Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 13:40:15 Player: Rohain Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2243) 2243 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 5516 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/700 Matter 46/300 Energy 100/100 System Corruption 15% Temperature Cool (14) Movement Flying (32) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY (5) ------ Improved Signal Interpreter Improved Terrain Scanner Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Deuterium Engine Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Gatling Laser > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 74 | 7 11 6 26 2 1 21 Power 7 | 1 1 1 1 . . 3 Engine 6 | 1 1 1 1 . . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 24 | 2 1 3 7 1 . 10 Treads 8 | . . . 7 1 . . Leg 6 | 2 1 3 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 10 | . . . . . . 10 Utility 17 | 1 2 . 8 1 . 5 Device 11 | . 2 . 4 1 . 4 Storage 2 | 1 . . 1 . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 26 | 3 7 2 10 . 1 3 Energy Gun 13 | . 5 1 5 . . 2 Energy Cannon 4 | . . 1 2 . . 1 Ballistic Gun 6 | 3 1 . 1 . 1 . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . 1 2 1 . 1 2 Parts Lost 25 | . . . 10 . 5 10 Power 4 | . . . 1 . 1 2 Propulsion 12 | . . . 5 . 2 5 Utility 4 | . . . 1 . 2 1 Weapon 5 | . . . 3 . . 2 Highest Loss Streak 5 | . . . 4 . 5 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 96 87 93 96 66 52 Engine 9 | . 14 11 8 7 4 4 Treads 8 | . . . 18 30 19 . Leg 12 | . 28 33 5 . . . Flight 4 | . . . . . . 28 Device 13 | . 10 11 17 19 16 8 Storage 8 | . 14 11 9 7 4 . Protection 3 | . . . 7 7 4 . Energy Gun 16 | . 22 21 19 7 4 4 Energy Cannon 3 | . . . 5 15 9 . Ballistic Gun 1 | . 4 . . . . . Naked Turns 35 | . . . . . 25 10 Heaviest Build 50 | 12 17 20 47 50 50 15 Greatest Support 80 | 20 20 30 60 80 80 24 Greatest Overweight (x) 9 | . . . 9 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 5 Average Capacity 7 | 6 8 8 8 10 8 5 Most Carried 10 | 1 8 8 10 9 9 5 Average Carried 6 | . 6 7 7 8 7 4 Final Capacity 10 | 8 8 8 10 10 5 5 Final Carried 10 | 1 8 8 10 9 5 2 Class Distribution -------------------- 48% | Mutant 19% | Tank 11% | Sprinter 8% | Scavenger-Tank 6% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Matter Collected 841 | 210 272 50 247 62 . . Remotely . | . . . . . . . Salvage Created 2972 | . 398 340 2057 84 . 93 Parts 122 | . 31 12 72 5 . 2 Haulers Intercepted 7 | . 2 1 4 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 57 | . 10 5 34 4 . 4 Guns 34 | . 7 4 17 3 . 3 Cannons 7 | . . . 6 1 . . AOE 10 | . 3 . 6 . . 1 Classes Destroyed 13 | . 6 2 4 . . 1 Worker 6 | . 1 . 5 . . . Builder 2 | . 1 . 1 . . . Hauler 7 | . 2 1 4 . . . Recycler 2 | . . . 2 . . . Watcher 4 | . 2 1 1 . . . Swarmer 19 | . 6 . 6 4 . 3 Grunt 21 | . 4 2 15 . . . Brawler 1 | . . 1 . . . . Sentry 11 | . . 2 9 . . . Specialist 2 | . . . 2 . . . Hunter 1 | . . . 1 . . . Programmer 1 | . . . . . . 1 Heavy 1 | . . . 1 . . . Best Kill Streak 15 | . 6 2 15 4 . 4 Combat Bots Only 8 | . 3 2 8 4 . 4 Max Kills in Single Turn 2 | . 2 1 2 2 . 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 . 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Damage Taken 4022 | . 200 166 2119 116 295 1126 Core 1191 | . 75 28 358 . 203 527 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 70 93 34 . . . Volleys Fired 165 | . 32 25 88 4 4 12 Largest 3 | . 2 2 3 3 2 1 Hottest 199 | . 112 112 199 199 136 80 Shots Fired 377 | . 59 50 242 8 6 12 Gun 331 | . 56 50 208 4 1 12 Cannon 39 | . . . 30 4 5 . Launcher 7 | . 3 . 4 . . . Special . | . . . . . . . Kinetic 31 | . 24 . 6 . 1 . Thermal 336 | . 32 50 232 8 5 9 Explosive 7 | . 3 . 4 . . . Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 25 | . 6 18 25 12 14 3 Robot Miss Streak 4 | . 2 4 4 . 1 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 5 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 259 | . 36 36 168 4 4 11 Core Hits 114 | . 20 9 74 4 . 7 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 17 | . 