Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 12:39:16 Player: AussieBBQ Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (209) 1045 Value Destroyed (6714) 6714 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1654) 1654 TOTAL SCORE: 15953 Bonus ------- High Alert Combat Kills 487 Follower Combat Kills 1168 Met Imprinter 300 Was Imprinted 300 Friendly Fire -601 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Beamcaster Matter Neutralizer Bore Cannon Mass Driver Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- VSS Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Multireflex Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Matter Neutralizer Heavy Mass Driver > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved Arc Projector Plasma Rifle Beamcaster Beamcaster Phase Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Long-range Missile Launcher Improved Plasma Cutter Makeshift Axe [Rating: 103] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Spiked Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Special Weapon Flamer Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Slots Evolved 12 | . . . . . 4 . 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 2 . 1 . . . . 1 . 1 . . Utility 5 | . . . . . 2 . . . . . . 1 1 1 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 155 | . 11 1 . 7 20 24 4 9 9 3 7 28 7 10 5 10 Power 12 | . 1 . . . 1 2 . 2 . 1 1 2 1 . 1 . Engine 7 | . 1 . . . 1 2 . 2 . . . 1 . . . . Core 5 | . . . . . . . . . . 1 1 1 1 . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 52 | . 3 . . 3 6 3 3 2 2 1 3 15 1 5 1 4 Treads 1 | . . . . . . . . . . 1 . . . . . . Leg 50 | . 3 . . 3 6 3 3 2 2 . 3 14 1 5 1 4 Wheel 1 | . . . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 41 | . 4 . . 2 8 3 1 3 4 . 2 6 2 2 2 2 Device 23 | . 2 . . 1 4 1 1 1 1 . 2 3 2 1 2 2 Storage 3 | . 1 . . . 2 . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 14 | . 1 . . 1 2 2 . 2 3 . . 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 50 | . 3 1 . 2 5 16 . 2 3 1 1 5 3 3 1 4 Energy Gun 19 | . 1 . . 2 2 8 . . 2 . . 1 1 1 1 . Energy Cannon 5 | . . 1 . . 1 . . . . . . . 2 1 . . Ballistic Gun 17 | . 2 . . . 2 4 . 1 1 1 . 3 . . . 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . Launcher 3 | . . . . . . 2 . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 7 . 1 . . . 3 2 . . . Parts Lost 73 | . 2 . . . 4 5 1 6 4 . 4 11 . 2 6 28 Power 7 | . 1 . . . . 1 . 1 . . 1 . . . 1 2 Propulsion 30 | . . . . . 2 1 1 3 2 . 2 6 . . 2 11 Utility 18 | . . . . . 1 2 . 2 1 . 1 2 . 1 2 6 Weapon 18 | . 1 . . . 1 1 . . 1 . . 3 . 1 1 9 Highest Loss Streak 19 | . 2 . . . 1 2 1 4 2 . 3 3 . 2 5 19 To Critical Strikes 4 | . 2 . . . 1 . . . . . . . . . 1 . Average Backups 16 | . 8 10 10 10 16 19 19 18 18 17 17 17 18 19 15 13 Power 1 | . . 1 1 1 1 1 1 . 1 1 . 1 1 1 . . Propulsion 4 | . 4 4 4 4 7 8 6 5 4 3 3 1 3 4 3 2 Utility 3 | . 1 3 3 3 1 2 4 5 5 4 4 3 2 1 . . Weapon 7 | . 1 1 1 1 4 7 7 7 6 8 7 10 12 12 10 10 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 46 | . 3 2 . 4 10 7 1 1 1 1 1 7 1 1 2 4 Power 6 | . . 1 . 2 1 . . . . . . 2 . . . . Propulsion 16 | . 3 . . 2 3 5 1 . . . . 2 . . . . Utility 3 | . . 1 . . . . . . . 1 . 1 . . . . Weapon 20 | . . . . . 6 2 . 1 1 . 1 2 1 1 2 3 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 96 100 100 100 98 99 99 99 98 76 95 87 87 87 87 70 Engine 5 | . 13 14 14 14 9 9 7 7 7 1 . . . . . . Core 3 | . . . . . . . . . . 5 6 5 10 10 9 6 Leg 34 | . 27 28 28 28 35 35 37 37 38 37 38 36 29 30 30 25 Device 14 | . 10 14 14 13 18 18 15 15 13 15 11 9 16 15 19 17 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 7 6 5 5 5 4 Protection 5 | . 