Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 01:34:59 Player: Ren Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (71) 355 Value Destroyed (1182) 1182 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (714) 714 TOTAL SCORE: 8211 Bonus ------- Follower Combat Kills 722 Friendly Fire -8 Cogmind --------- Core Integrity 1190/1300 Matter 294/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Biometal Leg Biometal Leg > --- UTILITY (11) ----- Large Storage Unit Gravity Neutralizer Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- Force Lance > --- INVENTORY (15) --- Light Fission Core Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Impulse Thruster IFF Parser Improved Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating Experimental Thermal Shield Improved System Shield Advanced Recalibrator Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Cooled Cesium-ion Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Machine Analyzer Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- KE Penetrator Force Lance > --- INVENTORY -------- Light Fission Core Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Impulse Thruster IFF Parser Improved Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating Experimental Thermal Shield Improved System Shield Advanced Recalibrator [Rating: 107] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Cooled Cesium-ion Thruster Utility Improved Terrain Scan Processor Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Spear Energy Gun Thermic Laser Energy Cannon Cooled Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Scatter Rocket Array Special Weapon Mining Laser Impact Weapon Heavy Flail Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . 1 1 . 1 . . . 1 . Utility 9 | . . 1 1 2 . . . 2 1 2 Weapon . | . . . . . . . . . . . Parts Attached 107 | 8 8 9 3 34 . 1 17 10 12 5 Power 18 | 2 . 2 . 6 . . 4 . 3 1 Engine 11 | 2 . 2 . 4 . . 3 . . . Core 5 | . . . . 2 . . 1 . 2 . Reactor 2 | . . . . . . . . . 1 1 Propulsion 37 | 2 5 2 1 14 . . 5 3 3 2 Treads 3 | . . . . 2 . . . . 1 . Leg 5 | . . . . 3 . . . . . 2 Wheel 5 | 2 . . . 3 . . . . . . Hover 6 | . 2 2 1 1 . . . . . . Flight 18 | . 3 . . 5 . . 5 3 2 . Utility 30 | 2 1 1 1 9 . . 4 5 5 2 Device 18 | 1 . 1 . 5 . . 3 4 2 2 Storage 3 | 1 . . 1 . . . 1 . . . Processor 7 | . 1 . . 3 . . . 1 2 . Hackware . | . . . . . . . . . . . Protection 2 | . . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 22 | 2 2 4 1 5 . 1 4 2 1 . Energy Gun 5 | 1 . . . 2 . . 2 . . . Energy Cannon 3 | . . 1 . 1 . 1 . . . . Ballistic Gun 4 | 1 1 1 . . . . . 1 . . Ballistic Cannon 2 | . . 1 . . . . 1 . . . Launcher 2 | . . . . . . . 1 1 . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 3 | . . 1 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . 1 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 5 . 1 6 1 2 2 Parts Lost 30 | . . 3 8 5 . . 2 1 3 8 Power 8 | . . 1 2 2 . . . . 2 1 Propulsion 14 | . . 1 4 3 . . 2 1 . 3 Utility 5 | . . . 1 . . . . . 1 3 Weapon 3 | . . 1 1 . . . . . . 1 Highest Loss Streak 8 | . . 1 8 2 . . 1 1 1 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | . 3 4 4 6 9 9 11 14 14 7 Power . | . . . . . 1 1 . . . . Propulsion 1 | . 1 1 . 1 1 1 1 1 2 1 Utility 6 | . 2 1 2 2 6 6 8 11 10 5 Weapon 1 | . . . 