Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.26 @ 12:06:02 // Winter2022/Polymind Player: KTG-v3 Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (104) 520 Value Destroyed (5307) 5307 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (15507) 15507 TOTAL SCORE: 30474 Bonus ------- Polymind Skill 9870 High Alert Combat Kills 859 Follower Combat Kills 3144 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1982 Friendly Fire -1948 Cogmind --------- Core Integrity 0/1600 Matter 0/0 Energy 16/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (0) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Advanced Visual Processing Unit Active Sensor Suite Improved Targeting Computer Kinecellerator Improved Weapon Cycler Improved Transmission Jammer Improved Heavy Armor Plating Graphene Brace EM Disruption Field Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- (None) [Rating: 119] Favorites ----------- Power Light Fission Core Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Flexi-carbon Leg Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility EX Chip 1 Device Improved Heat Sink Storage Experimental Energy Well Processor Advanced Launcher Guidance Computer Hackware EX Chip 1 Protection Layered Heavy Armor Plating Weapon Gauss Rifle Energy Gun AWS/EX-DEC Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Mass Driver Launcher Chain Missile Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . Parts Lost 61 | . . . . . 1 1 4 1 . 1 6 2 3 8 . . . 6 1 9 18 Power 9 | . . . . . . . . . . . 1 . . 2 . . . 2 . 1 3 Propulsion 16 | . . . . . . . . . . . 2 . 1 1 . . . . 1 4 7 Utility 22 | . . . . . 1 . 4 1 . 1 1 1 . 2 . . . 3 . 4 4 Weapon 14 | . . . . . . 1 . . . . 2 1 2 3 . . . 1 . . 4 Highest Loss Streak 9 | . . . . . 1 1 3 1 . 1 2 1 3 5 . . . 4 1 3 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 100 100 97 96 94 77 67 58 57 63 77 80 86 85 15 83 76 77 77 70 71 Engine 1 | . 20 20 8 3 2 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 4 8 7 10 8 1 8 8 4 2 . . Leg 2 | . . . . . . . . . . . 15 8 1 19 . . . 7 . . . Wheel 2 | . 40 40 12 . . . . . . . . . . . . . . . . 8 . Hover 4 | . . . 2 3 2 . . . . . . 10 16 . 4 25 25 12 9 5 15 Flight 1 | . . . . . . . . . . 8 8 . . . . . . . . . 6 Device 6 | . 20 20 6 . . . . . . . . 14 20 8 3 16 16 24 31 16 10 Storage 1 | . 20 20 6 . . . . . . . . 2 . . . . . . . 9 1 Processor 12 | . . . 10 15 15 15 15 15 15 12 15 11 11 20 3 16 16 7 19 11 14 Hackware 29 | . . . 46 69 68 61 52 43 42 34 . . . . . . . . . . 1 Protection 1 | . . . . . . . . . . . . 3 . . 1 8 1 . 2 7 . Energy Gun 2 | . . . 2 3 3 . . . . . . 10 13 . . . . 7 . . 2 Ballistic Gun 3 | . . . . . . . . . . 4 29 4 2 28 . . . . . . 2 Naked Turns 942 | . . . 1 . . . . . . 2 1 2 26 58 820 . . 2 1 8 21 Heaviest Build 74 | 9 9 9 21 21 21 10 . . . 8 19 21 21 19 51 51 51 74 74 55 47 Greatest Support 81 | 32 32 32 32 16 16 3 3 3 3 8 40 40 40 40 51 51 51 81 81 56 56 Greatest Overweight (x) 3 | . . . 1 1 3 3 . . . . . 1 . . . . . . . 1 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 4 4 4 4 1 1 1 1 1 1 1 1 5 5 1 1 1 1 1 1 1 5 Average Capacity 1 | 2 4 4 1 1 1 1 1 1 1 . . 2 4 . . 1 1 . . . . Most Carried 3 | . 1 3 1 1 1 1 . . . . . 1 1 . . . 1 1 . . . Average Carried . | . . 1 . 1 1 . . . . . . . . . . . . . . . . Final Capacity 5 | 4 4 4 1 1 1 1 1 1 1 . 1 5 1 . 1 1 1 1 . . . Final Carried 1 | . . . 1 1 1 . . . . . . . . . . . 1 . . . . Class Distribution -------------------- 49% | Tinkerer 10% | Hunter 6% | Programmer 6% | Cogmind 6% | Demolisher 4% | Fireman 4% | Recycler 3% | Watcher 3% | Swarmer Dominant Class ---------------- Recycler | -10/Materials Recycler | -10/Mines Tinkerer | -10/Exiles Tinkerer | -9/Mines Tinkerer | -8/Materials Tinkerer | -7/Factory Tinkerer | -7/Lower Caves Tinkerer | -7/Lower Caves Tinkerer | -7/Zion Tinkerer | -6/Proximity Caves Hunter | -6/Factory Hunter | -5/Factory Programmer | -5/Upper Caves Hunter | -5/Upper Caves Cogmind | -5/Warlord Demolisher | -4/Proximity Caves Demolisher | -4/Factory Demolisher | -3/Research Heavy | -3/Quarantine Fireman | -2/Research Watcher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Matter Collected 1360 | . . . . . . . . . . 