2 . . . 6 8 7 6 7 7 6 6 5 8 6 2 Energy Gun 11 | . 9 2 . 11 13 12 20 22 10 . 8 9 8 1 12 8 Ballistic Gun 6 | . 17 14 14 14 4 3 2 . 11 . 13 8 5 4 . 3 Peak Build Rating 103 | . 8 8 8 18 42 42 49 51 54 52 55 77 91 98 103 102 Average Rating 49 | . 6 7 7 9 36 39 47 45 49 41 50 68 87 94 98 74 On Entrance 43 | 6 6 8 8 8 18 39 40 46 45 52 46 49 77 88 98 99 Naked Turns 72 | . . . . . . . . . . . . . . . . 72 Heaviest Build 115 | 14 19 21 21 23 66 68 67 66 74 68 81 86 105 115 115 107 Greatest Support 120 | 20 20 20 20 30 72 68 80 70 77 72 77 113 108 120 120 120 Greatest Overweight (x) 2 | . . 1 1 1 . 1 1 1 1 1 1 2 . . 1 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 8 10 10 10 19 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | . 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 17 | . 8 9 9 9 16 19 19 18 19 19 19 18 18 19 15 13 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 10 10 10 19 20 20 20 18 20 17 20 20 20 14 5 Class Distribution -------------------- 51% | Scavenger-Tank 22% | Scavenger-Mutant 22% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Matter Collected 7178 | 200 360 . . 119 419 713 244 194 249 114 274 3388 125 229 302 248 Remotely 837 | . . . . . 40 172 159 . . . . 466 . . . . Salvage Created 10195 | . 586 . . 146 1344 1599 712 926 347 . 256 3248 230 241 299 261 Parts 428 | . 47 . . 9 52 80 28 33 17 . 6 114 15 10 3 14 Haulers Intercepted 15 | . 2 . . . 4 6 1 1 . . . 1 . . . . Recyclers Shooed 24 | . 1 . . . 4 . 1 . . . . 16 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . 28 15 6 7 . . . 5 13 Prevented 3 | . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Combat Hostiles Destroyed 138 | . 14 . . 6 16 20 9 18 2 . 8 27 3 2 6 7 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 109 | . 14 . . 6 15 20 8 16 2 . 4 14 3 1 . 6 Cannons 6 | . . . . . . . . . . . . . . 1 5 . AOE 16 | . . . . . . . . . . . 4 12 . . . . Classes Destroyed 19 | . 5 . . . 4 1 1 1 1 . . 6 . . . . Worker 12 | . . . . . . . . . . . . 10 1 1 . . Builder 6 | . . . . . . . . . . . . 5 1 . . . Tunneler 2 | . . . . . 1 . . . . . . 1 . . . . Hauler 15 | . 2 . . . 4 6 1 1 . . . 1 . . . . Recycler 30 | . 1 . . . 5 5 3 . . . . 15 . 1 . . Operator 2 | . 1 . . . . . 1 . . . . . . . . . Watcher 4 | . . . . . . 2 . . . . . 1 1 . . . Swarmer 30 | . 6 . . 3 3 4 . 3 . . 6 . . . . 5 Cutter 3 | . . . . . . . . . . . . 3 . . . . Grunt 56 | . 8 . . 3 8 5 6 12 . . 1 10 . 2 1 . Brawler 4 | . . . . . . . . . . . . 1 . . 3 . Duelist 3 | . . . . . 1 . . 1 . . . . . . 1 . Protector 1 | . . . . . . . . . . . . 1 . . . . Sentry 18 | . . . . . 3 11 . . 1 . . 1 1 . 1 . Specialist 3 | . . . . . . . . . . . . 3 . . . . Hunter 10 | . . . . . 1 . 2 . . . . 5 . . . 2 Programmer 6 | . . . . . . . 1 1 . . . 2 2 . . . Behemoth 3 | . . . . . . . . . 1 . 1 1 . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 14 | . 6 . . 3 6 9 4 6 1 . 4 14 4 1 4 5 Combat Bots Only 9 | . 6 . . 3 4 5 3 6 1 . 4 9 2 1 4 5 Max Kills in Single Turn 6 | . 1 . . 2 1 2 1 2 1 . 3 6 1 1 2 1 Gunslinging 1 | . . . . . . 1 . . . . . 1 . . . . Exploded 5 | . . . . . . . . . . . 3 5 . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Hostile Shots Fired 1099 | . 77 . . 23 79 101 43 91 54 . 57 207 12 32 71 252 Missed 356 | . 22 . . 3 32 25 15 27 22 . 16 75 3 11 16 89 Hits 743 | . 55 . . 20 47 76 28 64 32 . 41 132 9 21 55 163 Melee 36 | . . . . . 8 . . 7 . . . 10 . . 11 . Projectile 707 | . 55 . . 20 39 76 28 57 32 . 41 122 9 21 44 163 AOE 5 | . . . . . . . . . . . . 5 . . . . Critical Strikes 47 | . 2 . . . 5 2 1 4 1 . 1 11 3 3 9 5 Part Disruptions 2 | . . . . . . . 1 . . . . 1 . . . . Damage Taken 13906 | . 