Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.15 @ 09:00:20 Player: souux Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (688) 688 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1348 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Cooling System Cooling System Huge Storage Unit Large Matter Pod (150) Visual Processing Unit Seismic Detector Hacking Suite Plasma Cutter Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Wheel Improved Heat Sink Huge Storage Unit Large Matter Pod Visual Processing Unit Seismic Detector Hacking Suite Medium Laser Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 8 17 3 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 9 | 3 6 . Treads 4 | . 4 . Leg . | . . . Wheel 5 | 3 2 . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 3 | 1 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 4 | . 2 2 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 13 | 4 13 16 Power 1 | . 1 1 Propulsion 5 | 3 5 5 Utility 4 | . 4 7 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 15 | . 6 9 Power 1 | . . 1 Propulsion 5 | . 4 1 Utility 6 | . 1 5 Weapon 2 | . 1 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 14 | . 15 6 Wheel 13 | . 12 21 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 5 | . 3 24 Ballistic Gun 20 | . 23 . Launcher 1 | . 1 3 Peak Build Rating 11 | 7 11 11 Average Rating 8 | 5 8 10 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) 10 | . 10 . Naked Turns . | . . . Heaviest Build 52 | 13 52 52 Greatest Support 40 | 26 40 40 Greatest Overweight (x) 3 | . 3 2 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 15 20 Most Carried 18 | 8 18 18 Average Carried 13 | 5 13 16 Final Capacity 20 | 8 20 20 Final Carried 18 | 8 18 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1397 | 358 864 175 Remotely . | . . . Salvage Created 1124 | 154 782 188 Parts 80 | 10 53 17 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 23 | . 15 8 Guns 16 | . 14 2 AOE 7 | . 1 6 Classes Destroyed 9 | 2 7 . Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 3 | 1 1 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 10 | . 4 6 Grunt 13 | . 11 2 Best Kill Streak 6 | 3 4 6 Combat Bots Only 6 | . 4 6 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 87 | . 57 30 Missed 18 | . 12 6 Hits 69 | . 45 24 Projectile 69 | . 45 24 AOE 7 | . . 7 Damage Taken 1092 | . 501 591 Core 261 | . 128 133 Absorbed by Shields . | . . . Regen/Repaired (Parts) 200 | . 200 . Core Remaining (%) 100 | 100 . . Volleys Fired 105 | 13 77 15 Largest 2 | 2 2 2 Hottest 90 | 40 90 90 Shots Fired 197 | 26 149 22 Gun 184 | 26 144 14 Cannon . | . . . Launcher 13 | . 5 8 Special . | . . . Kinetic 168 | 26 142 . Thermal . | . . . Explosive 13 | . 5 8 Electromagnetic 16 | . 2 14 Robot Hit Streak 13 | 7 13 5 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 114 | 18 85 11 Core Hits 55 | 5 41 9 Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2041 | 220 1223 598 Guns 1483 | 220 1101 162 Cannons . | . . . Explosions 558 | . 122 436 Melee . | . . . Ramming . | . . . Kinetic 1277 | 220 1057 . Thermal 43 | . . 43 Explosive 515 | . 122 393 Electromagnetic 206 | . 44 162 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 5 . Message Errors 3 | . 3 . Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage 54 | . . 54 Projectiles . | . . . Explosions 54 | . . 54 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 108 | . . 108 Shots 3 | . . 3 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 257 | . 257 189 Average Temperature 71 | . 67 74 Received Heat Transfer 300 | . 228 72 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 1 Low Security (%) 69 | 100 69 44 Level 1 30 | . 30 55 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 260 | 10 260 255 Initial 72 | . . 72 Average 104 | 1 102 179 Influence Increases 919 | 20 646 253 Destroy 0b10 Robot/C 460 | . 300 160 Destroy 0b10 Robot/NC 65 | 20 40 5 Destroy Leader 98 | . 68 30 Successful Hack 17 | . 17 . Select Force Hacks 30 | . 30 . Disable Machine 15 | . 15 . Destroy Structure 84 | . 41 43 Lose Combat Pursuer 150 | . 135 15 Influence Decreases 744 | 20 459 265 Entered New Map 115 | . . 115 Time Decay 579 | 20 459 100 Lost Part 50 | . . 50 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 32 11 Peak Tracking Total 6 | . 6 3 Tactical Retreats 7 | . 6 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 16 | . 16 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 7 | . 7 . Botnet 1 | . 