Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 00:05:10 Player: WazdakkaGutsmek Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (149) 745 Value Destroyed (5233) 5233 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (4171) 4171 TOTAL SCORE: 18029 Bonus ------- High Alert Combat Kills 448 Follower Combat Kills 396 Entered DSFs 500 Used Core Reset Matrix 3000 Friendly Fire -173 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 61/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Array Field Propulsion Array Q-thruster Electron Diverter Improved Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Improved Melee Analysis Suite Experimental Target Analyzer ECM Suite Advanced Reaction Control System Improved Light Armor Plating Improved Light Armor Plating Graphene Brace Improved Shock Absorption System Improved Hacking Suite > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Impulse Thruster Advanced Force Field [Rating: 149] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Reactor Graviton Reactor Propulsion Constructs Treads Advanced Treads Leg Constructs Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Precision Grenade Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Slots Evolved 18 | . . . 2 . . 4 2 2 2 2 . 2 . 2 Power 2 | . . . . . . . 1 . 1 . . . . . Propulsion 6 | . . . . . . 2 . . . 2 . 2 . . Utility 9 | . . . 2 . . 2 1 1 1 . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 127 | . . 2 10 4 6 9 3 7 31 27 5 1 . 22 Power 22 | . . . 3 1 . . . . 8 3 . . . 7 Engine 9 | . . . 3 1 . . . . 5 . . . . . Core 2 | . . . . . . . . . 2 . . . . . Reactor 11 | . . . . . . . . . 1 3 . . . 7 Propulsion 22 | . . . 2 . 2 . . . 6 7 1 1 . 3 Treads 2 | . . . . . 2 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . Flight 17 | . . . . . . . . . 5 7 1 1 . 3 Utility 63 | . . 2 3 1 4 4 3 4 13 15 4 . . 10 Device 41 | . . 2 2 1 3 4 2 1 9 8 3 . . 6 Storage 3 | . . . 1 . . . . 1 . 1 . . . . Processor 5 | . . . . . . . 1 . 1 3 . . . . Hackware 4 | . . . . . . . . . 1 2 . . . 1 Protection 10 | . . . . . 1 . . 2 2 1 1 . . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 20 | . . . 2 2 . 5 . 3 4 2 . . . 2 Energy Gun 2 | . . . . 1 . . . 1 . . . . . . Energy Cannon 6 | . . . 1 1 . 3 . . . 1 . . . . Ballistic Gun 2 | . . . 1 . . . . 1 . . . . . . Ballistic Cannon 2 | . . . . . . . . . 2 . . . . . Launcher 5 | . . . . . . 2 . 1 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 4 . 1 1 . . 1 2 2 . . 2 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . . . 3 . . . . . Parts Lost 57 | . . . 1 3 . . . 8 17 7 1 . 2 18 Power 13 | . . . . . . . . 2 6 2 . . . 3 Propulsion 13 | . . . . 1 . . . . 2 1 . . 2 7 Utility 24 | . . . 1 1 . . . 4 6 4 1 . . 7 Weapon 7 | . . . . 1 . . . 2 3 . . . . 1 Highest Loss Streak 12 | . . . 1 1 . . . 6 9 2 1 . 2 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 85 99 88 97 89 64 64 65 41 77 76 78 78 58 Engine 6 | . 14 14 10 11 10 7 2 2 3 . . . . . Core 1 | . . . . . . . 3 2 1 4 4 4 4 2 Treads 4 | . . . . . 13 6 6 4 2 . . . . . Leg 1 | . 28 28 . . 1 . . . . . . . . . Wheel 3 | . . . 21 22 1 . . . . . . . . . Flight 2 | . . . . . . . . . 5 22 23 26 26 18 Device 24 | . . 22 27 30 23 29 25 27 10 20 19 21 21 18 Storage 6 | . 14 5 6 11 11 7 6 5 3 . . . . . Processor 2 | . . . . . . . 5 5 3 7 9 8 8 4 Protection 1 | . . . . . 5 . . 1 . 7 4 4 4 3 Energy Gun 2 | . . . . 5 . 5 3 3 1 . . . . . Energy Cannon 6 | . . . 