583 . . 204 791 1011 447 1112 523 . 962 2600 302 923 1296 3152 Core 2054 | . 89 . . 53 36 98 42 114 91 . 96 265 20 101 160 889 Absorbed by Shields 71 | . . . . . . . . . . . . . . . 71 . Ignored by Resistances 95 | . . . . . . . . 38 . . . 57 . . . . Regen/Repaired (Parts) 321 | . 189 . . . . 132 . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 43 . 75 . . . . 51 68 98 . . . Volleys Fired 558 | . 54 . . 13 83 92 36 40 25 . 24 125 12 14 19 21 Largest 3 | . 2 . . 2 2 2 3 3 3 . 3 3 3 3 3 3 Hottest 265 | . 60 . . 85 140 136 183 183 175 . 211 230 213 213 265 215 Shots Fired 1271 | . 108 . . 26 164 171 93 119 52 . 58 308 36 38 43 55 Gun 1188 | . 108 . . 26 161 163 93 119 52 . 53 300 34 18 11 50 Cannon 62 | . . . . . 3 . . . . . . . 2 20 32 5 Launcher 21 | . . . . . . 8 . . . . 5 8 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 495 | . 79 . . 13 48 52 9 . 23 . 18 174 12 14 16 37 Thermal 751 | . 29 . . 13 116 111 84 119 29 . 35 126 24 24 27 14 Explosive 21 | . . . . . . 8 . . . . 5 8 . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . 4 Robot Hit Streak 18 | . 12 . . 17 15 14 18 18 9 . 4 9 8 10 9 3 Robot Miss Streak 9 | . 3 . . 8 4 4 5 2 3 . 4 8 3 4 3 9 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 . Secondary Targets 16 | . 2 . . 1 1 2 . 3 . . . 4 . . . 3 Max Gunslinging Chain 1 | . 1 . . 1 1 1 . 1 . . . 1 . . . 1 Shots Hit Robots 822 | . 73 . . 15 116 109 62 86 35 . 31 196 18 23 30 28 Core Hits 408 | . 30 . . 21 41 44 23 34 19 . 13 146 8 9 9 11 Critical Kills 5 | . . . . . . . . . . . . 3 . 1 1 . Critical Parts Destroyed 4 | . . . . . 1 . . . . . 1 2 . . . . Critical Strikes 52 | . . . . . 9 8 4 8 2 . 2 13 1 2 2 1 Burn 42 | . . . . . 8 8 4 8 2 . 1 8 1 1 . 1 Meltdown 1 | . . . . . . . . . . . . . . . 1 . Destroy 8 | . . . . . 1 . . . . . 1 5 . 1 . . Blast 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 36 | . . . . . . 21 . . . . . 1 . . . 14 Impact 21 | . . . . . . 21 . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . 1 . . . 14 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 21797 | . 869 7 . 215 2258 2159 1264 1675 701 . 1083 7849 428 928 1586 775 Guns 14915 | . 868 . . 205 2109 2081 1235 1675 701 . 640 4266 394 264 156 321 Cannons 2073 | . . . . . 35 . . . . . . . 34 480 1428 96 Explosions 4152 | . . . . . . . . . . . 443 3525 . 184 . . Melee 358 | . . . . . . . . . . . . . . . . 358 Ramming 299 | . 1 7 . 10 114 78 29 . . . . 58 . . 2 . Kinetic 6492 | . 624 . . 57 494 635 97 . 248 . 170 2456 143 277 1078 213 Thermal 10658 | . 244 . . 148 1650 1446 1138 1675 453 . 470 1810 285 651 506 182 Explosive 3968 | . . . . . . . . . . . 443 3525 . . . . Electromagnetic 22 | . . . . . . . . . . . . . . . . 22 Impact . | . . . . . . . . . . . . . . . . . Slashing 358 | . . . . . . . . . . . . . . . . 358 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 4 5 5 5 . 5 . . 10 10 Average Corruption 5 | . . . . . . . 3 4 5 5 . 3 . . 9 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 173 | . . . . . . . 4 38 32 3 . 31 . . 42 23 Message Errors 39 | . . . . . . . 1 7 7 1 . 9 . . 8 6 Matter Fused 38 | . . . . . . . 1 7 9 1 . 4 . . 10 6 Heat Flow Errors 29 | . . . . . . . 1 8 2 1 . 3 . . 10 4 Energy Discharges 16 | . . . . . . . . 2 3 . . 4 . . 7 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 28 | . . . . . . . 1 9 6 . . 2 . . 4 6 Data Loss (major) 9 | . . . . . . . . 1 2 . . 4 . . 1 1 Misfires 8 | . . . . . . . . 2 3 . . 1 . . 2 . Weapon Failures 4 | . . . . . . . . 1 . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 319 | . . . . . 5 . . . . . 73 116 . 26 99 . Projectiles 107 | . . . . . . . . . . . . . . 