Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 21:07:29 Player: GiggleBox Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (304) 1520 Value Destroyed (13910) 13910 Prototype IDs (65) 1300 Alien Tech Used (7) 1400 Bonus (12132) 12132 TOTAL SCORE: 39762 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1904 Follower Combat Kills 2880 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Win 3000 Friendly Fire -352 Cogmind --------- Core Integrity 126/1600 Matter 99/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- High-powered Tractor Beam Core Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Terrain Scanner Surveybot 17 Chip Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Cooled Nova Cannon Railgun Railgun Sigix Broadsword > --- INVENTORY -------- Particle Reactor Heavy Treads Advanced Medium Treads Biometal Medium Treads 2N-1CE's Frost Array Advanced Coolant Injector High-capacity Storage Unit Medium Matter Pod Matter Filter Advanced Kinecellerator Advanced Force Field High-powered Tractor Beam Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Quantum Rifle Core Cannon Helical Railgun Enhanced Hardcell Cannon Fusion Bomb Launcher [Rating: 213] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Linear Gravjet Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Surveybot 17 Chip Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Armor Weapon Improved Assault Rifle Energy Gun Wave Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Proton Missile Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Qua Frg Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . 1 . . 2 Utility 9 | . . . 1 . . . 3 . . . . 2 . . . . 1 . . 1 . 1 . . . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 202 | 3 7 6 13 8 . 5 18 . 3 . 4 14 . 1 1 . 25 13 11 12 10 21 15 . 12 Power 25 | . . 1 1 2 . 1 1 . . . . 1 . . . . 8 . 2 . . 3 1 . 4 Engine 5 | . . . . 1 . 1 1 . . . . . . . . . 1 . . . . . . . 1 Core 6 | . . 1 1 . . . . . . . . 1 . . . . 3 . . . . . . . . Reactor 14 | . . . . 1 . . . . . . . . . . . . 4 . 2 . . 3 1 . 3 Propulsion 41 | 2 1 1 4 3 . 2 3 . . . . 6 . . . . 2 2 2 1 . 6 2 . 4 Treads 37 | 2 1 1 4 3 . 2 3 . . . . 6 . . . . 2 2 2 1 . 6 2 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 81 | 1 4 4 5 1 . 2 10 . . . 1 5 . . 1 . 8 4 4 8 6 8 6 . 3 Device 39 | 1 1 . . . . 1 5 . . . 1 2 . . . . 5 4 . 7 3 6 1 . 2 Storage 4 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . Processor 11 | . . 1 . . . . 3 . . . . 1 . . . . . . . 1 3 1 . . 1 Hackware 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Protection 24 | . 2 3 4 1 . 1 2 . . . . 1 . . 1 . 1 . 4 . . 1 3 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 55 | . 2 . 3 2 . . 4 . 3 . 3 2 . 1 . . 7 7 3 3 4 4 6 . 1 Energy Gun 7 | . . . . . . . . . . . . . . . . . 1 3 . . 1 1 1 . . Energy Cannon 10 | . . . . . . . . . 2 . 1 1 . 1 . . 1 . . . 2 . 1 . 1 Ballistic Gun 28 | . 2 . 3 1 . . 4 . 1 . 1 1 . . . . 3 4 3 2 1 2 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Launcher 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 . . . . . . . . . . . . 1 . . 1 . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . 2 . . . 1 . . . . . . 2 . 2 . 1 1 7 1 4 . 1 Parts Lost 70 | . . . 2 1 . . 2 . . . 1 . . . . . 17 1 . 4 2 10 18 1 11 Power 10 | . . . 1 . . . . . . . . . . . . . 3 . . . . 1 2 . 3 Propulsion 16 | . . . . 1 . . . . . . . . . . . . 3 . . 1 . . 7 . 4 Utility 19 | . . . 1 . . . 1 . . . . . . . . . 4 . . 2 . 6 2 1 2 Weapon 25 | . . . . . . . 1 . . . 1 . . . . . 7 1 . 1 2 3 7 . 2 Highest Loss Streak 9 | . . . 1 1 . . 2 . . . 1 . . . . . 5 1 . 2 1 3 5 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 6 11 14 17 19 20 18 17 17 18 18 17 17 18 18 18 18 16 17 16 15 17 17 16 4 3 Power . | 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . . Propulsion 3 | 4 3 3 5 5 5 3 3 3 3 3 3 3 3 3 3 3 2 1 2 1 1 1 2 . . Utility 6 | . 3 4 4 6 7 7 5 6 8 8 8 6 7 7 6 6 7 8 5 4 8 9 7 2 1 Weapon 5 | 1 3 6 6 7 7 7 6 5 5 5 4 5 5 5 6 6 4 4 5 5 4 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 7 6 2 5 . 2 . 2 . . . 3 . . . . 3 1 2 . 1 3 7 . . Power 5 | . . 2 . . . . . . . . . . . . . . 1 1 . . . . 1 . . Propulsion 7 | . 2 . 1 1 . . . . . . . 2 . . . . . . . . . 1 . . . Utility 16 | . 3 1 . . . 2 . 1 . . . 1 . . . . 2 . 2 . 1 1 2 . . Weapon 13 | . 2 3 1 4 . . . 1 . . . . . . . . . . . . . 1 1 . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Average Slot Usage (%) 92 | . 100 100 98 99 100 100 99 100 100 100 100 93 88 88 67 88 91 89 88 87 89 88 76 24 19 Engine 2 | . 14 1 . . . 10 6 6 6 6 6 1 . . . . 1 . . . . . . . . Core 2 | . . 12 10 . . . . . . . . 3 5 5 5 5 4 . . . . . . . . Reactor 3 | . . . . 9 11 . . . . . . . . . . . 3 10 10 9 9 7 6 . 3 Treads 22 | . 28 28 33 32 33 33 25 25 25 25 25 20 16 16 16 16 17 15 9 11 13 15 12 . . Device 9 | . 12 9 5 . . 5 10 12 12 12 11 11 11 11 11 11 13 14 15 17 11 10 8 6 3 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 3 . . Processor 9 | . . . . . . . 11 12 12 12 12 16 16 16 16 16 15 15 15 13 19 23 24 16 1 Protection 8 | . 1 4 14 22 22 16 10 6 6 6 6 4 5 5 5 5 2 5 8 9 9 4 3 . . Energy Cannon 1 | . . . . . . . . . . . 3 . . 2 . 3 4 1 . . . 2 3 . . Ballistic Gun 18 | . 28 28 22 21 22 22 23 25 24 25 25 21 21 18 1 17 11 8 24 17 18 14 6 . . Slashing Weapon 2 | . . . . . . . 2 3 6 5 1 4 5 5 5 5 5 2 . 3 3 2 2 . . Peak Build Rating 213 | 7 11 16 24 27 26 26 58 62 62 63 63 96 100 101 101 104 130 129 158 174 186 203 213 54 83 Average Rating 80 | 6 9 13 20 25 26 25 52 59 61 61 61 84 95 98 84 102 114 122 149 169 178 190 182 46 46 On Entrance 73 | 6 7 11 14 22 26 26 26 52 62 62 58 62 96 95 101 98 104 120 126 158 170 180 177 54 4 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . . . . . . 4 . . . . . 3 . 11 Naked Turns 45 | . . . . . . . . . . . . . . . . . . . . . . . . 15 30 Heaviest Build 174 | 13 32 36 63 68 66 66 74 70 81 76 79 90 89 93 89 92 140 127 128 135 132 133 174 1 30 Greatest Support 235 | 40 40 40 66 66 65 65 85 85 85 85 85 124 124 124 124 124 124 140 160 190 180 235 235 3 40 Greatest Overweight (x) 1 | . . . . 1 1 1 . . . . . . . . . . 1 1 . 1 . . 1 . 