1 2 1 1 . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 26 | . . . . 3 . . 4 4 11 4 Power . | . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . 2 1 Utility 18 | . . . . . . . 3 4 8 3 Weapon 4 | . . . . 3 . . . . 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 90 91 93 88 86 88 88 94 91 79 Engine 5 | . 14 11 7 4 . 2 2 4 4 . Core 3 | . . . . . 6 6 8 5 5 8 Treads 1 | . . . . 4 . . . . . . Leg 1 | . . . . 6 . . . . . . Wheel 3 | . 5 . . 11 . . . . . . Hover 3 | . 14 15 33 . . . . . . . Flight 18 | . 7 11 . 5 26 26 30 28 26 22 Device 16 | . 14 21 17 14 13 13 12 22 19 13 Storage 4 | . 3 . 8 4 6 6 6 5 4 3 Processor 17 | . 2 11 9 19 20 20 20 17 21 19 Energy Gun 2 | . 13 4 . 4 . . . . . . Energy Cannon 1 | . . 4 8 1 6 5 . . . . Ballistic Gun 1 | . 12 1 . . . . . . 1 4 Impact Weapon 1 | . . 4 9 1 . . . . . . Piercing Weapon 3 | . . . . 4 6 6 5 5 5 4 Peak Build Rating 107 | 7 7 11 18 44 46 50 68 82 106 107 Average Rating 53 | 5 6 9 13 35 43 44 52 75 95 98 On Entrance 36 | . 7 7 11 10 43 43 42 68 75 100 Avg Prop Armor Cover (%) 15 | . . . 13 15 . . . . 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 53 | 13 13 12 22 26 26 26 39 43 52 53 Greatest Support 63 | 20 20 20 27 33 27 27 43 45 53 63 Greatest Overweight (x) 1 | . . . 1 1 . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 10 10 10 10 15 15 15 15 Average Capacity 10 | 7 5 5 9 8 10 10 12 15 14 14 Most Carried 15 | 1 5 5 5 10 10 10 15 15 15 11 Average Carried 9 | . 3 4 4 6 9 9 11 14 14 7 Final Capacity 15 | 8 5 5 5 10 10 10 15 15 5 15 Final Carried 15 | 1 5 5 5 10 9 10 15 15 4 11 Class Distribution -------------------- 43% | Scavenger-Scout 22% | Mutant 13% | Scout 8% | Assassin 8% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Waste Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Scout | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Matter Collected 1790 | 310 37 30 85 559 65 10 260 100 258 76 Remotely . | . . . . . . . . . . . Salvage Created 3036 | 142 74 45 85 679 83 . 529 770 516 113 Parts 155 | 15 10 9 1 31 1 . 25 37 22 4 Haulers Intercepted 11 | . . . 1 1 1 . 3 1 3 1 Recyclers Shooed 2 | . . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 13 | . 3 . . 9 . . . . 1 . Melee 5 | . . . . 4 . . . . 1 . Guns 8 | . 3 . . 5 . . . . . . Classes Destroyed 12 | 2 2 2 3 3 . . . . . . Worker 14 | . . . 1 6 . . 2 1 3 1 Builder 9 | . . 2 . 2 . . 1 2 2 . Tunneler 6 | 4 . . . . . . . 2 . . Hauler 11 | . . . 1 1 1 . 3 1 3 1 Recycler 7 | 1 . . . 1 . . 1 4 . . Mechanic 5 | . . . 1 2 . . 1 1 . . Operator 3 | . . 1 . 1 . . . . 1 . Watcher 3 | . 1 . . . . . . 1 1 . Swarmer 7 | . 3 . . 4 . . . . . . Grunt 2 | . . . . 2 . . . . . . Sentry 1 | . . . . 1 . . . . . . Programmer 3 | . . . . 2 . . . . 1 . Best Kill Streak 7 | 5 3 2 2 7 1 . 2 3 3 1 Combat Bots Only 3 | . 3 . . 3 . . . . 1 . Max Kills in Single Turn 1 | 1 1 1 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Hostile Shots Fired 300 | . 17 12 36 113 . . 6 2 78 36 Missed 106 | . 8 3 8 38 . . 2 1 39 7 Hits 194 | . 9 9 28 75 . . 4 1 39 29 Melee 2 | . . . 1 . . . . . 1 . Projectile 192 | . 9 9 27 75 . . 4 1 38 29 AOE 5 | . . . . . . . . 5 . . Critical Strikes 3 | . . . . 2 . . . . 1 . Part Disruptions 1 | . . . . 1 . . . . . . Damage Taken 3217 | . 88 119 424 986 . . 