69 198 100 . 223 441 9 126 194 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3744 | . . . . 1 666 341 . . . 22 317 125 39 512 214 . 44 363 . 974 126 Parts 132 | . . . . 1 19 19 . . . 2 15 11 5 24 3 . 1 17 . 9 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . 12 . . 12 . . 13 25 . . . . . . . Prevented 16 | . . . . . . . . . . 4 . . 1 11 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 85 | . . . . 1 12 8 . . . 2 3 4 3 7 15 . 1 10 . 18 1 Guns 39 | . . . . 1 10 7 . . . 2 3 4 2 7 . . . 2 . . 1 Cannons 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . AOE 24 | . . . . . . . . . . . . . 1 . 15 . 1 7 . . . Classes Destroyed 21 | . . . . 1 6 1 . . . . 1 1 . 1 4 . . 5 . 1 . Worker 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Builder 4 | . . . . . . . . . . . . 2 . . . . . 2 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recycler 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . Watcher 4 | . . . . . 1 . . . . . 1 2 . . . . . . . . . Swarmer 8 | . . . . 1 . . . . . 2 . . 1 . 2 . . 1 . 1 . Grunt 40 | . . . . . 7 4 . . . . 1 4 2 6 5 . . 8 . 3 . Brawler 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Duelist 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 . Sentry 9 | . . . . . 3 1 . . . . . . . . . . 1 . . 4 . Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hunter 11 | . . . . . 1 1 . . . . . . . 1 4 . . 1 . 3 . Programmer 8 | . . . . . . 1 . . . . 2 . . . . . . . . 4 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . 1 . . . . . . Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . 2 . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . Fireman 1 | . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . . . . 1 4 4 . . . 2 3 4 2 2 10 . 1 7 . 3 1 Combat Bots Only 10 | . . . . 1 4 4 . . . 2 2 3 2 2 10 . 1 4 . 3 1 Max Kills in Single Turn 5 | . . . . 1 1 1 . . . 1 1 1 1 1 3 . 1 5 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . 1 . 3 . 1 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Damage Taken 11552 | . . . . 7 296 115 364 28 . 217 760 178 368 1202 296 56 . 1535 308 2429 3393 Core 3819 | . . . . . 87 45 291 15 . 166 136 68 156 261 18 . . 324 185 457 1610 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 188 | . . . . . . . . . . . . 20 . . . . . . . 168 . Core Remaining (%) 74 | 100 . . . 100 84 . . . . 26 84 . . . . 49 100 . 60 68 . Volleys Fired 202 | . . . . . . . . . . 12 23 36 10 34 9 . 3 23 . 42 10 Largest 3 | . . . . . . . . . . 1 3 2 2 3 1 . 1 2 . 1 2 Hottest 220 | . . . . . . . . . . 23 79 125 125 79 160 . 160 160 . 220 150 Shots Fired 389 | . . . . 2 49 35 . . . 12 52 42 20 70 9 . 3 34 . 42 19 Gun 323 | . . . . 2 49 35 . . . 12 52 42 20 70 . . . 22 . . 19 Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Launcher 23 | . . . . . . . . . . . . . . . 9 . 3 11 . . . Special 42 | . . . . . . . . . . . . . . . . . . . . 42 . Kinetic 160 | . . . . . . . . . . 12 52 13 4 70 . . . 1 . . 8 Thermal 92 | . . . . . . . . . . . . 19 . . . . . 22 . 42 9 Explosive 23 | . . . . . . . . . . . . . . . 9 . 3 11 . . . Electromagnetic 114 | . . . . 2 49 35 . . . . . 10 16 . . . . . . . 2 Robot Hit Streak 35 | . . . . 1 12 11 . . . 11 13 6 3 13 15 . 24 35 . 33 2 Robot Miss Streak 4 | . . . . 2 4 3 . . . 3 4 2 3 3 1 . . 3 . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . 1 . . . . . . . . Autonomous 86 | . . . . 2 49 35 . . . . . . . . . . . . . . . Shots Hit Robots 296 | . . . . 