8 99 . Explosions 207 | . . . . . . . . . . . 73 116 . 18 . . Melee 5 | . . . . . 5 . . . . . . . . . . . Knockbacks 2 | . . . . . . 1 1 . . . . . . . . . Impact 2 | . . . . . . 1 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . . 25 . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 30 | . 1 1 . 5 9 6 3 . . . . 4 . . 1 . Kicked 30 | . 1 1 . 5 9 6 3 . . . . 4 . . 1 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 404 | . 58 . . 210 177 44 215 298 328 99 328 404 . 36 219 308 Average Temperature 76 | . 25 . . 96 47 12 60 74 91 52 125 95 . 15 71 93 Received Heat Transfer 2874 | . 216 . . 81 252 378 117 396 60 . 135 456 . 39 332 412 Effects 5 | . . . . . . . . . 1 . . 4 . . . . Shutdowns 2 | . . . . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . . . . . 1 . . . . Total Turns 1 | . . . . . . . . . . . . 1 . . . . Longest Duration 1 | . . . . . . . . . . . . 1 . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . Robots Melted 9 | . . . . . 1 1 1 3 . . . 2 . . 1 . Combat Hostiles 6 | . . . . . 1 . 1 2 . . . 1 . . 1 . Parts Melted 39 | . . . . . 2 9 9 15 . . 1 1 1 1 . . Heat Transferred 22034 | . 550 . . 190 3700 3293 2442 3848 925 . 851 3692 531 946 720 346 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Maximum Alert Level 4 | . . . . . . . . . . . . 4 2 2 . . Low Security (%) 76 | . 100 100 . 100 100 100 100 . . . . 30 . . . . Level 1 4 | . . . . . . . . . . . . 7 . 90 . . Level 2 5 | . . . . . . . . . . . . 3 100 9 . . Level 3 11 | . . . . . . . . . . . . 51 . . . . Level 4 1 | . . . . . . . . . . . . 7 . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1242 | . 159 10 . 62 122 178 97 . . . . 1242 662 486 . . Initial 606 | . . 10 . . 17 13 . . . . . 6 606 303 . . Average 207 | . 65 . . 13 37 78 25 . . . . 586 622 358 . . Influence Increases 5548 | . 357 . . 140 495 808 261 400 210 . 358 1734 165 303 142 175 Destroy 0b10 Robot/C 3240 | . 280 . . 120 320 400 180 340 40 . 220 840 80 140 140 140 Destroy 0b10 Robot/NC 425 | . 20 . . . 50 65 25 5 10 . 5 200 25 20 . . Destroy Leader 772 | . 54 . . 20 88 156 42 40 10 . 40 216 44 42 . 20 Allied During Kill 203 | . . . . . . . . . . . 63 108 12 18 2 . Successful Hack 54 | . . . . . 15 27 12 . . . . . . . . . Disable Machine 270 | . . . . . . 90 . . . . . 165 . 15 . . Destroy Structure 209 | . 3 . . . 7 40 2 . . . . 85 4 68 . . Partial Spotted 15 | . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 360 | . . . . . 15 30 . 15 150 . 30 105 . . . 15 Influence Decreases 5548 | . 330 27 . 94 509 840 180 445 135 111 347 506 783 438 628 175 Entered New Map 1351 | . . 17 . . 29 19 . 31 8 111 . 5 633 318 180 . Time Decay 3358 | . 310 10 . 94 374 541 170 394 127 . 277 375 150 100 368 68 Lost Part 447 | . 20 . . . 34 50 10 20 . . 30 96 . 20 60 107 Lost Ally 90 | . . . . . . . . . . . 40 30 . . 20 . Purge Threat 302 | . . . . . 72 230 . . . . . . . . . . Squads Dispatched 28 | . 2 . . . 1 1 4 . 1 . . 16 2 1 . . Investigation 4 | . 1 . . . 1 . 1 . . . . . 1 . . . Extermination 6 | . . . . . . . 2 . . . . 4 . . . . Reinforcement 11 | . 1 . . . . . 1 . . . . 8 . 1 . . Assault 4 | . . . . . . . . . 1 . . 2 1 . . . Garrison 3 | . . . . . . 1 . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Distress Signals 11 | . 2 . . . 3 2 . . . . . 1 1 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 241 | . 24 . . 6 26 25 13 19 11 . 13 68 9 8 7 12 Peak Tracking Total 16 | . 6 . . 3 3 6 4 6 9 . 4 16 3 5 7 6 Tactical Retreats 15 | . . . . . 1 2 . 1 4 . 1 5 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Traps Triggered 4 | . . . . . . . 1 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Machines Disabled 19 | . . . . . . 