101 166 691 642 Core 697 | . 26 17 60 166 . . 47 99 172 110 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 75 | . . . 21 . . 5 19 30 . . Core Remaining (%) 89 | 100 89 95 89 76 . . 94 90 85 . Volleys Fired 53 | 10 8 16 . 16 . . . . . 3 Largest 2 | 2 2 2 . 2 . . . . . 1 Hottest 140 | 60 140 140 . 115 . . . . . 33 Shots Fired 86 | 20 16 27 . 20 . . . . . 3 Gun 68 | 20 13 15 . 17 . . . . . 3 Cannon 3 | . . . . 3 . . . . . . Launcher . | . . . . . . . . . . . Special 15 | . 3 12 . . . . . . . . Kinetic 22 | 10 5 4 . . . . . . . 3 Thermal 35 | . 3 12 . 20 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 29 | 10 8 11 . . . . . . . . Robot Hit Streak 9 | 5 9 2 . 4 . . . . . 1 Robot Miss Streak 3 | 3 . 2 . 2 . . . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 139 | 11 7 5 5 34 14 . 16 22 22 3 Core Hits 66 | 6 4 4 1 18 2 . 9 14 6 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 3 . . . . . . Critical Strikes 19 | . . . 1 6 . . 1 4 7 . Burn 2 | . . . . 2 . . . . . . Smash 4 | . . . 1 3 . . . . . . Impale 13 | . . . . 1 . . 1 4 7 . Melee Attacks 197 | . . 4 13 49 19 . 28 40 35 9 Impact 30 | . . 4 13 13 . . . . . . Slashing . | . . . . . . . . . . . Piercing 167 | . . . . 36 19 . 28 40 35 9 Sneak Attacks 48 | . . 1 3 9 1 . 10 13 9 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6738 | 135 100 113 378 1581 554 . 925 1156 1626 170 Guns 537 | 135 100 42 . 210 . . . . . 50 Cannons 53 | . . . . 53 . . . . . . Explosions . | . . . . . . . . . . . Melee 6085 | . . 47 378 1287 554 . 917 1156 1626 120 Ramming 39 | . . . . 31 . . 8 . . . Kinetic 173 | 72 24 27 . . . . . . . 50 Thermal 287 | . . 24 . 263 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 154 | 63 76 15 . . . . . . . . Impact 1189 | . . 47 378 764 . . . . . . Slashing . | . . . . . . . . . . . Piercing 4896 | . . . . 523 554 . 917 1156 1626 120 Highest Corruption 5 | . . . . 5 . . . . 5 . Average Corruption 3 | . . . . 2 . . . . 4 . Corruption Purged 5 | . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 18 | . . . . 12 . . . . 6 . Message Errors 4 | . . . . 3 . . . . 1 . Matter Fused 4 | . . . . 2 . . . . 2 . Heat Flow Errors 2 | . . . . . . . . . 2 . Energy Discharges 2 | . . . . 2 . . . . . . Data Loss (minor) 4 | . . . . 3 . . . . 1 . Misfires 1 | . . . . 1 . . . . . . Alerts 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1710 | . . . 136 543 35 . 60 118 818 . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1710 | . . . 136 543 35 . 60 118 818 . Knockbacks 3 | . . . . 3 . . . . . . Impact 3 | . . . . 3 . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . 4 . . . Shots . | . . . . . . . . . . . Rammed 17 | . . . . 16 . . 1 . . . Targets Rammed 19 | . . . . 18 . . 1 . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . Highest Temperature 274 | . 104 140 6 112 . . 141 4 274 164 Average Temperature 38 | . 48 47 6 45 . . 41 2 62 100 Received Heat Transfer 450 | . 30 42 153 150 . . . . 66 9 Effects 1 | . . . . . . . . . 1 . Interference 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 7 | . . . 2 5 . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . 5 . . . . . . Impact Corruptions 22 | . . . 5 17 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . 5 . . . . . . Heat Transferred 874 | . . 50 . 