Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.13 @ 02:17:53 Player: Kekkers Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (29) 145 Value Destroyed (1020) 1020 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (850) 850 TOTAL SCORE: 8295 Bonus ------- Follower Combat Kills 50 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 32/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Improved Weapon Cycler Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Matter Filter Improved Weapon Shielding Improved Heavy Armor Plating Layered Light Armor Plating Focal Shield Remote Force Field > --- WEAPON ----------- HERF Cannon Matter Neutralizer Heavy Gauss Cannon Power Sword > --- INVENTORY -------- Antimatter Reactor Nuclear Pulse Array Advanced Signal Interpreter Improved Weapon Cycler PSU Rigger [Rating: 101] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Flying Fortress v7 Utility Targeting Computer Device Weapon Cycler Storage Small Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Hypervelocity Coil Gun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Heavy Gauss Cannon Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Was Fac Slots Evolved 12 | . . . . . 4 2 . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 8 | . . . . . 2 2 . . 1 . . 1 . 2 . . Weapon 2 | . . . . . . . . . 1 . . 1 . . . . Parts Attached 87 | 6 1 3 . 1 4 13 4 3 3 2 6 3 11 5 3 19 Power 5 | 1 . . . 1 . 1 . . . . . . 1 . 1 . Engine 1 | 1 . . . . . . . . . . . . . . . . Core 3 | . . . . 1 . 1 . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 16 | 2 . . . . 1 1 . . . . . . 4 1 2 5 Treads 2 | . . . . . . . . . . . . . . . 2 . Leg 1 | . . . . . . . . . . . . . 1 . . . Wheel 3 | 2 . . . . . . . . . . . . . 1 . . Hover 4 | . . . . . . . . . . . . . . . . 4 Flight 6 | . . . . . 1 1 . . . . . . 3 . . 1 Utility 37 | 1 1 . . . 2 5 4 2 2 1 4 1 4 4 . 6 Device 24 | . . . . . 1 3 3 1 2 1 2 1 4 1 . 5 Storage 4 | 1 . . . . . . 1 1 . . . . . 1 . . Processor 4 | . 1 . . . 1 1 . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 5 | . . . . . . 1 . . . . 1 . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 29 | 2 . 3 . . 1 6 . 1 1 1 2 2 2 . . 8 Energy Gun 2 | . . 2 . . . . . . . . . . . . . . Energy Cannon 8 | . . . . . 1 2 . . . . . . . . . 5 Ballistic Gun 12 | 2 . . . . . 2 . 1 1 1 2 2 1 . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . 3 Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . . . . . . . Parts Lost 32 | . . . . . . . . . . . . . 17 . . 15 Power 2 | . . . . . . . . . . . . . 1 . . 1 Propulsion 8 | . . . . . . . . . . . . . 5 . . 3 Utility 16 | . . . . . . . . . . . . . 8 . . 8 Weapon 6 | . . . . . . . . . . . . . 3 . . 3 Highest Loss Streak 9 | . . . . . . . . . . . . . 9 . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 97 100 100 100 71 76 76 76 80 80 77 76 49 32 42 60 Engine 3 | . 14 14 14 1 . . . . . . . . . . . . Core 3 | . . . . 13 9 7 7 7 6 6 6 5 2 . . . Wheel 9 | . 28 28 28 28 . . . . . . . . . 4 3 . Hover 1 | . . . . . . . . . . . . . . . . 9 Flight 3 | . . . . . 9 7 7 7 6 6 6 5 4 . . . Device 6 | . . . . . 9 10 7 7 13 13 10 17 13 5 5 8 Storage 8 | . 14 14 14 14 9 7 7 6 6 6 6 5 2 4 5 4 Processor 15 | . 11 14 14 14 17 21 23 23 20 20 20 17 15 5 5 4 Protection 4 | . . . . . . 5 7 7 6 6 5 5 1 8 10 10 Energy Gun 5 | . . 26 14 14 9 . . . . . . . . . . . Energy Cannon 1 | . . . . . 3 5 . . . . . . . . . 3 Ballistic Gun 7 | . 28 . . . . 3 15 15 20 20 20 17 5 . . . Slashing Weapon 1 | . . . . . . 5 . . . . . . . 5 5 4 Special Melee Weapon 2 | . . 1 14 14 5 . . . . . . . . . . . Naked Turns 10 | . . . . . . . . . . . . . . . . 