Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.17 @ 16:08:05 // Halloween2020/ForbiddenLore Player: IAMCRAIG Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (153) 765 Value Destroyed (4388) 4388 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 8106 Bonus ------- High Alert Combat Kills 333 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 5/100 System Corruption 0% Temperature Cool (13) Movement Hovering (52) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit Combat Airjet > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Treads High-capacity Storage Unit High-capacity Storage Unit Humpback High-capacity Matter Pod (200) Advanced Terrain Scanner Improved Terrain Scan Processor Improved Weapon Shielding System Backup Module Arc Projector Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Humpback Improved Light Armor Plating > --- WEAPON ----------- Arc Projector Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Airjet Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Combat Airjet High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Humpback High-capacity Battery High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Particle Charger System Backup Module Arc Projector Arc Projector Ion Cannon Bore Cannon Improved Datajack [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 168 | 9 21 14 39 5 5 9 66 Power 22 | 1 3 2 7 . 1 3 5 Engine 15 | 1 1 2 5 . 1 1 4 Core 7 | . 2 . 2 . . 2 1 Reactor . | . . . . . . . . Propulsion 50 | 4 3 5 6 2 . 2 28 Treads 34 | 1 2 2 2 2 . 2 23 Leg 3 | 1 . 1 . . . . 1 Wheel 3 | 2 1 . . . . . . Hover 7 | . . 1 3 . . . 3 Flight 3 | . . 1 1 . . . 1 Utility 47 | 2 7 2 11 3 4 1 17 Device 12 | 1 2 . 4 . 1 . 4 Storage 14 | 1 4 . 2 . 2 1 4 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 21 | . 1 2 5 3 1 . 9 Artifact . | . . . . . . . . Weapon 49 | 2 8 5 15 . . 3 16 Energy Gun 21 | 1 6 1 4 . . . 9 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 21 | 1 1 4 8 . . 3 4 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . 3 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 9 | . . . 3 . . . 6 Parts Lost 52 | . 3 5 6 2 . 2 34 Power 10 | . 1 1 2 . . 1 5 Propulsion 14 | . 1 2 . 1 . 1 9 Utility 12 | . . . 1 1 . . 10 Weapon 16 | . 1 2 3 . . . 10 Highest Loss Streak 17 | . 2 3 2 1 . 1 17 Average Slot Usage (%) 93 | . 99 97 98 99 89 87 88 Engine 7 | . 5 7 10 11 10 3 6 Core 3 | . 8 3 . . . 7 2 Treads 19 | . 14 12 9 21 22 22 26 Wheel 2 | . 14 8 . . . . . Hover 2 | . . 5 11 . . . . Device 5 | . 3 . 12 11 1 . 8 Storage 20 | . 23 26 15 22 22 22 18 Protection 8 | . 1 1 15 10 10 11 8 Energy Gun 7 | . 20 21 7 . . . 8 Ballistic Gun 13 | . 6 6 13 22 22 22 8 Naked Turns . | . . . . . . . . Heaviest Build 159 | 12 41 43 82 84 115 128 159 Greatest Support 64 | 16 20 22 50 44 42 42 64 Greatest Overweight (x) 3 | 3 2 2 1 3 2 3 3 Average Overweight (x) 1 | . 1 1 . 1 1 2 1 Largest Inventory Capacity 40 | 6 16 16 20 20 40 32 40 Average Capacity 23 | 5 12 15 14 20 28 30 31 Most Carried 32 | 6 16 16 20 20 30 32 32 Average Carried 23 | 4 12 15 13 19 27 30 30 Final Capacity 32 | 6 16 10 20 20 30 32 12 Final Carried 32 | 6 16 10 20 20 30 32 11 Class Distribution -------------------- 71% | Hauler-Mutant 20% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 3967 | 291 487 157 751 112 130 380 1659 Remotely 10 | 10 . . . . . . . Salvage Created 5732 | 100 498 507 1720 235 . 412 2260 Parts 350 | 2 41 34 95 24 . 14 140 Haulers Intercepted 11 | . 1 . 4 . . . 6 Recyclers Shooed 3 | . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 114 | . 10 15 31 7 . 8 43 Melee 1 | . . . . . . . 1 Guns 87 | . 10 14 18 7 . 8 30 Cannons 2 | . . . . . . . 2 AOE 21 | . . 1 11 . . . 9 Classes Destroyed 14 | 1 6 1 5 . . . 1 Worker 5 | . . . 1 . . . 4 Builder 3 | . 1 . . . . . 2 Hauler 11 | . 1 . 4 . . . 6 Recycler 5 | 1 . 