Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 00:24:30 Player: Ceorik Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (95) 475 Value Destroyed (2078) 2078 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (443) 443 TOTAL SCORE: 6636 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 260/300 Energy 204/280 System Corruption 1% Temperature Cool (0) Movement Rolling (95) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Wheel Wheel Armored Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON (4) ------- Improved EM Shotgun > --- INVENTORY (20) --- Faulty Aerolev Unit Advanced Heat Sink Medium Storage Unit Experimental Sensor Array 0b10 Alert Chip Actuator Array Authchip [Propulsion] Authchip [Storage] Authchip [Weapon] Decoy Drone Bay Improved EM Pulse Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Greatsword > --- INVENTORY -------- Heavy Ion Engine Armored Wheel Aerolev Unit Advanced Heat Sink Medium Storage Unit Experimental Sensor Array 0b10 Alert Chip Actuator Array Improved Light Armor Plating Improved Light Armor Plating Authchip [Propulsion] Authchip [Storage] Authchip [Weapon] Decoy Drone Bay Improved EM Pulse Cannon Grenade Launcher Rocket Launcher [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . . . . . 2 1 Weapon 2 | . . . 1 . . . . 1 Parts Attached 49 | 8 7 1 18 1 . . 13 1 Power 6 | 1 . 1 2 1 . . . 1 Engine 4 | 1 . . 1 1 . . . 1 Core 2 | . . 1 1 . . . . . Reactor . | . . . . . . . . . Propulsion 11 | 3 2 . 3 . . . 3 . Treads 4 | 2 1 . 1 . . . . . Leg . | . . . . . . . . . Wheel 7 | 1 1 . 2 . . . 3 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 2 1 . 5 . . . 4 . Device 1 | 1 . . . . . . . . Storage 3 | 1 1 . 1 . . . . . Processor 2 | . . . . . . . 2 . Hackware . | . . . . . . . . . Protection 6 | . . . 4 . . . 2 . Artifact . | . . . . . . . . . Weapon 20 | 2 4 . 8 . . . 6 . Energy Gun 3 | . . . . . . . 3 . Energy Cannon 2 | . . . 1 . . . 1 . Ballistic Gun 12 | 2 3 . 6 . . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . 1 . 2 . . . 1 . Parts Lost 15 | . . . 3 . . . 12 . Power 1 | . . . . . . . 1 . Propulsion 6 | . . . 3 . . . 3 . Utility 2 | . . . . . . . 2 . Weapon 6 | . . . . . . . 6 . Highest Loss Streak 7 | . . . 3 . . . 7 . To Critical Strikes . | . . . . . . . . . Average Backups 16 | 3 13 19 18 18 18 18 17 12 Power 1 | . 1 1 1 1 1 1 1 . Propulsion 2 | 1 2 5 2 1 1 1 2 1 Utility 8 | . 2 5 9 12 12 12 10 9 Weapon 4 | . 6 8 4 4 4 4 3 2 Tool/Special . | . . . . . . . . . Unused Backups 28 | . 2 5 6 3 1 . 1 10 Power 2 | . . 1 1 . . . . . Propulsion 3 | . 2 . . . . . . 1 Utility 16 | . . . 3 2 1 . 1 9 Weapon 7 | . . 4 2 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 97 100 87 100 88 69 Engine 9 | . 14 7 9 4 11 11 8 7 Core 1 | . . 6 1 6 . . . . Treads 10 | . 16 14 8 11 11 11 7 . Wheel 18 | . 11 14 21 22 22 22 17 23 Device 4 | . 14 14 3 . . . . . Storage 11 | . 14 14 11 11 11 11 9 7 Processor 3 | . . . . . . . 17 15 Protection 6 | . . . 7 11 11 11 8 7 Ballistic Gun 27 | . 28 28 32 33 20 33 15 . Peak Build Rating 37 | 7 14 18 27 28 28 28 37 27 Average Rating 22 | 5 9 15 23 27 24 28 33 27 On Entrance 19 | . 7 14 18 27 28 28 28 24 Avg Prop Armor Cover (%) 8 | . 11 11 7 7 8 7 7 . Naked Turns . | . . . . . . . . . Heaviest Build 62 | 13 50 52 62 60 60 60 60 54 Greatest Support 40 | 40 40 12 24 24 24 24 32 32 Greatest Overweight (x) 4 | . 4 4 2 2 2 2 4 1 Average Overweight (x) 2 | . 3 4 2 2 2 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 20 20 13 Average Carried 17 | 3 13 19 19 19 19 20 18 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 5 20 20 20 20 20 20 14 13 Class Distribution -------------------- 40% | Mutant 36% | Tank 17% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2545 | 352 303 192 1094 85 . 102 417 . Remotely . | . . . . . . . . . Salvage Created 2966 | 199 252 90 1696 . . 105 624 . Parts 193 | 8 18 6 123 . . 5 33 . Haulers Intercepted 7 | . 1 . 6 . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 64 | . 7 2 39 . . 2 14 . Melee 2 | . . . . . . . 2 . Guns 46 | . 4 2 31 . . 2 7 . AOE 15 | . 3 . 8 . . . 4 . Classes Destroyed 13 | 3 5 . 3 . . 1 1 . Worker 5 | 1 . . 2 . . . 