Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 19:50:17 Player: StaticNoob Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (272) 1360 Value Destroyed (8873) 8873 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (476) 476 TOTAL SCORE: 17069 Bonus ------- High Alert Combat Kills 176 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 222/300 Energy 97/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Improved Treads Improved Treads > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Autogun KE Penetrator > --- INVENTORY (5) ---- Micro Fission Core Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Plasma Rifle Wave Gun > --- INVENTORY -------- Micro Fission Core High-powered Shock Rifle Thermic Laser Heavy Rocket Launcher [Rating: 84] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Powered Armor Weapon Flak Gun Energy Gun Improved Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 2 2 Power 2 | . . . . . . 1 . . . . . 1 . Propulsion 3 | . . . 1 . . 1 . . . . . . 1 Utility 6 | . . . . . 2 . . . . . 2 1 1 Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 177 | 7 6 3 16 23 22 11 1 5 . 10 23 11 39 Power 21 | 1 1 1 2 2 1 1 . . . 2 2 2 6 Engine 10 | 1 1 . 2 1 1 1 . . . 1 1 1 . Core 6 | . . 1 . . . . . . . 1 1 1 2 Reactor 5 | . . . . 1 . . . . . . . . 4 Propulsion 55 | 2 . . 8 10 9 4 . . . 2 12 1 7 Treads 42 | 2 . . 6 10 9 4 . . . 2 5 1 3 Leg 5 | . . . . . . . . . . . 1 . 4 Wheel 8 | . . . 2 . . . . . . . 6 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 46 | 2 4 . . 2 7 4 . 3 . 3 3 4 14 Device 34 | 1 2 . . 2 5 3 . 1 . 3 3 3 11 Storage 4 | 1 2 . . . . 1 . . . . . . . Processor 4 | . . . . . 2 . . . . . . 1 1 Hackware . | . . . . . . . . . . . . . . Protection 4 | . . . . . . . . 2 . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 55 | 2 1 2 6 9 5 2 1 2 . 3 6 4 12 Energy Gun 11 | 1 . . 1 . . . . . . . 1 1 7 Energy Cannon 3 | . . . . 2 . . . . . . . 1 . Ballistic Gun 32 | 1 1 1 4 6 3 1 1 . . 3 4 2 5 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . Launcher 8 | . . 1 1 1 2 1 . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . . 1 . . . . . Corrupted Parts 6 | . . . . . . . . . . 4 1 . 1 System Corruption 43 | . . . . . . . . . . 31 10 . 2 Parts Lost 108 | . 2 1 6 4 10 3 . 3 . 6 18 19 36 Power 16 | . 1 . 1 . 1 . . . . 2 2 3 6 Propulsion 31 | . . . 3 1 4 1 . 2 . 3 8 4 5 Utility 29 | . 1 . . 1 4 2 . 1 . . 2 6 12 Weapon 32 | . . 1 2 2 1 . . . . 1 6 6 13 Highest Loss Streak 19 | . 1 1 2 2 5 1 . 3 . 4 9 19 16 To Critical Strikes 3 | . . . . . . . . . . . 1 . 2 Average Backups 16 | 1 5 9 16 19 19 19 19 18 18 19 18 16 3 Power . | . . 1 1 1 . . 1 1 1 . . . . Propulsion 1 | . . . . 3 3 2 3 1 1 . . 1 . Utility 6 | . 2 4 6 7 5 7 6 7 8 10 9 6 . Weapon 6 | . 2 3 6 7 7 7 8 7 7 6 6 7 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 33 | . . . 4 3 5 5 1 3 . . 1 9 2 Power 5 | . . . 1 1 1 . . . . . . 1 1 Propulsion 3 | . . . 1 . . . . . . . . 2 . Utility 10 | . . . . . . 2 1 2 . . 1 4 . Weapon 14 | . . . 2 2 4 3 . 1 . . . 2 . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 100 95 99 99 99 100 99 80 94 93 76 45 Engine 8 | . 13 1 4 10 2 14 15 15 15 7 5 8 . Core 2 | . . 12 6 . . . . . . 5 5 4 4 Reactor 1 | . . . . . 5 . . . . . . . 3 Treads 24 | . 28 28 25 33 26 29 30 29 30 27 14 13 1 Wheel 1 | . . . 3 . . . . . . . 6 2 . Device 10 | . 4 14 11 11 15 6 7 2 . 5 13 16 13 Storage 9 | . 23 14 11 11 9 7 7 7 7 7 6 3 . Processor 8 | . . . . . 11 15 15 15 15 15 13 7 2 Energy Gun 1 | . . . 5 . . . . . . . . . 