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 5 5 Average Capacity 19 | 8 14 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 5 5 Most Carried 23 | 7 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 5 5 Average Carried 18 | 6 11 14 17 19 20 19 19 19 20 20 19 19 19 19 19 20 18 19 19 19 19 19 18 5 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 7 15 15 19 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 19 19 5 5 3 Class Distribution -------------------- 24% | Mutant 21% | Assassin 15% | Scavenger-Assassin 13% | Commander-Mutant 6% | Scavenger-Tank 4% | Commander-Tank 3% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Tank | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Zhirov Assassin | -4/Proximity Caves Assassin | -4/Factory Commander-Tank | -4/Extension Commander-Tank | -4/Cetus Scavenger-Assassin | -3/Research Scavenger-Tank | -3/Testing Scavenger-Assassin | -2/Research Scavenger-Assassin | -2/Quarantine Scout | -2/Protoforge Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Qua Frg Acc Matter Collected 11141 | 274 714 249 539 347 160 65 839 100 82 . 297 491 66 205 40 40 1074 766 289 1684 177 1459 1171 . 13 Remotely 2201 | . . . . . . . . . . . . . . . . . 684 46 . 1182 . . 289 . . Salvage Created 15855 | 149 596 312 926 753 360 . 901 . 131 . 317 917 . 321 96 15 2118 1089 217 1468 316 3139 1706 . 8 Parts 783 | 11 45 26 68 37 22 . 37 . 4 . 9 37 . 9 2 . 109 44 10 73 22 139 77 . 2 Haulers Intercepted 10 | . 1 . 3 2 . . . . . . . . . . . . . 1 . . . 2 1 . . Recyclers Shooed 12 | . 1 . . 1 . . . . . . . 2 . . . . 6 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 1 . 5 . . 6 . . . . . . . . . . . Prevented 18 | . . . . . . . . . 8 . 4 . . 6 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Qua Frg Acc Combat Hostiles Destroyed 215 | . 14 9 14 13 8 . 13 . 2 . 6 11 . 3 . 1 27 12 3 19 4 29 27 . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guns 155 | . 14 9 14 13 8 . 13 . . . 2 8 . 3 . . 10 8 3 19 2 22 7 . . Cannons 32 | . . . . . . . . . 1 . 2 . . . . . 9 2 . . 1 6 11 . . AOE 20 | . . . . . . . . . . . 2 3 . . . 1 4 2 . . . . 8 . . Classes Destroyed 23 | 2 4 2 2 1 2 . 1 . 1 . 1 . . . . . 1 1 . 2 . . 3 . . Worker 18 | . . 1 2 3 . . . . . . . 2 . . . . 4 . . 4 1 1 . . . Builder 20 | . . . . . . . . . . . . . . . . . 8 1 . 1 1 4 4 . 1 Tunneler 10 | 4 . . 3 1 . . . . . . . . . . . . . . . 1 . 1 . . . Hauler 10 | . 1 . 3 2 . . . . . . . . . . . . . 1 . . . 2 1 . . Recycler 16 | 1 1 . . . . . 1 . . . . 2 . . . . 2 1 . 1 . 4 3 . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Operator 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Watcher 8 | . 3 . 3 . . . . . . . . . . . . . 1 . . . . . 1 . . Swarmer 28 | . 6 3 2 . . . . . . . . . . . . . 6 2 . 5 . . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 80 | . 8 4 7 6 . . 7 . . . 3 9 . 2 . . 5 6 . 2 . 9 12 . . Brawler 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . Duelist 5 | . . . 1 2 . . . . . . 1 . . . . . 1 . . . . . . . . Protector 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 27 | . . 2 4 4 4 . 3 . . . . . . . . . 1 3 . 1 . 5 . . . Demolisher 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . Hunter 19 | . . . . . . . . . 2 . 1 . . . . . 6 . . 8 . 2 . . . Programmer 38 | . . . . . 1 . 2 . . . . 2 . 1 . . 7 . . . 4 13 8 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 15 | 3 5 3 4 3 4 . 4 . 2 . 3 5 . 2 . 1 12 3 2 9 2 9 15 . 1 Combat Bots Only 13 | . 5 3 3 3 4 . 4 . 2 . 3 5 . 2 . 1 5 2 2 8 2 5 13 . . Max Kills in Single Turn 9 | 1 2 1 2 2 1 . 2 . 1 . 2 3 . 1 . 1 4 2 1 3 1 2 9 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . Exploded 5 | . . . . . . . . . . . 2 3 . . . 1 3 2 . . . . 5 . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Qua Frg Acc Hostile Shots Fired 1758 | . 42 27 39 45 40 . 101 . 23 . 21 47 . 29 . . 341 48 1 167 24 278 231 15 239 Missed 562 | . 11 6 11 12 13 . 36 . 7 . 12 16 . 9 . . 107 15 . 52 6 78 52 7 112 Hits 1196 | . 31 21 28 33 27 . 65 . 16 . 9 31 . 20 . . 234 33 1 115 18 200 179 8 127 Melee 8 | . . . . 2 . . . . . . 1 1 . . . . 4 . . . . . . . . Projectile 1188 | . 31 21 28 31 27 . 65 . 16 . 8 30 . 20 . . 230 33 1 115 18 200 179 8 127 AOE 12 | . . . . . 5 . 1 . . . . . . . . . 1 . . 5 . . . . . Critical Strikes 61 | . . . 1 1 3 . . . . . . 1 . 2 . . 15 1 . 5 3 9 10 . 10 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . Part Disruptions 4 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 Damage Taken 24021 | . 309 257 462 544 517 . 704 . 269 . 145 644 . 386 . . 4155 596 25 2895 425 4627 4308 180 2573 Core 3139 | . 88 34 . 62 71 . 37 . 22 . . 40 . 39 . . 335 . . 220 . 220 337 160 1474 Absorbed by Shields 278 | . . . . . . . 54 . . . . . . . . . 40 19 23 . . 129 . . 13 Reduced by Siege Mode 430 | . . . . . . . . . . . . . . . . . 20 . . 74 . 218 118 . . Redirected to Core 56 | . . . . . . . . . . . . . . . . . . . . . . . 56 . . Regen/Repaired (Parts) 352 | . . . . 169 . . 108 . . . . . . . . . . . . . . . 75 . . Core Remaining (%) 67 | 100 . 51 . . . 66 . . . . 93 . . . . 92 . . 70 . 83 . . 42 7 Volleys Fired 641 | 22 43 15 64 31 23 . 36 . 4 . 15 23 . 13 . 6 100 44 7 40 11 75 58 . 11 Largest 5 | 2 2 2 2 2 2 . 4 . 2 . 5 4 . 4 . 1 4 5 5 4 5 5 4 . 1 Hottest 392 | 40 46 46 46 46 46 . 92 . 150 . 177 120 . 120 . 120 326 392 219 140 178 218 300 . 113 Shots Fired 1778 | 44 86 29 128 63 47 . 143 . 6 . 50 81 . 37 . 7 234 156 33 159 31 273 160 . 11 Gun 1504 | 44 86 29 128 63 47 . 143 . . . 39 77 . 32 . . 125 140 33 159 25 241 93 . . Cannon 248 | . . . . . . . . . 6 . 8 3 . 2 . 6 103 12 . . 6 32 63 . 7 Launcher 26 | . . . . . . . . . . . 3 1 . 3 . 1 6 4 . . . . 4 . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1426 | 44 86 29 128 63 47 . 143 . . . 39 77 . 32 . . 149 69 29 159 25 230 77 . . Thermal 287 | . . . . . . . . . . . 8 3 . 2 . 6 56 83 4 . 6 32 80 . 7 Explosive 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 Electromagnetic 58 | . . . . . . . . . 6 . 3 1 . 3 . 1 29 4 . . . 11 . . . Robot Hit Streak 40 | 6 7 14 18 20 16 . 40 . 9 . 9 13 . 13 . . 22 15 8 8 5 19 22 . 1 Robot Miss Streak 5 | 2 4 1 3 2 1 . 2 . 1 . 1 2 . 4 . . 5 4 2 5 2 3 4 . 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . 2 2 1 1 . 1 1 . . Secondary Targets 28 | . . . 2 1 1 . 1 . . . . 3 . 1 . . 3 1 1 7 1 4 2 . . Max Gunslinging Chain 1 | . . . 1 1 1 . 1 . . . . 1 . 1 . . 1 1 1 1 1 1 1 . . Shots Hit Robots 1165 | 30 45 21 87 53 38 . 115 . 