Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 22:39:17 Player: wad Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1629) 1629 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (785) 785 TOTAL SCORE: 5954 Bonus ------- Follower Combat Kills 185 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 43/300 Energy 220/240 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ System Guard > --- WEAPON (4) ------- Cooled Pulse Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Gravmag System Gravmag System Cooled Aerolev Unit > --- UTILITY ---------- Advanced Sensor Array Hardened Medium Armor Plating EM Disruption Field System Guard > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Beamcaster Bore Cannon > --- INVENTORY -------- Carbon-fiber Leg Gravmag System Makeshift ECM Suite High-powered Shock Rifle Rocket Launcher [Rating: 67] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Airjet Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Mace Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 3 | . . 2 . . . 1 Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Parts Attached 103 | 6 10 27 . 5 23 32 Power 12 | 1 1 2 . . 4 4 Engine 5 | 1 . 1 . . 2 1 Core 7 | . 1 1 . . 2 3 Reactor . | . . . . . . . Propulsion 36 | 2 . 19 . . 7 8 Treads 3 | . . 2 . . 1 . Leg 8 | 2 . . . . 5 1 Wheel 8 | . . 7 . . . 1 Hover 12 | . . 5 . . 1 6 Flight 5 | . . 5 . . . . Utility 19 | 1 4 1 . 1 2 10 Device 9 | . 1 . . 1 1 6 Storage 3 | 1 2 . . . . . Processor 4 | . . . . . 1 3 Hackware . | . . . . . . . Protection 3 | . 1 1 . . . 1 Artifact . | . . . . . . . Weapon 36 | 2 5 5 . 4 10 10 Energy Gun 14 | . . 2 . 2 4 6 Energy Cannon 3 | . . 2 . . 1 . Ballistic Gun 6 | 2 3 . . . . 1 Ballistic Cannon 2 | . . . . . . 2 Launcher 4 | . 2 1 . . . 1 Special Weapon 4 | . . . . 2 2 . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . 2 Parts Lost 35 | . 1 1 . . 11 22 Power 4 | . 1 . . . 1 2 Propulsion 14 | . . 1 . . 7 6 Utility 9 | . . . . . 1 8 Weapon 8 | . . . . . 2 6 Highest Loss Streak 14 | . 1 1 . . 7 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 96 99 . 100 90 71 Engine 4 | . 1 . . . 8 3 Core 7 | . 11 10 . 11 2 7 Treads 1 | . . 10 . . 1 . Leg 11 | . 28 8 . . 12 11 Wheel 1 | . . 9 . . . 1 Hover 18 | . . 12 . 44 22 2 Device 6 | . . . . 6 9 6 Storage 10 | . 20 11 . 11 11 4 Processor 2 | . . . . . 1 7 Protection 2 | . 4 11 . 4 . . Energy Gun 8 | . . 1 . 10 7 12 Energy Cannon 5 | . . 9 . 11 5 . Ballistic Gun 4 | . 27 11 . . . . Ballistic Cannon 1 | . . . . . . 8 Impact Weapon 1 | . . . . . 3 . Slashing Weapon 1 | . . . . . 4 . Naked Turns . | . . . . . . . Heaviest Build 65 | 13 22 24 23 29 38 65 Greatest Support 48 | 20 20 48 32 32 45 45 Greatest Overweight (x) 5 | 2 1 2 . . 2 5 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 8 Most Carried 10 | 5 10 10 10 10 10 10 Average Carried 7 | 2 9 9 10 9 7 6 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 5 10 10 10 10 10 . Class Distribution -------------------- 81% | Mutant 11% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1389 | 284 210 296 . 90 198 311 Remotely . | . . . . . . . Salvage Created 1924 | 87 280 202 . . 833 522 Parts 93 | 8 19 23 . . 21 22 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 46 | . . . . . 46 . Prevented 3 | . . . . . 3 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 34 | . 8 5 . . 13 8 Melee 3 | . . . . . 3 . Guns 11 | . 4 2 . . 1 4 Cannons 10 | . . 3 . . 5 2 AOE 9 | . 4 . . . 3 2 Classes Destroyed 11 | 2 2 3 . . 2 2 Worker 5 | 2 2 1 . . . . Builder 4 | . . 1 . . 1 2 Recycler 4 | 1 1 . . . 1 1 Watcher 5 | . . 2 . . 2 1 Swarmer 8 | . 3 4 . . . 1 Grunt 12 | . 5 . . . 6 1 Brawler 1 | . . . . . 1 . Duelist 2 | . . . . . 1 1 Sentry 7 | . . 1 . . 5 1 Hunter 3 | . . . . . . 3 Programmer 1 | . . . . . . 1 Best Kill Streak 6 | 3 5 6 . . 3 2 Combat Bots Only 4 | . 3 4 . . 3 2 Max Kills in Single Turn 2 | 1 2 1 . . 2 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . 1 . . . 2 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 457 | . 47 44 . . 220 146 Missed 156 | . 10 15 . . 93 38 Damage Taken 4403 | . 423 295 . . 1323 2362 Core 1308 | . 121 54 . . 273 860 Absorbed by Shields 86 | . . . . . . 86 Redirected to Shielding 5 | . 5 . . . . . Core Remaining (%) 56 | 100 51 . . . 18 . Volleys Fired 118 | 6 23 23 . . 30 36 Largest 4 | 2 2 2 . . 2 4 Hottest 252 | 40 50 110 . . 135 252 Shots Fired 257 | 12 46 46 . . 55 98 Gun 163 | 12 40 23 . . 22 66 Cannon 78 | . . 23 . . 25 30 Launcher 8 | . 6 . . . . 2 Special 8 | . . . . . 8 . Kinetic 106 | 12 40 19 . . . 35 Thermal 88 | . . 27 . . 47 14 Explosive 16 | . 6 . . . 8 2 Electromagnetic 47 | . . . . . . 