5 Energy Cannon 3 | . . . . 3 8 6 6 6 1 6 1 1 . Ballistic Gun 18 | . 27 23 27 28 17 15 15 14 2 14 16 8 4 Peak Build Rating 84 | 7 8 11 17 30 42 49 48 55 53 53 62 71 84 Average Rating 35 | 5 7 10 15 20 36 47 47 51 39 48 57 52 41 On Entrance 31 | . 7 8 10 17 30 42 47 48 53 53 48 58 17 Naked Turns 198 | . . . . . . . . . . . . 58 140 Heaviest Build 98 | 13 46 48 56 63 65 71 70 81 81 81 92 98 58 Greatest Support 98 | 40 40 40 63 63 63 88 88 90 90 82 82 98 80 Greatest Overweight (x) 28 | . 1 1 5 1 1 1 . 1 . 1 28 27 13 Average Overweight (x) . | . . 1 . . . . . . . . 2 4 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 15 20 20 20 20 20 20 20 20 20 20 16 5 Most Carried 20 | 3 10 10 20 20 20 20 20 20 18 20 20 20 5 Average Carried 16 | 1 5 9 16 19 19 19 19 18 18 19 18 16 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 3 9 10 19 20 20 20 20 18 18 20 19 5 1 Class Distribution -------------------- 45% | Gunner 16% | Mutant 15% | Scavenger-Gunner 11% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Matter Collected 6958 | 265 210 82 994 742 851 425 222 597 . 341 1325 91 813 Remotely 979 | . . . . . 371 91 88 264 . . . . 165 Salvage Created 11265 | 76 483 82 1366 1478 1989 499 262 1222 . 338 1914 129 1427 Parts 596 | 8 35 4 84 81 119 29 13 43 . 11 98 15 56 Haulers Intercepted 16 | . 1 . 3 2 6 1 . 1 . . 2 . . Recyclers Shooed 12 | . 1 . 1 1 4 2 . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 13 21 . 4 . . . Prevented 30 | . . . . . . . . 23 . 7 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 193 | . 14 2 26 26 37 14 9 19 . 8 18 2 18 Melee 1 | . . . . . . . . . . . 1 . . Guns 128 | . 14 2 18 24 20 6 6 3 . 5 11 1 18 Cannons 22 | . . . . 2 9 2 1 3 . 1 4 . . AOE 38 | . . . 8 . 8 6 2 11 . 1 1 1 . Classes Destroyed 18 | 1 4 . 3 2 2 1 . 2 . 1 2 . . Worker 10 | . . . . . 2 1 . . . . 3 4 . Builder 12 | . . . . . . . . . . . 9 1 2 Tunneler 5 | 3 . . . . 1 1 . . . . . . . Hauler 16 | . 1 . 3 2 6 1 . 1 . . 2 . . Recycler 15 | . . . 3 2 2 1 . . . . 5 . 2 Mechanic 1 | . . . . 1 . . . . . . . . . Operator 3 | . . . 1 . 1 1 . . . . . . . Watcher 17 | . 3 . 5 1 4 1 . . . . 1 1 1 Swarmer 47 | . 8 . 6 2 13 4 4 1 . 3 3 . 3 Grunt 81 | . 6 2 12 13 15 5 3 13 . 2 1 . 9 Brawler 4 | . . . . 1 . . 1 2 . . . . . Protector 1 | . . . . . . . . 1 . . . . . Sentry 38 | . . . 8 10 8 1 1 2 . 1 5 . 2 Specialist 2 | . . . . . . . . . . . 2 . . Hunter 8 | . . . . . . . . . . 2 3 1 2 Programmer 9 | . . . . . . 4 . . . . 3 . 2 Heavy 3 | . . . . . 1 . . . . . 1 1 . Samaritan 1 | . . . . . . . . 1 . . . . . Best Kill Streak 10 | 2 3 2 10 8 8 4 4 10 . 3 8 5 8 Combat Bots Only 10 | . 3 2 7 6 7 4 4 10 . 3 3 1 5 Max Kills in Single Turn 5 | 1 1 1 5 2 4 2 2 3 . 1 3 5 1 Gunslinging 1 | . . . . 1 . 1 . . . . . . . Exploded 4 | . . . 4 . 3 2 1 3 . 1 1 1 . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Hostile Shots Fired 1588 | . 89 5 100 119 145 119 25 78 . 113 374 99 322 Missed 467 | . 20 . 23 22 49 40 6 28 . 39 121 28 91 Hits 1121 | . 69 5 77 97 96 79 19 50 . 74 253 71 231 Melee 3 | . . . . 1 . . . 2 . . . . . Projectile 1118 | . 69 5 77 96 96 79 19 48 . 74 253 71 231 AOE 2 | . . . . . 1 . . . . . 1 . . Critical Strikes 35 | . 1 . 2 1 7 2 1 3 . . 5 2 11 Part Disruptions 6 | . . . . . . 1 . 1 . . 4 . . Damage Taken 17775 | . 620 95 1068 1284 1575 990 290 894 . 768 3369 2147 4675 Core 3187 | . 111 23 117 159 143 71 27 62 . 124 337 856 1157 Absorbed by Shields 376 | . . . . . 33 . . . . . 180 163 . Regen/Repaired (Parts) 69 | . . . . . . . . . . . 