Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.24 @ 00:10:05 Player: kiul Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1242) 1242 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 4462 Bonus ------- Pacifist 200 Follower Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 170/300 Energy 98/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Terrain Scan Processor Energy Filter Weapon Cycler Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating Reactive Plating > --- WEAPON ----------- Advanced Beam Cannon High-powered Shotgun Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Terrain Scan Processor Improved Melee Analysis Suite Hardlight Generator System Restoration Module Shock Rifle Beam Rifle Light Assault Rifle Improved Datajack Maul [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . 2 . . Weapon 1 | . . . 1 . . . Parts Attached 52 | 6 . 20 17 4 1 4 Power 11 | 1 . 3 6 1 . . Engine 8 | 1 . 3 4 . . . Core 3 | . . . 2 1 . . Reactor . | . . . . . . . Propulsion 10 | 2 . 4 4 . . . Treads . | . . . . . . . Leg 10 | 2 . 4 4 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 . 6 3 2 1 4 Device 5 | . . 1 . 1 1 2 Storage 4 | 1 . 2 . . . 1 Processor 2 | . . 1 1 . . . Hackware 1 | . . . . . . 1 Protection 5 | . . 2 2 1 . . Artifact . | . . . . . . . Weapon 14 | 2 . 7 4 1 . . Energy Gun 3 | 1 . 2 . . . . Energy Cannon 4 | . . 1 3 . . . Ballistic Gun 5 | 1 . 3 1 . . . Ballistic Cannon 2 | . . 1 . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 2 . . . Parts Lost 18 | . . 5 4 1 6 2 Power 2 | . . 1 . . 1 . Propulsion 6 | . . 1 2 1 2 . Utility 6 | . . 1 1 . 2 2 Weapon 4 | . . 2 1 . 1 . Highest Loss Streak 6 | . . 3 2 1 6 2 To Critical Strikes 1 | . . . . . 1 . Average Backups 10 | 2 3 8 12 13 11 5 Power 2 | . 2 2 2 2 2 1 Propulsion 1 | . . . 2 2 1 . Utility 2 | . . 1 2 3 3 2 Weapon 3 | 1 1 3 5 4 3 1 Tool/Special . | . . . . . . . Unused Backups 18 | . . 6 3 . 5 4 Power 3 | . . 3 . . . . Propulsion . | . . . . . . . Utility 8 | . . 2 2 . 2 2 Weapon 6 | . . 1 1 . 3 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 86 | . 85 92 99 99 67 14 Engine 9 | . 14 10 12 7 4 . Core 3 | . . . 5 7 4 . Leg 23 | . 28 30 26 23 14 . Device 2 | . . . . 7 4 5 Storage 8 | . 14 11 9 7 4 2 Processor 7 | . . 9 9 7 5 . Protection 8 | . . 8 9 14 10 . Energy Gun 4 | . 14 9 3 . . . Energy Cannon 5 | . . . 12 7 4 . Ballistic Gun 7 | . 14 10 3 10 4 . Ballistic Cannon 3 | . . . 6 3 4 . Peak Build Rating 42 | 6 6 16 34 42 39 7 Average Rating 22 | 4 6 12 29 39 25 5 On Entrance 14 | . 6 6 16 31 38 1 Naked Turns 89 | . . . . . 71 18 Heaviest Build 67 | 10 10 36 58 67 65 42 Greatest Support 49 | 20 20 30 49 46 37 3 Greatest Overweight (x) 14 | 2 . 1 2 2 14 13 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 Average Capacity 12 | 7 8 10 15 15 11 11 Most Carried 15 | 3 4 13 15 14 15 6 Average Carried 10 | 2 3 8 12 13 11 5 Final Capacity 15 | 8 8 15 15 15 5 5 Final Carried 14 | 2 4 13 13 14 5 5 Class Distribution -------------------- 33% | Mutant 23% | Scavenger-Tank 20% | Gunner 16% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1297 | 260 . 339 384 112 202 . Remotely . | . . . . . . . Salvage Created 1591 | . . 754 507 330 . . Parts 99 | . . 48 38 13 . . Haulers Intercepted 5 | . . 3 1 1 . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 31 | . . 15 10 6 . . Guns 18 | . . 15 1 2 . . Cannons 11 | . . . 8 3 . . Classes Destroyed 12 | . . 4 6 2 . . Worker 1 | . . . 1 . . . Builder 4 | . . . 2 2 . . Hauler 5 | . . 3 1 1 . . Watcher 1 | . . . 1 . . . Swarmer 6 | . . 3 3 . . . Grunt 11 | . . 