Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 15:27:26 Player: jupart Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (3161) 3161 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (944) 944 TOTAL SCORE: 7090 Bonus ------- High Alert Combat Kills 244 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 199/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (24) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Targeting Computer Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Flak Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Small Storage Unit Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy Particle Gun Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Slots Evolved 6 | . . 2 2 . 2 Power 2 | . . 1 . . 1 Propulsion . | . . . . . . Utility 3 | . . 1 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 94 | 6 9 37 19 11 12 Power 20 | 1 2 8 3 5 1 Engine 16 | 1 2 8 2 3 . Core 4 | . . . 1 2 1 Reactor . | . . . . . . Propulsion 17 | 2 2 6 4 1 2 Treads 17 | 2 2 6 4 1 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 4 10 2 3 4 Device 8 | . 3 1 1 2 1 Storage 2 | 1 . 1 . . . Processor 3 | . 1 1 . . 1 Hackware . | . . . . . . Protection 11 | . . 7 1 1 2 Artifact . | . . . . . . Weapon 33 | 2 1 13 10 2 5 Energy Gun 9 | 1 . 2 4 1 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 13 | 1 1 7 2 . 2 Ballistic Cannon 2 | . . . 1 1 . Launcher 5 | . . 3 1 . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 42 | . 4 10 5 8 15 Power 12 | . 2 3 1 4 2 Propulsion 8 | . . 3 . 1 4 Utility 10 | . 1 1 3 1 4 Weapon 12 | . 1 3 1 2 5 Highest Loss Streak 8 | . 4 3 3 6 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 95 94 94 86 75 Engine 13 | . 13 19 16 5 5 Core 2 | . . . 1 8 6 Treads 19 | . 26 21 17 17 12 Device 6 | . 10 6 4 5 9 Storage 9 | . 14 11 9 9 6 Processor 8 | . 2 11 9 9 9 Protection 4 | . . 3 10 3 2 Energy Gun 3 | . 2 3 2 6 3 Ballistic Gun 11 | . 25 13 10 . 4 Ballistic Cannon 1 | . . . . 4 1 Launcher 3 | . . 2 2 9 6 Slashing Weapon 2 | . . . 6 4 2 Naked Turns 51 | . . . . . 51 Heaviest Build 49 | 11 13 35 49 36 41 Greatest Support 43 | 40 40 43 40 40 40 Greatest Overweight (x) 3 | . . 1 1 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 9 Most Carried 10 | 2 8 10 10 10 10 Average Carried 7 | 1 6 7 9 8 8 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 2 7 10 10 10 2 Class Distribution -------------------- 48% | Mutant 30% | Scavenger-Mutant 13% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Matter Collected 2059 | 218 186 785 387 316 167 Remotely . | . . . . . . Salvage Created 2940 | . 323 1209 688 384 336 Parts 155 | . 13 65 41 23 13 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Combat Hostiles Destroyed 69 | . 7 30 12 12 8 Melee 8 | . . 2 4 1 1 Guns 39 | . 7 22 3 3 4 Cannons 2 | . . . 1 1 . AOE 17 | . . 4 3 7 3 Classes Destroyed 14 | . 1 8 4 . 1 Worker 5 | . . 3 2 . . Builder 2 | . . . 2 . . Tunneler 1 | . . 1 . . . Hauler 1 | . . . 1 . . Recycler 2 | . . 1 1 . . Operator 2 | . . 2 . . . Watcher 3 | . . 3 . . . Swarmer 7 | . . 6 . 1 . Grunt 38 | . 7 17 6 5 3 Brawler 1 | . . 1 . . . Duelist 2 | . . . 1 . 1 Sentry 14 | . . 6 3 3 2 Hunter 5 | . . . 2 3 . Programmer 2 | . . . . . 2 Best Kill Streak 7 | . 2 7 7 7 4 Combat Bots Only 7 | . 2 5 5 7 4 Max Kills in Single Turn 3 | . 1 2 3 2 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 1 1 2 1 Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Hostile Shots Fired 665 | . 83 166 88 86 242 Missed 194 | . 16 40 15 30 93 Damage Taken 6520 | . 816 1901 1247 792 1764 Core 1338 | . 189 238 45 159 707 Absorbed by Shields . | . . . . . . Redirected to Shielding 82 | . . 82 . . . Regen/Repaired (Parts) 453 | . 233 105 115 . . Core Remaining (%) 56 | 100 24 40 . 62 . Volleys Fired 180 | . 41 72 16 24 27 Largest 3 | . 2 2 3 3 3 Hottest 133 | . 70 73 133 129 113 Shots Fired 352 | . 81 138 35 49 49 Gun 272 | . 81 118 22 17 34 Cannon 23 | . . . 7 16 . Launcher 57 | . . 20 6 16 15 Special . | . . . . . . Kinetic 200 | . 63 85 20 12 20 Thermal 95 | . 18 33 9 21 14 Explosive 57 | . . 20 6 16 15 Electromagnetic . | . . . . . . Robot Hit Streak 25 | . 12 25 13 8 22 Robot Miss Streak 4 | . 4 2 3 1 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . 4 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 274 | . 57 113 43 26 35 Core Hits 154 | . 22 57 29 24 22 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 5 | . . 