2 . Builder 3 | . 1 . 2 . . . . . Tunneler 3 | 3 . . . . . . . . Hauler 7 | . 1 . 6 . . . . . Recycler 5 | 1 1 . 2 . . . 1 . Operator 1 | . . . 1 . . . . . Watcher 7 | . 2 . 3 . . . 2 . Swarmer 26 | . 6 . 17 . . . 3 . Grunt 27 | . 1 2 16 . . 1 7 . Brawler 1 | . . . . . . 1 . . Protector 1 | . . . 1 . . . . . Sentry 7 | . . . 5 . . . 2 . Hunter 2 | . . . . . . . 2 . Best Kill Streak 9 | 2 4 2 9 . . 2 6 . Combat Bots Only 9 | . 3 2 9 . . 2 4 . Max Kills in Single Turn 4 | 2 3 1 4 . . 1 2 . Gunslinging 1 | . . . 1 . . . . . Exploded 4 | . 2 . 4 . . . 1 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 330 | . 44 1 131 . . 6 148 . Missed 79 | . 14 1 30 . . 2 32 . Hits 251 | . 30 . 101 . . 4 116 . Melee 1 | . . . . . . . 1 . Projectile 250 | . 30 . 101 . . 4 115 . Critical Strikes 7 | . . . 3 . . . 4 . Damage Taken 3435 | . 278 . 1196 . . 61 1900 . Core 526 | . 55 . 168 . . . 303 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 70 | 100 . 78 . . . 58 44 . Volleys Fired 188 | 12 33 3 90 1 . 8 41 . Largest 3 | 2 2 2 3 3 . 3 3 . Hottest 90 | 40 40 46 69 69 . 69 90 . Shots Fired 466 | 24 64 6 259 4 . 24 85 . Gun 445 | 24 62 6 254 4 . 24 71 . Cannon 3 | . . . . . . . 3 . Launcher 18 | . 2 . 5 . . . 11 . Special . | . . . . . . . . . Kinetic 435 | 24 62 6 254 4 . 24 61 . Thermal . | . . . . . . . . . Explosive 18 | . 2 . 5 . . . 11 . Electromagnetic 13 | . . . . . . . 13 . Robot Hit Streak 31 | 8 9 4 13 3 . 11 31 . Robot Miss Streak 6 | 2 6 1 3 1 . 2 4 . Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 1 . 4 . . . 2 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . Shots Hit Robots 317 | 16 35 4 165 3 . 17 77 . Core Hits 153 | 6 16 3 73 . . 7 48 . Critical Kills 2 | . 1 . 1 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 4 | . 1 . 2 . . . 1 . Destroy 3 | . 1 . 2 . . . . . Sever 1 | . . . . . . . 1 . Melee Attacks 22 | . . . . . . . 22 . Impact . | . . . . . . . . . Slashing 22 | . . . . . . . 22 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7208 | 210 662 64 3215 47 . 273 2737 . Guns 4540 | 210 470 64 2590 47 . 273 886 . Cannons 92 | . . . . . . . 92 . Explosions 1930 | . 192 . 625 . . . 1113 . Melee 646 | . . . . . . . 646 . Ramming . | . . . . . . . . . Kinetic 4420 | 210 470 64 2590 47 . 273 766 . Thermal 75 | . . . . . . . 75 . Explosive 1855 | . 192 . 625 . . . 1038 . Electromagnetic 212 | . . . . . . . 212 . Impact . | . . . . . . . . . Slashing 646 | . . . . . . . 646 . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 1 1 1 1 2 1 Average Corruption 1 | . . . 1 1 1 1 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . 3 . 1 5 . Message Errors 2 | . . . . 1 . . 1 . Matter Fused 2 | . . . . . . 1 1 . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 195 | . . . 65 . . . 130 . Projectiles 31 | . . . . . . . 31 . Explosions 116 | . . . 65 . . . 51 . Melee 48 | . . . . . . . 48 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 209 | . . . 43 . . . 166 . Shots 8 | . . . 2 . . . 6 . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 195 | . 2 . 195 12 . 61 104 . Average Temperature 37 | . 2 . 42 8 . 25 23 . Received Heat Transfer 1125 | . 69 . 417 . . 36 603 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 50 | . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . 2 . . . 1 . Low Security (%) 70 | 100 100 100 21 100 . 100 67 100 Level 1 12 | . . . 21 . . . 32 . Level 2 17 | . . . 57 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 603 | 10 102 50 603 138 . 45 299 103 Initial 138 | . . . . 138 . . . 103 Average 144 | 1 33 5 377 31 . 11 103 103 Influence Increases 2103 | 25 221 50 1162 . . 75 570 . Destroy 0b10 Robot/C 1280 | . 140 40 760 . . 60 280 . Destroy 0b10 Robot/NC 160 | 25 25 . 85 . . . 25 . Destroy Leader 278 | . 26 10 158 . . 10 74 . Allied During Kill 5 | . . . . . . 5 . . Successful Hack 30 | . 5 . 18 . . . 7 . Disable Machine 75 | . . . 30 . . . 45 . Destroy Structure 110 | . 10 . 51 . . . 49 . Lose Combat Pursuer 165 | . 15 . 60 . . . 90 . Influence Decreases 2000 | 25 221 50 808 354 . 75 342 125 Entered New Map 341 | . . . . 216 . . . 125 Time Decay 1189 | 25 221 50 478 138 . 55 222 . Lost Part 150 | . . . 