2 43 31 . . . 11 35 24 9 52 9 . 3 25 . 42 10 Core Hits 280 | . . . . 2 25 26 . . . 3 12 11 5 23 58 . 9 51 . 52 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Critical Strikes 17 | . . . . 1 5 4 . . . . . 4 . 1 . . . 1 . . 1 Burn 1 | . . . . . . . . . . . . . . . . . . 1 . . . Destroy 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Corrupt 14 | . . . . 1 5 4 . . . . . 3 . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15517 | . . . . 51 1089 637 . . . 177 620 677 359 956 4022 . 681 4012 14 1894 328 Guns 5038 | . . . . 51 1089 637 . . . 177 620 677 202 956 . . . 304 . . 325 Cannons 85 | . . . . . . . . . . . . . . . . . . 85 . . . Explosions 8462 | . . . . . . . . . . . . . 157 . 4022 . 681 3602 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 38 | . . . . . . . . . . . . . . . . . . 21 14 . 3 Kinetic 2137 | . . . . . . . . . . 177 620 164 13 956 . . . 85 . . 122 Thermal 2862 | . . . . . . . . . . . . 365 157 . . . . 304 . 1894 142 Explosive 8305 | . . . . . . . . . . . . . . . 4022 . 681 3602 . . . Electromagnetic 2175 | . . . . 51 1089 637 . . . . . 148 189 . . . . . . . 61 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . 6 6 6 7 7 . . . . 2 8 Average Corruption 5 | . . . . . . . . . . . 3 4 6 6 7 . . . . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 60 | . . . . . . . . . . . 12 10 10 21 . . . . . . 7 Message Errors 18 | . . . . . . . . . . . 1 2 3 11 . . . . . . 1 Matter Fused 7 | . . . . . . . . . . . 3 . 1 3 . . . . . . . Heat Flow Errors 7 | . . . . . . . . . . . 3 1 1 1 . . . . . . 1 Energy Discharges 9 | . . . . . . . . . . . 1 3 3 2 . . . . . . . Data Loss (minor) 11 | . . . . . . . . . . . 3 3 . 2 . . . . . . 3 Data Loss (major) 3 | . . . . . . . . . . . . 1 1 1 . . . . . . . Misfires 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 108 | . . . . . . . . . . . . . . . . . . 96 . 2 10 Projectiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . Explosions 106 | . . . . . . . . . . . . . . . . . . 96 . . 10 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . . . . . . . . . . . . . . . . 10 7 . 51 Shots 1 | . . . . . . . . . . . . . . . . . . . . . 1 Rammed 7 | . . . . . . 1 . . . . . . . . 1 . . 2 2 . 1 Targets Rammed 7 | . . . . . . 1 . . . . . . . . 1 . . 2 2 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | . . . . . 26 . 3 . . 21 272 125 127 206 . . . 18 . 11 78 Average Temperature 30 | . . . . . 12 . 3 . . 10 56 25 28 26 . . . 15 . 3 11 Received Heat Transfer 1494 | . . . . . 144 39 168 18 . 12 48 63 54 456 . 9 . 129 30 162 162 Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 2 1 . . . . . 1 . . . . . . . . . Combat Hostiles 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . 12 3 . . . . . 1 . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 16 | . . . . . . . . . . . . . . . . . . . . 16 . Combat Hostiles 16 | . . . . . . . . . . . . . . . . . . . . 16 . Parts Melted 43 | . . . . . . . . . . . . 3 . . . . . 5 . 35 . Heat Transferred 11543 | . . . . . . . . . . . . 481 100 . . . . 759 . 10055 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Peak Influence 1209 | . . . . 45 329 354 . . . . 302 677 . . . . 491 1209 588 943 963 Initial 568 | . . . . . 17 140 . . . . 44 14 . . . . . 257 568 330 540 Average 249 | . . . . 11 191 82 . . . . 142 304 . . . . 193 984 574 656 709 Maximum Alert Level 4 | . . . . . 1 1 . . . . 1 2 . . . . 2 4 2 3 3 Low Security (%) 64 | 100 100 100 . 100 59 92 . . . . 72 46 . . . . 53 . . . . Level 1 12 | . . . . . 40 7 . . . . 27 18 . . . . 20 10 . 9 . Level 2 12 | . . . . . . . . . . . . 35 . . . . 26 4 100 56 48 Level 3 7 | . . . . . . . . . . . . . . . . . . 36 . 34 51 Level 4 2 | . . . . . . . . . . . . . . . . . . 48 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . . . . . 2 11 . . . . 4 6 . . . . 2 9 . 