4 1 . . Critical Strikes 15 | . 2 8 4 . 1 Burn 6 | . 2 4 . . . Meltdown 1 | . . . 1 . . Destroy 2 | . . 1 1 . . Smash 3 | . . 3 . . . Sever 3 | . . . 2 . 1 Melee Attacks 56 | . . 21 23 6 6 Impact 21 | . . 21 . . . Slashing 35 | . . . 23 6 6 Piercing . | . . . . . . Sneak Attacks 9 | . . 3 6 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6829 | . 524 2563 1463 1151 1128 Guns 2590 | . 524 1234 246 129 457 Cannons 269 | . . . 141 128 . Explosions 2290 | . . 716 293 762 519 Melee 1675 | . . 608 783 132 152 Ramming 5 | . . 5 . . . Kinetic 1745 | . 363 873 209 67 233 Thermal 1221 | . 161 361 178 190 331 Explosive 2183 | . . 716 293 762 412 Electromagnetic . | . . . . . . Impact 608 | . . 608 . . . Slashing 1067 | . . . 783 132 152 Piercing . | . . . . . . Highest Corruption 3 | . . 3 . . 3 Average Corruption 2 | . . 2 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . 22 . . 2 Message Errors 5 | . . 5 . . . Matter Fused 6 | . . 6 . . . Heat Flow Errors 5 | . . 4 . . 1 Energy Discharges 1 | . . 1 . . . Data Loss (minor) 5 | . . 4 . . 1 Alerts 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 506 | . . 339 131 32 4 Projectiles 4 | . . . 4 . . Explosions 78 | . . 42 . 32 4 Melee 424 | . . 297 127 . . Knockbacks 5 | . . . 5 . . Impact . | . . . . . . Kinetic 3 | . . . 3 . . Secondary 2 | . . . 2 . . Self-Inflicted Damage 439 | . . 135 41 76 187 Shots 14 | . . 4 1 5 4 Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 442 | . 197 242 442 233 212 Average Temperature 99 | . 89 63 231 79 43 Received Heat Transfer 2106 | . 456 657 360 234 399 Effects 5 | . . . 5 . . Shutdowns 1 | . . . 1 . . Interference 2 | . . . 2 . . Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 9 | . . 9 . . . Impact Corruptions 11 | . . 11 . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 4 | . . 2 2 . . Heat Transferred 3139 | . 629 1369 333 351 457 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Peak Influence 617 | . 80 604 414 617 526 Initial 323 | . . 20 254 269 323 Average 284 | . 35 316 244 460 362 Maximum Alert Level 2 | . . 2 2 2 2 Low Security (%) 29 | 100 100 21 30 . . Level 1 45 | . . 48 68 20 80 Level 2 25 | . . 29 1 79 19 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 7 2 . 5 Investigation 1 | . . 1 . . . Extermination 2 | . . . . . 2 Reinforcement 7 | . 1 6 . . . Assault . | . . . . . . Garrison 5 | . . . 2 . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Distress Signals 9 | . 2 6 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 12 45 16 13 11 Peak Tracking Total 5 | . 5 5 5 5 4 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . 4 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Machines Disabled 9 | . . 2 1 1 5 Max in Single Turn 4 | . . 1 1 1 4 Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Machines Accessed 18 | . 7 2 3 2 4 Terminals 13 | . 6 1 1 2 3 Fabricators 1 | . . . . . 1 Repair Stations 3 | . 1 1 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 33 | . 17 3 5 2 6 Successful 18 | . 10 2 4 1 1 Failed 15 | . 7 1 1 1 5 Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual 4 | . . 1 1 . 2 Terminals 22 | . 13 1 1 2 5 Fabricators 1 | . . . . . 1 Repair Stations 9 | . 4 2 3 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 9 | . 6 . 1 1 1 Record 1 | . . . . . 1 Unreport Threat 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Zone Layout 3 | . 2 . 1 . . Garrison Registry 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 4 2 2 . . Scan Component 4 | . 2 1 1 . . Repair 4 | . 2 1 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 6 1 1 2 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 2 1 1 . . Time 110 | . 52 32 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Machine Destruction 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Turns Passed 4253 | 105 610 1466 744 619 709 Spaces Moved 1957 | 63 235 659 314 310 376 Core 105 | 5 . . . . 100 Treads 1852 | 58 235 659 314 310 276 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 165 50 Average Speed 163 | 151 160 162 178 165 154 Slowest Speed 250 | 160 160 240 240 170 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 35 | 5 54 63 35 44 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 272 | . . 134 8 62 68 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 270 | . . 134 8 62 66 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Total 2606 | 70 401 890 434 360 451 Wait 261 | . 