7 . 34 64 . 24 2 1 136 96 21 94 17 167 111 . 2 Core Hits 563 | 11 29 13 34 31 15 . 43 . 4 . 16 35 . 12 . 1 61 47 10 53 6 84 58 . . Critical Kills 35 | . 1 . 1 . 1 . 2 . . . . . . . . . 6 3 3 10 1 5 2 . . Critical Parts Destroyed 38 | . . . . 1 . . . . . . . . . . . . 14 . 1 13 . 9 . . . Critical Strikes 77 | . 1 . 1 1 1 . 2 . . . . . . . . . 20 4 4 24 1 15 3 . . Burn 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Destroy 73 | . 1 . 1 1 1 . 2 . . . . . . . . . 20 3 4 24 . 14 2 . . Melee Attacks 183 | . . . . 8 . . 14 5 5 . 2 28 2 7 2 7 32 1 . 11 9 35 15 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 183 | . . . . 8 . . 14 5 5 . 2 28 2 7 2 7 32 1 . 11 9 35 15 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . 2 . . . . . . . 5 . . . 1 . 1 . 3 2 4 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42178 | 236 528 368 1373 980 626 . 1892 . 238 . 708 2113 . 696 134 116 4927 3045 795 3604 733 5968 12898 . 200 Guns 23227 | 236 514 348 1332 821 601 . 1859 . . . 380 1090 . 330 . . 2151 2567 795 3283 343 4805 1772 . . Cannons 6496 | . . . . . . . . . 162 . 183 . . . . . 2474 249 . . 214 650 2478 . 86 Explosions 9804 | . . . . . . . . . . . 145 644 . 200 . 28 302 130 . . . . 8241 . 114 Melee 2454 | . . . . 129 . . . . 76 . . 379 . 166 134 88 . 99 . 321 176 479 407 . . Ramming 197 | . 14 20 41 30 25 . 33 . . . . . . . . . . . . . . 34 . . . Kinetic 22526 | 236 514 348 1332 821 601 . 1859 . . . 380 1090 . 330 . . 2567 1446 704 3283 343 4717 1955 . . Thermal 14616 | . . . . . . . . . . . 183 507 . . . . 1667 1370 91 . 214 650 9848 . 86 Explosive 802 | . . . . . . . . . . . . . . . . . . . . . . . 688 . 114 Electromagnetic 1583 | . . . . . . . . . 162 . 145 137 . 200 . 28 693 130 . . . 88 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2454 | . . . . 129 . . . . 76 . . 379 . 166 134 88 . 99 . 321 176 479 407 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . 2 2 . 1 2 . . . . . . 2 2 2 2 2 14 14 6 . 5 14 25 28 11 Average Corruption 5 | . 1 2 . 1 1 . . . . . . 1 2 2 2 2 8 6 6 . 4 6 18 26 5 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 297 | . 3 16 . 4 13 . . . . . . 10 7 8 2 7 56 51 15 . 1 46 50 7 1 Message Errors 78 | . . 6 . . 2 . . . . . . 3 2 . 2 . 11 14 6 . . 18 10 4 . Matter Fused 52 | . 1 6 . . 5 . . . . . . 3 1 1 . . 8 8 6 . 1 4 8 . . Heat Flow Errors 33 | . . 1 . 2 2 . . . . . . . . 3 . 2 8 2 . . . 3 8 2 . Energy Discharges 30 | . . 1 . . 1 . . . . . . 2 1 . . 2 7 7 . . . 4 5 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Data Loss (minor) 35 | . 1 . . . . . . . . . . 1 1 4 . . 11 8 . . . 4 5 . . Data Loss (major) 14 | . . . . . 2 . . . . . . . 1 . . 1 4 . . . . 2 4 . . Misfires 11 | . . . . 1 1 . . . . . . 1 . . . 1 2 2 . . . 2 1 . . Alerts 12 | . 1 1 . 1 . . . . . . . . 1 . . 1 . 3 1 . . . 1 1 1 Misdirections 9 | . . . . . . . . . . . . . . . . . 1 3 . . . 2 3 . . Weapon Failures 17 | . . 1 . . . . . . . . . . . . . . 2 1 2 . . 7 4 . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Overflow Damage 1827 | . . . 7 . . . . . . . . 59 . 13 114 48 204 69 . 89 128 248 812 . 36 Projectiles 413 | . . . . . . . . . . . . . . . . . 204 . . . 70 57 82 . . Explosions 716 | . . . . . . . . . . . . . . . . . . . . . . . 680 . 36 Melee 698 | . . . 7 . . . . . . . . 59 . 13 114 48 . 69 . 89 58 191 50 . . Knockbacks 14 | . . . 1 . . . 2 . . . . . . . . . 4 . . . . . 7 . . Impact 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . 4 . . . . . 5 . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 186 | . . . . . . . . . . . . 36 . . . . 7 . . . . . 35 . 108 Shots 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 2 Rammed 28 | . 1 7 3 6 4 . 5 . . . . . . . . . . . . . . 2 . . . Targets Rammed 30 | . 1 8 3 7 4 . 5 . . . . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 9 242 69 280 209 . 30 . . . 111 36 . 238 . 121 199 420 186 12 . 211 153 45 18 Average Temperature 64 | . 3 50 19 60 75 . 12 . . . 40 13 . 55 . 46 83 120 76 8 . 34 78 45 9 Received Heat Transfer 2624 | . 111 105 192 192 69 . 203 . 12 . . 216 . 156 . . 296 91 . 54 . 531 351 . 45 Siege Activations 15 | . . . . . . . . . . . . . . . . . 3 . . 2 1 6 3 . . Total Turns 202 | . . . . . . . . . . . . . . . . . 49 . . 20 6 83 44 . . Longest Duration 33 | . . . . . . . . . . . . . . . . . 29 . . 18 6 33 23 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Fried 9 | . . . . . . . . . 5 . . . . . . . 4 . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . . Parts Melted 19 | . . . . 5 . . . . . . . . . . . . 5 3 . 1 3 2 . . . Heat Transferred 6872 | . . . . . . . . . . . 222 250 . . . . 1308 2378 111 . 148 481 1900 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Qua Frg Acc Maximum Alert Level 5 | . . . . 1 . . . . . . . . . . . . 1 2 2 4 2 3 5 4 2 Low Security (%) 59 | 100 100 100 100 33 100 . 100 . . . . 100 . . . . 57 24 . 6 . 47 . . . Level 1 22 | . . . . 66 . . . . . . . . . . . . 42 57 79 18 . 22 43 . . Level 2 10 | . . . . . . . . . . . . . . . . . . 17 20 17 100 16 17 . 100 Level 3 5 | . . . . . . . . . . . . . . . . . . . . 38 . 12 25 81 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . 18 . . . 18 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . 13 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1837 | 10 130 70 121 388 85 . 90 . . . . 174 . . . . 385 570 435 1254 695 916 1837 1100 666 Initial 1100 | . . 13 . 28 53 . . . . . . . . . . . . 95 315 231 695 309 507 1100 632 Average 236 | 2 44 13 62 250 32 . 22 . . . . 73 . . . . 182 261 349 729 575 315 687 1079 607 Influence Increases 12323 | 25 417 230 779 1070 361 . 376 . 50 . 125 432 . 115 . 5 1034 1222 320 1877 222 1451 1959 15 238 Destroy 0b10 Robot/C 5600 | . 280 180 460 560 160 . 260 . 40 . 100 220 . 60 . . 540 580 140 780 80 580 580 . . Destroy 0b10 Robot/NC 500 | 25 25 5 60 50 5 . 10 . . . 5 20 . 5 . 5 75 15 10 50 10 65 55 . 5 Destroy Leader 1058 | . 68 30 122 148 . . 70 . 10 . 20 30 . 20 . . 102 40 . 170 20 144 64 . . Allied During Kill 1678 | . . . 51 186 10 . 6 . . . . . . . . . . 530 150 745 . . . . . Successful Hack 328 | . 13 . 24 48 49 . . . . . . 16 . . . . 29 . . 14 . 40 95 . . Select Force Hacks 170 | . . . . . 120 . . . . . . . . . . . . . . . . . . . 50 Disable Machine 840 | . . . 45 60 . . 15 . . . . 60 . . . . 90 . . 15 90 180 240 . 