824 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Maximum Alert Level 3 | . . . . . . . 3 3 1 1 Low Security (%) 58 | 100 100 100 100 100 100 100 30 . . 89 Level 1 25 | . . . . . . . 25 6 100 10 Level 2 6 | . . . . . . . 5 49 . . Level 3 10 | . . . . . . . 38 44 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 907 | 10 90 159 67 178 89 19 907 842 382 204 Initial 378 | . . 26 35 . 84 19 . 347 378 204 Average 225 | 3 34 73 17 68 74 4 405 647 301 170 Influence Increases 3842 | 25 169 269 99 623 22 . 1157 841 546 91 Destroy 0b10 Robot/C 920 | . 60 . . 180 . . 400 260 20 . Destroy 0b10 Robot/NC 320 | 25 5 15 15 65 5 . 65 65 50 10 Destroy Leader 222 | . 12 . 2 52 2 . 100 34 18 2 Allied During Kill 576 | . . . . . . . 436 140 . . Successful Hack 62 | . . 5 . . . . 28 24 5 . Disable Machine 225 | . . 15 . 45 . . 45 120 . . Destroy Structure 257 | . 2 9 7 41 . . 68 108 18 4 Partial Spotted 75 | . . . . . 15 . 15 15 30 . Lose Combat Pursuer 1185 | . 90 225 75 240 . . . 75 405 75 Influence Decreases 3747 | 25 107 246 184 451 138 56 447 779 928 386 Entered New Map 1154 | . . 36 50 . 88 37 . 363 394 186 Time Decay 1884 | 25 107 180 76 401 50 19 256 246 404 120 Search Patrol Dispatched 100 | . . . . . . . . . 100 . Lost Part 278 | . . 30 58 50 . . 20 10 30 80 Lost Ally 181 | . . . . . . . 21 160 . . Purge Threat 150 | . . . . . . . 150 . . . Squads Dispatched 24 | . . 2 1 5 . . 9 2 4 1 Investigation 1 | . . . . . . . 1 . . . Extermination 6 | . . . . 2 . . 1 1 2 . Reinforcement 11 | . . 2 1 . . . 4 1 2 1 Assault . | . . . . . . . . . . . Garrison 6 | . . . . 3 . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . 2 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Distress Signals 14 | . 3 2 . 2 1 . 2 1 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 164 | . 14 21 11 33 2 . 10 19 43 11 Peak Tracking Total 16 | . 7 12 6 9 2 . 5 5 16 8 Tactical Retreats 30 | . 2 6 1 10 . . . 1 8 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Traps Triggered 4 | . . . 1 2 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Machines Disabled 15 | . . 1 . 3 . . 3 8 . . Max in Single Turn 1 | . . 1 . 1 . . 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Machines Accessed 31 | . 1 2 2 3 2 . 8 7 4 2 Terminals 10 | . . 1 . . . . 5 2 2 . Fabricators 2 | . . . . . 1 . . 1 . . Repair Stations 6 | . . . 1 1 . . 1 3 . . Recycling Units 8 | . 1 . . 2 1 . 1 . 2 1 Scanalyzers 5 | . . 1 1 . . . 1 1 . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 68 | . 1 6 4 5 2 . 22 16 9 3 Successful 42 | . 1 4 3 3 1 . 11 11 5 3 Failed 25 | . . 2 . 2 1 . 11 5 4 . Catastrophic 3 | . . . . . 1 . 2 . . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 17 | . . 2 . . . . 9 2 4 . Terminals 31 | . . 4 . . . . 17 6 4 . Fabricators 3 | . . . . . 1 . . 2 . . Repair Stations 12 | . . . 2 2 . . 1 7 . . Recycling Units 12 | . 1 . . 3 1 . 1 . 5 1 Scanalyzers 10 | . . 2 2 . . . 3 1 . 2 Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . . 1 . . . . 6 2 1 . Prototype ID Bank 3 | . . . . . . . 1 1 1 . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 3 | . . . . . . . 3 . . . Hauler Manifests 2 | . . . . . . . 1 1 . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . 1 . . Network Status 2 | . . . . . 1 . . 1 . . Repair Station Hacks 9 | . . . 2 2 . . . 