Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.09 @ 02:37:28 Player: Yanche Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (2896) 2896 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1261) 1261 TOTAL SCORE: 8482 Bonus ------- Follower Combat Kills 661 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 75/300 Energy 366/385 System Corruption 2% Temperature Cool (337) Movement Treading (190) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- Neutrino Core Micro Fission Core > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit Long-range Sensor Array Tactical Coordination Suite EM Shield > --- WEAPON (4) ------- Long-range Proton Cannon > --- INVENTORY (18) --- Improved Thermal Generator Compact Battery (300) Zionite Biocell (1000) Enhanced Optical Array Long-range Terrain Scanner Improved Core Analyzer Improved Transmission Jammer Point Defense System Zionite Phaser-S Zionite Phaser-S Long-range Proton Cannon KE Penetrator Magnetic Acceleration Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Storage Unit Long-range Sensor Array Tactical Coordination Suite Matter Filter EM Shield > --- WEAPON ----------- Proton Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher > --- INVENTORY -------- Zionite Light DM Reactor Flexi-carbon Leg Improved Thermal Generator Compact Battery Zionite Biocell Long-range Terrain Scanner Improved Core Analyzer Improved Transmission Jammer Point Defense System Zionite Phaser-S Zionite Phaser-S Long-range Proton Cannon Long-range Proton Cannon Magnetic Acceleration Cannon Long-range Missile Launcher [Rating: 91] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Tactical Coordination Suite Storage High-capacity Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Beam Cannon Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Slots Evolved 11 | . 1 2 . . . 6 2 Power 2 | . 1 . . . . 1 . Propulsion 2 | . . . . . . 1 1 Utility 5 | . . 2 . . . 2 1 Weapon 2 | . . . . . . 2 . Parts Attached 71 | 9 6 4 . 2 3 29 18 Power 19 | 1 2 . . . 1 9 6 Engine 11 | 1 1 . . . 1 7 1 Core 5 | . 1 . . . . . 4 Reactor 3 | . . . . . . 2 1 Propulsion 14 | 3 . 2 . . 2 4 3 Treads 13 | 2 . 2 . . 2 4 3 Leg 1 | 1 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 3 3 2 . 1 . 5 2 Device 6 | . . 1 . 1 . 2 2 Storage 4 | 1 2 1 . . . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 5 | 2 . . . . . 3 . Artifact . | . . . . . . . . Weapon 22 | 2 1 . . 1 . 11 7 Energy Gun 6 | 1 . . . . . 4 1 Energy Cannon 6 | . 1 . . . . 2 3 Ballistic Gun 4 | 1 . . . 1 . 2 . Ballistic Cannon 2 | . . . . . . 1 1 Launcher 4 | . . . . . . 2 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 19 | . . . . . 1 4 14 Power 3 | . . . . . 1 1 1 Propulsion 4 | . . . . . . . 4 Utility 4 | . . . . . . 1 3 Weapon 8 | . . . . . . 2 6 Highest Loss Streak 9 | . . . . . 1 3 9 Average Slot Usage (%) 97 | . 99 99 100 100 97 95 97 Engine 9 | . 23 10 10 10 13 11 2 Core 5 | . 1 10 10 10 5 . 7 Reactor 2 | . . . . . . 4 5 Treads 19 | . 25 20 20 20 18 16 21 Device 15 | . . 10 10 12 20 13 23 Storage 14 | . 12 19 20 20 20 12 11 Processor 2 | . 1 10 10 7 . . . Protection 4 | . 10 . . . . 10 3 Energy Gun 2 | . 7 . . . . 5 1 Energy Cannon 7 | . 4 10 10 10 10 6 6 Ballistic Gun 6 | . 12 10 10 10 10 7 . Ballistic Cannon 2 | . . . . . . . 7 Launcher 2 | . . . . . . 2 4 Naked Turns . | . . . . . . . . Heaviest Build 121 | 16 46 62 62 67 77 116 121 Greatest Support 115 | 40 40 40 40 40 60 88 115 Greatest Overweight (x) 20 | . 1 3 1 1 20 1 1 Average Overweight (x) . | . . 1 1 1 1 1 . Largest Inventory Capacity 18 | 8 18 18 18 18 18 18 18 Average Capacity 17 | 6 8 17 18 18 18 18 18 Most Carried 18 | 7 10 17 18 18 18 18 18 Average Carried 15 | 4 7 10 17 17 16 16 16 Final Capacity 18 | 8 12 18 18 18 18 18 18 Final Carried 18 | 7 10 16 18 16 18 17 14 Class Distribution -------------------- 45% | Hacker-Mutant 22% | Scavenger-Tank 17% | Scavenger-Skirmisher 9% | Generator-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Min Zio Pro Fac Fac Matter Collected 1414 | 271 67 93 53 . 60 369 501 Remotely . | . . . . . . . . Salvage Created 2709 | 71 153 379 . . . 720 1386 Parts 149 | 4 8 21 . . . 23 93 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 8 | 1 . . . . . 