45 Destroy Structure 1594 | . 1 . 2 3 2 . 15 . . . . 86 . . . . 138 42 20 88 22 277 865 . 33 Partial Spotted 90 | . . . 15 15 . . . . . . . . . . . . . . . . . 45 . 15 . Lose Combat Pursuer 465 | . 30 15 . . 15 . . . . . . . . 30 . . 60 15 . 15 . 120 60 . 105 Influence Decreases 11887 | 25 381 266 710 1001 493 6 369 7 50 . 125 381 51 115 . 5 839 853 499 1026 907 1099 1100 832 747 Entered New Map 3056 | . . 23 . 41 85 6 . 4 . . . . 20 . . . . 100 249 154 541 242 396 772 423 Time Decay 6545 | 25 381 243 584 580 408 . 339 3 50 . 125 381 31 115 . 5 519 543 230 452 286 607 374 50 214 Lost Part 689 | . . . 19 10 . . 20 . . . . . . . . . 170 10 . 40 20 100 180 10 110 Lost Ally 910 | . . . 20 220 . . 10 . . . . . . . . . . 200 20 380 60 . . . . Purge Threat 687 | . . . 87 150 . . . . . . . . . . . . 150 . . . . 150 150 . . Squads Dispatched 81 | . 3 1 1 4 . . 7 . . . . 5 . . . . 13 1 . 9 5 16 8 1 7 Investigation 22 | . 2 1 . 1 . . 4 . . . . 3 . . . . 4 . . 5 . . . . 2 Extermination 20 | . . . . . . . 2 . . . . 2 . . . . 5 . . . 1 6 2 . 2 Reinforcement 20 | . 1 . 1 1 . . 1 . . . . . . . . . 1 1 . 4 1 5 1 1 2 Assault 10 | . . . . 2 . . . . . . . . . . . . . . . . . 2 5 . 1 Garrison 9 | . . . . . . . . . . . . . . . . . 3 . . . 3 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 Construction Impeded 6 | . . . . . . . . . . . . . . . . . 1 1 . 1 . 2 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Qua Frg Acc Distress Signals 24 | . . . 2 1 . . . . . . 1 1 . . . . 5 5 2 2 . 4 . . 1 Communications Jammed 47 | . . . . . . . . . . . . . . . . . 12 . . . . . . . 35 Distress Signals 47 | . . . . . . . . . . . . . . . . . 12 . . . . . . . 35 Times Spotted 416 | . 23 11 29 36 9 . 17 . 5 . 6 17 . 6 . . 45 34 11 49 6 53 36 3 20 Peak Tracking Total 10 | . 5 3 4 5 4 . 3 . 3 . 3 6 . 3 . . 6 5 5 10 3 8 6 3 10 Tactical Retreats 19 | . 1 1 . . 1 . . . . . . . . 1 . . 2 1 . 1 . 3 3 . 5 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Qua Frg Acc Traps Triggered 23 | . 4 . 1 3 . . 1 . . . . . . . . . 3 2 . . . . . 5 4 Indirectly 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Qua Frg Acc Machines Disabled 58 | . . . 3 4 . . 1 . . . . 4 . . . . 6 . . 1 6 13 17 . 3 Max in Single Turn 6 | . . . 1 1 . . 1 . . . . 2 . . . . 2 . . 1 1 1 6 . 1 Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Qua Frg Acc Machines Accessed 119 | . 6 2 9 15 10 4 10 1 . 4 . 12 . 1 4 . 11 3 1 4 5 7 7 2 1 Terminals 67 | . 6 . 7 13 6 . 3 . . . . 5 . . . . 5 3 1 1 4 6 5 2 . Fabricators 4 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 Repair Stations 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 19 | . . . . . 4 . 4 . . . . 3 . . . . 5 . . 3 . . . . . Scanalyzers 6 | . . . 2 . . . . . . . . 1 . . . . . . . . . 1 2 . . Garrison Access 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . Total Hacks 291 | . 17 2 27 44 18 12 17 1 . 30 . 24 . 1 17 . 26 4 1 8 7 13 18 3 1 Successful 170 | . 6 2 16 25 12 12 8 1 . 30 . 15 . 1 17 . 10 1 . 2 . 3 8 . 1 Failed 120 | . 11 . 10 19 6 . 9 . . . . 9 . . . . 16 3 1 6 7 10 10 3 . Catastrophic 23 | . 1 . 1 3 . . 1 . . . . 4 . . . . 4 1 1 1 2 1 2 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 138 | . 14 . 18 21 11 . 9 . . . . 15 . . . . 20 1 1 8 2 6 9 2 1 Terminals 168 | . 17 . 20 37 14 . 6 . . . . 15 . . . . 18 4 1 2 6 12 13 3 . Fabricators 6 | . . . . . . . 1 . . . . 4 . . . . . . . . . . . . 1 Repair Stations 9 | . . . . 7 . . 2 . . . . . . . . . . . . . . . . . . Recycling Units 26 | . . . . . 4 . 7 . . . . 3 . . . . 6 . . 6 . . . . . Scanalyzers 14 | . . . 7 . . . . . . . . 1 . . . . . . . . . 1 5 . . Garrison Access 5 | . . . . . . . 1 . . . . 1 . . . . 2 . . . 1 . . . . Terminal Hacks 98 | . 2 2 2 13 4 12 . 1 . 30 . 5 . 1 17 . 4 1 . . . 2 2 . . Record 28 | . . . . . . 11 . . . 11 . 1 . . 5 . . . . . . . . . . Part Schematic 16 | . . . . . . . . . . 12 . . . . 4 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . . 3 1 . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 17 | . 1 . . 2 3 . . . . 3 . 1 . . 4 . 2 1 . . . . . . . Open Door 9 | . . 2 . 4 . . . 1 . . . . . 1 . . . . . . . . 1 . . Branch Access Points 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Alert Level 4 | . . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 1 . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . 5 . . 2 . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . Repair 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 5 . . . . . . . . 1 . . . . . . . . . . 3 . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . 1 . . . . . . . . 1 . . . . . . . . . . 3 . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 52 | . 4 . 9 7 8 . 5 . . . . 6 . . . . 6 . . 2 . 1 3 . 1 Terminals 34 | . 4 . 9 7 4 . 1 . . . . 2 . . . . 2 . . 1 . 1 3 . . Botnet 17 | . 1 . 3 1 2 . 1 . . . . 2 . . . . 2 . . 1 . 1 3 . . Operators 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Skim 14 | . 2 . 5 5 2 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . . . . . 4 . 4 . . . . 3 . . . . 4 . . 1 . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Fedlink 12 | . . . . . . . 4 . . . . 3 . . . . 4 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 6 . 8 13 6 . 7 . . . . 7 . . . . 7 3 1 3 5 7 7 2 . Full Trace Events 5 | . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . . . . 12 . . . . 4 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . 139 . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . 18 . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . . . . . . 1 . . . . . . . . . . 3 . . Parts Repaired 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Time 120 | . . . . 88 . . 32 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Qua Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . 5 . . . . . . . . . . . . 19 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Qua Frg Acc Total Allies 60 | . . 3 . 12 5 . . . . . . . . . . . . 30 5 5 . . . . . Largest Group 21 | . . 3 3 10 5 5 5 . . . . . . . . . . 18 21 20 3 . . . . Highest-Rated Group 1262 | . . 40 40 88 90 90 90 . . . . . . . . . . 877 1262 1216 141 . . . . Highest-Rated Ally 159 | . . 16 16 31 27 27 27 . . . . . . . . . . 159 143 136 47 . . . . Initial UFD Resources 100 | . . . . . . . 