Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 18:14:02 Player: Maulwurf Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1653) 1653 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 3729 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 318/550 Matter 273/300 Energy 49/100 System Corruption 0% Temperature Hot (285) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Sensor Array Particle Gun Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Drone Bay > --- WEAPON ----------- Field Laser Flak Cannon > --- INVENTORY -------- Small Storage Unit Sensor Array Shock Rifle Particle Gun [Rating: 27] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 36 | 7 1 9 7 12 Power 7 | 1 1 1 2 2 Engine 6 | 1 1 1 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . 3 1 3 Treads 3 | . . . . 3 Leg . | . . . . . Wheel 6 | 2 . 3 1 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 . 2 1 4 Device 4 | 1 . 1 1 1 Storage 2 | 1 . . . 1 Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . 3 3 3 Energy Gun 5 | . . 2 1 2 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . 2 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . 3 8 9 Power 3 | . . . 1 2 Propulsion 7 | . . 2 2 3 Utility 2 | . . . 1 1 Weapon 8 | . . 1 4 3 Highest Loss Streak 9 | . . 2 5 9 To Critical Strikes 1 | . . 1 . . Average Backups 6 | 4 7 6 7 4 Power . | . . . . . Propulsion 1 | 2 2 1 1 . Utility 1 | . 1 1 2 2 Weapon 2 | . 3 3 3 1 Tool/Special . | . . . . . Unused Backups 11 | . 5 3 2 1 Power 1 | . 1 . . . Propulsion 4 | . 3 . . 1 Utility 1 | . . . 1 . Weapon 5 | . 1 3 1 . Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 100 99 91 69 Engine 10 | . 14 11 10 7 Core 1 | . . . . 3 Treads 4 | . . . . 12 Wheel 14 | . 28 21 17 . Device 15 | . 14 21 20 8 Storage 9 | . 14 11 11 6 Processor 10 | . . 11 11 15 Energy Gun 10 | . . 15 13 9 Ballistic Gun 6 | . 28 5 . . Ballistic Cannon 1 | . . . . 5 Launcher 1 | . . . 6 . Peak Build Rating 27 | 8 8 15 19 27 Average Rating 14 | 5 7 13 15 19 On Entrance 7 | . 8 8 15 8 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 49 | 13 15 18 23 49 Greatest Support 60 | 26 26 26 20 60 Greatest Overweight (x) 2 | . . 1 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 8 8 8 8 8 Average Carried 6 | 4 7 6 7 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 8 8 7 6 3 Class Distribution -------------------- 48% | Mutant 40% | Scavenger-Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1203 | 299 167 135 258 344 Remotely . | . . . . . Salvage Created 1761 | 99 241 246 533 642 Parts 108 | 11 18 18 40 21 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 39 | . 5 6 15 13 Guns 21 | . 5 5 7 4 Cannons 8 | . . . . 8 AOE 8 | . . . 8 . Classes Destroyed 10 | 2 3 3 1 1 Worker 2 | . . . 2 . Builder 4 | . 1 1 2 . Tunneler 2 | 2 . . . . Recycler 2 | 1 . . . 1 Operator 1 | . . 1 . . Watcher 2 | . 1 . . 1 Swarmer 5 | . . 2 3 . Grunt 23 | . 5 2 7 9 Brawler 1 | . . . . 1 Sentry 10 | . . 2 5 3 Best Kill Streak 7 | 1 5 2 7 6 Combat Bots Only 6 | . 5 2 6 5 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 226 | . 22 39 62 103 Missed 57 | . 4 7 18 28 Hits 169 | . 18 32 44 75 Projectile 169 | . 18 32 44 75 Critical Strikes 8 | . . 3 2 3 Damage Taken 2680 | . 187 394 792 1307 Core 556 | . 42 78 204 232 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 83 . 29 . Volleys Fired 135 | 9 22 30 39 35 Largest 2 | 2 2 2 2 2 Hottest 130 | 40 40 130 128 113 Shots Fired 257 | 18 44 58 68 69 Gun 202 | 18 44 57 43 40 Cannon 29 | . . . . 29 Launcher 25 | . . . 25 . Special 1 | . . 1 . . Kinetic 111 | 18 44 20 . 29 Thermal 116 | . . 38 43 35 Explosive 19 | . . . 19 . Electromagnetic 11 | . . . 