Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 13:12:48 Player: spider Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (483) 2415 Value Destroyed (26565) 26565 Prototype IDs (377) 7540 Alien Tech Used (15) 3000 Bonus (54381) 54381 TOTAL SCORE: 105001 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8527 Follower Combat Kills 4790 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -4636 Cogmind --------- Core Integrity 447/1600 Matter 173/300 Energy 98/100 System Corruption 0% +Membrane Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Treads Core Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Energy Well Experimental Energy Well Quantum Shading Machine Experimental Weapon Cycler Heavy Regenerative Plating Advanced Force Field AEGIS Remote Shield > --- WEAPON ----------- HERF Cannon Core Stripper > --- INVENTORY -------- Experimental Biometal Heavy Treads Zionite Composite Leg II Experimental Energy Well Experimental Energy Well Improved Matter Compressor Experimental Targeting Computer Zionite Shade Armor Thermal Barrier Thermal Barrier Experimental EM Shield Sensor Drone Bay Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Sigix Sheargun Sigix Sheargun Sigix Sheargun Enhanced Nova Cannon Core Cannon Hypervelocity Multirail Heavy Proton Missile Launcher Hellfire Missile Launcher CR-A16's Behemoth Slayer [Rating: 250] Favorites ----------- Power Zero-point Reactor Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Zero-point Reactor Propulsion Enhanced Flexi-carbon Leg Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Experimental Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Medium Regenerative Plating Weapon Phase Cannon Energy Gun Sigix Sheargun Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . . 4 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . Propulsion 4 | . . . . . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 10 | . . . . . 2 . . . 3 . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 318 | 7 5 7 . 3 16 25 . 5 9 2 7 6 3 10 14 10 7 5 11 2 2 2 4 8 6 4 24 17 22 16 5 54 . Power 28 | 1 . 1 . . 1 2 . . . . 1 1 . . 1 2 1 . 1 1 . . . 1 . . 2 2 2 1 . 7 . Engine 6 | 1 . 1 . . 1 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . . 2 1 . 1 1 . . . 1 . . 2 2 2 1 . 7 . Propulsion 73 | 2 . 2 . . 7 8 . 1 1 . 3 3 . . 5 2 1 2 5 . . . . 3 . . 3 3 4 2 2 14 . Treads 37 | 2 . 2 . . 7 8 . 1 1 . 3 3 . . . 2 1 . . . . . . . . . . . . . . 7 . Leg 32 | . . . . . . . . . . . . . . . 1 . . 2 5 . . . . 3 . . 3 3 4 2 2 7 . Wheel 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 136 | 2 2 1 . 2 4 2 . 3 6 2 2 1 2 6 6 6 5 2 4 . 2 2 2 3 5 4 11 8 11 6 1 23 . Device 71 | 1 . 1 . 2 1 1 . 1 1 2 . 1 2 4 3 2 5 1 4 . 2 2 2 . 4 1 9 3 7 2 . 7 . Storage 12 | 1 2 . . . 1 . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 . . . . 4 . Processor 16 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 3 . 3 . 3 . 5 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 36 | . . . . . 1 1 . 1 5 . 2 . . 1 3 4 . . . . . . . 2 1 . 1 2 4 1 1 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 3 3 . 1 4 13 . 1 2 . 1 1 1 4 2 . . 1 1 1 . . 2 1 1 . 8 4 5 7 2 10 . Energy Gun 13 | 2 . 1 . . . 3 . 1 . . . . . . . . . . . . . . . . . . 2 1 . 2 1 . . Energy Cannon 25 | . . 1 . . . 1 . . 2 . . 1 1 3 . . . 1 . 1 . . 2 . 1 . 3 1 3 1 1 2 . Ballistic Gun 13 | . 1 . . 1 2 5 . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . Ballistic Cannon 9 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Launcher 10 | . . 1 . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . 1 1 2 . 1 . Special Weapon 6 | . . . . . 1 1 . . . . . . . 1 1 . . . 1 . . . . . . . 1 . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 66 | . . . . 1 2 6 . 2 . . . . . 1 1 4 . 3 . . . . 1 3 . 1 12 3 10 7 3 6 . Corrupted Parts 14 | . . . . . . 1 . 2 . . . 5 . . . 2 2 1 1 . . . . . . . . . . . . . . System Corruption 83 | . . . . . . 2 . 6 . . . 43 . . . 12 15 2 3 . . . . . . . . . . . . . . Parts Lost 43 | . . 1 . . 6 5 . . . . . . . 1 . . . . . . 1 . . 1 3 4 . 1 3 . . 17 . Power 8 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 3 . Propulsion 6 | . . . . . 2 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . Utility 24 | . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . 2 2 . . 3 . . 13 . Weapon 5 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Highest Loss Streak 12 | . . 1 . . 6 3 . . . . . . . 1 . . . . . . 1 . . 1 2 2 . 1 3 . . 12 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 22 | 2 14 20 23 24 24 24 25 25 24 24 24 25 24 24 24 24 23 23 24 23 23 23 24 24 24 23 24 23 22 21 22 20 20 Power 1 | . . . 1 2 2 1 1 . . . . 1 1 . 1 1 . 1 1 1 1 1 1 1 1 . . 1 . . 1 1 2 Propulsion 2 | 1 2 5 6 6 5 6 4 3 2 2 3 3 3 2 1 1 . 1 4 3 3 4 4 3 3 2 2 2 1 1 1 . 2 Utility 9 | . 2 3 3 3 2 5 10 11 10 11 10 10 9 10 12 12 12 12 10 11 11 11 11 11 11 11 11 12 12 9 10 11 11 Weapon 6 | . 9 12 13 13 13 10 8 7 7 7 7 7 7 6 6 6 6 5 5 5 4 4 4 4 4 4 5 5 4 6 6 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 84 | . 4 . . 2 7 13 2 3 1 3 3 1 . . . 6 . 1 2 . . . 1 2 . . 5 8 1 2 1 9 7 Power 7 | . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 Propulsion 21 | . . . . 2 . 6 2 . . . 2 . . . . . . . . . . . . 1 . . 1 3 . . . 2 2 Utility 33 | . . . . . . 2 . 3 1 3 . . . . . 5 . 1 2 . . . . 1 . . 3 2 . 1 1 5 3 Weapon 22 | . 3 . . . 5 5 . . . . 1 1 . . . . . . . . . . 1 . . . 1 3 . 1 . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 93 | . 99 98 100 99 93 98 100 91 93 100 100 98 100 97 96 93 86 86 84 100 99 100 100 96 99 98 98 88 92 93 95 79 76 Engine 2 | . 13 12 14 14 9 5 . . . . . 5 6 5 5 3 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 2 9 9 6 6 6 . . 4 5 3 . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . 3 11 11 10 10 10 10 10 9 10 8 9 11 12 11 12 15 8 Treads 17 | . 27 28 28 28 35 36 36 36 30 33 33 33 33 28 13 10 16 16 13 . . . . . . . . . . . . 6 12 Leg 8 | . . . . . . . . . . . . . . . . . . . 3 31 31 31 31 31 31 28 26 16 20 23 24 9 . Device 19 | . 14 14 14 13 13 9 9 8 22 22 20 19 22 23 23 23 21 22 25 26 25 26 26 23 25 23 27 20 18 24 23 20 16 Storage 6 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 4 4 4 Processor 4 | . . . . . 6 9 9 . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 12 9 13 15 5 8 4 12 Protection 9 | . . . . . 1 9 9 9 12 17 19 20 17 8 7 11 11 10 10 10 9 10 10 12 10 9 8 8 6 12 11 10 12 Energy Gun 2 | . . 7 14 14 2 . . . . . . . . . . . . . . . . . . . . . . 10 2 1 4 5 . Energy Cannon 4 | . . 5 . . . . . . 12 12 12 11 12 10 10 11 6 10 9 10 10 9 10 4 9 8 8 . 5 1 . 1 4 Ballistic Gun 2 | . . . . 4 15 13 16 . . . . . . . . . . . . . . . . . . . . . 2 3 3 . . Ballistic Cannon 2 | . 26 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Peak Build Rating 250 | 7 9 13 14 19 29 40 36 41 52 57 58 63 65 87 91 130 130 131 151 142 143 139 145 146 146 154 186 223 221 229 241 250 241 Average Rating 118 | 5 8 10 13 12 25 31 35 36 49 52 55 61 61 79 85 106 125 127 146 138 139 138 141 140 141 148 154 205 207 214 231 232 233 On Entrance 102 | . 7 9 13 14 13 29 36 35 36 52 55 58 62 62 83 83 130 129 131 137 139 137 139 143 144 142 137 185 221 218 224 241 241 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . 3 . 5 5 . 10 . . . . . . . . . . . . . 2 . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 250 | 14 92 90 88 90 99 104 96 108 130 130 135 140 140 156 158 163 163 162 173 172 166 165 174 173 168 169 179 206 211 200 197 250 249 Greatest Support 250 | 40 40 40 40 40 80 83 83 83 105 105 113 138 138 130 120 188 188 188 240 168 168 168 168 168 168 168 174 185 185 195 195 250 240 Greatest Overweight (x) 15 | . 2 4 2 2 1 1 1 1 1 1 1 1 1 1 15 3 . 5 . 1 1 . 1 1 . 1 1 1 1 1 1 4 1 Average Overweight (x) . | . . 2 2 2 1 1 1 1 1 1 1 . . . 2 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 24 Most Carried 25 | 5 21 22 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 14 20 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 24 24 24 24 24 22 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 20 22 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 24 25 25 25 25 23 25 24 25 25 25 25 4 Class Distribution -------------------- 32% | Scavenger-Mutant 17% | Commander-Mutant 16% | Mutant 7% | Scavenger-Tank 6% | Alien-Tank 6% | Messiah-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Commander-Mutant | -5/Extension Commander-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Commander-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Tank | -2/Research Scavenger-Gunner | -2/Quarantine Messiah-Mutant | -2/Section 7 Messiah-Mutant | -1/Access Alien-Tank | -1/Command Generator-Tank | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 15596 | 258 335 123 27 91 504 1083 104 58 155 77 322 148 192 311 375 200 207 111 633 286 261 324 72 510 338 204 612 1350 1271 1288 830 2625 311 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28804 | 146 554 241 . 