Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.03 @ 08:44:22 Player: arkn Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (374) 1870 Value Destroyed (15368) 15368 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (4841) 4841 TOTAL SCORE: 33239 Bonus ------- High Alert Combat Kills 237 Follower Combat Kills 820 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 494 Met Warlord at Research 2000 Friendly Fire -610 Cogmind --------- Core Integrity 0/1600 Matter 307/400 Energy 170/190 System Corruption 10% Temperature Cool (0) Movement Hovering (44) Location -1/Access Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet > --- UTILITY (14) ----- Advanced Heat Sink Medium Matter Pod Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Target Analyzer Graphene Brace Graphene Brace > --- WEAPON (3) ------- Impact Mace Force Lance > --- INVENTORY (5) ---- Heavy Laser Vortex Driver (28) Hardcell Cannon Heavy Linear Accelerator Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Active Sensor Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Experimental Target Analyzer Core Analyzer Experimental Core Analyzer Armor Integrity Analyzer Graphene Brace > --- WEAPON ----------- Hardcell Cannon Thunder Hammer Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved Linear Gravjet Experimental Gyrokinetic Inverter Structural Scanner Advanced ECM Suite Graphene Brace Improved Recalibrator Vortex Driver Vortex Driver Hardcell Cannon Hardcell Cannon Hardcell Cannon Heavy Gauss Cannon Linear Accelerator Heavy Linear Accelerator Improved Plasma Cutter Impact Mace Impact Mace Ionic Axe Force Lance [Rating: 186] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Armored Leg Leg Armored Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Core Analyzer Device Advanced Shield Generator Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Weapon Ionic Axe Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Ionic Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 2 Utility 12 | . . . 1 . . . 1 2 . . . . . . 1 . . . . 1 . . . 2 2 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 350 | 1 16 2 15 6 . 1 17 10 1 3 . 9 . 5 11 5 17 8 6 20 3 21 9 47 57 20 40 Power 31 | . 1 . 2 . . . 1 1 . 1 . . . 1 2 . 2 . . 3 . 1 . 4 6 3 3 Engine 10 | . 1 . 2 . . . . 1 . 1 . . . 1 2 . 2 . . . . . . . . . . Core 6 | . . . . . . . 1 . . . . . . . . . . . . 3 . . . 1 1 . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 5 3 3 Propulsion 64 | . 7 . 3 5 . . 4 . . 1 . 2 . . 2 . 6 . . . 2 7 1 5 7 1 11 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 17 | . . . . . . . . . . . . . . . . . 6 . . . 2 6 1 2 . . . Wheel 27 | . 7 . 3 5 . . 4 . . 1 . 2 . . 2 . . . . . . . . 3 . . . Hover 20 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 1 11 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 169 | 1 5 2 6 1 . 1 6 6 . 1 . 2 . 2 5 4 5 4 2 11 1 9 6 29 35 12 13 Device 102 | 1 3 1 2 . . . 5 2 . . . . . 1 1 3 2 3 2 7 1 3 6 24 23 2 10 Storage 6 | . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Processor 31 | . . . . . . 1 . 3 . 1 . 1 . . 3 1 1 . . 2 . 1 . 3 6 7 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 29 | . . 