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 21 | . 12 . . . . 9 . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . 1 . . . . Part Schematics Acquired 2 | . . . . . . 1 . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Gar Used RIF Installer 1 | . . . . . . . . . . . . 1 Robots Hacked 2 | . . . . . . . . . . . 2 . Non-combat 2 | . . . . . . . . . . . 2 . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . 4 . no_distress 2 | . . . . . . . . . . . 2 . find_recycling 2 | . . . . . . . . . . . 2 . Relay Couplers Released 1 | . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Gar Total Allies 3 | . . 2 . . . . . . . 1 . . Largest Group 2 | . . 2 2 2 2 . . . . 1 . . Highest-Rated Group 46 | . . 24 24 24 24 . . . . 46 . . Highest-Rated Ally 46 | . . 16 16 16 16 . . . . 46 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 19 | . . 7 . . 5 . . . . 7 . . Total Damage 347 | . . 83 . . 23 . . . . 241 . . Kills 4 | . . 3 . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Gar Turns Passed 12399 | 129 1234 277 1431 141 2130 2288 1250 1704 176 98 613 928 Spaces Moved 5676 | 69 571 141 875 85 748 948 393 596 110 144 587 409 Core 260 | 3 . . 2 . 8 . . 11 . . 83 153 Treads 4040 | 15 489 141 873 85 736 948 393 213 . . . 147 Legs 135 | 51 82 . . . 2 . . . . . . . Wheels 355 | . . . . . 2 . . 353 . . . . Hover 777 | . . . . . . . . 19 110 144 504 . Flight 109 | . . . . . . . . . . . . 109 Fastest Speed 32 | 50 120 160 160 160 125 163 163 50 60 56 40 32 Average Speed 155 | 125 154 160 161 160 171 190 237 181 60 60 51 129 Slowest Speed 750 | 160 160 160 750 160 650 320 243 397 120 120 250 320 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . Exploration Rate (%) 34 | 5 48 41 94 20 47 32 10 16 2 89 18 23 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . . . . 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 135 | . 17 . . . 22 79 4 12 1 . . . Terrain Destroyed 714 | 6 28 . . . 287 274 61 30 1 . 27 . Melee 25 | . . . . . 6 15 4 . . . . . Projectile 56 | . . . . . 6 4 17 28 1 . . . AOE 633 | 6 28 . . . 275 255 40 2 . . 27 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Gar Total 8488 | 91 855 175 895 90 1393 1309 610 1094 218 154 892 712 Wait 1786 | . 173 14 . . 404 225 82 359 97 8 271 153 Move 5664 | 68 570 140 874 84 747 946 392 595 110 143 586 409 Hop . | . . . . . . . . . . . . . Pick Up 133 | 4 26 3 1 1 32 17 17 12 2 . 1 17 Fast Attach 91 | 8 2 . 8 1 15 9 9 13 2 2 6 16 Attach 66 | . 5 . . 1 20 8 6 13 3 . . 10 Detach 16 | 1 4 . . . 3 . 1 3 1 1 . 2 Swap 92 | 1 14 3 . 1 20 19 13 18 . . . 3 Drop 148 | . 17 4 10 2 43 24 24 14 1 . 2 7 Fire 393 | 9 43 11 . . 101 44 57 66 2 . 3 57 Melee 32 | . . . . . 7 15 4 . . . 6 . Ram 19 | . . . . . . . . . . . 17 2 Kick . | . . . . . . . . . . . . . Crush 7 | . 1 . . . 1 1 3 1 . . . . Escape Stasis 36 | . . . . . . 1 2 . . . . 33 Rewire 5 | . . . 2 . . . . . . . . 3 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 14) 130 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 514 | -10/Materials | Identified exit to Mines 1191 | -10/Materials | Discovered new exit (range 13) 1364 | -10/Materials | Entered Mines 1387 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1389 | -10/Mines | Met a Derelict bent on vengeance 1413 | -10/Mines | Learned Materials trap positions 1631 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1633 | -10/Mines | Discovered new exit (range 5) 1641 | -10/Mines | Entered Exiles 1641 | -10/Exiles | Accompanied by 2 allies 1670 | -10/Exiles | Discovered new exit (range 15) 1693 | -10/Exiles | Met 8R-AWN 1728 | -10/Exiles | Met EX-HEX 1826 | -10/Exiles | Met