8 14 22 3 1 4 1 . . . . . Ballistic Gun 4 | . 28 28 13 2 . 1 6 3 . . . . . . Peak Build Rating 149 | . 6 21 35 38 43 60 81 102 91 109 112 124 124 149 Average Rating 59 | . 6 17 29 34 32 50 75 96 60 97 106 124 119 100 On Entrance 58 | 6 6 6 21 35 28 41 59 81 68 68 109 112 124 113 Naked Turns 7 | . . . . . . . . . 7 . . . . . Heaviest Build 125 | 12 12 16 101 102 103 103 118 125 121 48 51 39 39 47 Greatest Support 146 | 20 20 20 24 24 44 101 101 146 146 42 42 57 57 61 Greatest Overweight (x) 32 | . . . 4 8 32 2 1 1 3 1 1 . . 1 Average Overweight (x) . | . . . 1 4 3 1 1 . . . . . . . Largest Inventory Capacity 25 | . 8 8 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 20 | . 8 6 16 25 25 25 25 25 17 5 5 5 5 5 Most Carried 23 | . 6 8 13 23 22 13 13 17 18 5 5 3 3 3 Average Carried 11 | . 6 5 7 18 16 9 12 14 10 4 4 3 3 1 Final Capacity 25 | 8 8 5 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 21 | 6 6 5 12 21 8 12 13 14 4 5 5 3 3 . Scrap Engine Consumption 103 | . . . . . 22 35 25 17 4 . . . . . Constructs Created 4 | . . . . . 2 1 1 . . . . . . . Constructs Modified 34 | . . . . . 5 14 4 9 2 . . . . . Class Distribution -------------------- 49% | Construct 35% | Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -5/Factory Mutant | -4/Factory Sprinter | -3/Research Sprinter | -3/Quarantine Sprinter | -2/Research Sprinter | -2/DSF Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Matter Collected 2417 | 200 . 54 287 83 79 113 109 374 537 370 . . 9 202 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6427 | . . 103 931 365 966 783 395 716 1257 604 . . . 307 Parts 334 | . . 6 53 21 39 68 16 34 44 40 . . . 13 Haulers Intercepted 10 | . . . 3 1 . 2 2 1 . . . . . 1 Recyclers Shooed 4 | . . . 1 . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Combat Hostiles Destroyed 90 | . . 5 14 7 5 12 4 13 21 9 . . . . Melee 9 | . . . . . . . . . . 9 . . . . Guns 23 | . . 5 7 2 . 4 3 2 . . . . . . Cannons 39 | . . . 7 5 4 4 . 8 11 . . . . . AOE 11 | . . . . . . 3 . 2 6 . . . . . Classes Destroyed 17 | . . 2 5 . 2 4 . 3 1 . . . . . Worker 13 | . . . . . . 4 . 1 1 4 . . . 3 Builder 9 | . . . . . 1 3 . 4 . 1 . . . . Tunneler 2 | . . . . . . 1 . . . 1 . . . . Hauler 10 | . . . 3 1 . 2 2 1 . . . . . 1 Recycler 12 | . . . 1 . 7 1 . . 2 . . . . 1 Mechanic 3 | . . . 1 . . 1 . . 1 . . . . . Operator 2 | . . . . . . 1 . . . 1 . . . . Watcher 7 | . . . 2 2 . . . 2 1 . . . . . Swarmer 17 | . . 4 . 2 . 2 . . 3 6 . . . . Grunt 34 | . . 1 9 2 . 5 1 2 14 . . . . . Protector 1 | . . . . . . . . . 1 . . . . . Sentry 21 | . . . 5 3 3 2 2 3 1 2 . . . . Specialist 1 | . . . . . . . . 1 . . . . . . Hunter 3 | . . . . . . . . 3 . . . . . . Programmer 10 | . . . . . . 3 1 3 2 1 . . . . Heavy 1 | . . . . . . . . 1 . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . Best Kill Streak 13 | . . 2 4 5 7 13 2 7 8 5 . . . 2 Combat Bots Only 8 | . . 2 4 2 2 3 1 5 8 3 . . . . Max Kills in Single Turn 8 | . . 1 1 2 1 8 1 1 2 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 1 2 . . . . . Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Hostile Shots Fired 1138 | . 11 21 78 40 10 100 51 117 295 84 7 . 9 315 Missed 409 | . 3 8 25 12 . 33 15 33 102 34 2 . 7 135 Damage Taken 14484 | . 74 146 789 349 234 771 372 3074 4124 1136 113 . 267 3035 Core 3058 | . 18 51 166 107 37 62 60 173 552 91 49 . 91 1601 Absorbed by Shields 34 | . . . . . . . . . . . . . . 