69 . . Core Remaining (%) 54 | 100 . 46 . 31 74 . . . . 59 60 14 . Volleys Fired 619 | 5 69 8 81 72 86 53 14 23 . 18 88 15 87 Largest 3 | 2 2 2 3 3 3 3 3 3 . 3 3 3 3 Hottest 268 | 60 60 40 99 136 146 146 146 148 . 148 203 268 241 Shots Fired 1534 | 10 138 11 230 191 241 104 38 51 . 51 235 41 193 Gun 1246 | 10 138 6 224 176 155 53 26 22 . 29 195 22 190 Cannon 217 | . . . . 13 79 42 9 11 . 16 28 19 . Launcher 71 | . . 5 6 2 7 9 3 18 . 6 12 . 3 Special . | . . . . . . . . . . . . . . Kinetic 1106 | 5 134 6 182 176 155 53 26 22 . 29 200 28 90 Thermal 349 | 5 4 . 42 13 79 42 9 11 . 16 23 13 92 Explosive 35 | . . 5 6 2 7 9 3 . . . . . 3 Electromagnetic 44 | . . . . . . . . 18 . 6 12 . 8 Robot Hit Streak 23 | 4 14 10 23 18 14 13 7 16 . 16 19 7 9 Robot Miss Streak 12 | 1 4 . 5 3 4 8 8 5 . 9 12 3 7 Penetration Max 1 | . . . . . . . . . . . 1 . 1 Secondary Targets 18 | . 3 1 2 4 . 1 1 . . . . . 6 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . . . . 1 Shots Hit Robots 972 | 6 82 5 148 136 148 53 26 35 . 29 167 27 110 Core Hits 632 | 5 33 5 70 52 98 65 31 49 . 21 132 18 53 Critical Kills 4 | . . 1 . . . . . . . . . . 3 Critical Parts Destroyed 6 | . 1 . 1 . . . . . . . . . 4 Critical Strikes 16 | . 1 1 3 . . . . . . . 1 . 10 Burn 5 | . . . 2 . . . . . . . . . 3 Destroy 11 | . 1 1 1 . . . . . . . 1 . 7 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22877 | 72 658 41 2358 2136 3817 1991 786 2099 . 803 4076 1212 2828 Guns 13737 | 72 647 37 1900 1910 1653 706 312 312 . 381 2838 393 2576 Cannons 3157 | . . . . 200 1241 301 137 167 . 220 586 305 . Explosions 5725 | . . . 408 . 858 942 337 1612 . 202 616 498 252 Melee . | . . . . . . . . . . . . . . Ramming 258 | . 11 4 50 26 65 42 . 8 . . 36 16 . Kinetic 12215 | 15 626 37 1502 1910 1653 706 312 312 . 381 2945 495 1321 Thermal 4989 | 57 21 . 398 200 1241 301 137 546 . 220 548 203 1117 Explosive 3295 | . . . 408 . 858 942 337 . . . . 498 252 Electromagnetic 2120 | . . . . . . . . 1233 . 202 547 . 138 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 37 | . . . . 2 1 3 3 6 6 37 12 . 3 Average Corruption 4 | . . . . 2 1 2 3 5 6 15 9 . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 133 | . . . . 4 4 17 14 23 3 22 40 . 6 Message Errors 30 | . . . . . 3 4 3 7 1 2 8 . 2 Matter Fused 29 | . . . . . . 4 5 5 . 6 9 . . Heat Flow Errors 15 | . . . . 1 . 3 4 3 . 1 3 . . Energy Discharges 13 | . . . . 1 . 1 . 2 . 7 1 . 1 Parts Fused 2 | . . . . . . 1 . . 1 . . . . Data Loss (minor) 17 | . . . . 2 1 1 . 1 1 2 9 . . Data Loss (major) 7 | . . . . . . 1 . 3 . . 2 . 1 Misfires 9 | . . . . . . 2 1 . . 2 2 . 2 Alerts 4 | . . . . . . . 1 1 . 1 1 . . Weapon Failures 7 | . . . . . . . . 1 . 1 5 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 199 | . . . 14 . 67 9 . 6 . 14 14 12 63 Projectiles 48 | . . . . . 10 . . . . 14 12 12 . Explosions 131 | . . . . . 57 9 . . . . 2 . 63 Melee 20 | . . . 14 . . . . 6 . . . . . Knockbacks 2 | . . . . . . . . . . . 1 1 . Impact 2 | . . . . . . . . . . . 1 1 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 245 | . . 26 11 33 18 45 . 67 . . . 6 39 Shots 11 | . . 1 1 1 1 1 . 5 . . . . 1 Rammed 29 | . 3 1 2 1 7 6 . 1 . . 4 4 . Targets Rammed 33 | . 3 1 4 1 8 6 . 1 . . 5 4 . Kicked . | . . . . . . . . . . . . . . Crushed 4 | . . . 2 . 1 . . . . . 1 . . Highest Temperature 510 | 40 40 9 186 257 228 248 291 234 . 367 490 510 442 Average Temperature 98 | 16 9 9 51 49 56 89 109 65 . 152 120 188 224 Received Heat Transfer 3443 | . 132 42 447 462 558 132 54 288 . 