10 Heaviest Build 95 | 10 10 12 11 13 20 32 36 36 48 50 50 45 46 34 50 95 Greatest Support 140 | 32 32 32 32 32 50 50 50 50 50 50 50 50 50 28 140 140 Greatest Overweight (x) 14 | . . . . . . . . . . . . . 14 9 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 9 10 10 10 10 7 9 10 9 Most Carried 10 | 5 7 8 8 8 8 8 9 10 10 10 10 9 9 5 5 10 Average Carried 6 | . 2 6 6 7 4 7 7 8 9 9 10 8 5 2 2 5 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 5 10 10 5 Final Carried 10 | . 7 6 8 8 8 8 8 10 10 10 10 8 5 2 3 4 Class Distribution -------------------- 79% | Mutant 14% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Tank | -6/Factory Tank | -6/Waste Gunner | -6/Factory Gunner | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Was Fac Matter Collected 1640 | 162 19 72 . 63 50 140 290 131 75 . 115 . 247 . 236 40 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1225 | . 53 . . 48 161 167 342 160 75 . 115 . 104 . . . Parts 84 | . 8 . . 3 10 9 14 14 7 . 8 . 11 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 19 14 . . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed 23 | . 3 . . 1 2 3 8 2 . . 1 . 3 . . . Melee 1 | . . . . . . 1 . . . . . . . . . . Guns 19 | . 3 . . 1 1 . 8 2 . . 1 . 3 . . . Cannons 2 | . . . . . 1 1 . . . . . . . . . . Classes Destroyed 9 | . 1 . . 1 4 . . 2 . . . . 1 . . . Worker 2 | . . . . . 2 . . . . . . . . . . . Watcher 4 | . . . . . 1 . . . 2 . 1 . . . . . Swarmer 6 | . 3 . . . . . 3 . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . 3 . . . Grunt 9 | . . . . . 1 3 5 . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . Sentry 2 | . . . . . 1 . . . . . 1 . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 3 | . 3 . . 1 3 2 3 1 1 . 1 . 3 . . . Combat Bots Only 3 | . 3 . . 1 2 2 3 1 . . 1 . 3 . . . Max Kills in Single Turn 2 | . 1 . . 1 1 1 1 1 1 . 1 . 2 . . . Gunslinging 1 | . . . . . . . . . . . . . 1 . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Was Fac Damage Taken 6051 | . 26 . . 8 341 136 134 263 19 19 120 . 2328 . . 2657 Core 2049 | . 7 . . . 33 . 11 57 . . 8 . 782 . . 1151 Absorbed by Shields 42 | . . . . . . . . . . 19 . . . . . 23 Redirected to Shielding 125 | . . . . . . . . . . . . . . . . 125 Core Remaining (%) 83 | 100 . . . 97 94 . . 90 . . 99 . 21 . . . Volleys Fired 120 | . 3 . . 5 18 9 22 22 5 . 4 . 12 . . 20 Largest 3 | . 2 . . 1 2 2 2 2 3 . 3 . 3 . . 2 Hottest 159 | . 40 . . 40 115 70 70 70 100 . 105 . 105 . . 159 Shots Fired 211 | . 6 . . 5 24 11 44 44 15 . 13 . 28 . . 21 Gun 177 | . 6 . . 5 18 4 44 44 15 . 13 . 28 . . . Cannon 34 | . . . . . 6 7 . . . . . . . . . 21 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 173 | . 6 . . . . 4 44 44 15 . 13 . 28 . . 19 Thermal 8 | . . . . . 6 . . . . . . . . . . 2 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 30 | . . . . 5 18 7 . . . . . . . . . . Robot Hit Streak 29 | . 5 . . 10 18 18 15 29 12 . 18 . 14 . . 4 Robot Miss Streak 4 | . . . . . 1 1 2 1 1 . . . 4 . . 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . Shots Hit Robots 175 | . 5 . . 6 26 18 31 38 11 . 11 . 22 . . 7 Core Hits 64 | . 4 . . 3 8 4 15 15 5 . 3 . 6 . . 1 Critical Kills 12 | . . . . . . . 6 1 . . 2 . 3 . . . Critical Parts Destroyed 15 | . . . . . . 1 5 5 . . 1 . 3 . . . Critical Strikes 34 | . . . . . . 1 11 10 . . 4 . 6 . . 2 Destroy 32 | . . . . . . 1 11 10 . . 4 . 6 . . . Blast 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 15 | . . . . 1 5 8 . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . 8 . . . . . . 1 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2293 | . 40 . . 57 428 503 239 358 141 . 85 . 207 . . 235 Guns 1334 | . 40 . . 57 220 30 239 358 141 . 85 . 