2 . 14 . . 1 Burn 14 | . 1 . 13 . . . Meltdown 1 | . . . 1 . . . Destroy 1 | . 1 . . . . . Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4979 | . 775 612 3106 100 133 253 Guns 3965 | . 534 612 2557 76 15 171 Cannons 489 | . . . 347 24 118 . Explosions 516 | . 241 . 193 . . 82 Melee . | . . . . . . . Ramming 9 | . . . 9 . . . Kinetic 316 | . 211 . 90 . 15 . Thermal 4132 | . 323 612 2814 100 118 165 Explosive 516 | . 241 . 193 . . 82 Electromagnetic 6 | . . . . . . 6 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . . 15 15 Average Corruption 12 | . . . . . 9 12 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 32 | . . . . . 5 27 Message Errors 9 | . . . . . 1 8 Matter Fused 8 | . . . . . 1 7 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 1 | . . . . . . 1 Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 4 | . . . . . 1 3 Data Loss (major) 1 | . . . . . . 1 Misdirections 3 | . . . . . 1 2 Overload Shots . | . . . . . . . Overflow Damage 43 | . . . . . . 43 Projectiles . | . . . . . . . Explosions 43 | . . . . . . 43 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 284 | . . . . . . 284 Shots 3 | . . . . . . 3 Rammed 1 | . . . 1 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 451 | . 451 126 308 78 . 300 Average Temperature 80 | . 114 36 70 43 . 106 Received Heat Transfer 948 | . 60 81 765 . . 42 Effects 2 | . 1 . 1 . . . Interference 1 | . 1 . . . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 6 | . . 1 5 . . . Combat Hostiles 6 | . . 1 5 . . . Parts Melted 33 | . . 3 27 1 . 2 Heat Transferred 9896 | . 777 1332 7067 185 185 350 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Peak Influence 538 | . 241 252 538 380 148 222 Initial 244 | . . 33 21 244 133 79 Average 176 | . 103 98 286 332 130 113 Maximum Alert Level 2 | . 1 1 2 1 . 1 Low Security (%) 65 | 100 98 93 23 . 100 83 Level 1 31 | . 1 6 66 100 . 16 Level 2 3 | . . . 10 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 1 7 . . 2 Investigation 2 | . 1 . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 6 | . 1 1 4 . . . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Distress Signals 10 | . 1 1 4 1 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 19 7 46 5 6 16 Peak Tracking Total 9 | . 4 3 9 5 6 9 Tactical Retreats 8 | . 1 . 2 1 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Traps Triggered 3 | . 1 . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Machines Disabled 6 | . 2 . . . . 4 Max in Single Turn 2 | . 1 . . . . 2 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Machines Accessed 13 | . 5 4 3 . . 1 Terminals 13 | . 5 4 3 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 33 | . 10 10 10 . . 3 Successful 17 | . 6 4 6 . . 1 Failed 16 | . 4 6 4 . . 2 Catastrophic 2 | . . 1 1 . . . Database Lockouts . | . . . . . . . Manual 32 | . 9 10 9 . . 4 Terminals 33 | . 10 10 10 . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 1 3 . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . Alert Level 2 | . 1 . 1 . . . Unreport Threat 2 | . 1 . 1 . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 3 3 3 . . 1 Terminals 10 | . 3 3 3 . . 1 Botnet 10 | . 3 3 3 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 4 2 . . 1 Full Trace Events 3 | . 1 . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Turns Passed 3352 | 76 794 431 1182 127 169 573 Spaces Moved 2939 | 60 536 261 513 71 164 1334 Core 127 | 9 . . 3 . 96 19 Treads 516 | . . . 377 71 68 . Legs 981 | 51 536 261 133 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1315 | . . . . . . 1315 Fastest Speed 28 | 50 120 120 120 162 50 28 Average Speed 85 | 109 120 120 157 162 96 30 Slowest Speed 500 | 120 120 120 500 162 162 97 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . . . . . . 8 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 74 26 57 3 89 26 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 62 | . 6 . 19 . . 37 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 62 | . 6 . 19 . . 