1 3 . . . . Mechanic 1 | . . . 1 . . . . Operator 3 | . 1 . 1 . . . 1 Watcher 11 | . 3 . 4 . . . 4 Swarmer 28 | . 3 8 . 3 . . 14 Grunt 62 | . 7 6 22 2 . 7 18 Brawler 2 | . . . 2 . . . . Duelist 4 | . . . 2 . . 1 1 Sentry 16 | . . . 5 2 . . 9 Demolisher 1 | . . 1 . . . . . Hunter 1 | . . . . . . . 1 Best Kill Streak 11 | 1 4 4 11 3 . 2 8 Combat Bots Only 7 | . 3 3 5 3 . 2 7 Max Kills in Single Turn 4 | 1 2 1 4 1 . 1 4 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . 1 2 . . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 8283 | . 519 637 1168 229 . 1082 4648 Core 1082 | . 128 116 147 6 . 129 556 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 43 | 100 . 2 . . . 29 . Volleys Fired 438 | 1 54 36 111 12 . 48 176 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 116 | 60 85 80 90 46 . 46 116 Shots Fired 782 | 2 107 66 182 24 . 96 305 Gun 745 | 2 107 66 169 24 . 96 281 Cannon 20 | . . . . . . . 20 Launcher 17 | . . . 13 . . . 4 Special . | . . . . . . . . Kinetic 432 | 1 37 7 110 24 . 96 157 Thermal 98 | 1 54 . . . . . 43 Explosive 17 | . . . 13 . . . 4 Electromagnetic 235 | . 16 59 59 . . . 101 Robot Hit Streak 28 | 2 12 8 17 10 . 22 28 Robot Miss Streak 5 | . 4 5 4 2 . 2 4 Penetration Max . | . . . . . . . . Secondary Targets 14 | . 3 3 . 3 . 4 1 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 Shots Hit Robots 566 | 2 63 40 134 20 . 81 226 Core Hits 291 | 2 28 23 92 11 . 24 111 Critical Hits 2 | . . . 1 . . 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10538 | 18 821 606 2856 307 . 1052 4878 Guns 7611 | 18 797 502 1782 307 . 1052 3153 Cannons 407 | . . . . . . . 407 Explosions 2354 | . 24 104 1074 . . . 1152 Melee . | . . . . . . . . Ramming 166 | . . . . . . . 166 Kinetic 4104 | 7 187 6 915 307 . 1052 1630 Thermal 1842 | 11 534 104 110 . . . 1083 Explosive 1444 | . . . 964 . . . 480 Electromagnetic 2982 | . 100 496 867 . . . 1519 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 84 | . 2 . 41 . . . 41 Projectiles 5 | . . . . . . . 5 Explosions 79 | . 2 . 41 . . . 36 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 308 | . . 33 48 . . . 227 Shots 12 | . . 2 2 . . . 8 Rammed 18 | . . . . . . . 18 Targets Rammed 20 | . . . . . . . 20 Kicked . | . . . . . . . . Crushed 2 | . . . . . . . 2 Highest Temperature 352 | 20 291 192 352 . . 125 248 Average Temperature 48 | 15 64 44 44 . . 38 44 Received Heat Transfer 3138 | . 213 120 492 72 . 540 1701 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . 2 . . . 1 Combat Hostiles 3 | . . . 2 . . . 1 Parts Fried 9 | . . . 5 . . . 4 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 2 1 . . . . . Heat Transferred 3146 | 25 1217 150 150 . . . 1604 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 13 | . 1 3 3 . . . 6 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 692 | 5 219 230 692 439 . 195 683 Initial 269 | . 3 . 15 269 . . 7 Average 227 | 2 52 70 345 253 . 58 377 Maximum Alert Level 2 | . 1 1 2 2 . . 2 Low Security (%) 59 | 100 98 97 35 26 . 100 30 Level 1 14 | . 1 2 12 69 . . 15 Level 2 26 | . . . 52 4 . . 53 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 3 . 6 . . . 9 Investigation 2 | . . . 2 . . . . Extermination . | . . . . . . . . Reinforcement 9 | . 3 . 3 . . . 3 Assault 4 | . . . 1 . . . 3 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 7 | . . . 5 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 200 | . 22 18 57 6 . 19 78 Peak Tracking Total 8 | . 3 3 8 3 . 4 8 Tactical Retreats 20 | . . 1 5 . . 12 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . 1 . 3 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 10 | . . . 2 . . . 8 Max in Single Turn 2 | . . . 1 . . . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 27 | . 8 . 6 . . . 13 Terminals 15 | . 5 . 3 . . . 7 Fabricators . | . . . . . . . . Repair Stations 5 | . 