2 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 53 | . 2 9 . . . 11 31 Guns 13 | . 1 3 . . . 6 3 Cannons 27 | . 1 6 . . . 5 15 AOE 12 | . . . . . . . 12 Classes Destroyed 10 | 2 1 3 . . . 3 1 Worker 6 | . . . . . . 2 4 Builder 5 | . . . . . . . 5 Tunneler 1 | 1 . . . . . . . Recycler 4 | 1 1 . . . . 1 1 Watcher 4 | . . 2 . . . . 2 Swarmer 11 | . . 2 . . . 3 6 Grunt 14 | . 2 4 . . . 3 5 Sentry 8 | . . 3 . . . 2 3 Hunter 12 | . . . . . . 1 11 Programmer 8 | . . . . . . 2 6 Best Kill Streak 9 | 1 2 4 . . . 4 9 Combat Bots Only 9 | . 1 3 . . . 3 9 Max Kills in Single Turn 3 | 1 1 1 . . . 2 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Damage Taken 4242 | . 79 207 . . 158 557 3241 Core 1125 | . 15 33 . . 25 43 1009 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 93 | 100 94 . . . 85 94 . Volleys Fired 137 | 7 11 25 . . 5 28 61 Largest 4 | 1 2 2 . . 2 4 4 Hottest 257 | 50 80 80 . . 80 214 257 Shots Fired 366 | 7 22 50 . . 10 96 181 Gun 124 | 7 14 25 . . 5 59 14 Cannon 219 | . 8 25 . . 5 37 144 Launcher 23 | . . . . . . . 23 Special . | . . . . . . . . Kinetic 153 | . 11 25 . . 5 33 79 Thermal 126 | 7 11 25 . . 5 54 24 Explosive 23 | . . . . . . . 23 Electromagnetic 64 | . . . . . . 9 55 Robot Hit Streak 41 | 7 8 25 . . 30 41 41 Robot Miss Streak 2 | . 1 1 . . . 2 1 Penetration Max 1 | . . . . . . 1 . Secondary Targets . | . . . . . . . . Shots Hit Robots 283 | 7 16 41 . . 10 72 137 Core Hits 138 | 1 7 15 1 . 3 25 86 Critical Hits 5 | . . . . . . 1 4 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . 1 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8304 | 88 246 646 2 . 151 1447 5724 Guns 1634 | 87 103 204 . . 61 891 288 Cannons 4270 | . 143 437 . . 90 549 3051 Explosions 2380 | . . . . . . . 2380 Melee . | . . . . . . . . Ramming 20 | 1 . 5 2 . . 7 5 Kinetic 2346 | . 79 204 . . 61 450 1552 Thermal 2151 | 87 167 437 . . 90 845 525 Explosive 2335 | . . . . . . . 2335 Electromagnetic 1452 | . . . . . . 145 1307 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Effects 8 | . . . . . . . 8 Message Errors 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . . 2 Targeting Errors 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 183 | . . 8 . . . 15 160 Projectiles 140 | . . 8 . . . 15 117 Explosions 43 | . . . . . . . 43 Melee . | . . . . . . . . Knockbacks 11 | . . . . . . . 11 Impact . | . . . . . . . . Kinetic 10 | . . . . . . . 10 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 93 | . . . . . . . 93 Shots 3 | . . . . . . . 3 Rammed 9 | 3 . 2 1 . . 2 1 Targets Rammed 11 | 4 . 2 1 . . 3 1 Kicked . | . . . . . . . . Crushed 2 | 1 . . . . . 1 . Highest Temperature 660 | . 150 356 . . 92 396 660 Average Temperature 170 | . 67 113 . . 48 114 231 Received Heat Transfer 777 | . 51 105 . . 39 69 513 Effects 69 | . . 5 . . . 3 61 Shutdowns 22 | . . 1 . . . . 21 Energy Bleed 6 | . . . . . . 1 5 Interference 14 | . . 4 . . . 2 8 Matter Decay 2 | . . . . . . . 2 Short Circuit 4 | . . . . . . . 4 Damage (minor) 3 | . . . . . . . 3 Damage (major) 13 | . . . . . . . 13 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 6 | . . . . . . 2 4 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 1 . . . 2 2 Heat Transferred 4334 | 259 370 925 . . 185 1695 900 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Peak Influence 356 | 10 151 220 25 . . 181 356 Initial 45 | . 4 45 25 . . 15 10 Average 91 | 7 55 88 25 . . 80 121 Maximum Alert Level 1 | . . 1 . . . . 1 Low Security (%) 86 | 100 100 95 100 . . 100 64 Level 1 13 | . . 4 . . . . 35 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . . 1 . . . 7 8 Investigation 4 | . . 1 . . . 2 1 Extermination 7 | . . . . . . 4 3 Reinforcement 4 | . . . . . . 1 3 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Distress Signals 6 | . 1 2 . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 8 11 . . 3 30 40 Peak Tracking Total 6 | . 4 3 . . 1 3 6 Tactical Retreats 8 | . 2 . . . . 3 3 Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Traps Triggered 6 | . 1 . . . . 4 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Min Zio Pro Fac Fac Machines Disabled 8 | . . . . . . . 8 Max in Single Turn 4 | . . . . . . . 4 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Machines Accessed 9 | . 2 2 . . . 