6 . 1 . . . 11 . 1 . . Max in Single Turn 1 | . . . . . . 1 . 1 . . . 1 . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Machines Accessed 36 | . 5 . 1 1 6 14 2 1 2 . . 2 1 . . 1 Terminals 19 | . 4 . . 1 4 9 . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 5 | . 1 . . . 1 2 1 . . . . . . . . . Recycling Units 5 | . . . . . 1 2 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . Total Hacks 88 | . 22 . 1 1 17 33 4 1 2 . . 3 3 . . 1 Successful 45 | . 17 . 1 . 7 12 2 1 2 . . 2 . . . 1 Failed 43 | . 5 . . 1 10 21 2 . . . . 1 3 . . . Catastrophic 6 | . . . . 1 2 2 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 53 | . 9 . . 1 9 13 . . . 1 . 18 2 . . . Terminals 48 | . 14 . . 1 10 22 . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 20 | . 8 . . . 3 6 3 . . . . . . . . . Recycling Units 10 | . . . . . 4 3 1 . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . . 3 . . . Terminal Hacks 17 | . 6 . 1 . 2 4 . 1 2 . . . . . . 1 Record 2 | . . . 1 . . . . . . . . . . . . 1 Robot Analysis 4 | . 2 . . . 1 1 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Open Door 4 | . . . . . . 1 . 1 2 . . . . . . . Unreport Threat 3 | . . . . . 1 2 . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 14 | . 8 . . . 1 4 1 . . . . . . . . . Scan Component 8 | . 4 . . . 1 2 1 . . . . . . . . . Repair 6 | . 4 . . . . 2 . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 1 1 . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . Retrieve Components 3 | . . . . . 1 1 . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 8 | . 3 . . . 3 2 . . . . . . . . . . Terminals 8 | . 3 . . . 3 2 . . . . . . . . . . Botnet 8 | . 3 . . . 3 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 5 . . 1 6 12 2 . . . . 1 1 . . . Full Trace Events 5 | . 1 . . . 1 1 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . 95 . . . . Total Part Build Rating 10 | . . . . . . . . . . . . 10 . . . . Parts Repaired 6 | . 4 . . . . 2 . . . . . . . . . . Time 161 | . 104 . . . . 57 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . 10 2 . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 3 . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Total Allies 13 | . . . . . . . . 3 . 4 . 3 1 . 2 . Largest Group 4 | . . . . . . . . 3 . 4 4 3 2 1 2 . Highest-Rated Group 249 | . . . . . . . . 90 . 156 156 249 125 94 96 . Highest-Rated Ally 180 | . . . . . . . . 30 . 40 40 180 94 94 93 . Zionite Dispatches 4 | . . . . . . . . . . . . 3 1 . . . Recon 1 | . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . 1 . . . . Thermal Resupply 1 | . . . . . . . . . . . . . 1 . . . Kinetic Resupply 1 | . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 107 | . . . . . . . . 3 . . 23 62 7 9 3 . Total Damage 4707 | . . . . . . . . 60 . . 568 2866 397 630 186 . Kills 36 | . . . . . . . . . . . 3 22 3 7 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Active Infowar (turns) 2060 | . . . . . . . . . 705 1266 86 . . . . 3 Terrain 2057 | . . . . . . . . . 705 1266 86 . . . . . Cloaking 3 | . . . . . . . . . . . . . . . . 3 Robot Analysis Total 4 | . 2 . . . 1 1 . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . 1 1 2 . . . . 1 2 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . 2 . . . . Component Stockpiles 1 | . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Turns Passed 14508 | . 788 272 393 512 1025 1971 543 1697 1096 1266 813 1689 302 218 1279 644 Spaces Moved 9115 | 1 367 154 207 244 544 1070 312 1149 778 898 518 899 199 135 1082 558 Core 150 | . . . . . . . . . . . . . . . . 150 Treads . | . . . . . . . . . . . . . . . . . Legs 8957 | 1 367 154 207 244 544 1070 312 1149 778 898 518 891 199 135 1082 408 Wheels 8 | . . . . . . . . . . . . 