Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.08 @ 06:47:28

Player: sentrybuster

Result: Destroyed by as-96916 with Assembled Blade

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (23)      115
Value Destroyed (384)      384
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (333)                333
              TOTAL SCORE: 1632

 Bonus
-------
Follower Combat Kills      33
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/250
Matter                     290/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (120)
Location                   -9/Mines

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
        Aluminum Leg
>       --- UTILITY (2) ------
            (None)
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (5) ----
  Light Cannon
        AWS/Autocannon
        Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
     Small Storage Unit
           Targeting Computer
>          --- WEAPON -----------
     Light Assault Rifle
     Heavy Assault Rifle
>          --- INVENTORY --------
           Wheel
   Compact Wheel
           Hacking Suite
     Light Cannon
           AWS/Autocannon
           Grenade Launcher
[Rating: 12]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Processor                Targeting Computer
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             19   | 9   4   4   2   .   
  Power                    3    | 1   1   1   .   .   
    Engine                 3    | 1   1   1   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               4    | 2   2   .   .   .   
    Treads                 2    | 2   .   .   .   .   
    Leg                    2    | .   2   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  4    | 3   .   1   .   .   
    Device                 2    | 2   .   .   .   .   
    Storage                1    | 1   .   .   .   .   
    Processor              1    | .   .   1   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   8    | 3   1   2   2   .   
    Energy Gun             2    | 1   1   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          6    | 2   .   2   2   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               .    | .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 5    | .   .   2   .   3   
  Power                    .    | .   .   .   .   .   
  Propulsion               1    | .   .   .   .   1   
  Utility                  2    | .   .   1   .   1   
  Weapon                   2    | .   .   1   .   1   
  Highest Loss Streak      3    | .   .   1   .   3   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     97   | .   100 94  99  91  
  Engine                   13   | .   14  14  14  12  
  Treads                   8    | .   20  .   .   .   
  Leg                      19   | .   7   28  28  26  
  Device                   5    | .   14  .   .   .   
  Storage                  13   | .   14  14  14  12  
  Processor                6    | .   .   8   14  14  
  Energy Gun               6    | .   14  1   .   .   
  Ballistic Gun            21   | .   14  25  27  24  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             16   | 13  15  16  16  16  
  Greatest Support         40   | 40  40  20  20  20  
  Greatest Overweight (x)  .    | .   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   8   
  Average Capacity         7    | 7   8   8   8   7   
  Most Carried             8    | 8   8   8   8   8   
  Average Carried          7    | 5   7   8   7   7   
  Final Capacity           8    | 8   8   8   8   5   
  Final Carried            8    | 8   8   8   8   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Jun Mat Min Exi Min 
Matter Collected           529  | 223 203 100 .   3   
  Remotely                 .    | .   .   .   .   .   
Salvage Created            654  | 143 339 172 .   .   
  Parts                    59   | 11  26  22  .   .   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           1    | 1   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Combat Hostiles Destroyed  14   | .   7   7   .   .   
  Guns                     13   | .   6   7   .   .   
  AOE                      1    | .   1   .   .   .   
Classes Destroyed          8    | 2   5   1   .   .   
  Builder                  1    | .   1   .   .   .   
  Tunneler                 4    | 3   .   1   .   .   
  Recycler                 2    | 1   1   .   .   .   
  Operator                 1    | .   1   .   .   .   
  Watcher                  1    | .   1   .   .   .   
  Swarmer                  9    | .   3   6   .   .   
  Grunt                    4    | .   4   .   .   .   
  Sentry                   1    | .   .   1   .   .   
Best Kill Streak           4    | 2   4   3   .   .   
  Combat Bots Only         3    | .   3   3   .   .   
Max Kills in Single Turn   3    | 1   3   1   .   .   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 1    | .   1   .   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Jun Mat Min Exi Min 
Damage Taken               1066 | .   295 266 .   505 
  Core                     269  | .   41  32  .   196 
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              56   | 11  23  20  .   2   
  Largest                  2    | 2   2   2   .   2   
  Hottest                  70   | 70  70  60  .   43  
Shots Fired                103  | 22  42  35  .   4   
  Gun                      103  | 22  42  35  .   4   
  Cannon                   .    | .   .   .   .   .   
  Launcher                 .    | .   .   .   .   .   
  Special                  .    | .   .   .   .   .   
  Kinetic                  60   | 11  23  22  .   4   
  Thermal                  19   | 11  8   .   .   .   
  Explosive                .    | .   .   .   .   .   
  Electromagnetic          24   | .   11  13  .   .   
  Robot Hit Streak         7    | 7   5   4   .   2   
  Robot Miss Streak        9    | 2   2   9   .   1   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        3    | .   2   1   .   .   
    Max Gunslinging Chain  1    | .   1   1   .   .   
Shots Hit Robots           54   | 15  26  11  .   2   
  Core Hits                30   | 5   17  8   .   .   
  Critical Kills           2    | .   1   1   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
  Critical Strikes         4    | 2   1   1   .   .   
    Burn                   2    | 2   .   .   .   .   
    Destroy                2    | .   1   1   .   .   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           755  | 185 400 150 .   20  
  Guns                     698  | 185 343 150 .   20  
  Cannons                  .    | .   .   .   .   .   