6 5 Robot Hit Streak 17 | 3 14 17 9 7 Robot Miss Streak 7 | 2 3 4 4 7 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 173 | 11 31 37 42 52 Core Hits 101 | 4 12 10 31 44 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 1 | . . 1 . . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3580 | 124 375 539 1510 1032 Guns 1909 | 124 375 539 399 472 Cannons 474 | . . . . 474 Explosions 1197 | . . . 1111 86 Melee . | . . . . . Ramming . | . . . . . Kinetic 1132 | 124 375 159 . 474 Thermal 1287 | . . 380 443 464 Explosive 961 | . . . 961 . Electromagnetic 200 | . . . 106 94 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 99 | . . . 64 35 Projectiles . | . . . . . Explosions 99 | . . . 64 35 Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary . | . . . . . Self-Inflicted Damage 350 | . . . 187 163 Shots 11 | . . . 9 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 400 | . . 400 258 384 Average Temperature 102 | . . 106 76 122 Received Heat Transfer 1110 | . 102 138 240 630 Effects 3 | . . 2 . 1 Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 5 | . . 2 2 1 Heat Transferred 2851 | . . 962 1025 864 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 2 | . . . 2 1 Low Security (%) 89 | 100 100 100 60 95 Level 1 6 | . . . 21 4 Level 2 4 | . . . 17 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 434 | 5 110 87 434 282 Initial 162 | . . 33 28 162 Average 91 | 1 28 26 192 110 Influence Increases 1499 | 15 143 218 629 494 Destroy 0b10 Robot/C 780 | . 100 120 300 260 Destroy 0b10 Robot/NC 65 | 15 10 10 20 10 Destroy Leader 214 | . 22 40 90 62 Successful Hack 11 | . 11 . . . Disable Machine 150 | . . 15 60 75 Destroy Structure 144 | . . 3 84 57 Partial Spotted 60 | . . 15 45 . Lose Combat Pursuer 75 | . . 15 30 30 Influence Decreases 1247 | 15 62 230 313 627 Entered New Map 312 | . . 48 41 223 Time Decay 725 | 15 62 162 192 294 Lost Part 190 | . . 20 80 90 Lost Ally 20 | . . . . 20 Squads Dispatched 8 | . 2 1 3 2 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 1 2 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 6 | . . . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 11 10 25 23 Peak Tracking Total 9 | . 3 3 9 9 Tactical Retreats 5 | . . 1 2 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 4 | . 1 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 10 | . . 1 4 5 Max in Single Turn 3 | . . 1 2 3 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 5 | . 3 . 2 . Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 8 | . 6 . 2 . Successful 4 | . 2 . 2 . Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 7 | . 6 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 2 | . 1 . 1 . Robot Analysis 1 | . 1 . . . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . 1 . Machine Destruction 1 | . . . 1 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 1794 | 28 307 406 441 612 Optics 1432 | . . 406 441 585 Sensors 220 | . . . . 220 Terrain 874 | . . 405 441 28 Seismic 1113 | 28 307 406 372 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches 4 | . . . . 4 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1930 | 123 307 406 441 653 Spaces Moved 1235 | 82 249 302 306 296 Core 45 | 8 . . . 37 Treads 226 | . . . . 226 Legs . | . . . . . Wheels 964 | 74 249 302 306 33 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 80 80 80 Average Speed 107 | 88 90 81 90 171 Slowest Speed 240 | 100 90 95 110 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 6 34 20 62 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 155 | . . . 91 64 Melee . | . . . . . Projectile . | . . . . . AOE 155 | . . . 