1 3 1 . . 1 1 . . . 1 . 1 1 . 2 1 . 2 . 4 . 2 6 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | . 3 . 4 . . . 6 3 1 . . 5 . 2 2 1 4 4 4 6 . 4 2 9 9 4 13 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . Ballistic Gun 22 | . . . 2 . . . 6 . 1 . . 4 . . . . 2 . 2 2 . 1 1 1 . . . Ballistic Cannon 26 | . 2 . 1 . . . . 2 . . . . . . 1 . 1 . 2 3 . 1 1 5 1 . 6 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Impact Weapon 15 | . . . 1 . . . . 1 . . . . . 1 . 1 1 2 . . . . . . 1 3 4 Slashing Weapon 12 | . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . 1 . 3 3 . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 1 . . . 1 . . 1 . . . . . . . 2 . 1 . 9 . 3 5 4 1 Parts Lost 140 | . . . 2 . . 1 9 . . . . 5 . 5 3 5 11 . 3 4 . 1 2 30 18 8 33 Power 16 | . . . . . . . 1 . . . . . . 1 1 . 1 . . 1 . . . 4 2 1 4 Propulsion 26 | . . . 1 . . . 3 . . . . 3 . . 1 . 2 . . . . . . 6 2 . 8 Utility 67 | . . . . . . 1 2 . . . . . . 2 1 4 5 . 2 3 . . 2 12 13 7 13 Weapon 31 | . . . 1 . . . 3 . . . . 2 . 2 . 1 3 . 1 . . 1 . 8 1 . 8 Highest Loss Streak 25 | . . . 2 . . 1 7 . . . . 2 . 3 2 4 8 . 3 2 . 1 2 20 3 6 25 To Critical Strikes 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 99 100 100 100 98 99 100 96 92 87 84 83 85 85 94 87 99 99 100 96 94 86 89 93 83 Engine 4 | . 14 14 11 11 11 11 2 6 7 7 7 7 7 6 5 6 5 6 6 4 . . . . . . . Core 1 | . . . . . . . 6 . . . . . . . . . . . . 5 11 5 . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 2 5 4 8 7 6 Leg 9 | . 2 . . . . . . . . . . . . . . . 18 26 26 23 23 22 23 18 . . . Wheel 9 | . 25 28 32 33 33 33 25 23 23 19 15 11 7 7 12 13 3 . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 17 22 Device 10 | . 14 8 10 11 11 3 9 10 . . . . . 6 5 12 12 13 12 11 11 11 12 18 15 8 9 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 4 3 Processor 21 | . . . . . . 7 9 19 30 35 38 34 38 30 32 20 19 20 20 23 29 24 23 22 30 37 28 Protection 4 | . . 5 11 11 11 11 9 7 7 2 . 3 . . . 6 6 6 6 4 . 3 3 . 2 3 2 Ballistic Gun 5 | . . . 8 11 11 11 24 9 7 7 7 10 7 1 . . 8 . 8 8 . . 5 4 . . . Ballistic Cannon 6 | . 16 28 12 11 11 11 2 7 15 15 15 7 7 . 5 . 4 . 6 4 17 10 6 5 . 2 1 Impact Weapon 1 | . . . . . . . . 5 . . . . . 6 6 12 3 3 2 . . . . . 3 3 6 Slashing Weapon 2 | . . . . . . . . . . . . 2 7 7 6 6 1 3 1 3 . 1 3 4 8 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 15 32 34 101 101 101 101 109 113 114 114 108 112 103 110 110 115 130 130 125 145 139 154 153 165 184 165 146 Greatest Support 105 | 20 26 20 36 42 36 36 42 42 42 42 38 38 28 28 56 56 64 64 64 64 72 91 100 105 48 47 72 Greatest Overweight (x) 46 | . 1 1 2 2 2 2 5 2 2 2 2 3 3 3 1 2 3 2 1 2 2 2 1 5 46 3 3 Average Overweight (x) 1 | . . 