7 . 4 . . Duelist 1 | . . . . 1 . . Sentry 8 | . . 5 3 . . . Specialist 2 | . . . 2 . . . Hunter 1 | . . . 1 . . . Programmer 1 | . . . . 1 . . Heavy 1 | . . . 1 . . . Best Kill Streak 5 | . . 5 3 3 . . Combat Bots Only 4 | . . 4 3 1 . . Max Kills in Single Turn 2 | . . 1 2 2 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 325 | . 4 116 82 49 7 67 Missed 109 | . 3 36 24 15 1 30 Hits 216 | . 1 80 58 34 6 37 Melee 6 | . . . . . 6 . Projectile 210 | . 1 80 58 34 . 37 AOE 1 | . . 1 . . . . Critical Strikes 7 | . . 1 1 1 4 . Damage Taken 3286 | . 11 1082 932 522 233 506 Core 1063 | . . 221 128 89 180 445 Absorbed by Shields 18 | . . . . . . 18 Redirected to Shielding 26 | . . 23 3 . . . Ignored by Resistances 14 | . . . . . 14 . Core Remaining (%) 80 | 100 100 44 76 . . . Volleys Fired 158 | . . 92 34 21 11 . Largest 3 | . . 2 3 3 3 . Hottest 173 | . . 63 173 133 133 . Shots Fired 340 | . . 160 93 59 28 . Gun 208 | . . 160 21 17 10 . Cannon 132 | . . . 72 42 18 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 185 | . . 100 30 38 17 . Thermal 140 | . . 60 48 21 11 . Explosive . | . . . . . . . Electromagnetic 15 | . . . 15 . . . Robot Hit Streak 8 | . . 8 8 4 7 . Robot Miss Streak 6 | . . 6 5 5 5 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 213 | . . 107 55 32 19 . Core Hits 80 | . . 37 21 16 6 . Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 4 | . . . 1 3 . . Meltdown 2 | . . . 1 1 . . Destroy 1 | . . . . 1 . . Blast 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3896 | . . 1321 1204 812 559 . Guns 2042 | . . 1294 274 238 236 . Cannons 1739 | . . . 861 555 323 . Explosions 67 | . . . 67 . . . Melee . | . . . . . . . Ramming 48 | . . 27 2 19 . . Kinetic 2062 | . . 896 297 515 354 . Thermal 1634 | . . 398 753 278 205 . Explosive . | . . . . . . . Electromagnetic 152 | . . . 152 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 24 | . 3 . . . 24 24 Average Corruption 16 | . 2 . . . 13 24 Corruption Purged 2 | . . . . . 2 . Corruption Blocked . | . . . . . . . Effects 24 | . 2 . . . 9 13 Message Errors 4 | . 1 . . . 2 1 Matter Fused 5 | . . . . . 2 3 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 2 | . . . . . 1 1 Parts Rejected 3 | . . . . . 2 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 3 | . 1 . . . 2 . Misdirections 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 5 | . . . 5 . . . Projectiles 5 | . . . 5 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . 3 3 . . Impact 1 | . . . . 1 . . Kinetic 5 | . . . 3 2 . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 10 | . . 7 1 2 . . Kicked 10 | . . 7 1 2 . . Crushed . | . . . . . . . Highest Temperature 617 | . . 91 568 569 617 191 Average Temperature 157 | . . 22 192 188 235 102 Received Heat Transfer 780 | . 6 435 45 288 . 6 Effects 34 | . . . 13 9 12 . Shutdowns 16 | . . . 7 4 5 . Energy Bleed 4 | . . . 1 . 3 . Interference 1 | . . . . . 1 . Matter Decay 2 | . . . 2 . . . Short Circuit 2 | . . . 1 1 . . Damage (minor) 5 | . . . 1 1 3 . Damage (major) 3 | . . . . 3 . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 1 . . Combat Hostiles 2 | . . . 1 1 . . Parts Melted 3 | . . . 3 . . . Heat Transferred 2948 | . . 900 1197 481 370 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 179 | . . 179 86 84 26 30 Initial 48 | . . . 48 . 26 . Average 32 | . . 69 31 14 3 4 Influence Increases 1003 | . . 446 327 185 . 45 Destroy 0b10 Robot/C 620 | . . 300 200 120 . . Destroy 0b10 Robot/NC 55 | . . 15 25 15 . . Destroy Leader 192 | . . 86 74 32 . . Successful Hack 14 | . . . 