22 40 40 40 44 44 60 60 60 62 62 80 80 84 94 96 96 96 100 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 577 | . . . 60 156 12 . 10 . . . . . . . . . . 124 37 168 10 . . . . Total Damage 11879 | . . . 479 1721 146 . 186 . . . . . . . . . . 3365 912 4934 136 . . . . Kills 80 | . . . 9 20 1 . 1 . . . . . . . . . . 19 7 23 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Qua Frg Acc Active Infowar (turns) 19377 | 34 988 816 997 . . . 1232 863 531 200 820 1437 476 810 261 579 2139 1578 480 1136 637 1961 1015 93 294 Optics 12601 | . . . . . . . . . . . . 1437 476 810 261 579 2139 1578 480 1136 637 1961 1015 92 . Sensors 12288 | . . . . . . . 908 863 531 200 818 1370 476 810 258 579 2139 1477 480 284 . 933 . . 162 Terrain 9334 | . . . . . . . 799 861 491 197 529 756 476 616 261 579 994 7 . 719 296 1109 551 93 . Traps 68 | . . . . . . . . . . . . . . . . . 68 . . . . . . . . Seismic 3117 | 34 988 816 997 . . . . . . . . . . . . . . . . . . 282 . . . Cloaking 64 | . . . . . . . . . . . . 64 . . . . . . . . . . . . . Jamming 1141 | . . . . . . . . . . . . . . . . . 203 . . . 304 361 . . 273 Robot Analysis Total 9 | . 1 . . 3 1 . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . 1 1 . 1 . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Qua Frg Acc Turns Passed 26837 | 125 1093 1191 1903 1782 1355 2416 1471 863 531 200 833 1437 476 810 261 579 2139 1578 480 1136 637 1961 1015 108 457 Spaces Moved 13668 | 31 562 690 902 652 505 1503 717 529 322 96 396 720 282 419 146 303 841 671 172 544 334 917 464 212 738 Core 378 | . . . . . . . . . . . . . . . . . . . . . . . 56 212 110 Treads 12662 | 31 562 690 902 652 505 1503 717 529 322 96 396 720 282 419 146 303 841 671 172 544 334 917 408 . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 525 | . . . . . . . . . . . . . . . . . . . . . . . . . 525 Flight 103 | . . . . . . . . . . . . . . . . . . . . . . . . . 103 Fastest Speed 40 | 160 160 160 160 160 235 155 156 156 156 156 156 156 166 166 166 166 161 158 160 155 155 148 50 50 40 Average Speed 158 | 160 160 160 160 227 235 155 156 156 156 156 156 162 166 166 166 166 184 161 160 156 155 150 145 50 51 Slowest Speed 245 | 160 160 160 160 240 235 235 156 156 156 156 156 167 166 166 166 166 245 231 160 232 155 155 225 50 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 56 | 5 97 98 85 93 97 88 21 70 64 70 56 26 63 57 61 58 25 84 64 19 41 35 64 10 22 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 14 | . . . 3 1 4 . 1 . 1 1 . . . . 3 . . . . . . . . . . Known Exits Taken 20 | . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 17 | . . 1 . . . 4 . 2 2 . 5 . 2 . . 1 . . . . . . . . . Spaces Dug 203 | . . . . 1 . . 13 5 3 . 4 45 2 6 . 11 40 . . 5 5 40 22 . 1 Terrain Destroyed 994 | . . . . 1 . . 13 5 3 . 4 45 2 6 . 12 68 22 5 16 8 123 650 . 11 Melee 127 | . . . . 1 . . 13 5 3 . 2 19 2 4 . 6 30 . . 4 4 26 8 . . Projectile 190 | . . . . . . . . . . . 2 3 . 2 . 6 21 22 5 8 3 73 42 . 3 AOE 668 | . . . . . . . . . . . . 23 . . . . 16 . . . . 23 598 . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Qua Frg Acc Total 17329 | 70 694 755 1245 873 623 1585 945 561 337 145 570 913 288 501 162 364 1203 1065 365 705 422 1266 663 212 797 Wait 1771 | 14 52 13 247 139 31 62 106 18 1 48 140 89 . 52 . 46 145 88 152 68 25 168 55 . 12 Move 13636 | 30 561 689 901 651 504 1502 716 528 321 95 395 719 281 418 145 302 840 670 171 541 333 915 463 211 734 Hop 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Pick Up 150 | 1 16 8 8 8 . 6 10 3 . . 1 8 1 3 2 . 16 6 7 11 8 11 14 . 2 Fast Attach 69 | 1 . . 1 1 . 1 5 1 . . . 3 . . 4 . 8 7 3 3 2 7 10 1 11 Attach 86 | . . . 3 1 . 1 7 1 . . 1 2 1 1 1 . 21 3 2 8 4 9 14 . 6 Detach 28 | . . . . . . . . . . . . 2 . . . . 7 2 2 1 1 3 7 . 3 Swap 261 | 2 9 10 9 14 . 3 39 3 6 2 15 22 2 5 3 3 27 13 7 14 17 27 8 . 1 Drop 171 | . 12 12 9 9 . 10 7 2 . . 1 17 1 2 5 . 7 11 14 6 12 13 19 . 2 Fire 641 | 22 43 15 64 31 23 . 36 . 4 . 15 23 . 13 . 6 100 44 7 40 11 75 58 . 11 Melee 183 | . . . . 8 . . 14 5 5 . 2 28 2 7 2 7 32 1 . 11 9 35 15 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . 1 8 3 7 4 . 5 . . . . . . . . . . . . . . 2 . . . Escape Stasis 22 | . . . . 4 . . . . . . . . . . . . . 3 . . . 1 . . 14 Rewire 279 | . . . . . 61 . . . . . . . . . . . . 217 . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research (discovered 3 exits: *Res / [Arm] / *Tes) -3/Testing -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access To Epsilon Eridani History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 1) 126 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 16) 434 | -10/Materials | Discovered new exit (range 8) 804 | -10/Materials | Discovered new exit (range 16) 957 | -10/Materials | Discovered new exit (range 14) 1134 | -10/Materials | Discovered new exit (range 12) 1219 | -10/Materials | Entered Mines 1329 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1487 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1699 | -10/Mines | Learned Materials interactive machine intel 1712 | -10/Mines | Discovered new exit (range 7) 1989 | -10/Mines | Discovered new exit (range 8) 2008 | -10/Mines | Met a Derelict shopkeep closing up shop 2025 | -10/Mines | Learned Materials security intel 2331 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2410 | -10/Mines | Entered Materials 2410 | -9/Materials | Accompanied by 3 allies 2410 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2412 | -9/Materials | Loaded intel: 18 interactive machine locations 2422 | -9/Materials | Central database locked down 2743 | -9/Materials | Discovered new exit (range 15) 3158 | -9/Materials | Discovered new exit (range 15) 3464 | -9/Materials | Discovered new exit (range 6) 3615 | -9/Materials | Identified exit to Storage 3657 | -9/Materials | Identified exit to Mines 3657 | -9/Materials | Identified exit to Materials 3689 | -9/Materials | Learned location of 2 exits from Materials 3713 | -9/Materials | Learned location of Zion (-7) 3729 | -9/Materials | Learned location of 1 exit from Recycling 3749 | -9/Materials | Learned location of Mines (-9) 4313 | -9/Materials | Entered Storage 4328 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4616 | -9/Storage | Build established: Commander-Mutant 4716 | -9/Storage | Repaired Imp. Trap Extractor? 