  Explosions               57   | .   57  .   .   .   
  Melee                    .    | .   .   .   .   .   
  Ramming                  .    | .   .   .   .   .   
  Kinetic                  391  | 111 143 117 .   20  
  Thermal                  219  | 74  145 .   .   .   
  Explosive                .    | .   .   .   .   .   
  Electromagnetic          145  | .   112 33  .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            .    | .   .   .   .   .   
  Projectiles              .    | .   .   .   .   .   
  Explosions               .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   .   
  Shots                    .    | .   .   .   .   .   
  Rammed                   .    | .   .   .   .   .   
Targets Rammed             1    | .   1   .   .   .   
  Kicked                   .    | .   .   .   .   .   
  Crushed                  1    | .   1   .   .   .   
Highest Temperature        132  | 36  132 9   .   8   
  Average Temperature      29   | 17  40  9   .   4   
  Received Heat Transfer   236  | .   147 9   .   80  
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   
  Heat Transferred         729  | 370 359 .   .   .   
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      1    | .   1   .   .   .   
Missiles Intercepted       .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Peak Influence             249  | 20  162 249 .   .   
  Initial                  63   | .   13  63  .   .   
  Average                  87   | 6   64  153 .   .   
Maximum Alert Level        1    | .   .   1   .   .   
  Low Security (%)         87   | 100 100 64  .   100 
  Level 1                  12   | .   .   35  .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          .    | .   .   .   .   .   
  Investigation            .    | .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Jun Mat Min Exi Min 
Distress Signals           .    | .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              39   | .   10  8   .   21  
  Peak Tracking Total      19   | .   3   3   .   19  
  Tactical Retreats        1    | .   .   .   .   1   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Traps Triggered            .    | .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Exploded                 1    | .   .   .   1   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Jun Mat Min Exi Min 
Machines Disabled          1    | .   1   .   .   .   
  Max in Single Turn       1    | .   1   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Jun Mat Min Exi Min 
Machines Accessed          7    | .   6   .   1   .   
  Terminals                6    | .   6   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                20   | .   17  .   3   .   
  Successful               13   | .   10  .   3   .   
  Failed                   7    | .   7   .   .   .   
    Catastrophic           1    | .   1   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   11   | .   10  .   1   .   
  Terminals                17   | .   17  .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             9    | .   6   .   3   .   
  Record                   3    | .   .   .   3   .   
  Terminal Index           1    | .   1   .   .   .   
  Locate Traps             2    | .   2   .   .   .   
  Zone Layout              3    | .   3   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         4    | .   4   .   .   .   
  Terminals                4    | .   4   .   .   .   
    Track                  2    | .   2   .   .   .   
    Botnet                 2    | .   2   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         6    | .   6   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Jun Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Jun Mat Min Exi Min 
Total Allies               3    | .   .   3   .   .   
  Largest Group            3    | .   .   3   3   1   
  Highest-Rated Group      40   | .   .   40  40  16  
  Highest-Rated Ally       16   | .   .   16  16  16  
Total Orders               .    | .   .   .   .   .   
Ally Attacks               14   | .   .   3   .   11  
  Total Damage             158  | .   .   39  .   119 
  Kills                    3    | .   .   1   .   2   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              1    | .   .   .   .   1   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   2   .   1   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  
-------------              Run  | Jun Mat Min Exi Min 
Turns Passed               2083 | 151 794 576 480 82  
Spaces Moved               1387 | 63  440 428 395 61  
  Core                     2    | 2   .   .   .   .   
  Treads                   341  | 61  280 .   .   .   
  Legs                     1044 | .   160 428 395 61  
  Wheels                   .    | .   .   .   .   .   
  Hover                    .    | .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   
  Fastest Speed            50   | 50  120 120 120 120 
  Average Speed            129  | 156 145 120 120 120 
  Slowest Speed            160  | 160 160 120 120 120 
  Overloaded Moves         .    | .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   
Exploration Rate (%)       56   | 5   76  87  86  30  
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     2    | .   .   2   .   .   
  Known Exits Taken        .    | .   .   .   .   .   
  Unknown Exits Taken      4    | 1   1   1   1   .   
Scrap Searched             3    | .   .   3   .   .   
Spaces Dug                 .    | .   .   .   .   .   
Terrain Destroyed          4    | .   4   .   .   .   
  Melee                    .    | .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   
  AOE                      4    | .   4   .   .   .   
Terrain Rammed             .    | .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Jun Mat Min Exi Min 
Total                      1568 | 90  553 455 402 68  
  Wait                     74   | .   72  2   .   .   
  Move                     1383 | 62  439 427 394 61  
  Hop                      .    | .   .   .   .   .   
  Pick Up                  15   | 7   6   .   1   1   
  Fast Attach              15   | 7   2   4   2   .   
  Attach                   1    | 1   .   .   .   .   
  Detach                   1    | 1   .   .   .   .   
  Swap                     3    | 1   2   .   .   .   
  Drop                     19   | .   8   2   5   4   
  Fire                     56   | 11  23  20  .   2   
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   
  Crush                    1    | .   1   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines

 History 
---------
 Turn | Location      | Event
    2 | -11/Junkyard  | Met Revision 17
   35 | -11/Junkyard  | Discovered new exit (range 15)
  152 | -11/Junkyard  | Entered Materials
  302 | -10/Materials | Build established: Mutant
  351 | -10/Materials | Discovered new exit (range 5)
  663 | -10/Materials | Discovered new exit (range 3)
  751 | -10/Materials | Discovered new exit (range 14)
  817 | -10/Materials | Discovered new exit (range 9)
  946 | -10/Materials | Entered Mines
 1006 | -10/Mines     | Learned location of Recycling (-7)
 1058 | -10/Mines     | Discovered new exit (range 16)
 1076 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 1156 | -10/Mines     | Learned location of 1 exit from Materials
 1304 | -10/Mines     | Discovered new exit (range 8)
 1385 | -10/Mines     | Learned location of Storage (-7)
 1516 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1518 | -10/Mines     | Discovered new exit (range 5)
 1522 | -10/Mines     | Entered Exiles
 1522 | -10/Exiles    | Accompanied by 3 allies
 1552 | -10/Exiles    | Met 8R-AWN
 1572 | -10/Exiles    | Met EX-HEX
 1628 | -10/Exiles    | Met EX-DEC
 1659 | -10/Exiles    | Visited The Gauntlet
 1812 | -10/Exiles    | Met EX-BIN
 1825 | -10/Exiles    | Aligned with FarCom system
 1826 | -10/Exiles    | Given EX-Vault access code
 1866 | -10/Exiles    | Opened EX-Vault
 1890 | -10/Exiles    | Found Prototype Ballistic Cannon
 1917 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 1921 | -10/Exiles    | Exiles lab attacked by MAIN.C
 1992 | -10/Exiles    | Discovered new exit (range 10)
 2002 | -10/Exiles    | Left Exiles lab with AWS/Autocannon
 2002 | -10/Exiles    | Entered Mines
 2002 | -9/Mines      | Accompanied by 1 ally
 2029 | -9/Mines      | Assembled infested the area
 2034 | -9/Mines      | Assisted by a Guerilla fighting off Assembled
 2064 | -9/Mines      | Core integrity fell below 50%
 2080 | -9/Mines      | Core integrity fell below 20%
 2084 | -9/Mines      | Destroyed by as-96916 with Assembled Blade