47 Robot Hit Streak 16 | 6 16 5 . . 6 10 Robot Miss Streak 7 | 2 2 2 . . 4 7 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 153 | 7 31 23 . . 42 50 Core Hits 79 | 5 15 12 . . 27 20 Critical Kills 3 | . . . . . 1 2 Critical Parts Destroyed 5 | . . . . . 1 4 Critical Strikes 12 | . . . . . 5 7 Meltdown 1 | . . . . . 1 . Destroy 6 | . . . . . . 6 Corrupt 1 | . . . . . . 1 Smash 1 | . . . . . 1 . Sever 3 | . . . . . 3 . Melee Attacks 26 | . . . . . 26 . Impact 3 | . . . . . 3 . Slashing 23 | . . . . . 23 . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . 1 . Damage Inflicted 4843 | 68 643 346 . . 2130 1656 Guns 1606 | 68 333 150 . . 223 832 Cannons 729 | . . 196 . . 211 322 Explosions 1568 | . 307 . . . 759 502 Melee 704 | . . . . . 704 . Ramming 3 | . 3 . . . . . Kinetic 871 | 68 333 102 . . . 368 Thermal 1096 | . . 244 . . 434 418 Explosive 1370 | . 307 . . . 759 304 Electromagnetic 566 | . . . . . . 566 Impact 186 | . . . . . 186 . Slashing 751 | . . . . . 751 . Piercing . | . . . . . . . Highest Corruption 2 | . . 1 1 1 2 1 Average Corruption 1 | . . 1 1 1 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . 1 8 3 Message Errors 4 | . . . . . 2 2 Matter Fused 3 | . . . . . 2 1 Heat Flow Errors 2 | . . . . . 2 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 258 | . . . . . 165 93 Projectiles 28 | . . . . . 26 2 Explosions 114 | . . . . . 23 91 Melee 116 | . . . . . 116 . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 189 | . . . . . . 189 Shots 4 | . . . . . . 4 Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 874 | . 16 241 . . 222 874 Average Temperature 169 | . 5 83 . . 52 291 Received Heat Transfer 753 | . 204 18 . . 324 207 Effects 56 | . . . . . . 56 Shutdowns 14 | . . . . . . 14 Energy Bleed 6 | . . . . . . 6 Interference 8 | . . . . . . 8 Matter Decay 4 | . . . . . . 4 Short Circuit 3 | . . . . . . 3 Damage (minor) 5 | . . . . . . 5 Damage (major) 14 | . . . . . . 14 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 14 | . . . . . 8 6 Impact Corruptions 4 | . . . . . 4 . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 2 | . . 1 . . . 1 Heat Transferred 2156 | . . 555 . . 944 657 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . . 3 Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 234 | 15 193 234 91 . . 88 Initial 91 | . 9 81 91 . . . Average 60 | 3 82 155 91 . . 19 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 96 | 100 100 82 100 . . 100 Level 1 3 | . . 17 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 3 . . . 2 Investigation 1 | . . 1 . . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 1 2 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 6 | . 1 2 . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 13 7 . . 30 12 Peak Tracking Total 8 | . 6 5 . . 8 3 Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 3 | . 1 . . . . 2 Max in Single Turn 1 | . 1 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 3 | . 1 1 . . . 1 Terminals 3 | . 1 1 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . 2 2 . . . 1 Successful 3 | . 1 1 . . . 1 Failed 2 | . 1 1 . . . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 5 | . . . . 1 1 3 Terminals 5 | . 2 2 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 1 . . . 1 Open DSF 1 | . . . . . . 1 Dispatch Records 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . 1 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 5 | . . . . 4 . 1 Largest Group 4 | . . . . 4 4 1 Highest-Rated Group 157 | . . . . 157 157 35 Highest-Rated Ally 41 | . . . . 41 41 35 Zionite Dispatches 1 | . . . . . . 1 Demo 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 24 | . . . . . 19 5 Total Damage 1020 | . . . . . 806 214 Kills 5 | . . . . . 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4617 | 142 578 374 4 885 1639 995 Spaces Moved 3846 | 95 331 265 4 1256 1475 420 Core 34 | 17 . . . . . 17 Treads 14 | . . 14 . . . . Legs 1169 | 78 331 44 . . 421 295 Wheels 111 | . . 62 . . . 49 Hover 2517 | . . 144 4 1256 1054 59 Flight 1 | . . 1 . . . . Fastest Speed 48 | 50 120 48 48 48 48 50 Average Speed 87 | 114 148 87 48 48 79 175 Slowest Speed 370 | 150 190 190 48 48 260 370 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 5 39 20 4 83 65 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 3 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 144 | . 39 . . . 53 52 Melee . | . . . . . . . Projectile 9 | . . . . . 1 8 AOE 135 | . 39 . . . 52 44 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4856 | 117 370 361 5 1541 1856 606 Wait 623 | . . . 