1 . 2 . . . 2 Recycling Units 4 | . 2 . . . . . 2 Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 87 | . 23 . 22 . . . 42 Successful 58 | . 15 . 12 . . . 31 Failed 29 | . 8 . 10 . . . 11 Catastrophic 3 | . 1 . 1 . . . 1 Database Lockouts . | . . . . . . . . Manual 39 | . 14 . 4 . 2 . 19 Terminals 48 | . 15 . 8 . . . 25 Fabricators . | . . . . . . . . Repair Stations 18 | . 3 . 8 . . . 7 Recycling Units 10 | . 5 . . . . . 5 Scanalyzers 10 | . . . 6 . . . 4 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 13 | . 4 . 1 . . . 8 Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . . . . 1 Alert Level 2 | . . . . . . . 2 Unreport Threat 1 | . . . . . . . 1 Locate Traps 2 | . 1 . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . Registered Components 2 | . . . 1 . . . 1 Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 13 | . 3 . 5 . . . 5 Scan Component 6 | . 1 . 2 . . . 3 Repair 5 | . 1 . 2 . . . 2 Refit 2 | . 1 . 1 . . . . Recycling Unit Hacks 7 | . 4 . . . . . 3 Report Inventory 3 | . 2 . . . . . 1 Retrieve Components 4 | . 2 . . . . . 2 Scanalyzer 8 | . . . 4 . . . 4 Insert Component 4 | . . . 2 . . . 2 Analyze 4 | . . . 2 . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 17 | . 4 . 2 . . . 11 Terminals 15 | . 4 . 2 . . . 9 Track 2 | . . . . . . . 2 Botnet 12 | . 4 . 2 . . . 6 Operators 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Reject 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Reprogram 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 7 . 5 . . . 13 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . 1 . 2 . . . 2 Time 217 | . 38 . 69 . . . 110 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 32 | . 13 . . . . . 19 Parts Scanalyzed 4 | . . . 2 . . . 2 Part Schematics Acquired 4 | . . . 2 . . . 2 Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 11770 | 126 1342 1149 1461 1082 1576 1607 3427 Spaces Moved 6033 | 98 861 673 893 604 828 714 1362 Core 15 | 15 . . . . . . . Treads 4080 | . 74 207 304 604 828 714 1349 Legs 6 | 6 . . . . . . . Wheels 1127 | 77 787 263 . . . . . Hover 805 | . . 203 589 . . . 13 Flight . | . . . . . . . . Fastest Speed 50 | 50 100 80 66 165 172 192 52 Average Speed 158 | 100 120 145 104 169 188 195 186 Slowest Speed 220 | 200 200 200 165 205 192 212 220 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 79 | 4 96 94 64 99 90 98 94 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 5 | . . 1 . 3 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 184 | . 6 23 94 . . . 61 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 183 | . 6 23 94 . . . 60 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 7546 | 120 1076 787 1254 639 852 829 1989 Wait 556 | 5 87 33 159 9 . 48 215 Move 6026 | 97 860 672 892 603 827 713 1362 Hop . | . . . . . . . . Pick Up 155 | 6 27 14 24 4 11 7 62 Fast Attach 69 | 8 8 7 19 1 3 1 22 Attach 45 | 1 6 4 4 1 1 5 23 Detach 18 | 1 3 . 5 . 2 . 7 Swap 55 | . 7 3 16 3 1 3 22 Drop 146 | 1 24 18 24 6 7 4 62 Fire 438 | 1 54 36 111 12 . 48 176 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 20 | . . . . . . . 20 Escape Stasis . | . . . . . . . . Rewire 18 | . . . . . . . 18 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 127 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 434 | -10/Materials | Discovered new exit (range 12) 672 | -10/Materials | Discovered new exit (range 15) 842 | -10/Materials | Core integrity fell below 50% 894 | -10/Materials | Discovered new exit (range 6) 1009 | -10/Materials | Discovered new exit (range 16) 1301 | -10/Materials | Repaired Lgt. Nuclear Core 1469 | -10/Materials | Entered Mines 1491 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1546 | -10/Mines | Assembled infested the area 1551 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1556 | -10/Mines | Learned 4 Materials zone layouts 1688 | -10/Mines | Discovered new exit (range 7) 1743 | -10/Mines | Found a hidden stash of uninstalled traps 1823 | -10/Mines | Lost 3 parts (1p1n1w) 2022 | -10/Mines | Core integrity fell below 20% 2042 | -10/Mines | Discovered new exit (range 5) 2618 | -10/Mines | Entered Materials 2618 | -9/Materials | Evolved 2 slots: Utility x2 2619 | -9/Materials | Identified exit to Mines 2619 | -9/Materials | Identified exit to Materials 2684 | -9/Materials | Repaired Cmb. Airjet 2764 | -9/Materials | Build established: Scavenger-Mutant 3038 | -9/Materials | Repaired Imp. Light Armor Plating 3042 | -9/Materials | Discovered exit to Mines (range 14) 3706 | -9/Materials | Build established: Hauler-Mutant 3813 | -9/Materials | Discovered new exit (range 7) 3818 | -9/Materials | First assault squad dispatched 4079 | -9/Materials | Entered Mines 4253 | -9/Mines | Discovered exit to Materials (range 7) 4404 | -9/Mines | Learned Materials terminal intel 4660 | -9/Mines | Discovered exit to Materials (range 8) 4973 | -9/Mines | Learned Materials terminal intel 5151 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5152 | -9/Mines | Discovered new exit (range 5) 5161 | -9/Mines | Entered Exiles 5201 | -9/Exiles | Met 8R-AWN 5234 | -9/Exiles | Met EX-HEX 5341 | -9/Exiles | Met EX-DEC 5711 | -9/Exiles | Met EX-BIN 6024 | -9/Exiles | Visited The Gauntlet 6457 | -9/Exiles | Discovered new exit (range 14) 6718 | -9/Exiles | Discovered new exit (range 12) 6737 | -9/Exiles | Entered Mines 6945 | -8/Mines | Discovered exit to Materials (range 3) 7181 | -8/Mines | Core integrity fell below 50% 7795 | -8/Mines | Discovered exit to Materials (range 6) 8344 | -8/Mines | Entered Materials 8344 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8345 | -8/Materials | Loaded intel: 12 terminal locations 8872 | -8/Materials | Discovered new exit (range 16) 9371 | -8/Materials | Garrison activated, responded to threat 9441 | -8/Materials | Lost 7 parts (4u3w) 9490 | -8/Materials | Destroyed 7 combat bots 9620 | -8/Materials | Lost 4 parts (3n1w) 10168 | -8/Materials | Discovered new exit (range 16) 10744 | -8/Materials | First assault squad dispatched 11121 | -8/Materials | Discovered new exit (range 5) 11565 | -8/Materials | Repaired Adv. Beam Rifle 11616 | -8/Materials | Repaired Adv. Heat Sink 11656 | -8/Materials | Core integrity fell below 50% 11740 | -8/Materials | Core integrity fell below 20% 11771 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11721_ Reactive Plating destroyed. 11722_ Acquired Imp. Aluminum Leg. 11729_ K-01 Serf cleans the Repair Station. 11730_ G-50 Soldier shuts down. 11732_ Acquired 30 matter. 11733_ Lgt. Treads destroyed. 11734_ K-01 Serf cleans the Repair Station. 11734_ Attempting to rewire G-50 Soldier. 11738_ K-01 Serf cleans the Repair Station. 11738_ Attempting to rewire G-50 Soldier. 11752_ G-50 Soldier reactivates. 11752_ K-01 Serf cleans the Repair Station. 11754_ Chain reaction triggered in Lgt. Angular Momentum Engine. 11754_ Imp. Aluminum Leg destroyed. 11754_ Destroyed Imp. Aluminum Leg. 11755_ Processing Tank disabled. 11756_ Deuterium Engine destroyed. 11757_ M-28 Smith fits Backup Power III on G-50 Soldier. 11760_ K-01 Serf cleans the Repair Station. 11763_ Acquired Aerolev Unit. 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[ #??????# == | | ????????##]! #??????# == | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 51 Recoil Reduction 3 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Bore Cannon | -9/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaIntegratedInterrupter Manual? 0 Play Time 01:56:42 Cumulative 218.1 hours Start 2020.11.17 @ 05:42:15 End 2020.11.17 @ 16:08:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e917bcaf-ba33-4cb4-8c98-b626fb2b53b0