1 1 2 2 2 2 2 2 2 2 2 3 3 1 1 1 1 1 2 1 1 1 1 3 2 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 10 15 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 7 11 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 9 14 17 24 24 24 24 24 24 24 25 24 25 20 23 23 20 24 23 24 25 24 24 24 21 23 20 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 11 15 25 25 25 25 25 25 25 25 25 25 25 20 25 25 23 24 24 25 25 25 25 14 23 23 5 Class Distribution -------------------- 39% | Mutant 19% | Gunner 12% | Gladiator 5% | Assassin 4% | Tank 4% | Scavenger-Gladiator 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Assassin | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Zion Gunner | -5/Proximity Caves Mutant | -5/Factory Derelict-Gunner | -5/Upper Caves Derelict-Tank | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Gladiator | -3/Research Hacker-Mutant | -2/Research Scavenger-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Res Res Acc Matter Collected 11183 | 210 335 205 740 436 . 26 1225 189 213 44 83 471 . 155 218 167 471 54 380 1186 30 103 789 2067 649 283 454 Remotely 1658 | . . . . . . . 83 . . . . . . . . . . . 149 506 20 . 272 628 . . . Salvage Created 16656 | 87 317 87 841 297 . 44 1569 123 . . 119 662 . 368 852 853 1012 . 430 1862 . 166 628 2518 2177 240 1404 Parts 782 | 5 28 7 65 12 . 3 84 10 . . 6 22 . 22 32 19 26 . 25 106 . 4 18 136 93 3 56 Haulers Intercepted 20 | . 1 . 5 . . . 6 . . . . . . . 4 . 1 . . . . . . 2 . . 1 Recyclers Shooed 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 2 Parts Field Recycled 83 | . . . . . . . . . . . . . . . . . . . . . . . . 83 . . . Retrieved Matter 1331 | . . . . . . . . . . . . . . . . . . . . . . . . 1331 . . . Parts Self-Destructed 144 | . . . . . . . . . . . 3 28 . 22 . 16 28 . 25 . 2 . 20 . . . . Prevented 26 | . . . . . . . . . . . . 2 . 8 . 5 7 . . . . . 4 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 288 | . 9 5 22 24 . 2 25 1 . . 1 16 . 13 9 14 20 . 7 33 . 4 10 33 25 2 13 Melee 67 | . . . . . . . . . . . . . . 10 4 8 3 . . . . 2 1 7 19 1 12 Guns 104 | . 6 . 10 10 . 1 24 . . . . 7 . 1 . . 4 . 6 20 . . 6 9 . . . Cannons 103 | . 3 5 12 14 . 1 1 1 . . 1 9 . 2 5 . 9 . 1 13 . 2 3 16 4 . 1 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Classes Destroyed 23 | 2 6 . 3 3 . 1 . . . . . 1 . . 1 1 . . . 1 . . 2 2 . . . Worker 17 | . 1 . . . . . 3 . . . . . . . 1 . . . . . . . . 9 . . 3 Builder 18 | . 1 . . . . . 1 . . . . . . . 2 . . . . 3 . . . 7 2 . 2 Tunneler 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 1 . 5 . . . 6 . . . . . . . 4 . 1 . . . . . . 2 . . 1 Recycler 17 | 1 . . . . . . 2 . . . . . . . 1 . . . . . . . . 6 5 1 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Operator 6 | . . . 3 . . . . 1 . . . . . . . . . . . 2 . . . . . . . Watcher 20 | . 3 . 3 . . . 5 2 . . . . . . 2 . . . . 1 . . . 2 . . 2 Swarmer 52 | . 6 3 7 . . . . . . . . 2 . 10 3 5 6 . . . . 1 . 4 5 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 97 | . 3 2 6 2 . . 15 . . . 1 7 . 2 3 4 8 . 2 16 . . 5 3 10 . 8 Brawler 8 | . . . 1 . . . . . . . . 2 . 1 . 2 1 . . . . . . 1 . . . Duelist 10 | . . . . 1 . . 1 . . . . 2 . . . 1 3 . . . . . . 2 . . . Sentry 30 | . . . 8 . . . 7 1 . . . 2 . . 1 2 2 . 1 3 . . . 1 1 1 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 16 | . . . . . . 2 2 . . . . . . . . . . . 4 . . 3 4 1 . . . Programmer 48 | . . . . . . . . . . . . . . . 2 . . . . 12 . . . 20 8 1 5 Heavy 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 19 | . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 2 3 3 6 4 . 1 6 2 . . 1 9 . 6 3 5 7 . 3 5 . 