164 . . . Cannons 548 | . . . . . 125 189 . . . . . . . . . 234 Explosions 83 | . . . . . 83 . . . . . . . . . . . Melee 327 | . . . . . . 284 . . . . . . 43 . . . Ramming 1 | . . . . . . . . . . . . . . . . 1 Kinetic 1291 | . 40 . . . . 30 239 358 141 . 85 . 164 . . 234 Thermal 208 | . . . . . 208 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 466 | . . . . 57 220 189 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 327 | . . . . . . 284 . . . . . . 43 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 4 4 . 3 . . 10 Average Corruption 4 | . . . . . . . . . . 4 4 . 1 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . 2 8 . . . . 3 Message Errors 3 | . . . . . . . . . . 1 2 . . . . . Matter Fused 1 | . . . . . . . . . . 1 . . . . . . Heat Flow Errors 3 | . . . . . . . . . . . 1 . . . . 2 Energy Discharges 2 | . . . . . . . . . . . 1 . . . . 1 Parts Rejected 2 | . . . . . . . . . . . 2 . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 20 | . . . . . . . . . . . . . 3 . . 17 Projectiles 17 | . . . . . . . . . . . . . . . . 17 Explosions . | . . . . . . . . . . . . . . . . . Melee 3 | . . . . . . . . . . . . . 3 . . . Knockbacks 3 | . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . . 19 . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 440 | . . . . 6 419 132 144 218 96 . 154 . 37 . . 440 Average Temperature 128 | . . . . 6 182 52 43 70 43 . 63 . 19 . . 176 Received Heat Transfer 1205 | . . . . 6 144 99 9 . . . 42 . 402 . . 503 Effects 18 | . . . . . 3 . . . . . . . . . . 15 Shutdowns 5 | . . . . . 2 . . . . . . . . . . 3 Energy Bleed 2 | . . . . . 1 . . . . . . . . . . 1 Interference 6 | . . . . . . . . . . . . . . . . 6 Matter Decay 3 | . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Fried 3 | . . . . . 1 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . Heat Transferred 285 | . . . . . 285 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Was Fac Peak Influence 340 | . 89 29 . 42 225 276 . . 132 15 165 69 156 54 15 340 Initial 87 | . . 29 . . . 87 . . 48 . 9 69 44 54 15 9 Average 69 | . 21 18 . 29 89 157 . . 78 12 60 69 101 54 15 98 Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . . . 1 Low Security (%) 90 | 100 100 100 . 100 87 65 . . 100 100 100 100 100 100 100 73 Level 1 9 | . . . . . 12 34 . . . . . . . . . 26 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . 1 . . 1 1 . . . . 2 . 3 . . 3 Investigation 2 | . . 1 . . . . . . . . 1 . . . . . Extermination 2 | . . . . . . . . . . . 1 . . . . 1 Reinforcement 6 | . . . . . 1 1 . . . . . . 3 . . 1 Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Was Fac Distress Signals 1 | . 1 . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 129 | . 5 . . 3 10 11 11 2 4 6 7 . 21 . . 49 Peak Tracking Total 25 | . 4 . . 2 3 4 5 1 1 6 5 . 8 . . 25 Tactical Retreats 26 | . . . . . 5 3 2 . . . 1 . 6 . . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Was Fac Traps Triggered 5 | . . . . . . . . . 2 . . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . . . Triggered 4 | . . . . . . . 3 . . . . . 1 . . . Most Traps Carried 2 | . . . . . . . 1 1 1 1 1 1 2 . . . Power Sources Rigged 14 | . . . . . 3 1 2 . . 1 . . 6 . . 1 Exploded 13 | . . . . . 3 . 2 . . 1 . . 6 . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Was Fac Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Was Fac Machines Accessed 24 | . 2 2 2 . 1 4 1 1 4 . 4 1 . 1 . 1 Terminals 17 | . 2 1 . . 1 2 1 . 4 . 3 1 . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 57 | . 2 2 26 . 1 6 3 1 4 . 9 1 . 1 . 1 Successful 48 | . 1 2 26 . 1 4 3 1 3 . 4 1 . 1 . 1 Failed 9 | . 1 . . . . 2 . . 1 . 