4746 | -9/Storage | Lost 3 allies 5001 | -9/Storage | Met a pair of Derelict thieves 5255 | -9/Storage | Build established: Mutant 5385 | -9/Storage | Discovered exit to Materials (range 8) 5457 | -9/Storage | Repaired Broken Imp. Treads 5774 | -9/Storage | Learned Materials garrison access intel 5818 | -9/Storage | Learned 4 Recycling zone layouts 5854 | -9/Storage | Loaded intel: 21 trap records 5881 | -9/Storage | Identified exit to Recycling 5899 | -9/Storage | Learned 4 Recycling zone layouts 5928 | -9/Storage | Loaded intel: 21 interactive machine locations 6017 | -9/Storage | Learned Materials stockpile data 6055 | -9/Storage | Used back door to open Recycling access 6078 | -9/Storage | Learned Materials interactive machine intel 6095 | -9/Storage | Entered Recycling 6096 | -9/Recycling | Identified exit to Factory 6097 | -9/Recycling | Identified exit to Scraptown 7154 | -9/Recycling | Build established: Commander-Mutant 7387 | -9/Recycling | Scanned before Scraplab entrance 7422 | -9/Recycling | Entered Scraplab 7450 | -9/Recycling | Entered Scraptown 7450 | -9/Scraptown | Accompanied by 5 allies 7450 | -9/Scraptown | System corruption cleaned by C-Scrubber 7568 | -9/Scraptown | Visited UFD Registry 7568 | -9/Scraptown | Registered with UFD as "Softplate" 7619 | -9/Scraptown | Visited Cartography Club 7658 | -9/Scraptown | Found Surveybot 17 Chip 7702 | -9/Scraptown | Visited Science Guys 7776 | -9/Scraptown | Visited Infowarlord's Domain 7790 | -9/Scraptown | Visited Science Testing Area 7816 | -9/Scraptown | Found Exp. Terrain Scanner 7855 | -9/Scraptown | Visited Scrapoid Pod Storage 7867 | -9/Scraptown | Found Scrapoid Pod 7895 | -9/Scraptown | Visited Abandonware Association 7915 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 7915 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 7949 | -9/Scraptown | Visited LU-1G1's Boring Crew 7975 | -9/Scraptown | Visited Junk Repository 8005 | -9/Scraptown | Visited Research Penetration Think Tank 8609 | -9/Scraptown | Discovered new exit (range 11) 8724 | -9/Scraptown | Visited Awakened 8746 | -9/Scraptown | Visited Shadow of the Wyrm 8777 | -9/Scraptown | Visited TADAMA 8817 | -9/Scraptown | Visited Symbiants 8865 | -9/Scraptown | Visited The Evicted 8895 | -9/Scraptown | Visited Junk Repository 8932 | -9/Scraptown | Visited Cyclists 8943 | -9/Scraptown | Entered Cyclist Reading Room 9763 | -9/Scraptown | Met Optimus 9763 | -9/Scraptown | Accepted into 0bPrime 9853 | -9/Scraptown | Discovered new exit (range 3) 9866 | -9/Scraptown | Entered Factory 9866 | -6/Factory | Accompanied by 5 allies 9866 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 10079 | -6/Factory | Discovered new exit (range 28) 10418 | -6/Factory | Discovered new exit (range 25) 10592 | -6/Factory | Loaded intel: 8 recycling unit locations 10896 | -6/Factory | Discovered new exit (range 30) 11039 | -6/Factory | Learned location of Protoforge (-2) 11267 | -6/Factory | Identified exit to Lower Caves 11321 | -6/Factory | Repaired Imp. Treads 11337 | -6/Factory | Entered Lower Caves 11631 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11747 | -6/Lower Caves | Found Alien Artifact 11747 | -6/Lower Caves | Identified Core Expander 11747 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 11844 | -6/Lower Caves | Discovered new exit (range 30) 11875 | -6/Lower Caves | Learned Factory garrison access intel 11900 | -6/Lower Caves | Identified exit to Lower Caves 11979 | -6/Lower Caves | Build established: Scavenger-Assassin 12200 | -6/Lower Caves | Entered another Lower Caves area 12218 | -6/Lower Caves | Discovered new exit (range 29) 12302 | -6/Lower Caves | Identified exit to Factory 12448 | -6/Lower Caves | Learned location of Extension (-4) 12620 | -6/Lower Caves | Discovered new exit (range 29) 12730 | -6/Lower Caves | Identified exit to Data Miner 12731 | -6/Lower Caves | Entered Data Miner 12731 | -6/Data Miner | Discovered new exit (range 6) 12761 | -6/Data Miner | Met Data Miner 12795 | -6/Data Miner | Learned location of Section 7 (-2) 12795 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12887 | -6/Data Miner | Received God Mode back door access code from Data Miner 12926 | -6/Data Miner | Identified exit to Proximity Caves 12931 | -6/Data Miner | Entered Proximity Caves 13449 | -5/Proximity Caves | Discovered exit to Factory (range 30) 13518 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 13664 | -5/Proximity Caves | Learned Factory stockpile data 13764 | -5/Proximity Caves | Entered Factory 13764 | -5/Factory | Evolved 2 slots: Utility x2 13766 | -5/Factory | Loaded intel: 4 garrison access locations 13951 | -5/Factory | Fabricated Enh. Nova Cannon (x2) 14138 | -5/Factory | Build established: Assassin 14160 | -5/Factory | Loaded intel: 8 recycling unit locations 14295 | -5/Factory | Discovered new exit (range 29) 14385 | -5/Factory | Discovered new exit (range 26) 14397 | -5/Factory | Identified exit to Upper Caves 14397 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 15201 | -5/Factory | Entered Upper Caves 15595 | -5/Upper Caves | Discovered new exit (range 28) 15638 | -5/Upper Caves | Identified exit to Upper Caves 15677 | -5/Upper Caves | Entered another Upper Caves area 15680 | -5/Upper Caves | Discovered new exit (range 30) 15813 | -5/Upper Caves | Identified exit to Factory 16381 | -5/Upper Caves | Discovered new exit (range 27) 16422 | -5/Upper Caves | Identified exit to Zhirov 16487 | -5/Upper Caves | Entered Zhirov 16487 | -5/Zhirov | Discovered new exit (range 3) 16489 | -5/Zhirov | Identified exit to Proximity Caves 16519 | -5/Zhirov | Met Zhirov 16549 | -5/Zhirov | Learned location of Testing (-3) 16549 | -5/Zhirov | Learned location of Command (-1) 16566 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16591 | -5/Zhirov | Found Alien Artifact 16591 | -5/Zhirov | Identified Integrated Dissipator 16591 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16613 | -5/Zhirov | Found Alien Artifact 16748 | -5/Zhirov | Entered Proximity Caves 17146 | -4/Proximity Caves | Spotted B-86 Titan 17250 | -4/Proximity Caves | Discovered exit to Factory (range 25) 17327 | -4/Proximity Caves | Entered Factory 17327 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17406 | -4/Factory | Identified exit to Upper Caves 17406 | -4/Factory | Identified exit to Extension 17437 | -4/Factory | Discovered new exit (range 29) 17535 | -4/Factory | Loaded intel: 8 recycling unit locations 17778 | -4/Factory | Garrison activated, responded to threat 17832 | -4/Factory | Lost 3 parts (1p1u1w) 18003 | -4/Factory | Lost 3 parts (1u2w) 18311 | -4/Factory | Lost 3 parts (2u1w) 18467 | -4/Factory | Lost 5 parts (1p2n2w) 18548 | -4/Factory | Incoming investigation squad redirected 18763 | -4/Factory | Spotted B-86 Titan 18846 | -4/Factory | System corruption reached 10% 18891 | -4/Factory | Discovered new exit (range 22) 18997 | -4/Factory | Incoming investigation squad redirected 19466 | -4/Factory | Entered Extension 19723 | -4/Extension | Rescued a captive Derelict 19723 | -4/Extension | Rescued a captive Derelict 19903 | -4/Extension | Rescued a captive Derelict 20037 | -4/Extension | Lost 3 allies 20104 | -4/Extension | Build established: Commander-Assassin 20288 | -4/Extension | Spotted B-86 Titan 20327 | -4/Extension | Spotted B-86 Titan 20331 | -4/Extension | Allies destroyed B-86 Titan 20339 | -4/Extension | Destroyed B-86 Titan 20366 | -4/Extension | Lost 5 allies 20422 | -4/Extension | Rescued A7 20482 | -4/Extension | Rescued a captive Derelict 20483 | -4/Extension | Rescued a captive Derelict 20523 | -4/Extension | Rescued a captive Derelict 20524 | -4/Extension | Rescued a captive Derelict 20887 | -4/Extension | Lost 3 allies 20887 | -4/Extension | Rescued a captive Derelict 20922 | -4/Extension | Rescued a captive Derelict 20934 | -4/Extension | Rescued a captive Derelict 20936 | -4/Extension | Rescued a captive Derelict 20958 | -4/Extension | Build established: Commander-Tank 20978 | -4/Extension | Discovered new exit (range 10) 20980 | -4/Extension | Discovered new exit (range 6) 20994 | -4/Extension | Identified exit to Research 21002 | -4/Extension | Identified exit to Cetus 21044 | -4/Extension | Entered Cetus 21044 | -4/Cetus | Accompanied by 18 allies (A7) 21049 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 21050 | -4/Cetus | Spotted Cetus Guard 21050 | -4/Cetus | Spotted Cetus Guard 21057 | -4/Cetus | Allies destroyed Cetus Guard 21057 | -4/Cetus | Spotted Cetus Guard 21057 | -4/Cetus | Spotted Cetus Guard 21071 | -4/Cetus | Destroyed Cetus Guard 21076 | -4/Cetus | Allies destroyed Cetus Guard 21250 | -4/Cetus | Started Cetus Manufacturing Module 21275 | -4/Cetus | Manufactured an Enhanced Grunt 21300 | -4/Cetus | Manufactured an Enhanced Grunt 21325 | -4/Cetus | Manufactured an Enhanced Grunt 21348 | -4/Cetus | Discovered new exit (range 21) 21350 | -4/Cetus | Manufactured an Enhanced Grunt 21375 | -4/Cetus | Manufactured an Enhanced Grunt 21396 | -4/Cetus | Spotted Cetus Guard 21396 | -4/Cetus | Spotted Cetus Guard 21398 | -4/Cetus | Spotted Cetus Guard 21399 | -4/Cetus | Spotted Cetus Guard 21406 | -4/Cetus | Allies destroyed Cetus Guard 21407 | -4/Cetus | Allies destroyed Cetus Guard 21408 | -4/Cetus | Destroyed Cetus Guard 21413 | -4/Cetus | Destroyed Cetus Guard 21417 | -4/Cetus | Discovered exit to Research (range 22) 21438 | -4/Cetus | Met Revision 17 21524 | -4/Cetus | Entered Research 21524 | -3/Research | Accompanied by 20 allies (A7) 21524 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21724 | -3/Research | Revision forces began assault on 0b10 21758 | -3/Research | Discovered new exit (range 26) 21827 | -3/Research | Met up with Revision 17++ 21828 | -3/Research | Discovered new exit (range 26) 21835 | -3/Research | Lost 3 allies 21842 | -3/Research | Build established: Commander-Assassin 21842 | -3/Research | Identified exit to Research 21848 | -3/Research | Spotted B-86 Titan 21902 | -3/Research | Identified exit to Testing 21930 | -3/Research | Lost 5 allies 21953 | -3/Research | Discovered new exit (range 28) 22062 | -3/Research | Loaded intel: 5 recycling unit locations 22158 | -3/Research | Build established: Scavenger-Assassin 22211 | -3/Research | Found Fusion Bomb Launcher 22224 | -3/Research | Research terminal network offline 22286 | -3/Research | Spotted Striker 22355 | -3/Research | Lost 10 allies 22429 | -3/Research | Spotted Striker 22433 | -3/Research | Allies destroyed Striker 22433 | -3/Research | Spotted Striker 22480 | -3/Research | Destroyed 8 combat bots 22488 | -3/Research | Lost 5 allies 22574 | -3/Research | Spotted Executioner 22574 | -3/Research | Spotted Striker 22576 | -3/Research | Build established: Scavenger-Tank 22580 | -3/Research | Scrapoid Pod released 03R05-D (x5) 22592 | -3/Research | Allies destroyed Executioner 22593 | -3/Research | Destroyed Striker 22610 | -3/Research | Found Prototype Processor 22612 | -3/Research | Found Prototype Processor 22627 | -3/Research | Found Prototype Processor 22638 | -3/Research | Found Prototype Device 22660 | -3/Research | Entered Testing 22660 | -3/Testing | Accompanied by 3 allies 22660 | -3/Testing | Identified Adv. Kinecellerator 22663 | -3/Testing | Identified Exp. Core Analyzer (x2) 22770 | -3/Testing | Found Prototype Energy Gun 22770 | -3/Testing | Identified Hyp. EM Gauss Rifle 22914 | -3/Testing | Discovered exit to Research (range 26) 22966 | -3/Testing | Found Spectral Analyzer 22972 | -3/Testing | Garrison activated, responded to threat 22987 | -3/Testing | Build established: Scavenger-Assassin 22988 | -3/Testing | Identified Exp. Targeting Computer 23009 | -3/Testing | Lost 3 allies 23032 | -3/Testing | Found Prototype Device 23032 | -3/Testing | Identified 2N-1CE's Frost Array 23098 | -3/Testing | Found Prototype Energy Cannon 23098 | -3/Testing | Identified Cld. Nova Cannon 23205 | -3/Testing | Found Prototype Energy Cannon 23205 | -3/Testing | Identified Disintegrator 23287 | -3/Testing | Build established: Scavenger-Tank 23297 | -3/Testing | Entered Research 23297 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23882 | -2/Research | Build established: Scavenger-Assassin 24305 | -2/Research | Discovered new exit (range 30) 24323 | -2/Research | Identified exit to Quarantine 24361 | -2/Research | Crushed by falling debris 24600 | -2/Research | Lost 3 parts (1p1u1w) 24701 | -2/Research | System corruption reached 10% 24797 | -2/Research | First assault