2 4 6 6 1 9 Combat Bots Only 9 | . 3 3 4 4 . 1 6 1 . . 1 9 . 6 3 5 7 . 3 5 . 2 4 6 5 1 9 Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 2 1 . . 1 1 . 1 1 1 2 . 1 2 . 1 1 2 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Melee 1 | . . . . . . . . . . . . . . 1 1 1 1 . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Res Res Acc Hostile Shots Fired 2390 | . 30 26 82 36 . 18 136 9 . 12 1 97 . 83 58 103 153 . 94 108 . 73 146 435 242 77 371 Missed 637 | . 4 8 30 12 . 7 34 3 . 3 . 26 . 19 21 25 41 . 9 22 . 20 51 135 56 14 97 Damage Taken 24935 | . 186 138 398 241 . 103 1033 32 . 182 12 1050 . 703 711 1051 1643 . 1008 1527 . 572 765 4712 2779 1237 4852 Core 4770 | . 33 17 57 39 . 7 141 8 . 46 . 120 . 105 193 126 181 . 135 133 . 119 60 921 611 109 1609 Absorbed by Shields 3268 | . . . 57 92 . 27 228 . . . . . . 200 . 244 204 . 108 499 . 210 271 346 706 76 . Redirected to Shielding 154 | . . . . . . . . . . . . . . . . . . . . 154 . . . . . . . Ignored by Resistances 8627 | . 60 43 135 95 . 38 354 11 . 52 4 297 . 252 112 365 513 . 317 542 . 222 611 1794 1131 355 1324 Regen/Repaired (Parts) 1009 | . . . . . . . . . 2 . . . . . . . . 927 . . . 33 . . 17 30 . Core Remaining (%) 64 | 100 . 80 . . . 74 74 . . . . . . 60 . . . . 25 . . . 68 19 53 92 . Volleys Fired 638 | 5 32 12 69 44 . 9 88 9 . 2 4 44 . 8 22 . 21 . 26 84 . 9 32 91 11 10 6 Largest 3 | 2 2 2 2 2 . 2 3 3 . 3 3 3 . 2 1 . 3 . 3 3 . 2 3 3 1 1 3 Hottest 192 | 100 100 70 79 69 . 69 94 121 . 129 129 129 . 120 120 . 120 . 111 175 . 118 152 147 120 83 192 Shots Fired 1345 | 10 64 24 134 83 . 18 237 22 . 5 12 103 . 11 25 . 36 . 64 192 . 15 80 177 11 10 12 Gun 691 | 10 30 . 48 39 . 9 219 8 . 1 4 53 . 6 . . 13 . 46 116 . . 32 57 . . . Cannon 654 | . 34 24 86 44 . 9 18 14 . 4 8 50 . 5 25 . 23 . 18 76 . 15 48 120 11 10 12 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1292 | . 34 24 134 83 . 18 237 22 . 5 12 103 . 9 23 . 36 . 64 192 . 15 80 177 2 10 12 Thermal 51 | 10 30 . . . . . . . . . . . . 2 2 . . . . . . . . . 7 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Hit Streak 26 | 7 19 11 16 21 . 17 15 10 . 1 7 17 . 7 9 . 17 . 15 20 . 21 15 26 15 2 2 Robot Miss Streak 5 | 1 3 1 5 4 . 1 5 2 . 2 1 2 . 1 1 . 3 . 4 2 . 1 3 3 . 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 2 . 1 . Secondary Targets 6 | . 2 . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 1261 | 9 45 17 95 56 . 17 165 16 . 2 9 77 . 32 44 42 53 . 42 138 . 17 59 171 78 26 51 Core Hits 580 | 3 18 5 42 42 . 7 87 7 . . 6 31 . 15 21 11 19 . 16 74 . 9 26 79 40 1 21 Critical Kills 20 | . . . . . . . 1 . . . . . . . 1 1 . . 2 8 . 1 2 2 . 1 1 Critical Parts Destroyed 37 | . . . . . . . 4 . . . . . . 4 3 5 4 . 3 3 . 1 . . 3 4 3 Critical Strikes 132 | . 2 . 3 1 . . 6 1 . . . 2 . 5 4 7 6 . 5 13 . 5 9 20 18 7 18 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 27 | . . . . . . . 5 . . . . . . . . . . . 5 11 . 2 2 2 . . . Blast 38 | . 1 . 3 1 . . 1 1 . . . 2 . . . . . . . 2 . 3 6 15 . 1 2 Smash 31 | . . . . . . . . . . . . . . 4 4 6 4 . . . . . . . 3 6 4 Sever 22 | . . . . . . . . . . . . . . 1 . 1 2 . . . . . 1 3 14 . . Impale 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 504 | . . . 