8 7 Investigation 17 | . . . . . 1 3 . . . . 2 2 . . . . . 4 . 2 3 Extermination 13 | . . . . . . 7 . . . . 2 1 . . . . . . . 1 2 Reinforcement 8 | . . . . . 1 1 . . . . . . . . . . 2 1 . 2 1 Assault 6 | . . . . . . . . . . . . . . . . . . 3 . 2 1 Garrison 5 | . . . . . . . . . . . . 3 . . . . . 1 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Distress Signals 8 | . . . . . . . . . . . 1 1 . . . . . . 1 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 355 | . . . . 2 16 18 17 6 . 13 17 34 14 18 25 1 4 24 8 42 96 Peak Tracking Total 18 | . . . . 1 4 3 14 6 . 4 4 5 5 6 9 1 2 9 6 10 18 Tactical Retreats 27 | . . . . 1 2 1 6 1 . 1 1 1 1 2 1 . . 1 1 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Traps Triggered 14 | . . . . . 4 2 . . . . 2 3 . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 47 | . . . . 1 7 10 . . . . . 3 2 2 18 . 3 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Machines Disabled 5 | . . . . . . . . . . . . 2 . . . . 3 . . . . Max in Single Turn 1 | . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Machines Accessed 20 | . . 1 1 1 4 5 . . . 1 . 2 . 1 1 . . 2 . 1 . Terminals 12 | . . 1 . . 4 4 . . . 1 . . . 1 . . . 1 . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . Total Hacks 53 | . . 1 1 1 14 20 . . . 1 . 3 . 1 7 . . 3 . 1 . Successful 44 | . . . 1 1 13 15 . . . 1 . 2 . 1 7 . . 2 . 1 . Failed 9 | . . 1 . . 1 5 . . . . . 1 . . . . . 1 . . . Catastrophic 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 110 | . . . . . 8 15 . . . . 14 15 . . . . 5 9 9 22 13 Terminals 37 | . . 1 . . 14 19 . . . 1 . . . 1 . . . 1 . . . Fabricators 3 | . . . . . . . . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . 2 . 1 . Terminal Hacks 32 | . . . 1 1 12 8 . . . 1 . . . 1 7 . . 1 . . . Record 3 | . . . 1 . . . . . . 1 . . . 1 . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . . . . . . 7 . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . 2 . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . 3 . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . 2 2 . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . 1 6 . . . . . . . . . . . 1 . 1 . Terminals 6 | . . . . . 1 5 . . . . . . . . . . . . . . . Track 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Data Cores Recovered 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 9 | . . 1 . . 1 4 . . . . . 2 . . . . . 1 . . . Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . 134 . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . 8 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 19 | . . . . . . . . . . 1 1 1 1 1 . . . 2 1 1 10 Non-combat 9 | . . . . . . . . . . . . . . . . . . . 1 1 7 Combat 10 | . . . . . . . . . . 1 1 1 1 1 . . . 2 . . 3 Robot Hacks Applied 34 | . . . . . . . . . . 1 2 2 1 1 . . . 4 2 2 19 find_terminals 1 | . . . . . . . . . . . . . . . . . . . . . 1 map_route 8 | . . . . . . . . . . . . . . . . . . . 1 1 6 mark_security 8 | . . . . . . . . . . . . . . . . . . . 1 1 6 find_shortcuts 10 | . . . . . . . . . . 1 1 1 1 1 . . . 2 . . 3 find_garrison 7 | . . . . . . . . . . . 1 1 . . . . . 2 . . 3 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Total Allies 47 | . . . . . . 2 . . 4 1 6 10 . . . . 5 6 . 11 2 Largest Group 7 | . . . . . . 1 . . 4 4 3 7 5 1 . . 5 7 . 5 2 Highest-Rated Group 500 | . . . . . . 37 . . 153 153 210 350 188 32 . . 494 500 . 244 244 Highest-Rated Ally 135 | . . . . . . 37 . . 40 81 70 70 70 32 . . 103 103 . 135 122 Zionite Dispatches 13 | . . . . . . . . . . . 3 2 . . . . 2 1 . 4 1 Heavy 3 | . . . . . . . . . . . . . . . . . 1 . . 1 1 Light 4 | . . . . . . . . . . . 2 1 . . . . 1 . . . . Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Fire 3 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 400 | . . . . . . 22 . . . 41 48 151 24 1 . . 31 37 . 