94 729 1156 342 . 112 331 204 . 243 772 436 385 380 131 795 . 630 229 . 696 641 434 899 3034 2022 2557 4170 5674 767 Parts 1311 | 17 41 16 . 10 45 65 17 . 4 14 11 . 5 34 10 23 25 10 31 . 31 3 . 12 24 26 65 120 70 139 183 215 45 Haulers Intercepted 13 | . 1 . . . 3 5 . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . Recyclers Shooed 13 | . . 1 . . . 2 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . 4 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . 19 . . 10 . . . . . . . . 8 . 1 19 . . . . . . . . Prevented 17 | . . . . . . . . . . . 10 . . . . . . . . . . 1 2 . 4 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 362 | . 15 7 . 5 20 15 3 . . 8 5 . 5 9 6 4 . 2 24 . 10 5 . . 12 6 13 33 21 24 42 57 11 Guns 179 | . 5 1 . . 14 7 3 . . . . . . 1 . . . . . . . . . . . . . 18 14 20 42 46 8 Cannons 80 | . 10 3 . . . . . . . 5 . . 2 4 3 1 . 2 6 . 8 1 . . 6 4 13 3 4 1 . 1 3 AOE 59 | . . 2 . 5 6 8 . . . 3 4 . 2 . . . . . 16 . . 4 . . 3 . . . . . . 6 . Classes Destroyed 26 | 2 4 3 . . 1 3 1 . . . 1 . . 2 1 . . . . . . . . . . . 1 . 2 4 1 . . Worker 21 | . 2 . . 1 . 2 . . . . . . . 1 2 . . . 4 . . . . . . . . 1 . . 5 3 . Builder 22 | . . 1 . . . 1 2 . . . . . . 1 . . . . 1 . . . . . . 1 1 6 . 2 6 . . Tunneler 7 | 5 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 13 | . 1 . . . 3 5 . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . Recycler 25 | 1 . 1 . . . 4 3 . 1 . . . . 1 . . . . . . 1 . . . . . . 3 2 1 3 4 . Mechanic 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Operator 11 | . . . . . . . . . . . . . . . 1 . 9 . . . . . . . . . . . . . . 1 . Watcher 9 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 4 1 . Swarmer 63 | . 3 3 . 3 7 . . . . 3 . . 2 . . . . . 8 . 5 . . . 5 1 . 8 4 . . 11 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Grunt 112 | . 12 . . 2 9 9 . . . 4 3 . 2 . 1 . . . 9 . 1 3 . . 4 . 3 6 2 5 19 18 . Brawler 13 | . . . . . . 2 . . . 1 1 . 1 . . . . . . . . 2 . . . . . . 1 . 1 4 . Duelist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 . Protector 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 26 | . . 2 . . 3 3 2 . . . . . . . 3 . . . 1 . 2 . . . . 1 . 4 . 2 2 1 . Specialist 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 30 | . . . . . 1 . . . . . . . . 3 1 . . 1 . . . . . . 2 2 1 5 4 . 8 2 . Programmer 65 | . . . . . . . 1 . . 1 . . . 4 1 . . . 5 . 2 . . . . 2 7 9 7 9 8 9 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 8 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 . 2 . 2 . Cetus Guard 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 10 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 5 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Knight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 24 | 5 3 3 . 4 4 8 2 . 1 3 4 . 3 4 2 3 2 1 24 . 5 4 . . 5 2 3 10 6 6 19 10 3 Combat Bots Only 15 | . 3 3 . 4 4 6 1 . . 3 4 . 3 4 2 3 . 1 15 . 5 4 . . 5 2 2 6 6 4 15 9 3 Max Kills in Single Turn 4 | 1 2 1 . 2 3 4 1 . 1 1 2 . 2 1 1 1 1 1 3 . 1 2 . 1 2 1 1 3 3 1 4 4 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . . 1 . 2 3 3 . . . 1 2 . 2 . . . . . 3 . . 2 . . 1 . . . . . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 3 A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2804 | . 46 61 . 1 109 122 4 . 54 28 45 . 36 51 42 . 7 7 168 . 47 21 10 72 98 68 66 202 197 98 129 545 470 Missed 919 | . 15 13 . . 19 38 1 . 21 7 16 . 6 11 13 . 3 3 51 . 16 10 6 15 30 28 27 64 66 42 49 136 213 Hits 1885 | . 31 48 . 1 90 84 3 . 33 21 29 . 30 40 29 . 4 4 117 . 31 11 4 57 68 40 39 138 131 56 80 409 257 Melee 44 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 8 . 8 . 6 12 8 Projectile 1841 | . 31 48 . 1 90 84 3 . 33 21 29 . 28 40 29 . 4 4 117 . 31 11 4 57 68 40 31 138 123 56 74 397 249 AOE 19 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . 16 . Critical Strikes 109 | . . 1 . . 2 4 . . . 1 1 . . 4 2 . . . 14 . 1 . 1 1 1 6 7 13 16 1 3 14 16 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 20 | . . 3 . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . 2 1 . . 9 . Damage Taken 25359 | . 294 561 . 23 1314 1195 38 . 134 303 389 . 504 669 566 68 157 80 2070 . 425 103 73 623 938 656 741 1731 2060 399 498 5826 2921 Core 1443 | . 52 60 . 10 143 42 . . 5 25 . . 23 6 51 . . . 108 . 17 12 9 40 98 54 23 60 115 31 . 192 267 Absorbed by Shields 12745 | . . . . . . . 3 . 48 52 63 . 98 242 186 13 . . 632 . 221 106 58 122 525 356 495 1209 750 428 534 3824 2780 Reduced by Siege Mode 421 | . . . . . . . . . . . . . . . . . . . 167 . . . . . . . . . . . . 130 124 Redirected to Shielding 328 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 37 111 117 Ignored by Resistances 10960 | . . . . . . 104 4 . . . 36 . 61 . 8 . . . . . . . . . . . . 584 830 623 801 5297 2612 Regen/Repaired (Parts) 5895 | . 198 . . . . 70 . . . . . . . . . 33 . 15 189 81 59 28 17 51 116 70 346 126 106 752 88 2016 1534 Core Remaining (%) 75 | 100 . . . 51 . . . 66 . . . . 93 . . . . 94 . . . . . . 75 . 94 . . 77 . . 27 Volleys Fired 1430 | 10 35 24 . 5 60 65 8 . 11 18 15 1 28 60 31 13 15 9 58 11 37 22 3 6 39 24 63 95 78 89 121 234 142 Largest 3 | 2 2 2 . 1 2 2 2 . 2 2 2 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 Hottest 354 | 90 90 116 . 30 100 72 46 . 170 170 72 85 170 183 196 196 196 183 188 188 192 175 210 210 210 210 223 276 276 300 350 354 238 Shots Fired 2291 | 20 67 48 . 5 110 126 20 1 22 32 21 1 56 74 56 27 31 15 83 20 66 34 6 12 59 35 95 199 97 100 173 417 163 Gun 1102 | 20 21 13 . . 100 118 20 1 . . 9 . . 18 . . . . . . . . . . . . 2 150 35 85 172 313 25 Cannon 1091 | . 46 33 . . . . . . 22 28 . 1 52 55 55 27 31 14 57 20 66 27 6 12 55 35 91 48 62 15 1 94 138 Launcher 90 | . . 2 . 5 9 8 . . . 4 12 . 4 . . . . . 25 . . 7 . . 4 . . . . . . 10 . Special 8 | . . . . . 1 . . . . . . . . 1 1 . . 1 1 . . . . . . . 2 1 . . . . . Kinetic 699 | . 52 22 . . 84 118 20 . . . . . . . . . . . . . . . . . . . . 23 35 68 89 142 46 Thermal 968 | 20 15 24 . . 17 . . . 22 28 . 1 52 55 55 27 31 14 57 20 63 27 6 12 43 23 88 48 62 7 1 33 117 Explosive 84 | . . 2 . 5 9 8 . . . 4 12 . 4 . . . . . 25 . . 7 . . 4 . . . . . . 4 . Electromagnetic 204 | . . . . . . . . 1 . . 9 . . 18 . . . . . . 3 . . . 12 12 5 127 . 8 . 9 . Slashing 329 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 83 229 . Robot Hit Streak 136 | 9 7 12 . . 14 21 18 1 4 9 6 . 7 11 16 9 5 3 19 3 7 5 . 6 5 7 19 17 18 15 14 136 20 Robot Miss Streak 8 | 1 5 2 . . 3 3 2 1 1 1 1 . 2 3 3 2 4 1 4 5 4 2 . 1 4 2 3 4 6 3 5 8 3 Penetration Max 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 2 1 3 2 . Secondary Targets 9 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Shots Hit Robots 1474 | 14 29 26 . . 73 99 15 1 7 18 18 . 16 34 33 19 33 4 43 9 29 17 . 23 24 19 45 141 53 77 102 335 118 Core Hits 943 | 7 21 9 . 7 38 55 10 . 4 13 15 . 18 12 11 8 16 4 77 . 15 13 . 11 17 11 24 69 40 55 125 182 56 Critical Kills 170 | . . . . . 1 . . . . . . . 1 1 2 1 . . 2 . 1 . . . 1 . . 12 18 26 54 42 8 Critical Parts Destroyed 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 10 30 46 40 13 Critical Strikes 356 | 2 1 2 . . 1 . . . . . . . 1 4 2 1 2 . 2 . 1 . . 5 1 . . 27 28 59 104 88 25 Burn 4 | 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 11 | . . . . . . . . . . . . . 1 1 2 1 . . 2 . 1 . . . 1 . . . 2 . . . . Destroy 324 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 25 26 58 103 86 25 Blast 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Corrupt 6 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . 1 . . . Impale 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . 5 . . . . . . 1 . . Melee Attacks 190 | . . . . . . 5 . . . . . . . . 2 . 32 . . . . . . 15 1 1 5 20 10 29 48 22 . Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 2 . Impact 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 175 | . . . . . . . . . . . . . . . 2 . 32 . . . . . . 15 1 1 5 19 3 29 48 20 . Sneak Attacks 31 | . . . . . . . . . . . . . . . . . 13 . . . . . . 10 . 1 . 3 . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57113 | 170 587 595 . 431 1784 2544 298 22 230 885 936 . 802 1256 1175 694 1639 228 4892 356 1123 1131 . 