squad dispatched 24825 | -2/Research | Build established: Scavenger-Gunner 24826 | -2/Research | Incoming assault squad redirected 24991 | -2/Research | Garrison activated, responded to threat 25028 | -2/Research | Identified Transdimensional Reconstructor 25028 | -2/Research | Warped through subspace 25258 | -2/Research | Entered Quarantine 25423 | -2/Quarantine | Found Alien Artifact 25463 | -2/Quarantine | Found Alien Artifact 25471 | -2/Quarantine | Found Alien Artifact 25520 | -2/Quarantine | Found Alien Slashing Weapon 25520 | -2/Quarantine | Identified Sigix Broadsword 25560 | -2/Quarantine | Build established: Scavenger-Assassin 25637 | -2/Quarantine | Found Alien Energy Cannon 25637 | -2/Quarantine | Identified Core Cannon 25690 | -2/Quarantine | Discovered new exit (range 30) 25888 | -2/Quarantine | Lost 5 parts (1p2n2w) 25918 | -2/Quarantine | Destroyed 13 combat bots 25958 | -2/Quarantine | Lost 3 parts (1u2w) 26008 | -2/Quarantine | First assault squad dispatched 26055 | -2/Quarantine | Spotted Alpha 7 26075 | -2/Quarantine | Destroyed Alpha 7 26086 | -2/Quarantine | Found Alien Launcher 26086 | -2/Quarantine | Identified Sigix Terminator 26109 | -2/Quarantine | Build established: Scavenger-Gunner 26121 | -2/Quarantine | Found Alien Artifact 26121 | -2/Quarantine | Identified Phase Armor 26137 | -2/Quarantine | Fired Sigix Terminator 26137 | -2/Quarantine | High security lockdown imminent 26137 | -2/Quarantine | Cryocooling Duct disabled 26152 | -2/Quarantine | Ambient heat levels rising (+20) 26173 | -2/Quarantine | Spotted Fortress 26217 | -2/Quarantine | High security lockdown engaged 26222 | -2/Quarantine | Lost 4 parts (3n1w) 26269 | -2/Quarantine | Discovered new exit (range 10) 26270 | -2/Quarantine | Discovered new exit (range 6) 26272 | -2/Quarantine | Lost 5 parts (2n1u2w) 26272 | -2/Quarantine | Identified exit to Protoforge 26273 | -2/Quarantine | Entered Protoforge 26356 | -2/Protoforge | Discovered new exit (range 25) 26361 | -2/Protoforge | Superfortress began startup sequence 26368 | -2/Protoforge | Core integrity fell below 50% 26381 | -2/Protoforge | Entered Access 26381 | -1/Access | Evolved 2 slots: Propulsion x2 26577 | -1/Access | Spotted B-99 Colossus 26631 | -1/Access | First assault squad dispatched 26673 | -1/Access | Build established: Mutant 26735 | -1/Access | Spotted B-99 Colossus 26735 | -1/Access | Spotted B-99 Colossus 26782 | -1/Access | Incoming investigation squad redirected 26799 | -1/Access | Lost 9 parts (3p3n2u1w) 26814 | -1/Access | Core integrity fell below 50% 26822 | -1/Access | System corruption reached 10% 26824 | -1/Access | Core integrity fell below 20% 26836 | -1/Access | Discovered new exit (range 3) 26837 | -1/Access | Identified exit to Surface 26838 | *** | Escaped! Last Messages --------------- 26816_ System corrupted: IFF burst signal emitted. 26820_ Slug penetrates P-80 Master. 26820_ Penetrated by Slug. 26820_ U-05 Engineer lays Concrete. 26823_ Knocked back. 26823_ Penetrated by Slug. 26823_ Slug penetrates Main Access Shell. 26823_ Slug penetrates P-80 Master. 26823_ Penetrated by Slug. 26823_ Acquired 5 matter. 26824_ U-05 Engineer lays Concrete. 26830_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 26834_ U-05 Engineer lays Concrete. 26836_ EXIT=FOUND 26837_ U-05 Engineer destroyed. 26837_ Slug penetrates Sealed Heavy Doors. 26837_ Slug penetrates Main Access Shell. 26837_ Penetrated by Slug. 26837_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????? #?? | | ?????????????????????????????????????????????? #?? | | ???????????????????????????HH????????????????? +?? | | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????????? ### | | ?????????????????????????????????????????? | | ????????????????????????????????????????????# | | ????????????????????""""""""""""??????#######/#### | | ????????????????????# #??????# | | ????????????????????#% #??????# | | ????????????????????# """""" #??????# | | ????????????????????# " " #??????# "" ! | | ????????????????????# " @"%" #??????# """ | | ????????????????????# " "" " #??????# "F | | ????????????????????# " " #??????# """ | | ????????????????????# "" """ #??????# """ " | | ????????????????????# % #??????# """ """ | | ????????????????????#"" """""#??????# """ | | ??????????????????????"% "???????????# " | | ??????????????????????" "???????????###+######## | | ????????????????????#"" """""#???????## | | ????????????????????# #???????#" | | ????????????????????# ! #????????# | | ????????????????????# *%= #????????# | | ????????????????????# = #????????# | | ????????????????????#% #????????# | | ????????????????????# #????????# | | ????????????????????# #????????########## | | ??????????###########"#" #########????????????? | | ??????????# " #?? ?????????????? | | ??????????# # "? ??????????????? | | ??????????# """"" / +? ???????????????? | | ??????????# """"" # # !|???????????????? | | ??????????# """"" " # |= ??????????????? | | ??????????# """"" " # |= ?????????????? | | ??????????# """"" " %#????????????????????? | | ??????????# "" " " #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 100 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 1210 Jamming Range 14 Cloak Strength 2 Armor Coverage 1200 Evasion (%) 62 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 14 Item Schematics ----------------- Melee Analysis Suite | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Enh. Nova Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Imp. Trap Extractor | 65% | -9/Storage Imp. Treads | 9% | -9/Storage | Broken Imp. Treads | 30% | -6/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Medium Treads | -5/Factory | Hacked Railgun | -2/Quarantine | Hacked Enh. Hardcell Cannon | -2/Quarantine | Hacked Hvy. Treads | -2/Quarantine | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Core Cannon Sigix Terminator Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed MicroPointyReplica Manual? 0 Play Time 03:42:47 Cumulative 315.5 hours Start 2026.04.11 @ 15:46:42 End 2026.04.11 @ 21:07:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type 0 Total 11 Types 6/1/1/2/0/0/0/0/1/0 Lore% 81 Gallery% 70 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f63bdcaf-afec-4b31-8bdc-eb935e6d8c75