153 275 243 657 Effects 32 | . . . . . 1 2 1 1 . 1 8 6 12 Shutdowns 10 | . . . . . . . . . . . 4 2 4 Energy Bleed 5 | . . . . . . . . 1 . 1 2 1 . Interference 7 | . . . . . 1 2 1 . . . 2 . 1 Matter Decay 3 | . . . . . . . . . . . . 1 2 Short Circuit 2 | . . . . . . . . . . . . 1 1 Damage (minor) 1 | . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 1 . . . . 3 . 1 1 . . Combat Hostiles 4 | . . . . . . . . 2 . 1 1 . . Parts Fried 28 | . . . 2 . . . . 11 . 6 8 . 1 Impact Corruptions 3 | . . . 1 . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . . 1 1 1 . . . . . . . 4 Heat Transferred 8223 | 125 50 . 999 259 1665 370 185 572 . 296 792 374 2536 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 4 . . 2 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Maximum Alert Level 2 | . . . 1 2 2 1 . . . . . . . Low Security (%) 72 | 100 100 100 72 35 25 87 . . . . 100 100 100 Level 1 16 | . . . 27 27 35 12 . . . . . . . Level 2 10 | . . . . 36 38 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 530 | 5 70 64 278 482 530 236 . . . . 181 102 146 Initial 236 | . . 24 . 96 198 236 . . . . 21 86 39 Average 154 | . 16 14 160 275 334 146 . . . . 61 29 45 Influence Increases 6590 | 15 440 69 835 854 1366 594 230 434 . 187 660 308 598 Destroy 0b10 Robot/C 3840 | . 280 40 520 520 740 280 180 360 . 160 360 40 360 Destroy 0b10 Robot/NC 400 | 15 20 . 60 30 80 30 . 10 . . 100 30 25 Destroy Leader 954 | . 48 10 156 166 220 74 20 10 . 20 126 22 82 Allied During Kill 16 | . . . . . . . . 9 . 7 . . . Successful Hack 218 | . 17 . 61 11 53 52 . . . . . 24 . Disable Machine 375 | . . . . 75 150 60 . . . . 15 60 15 Destroy Structure 307 | . . 19 38 22 78 68 . . . . 14 12 56 Partial Spotted 15 | . . . . . . . . . . . 15 . . Lose Combat Pursuer 465 | . 75 . . 30 45 30 30 45 . . 30 120 60 Influence Decreases 6534 | 15 378 131 605 614 1316 934 369 407 68 153 517 405 622 Entered New Map 1017 | . . 38 . 134 272 284 67 9 68 . 13 91 41 Time Decay 4361 | 15 368 83 555 440 644 620 302 368 . 92 380 187 307 Lost Part 816 | . 10 10 50 40 100 30 . 30 . 21 124 127 274 Lost Ally 40 | . . . . . . . . . . 40 . . . Purge Threat 300 | . . . . . 300 . . . . . . . . Squads Dispatched 36 | . 1 . 2 4 7 4 . 1 . . 4 5 8 Investigation 7 | . . . 1 1 2 . . . . . 1 1 1 Extermination 9 | . . . . . . 4 . . . . 2 1 2 Reinforcement 12 | . 1 . 1 3 2 . . . . . 1 3 1 Assault 1 | . . . . . . . . 1 . . . . . Garrison 7 | . . . . . 3 . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 1 . Construction Impeded 2 | . . . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Distress Signals 17 | . 1 . 2 4 5 . . 1 . . 2 1 1 Communications Jammed 117 | . . . . . 14 1 . . . . 96 6 . Distress Signals 114 | . . . . . 14 1 . . . . 93 6 . Times Spotted 291 | . 26 2 37 33 57 20 10 19 . 7 36 14 30 Peak Tracking Total 11 | . 6 1 7 5 6 4 4 7 . 2 11 7 5 Tactical Retreats 21 | . 5 . . 2 2 1 1 2 . . 2 4 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 6 | . . . 2 . 3 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 26 | . . . . 5 10 4 . 1 . . 1 4 1 Max in Single Turn 2 | . . . . 1 2 1 . 1 . . 1 2 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 71 | . 8 . 12 8 14 13 3 . 3 . 5 3 2 Terminals 43 | . 7 . 10 7 10 6 . . . . 2 1 . Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units 11 | . 1 . 1 . 2 2 . . . . 2 2 1 Scanalyzers 3 | . . . 1 . 1 1 . . . . . . . Garrison Access 4 | . . . . 1 1 1 . . . . . . 1 Total Hacks 214 | . 18 . 47 15 52 34 5 . 27 . 7 6 3 Successful 124 | . 12 . 28 4 29 16 5 . 