1492 1369 827 2007 5009 1449 1266 2286 11673 7957 Guns 18012 | 167 115 131 . . 1157 1355 241 22 . . 218 . . 471 . . . . . . . . . . . . . 3119 304 906 1934 7557 315 Cannons 23899 | . 398 335 . . . . . . 221 592 . . 425 635 1088 694 464 166 972 356 1087 410 . 257 917 755 1578 1314 714 335 . 2544 7642 Explosions 10708 | . . 129 . 396 608 1120 . . . 293 718 . 377 87 . . . . 3852 . . 721 . . 452 . . 343 144 . . 1468 . Melee 3526 | . . . . . . . . . . . . . . . 35 . 1175 . . . . . . 1235 . 72 266 112 285 25 294 27 . Ramming 968 | 3 74 . . 35 19 69 57 . 9 . . . . 63 52 . . 62 68 . 36 . . . . . 163 121 2 . 58 77 . Kinetic 9756 | . 437 194 . . 983 1355 241 . . . . . . . . . . . . . . . . . . . . 307 589 828 1259 2901 662 Thermal 21239 | 167 76 272 . . 174 . . . 221 592 . . 425 722 1088 694 464 166 972 356 983 410 . 257 613 471 1535 1645 714 239 . 688 7295 Explosive 10063 | . . 129 . 396 608 1120 . . . 293 718 . 377 . . . . . 3852 . . 721 . . 452 . . . 144 . . 1253 . Electromagnetic 4611 | . . . . . . . . 22 . . 218 . . 471 . . . . . . 104 . . . 304 284 43 2824 . 96 . 245 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7262 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 675 6509 . Piercing 3214 | . . . . . . . . . . . . . . . 35 . 1175 . . . . . . 1235 . 72 266 112 . 25 294 . . Highest Corruption 24 | . . . . . . 2 2 4 . . . 24 . 5 5 17 17 11 11 11 12 12 8 10 10 4 10 5 9 9 . . . Average Corruption 6 | . . . . . . 2 2 3 . . . 12 . 4 5 8 10 9 8 11 11 7 7 8 10 3 5 5 8 9 . . . Corruption Purged 36 | . . . . . . . . . . . . . . . . . 23 . . . . 6 . . . . 7 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 492 | . . . . . . 6 30 . . . . 4 . 33 45 24 26 17 6 11 29 35 32 24 49 5 37 13 5 61 . . . Message Errors 134 | . . . . . . 1 6 . . . . . . 11 14 9 5 1 . 3 9 11 10 10 13 1 6 4 2 18 . . . Matter Fused 106 | . . . . . . 2 4 . . . . 1 . 9 9 3 8 3 2 3 10 11 3 3 9 1 13 1 1 10 . . . Heat Flow Errors 50 | . . . . . . . 6 . . . . 1 . 5 3 1 2 3 . . 2 1 7 1 7 . 3 1 . 7 . . . Energy Discharges 56 | . . . . . . 1 4 . . . . 1 . 1 6 4 1 3 1 . 2 1 5 2 8 2 3 1 1 9 . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Parts Fused 10 | . . . . . . . 2 . . . . . . 1 1 . . 1 . . . . . 2 1 . . . . 2 . . . Data Loss (minor) 63 | . . . . . . 1 4 . . . . . . 1 8 3 6 5 1 1 3 5 5 1 3 . 3 3 . 10 . . . Data Loss (major) 24 | . . . . . . 1 . . . . . 1 . 3 3 1 1 1 . . . 1 2 2 . . 4 2 . 2 . . . Misfires 19 | . . . . . . . 4 . . . . . . 1 . 2 2 . . . 1 1 . 1 1 1 2 1 . 2 . . . Alerts 8 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . 2 1 . . . 1 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . Weapon Failures 16 | . . . . . . . . . . . . . . 1 . 1 1 . 1 2 2 1 . . 4 . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1636 | . 1 22 . 21 14 . . . . 26 16 . 80 72 35 32 169 35 89 24 65 80 . 199 5 . 130 267 7 . 53 107 87 Projectiles 707 | . . 15 . . . . . . . . . . 30 25 35 32 14 . 45 24 35 42 . . . . 56 185 7 . . 75 87 Explosions 335 | . . 7 . 21 14 . . . . 26 16 . 50 42 . . . . 29 . 19 38 . . 5 . . 36 . . . 32 . Melee 594 | . 1 . . . . . . . . . . . . 5 . . 155 35 15 . 11 . . 199 . . 74 46 . . 53 . . Knockbacks 32 | . 2 1 . . . . . . . . . . . 1 1 . . 1 2 . . . . . . . 2 . . . 1 12 9 Impact 11 | . 2 . . . . . . . . . . . . 1 1 . . 1 2 . . . . . . . 2 . . . 1 1 . Kinetic 21 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 9 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 271 | . . 60 . . . . . . . . . . . . 24 . . . 34 . 83 . . . 32 . . 33 . . . 5 . Shots 7 | . . 2 . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 . . . 1 . Rammed 45 | 1 7 . . 9 3 6 4 . 2 . . . . 4 4 . . 2 2 . . . . . . . . . . . . 1 . Targets Rammed 65 | 1 8 . . 9 3 7 6 . 2 . . . . 5 4 . . 2 2 . 1 . . . . . 4 5 1 . 2 3 . Kicked 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 5 1 . 2 2 . Crushed 5 | . 1 . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 594 | 180 90 105 . 4 27 15 239 14 30 96 3 114 363 252 350 232 198 165 64 311 387 148 195 411 461 260 350 349 100 503 576 594 6 Average Temperature 80 | 72 28 35 . 2 10 11 98 10 13 39 3 49 124 72 60 84 58 45 30 132 61 74 88 152 71 93 49 105 28 108 98 135 3 Received Heat Transfer 3875 | . 66 250 . 15 387 666 16 . . 81 98 . 120 . 101 . 9 21 317 . 31 35 18 557 67 8 6 130 289 40 48 499 . Effects 14 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . 3 . . 1 . 6 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Short Circuit 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . 1 . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 3 Total Turns 283 | . . . . . . . . . . . . . . . . . . . 39 . . . . . . . . . . . . 165 79 Longest Duration 113 | . . . . . . . . . . . . . . . . . . . 39 . . . . . . . . . . . . 113 28 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Longest Duration 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 26 | . . . . . . . . . . . 1 . . 4 . . . . 2 . 1 . . . 1 2 1 12 . 1 . 1 . Combat Hostiles 21 | . . . . . . . . . . . 1 . . 3 . . . . . . 1 . . . 1 2 . 11 . 1 . 1 . Parts Fried 64 | . . . . . . . . . . . 3 . . 14 . . . . 5 . 3 . . . 3 1 . 34 . . . 1 . Impact Corruptions 12 | . 1 . . . . . . . . . . . . 2 . . . 1 2 . 1 . . . . . 3 1 . . 1 . . Robots Melted 15 | . . 1 . . . . . . . . . . 1 1 3 3 . . 2 . 1 . . . 1 . . . 2 . . . . Combat Hostiles 15 | . . 1 . . . . . . . . . . 1 1 3 3 . . 2 . 1 . . . 1 . . . 2 . . . . Parts Melted 42 | 1 . 3 . . . . . . 1 2 . . 2 2 8 6 . 1 3 . 9 . . . . . 1 2 1 . . . . Heat Transferred 16809 | 606 210 777 . . 444 . . . 259 694 . . 518 783 1750 1050 700 224 1249 550 1411 572 . 156 629 407 655 988 666 37 . 50 1424 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . 17 . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . 1 . . . . . . . . . 2 1 . . 4 2 2 . . . . . . 3 3 3 5 5 . Low Security (%) 50 | 100 100 100 . 100 73 100 100 . 100 . . . . 100 43 96 100 100 15 . 13 . . . . 100 100 33 . . . . . Level 1 6 | . . . . . 26 . . . . . . . . . 49 3 . . 21 7 58 . . . . . . 24 . . . . . Level 2 10 | . . . . . . . . . . . . . . . 7 . . . 40 92 27 . . . . . . 20 47 63 59 . . Level 3 5 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 21 52 36 21 . . Level 4 2 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . 11 7 . Level 5 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 91 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2058 | 15 148 106 . 183 253 146 180 . 84 . . . . 129 415 224 157 188 1438 487 446 . . . . 89 134 1095 1009 851 1753 2058 . Initial 1119 | . . 56 . . . 103 33 . . . . . . . 45 224 . . 79 487 275 . . . . . 12 69 610 541 489 1119 . Average 273 | 2 21 46 . 42 113 54 47 . 16 . . . . 27 211 75 57 55 565 437 295 . . . . 37 46 401 745 683 829 1494 . Influence Increases 17450 | 30 475 134 . 326 796 556 481 . 149 377 120 . 396 406 1150 326 299 466 1980 16 481 110 15 5 295 199 605 1706 857 868 1866 1720 240 Destroy 0b10 Robot/C 9080 | . 300 100 . 180 480 280 160 . 40 220 100 . 280 180 500 160 80 160 900 . 220 100 . . 240 120 300 900 420 540 1000 1120 . Destroy 0b10 Robot/NC 700 | 30 20 10 . 5 25 70 25 . 5 . . . . 20 30 10 45 15 65 . 10 . . 5 . 10 10 70 15 25 115 65 . Destroy Leader 1652 | . 72 10 . 30 120 60 . . 20 40 20 . 20 52 56 . . 44 170 . 50 10 . . 40 30 50 224 62 114 196 162 . Allied During Kill 1912 | . . . . 47 28 . 131 . 32 72 . . 81 . 351 148 125 217 367 . 14 . . . . . 7 131 . . 161 . . Successful Hack 191 | . 21 . . . 38 13 15 . . . . . . 12 7 . . . . . 38 . . . . . 24 . . 9 14 . . Select Force Hacks 210 | . 60 . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1125 | . . . . . 30 45 . . . . . . . 75 105 . 45 . 75 . 45 . . . . 15 135 90 165 60 75 90 75 Destroy Structure 1950 | . 2 14 . 34 60 58 . . 7 . . . . 52 56 8 4 30 358 16 104 . . . . 24 64 171 195 60 230 238 165 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . . 15 . . . . . . Lose Combat Pursuer 600 | . . . . 30 15 30 . . 45 45 . . 15 15 45 . . . 30 . . . 15 . 15 . . 120 . 60 75 45 . Influence Decreases 17220 | 30 329 280 . 326 551 715 567 . 129 397 120 . 396 312 844 726 299 302 752 1015 462 522 . 20 295 177 502 745 980 1014 934 1264 2215 Entered New Map 5921 | . . 90 . . . 142 53 . . 8 . . . . 49 176 . . 85 905 118 153 . 15 . . 10 56 476 422 328 630 2205 Time Decay 9460 | 30 329 180 . 326 431 385 494 . 107 349 120 . 310 310 595 310 279 242 416 110 294 349 . 5 285 147 432 599 474 562 526 464 . Lost Part 382 | . . 10 . . 60 50 . . . . . . . 2 . . . . . . 10 . . . 10 30 . 10 30 . . 170 . Lost Ally 1319 | . . . . . 60 . 20 . 