5 . . . . . Catastrophic 1 | . . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 3 | . . . 1 . . . . . 2 . . . . . . . Terminals 23 | . 2 1 . . 1 3 3 . 4 . 6 1 . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 1 . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 45 | . 1 2 26 . 1 2 3 1 3 . 3 1 . 1 . 1 Record 29 | . . . 26 . . . 3 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . . Open DSF 4 | . . . . . . . . . 1 . 2 1 . . . . Alert Level 2 | . . . . . . . . . 1 . . . . 1 . . Locate Traps 2 | . . . . . . . . . 1 . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . 1 1 . . . 1 . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 1 . . . . 1 . . . . . Scan Component 2 | . . . . . . 1 . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . . 3 1 . 3 . 2 1 . 1 . . Full Trace Events 2 | . . . . . . . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 1 3 . . . . . . . . . . . Non-combat 3 | . . . . 1 2 . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 4 | . . . . 1 3 . . . . . . . . . . . parse_system 3 | . . . . 1 2 . . . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Was Fac Total Allies 3 | . . 3 . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 3 1 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 8 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 8 . . . . . . . . . . . Total Orders 6 | . . 3 2 . 1 . . . . . . . . . . . STAY 2 | . . 1 1 . . . . . . . . . . . . . FOLLOW 3 | . . 2 1 . . . . . . . . . . . . . GUARD 1 | . . . . . 1 . . . . . . . . . . . Ally Attacks 17 | . . . . 14 3 . . . . . . . . . . . Total Damage 128 | . . . . 97 31 . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Was Fac Turns Passed 5596 | 39 268 628 582 419 233 497 402 335 479 104 257 6 274 105 161 807 Spaces Moved 6531 | 32 241 543 552 387 267 628 618 506 905 193 455 5 310 83 117 689 Core 97 | 9 . . . . . . . . . . . . 59 11 . 18 Treads 258 | . . . . . . . . . . . . . . . 44 214 Legs 19 | . . . . . . . . . . . . . 19 . . . Wheels 1891 | 23 241 543 552 387 . . . . . . . . . 72 73 . Hover 364 | . . . . . . . . . . . . . . . . 364 Flight 3902 | . . . . . 267 628 618 506 905 193 455 5 232 . . 93 Fastest Speed 21 | 50 100 100 100 100 50 50 50 50 50 50 50 50 21 50 115 40 Average Speed 71 | 85 100 100 100 100 50 50 50 50 50 50 50 50 57 117 131 102 Slowest Speed 750 | 100 100 100 100 100 50 50 50 50 50 50 50 50 750 500 160 160 Overloaded Moves 39 | . . . . . . . . . . . . . 39 . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . 1 . . . Robots Hopped 10 | . . . . . . 1 . . 7 . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 44 99 73 73 27 15 78 33 19 87 13 . 92 2 64 21 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 3 | . . 2 1 . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 . . 1 . . . . . Scrap Searched 7 | . . 1 . 1 . . 5 . . . . . . . . . Spaces Dug 15 | . . . . . . . . . . . . . . . . 15 Terrain Destroyed 27 | . . . . . 3 . 1 . 1 . . . 2 . . 20 Melee . | . . . . . . . . . . . . . . . . . Projectile 22 | . . . . . . . . . 1 . . . 1 . . 20 AOE 3 | . . . . . 3 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Was Fac Total 7269 | 43 263 630 583 414 344 792 673 552 917 199 472 8 388 91 124 776 Wait 332 | . 11 76 27 19 32 106 12 13 3 2 7 . 5 . . 19 Move 6497 | 31 240 542 551 386 266 625 617 505 891 192 450 4 309 83 116 689 Hop 10 | . . . . . . 1 . . 7 . 2 . . . . . Pick Up 101 | 6 8 3 2 1 10 15 8 8 5 1 . . 13 3 4 14 Fast Attach 4 | . . . . . . . . . . . 4 . . . . . Attach 57 | 6 1 3 . . 3 3 . . 2 . . 3 10 5 3 18 Detach 10 | . . 2 . . . 1 . . . . . 1 1 . . 5 Swap 26 | . . . . 1 1 10 4 3 1 2 2 . 1 . . 1 Drop 62 | . . 4 3 1 6 13 8 1 3 1 3 . 