8 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 190 120 120 120 120 120 120 122 122 110 112 106 108 50 Average Speed 124 | 120 120 173 190 184 121 131 124 120 129 122 131 121 112 107 108 94 Slowest Speed 236 | 120 120 190 190 190 122 192 190 190 192 190 192 236 112 108 184 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 46 43 44 62 41 97 9 96 81 88 84 22 9 5 97 70 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 9 | . . 1 1 . . . . . . . . 6 . . . 1 Known Exits Taken 3 | . . . . . 1 1 . . . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 . Scrap Searched 19 | . . . . 3 . . . 3 3 4 1 . . . 2 3 Spaces Dug 21 | . . . . . . 20 . . . . . 1 . . . . Terrain Destroyed 246 | . . . . . . 61 . . . . 75 62 1 37 8 2 Melee 7 | . . . . . . 6 . . . . . 1 . . . . Projectile 20 | . . . . . . . . . . . 1 1 1 7 8 2 AOE 219 | . . . . . . 55 . . . . 74 60 . 30 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Upp Upp Total 11239 | . 609 159 208 283 771 1443 392 1379 840 1071 602 1282 255 178 1144 623 Wait 823 | . 150 . . 1 51 152 23 70 3 157 34 122 24 6 22 8 Move 9099 | . 366 153 206 243 543 1069 311 1148 777 897 517 898 198 134 1081 558 Hop . | . . . . . . . . . . . . . . . . . Pick Up 134 | . 14 2 1 3 28 17 5 11 6 2 3 30 3 2 3 4 Fast Attach 65 | . 4 . . 1 9 10 1 7 1 4 2 15 4 5 . 2 Attach 92 | . 2 . . . 10 10 2 7 6 . 8 21 4 3 7 12 Detach 30 | . . . . 1 5 6 . . 2 3 2 4 3 3 . 1 Swap 125 | . 8 1 . 7 8 37 6 2 9 1 7 29 2 4 3 1 Drop 157 | . 10 2 1 9 25 23 5 13 10 7 3 33 5 7 2 2 Fire 558 | . 54 . . 13 83 92 36 40 25 . 24 125 12 14 19 21 Melee 36 | . . . . . . 21 . . . . . 1 . . . 14 Ram . | . . . . . . . . . . . . . . . . . Kick 30 | . 1 1 . 5 9 6 3 . . . . 4 . . 1 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 90 | . . . . . . . . 81 1 . 2 . . . 6 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: [*Fac] / Upp) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Discovered new exit (range 15) 258 | -10/Materials | Discovered new exit (range 12) 519 | -10/Materials | Repaired Assault Rifle 546 | -10/Materials | Repaired Lgt. Armor Plating 573 | -10/Materials | Repaired Ion Engine 601 | -10/Materials | Repaired Aluminum Leg 698 | -10/Materials | Build established: Scavenger-Mutant 789 | -10/Materials | Entered Mines 992 | -10/Mines | Learned 2 Materials zone layouts 1016 | -10/Mines | Learned location of Storage (-8) 1053 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1053 | -10/Mines | Discovered new exit (range 5) 1061 | -10/Mines | Entered Exiles 1113 | -10/Exiles | Met 8R-AWN 1141 | -10/Exiles | Met EX-HEX 1293 | -10/Exiles | Met EX-DEC 1302 | -10/Exiles | Learned location of Zion (-7) 1432 | -10/Exiles | Discovered new exit (range 14) 1454 | -10/Exiles | Entered Mines 1467 | -9/Mines | Met a Derelict bent on vengeance 1766 | -9/Mines | Build established: Mutant 1867 | -9/Mines | Discovered new exit (range 15) 1908 | -9/Mines | Core integrity fell below 50% 1966 | -9/Mines | Entered Materials 1966 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1967 | -8/Materials | Identified exit to Factory 1967 | -8/Materials | Identified exit to Storage 2469 | -8/Materials | Build established: Scavenger-Mutant 2623 | -8/Materials | Discovered exit to Factory (range 9) 2991 | -8/Materials | Entered Storage 3333 | -8/Storage | Build established: Mutant 3725 | -8/Storage | Garrison activated, responded to threat 3793 | -8/Storage | Discovered exit to Factory (range 13) 3892 | -8/Storage | Repaired Carbon-fiber Leg 4641 | -8/Storage | Repaired Imp. Heat Sink 4962 | -8/Storage | Entered