34 Redirected to Shielding 118 | . . . . . . . . . 39 79 . . . . Ignored by Resistances 50 | . . . . . . . . 50 . . . . . . Regen/Repaired (Parts) 1356 | . . . . . . 222 250 387 497 . . . . . Core Remaining (%) 77 | 100 . 72 . . 22 91 92 82 52 . 89 . 93 . Volleys Fired 312 | . . 17 74 30 21 37 21 50 62 . . . . . Largest 3 | . . 2 2 2 2 2 2 3 2 . . . . . Hottest 142 | . . 40 91 136 136 142 89 117 107 . . . . . Shots Fired 611 | . . 34 149 60 43 70 42 116 97 . . . . . Gun 304 | . . 34 102 25 . 37 42 60 4 . . . . . Cannon 293 | . . . 47 35 43 31 . 49 88 . . . . . Launcher 14 | . . . . . . 2 . 7 5 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 247 | . . 34 102 9 . 6 2 45 49 . . . . . Thermal 311 | . . . 47 51 43 62 40 64 4 . . . . . Explosive 14 | . . . . . . 2 . 7 5 . . . . . Electromagnetic 39 | . . . . . . . . . 39 . . . . . Robot Hit Streak 24 | . . 6 13 12 6 11 13 24 11 . . . . . Robot Miss Streak 9 | . . 9 4 3 3 4 4 5 4 . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 436 | . . 16 100 34 22 44 31 85 70 26 . . . 8 Core Hits 247 | . . 8 33 13 14 36 19 54 51 16 . . . 3 Critical Kills 6 | . . . 1 1 2 1 . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 14 | . . . 2 3 2 1 . 2 1 3 . . . . Burn 3 | . . . . 2 . . . 1 . . . . . . Meltdown 4 | . . . 1 . 2 1 . . . . . . . . Destroy 3 | . . . 1 1 . . . 1 . . . . . . Blast 1 | . . . . . . . . . 1 . . . . . Impale 3 | . . . . . . . . . . 3 . . . . Melee Attacks 71 | . . . . . . . . . . 46 . . . 25 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 71 | . . . . . . . . . . 46 . . . 25 Sneak Attacks 12 | . . . . . . . . . . 7 . . . 5 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15990 | . . 160 1385 651 449 2141 827 3563 3915 2015 . . . 884 Guns 3647 | . . 160 753 244 . 611 822 1023 34 . . . . . Cannons 5704 | . . . 632 407 449 437 . 1340 2439 . . . . . Explosions 3727 | . . . . . . 1093 . 1200 1434 . . . . . Melee 2899 | . . . . . . . . . . 2015 . . . 884 Ramming 13 | . . . . . . . 5 . 8 . . . . . Kinetic 3711 | . . 160 753 56 . 124 62 1037 1519 . . . . . Thermal 5983 | . . . 632 595 449 1616 760 1606 325 . . . . . Explosive 2464 | . . . . . . 401 . 920 1143 . . . . . Electromagnetic 920 | . . . . . . . . . 920 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 2899 | . . . . . . . . . . 2015 . . . 884 Highest Corruption 8 | . . . 1 1 1 1 . 4 6 1 1 . . 8 Average Corruption 1 | . . . 1 1 1 1 . 2 4 1 1 . . 2 Corruption Purged 3 | . . . . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 60 | . . . 2 7 8 3 . 20 18 1 . . . 1 Message Errors 14 | . . . . 1 2 1 . 5 4 1 . . . . Matter Fused 17 | . . . . 4 2 1 . 4 6 . . . . . Heat Flow Errors 8 | . . . . 2 . . . 4 2 . . . . . Energy Discharges 4 | . . . . . 1 1 . . 2 . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 8 | . . . 1 . 2 . . 2 2 . . . . 1 Data Loss (major) 2 | . . . . . . . . 2 . . . . . . Misfires 3 | . . . 1 . 1 . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1185 | . . . . . . 204 . 210 129 346 . . . 296 Projectiles 176 | . . . . . . . . 65 111 . . . . . Explosions 367 | . . . . . . 204 . 145 18 . . . . . Melee 642 | . . . . . . . . . . 346 . . . 296 Knockbacks 20 | . . . . . . . . 5 15 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . 4 12 . . . . . Secondary 4 | . . . . . . . . 1 3 . . . . . Self-Inflicted Damage 899 | . . . . . . 39 . 490 370 . . . . . Shots 18 | . . . . . . 2 . 10 6 . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . Targets Rammed 3 | . . . . . . . 1 . 2 . . . . . Kicked 2 | . . . . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 330 | . . 9 330 287 200 14 . 256 310 4 . . . 3 Average Temperature 71 | . . 9 87 52 73 6 . 95 84 2 . . . 2 Received Heat Transfer 1991 | . . 33 342 99 66 104 90 234 822 93 . . . 108 Siege Activations 1 | . . . . . . . . 1 . . . . . . Total Turns 1 | . . . . . . . . 1 . . . . . . Longest Duration 1 | . . . . . . . . 1 . . . . . . Robots Corrupted 4 | . . . . . . . . . 4 . . . . . Combat Hostiles 4 | . . . . . . . . . 4 . . . . . Parts Fried 4 | . . . . . . . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 8 | . . . 1 . 2 1 2 2 . . . . . . Combat Hostiles 4 | . . . . . 1 1 1 1 . . . . . . Parts Melted 32 | . . . 3 5 10 1 4 9 . . . . . . Heat Transferred 9607 | . . . 1147 1369 742 1827 1275 2974 273 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Peak Influence 908 | . . 167 622 511 148 365 147 325 908 725 334 187 140 310 Initial 471 | . . . 23 201 148 172 147 42 154 471 329 187 140 72 Average 197 | . . 60 363 356 61 127 71 80 540 566 331 187 131 132 Maximum Alert Level 3 | . . . 2 2 . 1 . 1 3 3 1 . . 1 Low Security (%) 62 | . 100 100 21 . 100 72 100 82 . . . 100 100 73 Level 1 19 | . . . 29 68 . 27 . 17 30 . 100 . . 26 Level 2 14 | . . . 49 31 . . . . 35 87 . . . . Level 3 3 | . . . . . . . . . 33 11 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 38 | . . . 3 2 . 4 3 7 12 4 . . 1 2 Investigation 3 | . . . . . . . 1 . 1 . . . . 1 Extermination 9 | . . . . . . 3 1 2 2 . . . . 1 Reinforcement 19 | . . . 3 2 . 1 1 5 3 3 . . 1 . Assault 4 | . . . . . . . . . 3 1 . . . . Garrison 3 | . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 2 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Distress Signals 15 | . . . 4 3 . . . 1 . 4 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 265 | . 3 11 29 15 5 19 7 24 48 45 8 . 7 44 Peak Tracking Total 15 | . 3 3 10 5 3 3 3 6 15 10 8 . 5 9 Tactical Retreats 41 | . . 2 4 1 . . 1 . 10 9 1 . 1 12 Traps | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Traps Triggered 12 | . . . 1 1 . . 2 1 . 2 1 . . 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Machines Disabled 22 | . . . 2 3 1 7 . 4 4 . . . . 1 Max in Single Turn 7 | . . . 1 1 1 7 . 3 3 . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Machines Accessed 48 | . . 2 4 1 6 7 4 4 7 5 1 2 . 5 Terminals 31 | . . 1 4 . 2 6 3 1 3 5 1 2 . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . 2 . . . . . Recycling Units 7 | . . . . . 3 1 . 2 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . 1 1 . . . . 2 Total Hacks 86 | . . 3 10 1 15 8 8 8 15 8 1 2 . 7 Successful 23 | . . 1 3 1 5 2 3 1 3 3 . 1 . . Failed 63 | . . 2 7 . 10 6 5 7 12 5 1 1 . 7 Catastrophic 19 | . . 1 1 . 2 3 1 2 3 1 1 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 34 | . . 2 6 3 6 4 4 2 2 1 1 1 . 2 Terminals 55 | . . 2 10 . 7 7 5 2 6 8 1 2 . 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . 3 . 6 . . . . . Recycling Units 13 | . . . . . 6 1 . 4 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . 2 1 . . . . 2 Terminal Hacks 10 | . . 1 1 . 3 . 1 . . 3 . 1 . . Open Door 1 | . . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . 1 . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 1 . 1 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . . . . . 2 1 . 1 1 . . . . . Retrieve Components 5 | . . . . . 2 1 . 