39 6 Total Damage 11167 | . . . . . . 1056 . . . 1109 1035 2552 572 39 . . 1348 1654 . 1249 553 Kills 91 | . . . . . . 9 . . . 8 10 27 8 . . . 7 9 . 11 2 Allies Corrupted 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Robot Analysis Total 9 | 1 . . . . . . . . . 1 1 1 . . . . . 2 1 . 2 Derelict Logs Recovered 11 | . . 2 . . . . 1 1 2 1 . . 1 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . 1 2 . . . . . 1 2 2 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Branch Access 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Emergency Access 3 | . . . . . . . . . . . . 1 . . . . . . 1 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Turns Passed 14532 | 12 59 520 279 134 797 4618 216 56 667 639 925 897 643 547 1018 188 210 558 118 881 550 Spaces Moved 10527 | 18 58 516 218 90 495 898 387 112 938 889 533 630 588 402 778 361 256 488 120 811 941 Core 3967 | 11 . . 1 . 37 898 387 112 938 588 . 4 43 105 539 . . 3 2 30 269 Treads 77 | . . . . . . . . . . . . . . . . . . 28 41 . 8 Legs 799 | . . . . . . . . . . . 136 259 31 297 . . . 76 . . . Wheels 1185 | 7 58 516 91 . . . . . . . . . . . . . . . . 513 . Hover 3633 | . . . 126 90 458 . . . . . . 367 514 . 239 361 256 381 77 268 496 Flight 866 | . . . . . . . . . . 301 397 . . . . . . . . . 168 Fastest Speed 32 | 50 100 100 50 150 150 50 50 50 50 32 32 50 50 50 50 52 52 50 50 50 34 Average Speed 78 | 69 100 100 128 150 153 149 50 50 50 43 56 97 59 101 50 52 52 69 96 86 51 Slowest Speed 200 | 100 100 100 150 150 200 200 50 50 50 50 120 130 120 120 52 52 52 170 170 115 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 39 | 3 16 93 52 18 47 16 57 23 88 71 18 26 65 53 51 59 12 15 39 25 30 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 6 | . . 1 1 . . . . 1 1 1 . . . 1 . . . . . . . Known Exits Taken 8 | . . . . . 1 1 . . . 1 . 1 . . . . 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 1 . 1 . 1 1 1 1 . . . . . Scrap Searched 5 | . . 1 . . . . . 1 1 1 . . 1 . . . . . . . . Spaces Dug 15 | . . . . . . . . . . . . . . . . . . 15 . . . Terrain Destroyed 196 | . . . . . . . . . . . 2 3 10 . 72 . 14 90 . . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . 2 3 . . . . . . . . . AOE 191 | . . . . . . . . . . . . . 10 . 72 . 14 90 . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Total 16456 | 17 59 521 217 89 532 4169 408 111 1135 1127 1117 872 857 481 1383 360 326 663 121 908 983 Wait 5716 | . . . . . 38 3270 22 . 198 224 562 203 257 46 596 . 67 151 . 51 31 Move 10504 | 17 57 515 217 89 494 897 386 111 937 888 532 629 587 401 777 360 255 487 119 808 941 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 9 | . 1 3 . . . . . . . . . 3 1 . . . 1 . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . Drop 6 | . 1 3 . . . 1 . . . . . 1 . . . . . . . . . Fire 202 | . . . . . . . . . . 12 23 36 10 34 9 . 3 23 . 42 10 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 7 | . . . . . . 1 . . . . . . . . 1 . . 2 2 . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . 3 . . . . . . . . . 6 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . 2 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 3 exits: *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x3 / [Tes]) -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 8) 72 | -10/Materials | Entered Mines 80 | -10/Mines | Discovered new exit (range 7) 99 | -10/Mines | Learned Materials stockpile data 239 | -10/Mines | Learned location of Storage (-7) 449 | -10/Mines | Discovered new exit (range 13) 585 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 585 | -10/Mines | Discovered new exit (range 5) 592 | -10/Mines | Entered Exiles 616 | -10/Exiles | Met 8R-AWN 632 | -10/Exiles | Met EX-HEX 672 | -10/Exiles | Met EX-DEC 684 | -10/Exiles | Took control of EX-DEC (ally) 769 | -10/Exiles | Learned