27 . 2 1 . Failed 87 | . 5 . 19 11 22 17 . . . . 5 5 3 Catastrophic 17 | . . . 2 3 2 3 . . . . 2 2 3 Database Lockouts 3 | . 1 . . . 1 1 . . . . . . . Manual 131 | . 17 . 36 7 40 25 . . . . 5 1 . Terminals 140 | . 17 . 41 13 43 22 . . . . 3 1 . Fabricators 6 | . . . . . . 6 . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . Recycling Units 19 | . 1 . 1 . 4 4 . . . . 2 5 2 Scanalyzers 9 | . . . 5 . 3 1 . . . . . . . Garrison Access 6 | . . . . 2 2 1 . . . . . . 1 Terminal Hacks 70 | . 2 . 12 4 16 4 5 . 27 . . . . Record 9 | . . . . . . . 3 . 6 . . . . Part Schematic 13 | . . . . . 1 . . . 12 . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . Robot Analysis 3 | . 1 . 1 . 1 . . . . . . . . Prototype ID Bank 21 | . . . 7 . 8 3 . . 3 . . . . Open Door 5 | . . . . 3 . . 2 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . Locate Traps 4 | . . . 2 1 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . 1 . 2 1 . . . . 1 . . Retrieve Components 6 | . 1 . 1 . 2 1 . . . . 1 . . Scanalyzer 9 | . . . 5 . 3 1 . . . . . . . Insert Component 6 | . . . 3 . 2 1 . . . . . . . Analyze 3 | . . . 2 . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 37 | . 9 . 10 . 8 8 . . . . 1 1 . Terminals 35 | . 9 . 10 . 8 7 . . . . . 1 . Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 11 | . 3 . 3 . 2 2 . . . . . 1 . Operators 3 | . 1 . 1 . 1 . . . . . . . . Skim 20 | . 5 . 5 . 5 5 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 57 | . 7 . 10 6 13 12 . . . . 4 3 2 Full Trace Events 4 | . . . . 1 1 . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 2 . 2 . . . 12 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 41 | . 2 . 9 . 18 2 . . . . 10 . . Parts Scanalyzed 3 | . . . 2 . 1 . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Total Allies 2 | . . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . . 2 2 2 . . . Highest-Rated Group 48 | . . . . . . . . 48 48 48 . . . Highest-Rated Ally 32 | . . . . . . . . 32 32 32 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . 1 . 3 . . . Total Damage 83 | . . . . . . . . 16 . 67 . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Active Infowar (turns) 9857 | 8 416 318 1885 892 1424 1793 662 287 . . 1197 488 487 Sensors 2822 | . 17 . . . 690 836 . . . . 791 488 . Terrain 270 | . . . . . . . . . . . . . 270 Seismic 4913 | 8 399 318 1885 892 131 331 662 287 . . . . . Jamming 3254 | . . . . . 734 626 . . . . 1197 480 217 Robot Analysis Total 3 | . 1 . 1 . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Turns Passed 14148 | 112 1342 318 1885 1080 2325 2089 675 907 129 535 1199 610 942 Spaces Moved 6363 | 55 546 122 837 459 921 1151 368 474 77 256 375 348 374 Core 316 | 2 . . . . . . . . . . 2 153 159 Treads 5449 | 53 546 122 717 459 921 1151 368 474 77 256 179 45 81 Legs 134 | . . . . . . . . . . . . . 134 Wheels 464 | . . . 120 . . . . . . . 194 150 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 120 160 160 161 167 158 161 158 108 50 50 Average Speed 173 | 156 169 240 179 160 205 162 167 163 161 175 197 153 137 Slowest Speed 1450 | 160 240 240 320 240 240 241 167 246 161 241 1450 1400 700 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 7 | . . 4 . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 95 21 84 74 92 36 52 67 68 43 10 13 4 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 10 | . 3 . 1 . 2 2 1 . 1 . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . 1 . Scrap Searched 6 | . . . . . . . . 2 . 4 . . . Spaces Dug 35 | . . 23 4 . 