14 . . . Destroy Structure 17 | . . . 14 3 . . Partial Spotted 30 | . . 15 . . . 15 Lose Combat Pursuer 75 | . . 30 . 15 . 30 Influence Decreases 988 | . . 332 441 108 77 30 Entered New Map 117 | . . . 66 . 51 . Time Decay 781 | . . 292 345 98 26 20 Lost Part 90 | . . 40 30 10 . 10 Squads Dispatched 11 | . 1 3 3 3 . 1 Investigation 1 | . . . . 1 . . Extermination 2 | . . . . 1 . 1 Reinforcement 7 | . 1 3 3 . . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 5 | . . 4 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 4 36 17 8 6 10 Peak Tracking Total 7 | . 3 7 5 3 5 7 Tactical Retreats 4 | . . 1 . 1 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 3 | . 2 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 6 | . . 2 2 1 . 1 Terminals 3 | . . 1 2 . . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 20 | . . 5 10 4 . 1 Successful 6 | . . 2 4 . . . Failed 14 | . . 3 6 4 . 1 Catastrophic 4 | . . . 2 1 . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . . 2 10 . . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 3 . . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 4 | . . . 4 . . . Record 2 | . . . 2 . . . Branch Access Points 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 2 2 1 . 1 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 14 | . . . . . 14 . Total Damage 231 | . . . . . 231 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 936 | . . 749 159 . . 28 Optics 908 | . . 749 159 . . . Sensors 28 | . . . . . . 28 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3101 | 77 104 877 932 613 254 244 Spaces Moved 1756 | 61 86 420 403 276 219 291 Core 457 | 13 . . . . 153 291 Treads . | . . . . . . . Legs 1299 | 48 86 420 403 276 66 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 116 192 50 50 Average Speed 143 | 108 120 136 193 195 98 81 Slowest Speed 750 | 150 120 190 260 265 750 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 25 31 30 8 90 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 12 | . . . 10 2 . . Melee . | . . . . . . . Projectile 6 | . . . 4 2 . . AOE 6 | . . . 6 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2048 | 69 87 569 480 310 236 297 Wait 10 | . . 3 . 2 5 . Move 1751 | 60 85 419 402 276 218 291 Hop . | . . . . . . . Pick Up 40 | 3 2 18 12 3 1 1 Fast Attach 16 | 5 . 4 3 . . 4 Attach 13 | 1 . 4 5 3 . . Detach . | . . . . . . . Swap 28 | . . 12 12 3 1 . Drop 22 | . . 10 11 . . 1 Fire 158 | . . 92 34 21 11 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 10 | . . 7 1 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 8) 182 | -10/Materials | Entered another Materials area 182 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 331 | -9/Materials | Build established: Mutant 549 | -9/Materials | Lost 3 parts (1p1n1u) 714 | -9/Materials | Build established: Scavenger-Mutant 790 | -9/Materials | Core integrity fell below 50% 943 | -9/Materials | Discovered new exit (range 17) 1059 | -9/Materials | Entered another Materials area 1059 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1515 | -8/Materials | Build established: Gunner 1789 | -8/Materials | Discovered new exit (range 4) 1991 | -8/Materials | Entered Factory 1991 | -7/Factory | Evolved 2 slots: Utility x2 2289 | -7/Factory | Build established: Scavenger-Tank 2599 | -7/Factory | Garrison activated, responded to threat 2604 | -7/Factory | Sucked down chute 2604 | -7/Factory | Entered Waste 2605 | -7/Waste | Met a frightened Derelict 2619 | -7/Waste | EMP discharged 2628 | -7/Waste | Spotted C-40 Crusher 2648 | -7/Waste | Allies destroyed C-40 Crusher 