location of Zion (-7) 844 | -10/Exiles | Discovered new exit (range 10) 871 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 871 | -10/Exiles | Entered Mines 961 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 970 | -9/Mines | Discovered new exit (range 5) 1005 | -9/Mines | Entered Materials 1072 | -8/Materials | Identified exit to Factory 1802 | -8/Materials | Entered Factory 1866 | -7/Factory | Identified exit to Storage 1866 | -7/Factory | Identified exit to Lower Caves 3154 | -7/Factory | DAS Turret deployed 6420 | -7/Factory | Entered Lower Caves 6452 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6500 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6555 | -7/Lower Caves | Lost 3 parts (3u) 6564 | -7/Lower Caves | Encountered a Warlord checkpoint 6595 | -7/Lower Caves | Discovered new exit (range 4) 6636 | -7/Lower Caves | Entered another Lower Caves area 6660 | -7/Lower Caves | Core integrity fell below 50% 6672 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6689 | -7/Lower Caves | Discovered new exit (range 5) 6692 | -7/Lower Caves | Entered Zion 6771 | -7/Zion | Given the Hacking Drone Bay 6884 | -7/Zion | Learned location of 1 exit from Proximity Caves 6894 | -7/Zion | Identified exit to Deep Caves 6939 | -7/Zion | Learned location of Recycling (-7) 7052 | -7/Zion | Imprinted 7054 | -7/Zion | Declared Zion's savior 7314 | -7/Zion | Discovered new exit (range 10) 7359 | -7/Zion | Entered Proximity Caves 7359 | -6/Proximity Caves | Accompanied by 4 allies 7360 | -6/Proximity Caves | Identified exit to Factory 7491 | -6/Proximity Caves | Spotted B-75 Beast 7591 | -6/Proximity Caves | Rewired B-75 Beast 7669 | -6/Proximity Caves | Learned location of Extension (-5) 7998 | -6/Proximity Caves | Entered Factory 8005 | -6/Factory | Spotted B-75 Beast 8042 | -6/Factory | Retrieved Zion intel report: Branch Access 8042 | -6/Factory | Identified exit to Lower Caves 8043 | -6/Factory | Zion Light squad teleported in 8051 | -6/Factory | Zion Recon squad teleported in 8361 | -6/Factory | Discovered new exit (range 10) 8897 | -6/Factory | Zion Light squad teleported in 8923 | -6/Factory | Entered another Factory area 8923 | -5/Factory | Accompanied by 3 allies 8924 | -5/Factory | Identified exit to Upper Caves 8924 | -5/Factory | Identified exit to Extension 9170 | -5/Factory | Zion Light squad teleported in 9421 | -5/Factory | Retrieved Zion intel report: Trap Installations 9422 | -5/Factory | Zion Fire squad teleported in 9491 | -5/Factory | Garrison activated, responded to threat 9608 | -5/Factory | Fabricated Y-54 Guardian (x2) 9663 | -5/Factory | Cargo convoy interrupted 9732 | -5/Factory | Retrieved Zion intel report: Emergency Access 9741 | -5/Factory | Discovered exit to Upper Caves (range 11) 9820 | -5/Factory | Entered Upper Caves 9820 | -5/Upper Caves | Accompanied by 5 allies 10001 | -5/Upper Caves | Learned 4 Factory zone layouts 10260 | -5/Upper Caves | Lost 3 parts (1n2w) 10361 | -5/Upper Caves | Discovered new exit (range 10) 10463 | -5/Upper Caves | Entered another Upper Caves area 10463 | -5/Upper Caves | Accompanied by 1 ally 10558 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 10579 | -5/Upper Caves | Discovered new exit (range 13) 10614 | -5/Upper Caves | Spotted B-75 Beast 10810 | -5/Upper Caves | Learned Factory security intel 10918 | -5/Upper Caves | Learned location of Armory (-3) 10987 | -5/Upper Caves | Discovered new exit (range 12) 10996 | -5/Upper Caves | Lost 3 parts (1p1u1w) 11010 | -5/Upper Caves | Entered Warlord 11029 | -5/Warlord | System corruption cleaned by Quarantine Array 11116 | -5/Warlord | Rebuked by Warlord 11141 | -5/Warlord | Warlord's base attacked by MAIN.C 11491 | -5/Warlord | Warlord forces counterattacked 11816 | -5/Warlord | Warlord base