100 81 46 7 27 Move 1953 | 62 234 658 314 309 376 Hop . | . . . . . . Pick Up 26 | 2 10 6 5 3 . Fast Attach 37 | 6 6 7 7 6 5 Attach 24 | . 2 8 3 4 7 Detach 3 | . 1 . . . 2 Swap 33 | . 1 22 9 1 . Drop 30 | . 5 13 11 . 1 Fire 180 | . 41 72 16 24 27 Melee 56 | . . 21 23 6 6 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire 1 | . 1 . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 106 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Core integrity fell below 50% 262 | -10/Materials | Lost 4 parts (2p1u1w) 301 | -10/Materials | Build established: Mutant 335 | -10/Materials | Repaired Lgt. Treads 362 | -10/Materials | Repaired Lgt. Treads 552 | -10/Materials | Discovered new exit (range 7) 693 | -10/Materials | Discovered new exit (range 11) 716 | -10/Materials | Entered another Materials area 716 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1416 | -9/Materials | Discovered new exit (range 16) 1583 | -9/Materials | Lost 3 parts (1n1u1w) 1837 | -9/Materials | Crushed by falling debris 1933 | -9/Materials | Repaired Autogun 2006 | -9/Materials | Core integrity fell below 50% 2136 | -9/Materials | Discovered new exit (range 5) 2182 | -9/Materials | Entered another Materials area 2182 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2565 | -8/Materials | Repaired Lgt. Treads 2716 | -8/Materials | Build established: Scavenger-Mutant 2778 | -8/Materials | Lost 3 parts (1p1u1w) 2926 | -8/Materials | Identified exit to Garrison 2926 | -8/Materials | Entered Garrison 2973 | -8/Garrison | Discovered new exit (range 48) 2973 | -8/Garrison | Discovered new exit (range 83) 2973 | -8/Garrison | Discovered new exit (range 68) 3100 | -8/Garrison | Triggered checkpoint 3100 | -8/Garrison | Destroyed 7 combat bots 3128 | -8/Garrison | Lost 6 parts (4p1n1w) 3192 | -8/Garrison | Triggered checkpoint 3326 | -8/Garrison | Installed Relay Interface Framework 3390 | -8/Garrison | Triggered checkpoint 3431 | -8/Garrison | Garrison Relay disabled 3545 | -8/Garrison | Entered Factory 3545 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3604 | -7/Factory | Build established: Scavenger-Gunner 3761 | -7/Factory | Discovered new exit (range 11) 3879 | -7/Factory | Lost 3 parts (1p1n1u) 4161 | -7/Factory | Core integrity fell below 50% 4171 | -7/Factory | Released all parts (3) 4182 | -7/Factory | Lost 8 parts (1p2n2u3w) 4197 | -7/Factory | Core integrity fell below 20% 4254 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04150_ Heat Sink destroyed. 04150_ Axe destroyed. 04150_ Microactuators destroyed. 04151_ Mni. Grenade Launcher destroyed. 04151_ Destroyed Mni. Grenade Launcher. 04157_ Acquired 67 matter. 04168_ ALERT: Cargo convoy en route, clear transfer corridor. 04170_ System corrupted: Component data lost. 04171_ Released Imp. Targeting Computer. 04171_ Released Med. Storage Unit. 04171_ Released Imp. Melee Analysis Suite. 04173_ U-05 Engineer lays Concrete. 04185_ System corrupted: Heat flow error (+246). 04214_ Detecting nearby Garrison Access. 04221_ Connecting with Terminal... 04228_ Lgt. Armor Plating destroyed. 04233_ P-60 Hacker destroyed. 04236_ K-01 Serf collects debris. 04248_ Hvy. Particle Gun destroyed. 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""""""""" #??????????????????????? | | ?????? #########+### ????? | | ?????# """"""""" # ????? | | ?????# # ????? | | ?????# @# ????? | | ?????# ""T""%Y! ????? | | ?????# """"" # ?????? | | ?????# # ####### ?????? | | ?????############## #???????? ??????? | | ????????# ?# #????????????????? | | ????????# ! # #????????????????? | | ????????? """ # ^^^#????????????????? | | ????????? """ + k/????????????????? | | ????????? """ *[ # # ???????????????? | | ????????# *[ # # ??????????????? | | ????????# *[ ?# #? ?????????????? | | ????????# ?# #????????????????? | | ????????########??# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ????????????##+#### #????????????????? | | ????????????# #????????????????? | | ????????????# ###??????????????? | | ????????????# """ """ ""#??????????????? | | ????????????# """ """ Y"#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 30 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed BottomlessLaserPenetrator Manual? 0 Play Time 00:39:23 Cumulative 4.6 hours Start 2024.04.18 @ 14:42:49 End 2024.04.18 @ 15:27:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: eb4e49af-793d-4944-9f04-38df9431e8d7