2 262 264 95 Move 3840 | 94 330 264 3 1255 1474 420 Hop . | . . . . . . . Pick Up 95 | 11 6 25 . 8 26 19 Fast Attach . | . . . . . . . Attach 50 | 6 1 5 . 3 12 23 Detach 2 | . . 1 . 1 . . Swap 53 | . 9 22 . 2 11 9 Drop 46 | . . 21 . 8 14 3 Fire 118 | 6 23 23 . . 30 36 Melee 25 | . . . . . 25 . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . 2 . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 11) 721 | -10/Materials | Entered another Materials area 721 | -9/Materials | Evolved 2 slots: Propulsion x2 1024 | -9/Materials | Discovered new exit (range 12) 1095 | -9/Materials | Entered Mines 1096 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1096 | -9/Mines | Assembled infested the area 1099 | -9/Mines | Entered Zion 1150 | -7/Zion | Received a visual enhancement algorithm 1181 | -7/Zion | Discovered new exit (range 14) 1187 | -7/Zion | Found GAL Module 1250 | -7/Zion | System corruption cleaned by Quarantine Array 1273 | -7/Zion | Learned location of Data Miner (-6) 1359 | -7/Zion | Found Prototype Special Weapon 1360 | -7/Zion | Identified RU-N14's Throwing Claymores 1364 | -7/Zion | Found RU-N14's Throwing Claymores 1366 | -7/Zion | Found RU-N14's Throwing Claymores 1560 | -7/Zion | Imprinted 1562 | -7/Zion | Declared Zion's savior 1984 | -7/Zion | Entered Proximity Caves 1984 | -6/Proximity Caves | Accompanied by 4 allies 2307 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2532 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 2891 | -6/Proximity Caves | Core integrity fell below 50% 2921 | -6/Proximity Caves | Lost 7 parts (1p4n2w) 3016 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 3192 | -6/Proximity Caves | Lost 4 allies 3245 | -6/Proximity Caves | Spotted B-75 Beast 3263 | -6/Proximity Caves | Core integrity fell below 20% 3483 | -6/Proximity Caves | Discovered new exit (range 15) 3623 | -6/Proximity Caves | Entered Factory 3623 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 3665 | -6/Factory | Zion Demo squad teleported in 4166 | -6/Factory | Lost 3 parts (1p1n1u) 4310 | -6/Factory | Build established: Gunner 4419 | -6/Factory | Lost 4 parts (3u1w) 4549 | -6/Factory | Core integrity fell below 50% 4578 | -6/Factory | Core integrity fell below 20% 4618 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Hvy. Laser severed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Mak. ECM Suite destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Carbon-fiber Leg destroyed. Acquired Prototype Energy Gun. Identified Cld. Pulse Rifle. Destroyed Carbon-fiber Leg. Broken Gravmag System destroyed. K-01 Serf cleans the Nuclear Reactor. L-41 Fighter destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ###################????????????#+#???????????????? | | # #????????????# #???????????????? | | # #??????????### ###?????????????? | | # ! """ """ #??????????# #?????????????? | | +[ ! """ """ #????#?#???# #?????????????? | | # """ """ #????# #???# ###???????????? | | # ###### ##### ????????????? | | #=% / #############?? | | ## ################ %=# +?? | | ################### """""" %[ # #?? | | """""" = =* # #?? | | """"" = * # #?? | | """""" * # #?? | | # #?? | | # #?? | | ###############################+#### #?? | | ????????????????????????# ### #?? | | ????????????????????????# """ #??############?? | | ????????????????????????# """k #???????????????? | | ????????????????????????# """u #???????????????? | | ????????????????????????# g g u#???????????????? | | ????????????????????????#%! """ + ????????? | | ????????????????????????#@ """ #######?????????? | | ????????????????????????# """ #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????##########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 25 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Corruption Containment 8 Armor Coverage 225 Resistance: EM 25 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 18 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Hvy. Flak Cannon | -7/Zion | Archive Chainsword | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Point Defense System | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Fission Core | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Focal Shield | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I'm Back, Baby! It's Just You Let's See Who's Tougher Made in Tau Ceti IV Robot Respite Serviceable Loadout The One Tourist Universal Adapter Challenges ------------ None Game ------ Seed TransportUtilityScythe Manual? 0 Play Time 01:26:50 Cumulative 3.2 hours Start 2024.06.20 @ 17:15:19 End 2024.06.20 @ 22:39:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3a5ffa2f-5f5b-4dae-a749-b5dfc575cdae