1 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 4 | . . . 2 . . 1 1 . . . . . . . Terminals 4 | . . . 2 . . 1 1 . . . . . . . Botnet 3 | . . . 1 . . 1 1 . . . . . . . Skim 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 37 | . . . 4 1 4 6 4 3 5 3 1 1 . 5 Full Trace Events 8 | . . . 1 1 3 . 1 . 1 . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . 7 6 . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Total Allies 11 | . . 3 . . . . . . . . . . . 8 Largest Group 6 | . . 3 3 . . . . . . . . . . 6 Highest-Rated Group 83 | . . 40 40 . . . . . . . . . . 83 Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . 15 Total Orders 3 | . . 1 2 . . . . . . . . . . . EXPLORE 3 | . . 1 2 . . . . . . . . . . . Ally Attacks 134 | . . 34 58 22 . . . . . . . . . 20 Total Damage 1381 | . . 212 522 59 . . . . . . . . . 588 Kills 15 | . . 3 7 2 . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches 16 | . . 3 6 7 . . . . . . . . . . Drone Recoveries 16 | . . 3 6 7 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Turns Passed 10648 | . 86 543 893 630 1364 2169 1061 1788 921 618 60 14 21 480 Spaces Moved 7679 | 1 72 337 421 272 408 1113 726 846 876 1304 180 51 76 996 Core 45 | . . . 1 . 10 . . . 32 . . . . 2 Treads 3018 | . . . . . 261 1067 726 795 169 . . . . . Legs 521 | 1 72 337 8 . 28 . . 51 24 . . . . . Wheels 839 | . . . 412 272 109 46 . . . . . . . . Hover 59 | . . . . . . . . . 59 . . . . . Flight 3197 | . . . . . . . . . 592 1304 180 51 76 994 Fastest Speed 24 | 120 120 120 90 150 169 101 121 87 31 28 27 24 24 24 Average Speed 99 | 120 120 120 118 150 313 157 130 108 71 28 27 24 25 25 Slowest Speed 1650 | 120 120 120 200 210 1650 169 135 158 242 114 103 24 29 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 24 68 59 47 65 28 15 23 25 34 21 2 67 35 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . 1 . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 25 | . . . . . . . 3 1 . 9 . . . 12 Terrain Destroyed 211 | . . . . . . 25 7 57 101 9 . . . 12 Melee 21 | . . . . . . . . . . 9 . . . 12 Projectile 39 | . . . . . . 1 7 13 18 . . . . . AOE 151 | . . . . . . 24 . 44 83 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Total 10025 | . 71 449 679 435 459 1473 800 1621 1068 1484 189 51 76 1170 Wait 1683 | . . 90 153 121 . 292 48 712 85 74 . . 1 107 Move 7659 | . 71 336 420 271 407 1112 725 845 869 1303 179 50 75 996 Hop 3 | . . . . . . . . . 3 . . . . . Pick Up 50 | . . . 10 5 3 11 . 3 6 10 . . . 2 Fast Attach 81 | . . 2 9 . 3 3 2 3 22 21 5 . . 11 Attach 39 | . . . 1 2 3 4 1 2 8 5 1 1 . 11 Detach 22 | . . . . . 1 3 2 1 1 7 1 . . 6 Swap 8 | . . . . 2 . 2 . 2 1 1 . . . . Drop 90 | . . 4 12 4 21 9 . 3 9 17 3 . . 8 Fire 312 | . . 17 74 30 21 37 21 50 62 . . . . . Melee 71 | . . . . . . . . . . 46 . . . 25 Ram . | . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . 2 . . . . . Crush 1 | . . . . . . . 1 . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Sto) -9/Storage -9/Recycling -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 2 exits: *Res / Gar) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 14) 81 | -10/Materials | Discovered new exit (range 6) 87 | -10/Materials | Entered Mines 92 | -10/Mines | Found the Drone Emporium 98 | -10/Mines | Found Prototype Device 98 | -10/Mines | Identified Thief Drone Bay 298 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 302 | -10/Mines | Found Prototype Device 302 | -10/Mines | Identified Exp. Sensor Array 318 | -10/Mines | Learned Materials security intel 323 | -10/Mines | Build established: Mutant 353 | -10/Mines | Discovered new exit (range 10) 417 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 617 | -10/Mines | Discovered new exit (range 8) 630 | -10/Mines | Entered Materials 630 | -9/Materials | Accompanied by 3 allies 630 | -9/Materials | Evolved 2 slots: Utility x2 940 | -9/Materials | Discovered new exit (range 34) 946 | -9/Materials | Discovered new exit (range 57) 976 | -9/Materials | Discovered new exit (range 87) 1523 | -9/Materials | Entered Storage 1768 | -9/Storage | Core integrity fell below 50% 2148 | -9/Storage | Used back door to open Recycling access 2148 | -9/Storage | Discovered new exit (range 4) 2153 | -9/Storage | Entered Recycling 2908 | -9/Recycling | Scanned before Scraplab entrance 2931 | -9/Recycling | Angered Scraplab inhabitants 2988 | -9/Recycling | Found Prototype Device 2988 | -9/Recycling | Identified Scrap Engine 3436 | -9/Recycling | Identified exit to Factory 3517 | -9/Recycling | Entered Factory 3517 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3878 | -7/Factory | Build established: Construct 5396 | -7/Factory | Discovered new exit (range 15) 5686 | -7/Factory | Entered another Factory area 5686 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5832 | -6/Factory | Discovered new exit (range 13) 5864 | -6/Factory | Identified exit to Factory 6548 | -6/Factory | Discovered new exit (range 8) 6566 | -6/Factory | Identified exit to Lower Caves 6747 | -6/Factory | Entered another Factory area 6747 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7823 | -5/Factory | Cargo convoy interrupted 7875 | -5/Factory | Discovered new exit (range 5) 7879 | -5/Factory | Identified exit to Upper Caves 7884 | -5/Factory | Lost 9 allies 8479 | -5/Factory | Discovered new exit (range 11) 8532 | -5/Factory | Discovered exit to Upper Caves (range 16) 8535 | -5/Factory | Entered another Factory area 8535 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8554 | -4/Factory | Lost 6 parts (1p4u1w) 8722 | -4/Factory | Identified exit to Garrison 8812 | -4/Factory | First assault squad dispatched 8975 | -4/Factory | Garrison activated, responded to threat 9012 | -4/Factory | Destroyed 8 combat bots 9035 | -4/Factory | Lost 9 parts (2p2n3u2w) 9123 | -4/Factory | Released all parts (7) 9135 | -4/Factory | Lost 4 parts (1p2u1w) 9295 | -4/Factory | Build established: Mutant 9449 | -4/Factory | Discovered new exit (range 12) 9449 | -4/Factory | Spotted B-86 Titan 9456 | -4/Factory | Identified exit to Research 9456 | -4/Factory | Entered Research 9456 | -3/Research | Evolved 2 slots: Propulsion x2 9459 | -3/Research | Identified exit to DSF 9643 | -3/Research | Build established: Sprinter 9706 | -3/Research | First assault squad dispatched 9972 | -3/Research | Identified exit to Quarantine 10059 | -3/Research | Found Prototype Processor 10059 | -3/Research | Identified Exp. Target Analyzer 10074 | -3/Research | Entered Quarantine 10086 | -3/Quarantine | Found Alien Artifact 10086 | -3/Quarantine | Identified Core Reset Matrix 10086 | -3/Quarantine | Used Core Reset Matrix 10090 | -3/Quarantine | Detected hypermatrix surge 10090 | -3/Quarantine | Sensed 6 artifacts in vicinity 10132 | -3/Quarantine | Discovered new exit (range 10) 10134 | -3/Quarantine | Entered Research 10134 | -2/Research | Evolved 2 slots: Propulsion x2 10143 | -2/Research | Identified exit to DSF 10148 | -2/Research | Entered DSF 10163 | -2/DSF | Additional patrols routed to DSF 10165 | -2/DSF | Discovered new exit (range 14) 10169 | -2/DSF | Entered Access 10169 | -1/Access | Evolved 2 slots: Utility x2 10272 | -1/Access | Spotted B-99 Colossus 10432 | -1/Access | Spotted B-99 Colossus 10516 | -1/Access | Spotted B-99 Colossus 10516 | -1/Access | Spotted B-99 Colossus 10574 | -1/Access | Lost 12 parts (2p5n4u1w) 10599 | -1/Access | Core integrity fell below 50% 10602 | -1/Access | Emitted hypermatrix ping 10607 | -1/Access | Assembled emerged from beneath the floor 10635 | -1/Access | Core integrity fell below 20% 10649 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 10631_ Slug penetrates Sealed Heavy Doors. 10632_ R-10 Processor collects Unknown Leg. 10634_ Slug penetrates Sealed Heavy Doors. 10636_ R-10 Processor collects Unknown Leg. 10638_ Slug penetrates Sealed Heavy Doors. 10638_ Penetrated by Slug. 10638_ Slug penetrates Sealed Heavy Doors. 10638_ Adv. Force Field destroyed. 10638_ Penetrated by Slug. 10641_ Slug penetrates Sealed Heavy Doors. 10641_ Penetrated by Slug. 10645_ Slug penetrates Sealed Heavy Doors. 10645_ Penetrated by Slug. 10645_ Slug penetrates Sealed Heavy Doors. 10645_ Penetrated by Slug. 10648_ Slug penetrates Sealed Heavy Doors. 10648_ Penetrated by Slug. 10649_ Acquired 10 matter. 10649_ Slug penetrates Sealed Heavy Doors. 10649_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? ###### | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ??????????????????????????????????#######+### | | ??????????????????????????????????# ## | | ??????????????????????????????????# ## | | ??????????????????????????????????# " ## "" | | ??????????????????????????????????#""" ## """ | | ?????????????????????????????????## """ ## "R | | ?????????????????????????????????#" " ## """ | | ?????????????"##################### ## "" | | ?????????????" % "" "%% # ## | | ?????????????" % % != # ## | | ?????????????" """""" """"%% % %###+#####"###### | | ?????????????"%*"????" """" %*% | | ?????????????" "????" "*g%% = [ | | ?????????????" "????" ""@"%%% | | ?????????????" "????" ""%" | | ?????????????" """""" """" ####"""###+##### | | ?????????????" "??" #????? ? ??? | | ?????????????" "??" #????? ? | | ?????????????"##########??#########???# """"" | | ??????????????????????????????????????# """"" | | ??????????????????????????????????????# """"" != | | ??????????????????????????????????????# """"" == | | ??????????????????????????????????????# ??"""" | | ??????????????????????????????????????#??????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 100 Energy Generation 43 Energy Capacity 1711 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 25 Resistance: EX 50 Resistance: EM 20 Propulsion Shielding 90 Melee Speed Boost 30 Evasion (%) 77 Melee Accuracy 6 Target Analysis 14 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- Alien Roots Alien Tech Can't Catch Me Deadly Force Dodgeball, But With Guns \\IAMDERELICT Challenges ------------ None Game ------ Seed ShrapnelRefinerySuperbattery Manual? 0 Play Time 03:36:37 Cumulative 58.8 hours Start 2024.10.21 @ 21:50:51 End 2024.10.22 @ 00:05:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 38 Adventurer 16 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ca0904d5-82fe-45a2-8fa2-9755348330b8