 Last Messages 
---------------
02041_ as-21820 destroyed.
02042_ as-16575 sneak attacks.
02042_ T-07 Excavator destroyed.
02043_ K0-AM1(h) critical meltdown.
02047_ as-16575 sneak attacks.
02047_ T-07 Excavator destroyed.
02047_ AM-PHS destroyed.
02069_ K-01 Serf collects debris.
02073_ Aluminum Leg destroyed.
02073_ Hvy. Assault Rifle destroyed.
02073_ Dropped Lgt. Assault Rifle.
02073_ Dropped Imp. Ion Engine.
02073_ K-01 Serf collects debris.
02074_ Dropped Sml. Storage Unit.
02075_ K-01 Serf destroyed.
02076_ Dropped Com. Wheel.
02076_ Acquired Grenade Launcher.
02078_ T-07 Excavator destroyed.
02083_ K-01 Serf destroyed.
02084_ Targeting Computer destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????????s?????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ????????????????????????????????? #??????????????? |
| ????????????????????????????????  #??????????????? |
| ???????????????????????????????# $#??????????????? |
| ??????????????????????######??#   #??????????????? |
| ???????????????????????    #?#=%! ##?????????????? |
| ????????????????????????#@=##      ###???????????? |
| ????????????????????#####a%#           #?????????? |
| ???????????????????##     =a            ?????????? |
| ??????????????????##     a            #??????????? |
| ??????????????????#   =              #???????????? |
| ?????????????????##    !=           ##???????????? |
| ?????????????????#    ![* !         #????????????? |
| ?????????????????#    ##aa%        ##????????????? |
| ?????????????????##  ####   a   ####?????????????? |
| ??????????????????###???#      ##????????????????? |
| ????????????????????????## a   ##????????????????? |
| ?????????????????????????#   a  #????????????????? |
| ?????????????????????????##     #????????????????? |
| ??????????????????????????#     #????????????????? |
| ?????????????????????????##    ##????????????????? |
| ???????????????? ????#####  d  ##????????????????? |
| ?????????????????  ###      d   ###??????????????? |
| ???????????????#                  ##?????????????? |
| ???????????????#                   #?????????????? |
| ???????????????#                   #?????????????? |
| ????????????????      ##          ##?????????????? |
| ???????????????#     ??##        ##??????????????? |
| ????????????????    ????#####  ###???????????????? |
| ????????????????   ?????????#  #?????????????????? |
| ????????????????? ??????????#% #?????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                55
Targeting Accuracy         5
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TerrainZhirovActivator
  Manual?         0
Play Time         00:20:23
  Cumulative      332.0 hours
  Start           2023.08.07 @ 14:07:41
  End             2023.08.08 @ 06:47:28
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          422
  Rogue           418
  Adventurer      0
  Explorer        4
Win Type          -
  Total           5
  Types           4/0/0/1/0/0/0/0/0
Lore%             77
Gallery%          85
Achievement%      63
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6a01d7e4-cbaf-4c7f-aa7d-b6475ad29451