5 . . Scan Component 5 | . . . 1 1 . . . 3 . . Repair 4 | . . . 1 1 . . . 2 . . Recycling Unit Hacks 5 | . 1 . . 1 . . . . 2 1 Report Inventory 2 | . 1 . . . . . . . . 1 Retrieve Components 3 | . . . . 1 . . . . 2 . Scanalyzer 7 | . . 2 1 . . . 1 1 . 2 Retrieve Study 7 | . . 2 1 . . . 1 1 . 2 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . . 1 . . . . 4 2 2 . Terminals 8 | . . 1 . . . . 4 1 2 . Track 1 | . . . . . . . 1 . . . Botnet 7 | . . 1 . . . . 3 1 2 . Fabricators 1 | . . . . . . . . 1 . . Liberate 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . 1 1 . Used . | . . . . . . . . . . . Hacking Detections 25 | . . 2 1 3 2 . 8 5 3 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 7 | . . 2 1 . . . 1 1 . 2 Parts Repaired 2 | . . . 1 . . . . 1 . . Time 175 | . . . 26 44 . . . 105 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . . . 2 . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Total Allies 20 | . . . . . . 20 . . . . Largest Group 20 | . . . . . . 20 20 18 . . Highest-Rated Group 806 | . . . . . . 806 806 748 . . Highest-Rated Ally 50 | . . . . . . 50 50 50 . . Total Orders . | . . . . . . . . . . . Ally Attacks 174 | . . . . . . . 95 79 . . Total Damage 6080 | . . . . . . . 2857 3223 . . Kills 44 | . . . . . . . 25 19 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Active Infowar (turns) 4638 | 14 272 369 206 1180 100 129 626 532 956 254 Optics 546 | . . . . . . . . . 292 254 Sensors 3145 | . . . . 588 100 129 594 532 956 246 Terrain 2671 | . . . . 941 . . . 532 953 245 Structural 1635 | . . 346 194 . . . . 501 594 . Traps 32 | . . . . . . . . 30 2 . Seismic 1453 | 14 272 369 206 592 . . . . . . T.N.C. 825 | . . . . . . . . . 825 . Machine Analysis 3254 | . . . . 657 100 129 626 532 956 254 ECM 6 | . . . . . . . . . . 6 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Turns Passed 4735 | 82 278 369 206 1180 100 129 626 532 979 254 Spaces Moved 6758 | 49 253 420 206 1065 148 250 1441 1251 1244 431 Core 21 | 2 . . 14 5 . . . . . . Treads 7 | . . . . 7 . . . . . . Legs 74 | . . . . 74 . . . . . . Wheels 795 | 47 48 . . 700 . . . . . . Hover 405 | . 80 133 192 . . . . . . . Flight 5456 | . 125 287 . 279 148 250 1441 1251 1244 431 Fastest Speed 15 | 50 37 37 52 26 26 26 24 24 22 15 Average Speed 37 | 78 51 43 61 78 26 26 26 24 24 24 Slowest Speed 225 | 80 80 58 116 225 26 26 103 108 27 25 Overloaded Moves 24 | . . . . . . . . . . 24 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . 3 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 3 47 46 23 27 6 97 38 25 21 15 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . . 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 55 | . 3 10 7 11 . . 7 7 8 2 Terrain Destroyed 95 | . 3 10 7 51 . . 7 7 8 2 Melee 43 | . . 1 7 11 . . 7 7 8 2 Projectile 12 | . 3 9 . . . . . . . . AOE 40 | . . . . 40 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Total 8525 | 69 376 548 263 1304 182 314 1654 1408 1850 557 Wait 1136 | . 87 84 32 59 10 57 111 80 517 99 Move 6743 | 48 246 419 205 1064 148 249 1440 1250 1243 431 Hop 3 | . 3 . . . . . . . . . Pick Up 81 | 1 6 5 3 20 1 3 15 9 14 4 Fast Attach 53 | 8 3 3 4 16 . 1 8 2 5 3 Attach 43 | . 4 5 3 13 1 . 5 4 7 1 Detach 37 | 1 5 2 1 10 1 . 9 1 3 4 Swap 72 | . 8 5 1 20 . . 