Factory 4962 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5260 | -7/Factory | Discovered new exit (range 13) 5266 | -7/Factory | Build established: Scavenger-Tank 5505 | -7/Factory | Entered Lower Caves 6051 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6271 | -7/Lower Caves | Lost 4 parts (1p2n1u) 6280 | -7/Lower Caves | Discovered new exit (range 16) 7202 | -7/Lower Caves | Entered another Lower Caves area 7212 | -7/Lower Caves | Learned Factory terminal intel 7328 | -7/Lower Caves | Discovered new exit (range 5) 7358 | -7/Lower Caves | Spotted B-75 Beast 7527 | -7/Lower Caves | Destroyed B-75 Beast 7585 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7655 | -7/Lower Caves | Murdered Warlord Statue 7739 | -7/Lower Caves | Found Prototype Device 7763 | -7/Lower Caves | Encountered a Warlord checkpoint 8075 | -7/Lower Caves | Discovered new exit (range 12) 8186 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8298 | -7/Lower Caves | Entered Zion 8318 | -7/Zion | Identified exit to Deep Caves 8358 | -7/Zion | Learned location of 1 exit from Factory 8385 | -7/Zion | Discovered new exit (range 13) 8481 | -7/Zion | System corruption cleaned by Quarantine Array 8535 | -7/Zion | Given A8's code to call for help 8604 | -7/Zion | Build established: Scavenger-Mutant 8774 | -7/Zion | Met Imprinter 8796 | -7/Zion | Imprinted 8798 | -7/Zion | Declared Zion's savior 9075 | -7/Zion | Received a visual enhancement algorithm 9076 | -7/Zion | Ran a visual enhancement algorithm 9564 | -7/Zion | Entered Proximity Caves 9564 | -6/Proximity Caves | Accompanied by 4 allies 9944 | -6/Proximity Caves | Build established: Scavenger-Tank 10201 | -6/Proximity Caves | Spotted B-75 Beast 10296 | -6/Proximity Caves | Destroyed B-75 Beast 10309 | -6/Proximity Caves | Discovered new exit (range 5) 10325 | -6/Proximity Caves | Lost 3 parts (1p2n) 10377 | -6/Proximity Caves | Entered Factory 10377 | -6/Factory | Accompanied by 1 ally 10377 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10378 | -6/Factory | Identified exit to Factory 10379 | -6/Factory | Loaded intel: 26 terminal locations 10509 | -6/Factory | Identified Heart of Steel 10619 | -6/Factory | Zion hero teleported in (7V-RTL) 10666 | -6/Factory | Zion Recon squad teleported in 10745 | -6/Factory | Build established: Scavenger-Gunner 10791 | -6/Factory | Ran a visual enhancement algorithm 10792 | -6/Factory | Zion Kinetic Resupply teleported in 10912 | -6/Factory | Lost 3 parts (2n1w) 11011 | -6/Factory | Cargo convoy interrupted 11042 | -6/Factory | Destroyed 9 combat bots 11107 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 11142 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 11263 | -6/Factory | Build established: Scavenger-Tank 11312 | -6/Factory | Lost 3 parts (2n1w) 11427 | -6/Factory | First assault squad dispatched 11586 | -6/Factory | Heart of Steel transformed into Warbot 11703 | -6/Factory | Terminal network hard line cut 11755 | -6/Factory | Spotted B-75 Beast 11765 | -6/Factory | Destroyed B-75 Beast 11885 | -6/Factory | Fabricated Thermic Laser? 11948 | -6/Factory | Garrison activated, responded to threat 12066 | -6/Factory | Entered another Factory area 12066 | -5/Factory | Accompanied by 1 ally (Warbot) 12066 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12067 | -5/Factory | Identified exit to Upper Caves 12276 | -5/Factory | Zion Thermal Resupply teleported in 12343 | -5/Factory | Discovered new exit (range 5) 12366 | -5/Factory | First assault squad dispatched 12368 | -5/Factory | Entered another Factory area 12368 | -4/Factory | Accompanied by 1 ally (Warbot) 12368 