EX-DEC 1897 | -10/Exiles | Visited The Gauntlet 2152 | -10/Exiles | Learned location of Zion (-7) 2218 | -10/Exiles | Met EX-BIN 2491 | -10/Exiles | Discovered new exit (range 12) 2633 | -10/Exiles | Aligned with FarCom system 2635 | -10/Exiles | Given EX-Vault access code 2697 | -10/Exiles | Opened EX-Vault 2708 | -10/Exiles | Found Prototype Energy Cannon 2708 | -10/Exiles | Identified YOLO Cannon 2715 | -10/Exiles | Found Prototype Device 2715 | -10/Exiles | Identified Trap Reconfigurator 2808 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3072 | -10/Exiles | Left Exiles lab with YOLO Cannon 3072 | -10/Exiles | Entered Mines 3072 | -9/Mines | Accompanied by 2 allies 3179 | -9/Mines | Discovered new exit (range 3) 3213 | -9/Mines | Entered Materials 3213 | -8/Materials | Accompanied by 2 allies 3213 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3214 | -8/Materials | Loaded intel: 13 trap records 3801 | -8/Materials | Garrison activated, responded to threat 3815 | -8/Materials | Build established: Skirmisher 3850 | -8/Materials | Destroyed 7 combat bots 3953 | -8/Materials | Lost 8 parts (2p2n2u2w) 4340 | -8/Materials | Build established: Scavenger-Tank 4413 | -8/Materials | First assault squad dispatched 5316 | -8/Materials | Discovered new exit (range 16) 5343 | -8/Materials | Entered Factory 5343 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5702 | -7/Factory | Build established: Assassin 6174 | -7/Factory | Build established: Skirmisher 6543 | -7/Factory | First assault squad dispatched 7079 | -7/Factory | Crushed by falling debris 7159 | -7/Factory | Build established: Scavenger-Assassin 7514 | -7/Factory | Discovered new exit (range 8) 7631 | -7/Factory | Entered another Factory area 7631 | -6/Factory | Evolved 2 slots: Utility x2 7688 | -6/Factory | Found Prototype Processor 7688 | -6/Factory | Identified Exp. Targeting Computer 7987 | -6/Factory | Discovered new exit (range 6) 8059 | -6/Factory | Found Prototype Device 8059 | -6/Factory | Identified Active Sensor Suite 8446 | -6/Factory | Garrison activated, responded to threat 8524 | -6/Factory | Destroyed 8 combat bots 8723 | -6/Factory | Spotted B-75 Beast 8731 | -6/Factory | Destroyed B-75 Beast 8792 | -6/Factory | Discovered new exit (range 10) 8881 | -6/Factory | Entered another Factory area 8881 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9170 | -5/Factory | Build established: Scavenger-Skirmisher 9205 | -5/Factory | Fabricated Enh. Nova Cannon (x1) 10027 | -5/Factory | Build established: Scavenger-Tank 10479 | -5/Factory | Discovered new exit (range 13) 10550 | -5/Factory | Released all parts (6) 10578 | -5/Factory | Core integrity fell below 50% 10585 | -5/Factory | Entered another Factory area 10585 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10608 | -4/Factory | Lost 18 parts (1p5n5u7w) 10761 | -4/Factory | Sucked down chute 10761 | -4/Factory | Entered Waste 10762 | -4/Waste | Met a frightened Derelict 10776 | -4/Waste | EMP discharged 10783 | -4/Waste | Spotted C-40 Crusher 10783 | -4/Waste | Spotted C-40 Crusher 10802 | -4/Waste | Spotted C-40 Crusher 10816 | -4/Waste | Spotted C-40 Crusher 10819 | -4/Waste | Spotted C-40 Crusher 10832 | -4/Waste | Build established: Mutant 10833 | -4/Waste | System corruption reached 10% 10834 | -4/Waste | Spotted C-40 Crusher 10852 | -4/Waste | Discovered new exit (range 11) 10859 | -4/Waste | Entered Factory 11230 | -4/Factory | Fabricated Centrium Leg? 11231 | -4/Factory | Discovered new exit (range 11) 11328 | -4/Factory | Spotted B-86 Titan 11378 | -4/Factory | Lost 3 parts (1p2n) 11455 | -4/Factory | Lost 