22 40 . . 86 . 200 240 20 60 251 . 40 20 . . . . 60 80 . 30 80 . 10 Purge Threat 138 | . . . . . . 138 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 84 | . 5 . . . 6 3 . . . . . . 1 3 2 . . 2 4 . 2 . . . . 3 9 12 6 7 10 9 . Investigation 15 | . 4 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 2 . 1 . 2 2 . Extermination 30 | . . . . . . . . . . . . . . 2 . . . 1 3 . 1 . . . . 1 4 7 3 4 2 2 . Reinforcement 15 | . 1 . . . 2 1 . . . . . . . 1 2 . . 1 . . . . . . . . . 2 . 2 3 . . Assault 18 | . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . . . . 3 2 1 3 5 . Garrison 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 47 | . 1 . . . 2 4 . . . . . . . . 4 2 . . 6 . . . . . . . . 2 . 1 3 22 . Communications Jammed 228 | . . . . . . . . . . . . . . 4 8 6 . . 27 . . . . . . . 3 51 8 23 98 . . Distress Signals 218 | . . . . . . . . . . . . . . 4 8 6 . . 27 . . . . . . . 1 48 8 19 97 . . Times Spotted 632 | . 17 7 . 7 29 43 5 . 5 13 7 . 13 20 25 11 14 10 52 1 15 7 5 3 13 8 23 58 28 31 65 73 24 Peak Tracking Total 10 | . 4 3 . 3 6 6 2 . 3 5 4 . 7 4 4 4 2 2 9 1 5 4 4 3 5 3 3 10 5 4 9 8 4 Tactical Retreats 33 | . . . . 1 1 2 . . 2 2 . . 1 1 2 . . . 2 . . . 1 . 1 . . 6 . 4 3 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 26 | . 5 . . . 1 1 . . 1 . . . . . 2 . . 1 3 . 3 . 1 . . 1 2 1 . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 79 | . . . . . 2 3 . . . 1 . . 1 5 7 . 3 . 5 . 3 . . 1 . 1 9 6 12 4 5 6 5 Max in Single Turn 3 | . . . . . 1 1 . . . 1 . . 1 1 1 . 1 . 2 . 3 . . 1 . 1 1 1 1 1 1 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 8 | . . . . . . 1 . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 74 | . 8 . 1 1 7 9 10 . 2 1 1 . . 5 4 . . . . . 2 . 1 4 . 2 4 2 . 4 5 1 . Terminals 33 | . 5 . . . 6 6 5 . 2 . . . . . 3 . . . . . . . . . . . . . . 2 3 1 . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Repair Stations 8 | . 1 . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . 1 1 . . 1 . . . Recycling Units 13 | . 2 . . . . 1 5 . . . . . . 3 1 . . . . . . . . . . 1 . . . . . . . Scanalyzers 7 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 2 . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Total Hacks 185 | . 29 . 1 1 20 17 24 . 2 6 12 . . 8 7 . . . . . 6 . 1 17 . 4 8 3 . 10 8 1 . Successful 118 | . 19 . 1 1 11 14 12 . . 6 12 . . 3 3 . . . . . 5 . 1 17 . 1 3 1 . 5 2 1 . Failed 64 | . 9 . . . 8 3 12 . 2 . . . . 5 4 . . . . . 1 . . . . 3 5 1 . 5 6 . . Catastrophic 15 | . . . . . 1 . 1 . 2 . . . . 2 2 . . . . . 1 . . . . 1 1 . . 1 3 . . Database Lockouts 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 235 | . 19 . . . 13 12 20 . 1 . . . . 16 5 1 . 16 14 . 11 . . . . 4 13 30 11 17 21 11 . Terminals 86 | . 21 . . . 18 13 18 . 2 . . . . . 5 . . . . . . . . . . . . . . 3 5 1 . Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Repair Stations 24 | . 6 . . . . 3 . . . . . . . 2 . . . . . . 2 . . . . 3 2 . . 6 . . . Recycling Units 17 | . 2 . . . . 1 6 . . . . . . 5 2 . . . . . . . . . . 1 . . . . . . . Scanalyzers 15 | . . . . . 2 . . . . . . . . . . . . . . . 4 . . . . . 4 3 . . 2 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Terminal Hacks 59 | . 5 . 1 1 3 4 2 . . 6 12 . . . 2 . . . . . . . 1 17 . . . . . 2 2 1 . Record 28 | . 3 . 1 . . . 1 . . 6 12 . . . . . . . . . . . . 5 . . . . . . . . . Part Schematic 7 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 9 | . . . . 1 . . . . . . . . . . 2 . . . . . . . 1 . . . . . . 2 2 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 6 . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 3 . . . Scan Component 9 | . 3 . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 2 . . . Repair 5 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . 1 1 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Study 6 | . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 35 | . 8 . . . 7 7 10 . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Terminals 25 | . 6 . . . 7 7 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 17 | . 4 . . . 5 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 8 | . 2 . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 6 . . . 6 8 5 . 2 . . . . 4 2 1 . . . . 2 . . . . 2 4 2 . 3 4 . . Full Trace Events 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 65 | . 1 . . . . 1 1 . . . . 16 . . . . . . 8 . 9 . . 4 . . . . . 13 . 12 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . Parts Repaired 5 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 164 | . 78 . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . 10 . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 7 | . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . 8 . . . . . 2 . 17 . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 91 | . . . . 4 . 10 8 . . . . 4 2 . 33 5 . 4 5 . 4 . . . . . 4 4 . . 4 . . Largest Group 21 | . . . . 4 3 10 17 15 15 11 . 4 5 . 21 20 12 12 9 . 4 1 . . . . 2 2 . . 3 . . Highest-Rated Group 812 | . . . . 71 40 173 276 232 232 185 . 158 181 . 681 806 653 812 704 . 156 39 . . . . 128 269 . . 358 . . Highest-Rated Ally 269 | . . . . 31 16 29 34 29 29 29 . 42 42 . 159 159 96 96 103 . 39 39 . . . . 64 269 . . 122 . . Zionite Dispatches 12 | . . . . . . . . . . . . . . . 2 . . 2 2 . 1 . . . . . . 3 . . 2 . . Heavy 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . 2 . . Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Total Orders 159 | . . . . 2 . . 6 4 2 1 . . . . . 7 2 . . . . . . . . . 14 5 10 52 31 2 21 STAY 29 | . . . . . . . 2 1 1 . . . . . . 6 1 . . . . . . . . . 2 . 1 8 3 . 4 ROAM 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 23 | . . . . . . . 1 3 1 . . . . . . 1 1 . . . . . . . . . 2 . 1 8 5 . . COLLECT 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 . 7 RETURN 91 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 9 5 7 34 22 2 10 Ally Attacks 731 | . . . . 13 20 . 33 . 18 50 . . 52 . 155 95 35 38 127 . 5 . . . . . 16 41 . . 33 . . Total Damage 24930 | . . . . 105 174 . 457 . 198 619 . . 893 . 3819 1929 1206 1443 5890 . 90 . . . . . 855 4680 . . 2572 . . Kills 131 | . . . . 4 6 . 5 . 2 3 . . 9 . 24 6 5 9 27 . 1 . . . . . 3 16 . . 11 . . Allies Corrupted 9 | . . . . . . . . . . 1 . . 2 . . . . . 2 . . . . . . . . 2 1 . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 38246 | 42 3184 184 . 1725 1379 2352 2110 242 483 2041 1662 1866 1284 1540 1880 723 910 690 1012 227 642 1065 930 360 1249 484 1435 1966 1153 1666 1468 292 . Optics 2136 | . . . . . . . . . . . . . . . . . . . . . . . . . . 476 1435 225 . . . . . Sensors 8438 | . . . . . . . . . . . . . . 969 . . . 482 593 227 578 1057 930 333 1096 196 3 1116 735 123 . . . Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Seismic 14479 | 42 3184 184 . 1725 836 . . . 483 2038 1661 1866 1258 24 . . . . . . . . . . . . 1017 161 . . . . . T.N.C. 5727 | . . . . . 1023 2352 2110 242 . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 19213 | . . . . . . . . . . 3 49 . 26 1516 1880 723 910 690 1012 227 642 1065 924 360 979 398 1435 1895 1053 1666 1468 292 . ECM 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . 1 2 . 2 . . . . . . . . 1 1 . . . . . . . . . . Drone Launches 177 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 17 10 14 63 48 2 21 Drone Recoveries 172 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 17 10 13 60 47 3 20 Zionite Intel Received 31 | . . . . . . . . . . . . . . 3 . . . 3 2 . 2 . . . . . 2 5 3 5 3 3 . Main Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Branch Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . Active Terminals 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 1 . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 53125 | 152 3184 387 758 1740 1425 2352 2110 2437 683 2503 1781 1868 1483 1541 1880 723 910 690 1012 227 642 1065 930 641 1297 484 1435 1966 1216 1666 1468 9897 572 Spaces Moved 24388 | 71 825 95 237 525 538 621 758 965 223 988 694 1112 655 543 721 300 405 366 510 145 411 699 733 452 876 272 746 1208 635 809 815 5252 183 Core 16 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 13014 | 64 825 95 237 525 538 621 758 965 223 988 694 1112 655 543 198 183 405 363 432 . . . . . . . . . . . . 2416 174 Legs 10718 | . . . . . . . . . . . . . . . . . . 3 78 145 411 699 733 452 876 272 746 1208 635 809 815 2836 . Wheels 640 | . . . . . . . . . . . . . . . 