10 . 1 8 Fire 120 | . 3 . . 5 18 9 22 22 5 . 4 . 12 . . 20 Melee 15 | . . . . 1 5 8 . . . . . . 1 . . . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 16 | . . . . . 3 1 2 . . 1 . . 8 . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 308 | -10/Materials | Entered Mines 311 | -10/Mines | Met a Derelict bent on vengeance 319 | -10/Mines | Discovered new exit (range 7) 362 | -10/Mines | Learned location of Recycling (-7) 474 | -10/Mines | Discovered new exit (range 6) 591 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 723 | -10/Mines | Learned location of Zion (-7) 874 | -10/Mines | Met a Derelict shopkeep closing up shop 900 | -10/Mines | Discovered new exit (range 9) 907 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 936 | -10/Mines | Entered Exiles 936 | -10/Exiles | Accompanied by 3 allies 966 | -10/Exiles | Discovered new exit (range 14) 993 | -10/Exiles | Met 8R-AWN 1012 | -10/Exiles | Met EX-HEX 1072 | -10/Exiles | Met EX-DEC 1145 | -10/Exiles | Discovered new exit (range 14) 1216 | -10/Exiles | Met EX-BIN 1362 | -10/Exiles | Aligned with FarCom system 1363 | -10/Exiles | Given EX-Vault access code 1387 | -10/Exiles | Opened EX-Vault 1399 | -10/Exiles | Found Prototype Flight Unit 1402 | -10/Exiles | Found Prototype Device 1426 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1518 | -10/Exiles | Stole two prototypes: Flying Fortress v7, PSU Rigger 1518 | -10/Exiles | Entered Mines 1518 | -9/Mines | Accompanied by 3 allies 1563 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1576 | -9/Mines | Learned location of 1 exit from Lower Caves 1603 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1916 | -9/Mines | Discovered new exit (range 12) 1937 | -9/Mines | Entered Materials 1937 | -8/Materials | Accompanied by 1 ally 1937 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1938 | -8/Materials | Identified Flying Fortress v7 1939 | -8/Materials | Identified PSU Rigger 2161 | -8/Materials | Discovered new exit (range 16) 2170 | -8/Materials | Entered Factory 2170 | -7/Factory | Evolved 2 slots: Utility x2 2172 | -7/Factory | FarCom data flow suspended 2557 | -7/Factory | Discovered new exit (range 15) 2667 | -7/Factory | Entered Lower Caves 2668 | -7/Lower Caves | Identified exit to Lower Caves 2679 | -7/Lower Caves | Encountered a Warlord checkpoint 2814 | -7/Lower Caves | Attracted the attention of an 0b10 base 2901 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2901 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 2934 | -7/Lower Caves | Spotted B-75 Beast 3004 | -7/Lower Caves | Learned Factory non-interactive machine intel 3069 | -7/Lower Caves | Entered another Lower Caves area 3069 | -7/Lower Caves | Discovered new exit (range 10) 3117 | -7/Lower Caves | Learned Factory emergency access door positions 3181 | -7/Lower Caves | Spotted B-75 Beast 3363 | -7/Lower Caves | Destroyed B-75 Beast 3404 | -7/Lower Caves | Entered Factory 3404 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3406 | -6/Factory | Loaded intel: 234 non-interactive machine locations 3469 | -6/Factory | Identified exit to DSF 3644 | -6/Factory | Discovered new exit (range 3) 3718 | -6/Factory | Build established: Tank 3883 | -6/Factory | Sucked down chute 3883 | -6/Factory | Entered Waste 3898 | -6/Waste | EMP discharged 3898 | -6/Waste | Spotted C-40 Crusher 3916 | -6/Waste | Spotted C-40 Crusher 3917 | -6/Waste | Spotted C-40 Crusher 3925 | -6/Waste | Spotted C-40 Crusher 3928 | -6/Waste | Spotted C-40 Crusher 3931 | -6/Waste | Spotted C-40 Crusher 3968 | -6/Waste | Discovered new exit (range 11) 3987 | -6/Waste | Entered Factory 4012 | -6/Factory | Identified exit to DSF 4203 | -6/Factory | Discovered new exit (range 8) 4244 | -6/Factory | Entered another Factory area 4244 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4250 | -5/Factory | Identified exit to DSF 4250 | -5/Factory | Entered DSF 4277 | -5/DSF | Additional patrols routed to DSF 4395 | -5/DSF | Lost 9 parts (1p2n3u3w) 4405 | -5/DSF | Discovered new exit (range 12) 4463 | -5/DSF | Core integrity fell below 50% 4496 | -5/DSF | Lost 5 parts (2n3u) 4524 | -5/DSF | Entered Factory 4524 | -4/Factory | Evolved 2 slots: Utility x2 4540 | -4/Factory | Lost 3 parts (1n2u) 4629 | -4/Factory | Sucked down chute 4629 | -4/Factory | Entered Waste 4629 | -4/Waste | The area was eerily silent 4754 | -4/Waste | Build established: Mutant 4766 | -4/Waste | Discovered new exit (range 16) 4790 | -4/Waste | Entered Factory 5504 | -4/Factory | Core integrity fell below 50% 5531 | -4/Factory | Lost 7 parts (1p1n3u2w) 5572 | -4/Factory | Cargo convoy interrupted 5577 | -4/Factory | Core integrity fell below 20% 5581 | -4/Factory | Lost 3 parts (1n1u1w) 5597 | -4/Factory | System corruption reached 10% 5597 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+182). P-70 Sage resets R-10 Processor, system corruption cleaned. U-05 Engineer lays Concrete. P-70 Sage resets E-15 Imp, system corruption cleaned. C-30 ARC bursts open, deploying its payload. B-60 Warrior unfolds itself. G-67 Veteran unfolds itself. K-01 Serf destroyed. Nuclear Pulse Array destroyed. K-01 Serf collects debris. E-15 Imp suffers critical hit (Destroy). E-15 Imp destroyed. R-10 Processor collects Wheel. K-01 Serf collects debris. Slammed into K-01 Serf. [Achievement: System Compromised] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????# ??????????????????????????? | | ??????????????????#### #######+##????????????????? | | ?????????????????? ?????????????????? | | #?????????? ??????? ???????????????????? | | #?????? ??" ????????? k?????????????????????? | | #? ??? ??" ?????????##@#######????????????????? | | #? ""? ??" ?????????# #????????????????? | | ## ?? ?? ]#????????# """ #????????????????? | | ## """ """ #????????# """ #????????????????? | | ! """ """ #????????# s""" #????????????????? | | """ """ #????????# s s #????????????????? | | #????????# #????????????????? | | """ """ ###??????# * "#????????????????? | | """ """ +??????# s ""#????????????????? | | """ """ #??????# s ""#????????????????? | | #??????#p ""#????????????????? | | """ """ ##+#???# p ""#????????????????? | | """ """ #???# k T"#????????????????? | | """ """ #???# p !%""#????????????????? | | #####p /""#????????????????? | | + ""#????????????????? | | ############ ##### = ! ""#????????????????? | | #???# #???# "#????????????????? | | #???# #???#% #????????????????? | | #???####### #???#/########????????????????? | | #?????????# #???# #???????????????????????? | | #?????????# #???# #???????????????????????? | | ########?????????# #???# #???????????????????????? | | #?????????# #???# #???????????????????????? | | #?????????? ??? #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Base Temperature (-) 200 Armor Coverage 750 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Weapon Cycling 15 Melee Speed Boost 40 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Hunted System Compromised Challenges ------------ None Game ------ Seed MomentumBiomechanicalBlade Manual? 0 Play Time 03:14:15 Cumulative 23.3 hours Start 2022.06.12 @ 11:25:32 End 2022.06.13 @ 02:17:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 4 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6bb8a483-ec89-4fd8-bbc8-20da1a65076f