14 13 8 3 Drop 88 | 1 6 5 1 19 2 4 23 9 18 . Fire 53 | 10 8 16 . 16 . . . . . 3 Melee 197 | . . 4 13 49 19 . 28 40 35 9 Ram 1 | . . . . . . . 1 . . . Kick . | . . . . . . . . . . . Crush 18 | . . . . 18 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 13) 319 | -10/Materials | Identified exit to Mines 348 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 8) 361 | -10/Materials | Identified exit to Materials 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 442 | -9/Materials | Discovered new exit (range 16) 493 | -9/Materials | Discovered new exit (range 13) 730 | -9/Materials | Identified exit to Materials 730 | -9/Materials | Entered another Materials area 730 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 784 | -8/Materials | Repaired Lgt. Ion Engine+ 827 | -8/Materials | Build established: Scavenger-Mutant 848 | -8/Materials | Central database locked down 874 | -8/Materials | Discovered new exit (range 12) 881 | -8/Materials | Identified exit to Factory 936 | -8/Materials | Entered Factory 936 | -7/Factory | Evolved 2 slots: Utility x2 958 | -7/Factory | Lost 8 parts (2p4n1u1w) 1221 | -7/Factory | Build established: Mutant 1815 | -7/Factory | Build established: Assassin 1872 | -7/Factory | Garrison activated, responded to threat 1917 | -7/Factory | Discovered new exit (range 14) 2116 | -7/Factory | Identified exit to Factory 2116 | -7/Factory | Entered another Factory area 2116 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2216 | -6/Factory | Sucked down chute 2216 | -6/Factory | Entered Waste 2217 | -6/Waste | Joined by Warlord forces that had cleared the area 2266 | -6/Waste | Discovered new exit (range 15) 2280 | -6/Waste | Identified exit to Factory 2293 | -6/Waste | Build established: Scavenger-Scout 2345 | -6/Waste | Entered Factory 2345 | -6/Factory | Accompanied by 20 allies 2411 | -6/Factory | Discovered new exit (range 7) 2413 | -6/Factory | Identified exit to Factory 2577 | -6/Factory | Found Prototype Launcher 2577 | -6/Factory | Identified Scatter Rocket Array 2709 | -6/Factory | Garrison activated, responded to threat 2816 | -6/Factory | Discovered exit to Factory (range 16) 2971 | -6/Factory | Entered another Factory area 2971 | -5/Factory | Accompanied by 18 allies 2971 | -5/Factory | Evolved 2 slots: Utility x2 3021 | -5/Factory | Discovered new exit (range 20) 3059 | -5/Factory | Discovered new exit (range 10) 3061 | -5/Factory | Identified exit to Upper Caves 3155 | -5/Factory | Lost 5 allies 3175 | -5/Factory | Found Prototype Launcher 3175 | -5/Factory | Identified Tesla Bomb Launcher 3390 | -5/Factory | Discovered new exit (range 18) 3405 | -5/Factory | Repaired Broken Lgt. Angular Momentum Engine 3476 | -5/Factory | Assembled infested ambush trap array 3502 | -5/Factory | Identified exit to Factory 3503 | -5/Factory | Entered another Factory area 3503 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3511 | -4/Factory | Lost 3 allies 3781 | -4/Factory | Discovered new exit (range 14) 4143 | -4/Factory | Spotted B-86 Titan 4253 | -4/Factory | Search patrols dispatched 4482 | -4/Factory | Entered Research 4482 | -3/Research | Evolved 2 slots: Utility x2 4510 | -3/Research | Found Prototype Device 4510 | -3/Research | Identified Exp. Thermal Shield 4736 | -3/Research | Self-destructed Last Messages --------------- Cld. Cesium-ion Thruster damaged (-6). Adv. Terrain Scanner damaged (-1). >> Machine Analyzer network decryption results: Terminal x1 Sneak attack on K-01 Serf. K-01 Serf destroyed. Acquired 11 matter. R-10 Processor collects Lgt. Ion Engine+. Acquired Adv. Recalibrator. U-05 Engineer builds a Wall. Field Propulsion Array+ destroyed. Adv. Terrain Scanner destroyed. Adv. Sensor Array destroyed. Slug penetrates Wall. Cld. Cesium-ion Thruster destroyed. Slug penetrates Wall. Slug penetrates S-43 Plague. Lgt. Neutrino Core destroyed. Impulse Thruster destroyed. KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | # #?????????????? ?????????????????? | | # #???????????? ??????????????? | | # #???????????? #?????????????? | | # #??????????? #?????????????? | | # #???????????? #?????????????? | | # #??? ?? ??? ? #? ???????????? | | # * #?????????? ? +??? ?????????? | | + #??#?#? ??? ? #?????????????? | | # #??????????? ? #?????????????? | | ###############+???? ? ##????????????? | | # #?# ? ?# ?? # ???????????? | | # ##? ?? ??? ?? #????????????? | | # ###? ?? ??? +??? ???????? | | # ### ????? #????????????? | | + ### ???????# #??? ????????? | | # #?????? ?#?#?# #????????????? | | # ###???#?##?#?## "" #? ??????????? | | # ###?##?######## "" #?##??#??????? | | ###+#+############ * # Y" ####?????????? | | #?# ## ![/ #% # "" #????????????? | | ### ## // # */ "" #??#?????????? | | + [/ # #! #?????#??????? | | # # # ##???????????? | | + # # #????????????? | | # ###+######/## #?#????? ????? | | ######## #?# ##@ s #? ##?????? ????? | | ##??#??# #?# ## sss # ##???????????? | | ##########+######### ## s #?? ### ? ? ????? | | ## # ?? #????????????? | | ######### ????????? | | ? ? ???????? | | ######### ??????????? | | ############+##### ###??#?#?#????#??#?????????? | | ??#???##?? # # ???? ??? ???????????????? | | #???????# # #?? ? ??? ##??#?????????? | | ????????# """ # # ??? ??? ?#????????????? | | ?###?#??# """ # #?? ???? ? ? ?????????? | | ##???#??# """ # # ??? ??+? ? ???????????? | | ??###?#?# # #?? ? ???? ???? ? ????????? | | ????#???# # # ?""" #? ???????????????? | | #?????### # #???""" ?#???????? ????????? | | #?????### # # """? #?? #?????????????? | | #?#??##?########## ########## #?????????????? | | ???#?????#?##????# #?#???????????? | | ??#??????#??????## #?????????????? | | ????#??#######???# #??#??????? ??? | | ?##????# ?# ##############????????#????? | | ???????# ?# ##??#?####??#??????????????? | | ???##??# ?# #?????#???#?#??????????????? | | ?????### ?# #????????????#???????? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 65 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 47% | -8/Materials Lgt. Angular Momentum Engine | 50% | -5/Factory | Broken Studied --------- Hover Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Hvy. Flail | -8/Materials | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Lgt. Fission Core | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapActuatorTriangulator Manual? 0 Play Time 03:31:40 Cumulative 71.4 hours Start 2026.06.25 @ 15:54:55 End 2026.06.29 @ 01:34:59 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 23 Adventurer 34 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9f219a59-6b15-4ef8-97d5-6c7f155dd425