1 6 1 . . . . . . Terrain Destroyed 403 | . . 60 36 18 90 95 30 14 . 4 9 4 43 Melee . | . . . . . . . . . . . . . . Projectile 67 | . . . . 2 24 10 3 3 . 4 2 1 18 AOE 332 | . . 60 36 16 66 85 27 11 . . 4 3 24 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Total 8220 | 69 853 135 1059 661 1169 1281 397 553 82 300 632 390 639 Wait 742 | . 219 . 84 81 86 32 9 . . 4 110 2 115 Move 6350 | 54 545 121 836 458 920 1150 367 473 76 255 374 347 374 Hop . | . . . . . . . . . . . . . . Pick Up 90 | 3 7 1 19 5 16 9 1 5 . 5 11 4 4 Fast Attach 92 | 7 3 . 7 4 4 3 . . 3 5 18 5 33 Attach 63 | . 2 1 6 4 11 5 . 4 . 3 11 5 11 Detach 10 | . 1 . . 1 2 1 . . . . 2 . 3 Swap 97 | . 1 3 9 18 18 11 5 14 . 6 5 2 5 Drop 95 | . 3 . 13 17 18 11 1 4 3 4 8 6 7 Fire 619 | 5 69 8 81 72 86 53 14 23 . 18 88 15 87 Melee . | . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . 4 . Kick . | . . . . . . . . . . . . . . Crush 29 | . 3 1 4 1 8 6 . 1 . . 5 . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . 29 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 14) 872 | -10/Materials | Discovered new exit (range 12) 913 | -10/Materials | Discovered new exit (range 16) 995 | -10/Materials | Central database locked down 1005 | -10/Materials | Discovered new exit (range 15) 1064 | -10/Materials | Discovered new exit (range 12) 1079 | -10/Materials | Learned location of Mines (-10) 1151 | -10/Materials | Learned 2 Mines zone layouts 1212 | -10/Materials | Identified exit to Subcaves 1212 | -10/Materials | Learned location of 2 exits from Materials 1262 | -10/Materials | Learned 2 Mines zone layouts 1304 | -10/Materials | Learned location of Recycling (-9) 1434 | -10/Materials | Learned 2 Mines zone layouts 1455 | -10/Materials | Entered Mines 1456 | -10/Mines | Identified exit to Materials 1465 | -10/Mines | Core integrity fell below 50% 1468 | -10/Mines | Assembled infested the area 1473 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1740 | -10/Mines | Discovered exit to Materials (range 12) 1773 | -10/Mines | Entered Materials 1773 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1774 | -9/Materials | Identified exit to Materials 1965 | -9/Materials | Destroyed 7 combat bots 2033 | -9/Materials | Discovered new exit (range 6) 2126 | -9/Materials | Build established: Gunner 2251 | -9/Materials | Discovered exit to Materials (range 16) 2664 | -9/Materials | Discovered new exit (range 11) 2883 | -9/Materials | Learned 2 Storage zone layouts 2924 | -9/Materials | Build established: Scavenger-Gunner 2925 | -9/Materials | Learned Storage trap positions 2998 | -9/Materials | Learned 4 Recycling zone layouts 3002 | -9/Materials | Learned location of 1 exit from Storage 3042 | -9/Materials | Loaded intel: 2 repair station locations 3076 | -9/Materials | Learned location of 1 exit from Storage 3119 | -9/Materials | Learned location of 2 exits from Materials 3150 | -9/Materials | Identified exit to Mines 3150 | -9/Materials | Identified exit to Storage 3479 | -9/Materials | Build established: Gunner 3658 | -9/Materials | Entered Storage 3659 | -9/Storage | Identified exit to Recycling 3661 | -9/Storage | Loaded intel: 5 trap records 4246 | -9/Storage | Core integrity fell below 50% 4738 | -9/Storage | Entered Materials 4738 | -8/Materials | Evolved 2 slots: Utility x2 4739 | -8/Materials | Identified exit to Factory 5040 | -8/Materials | Build established: Skirmisher 5230 | -8/Materials | Garrison activated, responded to threat 5459 | -8/Materials | Lost 5 parts (3n2u) 