4 parts (1p1n1u1w) 11471 | -4/Factory | Identified exit to Garrison 11472 | -4/Factory | Entered Garrison 11482 | -4/Garrison | Installed Relay Interface Framework 11560 | -4/Garrison | Triggered checkpoint 11561 | -4/Garrison | Core integrity fell below 50% 11587 | -4/Garrison | Core integrity fell below 20% 12374 | -4/Garrison | Triggered checkpoint 12400 | -4/Garrison | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12381_ Penetrated by Slug. 12381_ Slug penetrates Wall. 12387_ Penetrated by Slug. 12387_ Slug penetrates Wall. 12387_ System corrupted: Railgun jammed. 12389_ Activated siege mode. 12390_ Slug penetrates H-77 Assassin. 12390_ Slug penetrates Wall. 12390_ Penetrated by Slug. 12390_ Slug penetrates Wall. 12392_ YICL:4BQ9K0L8 WRDR4&RN=VGK 12393_ Slug penetrates H-77 Assassin. 12393_ Slug penetrates Wall. 12393_ Penetrated by Slug. 12394_ Wall collapses. 12394_ Slug penetrates H-77 Assassin. 12394_ Slug penetrates Wall. 12397_ Penetrated by Slug. 12397_ Slug penetrates Wall. 12397_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????# ##########??????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #????#####????????####??????? | | ???????????????????# #????# #???????## ##?????? | | ???????????????????# ###### #########= %#?????? | | ???????????????????# ==%%#?????? | | ???????????????????## ######"#### #### %##?????? | | ???????????????????#"""""#???# #??# #??####??????? | | ???????????????????#######???# #??# #???#####????? | | ?????????????????????????????# #??# #???# #????? | | ?????????????????????????????# #### ##### #????? | | ?????????????????????????????# # #????? | | ??????????????????????########### #????? | | ??????????????????????#""""^##### ##########????? | | ??????????????????????#" #?????????????? | | ??????????????????????#"""" ##### #?????????????? | | ??????????????????????#######???# #?????????????? | | ??????????????????????##????????# #?????????????? | | ??????????????????????# ????????# #?????????????? | | ??????????????????????# ????????# #?????????????? | | ??????????????????????# ????????# #?????????????? | | ????????????????ssss??# ????????# #?????????????? | | ??????????## ##""""###;##??????# #?????????????? | | ??????????# ######## #?????????????? | | ?????????? #?????????????? | | ?????????? @ #?????????????? | | ???????????????# ## *;##########?????????????? | | ?????????????????????# h##??????????????????????? | | ?????????s?????????? h ???????????????????????? | | ?????????s???????? ???????????????????????? | | ?????????s?????? "??????????????????????? | | ?????????s???? "%??????????????????????? | | ???????????? ## ## ###?????????????????????? | | ??????????? ???# ?# #???????????????????????? | | ?????????????? ?? ???????????????????????? | | ????????????? ??? ???????????????????????? | | ????????????? ??? #???????????????????????? | | ????????????? ##"???#####????????????????????????? | | ??????????????????gg?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 65 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Additional Mass Support 12 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Weapon Cycler | -7/Factory | Scanalyzed Magnetic Acceleration Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x1 | -5/Factory | Preloaded Centrium Leg | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionRefinerySystem Manual? 0 Play Time 02:54:52 Cumulative 24.0 hours Start 2024.04.16 @ 18:44:15 End 2024.04.17 @ 03:44:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 28/SmallcapsGlow Map View 59x48 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71b73f1d-bc74-4016-b53e-2adf4e20a31f