523 117 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 200 206 247 247 243 243 243 162 162 159 117 133 160 160 120 120 120 120 120 120 120 120 110 110 112 111 111 101 50 Average Speed 171 | 149 232 321 320 320 221 229 247 247 244 243 243 165 203 242 173 150 160 164 153 129 120 120 120 120 120 127 141 116 132 122 112 142 161 Slowest Speed 480 | 160 320 480 320 320 240 247 247 247 247 243 245 246 247 247 305 240 160 470 160 190 190 120 190 190 120 190 190 190 198 198 186 410 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 5 . . 2 2 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 61 | 5 95 23 59 98 51 89 94 56 9 89 83 89 74 19 85 59 98 35 21 82 19 83 79 86 90 9 80 41 82 61 28 77 29 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 33 | . 2 . 1 . 2 5 5 . . . . . . 10 . . . . . . . . 1 3 . . . 2 . 2 . . . Known Exits Taken 23 | . . . . 1 1 1 . . 1 1 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 30 | . . . . 3 . . . 4 . 3 3 3 5 . . . . . . . . 2 2 . 5 . . . . . . . . Spaces Dug 213 | . . . . . 1 2 . . 6 1 . . 12 22 13 . . 5 7 . 13 3 6 . 13 7 18 13 17 15 27 9 3 Terrain Destroyed 1049 | . . 17 . 45 61 60 . . 14 41 35 . 59 32 19 4 2 9 114 8 54 43 6 1 62 9 37 37 69 27 57 92 35 Melee 46 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . 10 1 7 19 6 . Projectile 422 | . . . . . 1 . . . 14 8 . . 38 32 18 4 2 9 24 8 28 11 6 1 26 9 37 16 27 13 20 40 30 AOE 538 | . . 17 . 45 60 58 . . . 33 35 . 21 . . . . . 90 . 26 32 . . 36 . . 9 41 . . 35 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 33515 | 93 2017 127 238 564 682 1402 972 1018 339 1057 760 1138 745 686 1180 562 578 440 665 168 499 887 779 514 1064 378 1056 1588 908 1398 1197 7456 360 Wait 5131 | . 1104 . . 8 16 597 115 32 70 31 19 11 31 13 114 207 100 33 32 . 20 154 28 2 109 45 83 72 56 293 143 1580 13 Move 24355 | 70 824 94 236 524 537 620 757 964 222 987 693 1111 654 542 720 299 404 365 510 144 410 698 732 451 875 271 745 1207 634 808 814 5251 182 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 393 | 5 22 2 2 5 22 24 3 7 9 6 6 1 2 12 3 7 4 4 14 2 5 1 2 6 10 6 34 27 19 43 4 74 . Fast Attach 264 | 7 10 1 . 2 3 9 . 1 5 . . 3 1 6 7 9 10 12 3 4 4 4 5 8 3 5 23 16 21 25 10 42 5 Attach 148 | . . . . . 8 5 . . 4 . . 1 . 4 1 1 3 3 8 . 3 . 1 2 3 4 9 8 14 24 1 40 1 Detach 64 | . . . . 1 1 . . . 2 . . 1 . . . . . 1 2 . . . . 1 . 1 5 4 5 17 2 21 . Swap 530 | . 5 6 . 4 12 26 2 5 2 9 17 5 11 17 26 4 2 2 22 3 12 5 1 9 15 12 36 89 36 33 39 48 15 Drop 531 | . 9 . . 6 20 35 3 8 10 6 10 4 3 18 12 22 8 9 14 4 7 3 7 14 9 9 49 45 34 37 13 101 2 Fire 1430 | 10 35 24 . 5 60 65 8 . 11 18 15 1 28 60 31 13 15 9 58 11 37 22 3 6 39 24 63 95 78 89 121 234 142 Melee 190 | . . . . . . 5 . . . . . . . . 2 . 32 . . . . . . 15 1 1 5 20 10 29 48 22 . Ram 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Kick 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 5 1 . 2 2 . Crush 48 | 1 8 . . 9 3 7 6 . 2 . . . . 5 2 . . 2 2 . . . . . . . . . . . . 1 . Escape Stasis 9 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 7 . Rewire 338 | . . . . . . . 78 . . . . . 15 . 212 . . . . . . . . . . . . . . . . 33 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 67 | . . . . . . 9 . 1 . . . . . 9 48 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / [*Arm] / *Tes) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 16) 753 | -10/Materials | Derelicts attacked the area 1250 | -10/Materials | Repaired Lgt. Treads 1277 | -10/Materials | Repaired Lgt. Treads 1305 | -10/Materials | Repaired Lgt. Cannon 2068 | -10/Materials | Discovered new exit (range 16) 2501 | -10/Materials | Discovered new exit (range 11) 2533 | -10/Materials | Central database locked down 2947 | -10/Materials | Discovered new exit (range 15) 3337 | -10/Materials | Entered Mines 3468 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3646 | -10/Mines | Assembled infested the area 3712 | -10/Mines | Discovered new exit (range 5) 3724 | -10/Mines | Entered Exiles 3826 | -10/Exiles | Met 8R-AWN 3877 | -10/Exiles | Met EX-HEX 4011 | -10/Exiles | Met EX-DEC 4024 | -10/Exiles | Learned location of Zion (-6) 4453 | -10/Exiles | Discovered new exit (range 11) 4482 | -10/Exiles | Entered Mines 4555 | -9/Mines | Met a Derelict bent on vengeance 4558 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4689 | -9/Mines | Received a Mining Laser from a helpful Derelict 4970 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5120 | -9/Mines | Discovered new exit (range 14) 5701 | -9/Mines | Found the Drone Emporium 5730 | -9/Mines | Found Prototype Device 5730 | -9/Mines | Identified Sensor Drone Bay 5916 | -9/Mines | Learned Materials terminal intel 6003 | -9/Mines | Build established: Scavenger-Mutant 6159 | -9/Mines | Discovered new exit (range 11) 6213 | -9/Mines | Identified exit to Materials 6222 | -9/Mines | Entered Materials 6222 | -8/Materials | Accompanied by 3 allies 6222 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6223 | -8/Materials | Loaded intel: 12 terminal locations 6595 | -8/Materials | Discovered new exit (range 4) 6609 | -8/Materials | Lost 6 parts (2n2u2w) 6828 | -8/Materials | Central database locked down 6927 | -8/Materials | Learned location of 1 exit from Lower Caves 6960 | -8/Materials | Learned location of 1 exit from Storage 6983 | -8/Materials | Identified exit to Factory 6997 | -8/Materials | Learned location of 3 exits from Factory 7005 | -8/Materials | Learned 4 Recycling zone layouts 7006 | -8/Materials | Learned location of 1 exit from Extension 7031 | -8/Materials | Learned location of 2 exits from Factory 7262 | -8/Materials | Identified exit to Storage 7346 | -8/Materials | Garrison activated, responded to threat 7647 | -8/Materials | Entered Storage 7648 | -8/Storage | Identified exit to Recycling 7660 | -8/Storage | Met 01-MTF 9019 | -8/Storage | Found Corrupted Prototype Energy Gun 9091 | -8/Storage | Lost 3 parts (1n1u1w) 9292 | -8/Storage | Repaired Enh. Autogun? 9449 | -8/Storage | Build established: Mutant 9666 | -8/Storage | Discovered exit to Factory (range 5) 9806 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9885 | -8/Storage | Learned location of Lower Caves (-7) 9930 | -8/Storage | Learned 8 Factory zone layouts 9938 | -8/Storage | Learned Factory garrison access intel 9939 | -8/Storage | Learned location of 1 exit from Lower Caves 9999 | -8/Storage | Entered Recycling 9999 | -8/Recycling | Accompanied by 10 allies 10049 | -8/Recycling | P-60 Hacker assimilated allied Trooper 3b 10101 | -8/Recycling | Build established: Commander-Mutant 10933 | -8/Recycling | Discovered new exit (range 8) 11990 | -8/Recycling | Scanned before Scraplab entrance 12025 | -8/Recycling | Entered Scraplab 12044 | -8/Recycling | Discovered new exit (range 3) 12109 | -8/Recycling | Entered Scraptown 12109 | -8/Scraptown | Accompanied by 15 allies 12109 | -8/Scraptown | System corruption cleaned by C-Scrubber 12483 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12495 | -8/Scraptown | Discovered new exit (range 13) 13362 | -8/Scraptown | Visited Cyclists 13473 | -8/Scraptown | Visited Shadow of the Wyrm 13498 | -8/Scraptown | Visited Awakened 13542 | -8/Scraptown | Visited TADAMA 13562 | -8/Scraptown | Visited Fellowship of the Rings 13690 | -8/Scraptown | Visited Assassins FH 14222 | -8/Scraptown | System corruption cleaned by C-Scrubber 14228 | -8/Scraptown | Identified 01-MTF's Shockpuncher 14231 | -8/Scraptown | System corruption cleaned by C-Scrubber 14546 | -8/Scraptown | Entered Factory 14546 | -6/Factory | Accompanied by 15 allies 14546 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 14547 | -6/Factory | Identified exit to Lower Caves 14548 | -6/Factory | Identified exit to Factory 14550 | -6/Factory | Loaded intel: 4 garrison access locations 14935 | -6/Factory | Lost 3 allies 15229 | -6/Factory | Entered Lower Caves 15229 | -6/Lower Caves | Accompanied by 11 allies 15230 | -6/Lower Caves | Identified exit to Lower Caves 15467 | -6/Lower Caves | Lost 4 allies 15728 | -6/Lower Caves | Learned location of 1 exit from Research 15728 | -6/Lower Caves | Learned Armory stockpile data 15728 | -6/Lower Caves | Learned 8 Factory zone layouts 16215 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16260 | -6/Lower Caves | Lost 7 allies 16533 | -6/Lower Caves | Build established: Mutant 17182 | -6/Lower Caves | Learned Factory terminal intel 17732 | -6/Lower Caves | Entered another Lower Caves area 17733 | -6/Lower Caves | Identified exit to Zion 17925 | -6/Lower Caves | Spotted B-75 Beast 17977 | -6/Lower Caves | Destroyed B-75 Beast 18526 | -6/Lower Caves | Learned 8 Factory zone layouts 18776 | -6/Lower