5710 | -8/Materials | Destroyed 7 combat bots 5712 | -8/Materials | Build established: Scavenger-Gunner 6043 | -8/Materials | Central database locked down 6317 | -8/Materials | Lost 5 parts (1p1n2u1w) 6510 | -8/Materials | Learned location of Lower Caves (-6) 6567 | -8/Materials | Learned Storage emergency access door positions 6651 | -8/Materials | Build established: Gunner 6692 | -8/Materials | Learned Factory fabricator intel 6706 | -8/Materials | Learned location of 1 exit from Extension 6732 | -8/Materials | Learned location of 1 exit from Storage 6767 | -8/Materials | Learned location of 2 exits from Factory 6811 | -8/Materials | Learned Factory trap positions 7063 | -8/Materials | Entered Factory 7063 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7064 | -7/Factory | Identified exit to Lower Caves 7065 | -7/Factory | Identified exit to Factory 7066 | -7/Factory | Loaded intel: 89 trap records 7067 | -7/Factory | Loaded intel: 6 fabricator locations 7331 | -7/Factory | Discovered exit to Factory (range 10) 7979 | -7/Factory | Build established: Skirmisher 8015 | -7/Factory | Discovered exit to Factory (range 7) 8657 | -7/Factory | Central database locked down 8700 | -7/Factory | Loaded intel: 4 garrison access locations 8760 | -7/Factory | Learned location of Lower Caves (-7) 8778 | -7/Factory | Learned location of 3 exits from Factory 8785 | -7/Factory | Learned 2 Proximity Caves zone layouts 8793 | -7/Factory | Learned Factory trap positions 8808 | -7/Factory | Learned location of Zion (-6) 8838 | -7/Factory | Build established: Gunner 9152 | -7/Factory | Entered Lower Caves 9153 | -7/Lower Caves | Identified exit to Lower Caves 9670 | -7/Lower Caves | Entered an active Warlord outpost 9697 | -7/Lower Caves | Learned Extension emergency access door positions 9827 | -7/Lower Caves | Entered another Lower Caves area 9836 | -7/Lower Caves | Learned 4 Factory zone layouts 9983 | -7/Lower Caves | Found Imp. Powered Armor 9987 | -7/Lower Caves | Found Imp. Powered Armor 10024 | -7/Lower Caves | Discovered exit to Factory (range 8) 10077 | -7/Lower Caves | Learned Factory terminal intel 10101 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10159 | -7/Lower Caves | Lost 3 parts (2n1u) 10161 | -7/Lower Caves | Destroyed 10 combat bots 10335 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10665 | -7/Lower Caves | Discovered new exit (range 11) 10681 | -7/Lower Caves | Identified exit to Data Miner 10734 | -7/Lower Caves | Entered Data Miner 10734 | -7/Data Miner | Accompanied by 2 allies 10734 | -7/Data Miner | Discovered new exit (range 6) 10767 | -7/Data Miner | Met Data Miner 10794 | -7/Data Miner | Learned location of Section 7 (-3) 10794 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10818 | -7/Data Miner | Received God Mode back door access code from Data Miner 10861 | -7/Data Miner | Identified exit to Proximity Caves 10863 | -7/Data Miner | Entered Proximity Caves 10863 | -6/Proximity Caves | Accompanied by 2 allies 10970 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10984 | -6/Proximity Caves | System corruption reached 10% 11035 | -6/Proximity Caves | Lost 4 parts (2p1n1w) 11340 | -6/Proximity Caves | Discovered exit to Factory (range 12) 11389 | -6/Proximity Caves | System corruption reached 30% 11398 | -6/Proximity Caves | Entered Factory 11398 | -6/Factory | Evolved 2 slots: Utility x2 11399 | -6/Factory | Identified exit to Lower Caves 11400 | -6/Factory | Identified exit to Factory 11402 | -6/Factory | Loaded intel: 119 trap records 11403 | -6/Factory | Loaded intel: 26 terminal locations 11707 | -6/Factory | System corruption reached 10% 12121 | -6/Factory | Lost 9 parts (1p4n1u3w) 12347 | -6/Factory | Lost 3 parts (1n2w) 12572 | -6/Factory | Incoming investigation squad redirected 12573 | -6/Factory | Cargo convoy interrupted 12597 | -6/Factory | Entered another Factory area 12597 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12598 | -5/Factory | Identified exit to Extension 12656 | -5/Factory | Build established: Scavenger-Skirmisher 12761 | -5/Factory | Incoming investigation squad redirected 13003 | -5/Factory | Build established: Scavenger-Gunner 13090 | -5/Factory | Core integrity fell below 50% 13105 | -5/Factory | Core integrity fell below 20% 13129 | -5/Factory | Lost 19 parts (3p4n6u6w) 13154 | -5/Factory | Discovered new exit (range 6) 13207 | -5/Factory | Entered another Factory area 13207 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13438 | -4/Factory | Garrison activated, responded to threat 13540 | -4/Factory | Lost 9 parts (1p1n3u4w) 13787 | -4/Factory | Build established: Scavenger-Skirmisher 13807 | -4/Factory | Garrison activated, responded to threat 13902 | -4/Factory | Lost 16 parts (2p3n5u6w) 13962 | -4/Factory | Core integrity fell below 50% 14015 | -4/Factory | Lost 8 parts (2p3u3w) 14113 | -4/Factory | Core integrity fell below 20% 14149 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13988_ K-01 Serf destroyed. 13988_ Acquired 32 matter. 13992_ The unstable cave ceiling collapses. 14031_ QE 14133_ Acquired KE Penetrator. 14135_ Slug penetrates Wall. 14143_ G-67 Veteran destroyed. 14143_ Switching to secondary target: G-67 Veteran. 14143_ Slug penetrates Wall. 14148_ System corrupted: Substantial component data lost. 14149_ Slug penetrates Wall. 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""" ### # # """ """ #?? | | ????????????????? """ "" #### # # #?? | | ?????????????????? ## # # #?? | | ????????????????? ? ## # # # = #?? | | ???????????????############;####= ###########?? | | ???????????????# """ @ |%g%+= ###########?? | | ???????????????# "Y" ! =%g[#% #########?### | | ???????????????# " " ""%=pp# #########?### | | ???????????????# """ !# ! ! ##########?#? | | ???????????????# "" " # ############? | | ???????????????# """" # ############# | | ???????????????# """" # % | | ???????????????# """" # | | ???????????????# """" # | | ???????????????# # | | ???????????????################# | | ??????????????????######### ###+### ####### | | ????????????????????###### ####### | | ??????????????????#?###?# ####?# | | ????????????????????##### # # ###### | | ??????????????????????#### %# ##?### | | ???????????????????#??### ####### | | ??????????????????????#### ####### | | ????????????????????#?#?# ### # ########## | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Energy Generation 46 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 400 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Tractor Beam | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Drone Bay | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Imp. Proton Missile Launcher | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaBeamWeb Manual? 0 Play Time 01:36:19 Cumulative 206.7 hours Start 2025.08.24 @ 18:09:09 End 2025.08.24 @ 19:50:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 81 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb233c6e-e8e6-4d31-b1d5-7017d94dd652