infiltrated, sounded retreat 11817 | -5/Warlord | Enhanced Grunt warped into view 11817 | -5/Warlord | Enhanced Grunt warped into view 11817 | -5/Warlord | Enhanced Demolisher warped into view 11817 | -5/Warlord | Enhanced Demolisher warped into view 11898 | -5/Warlord | Spotted Executioner 11974 | -5/Warlord | Core integrity fell below 50% 11978 | -5/Warlord | Destroyed Striker 11991 | -5/Warlord | Spotted Striker 11998 | -5/Warlord | Spotted Executioner 12000 | -5/Warlord | Destroyed Executioner 12020 | -5/Warlord | Discovered new exit (range 14) 12021 | -5/Warlord | Destroyed 10 combat bots 12028 | -5/Warlord | Entered Proximity Caves 12064 | -4/Proximity Caves | Learned Research security intel 12193 | -4/Proximity Caves | Spotted B-86 Titan 12198 | -4/Proximity Caves | Discovered new exit (range 7) 12216 | -4/Proximity Caves | Entered Factory 12217 | -4/Factory | Identified exit to Research 12217 | -4/Factory | Identified exit to Upper Caves 12253 | -4/Factory | Zion Heavy squad teleported in 12260 | -4/Factory | Zion Light squad teleported in 12426 | -4/Factory | Entered Research 12426 | -3/Research | Accompanied by 5 allies 12466 | -3/Research | Retrieved Zion intel report: Branch Access 12466 | -3/Research | Identified exit to Armory 12466 | -3/Research | Identified exit to Quarantine 12467 | -3/Research | Zion Fire squad teleported in 12483 | -3/Research | Garrison activated, responded to threat 12511 | -3/Research | Crushed by falling debris 12669 | -3/Research | Spotted B-86 Titan 12676 | -3/Research | First assault squad dispatched 12743 | -3/Research | Lost 4 parts (1p2u1w) 12804 | -3/Research | Zion dispatch access revoked 12984 | -3/Research | Entered Quarantine 13071 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 13080 | -3/Quarantine | Discovered new exit (range 20) 13093 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 13101 | -3/Quarantine | Identified exit to Research 13102 | -3/Quarantine | Entered Research 13173 | -2/Research | Zion hero teleported in (AD-0RF) 13175 | -2/Research | Garrison activated, responded to threat 13175 | -2/Research | Took control of AD-0RF (ally) 13347 | -2/Research | Retrieved Zion intel report: Main Access 13347 | -2/Research | Identified exit to Access 13348 | -2/Research | Zion Hacker squad teleported in 13576 | -2/Research | Zion Fire squad teleported in 13602 | -2/Research | First assault squad dispatched 13651 | -2/Research | Retrieved Zion intel report: Emergency Access 13863 | -2/Research | Discovered new exit (range 64) 13914 | -2/Research | Zion Heavy squad teleported in 13983 | -2/Research | Entered Access 14006 | -1/Access | Lost 3 parts (2n1u) 14017 | -1/Access | Zion Heavy squad teleported in 14197 | -1/Access | Retrieved Zion intel report: Unaware Analyses 14240 | -1/Access | Lost 4 parts (1p2n1u) 14271 | -1/Access | First assault squad dispatched 14373 | -1/Access | Core integrity fell below 50% 14468 | -1/Access | Lost 9 parts (1p3n2u3w) 14481 | -1/Access | Core integrity fell below 20% 14529 | -1/Access | Search patrols dispatched 14532 | -1/Access | Spotted B-99 Colossus 14533 | -1/Access | Spotted B-99 Colossus 14533 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 14461_ ALERT: Security rotation in progress. 14464_ K-01 Serf cleans the Fabricator. 14466_ Triggered Alarm Trap. 14466_ An alarm sounds. 14466_ ALERT: Alarm triggered, dispatching investigation squad. 14469_ Released control of W-44 Eye. 14470_ Took control of S-43 Plague. 14483_ ALERT: Rogue bot located, Programmers report to Access Zone 9P. 14494_ System corrupted: Component data lost. 14513_ C-30 ARC bursts open, deploying its payload. 14513_ L-61 Swordsman unfolds itself. 14513_ G-73 Enforcer unfolds itself. 14518_ K,6XG0T%K YDY&/BF2RVZIFQ 14525_ Xenon Bombardment Thruster destroyed. 