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Total 3448 | 67 632 333 691 78 168 1479 Wait 212 | . 30 29 48 . . 105 Move 2918 | 59 535 260 512 71 163 1318 Hop 8 | . . . . . . 8 Pick Up 36 | 1 14 5 7 1 . 8 Fast Attach 31 | 6 1 2 8 . . 14 Attach 19 | . 3 2 5 2 1 6 Detach 1 | . 1 . . . . . Swap 24 | 1 7 2 13 . . 1 Drop 32 | . 9 8 8 . . 7 Fire 165 | . 32 25 88 4 4 12 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 77 | -11/Junkyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 16) 155 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 672 | -10/Materials | Identified exit to Mines 831 | -10/Materials | Discovered new exit (range 16) 871 | -10/Materials | Entered another Materials area 871 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1206 | -9/Materials | Discovered new exit (range 16) 1302 | -9/Materials | Entered another Materials area 1302 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1606 | -8/Materials | Lost 3 parts (1n1u1w) 1610 | -8/Materials | Destroyed 8 combat bots 1820 | -8/Materials | Discovered new exit (range 16) 1936 | -8/Materials | Build established: Tank 2107 | -8/Materials | Garrison activated, responded to threat 2162 | -8/Materials | Lost 4 parts (1p1n2w) 2188 | -8/Materials | Core integrity fell below 50% 2452 | -8/Materials | Discovered new exit (range 9) 2484 | -8/Materials | Entered Factory 2484 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2611 | -7/Factory | Sucked down chute 2611 | -7/Factory | Entered Waste 2623 | -7/Waste | Spotted C-40 Crusher 2624 | -7/Waste | Spotted C-40 Crusher 2626 | -7/Waste | EMP discharged 2678 | -7/Waste | Spotted C-40 Crusher 2725 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2726 | -7/Waste | EMP discharged 2726 | -7/Waste | System corruption reached 10% 2728 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2729 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2731 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2747 | -7/Waste | Spotted C-40 Crusher 2755 | -7/Waste | Crushed by Compactor (1 part destroyed) 2757 | -7/Waste | Spotted C-40 Crusher 2764 | -7/Waste | Spotted C-40 Crusher 2771 | -7/Waste | Discovered new exit (range 16) 2780 | -7/Waste | Entered Factory 2786 | -7/Factory | Lost 5 parts (1p2n2u) 3143 | -7/Factory | Discovered new exit (range 15) 3162 | -7/Factory | Identified exit to Lower Caves 3214 | -7/Factory | Core integrity fell below 50% 3252 | -7/Factory | Build established: Sprinter 3254 | -7/Factory | Lost 5 parts (1p2n1u1w) 3319 | -7/Factory | Core integrity fell below 20% 3344 | -7/Factory | Lost 3 parts (3n) 3353 | -7/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 03284_ Acquired Cld. VTOL Module. 03284_ Xenon Bombardment Thruster destroyed. 03287_ U-05 Engineer lays Concrete. 03289_ Penetrated by Slug. 03290_ K-01 Serf collects debris. 03290_ U-05 Engineer lays Concrete. 03292_ Slug penetrates Earth. 03299_ System corrupted: Heat flow error (+107). 03308_ W-25 Informer sends out distress signal. 03310_ Xenon Bombardment Thruster destroyed. 03324_ System corrupted: Matter fused (-6). 03327_ Acquired Transmission Jammer. 03333_ Acquired Hvy. Ion Cannon. 03335_ Dropped Hvy. Ion Cannon. 03342_ System corrupted: Substantial component data lost. 03353_ Triggered Heavy Explosive Trap. 03353_ An explosion rips through the floor. 03353_ Mic. Nuclear Core destroyed. 03353_ Fusion Modulator explodes. 03353_ K-01 Serf destroyed. 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""""" #+####### #?????? | | ????????????# """"" # [ ## #?????? | | ????????????########### ###############?????? | | ??????????????????????# ! #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????########???????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserFissionNeutralizer Manual? 0 Play Time 00:30:22 Cumulative 20.5 hours Start 2023.03.23 @ 13:11:56 End 2023.03.23 @ 13:40:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 20 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 30 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 38eca54b-d098-472d-96ae-346b5ec574f7