91 64 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1580 | 114 291 402 402 371 Wait 103 | 2 8 44 36 13 Move 1231 | 81 248 301 305 296 Hop . | . . . . . Pick Up 48 | 15 6 11 7 9 Fast Attach . | . . . . . Attach 29 | 7 1 5 3 13 Detach 2 | . . . . 2 Swap 13 | . . 4 7 2 Drop 19 | . 6 7 5 1 Fire 135 | 9 22 30 39 35 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 13) 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Utility x2 730 | -9/Materials | Build established: Scavenger-Mutant 779 | -9/Materials | Discovered new exit (range 17) 837 | -9/Materials | Entered Storage 1176 | -9/Storage | Core integrity fell below 50% 1274 | -9/Storage | Discovered new exit (range 6) 1278 | -9/Storage | Entered Materials 1278 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1296 | -8/Materials | Lost 5 parts (1p1u3w) 1853 | -8/Materials | Garrison activated, responded to threat 1856 | -8/Materials | Build established: Mutant 1931 | -8/Materials | Released all parts (3) 1931 | -8/Materials | Self-destructed Last Messages --------------- Destroyed Imp. Heat Sink. G-47 Trooper system terminally corrupted. Particle Gun melted. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Overheating: Matter decay (-41). U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Field Laser destroyed. U-05 Engineer lays Concrete. Lgt. Treads destroyed. Shock Rifle destroyed. U-05 Engineer lays Concrete. Released Imp. Signal Interpreter. Released Adv. Visual Processing Unit. Released Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???? ???????????????? | | ??????????????????????????? "??? ??????????????? | | ??????????????????????????# "??? ???????????? | | ??????????????????????????# ?? ####+##### | | ??????????????????????????# ?? | | ??????????????????????????# "?? | | ??????????????????????????# ""? | | ??????????????????????????# """ | | ?????????????????????????? k !% | | ???????????? ?????????# #????+#### | | ????????????? ?????##?## """ #????????# | | ?????????????? ?#### #;; """ #????????# | | ??????????????? ##;;;;; ; """ ?????????# | | ???????????????? # ; u ???????"?## | | ?????????????????!!# ; ?????????? # | | ??????????????????!# ; ???????????? # | | ??????????????????## ^^#########??????+ | | ??????????????????#; # #??????? | | ??????????????????# #* " #???????? | | ?????????##########; +% """ #????????# | | ?????????# ! #! "" #????????# | | ?????????# "T" # """ #????????# | | ?????????# ![@ # "" #????????# | | ?????????# [ ; ; ### """ ########## | | ??????????#######+;; ; #?# """ + | | ?????????????# ;; = [ ; #?# """ ####### | | ?????????????# ;;;;; ;;; # #?# " #?????# | | ?????????????#+# #; ;%; ;##u#?# #?????# | | ???????????????# ; #;!;;; ?#########?????# ## | | ???????????????# ###*% ??????????????# #? | | ???????????????+ ??# %g ? ????????????? +? | | ???????????????# ???# ?#??????????? #? | | ???????????????# ????# Y ## #??????????? #? | | ???????????????#?????# #?##+###?????????? #? | | ?????????????????????# #??? ????????????## #? | | ?????????????????????# #??? ?????????????# #? | | ?????????????????????# #???"?????????????#+##+?? | | ????????????????????? ??? ????????????? ????? | | ????????????????????? ????????????????? ?????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????# ???????????????????????? | | ?????????????????????## ##???????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Spot Them First Throw Away The Key Challenges ------------ None Game ------ Seed AutogunFocalOptics Manual? 0 Play Time 00:43:44 Cumulative 6.3 hours Start 2025.12.02 @ 13:48:32 End 2025.12.02 @ 18:14:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 37ae20f8-58ff-4a1a-9be8-1bd4dbe635bc