1 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1507 | 18 1277 212 Seismic 1507 | 18 1277 212 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1955 | 123 1620 212 Spaces Moved 1039 | 72 837 130 Core 1 | 1 . . Treads 136 | . 125 11 Legs . | . . . Wheels 902 | 71 712 119 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 118 | 86 120 121 Slowest Speed 240 | 100 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 4 97 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 55 | . 7 48 Terrain Destroyed 91 | . 36 55 Melee . | . . . Projectile . | . . . AOE 91 | . 36 55 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1565 | 103 1302 160 Wait 318 | 2 312 4 Move 1037 | 71 836 130 Hop . | . . . Pick Up 36 | 8 27 1 Fast Attach 9 | 7 2 . Attach 4 | . 1 3 Detach . | . . . Swap 31 | 1 24 6 Drop 24 | 1 22 1 Fire 105 | 13 77 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 16) 955 | -10/Materials | Discovered new exit (range 16) 1282 | -10/Materials | Core integrity fell below 50% 1323 | -10/Materials | Repaired Lgt. Treads? 1354 | -10/Materials | Repaired Lgt. Treads 1460 | -10/Materials | Discovered new exit (range 10) 1470 | -10/Materials | Learned 4 Recycling zone layouts 1506 | -10/Materials | Learned Storage stockpile data 1531 | -10/Materials | Learned Storage emergency access door positions 1536 | -10/Materials | Discovered new exit (range 13) 1547 | -10/Materials | Learned location of 2 exits from Subcaves 1548 | -10/Materials | Learned Storage machine intel 1550 | -10/Materials | Learned location of 2 exits from Subcaves 1551 | -10/Materials | Learned 2 Storage zone layouts 1744 | -10/Materials | Entered Mines 1773 | -10/Mines | Learned location of 1 exit from Materials 1874 | -10/Mines | Found DCF Scrap (14 items) 1908 | -10/Mines | Assembled infested the area 1913 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1955 | -10/Mines | Core integrity fell below 20% 1956 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01875_ Acquired 108 matter. 01876_ Acquired Hammer. 01908_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01913_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01924_ F5-L1M(h): "I'll hold them off! Go on ahead or try to find another way!" 01925_ C-45 Heavy ARC bursts open, deploying its payload. 01925_ D-53 Grenadier unfolds itself. 01926_ HV Slug penetrates Wall. 01934_ The unstable cave ceiling collapses. 01952_ Hvy. EM Pulse Gun destroyed. 01954_ Wheel destroyed. 01954_ Hvy. EM Pulse Gun destroyed. 01956_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ##?????????????????????????????????????????? | | ######????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | # #????????????????????????????????????? | | ### #????????????????????????????????????? | | #?# #????????????????????????????????????? | | ##?# ##??????????????? ???????????????????? | | ??## ##????????????? ???????????????????? | | ??# #?????????????# ??????????????????? | | ??# [ ##????????????# ??????????????????? | | ??# * #????????????# ??????????????????? | | ### #????????????# ??????????????????? | | [ #????????????# #?????????????????? | | # = #????????????# #?????????????????? | | ##### #????????????# #?????????????????? | | ????######????????????# #?????????????????? | | ??????#####???????????# ##????????????????? | | ####### ##????####?## ######???????????? | | # ## ##??## ### ????????????? | | #### # ##????????????? | | #????????????? | | u @ ####??????????? | | #??????????? | | # #### # #??????????? | | ########??##### # #??????????? | | ??????????????## d ### #??????????? | | ???????????????# #?# #??????????? | | ???????????????## #?# #??????????? | | ????????????????## #?# #??????????? | | ?????????????????### ?# #??????????? | | ??????????????????# # d ## ??????????? | | ??????????????????## ####??????????? | | ???????????????????# #?????????????? | | ???????????????????# k #?????????????? | | ???????????????????# # ##?????????????? | | ???????????????????## ##??????????????? | | ?????????????????????# ##??????????????? | | ?????????????????????### ##???????????????? | | ????????????????????????%#?????????????????? | | ????????????????????????"#?????????????????? | | ????????????????????????%??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 3% | -10/Materials Lgt. Treads | 53% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PartitionPhaseTurbovents Manual? 0 Play Time 00:27:16 Cumulative 127.2 hours Start 2025.12.15 @ 08:23:59 End 2025.12.15 @ 09:00:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 589985be-1396-4474-bcbf-0b5229df98af