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12498 | -4/Factory | Discovered new exit (range 16) 12586 | -4/Factory | Entered Upper Caves 12586 | -4/Upper Caves | Accompanied by 1 ally (Warbot) 12652 | -4/Upper Caves | Learned 4 Research zone layouts 12783 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12843 | -4/Upper Caves | System corruption reached 10% 12886 | -4/Upper Caves | Lost 5 parts (1p1n2u1w) 13048 | -4/Upper Caves | Discovered new exit (range 7) 13865 | -4/Upper Caves | Entered another Upper Caves area 13979 | -4/Upper Caves | Discovered new exit (range 5) 14189 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 14189 | -4/Upper Caves | Spotted B-86 Titan 14282 | -4/Upper Caves | Lost 9 parts (1p3n2u3w) 14284 | -4/Upper Caves | Learned location of Quarantine (-3) 14402 | -4/Upper Caves | Core integrity fell below 50% 14433 | -4/Upper Caves | Core integrity fell below 20% 14468 | -4/Upper Caves | Lost 19 parts (1p8n4u6w) 14509 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14509 | -4/Upper Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 14447_ QC-5LG(k) breaks down the debris. 14458_ Acquired 4 matter. 14460_ Acquired 5 matter. 14461_ System corrupted: Matter fused (-8). 14462_ Acquired 1 matter. 14468_ Acquired 4 matter. 14471_ Acquired 2 matter. 14472_ Acquired 1 matter. 14475_ Acquired 2 matter. 14479_ Acquired 1 matter. 14491_ Acquired 4 matter. 14492_ Acquired 26 matter. 14493_ Acquired 10 matter. 14496_ Searching scrap... 14496_ Found Imp. Focal Shield. 14496_ Found Unknown Storage. 14496_ Found 34 Matter. 14504_ B2T =H SKKOFPXFL4 OOAYHY 14509_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####??? | | ????????????????????? ??###??????????????## #??? | | ????????????????????? ?# ##???????????## #??? | | ?????????????????????? ## ##????????## #??? | | ??????????????????????? #??????### ##?? | | ???????????????????????? #??????# ### | | ?????????????????????????# ##?????# # | | ????????????????###?????## ##???## # | | ??????????????? #???## #???# | | ??????????????? #??# ##??# | | ??????????????? #?# ##?# ## ! | | ???????????????? ## ### ###%! | | ??????????????????# #?### | | ???????????????????# ### #??# | | ???????????????????# ## #?## #?# | | ??????????????????????## #??# ## | | ???????????????????????# ##??## ### ## | | ??????????????????????## @ ###????#####?## ### | | ??????????????????????# ###?????????????## #?# | | ??????????????????????# #????????????????? ? | | ??????????????????????# # ????????????????? | | ??????????????????????### ???????????????? | | ????????????????????????# ????????????????? | | ????????????????????????## Y???????????????????? | | ?????????????????????????#s s ??????????????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????????# ????????????????? | | ??????????????????????????##### ????????????????? | | ??????????????????????????????? ???????????????? | | ???????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 30 Resistance: EM 20 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Thermic Laser | x2 | -6/Factory | Preloaded Repaired ---------- Assault Rifle | 37% | -10/Materials Lgt. Armor Plating | 20% | -10/Materials Ion Engine | 65% | -10/Materials Aluminum Leg | 63% | -10/Materials Carbon-fiber Leg | 10% | -8/Storage Imp. Heat Sink | 15% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Explorer Heroic Deeds Challenges ------------ None Game ------ Seed DisintegrationWaveSpiker Manual? 0 Play Time 02:30:49 Cumulative 24.6 hours Start 2025.10.11 @ 08:53:37 End 2025.10.11 @ 12:39:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72fdc51c-053b-4ac9-ba16-04648a78d5ae