2 3 Terminals 4 | . 2 2 . . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 1 2 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 Garrison Access . | . . . . . . . . Total Hacks 22 | . 2 5 . . . 7 8 Successful 18 | . 2 4 . . . 6 6 Failed 4 | . . 1 . . . 1 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 21 | . . . . 1 . 18 2 Terminals 7 | . 2 5 . . . . . Fabricators . | . . . . . . . . Repair Stations 9 | . . . . . . 4 5 Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . . . 3 3 Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 2 4 . . . . . Record 2 | . . 2 . . . . . Alert Level 2 | . 1 1 . . . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . . . . 4 4 Scan Component 4 | . . . . . . 2 2 Repair 4 | . . . . . . 2 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . . 2 2 Insert Component 3 | . . . . . . 1 2 Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . 1 . . . 3 3 Full Trace Events 2 | . . 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . . . 2 2 Time 153 | . . . . . . 100 53 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 1 Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Total Allies 12 | . . . . 4 . 7 1 Largest Group 4 | . . . . 4 4 3 1 Highest-Rated Group 240 | . . . . 153 153 240 32 Highest-Rated Ally 85 | . . . . 39 39 85 32 Zionite Dispatches 4 | . . . . . . 3 1 Heavy 2 | . . . . . . 2 . Light 1 | . . . . . . 1 . Thermal Resupply 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 93 | . . . . . 25 68 . Total Damage 3008 | . . . . . 585 2423 . Kills 21 | . . . . . 4 17 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Zionite Intel Received 2 | . . . . . . 2 . Component Stockpiles 1 | . . . . . . 1 . Unaware Analyses 1 | . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Min Zio Pro Fac Fac Turns Passed 7266 | 165 380 503 89 1355 775 2073 1926 Spaces Moved 3537 | 81 199 208 45 709 375 1039 881 Core 13 | 7 . . . . 6 . . Treads 3521 | 71 199 208 45 709 369 1039 881 Legs 3 | 3 . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 180 190 190 180 175 162 Average Speed 181 | 149 163 180 190 190 200 178 177 Slowest Speed 1050 | 160 180 230 190 190 1050 180 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 31 | 5 30 23 18 75 53 32 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 . . Known Exits Taken 6 | 1 1 1 . 1 1 1 . Unknown Exits Taken 1 | . . . 1 . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 8 | . . . . . . . 8 Terrain Destroyed 245 | . . . . . . 1 244 Melee . | . . . . . . . . Projectile 15 | . . . . . . 1 14 AOE 230 | . . . . . . . 230 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Total 4120 | 118 235 286 48 720 395 1204 1114 Wait 181 | . 3 30 . . . 32 116 Move 3531 | 80 198 207 45 708 374 1038 881 Hop . | . . . . . . . . Pick Up 114 | 15 11 13 2 4 8 42 19 Fast Attach 4 | . . . . . . . 4 Attach 67 | 9 6 4 . 2 3 29 14 Detach 7 | 2 3 . . . . 2 . Swap . | . . . . . . . . Drop 62 | 1 3 5 . 6 5 26 16 Fire 137 | 7 11 25 . . 5 28 61 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | 4 . 2 . . . 3 1 Escape Stasis 6 | . . . . . . 4 2 Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Identified exit to Materials 34 | -11/Scrapyard | Discovered exit to Materials (range 15) 166 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Evolved 1 slot: Power x1 301 | -10/Materials | Build established: Hacker-Mutant 524 | -10/Materials | Identified exit to Materials 524 | -10/Materials | Discovered exit to Materials (range 11) 546 | -10/Materials | Entered another Materials area 546 | -9/Materials | Evolved 2 slots: Utility x2 977 | -9/Materials | Identified exit to Mines 977 | -9/Materials | Discovered exit to Mines (range 14) 1049 | -9/Materials | Entered Mines 1114 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1138 | -9/Mines | Entered Zion 1491 | -7/Zion | Learned Factory garrison access intel 1790 | -7/Zion | Imprinted 1792 | -7/Zion | Declared Zion's savior 2289 | -7/Zion | Learned location of Data Miner (-6) 2464 | -7/Zion | Identified exit to Proximity Caves 2464 | -7/Zion | Discovered exit to Proximity Caves (range 16) 2493 | -7/Zion | Entered Proximity Caves 2493 | -6/Proximity Caves | Accompanied by 4 allies 2922 | -6/Proximity Caves | Spotted B-75 Beast 2944 | -6/Proximity