14529_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 14531_ Hvy. Machine Gun destroyed. 14531_ Lgt. Antimatter Reactor destroyed. 14531_ Released control of S-43 Plague. 14533_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #??????????????????? ?????????????????????? | | #?????????????????BB B?????????????????????? | | #??############???BB B?????????????????????? | | #??#![ ##?? ?????????????????????? | | #??#! #?? ?????????????????????? | | #??#=!= "" ##?? ????????????????????? | | ##+####|%* """ #??? ????????????????????? | | + ! T" =#??### #######???????????????? | | # """ #????# # ????????????????? | | # "" #????# # !????????????????? | | / #????# + !????????????????? | | # | #????# # ????????????????? | | # #????# # ????????????????? | | # #????# # ????????????????? | | ##+##+# #????# # ????????????????? | | ??????# #????# @ # ????????????????? | | ??????# #????# % #?????????????????????? | | ??????# #????#% #???????????????####### | | ??????################# #???????????????# | | ?????????# # #???????????????# ## | | ?????????? # #???????????????# # | | ??????????? # #???????????????# + | | ???????????? "" # #???????????????# # | | ??????????? "" # s################# # | | ??????????????"""" + # | | ??????????????"""" # # | | ????????????? "" # + | | ???????????? "" # # | | ???????????? # ##########+######### # | | ??????????? = # #??????????????????# # | | ?????????? # #??????????????????# # | | ?????????############## #??????????????????# # | | ??????????????????????# #??????????????????# ## | | ??????????????????????# #?????????????????## ## | | ????????????########### #?????????????????# # | | ????????????# " # #?????????????????# | | ????????????# """ # #?????????????????#! # | | ????????????# """ # #?????????????????## ## | | ????????????# " + #??????????????????# #? | | ????????????# # #??????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 120 Energy Generation 34 Energy Capacity 1330 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 EM Shielding 3 Armor Coverage 600 Resistance: KI 25 Resistance: TH 80 Resistance: EX 100 Resistance: EM 90 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 12 Launcher Accuracy 80 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Y-54 Guardian | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Friend Of Zion Generalissimo Heroic Deeds My Command Is Your Wish The One Challenges ------------ None Polymind | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Robots Controlled 24 | 1 . . 1 . . . . . . 1 1 2 1 1 1 . . 2 1 2 10 Combat Hostiles 10 | . . . . . . . . . . 1 1 1 1 1 . . . 2 . . 3 Allies 4 | . . . 1 . . . . . . . . 1 . . 1 . . . . 1 . Classes Controlled 13 | 1 . . 1 . . . . . . 1 1 2 . . 1 . . 2 1 1 2 Average Host Suspicion 82 | 1 6 70 . 37 96 95 85 58 17 60 98 98 74 93 65 10 77 94 45 93 89 Unsuspicious Activity 424 | 2 1 3 16 . . . . . . 50 25 33 35 . 19 . . 96 . 122 22 Returns to Shadow 1 | . . . . . . . . . . 1 . . . . . . . . . . . Fuzzy Dispatches 3 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 Protomatter Created 4943 | . . . . 8 98 243 87 . . 88 144 492 148 189 1968 . 205 406 . 686 181 Used 1273 | 5 . . 33 . . . . . . 14 51 67 51 51 39 . . 204 45 245 468 Decayed 3206 | . . . . . . 29 49 . . . 43 388 97 119 1810 . 59 208 . 278 126 Highest Spend 200 | 5 . . 33 . . . . . . 14 51 53 51 51 39 . . 144 45 200 97 Top 5 Hosts by Kills: Enhanced Demolisher (-5/Warlord: 23) EX-DEC (-10/Exiles: 21) Game ------ Seed AlertFlightTendrils Manual? 0 Play Time 01:28:40 Cumulative 45.0 hours Start 2022.12.26 @ 02:26:37 End 2022.12.26 @ 12:06:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 4 Types 1/0/0/0/0/0/2/0/1 Lore% 38 Gallery% 49 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9f3bafd4-6180-4dc1-9668-9aa6339d2669