Caves | Found DCF Scrap (13 items) 18871 | -6/Lower Caves | Learned Factory terminal intel 19091 | -6/Lower Caves | Build established: Derelict-Mutant 19513 | -6/Lower Caves | Entered Zion 19630 | -6/Zion | System corruption reached 10% 19650 | -6/Zion | System corruption cleaned by Quarantine Array 19667 | -6/Zion | System corruption cleaned by Quarantine Array 19766 | -6/Zion | System corruption cleaned by Quarantine Array 19887 | -6/Zion | Discovered new exit (range 13) 19926 | -6/Zion | Build established: Scavenger-Mutant 20239 | -6/Zion | Received a visual enhancement algorithm 20293 | -6/Zion | Found CR-A16's Pointy Stick 20454 | -6/Zion | Met Imprinter 20483 | -6/Zion | Imprinted 20485 | -6/Zion | Declared Zion's savior 21072 | -6/Zion | Learned Factory emergency access door positions 21381 | -6/Zion | Entered Proximity Caves 21381 | -5/Proximity Caves | Accompanied by 4 allies 21482 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22171 | -5/Proximity Caves | Learned 4 Factory zone layouts 22238 | -5/Proximity Caves | Discovered exit to Factory (range 10) 22617 | -5/Proximity Caves | Learned Factory stockpile data 22864 | -5/Proximity Caves | Entered Factory 22864 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22865 | -5/Factory | Identified exit to Extension 22869 | -5/Factory | Loaded intel: 28 terminal locations 23021 | -5/Factory | Retrieved Zion intel report: Branch Access 23021 | -5/Factory | Identified exit to Upper Caves 23164 | -5/Factory | Build established: Derelict-Mutant 23293 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 23700 | -5/Factory | Retrieved Zion intel report: Emergency Access 24290 | -5/Factory | Terminal network hard line cut 24405 | -5/Factory | Entered Extension 24406 | -5/Extension | Identified exit to Cetus 24442 | -5/Extension | Zion Hacker squad teleported in 24526 | -5/Extension | Zion Fire squad teleported in 25075 | -5/Extension | Rescued a captive Derelict 25354 | -5/Extension | Rescued a captive Derelict 25415 | -5/Extension | Build established: Commander-Mutant 25521 | -5/Extension | Spotted B-75 Beast 25534 | -5/Extension | Spotted B-75 Beast 25539 | -5/Extension | Allies destroyed B-75 Beast 25562 | -5/Extension | Allies destroyed B-75 Beast 25591 | -5/Extension | Lost 8 allies 25664 | -5/Extension | Terminal network hard line cut 25673 | -5/Extension | Rescued a captive Derelict 25760 | -5/Extension | Rescued a captive Derelict 25796 | -5/Extension | Rescued a captive Derelict 25855 | -5/Extension | Rescued A7 25880 | -5/Extension | Attached CPS modules to A7 25955 | -5/Extension | Rescued a captive Derelict 25957 | -5/Extension | Rescued a captive Derelict 26006 | -5/Extension | Rescued a captive Derelict 26176 | -5/Extension | Discovered new exit (range 10) 26285 | -5/Extension | Entered Cetus 26285 | -5/Cetus | Accompanied by 20 allies (A7) 26290 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 26302 | -5/Cetus | Spotted Cetus Guard 26317 | -5/Cetus | Spotted Cetus Guard 26317 | -5/Cetus | Spotted Cetus Guard 26318 | -5/Cetus | Spotted Cetus Guard 26319 | -5/Cetus | Allies destroyed Cetus Guard 26351 | -5/Cetus | Allies destroyed Cetus Guard 26353 | -5/Cetus | Allies destroyed Cetus Guard 26353 | -5/Cetus | Destroyed Cetus Guard 26371 | -5/Cetus | Lost 11 allies 26422 | -5/Cetus | Started Cetus Manufacturing Module 26447 | -5/Cetus | Manufactured an Enhanced Grunt 26472 | -5/Cetus | Manufactured an Enhanced Grunt 26497 | -5/Cetus | Manufactured an Enhanced Grunt 26522 | -5/Cetus | Manufactured an Enhanced Grunt 26547 | -5/Cetus | Manufactured an Enhanced Grunt 26569 | -5/Cetus | Discovered new exit (range 16) 26600 | -5/Cetus | Spotted Cetus Guard 26600 | -5/Cetus | Spotted Cetus Guard 26601 | -5/Cetus | Destroyed Cetus Guard 26603 | -5/Cetus | Spotted Cetus Guard 26603 | -5/Cetus | Destroyed Cetus Guard 26607 | -5/Cetus | Spotted Cetus Guard 26611 | -5/Cetus | Destroyed Cetus Guard 26612 | -5/Cetus | Allies destroyed Cetus Guard 26621 | -5/Cetus | Discovered new exit (range 15) 26629 | -5/Cetus | Scared off Revision 17 26780 | -5/Cetus | System corruption reached 10% 26833 | -5/Cetus | Murdered A7 26837 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 26857 | -5/Cetus | Found Prototype Protection 26857 | -5/Cetus | Identified Med. Regenerative Plating 26972 | -5/Cetus | Identified exit to Archives 27008 | -5/Cetus | Entered Archives 27008 | -5/Archives | Accompanied by 12 allies 27128 | -5/Archives | Discovered new exit (range 13) 27179 | -5/Archives | Discovered new exit (range 13) 27413 | -5/Archives | Build established: Scavenger-Mutant 27517 | -5/Archives | Discovered new exit (range 13) 27817 | -5/Archives | Identified exit to Factory 27905 | -5/Archives | Identified exit to Hub_04(d) 27918 | -5/Archives | Entered Hub_04(d) 27918 | -5/Hub_04(d) | Accompanied by 8 allies 27928 | -5/Hub_04(d) | Spotted B-75 Beast 27930 | -5/Hub_04(d) | Destroyed B-75 Beast 27982 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 27984 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 27985 | -5/Hub_04(d) | Zion Heavy squad teleported in 28042 | -5/Hub_04(d) | Build established: Commander-Mutant 28194 | -5/Hub_04(d) | Retrieved Zion intel report: Trap Installations 28195 | -5/Hub_04(d) | Zion Hacker squad teleported in 28560 | -5/Hub_04(d) | Attached CPS modules to Enhanced Grunt 28608 | -5/Hub_04(d) | Entered Factory 28608 | -4/Factory | Accompanied by 9 allies 28608 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28609 | -4/Factory | Loaded intel: 26 terminal locations 28612 | -4/Factory | Attached CPS modules to Enhanced Grunt 28811 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 28812 | -4/Factory | Zion Light squad teleported in 28844 | -4/Factory | Build established: Scavenger-Mutant 29358 | -4/Factory | First assault squad dispatched 29505 | -4/Factory | System corruption reached 10% 29508 | -4/Factory | Destroyed 15 combat bots 29530 | -4/Factory | Retrieved Zion intel report: Emergency Access 29531 | -4/Factory | Zion Heavy squad teleported in 29598 | -4/Factory | Cargo convoy interrupted 29619 | -4/Factory | Spotted Executioner 29620 | -4/Factory | Sucked down chute 29620 | -4/Factory | Entered Waste 29620 | -4/Waste | The area was eerily silent 29648 | -4/Waste | Found Prototype Device 29720 | -4/Waste | A Compactor rumbled back to life 29720 | -4/Waste | Spotted C-40 Crusher 29812 | -4/Waste | Discovered new exit (range 15) 29845 | -4/Waste | Identified exit to Factory 29847 | -4/Waste | Entered Factory 30160 | -4/Factory | Retrieved Zion intel report: Active Terminals 30436 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 30437 | -4/Factory | Zion Fire squad teleported in 30469 | -4/Factory | Discovered new exit (range 6) 30488 | -4/Factory | Identified exit to Upper Caves 30489 | -4/Factory | Entered Upper Caves 30489 | -4/Upper Caves | Accompanied by 1 ally 31091 | -4/Upper Caves | Encountered a Warlord checkpoint 31128 | -4/Upper Caves | Identified exit to Upper Caves 31132 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31554 | -4/Upper Caves | Entered another Upper Caves area 31582 | -4/Upper Caves | Spotted B-86 Titan 31712 | -4/Upper Caves | Discovered new exit (range 12) 31961 | -4/Upper Caves | Identified Exp. Terrain Scanner 32478 | -4/Upper Caves | Discovered new exit (range 8) 32483 | -4/Upper Caves | Identified exit to Zhirov 32484 | -4/Upper Caves | Entered Zhirov 32486 | -4/Zhirov | Discovered new exit (range 3) 32507 | -4/Zhirov | Met Zhirov 32530 | -4/Zhirov | Learned location of Quarantine (-2) 32530 | -4/Zhirov | Learned location of Command (-1) 32541 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32562 | -4/Zhirov | Found Alien Artifact 32562 | -4/Zhirov | Identified Integrated Dissipator 32562 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 32595 | -4/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 32661 | -4/Zhirov | Found Alien Artifact 32724 | -4/Zhirov | Identified exit to Proximity Caves 32804 | -4/Zhirov | Attacked by Zhirov 32805 | -4/Zhirov | Cloak Generator disabled 32815 | -4/Zhirov | Enhanced Grunts warped into view 32822 | -4/Zhirov | Zhirov warped through subspace 32831 | -4/Zhirov | Zhirov detonated his lab 32862 | -4/Zhirov | Lost 4 allies 32931 | -4/Zhirov | Murdered 5 allies 33125 | -4/Zhirov | Entered Proximity Caves 33303 | -3/Proximity Caves | Spotted B-86 Titan 33482 | -3/Proximity Caves | Destroyed B-86 Titan 34340 | -3/Proximity Caves | Discovered new exit (range 5) 34346 | -3/Proximity Caves | Identified exit to Research 34422 | -3/Proximity Caves | Entered Research 34422 | -3/Research | Evolved 2 slots: Utility x2 34423 | -3/Research | Identified exit to Research 34731 | -3/Research | Discovered new exit (range 14) 34742 | -3/Research | Found Prototype Processor 34742 | -3/Research | Identified Exp. Target Analyzer 34789 | -3/Research | Discovered new exit (range 21) 34904 | -3/Research | Identified exit to Testing 34906 | -3/Research | Entered Testing 34925 | -3/Testing | Found Prototype Hackware 34958 | -3/Testing | Found Prototype Hackware 35136 | -3/Testing | Found Prototype Device 35156 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 35185 | -3/Testing | Identified Exp. Focal Shield 35718 | -3/Testing | System corruption reached 10% 35725 | -3/Testing | Spotted QI-YGW(K) 35725 | -3/Testing | Spotted YH-NG9(K) 35768 | -3/Testing | Destroyed YH-NG9(K) 35782 | -3/Testing | Destroyed QI-YGW(K) 35993 | -3/Testing | Attached CPS modules to PP-KTDFQHETUT 36012 | -3/Testing | Found Prototype Device 36012 | -3/Testing | Identified Exp. Weapon Cycler 36061 | -3/Testing | Discovered exit to Research (range 9) 36075 | -3/Testing | Found Prototype Ballistic Gun 36075 | -3/Testing | Identified Hyp. Multirail 36108 | -3/Testing | Garrison activated, responded to threat 36182 | -3/Testing | Found Prototype Leg 36182 | -3/Testing | Identified Myomer Exoskeleton 36207 | -3/Testing | Retrieved Zion intel report: Trap Installations 36265 | -3/Testing | Terminal network hard line cut 36341 | -3/Testing | Entered Research 36341 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 36460 | -2/Research | Retrieved Zion intel report: Active Terminals 36671 | -2/Research | Central database locked down 36731 | -2/Research | Retrieved Zion intel report: Main Access 36731 | -2/Research | Identified exit to Access 36732 | -2/Research | Zion Heavy squad teleported in 36807 | -2/Research | Found Prototype Launcher 36909 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-2 37045 | -2/Research | Build established: Scavenger-Tank 37117 | -2/Research | Found Prototype Processor 37117 | -2/Research | Identified Exp. Core Analyzer 37258 | -2/Research | Retrieved Zion intel report: Trap Installations 37259 | -2/Research | Zion Experimental squad teleported in 37273 | -2/Research | Attached CPS modules to Z-Experimental 37408 | -2/Research | Spotted B-90 Cyclops 37413 | -2/Research | Destroyed B-90 Cyclops 37445 | -2/Research | Spotted B-90 Cyclops 37448 | -2/Research | Allies destroyed B-90 Cyclops 37517 | -2/Research | Found Zio. Alpha Cannon Mk. II 37520 | -2/Research | Found Zio. Weapon Casing 37550 | -2/Research | Found Zio. Shade Armor 37554 | -2/Research | Found Zio. Shade Armor 37558 | -2/Research | Found Zio. Shade Armor 37565 | -2/Research | Found Zio. Alpha Cannon Mk. II 37682 | -2/Research | Retrieved Zion intel report: Active Garrisons 37683 | -2/Research | Zion Experimental squad teleported in 37683 | -2/Research | Terminal network hard line cut 37841 | -2/Research | First assault squad dispatched 38132 | -2/Research | Identified Gui. Micro-nuke Launcher 38291 | -2/Research | Discovered new exit (range 13) 38304 | -2/Research | Identified exit to Quarantine 38307 | -2/Research | Entered Quarantine 38324 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 38365 | -2/Quarantine | Found Alien Impact Weapon 38397 | -2/Quarantine | Found Alien Artifact 38428 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 38435 | -2/Quarantine | Discovered exit to Access (range 7) 38504 | -2/Quarantine | Found Prototype Launcher 38529 | -2/Quarantine | Identified Enh. Gamma Bomb Array 38627 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 38640 | -2/Quarantine | Found Alien Artifact 38640 | -2/Quarantine | Identified Core Reset Matrix 38640 | -2/Quarantine | Identified Subatomic Replicator 38640 | -2/Quarantine | Identified Transdimensional Reconstructor 38640 | -2/Quarantine | Identified Core Stripper 38640 | -2/Quarantine | Used Core Reset Matrix 38644 | -2/Quarantine | Detected hypermatrix surge 38644 | -2/Quarantine | Sensed 9 artifacts in vicinity 38932 | -2/Quarantine | Found Core Cannon 39057 | -2/Quarantine | First assault squad dispatched 39233 | -2/Quarantine | Found Transdimensional Reconstructor 39238 | -2/Quarantine | Found Dimensional Node Initializer 39292 | -2/Quarantine | Spotted Fortress 39341 | -2/Quarantine | Destroyed Fortress 39360 | -2/Quarantine | Lost 3 parts (3u) 39362 | -2/Quarantine | Found Prototype Device 39362 | -2/Quarantine | Identified Exp. Force Field 39366 | -2/Quarantine | Found Prototype Device 39366 | -2/Quarantine | Identified Exp. EM Shield 39374 | -2/Quarantine | Found Unknown Protection 39374 | -2/Quarantine | Identified Hvy. Insulated Plating 39382 | -2/Quarantine | Found Prototype Protection 39382 | -2/Quarantine | Identified Centrium Heavy Armor Plating 39386 | -2/Quarantine | Found Prototype Reactor 39386 | -2/Quarantine | Identified Vortex Chain Reactor 39405 | -2/Quarantine | Found Prototype Device 39405 | -2/Quarantine | Identified Thermal Barrier 39512 | -2/Quarantine | Discovered new exit (range 6) 39512 | -2/Quarantine | Discovered new exit (range 7) 39517 | -2/Quarantine | Identified exit to Section 7 39523 | -2/Quarantine | Entered Section 7 39524 | -2/Section 7 | Detected hypermatrix surge 39524 | -2/Section 7 | Sensed 21 artifacts in vicinity 39559 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 39572 | -2/Section 7 | Build established: Messiah-Mutant 39578 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 39583 | -2/Section 7 | Spotted S7 Guard 39625 | -2/Section 7 | Destroyed S7 Guard 39645 | -2/Section 7 | Found Core Membrane 39645 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 39686 | -2/Section 7 | Found Corrupted Prototype Protection 39704 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 39731 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 39803 | -2/Section 7 | Spotted B-90 Cyclops 39809 | -2/Section 7 | Destroyed B-90 Cyclops 39950 | -2/Section 7 | Repaired Huge Storage Unit 40037 | -2/Section 7 | Identified Hvy. Regenerative Plating 40136 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 40243 | -2/Section 7 | Found Prototype Processor 40243 | -2/Section 7 | Identified Spectral Analyzer 40286 | -2/Section 7 | Found Integrity Redistributor 40361 | -2/Section 7 | Spotted Executioner 40361 | -2/Section 7 | Spotted Executioner 40365 | -2/Section 7 | Destroyed Executioner 40369 | -2/Section 7 | Destroyed Executioner 40391 | -2/Section 7 | Found Exp. Core Analyzer 40394 | -2/Section 7 | Found Prototype Processor 40394 | -2/Section 7 | Identified Exp. Targeting Computer 40397 | -2/Section 7 | Initialized slip node 40493 | -2/Section 7 | Spotted B-99 Colossus 40514 | -2/Section 7 | Destroyed B-99 Colossus 40519 | -2/Section 7 | Found Prototype Ballistic Gun 40519 | -2/Section 7 | Identified Multirail 40523 | -2/Section 7 | Found Multirail 40594 | -2/Section 7 | Found LRC Inertial Stabilizer 40594 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 40604 | -2/Section 7 | Found LRC Insulator 40604 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 40750 | -2/Section 7 | Spotted Striker 40761 | -2/Section 7 | Spotted Striker 40771 | -2/Section 7 | Terminal network hard line cut 40773 | -2/Section 7 | First assault squad dispatched 40774 | -2/Section 7 | Destroyed Striker 40778 | -2/Section 7 | Destroyed Striker 40832 | -2/Section 7 | Found Sigix Sheargun 40835 | -2/Section 7 | Found Sigix Sheargun 40837 | -2/Section 7 | Found Sigix Sheargun 40917 | -2/Section 7 | Warped through subspace to slip node 40962 | -2/Section 7 | Found Thermal Barrier 41011 | -2/Section 7 | Found Integrated Mediator 41011 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 41057 | -2/Section 7 | Discovered exit to Access (range 5) 41189 | -2/Section 7 | Entered Access 41189 | -1/Access | Evolved 2 slots: Power x1, Utility x1 41375 | -1/Access | Retrieved Zion intel report: Active Terminals 41376 | -1/Access | Zion Heavy squad teleported in 41651 | -1/Access | Zion Heavy squad teleported in 41684 | -1/Access | Found Prototype Protection 41684 | -1/Access | Identified Zio. Weapon Casing 41812 | -1/Access | Retrieved Zion intel report: Emergency Access 41824 | -1/Access | Discovered new exit (range 16) 42003 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 42189 | -1/Access | First