2719 | -7/Waste | EMP discharged 2719 | -7/Waste | System corruption reached 10% 2732 | -7/Waste | Spotted C-40 Crusher 2748 | -7/Waste | Spotted C-40 Crusher 2748 | -7/Waste | Spotted C-40 Crusher 2763 | -7/Waste | Spotted C-40 Crusher 2765 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2768 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2773 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2776 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2787 | -7/Waste | Crushed by Compactor (1 part destroyed) 2818 | -7/Waste | Lost 6 parts (1p2n2u1w) 2819 | -7/Waste | EMP discharged 2834 | -7/Waste | Spotted C-40 Crusher 2852 | -7/Waste | Discovered new exit (range 11) 2858 | -7/Waste | Entered Factory 3050 | -7/Factory | Core integrity fell below 50% 3082 | -7/Factory | Build established: Mutant 3085 | -7/Factory | Core integrity fell below 20% 3102 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02918_ OM3GQ JGOTSP4SCDU04X 6LF5NP%GGA= QU 02927_ K-01 Serf cleans the Terminal. 02933_ System corrupted: Matter fused (-10). 02946_ Acquired Hcp. Storage Unit. 02954_ Acquired Energy Filter. 02992_ System corrupted: Heat flow error (+200). 03010_ System corrupted: Energy discharge (-36). 03043_ C-30 ARC bursts open, deploying its payload. 03043_ S-27 Virus unfolds itself. 03044_ System corrupted: Component data lost. 03045_ Shield Generator destroyed. 03046_ Dropped Hcp. Storage Unit. 03061_ Acquired Imp. Sensor Array. 03061_ U-05 Engineer builds a Door. 03063_ System corrupted: Heat flow error (+225). 03063_ System Shield destroyed. 03065_ R-06 Scavenger collects Imp. Datajack. 03072_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8Z. 03089_ System corrupted: Imp. Sensor Array rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##############??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# """""" #??????????????????????? | | ?????????????# """""" #??????????????????????? | | ?????????????# """""" #??? ??????????????????? | | ?????????????# """""" #??? ??????????????????? | | ############## ##?? #?????????????????? | | # """""" #?# #?????????????????? | | # """""" ##?# #?????????????????? | | "T" # """""" #??# #?????????????????? | | / """""" #??# #??##???#####?????? | | # ! #??# #??# #?????? | | # #??# #??# """ #?????? | | """ """ """ ################# #### """ #?????? | | ??? """ """ s # """ #?????? | | """ """ """ sss @ # #?????? | | """ """ ^""" # """ #?????? | | """ # """ #?????? | | """ # """ !#?????? | | ########## ######### # #?????? | | ???????# """ #???????# #####+########## | | ??????# """ #??????## w | | ####### """ #??????# | | + #??????#T | | ####### " #??????## | | ??##########%" #???????# | | ???# #" ####################### ## | | ???? """" # # #???????????# # | | ????# """" # # #???????????# # | | ????# """" / + ! !!!#???????????# # | | ?????# """" # # ! #???????????# # | | ?????# """" # # """ !!!#???????????# + | | ?????# """" # # """ #???????????# # | | ?????# """" # # """ #???????????# # | | ?????# = # ! # #???????????# # | | ?????####+##### ###########???????????# # | | ????????# #???# #?????????????????????# ## | | ????????# #???# #?????????????????????# #? | | ?????#### ##### #?????????????????????# #? | | ?????# #?????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 20 Power Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed BladeHeatFacilitator Manual? 0 Play Time 00:37:42 Cumulative 4.8 hours Start 2025.09.23 @ 23:33:57 End 2025.09.24 @ 00:10:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c506ca0-211c-4b11-a1ea-249f781c58ae