Caves | Allies destroyed B-75 Beast 3244 | -6/Proximity Caves | Identified exit to Factory 3244 | -6/Proximity Caves | Discovered exit to Factory (range 15) 3268 | -6/Proximity Caves | Entered Factory 3268 | -6/Factory | Accompanied by 2 allies 3268 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 3269 | -6/Factory | Loaded intel: 1 garrison access location 3429 | -6/Factory | Lost 3 parts (1p1u1w) 3582 | -6/Factory | Build established: Scavenger-Tank 3765 | -6/Factory | Zion Light squad teleported in 4057 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 4058 | -6/Factory | Zion Heavy squad teleported in 4432 | -6/Factory | Repaired Lyr. Medium Armor Plating 4486 | -6/Factory | Repaired Imp. Medium Treads 4761 | -6/Factory | Zion Heavy squad teleported in 5296 | -6/Factory | Build established: Scavenger-Skirmisher 5303 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 5319 | -6/Factory | Identified exit to Factory 5319 | -6/Factory | Discovered exit to Factory (range 3) 5341 | -6/Factory | Entered another Factory area 5341 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5481 | -5/Factory | Repaired Lgt. Angular Momentum Engine 5976 | -5/Factory | Repaired Mic. Fission Core 6004 | -5/Factory | Zion Thermal Resupply teleported in 6509 | -5/Factory | Crushed by falling debris 6541 | -5/Factory | Lost 3 parts (1n1u1w) 6841 | -5/Factory | Build established: Generator-Tank 7196 | -5/Factory | Garrison activated, responded to threat 7214 | -5/Factory | Core integrity fell below 50% 7241 | -5/Factory | Core integrity fell below 20% 7250 | -5/Factory | Destroyed 9 combat bots 7267 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer lays Concrete. Slug penetrates Wall. Power failure, Neutrino Core shutdown. Y-64 Sentinel system terminally corrupted. Adv. Heat Sink fried. R-10 Processor collects Adv. Heat Sink. U-05 Engineer lays Concrete. Overheating: System interference. Lrn. Proton Cannon temporarily disabled. R-10 Processor collects Imp. Medium Armor Plating. U-05 Engineer lays Concrete. Overheating: Broken Zio. Light DM Reactor damaged (-12). Overheating: Mic. Fission Core damaged (-14). Overheating: Hcp. Storage Unit damaged (-116). U-05 Engineer lays Concrete. Broken Zio. Light DM Reactor destroyed. Power failure, Mic. Fission Core shutdown. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##########?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# """" #?????????????????????????????? | | ????####### """" #?????????????????????????????? | | ????# + """" #?????????????????????????????? | | ????# # """" #?????????????????????????????? | | ????# # """" #?????????????????????????????? | | ##### # """" = #?????????????????????????????? | | + # """" #?????????????????????????????? | | # # #?????????????????????????????? | | # ###+#########################??????????? | | # #??????????? | | # @ #??????????? | | + #??????????? | | # u* ] ###########? | | # =% R # #? | | # ########## # ###### g=[ #? | | # #????????# #???# %% %*% #? | | !# #????????# """ #???# =!!%=| #? | | ! # #????????#A """"" #???# %[ #? | | ##### #????????# """"" #???# =%= #? | | ????# #????????# ##### ! # | | ????# #????????# " " + % = ## | | ????# ########## "G" #######+ # %# ###? | | ????# # [# " #???? === #??? | | ????# # """" #= #??? " " === ##??? | | ????# # """" #####+####??" " " === ###???? | | ###?# # """" #???# #?????" " " ##?????? | | ## + """" #???# #???????" " #??????? | | ## # """" #???# #???????" " #??????? | | ## # """" #???# #?????? " " ] #??????? | | ## # """" #???# ##### " " " ???????? | | ## # #???# + " " " ???????????? | | ## ##########???####### " " " ???????????? | | ## #????????????????????? ??????????? | | ## #??????????????????????? = ?????????? | | ## #?????????????????????????### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 62 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Proton Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Safety First Unlikely Earthworm Challenges ------------ None Game ------ Seed GaussCompactDisintegrator Manual? 0 Play Time 01:42:27 Cumulative 13.1 hours Start 2021.02.09 @ 00:37:42 End 2021.02.09 @ 02:37:28 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5f2ed214-d006-48eb-a0de-2bb606575a5c