assault squad dispatched 42494 | -1/Access | Spotted B-99 Colossus 42500 | -1/Access | Destroyed 15 combat bots 42567 | -1/Access | Destroyed 7 combat bots 42582 | -1/Access | Discovered new exit (range 7) 42600 | -1/Access | Identified exit to Command 42657 | -1/Access | Entered Command 42657 | -1/Command | Accompanied by 1 ally 42672 | -1/Command | Spotted B-99 Colossus 42692 | -1/Command | Destroyed B-99 Colossus 42703 | -1/Command | Found Unknown Protection 42873 | -1/Command | Build established: Messiah-Gunner 42911 | -1/Command | Spotted Combat Programmer 42912 | -1/Command | Spotted Combat Programmer 42914 | -1/Command | Destroyed Combat Programmer 42927 | -1/Command | Destroyed Combat Programmer 42929 | -1/Command | Spotted M Guard 42929 | -1/Command | Spotted M Guard 42939 | -1/Command | Identified Hvy. Reflective Plating 42941 | -1/Command | Crushed by falling debris 42949 | -1/Command | Crushed by falling debris 42952 | -1/Command | Destroyed M Guard 42965 | -1/Command | Destroyed M Guard 42965 | -1/Command | All MAIN.C guards destroyed 42969 | -1/Command | Found Hvy. Regenerative Plating 42972 | -1/Command | Found Prototype Reactor 42972 | -1/Command | Identified Zero-point Reactor 42976 | -1/Command | Found Zero-point Reactor 42989 | -1/Command | Found Prototype Device 42989 | -1/Command | Identified AEGIS Remote Shield 42991 | -1/Command | Lost 12 parts (2p1n9u) 42999 | -1/Command | Found Thermal Barrier 43001 | -1/Command | Found Prototype Launcher 43006 | -1/Command | Found Exp. Targeting Computer 43152 | -1/Command | Spotted B-99 Colossus 43157 | -1/Command | First assault squad dispatched 43158 | -1/Command | Destroyed B-99 Colossus 43215 | -1/Command | Retrieved Zion intel report: Active Terminals 43222 | -1/Command | Retrieved Zion intel report: Prototype Schematics 43356 | -1/Command | Build established: Messiah-Mutant 43385 | -1/Command | Retrieved Zion intel report: Active Garrisons 43386 | -1/Command | Identified Hellfire Missile Launcher 43598 | -1/Command | Destroyed 7 combat bots 43718 | -1/Command | Met MAIN.C 43732 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 43733 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-199) 43765 | -1/Command | 0b10 Conduit disabled 43820 | -1/Command | High security lockdown imminent 43853 | -1/Command | Destroyed 9 combat bots 43878 | -1/Command | Destroyed MAIN.C Shell 43880 | -1/Command | MAIN.C activated Command garrisons 43941 | -1/Command | Lost 3 parts (3u) 43961 | -1/Command | Destroyed MAIN.C 43972 | -1/Command | Found Centrium Heavy Armor Plating 43979 | -1/Command | Found Prototype Reactor 43992 | -1/Command | Found Centrium Heavy Armor Plating 44009 | -1/Command | Identified Singularity Reactor 44009 | -1/Command | Discovered new exit (range 31) 44009 | -1/Command | Discovered new exit (range 109) 44009 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 44144 | -1/Command | Found Null Cannon 44430 | -1/Command | Build established: Alien-Tank 47218 | -1/Command | Found Exp. Core Analyzer 47524 | -1/Command | Build established: Scavenger-Tank 48207 | -1/Command | Build established: Generator-Mutant 48746 | -1/Command | Build established: Scavenger-Mutant 49525 | -1/Command | Found Zero-point Reactor 49527 | -1/Command | Found Zero-point Reactor 50638 | -1/Command | Build established: Scavenger-Tank 52544 | -1/Command | Warped through subspace to slip node 52544 | -1/Command | Discovered new exit (range 5) 52554 | -1/Command | Entered Access_0 52555 | -1/Access_0 | Sensed 4 artifacts in vicinity 52556 | -1/Access_0 | Met Architect 52574 | -1/Access_0 | Architect warped through subspace 52583 | -1/Access_0 | Destroyed A8 52608 | -1/Access_0 | Architect warped through subspace 52652 | -1/Access_0 | Architect warped through subspace 52684 | -1/Access_0 | Architect warped through subspace 52692 | -1/Access_0 | Found Integrated Reactor 52692 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 52722 | -1/Access_0 | Architect warped through subspace 52751 | -1/Access_0 | Architect warped through subspace 52773 | -1/Access_0 | Subspace Access Node disabled 52776 | -1/Access_0 | Architect warped through subspace 52862 | -1/Access_0 | Architect warped through subspace 52902 | -1/Access_0 | Architect warped through subspace 52915 | -1/Access_0 | Subspace Access Node disabled 52923 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-262) 52924 | -1/Access_0 | Core integrity fell below 50% 52946 | -1/Access_0 | A6 warped into view 52964 | -1/Access_0 | Destroyed A6 52979 | -1/Access_0 | Architect warped through subspace 53002 | -1/Access_0 | Build established: Generator-Tank 53006 | -1/Access_0 | Architect warped through subspace 53049 | -1/Access_0 | Subspace Access Node disabled 53061 | -1/Access_0 | Architect warped through subspace 53083 | -1/Access_0 | Subspace Access Node disabled 53119 | -1/Access_0 | Destroyed Architect 53120 | -1/Access_0 | Architect triggered a singularity event 53121 | -1/Access_0 | Released all parts (19) 53121 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 53122 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 53122 | -1/Access_0 | Warped through subspace to slip node 53122 | -1/Access_0 | Discovered new exit (range 8) 53126 | *** | Escaped singularity! Last Messages --------------- 53121_ Released Zero-point Reactor. 53121_ Released Exp. Core Analyzer. 53121_ Released Null Cannon. 53121_ Released Adv. Targeting Computer. 53121_ Released Imp. Utility Shielding. 53121_ Released Enh. Armored Heavy Treads. 53121_ Released Singularity Reactor. 53121_ Released Zio. Shade Armor. 53121_ Released Linear Accelerator. 53121_ Released Exp. Weapon Cycler. 53121_ Acquired data core, extracted unknown sensor trigger ID. 53122_ A0_COM: 9. 53122_ Acquired Hpw. Transdimensional Reconstructor. [Achievement: Artifact Hunter] 53122_ Warped through subspace, drawn to slip node. 53122_ EXIT=FOUND 53123_ A0_COM: 8. 53124_ A0_COM: 7. 53125_ A0_COM: 6. 53126_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Coolant Potential 120 Energy Generation 113 Energy Capacity 1880 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 20 EM Shielding 3 Corruption Containment 20 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 100 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 6 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Adv. Variable Charge Gun | -2/Section 7 | Archive Exp. Reaction Control System | -2/Section 7 | Z-intel Com. Linear Accelerator | -2/Section 7 | Z-intel Com. Particle Reactor | -2/Section 7 | Z-intel Imp. Q-thruster | -2/Section 7 | Z-intel Exp. Thermal Shield | -2/Section 7 | Z-intel Exp. Signal Interpreter | -2/Section 7 | Z-intel Hvy. Wave Gun | -2/Section 7 | Z-intel Gravity Neutralizer | -2/Section 7 | Z-intel Exp. Optical Array | -2/Section 7 | Z-intel Prc. Energy Filter | -2/Section 7 | Z-intel Centrium Greatsword | -2/Section 7 | Z-intel Cld. Linear Gravjet | -2/Section 7 | Archive Spectral Analyzer | -1/Command | Z-intel Neutron Missile Launcher | -1/Command | Z-intel Prc. Phase Gun | -1/Command | Z-intel Coolant Network | -1/Command | Z-intel Exp. Thermal Defense Suite | -1/Command | Z-intel Quantum Shading Machine | -1/Command | Z-intel Exp. Core Analyzer | -1/Command | Z-intel Cld. Proton Cannon | -1/Command | Z-intel Exp. Heat Sink | -1/Command | Z-intel Centrium Light Armor Plating | -1/Command | Z-intel Hvy. Gatling Laser | -1/Command | Z-intel Exp. Utility Shielding | -1/Command | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -10/Materials Lgt. Treads | 62% | -10/Materials Lgt. Cannon | 55% | -10/Materials Enh. Autogun | 56% | -8/Storage Huge Storage Unit | 10% | -2/Section 7 Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Core Stripper Core Membrane Core Cannon Dimensional Node Initializer LRC Inertial Stabilizer LRC Insulator Sigix Sheargun Transdimensional Reconstructor Integrated Mediator Subatomic Replicator Integrity Redistributor Integrated Reactor High-powered Transdimensional Reconstructor Achievements -------------- Artifact Hunter Superinsulated Challenges ------------ None Game ------ Seed SiegeBoltSightfinder Manual? 0 Play Time 07:59:26 Cumulative 542.8 hours Start 2026.08.28 @ 06:12:55 End 2026.09.02 @ 13:12:48 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 194 Adventurer 1 Explorer 0 Win Type 6 Total 28 Types 8/3/4/2/1/1/6/1/1/1 Lore% 69 Gallery% 85 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 519e527c-8482-4947-a535-bb85ecca5790