30 . . . 120 . Lost Ally 20 | . . . . . . 20 . . Purge Threat 300 | . . . 300 . . . . . Squads Dispatched 10 | . 1 . 4 . . . 4 1 Investigation 4 | . 1 . 1 . . . 1 1 Extermination . | . . . . . . . . . Reinforcement 5 | . . . 2 . . . 3 . Assault 1 | . . . 1 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 5 | . . . 2 . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 10 2 48 . . 3 27 2 Peak Tracking Total 7 | . 3 2 6 . . 3 7 2 Tactical Retreats 9 | . 1 . 3 . . . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 6 | . 1 . 4 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . 2 . . . 3 . Max in Single Turn 1 | . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 16 | . 3 1 5 1 2 . 3 1 Terminals 9 | . 3 . 4 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . . 1 Total Hacks 44 | . 9 1 17 1 2 . 12 2 Successful 23 | . 4 1 9 1 2 . 6 . Failed 21 | . 5 . 8 . . . 6 2 Catastrophic 4 | . 1 . 2 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 29 | . 9 . 11 . 1 . 8 . Terminals 33 | . 9 . 15 . . . 9 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 3 . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 11 | . 1 1 4 1 2 . 2 . Record 1 | . . . . . 1 . . . Robot Schematic 1 | . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . Open Door 2 | . . 1 . 1 . . . . Branch Access Points 2 | . . . 1 . . . 1 . Unreport Threat 2 | . . . 2 . . . . . Locate Traps 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 2 . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Retrieve Study 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 3 . 3 . . . 2 . Terminals 8 | . 3 . 3 . . . 2 . Botnet 8 | . 3 . 3 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 . 5 . . . 3 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 5 | . . . . 5 . . . . Largest Group 5 | . . . . 5 5 3 1 . Highest-Rated Group 88 | . . . . 88 88 40 16 . Highest-Rated Ally 31 | . . . . 31 31 16 16 . Total Orders 4 | . . . . 2 2 . . . STAY 2 | . . . . 1 1 . . . FOLLOW 2 | . . . . 1 1 . . . Ally Attacks 16 | . . . . . . 13 3 . Total Damage 133 | . . . . . . 115 18 . Kills 1 | . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 1596 | 13 668 504 411 . . . . . Seismic 1596 | 13 668 504 411 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 4630 | 204 668 504 1328 641 268 243 763 11 Spaces Moved 2813 | 96 361 321 826 358 233 194 414 10 Core 4 | 4 . . . . . . . . Treads 124 | 91 33 . . . . . . . Legs . | . . . . . . . . . Wheels 2685 | 1 328 321 826 358 233 194 414 10 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 140 150 110 110 110 110 95 95 Average Speed 121 | 154 146 150 113 110 110 110 109 95 Slowest Speed 240 | 160 240 150 120 110 110 110 140 95 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 49 54 63 76 60 45 37 1 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 25 | . . . 13 . . . 12 . Terrain Destroyed 108 | . 9 . 40 . . . 59 . Melee 4 | . . . . . . . 4 . Projectile . | . . . . . . . . . AOE 104 | . 9 . 40 . . . 55 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 3597 | 124 434 343 1023 605 245 205 607 11 Wait 406 | 4 6 9 44 237 5 4 97 . Move 2805 | 95 360 320 825 357 232 193 413 10 Hop . | . . . . . . . . . Pick Up 51 | 4 16 4 16 4 1 . 6 . Fast Attach 18 | 8 . . 1 . 3 . 6 . Attach 18 | . . . 5 . . . 12 1 Detach 3 | 1 . . . . . . 2 . Swap 39 | . 13 1 23 1 . . 1 . Drop 46 | . 6 6 19 5 4 . 6 . Fire 188 | 12 33 3 90 1 . 8 41 . Melee 22 | . . . . . . . 22 . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 205 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 14) 826 | -10/Materials | Discovered new exit (range 8) 873 | -10/Materials | Entered Mines 1252 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1302 | -10/Mines | Found the Drone Emporium 1312 | -10/Mines | Found Prototype Device 1365 | -10/Mines | Discovered new exit (range 7) 1377 | -10/Mines | Entered Materials 1377 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1697 | -9/Materials | Destroyed 9 combat bots 1719 | -9/Materials | Discovered new exit (range 16) 1727 | -9/Materials | Build established: Gunner 1881 | -9/Materials | Discovered new exit (range 8) 2073 | -9/Materials | Discovered new exit (range 15) 2087 | -9/Materials | Identified exit to Mines 2092 | -9/Materials | Build established: Tank 2177 | -9/Materials | First assault squad dispatched 2260 | -9/Materials | Lost 3 parts (3n) 2705 | -9/Materials | Entered Mines 2706 | -9/Mines | Met a Derelict bent on vengeance 2708 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2812 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3121 | -9/Mines | Discovered new exit (range 5) 3210 | -9/Mines | Learned location of 1 exit from Lower Caves 3221 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3223 | -9/Mines | Found Prototype Device 3330 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3330 | -9/Mines | Discovered new exit (range 5) 3346 | -9/Mines | Entered Exiles 3346 | -9/Exiles | Accompanied by 5 allies 3373 | -9/Exiles | Met 8R-AWN 3376 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3392 | -9/Exiles | Met EX-HEX 3435 | -9/Exiles | Met EX-BIN 3456 | -9/Exiles | Aligned with FarCom system 3457 | -9/Exiles | Given EX-Vault access code 3482 | -9/Exiles | Opened EX-Vault 3492 | -9/Exiles | Found 0b10 Alert Chip 3514 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3556 | -9/Exiles | Met EX-DEC 3561 | -9/Exiles | Learned location of Zion (-6) 3593 | -9/Exiles | Discovered new exit (range 14) 3614 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3614 | -9/Exiles | Entered Mines 3614 | -8/Mines | Accompanied by 3 allies 3816 | -8/Mines | Found DCF Scrap (12 items) 3833 | -8/Mines | Discovered new exit (range 9) 3857 | -8/Mines | Entered Materials 3857 | -8/Materials | Accompanied by 1 ally 3857 | -8/Materials | Evolved 2 slots: Utility x2 4172 | -8/Materials | Build established: Gunner 4383 | -8/Materials | Lost 7 parts (1n1u5w) 4595 | -8/Materials | Core integrity fell below 50% 4613 | -8/Materials | Discovered new exit (range 7) 4620 | -8/Materials | Entered Factory 4620 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4631 | -7/Factory | Self-destructed Last Messages --------------- Particle Gun. 04579_ R-06 Scavenger collects Corrupted Aluminum Leg. 04596_ Dropped Imp. EM Shotgun. 04601_ Y-45 Defender Lgt. Treads severed. 04603_ Critical hit (Burn: +37). 04604_ Greatsword destroyed. 04609_ Arm. Wheel+ destroyed. 04613_ EXIT=FOUND PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 04620_ Receiving FarCom transmissions... 04628_ Connecting with Garrison Access... 04628_ Current location identified: Factory Feedback: System corruption (+1%). 04628_ ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. 04628_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????? ??????????????? | | ???????????????????? #??????????????? | | ???????????????????? #??????????????? | | ??????????# ??????? #??????????????? | | ??????????# ????""" #??????????????? | | ??????????# """"""" #??????????????? | | ??????????# """"""" #??????????????? | | ??????????# """"""" #??????????????? | | ??????????# #??????????????? | | ??????????# ##?????????????? | | ??????????# #?????????????? | | ??????????# " " #?????????????? | | ??????????+ g""G""g #?????????????? | | ??????????# +?????????????? | | ??????????# #?????????????? | | ??????????####+### #?????????????? | | ???????????# @ # ###???????????? | | ???????????# # #???????????? | | ???????????# # #???????????? | | ???????????# """ # #???????????? | | ???????????# """ # #???????????? | | ???????????# """ # #???????????? | | ???????????# #########???????????? | | ???????????# """ #???????????????????? | | ???????????# ""? #???????????????????? | | ???????????# ????#???????????????????? | | ???????????# ????????????????????????? | | ???????????# ????????????????????????? | | ???????????#?????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Authchip Count 4 Item Schematics ----------------- Greatsword | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipNetworkShield Manual? 0 Play Time 00:30:15 Cumulative 157.3 hours Start 2026.03.27 @ 23:54:19 End 2026.03.28 @ 00:24:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 60 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6aa0a3c1-57fc-42d8-84ac-908f5c665c34