2 . . . . 9 . . . . . 31 59 53 31 1 . 9 . 11 7 61 124 39 67 Impact 180 | . . . 2 . . . . 9 . . . . . 19 25 29 22 . . . . . . . 24 31 19 Slashing 271 | . . . . . . . . . . . . . . 12 34 24 9 1 . 9 . 11 7 61 100 3 . Piercing 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 48 Sneak Attacks 52 | . . . . . . . . . . . . . . . 8 3 2 . . 1 . . 1 19 10 1 7 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Follow-up Attacks 41 | . . . . . . . . . . . . . . 6 2 6 10 . . . . . . . 9 4 4 Damage Inflicted 41187 | 110 676 328 2172 1281 . 278 3285 275 . 56 227 1894 . 1187 1869 2164 2025 . 808 4061 . 523 1691 7742 4253 1495 2787 Guns 11957 | 110 250 . 942 708 . 139 3079 48 . . 89 909 . 109 . . 218 . 733 2471 . . 553 1599 . . . Cannons 12474 | . 426 328 1172 573 . 139 184 227 . 56 138 985 . 87 569 . 497 . 75 1522 . 304 900 3137 583 375 197 Explosions 387 | . . . . . . . . . . . . . . . . . . . . . . . . 387 . . . Melee 16324 | . . . 58 . . . . . . . . . . 991 1285 2164 1310 . . 68 . 219 238 2619 3662 1120 2590 Ramming 45 | . . . . . . . 22 . . . . . . . 15 . . . . . . . . . 8 . . Kinetic 23503 | . 426 328 2114 1281 . 278 3263 275 . 56 227 1894 . 132 495 . 715 . 808 3993 . 304 1453 4736 153 375 197 Thermal 1110 | 110 250 . . . . . . . . . . . . 64 74 . . . . . . . . 358 254 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 29 | . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . Impact 6188 | . . . 58 . . . . . . . . . . 784 741 1289 946 . . . . . . . 491 980 899 Slashing 8413 | . . . . . . . . . . . . . . 207 544 875 364 . . 68 . 219 238 2619 3171 108 . Piercing 1723 | . . . . . . . . . . . . . . . . . . . . . . . . . . 32 1691 Entropic 176 | . . . . . . . . . . . . . . . . . . . . . . . . . 176 . . Highest Corruption 20 | . 1 1 . . . . . . . . . . . 2 3 7 9 9 . . . . . 20 4 12 10 Average Corruption 6 | . 1 1 . . . . . . . . . . . 2 2 6 8 9 . . . . . 10 2 11 6 Corruption Purged 18 | . . . . . . . . . . . . . . . . . . . . . . . . 8 10 . . Corruption Blocked 38 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . 28 . Effects 339 | . 9 5 . . . . . . . . . . . 8 23 40 72 5 . . . . . 112 13 25 27 Message Errors 87 | . 3 1 . . . . . . . . . . . 1 8 6 19 2 . . . . . 32 2 7 6 Matter Fused 70 | . 2 1 . . . . . . . . . . . 4 6 11 18 1 . . . . . 14 2 5 6 Heat Flow Errors 36 | . 2 . . . . . . . . . . . . 1 1 6 5 1 . . . . . 11 4 2 3 Energy Discharges 50 | . 2 2 . . . . . . . . . . . . 1 7 7 . . . . . . 23 1 3 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Data Loss (minor) 46 | . . . . . . . . . . . . . . 1 4 8 8 1 . . . . . 14 2 4 4 Data Loss (major) 17 | . . . . . . . . . . . . . . . . . 6 . . . . . . 6 2 1 2 Misfires 11 | . . . . . . . . . . . . . . . 3 . 3 . . . . . . 5 . . . Alerts 13 | . . 1 . . . . . . . . . . . 1 . 1 5 . . . . . . 1 . 3 1 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3969 | . . 17 77 13 . . . . . . . 25 . 242 300 864 282 . . 28 . . . 662 417 524 518 Projectiles 324 | . . 17 29 13 . . . . . . . 25 . 8 21 . . . . 28 . . . 95 . 88 . Explosions 71 | . . . . . . . . . . . . . . . . . . . . . . . . 71 . . . Melee 3574 | . . . 48 . . . . . . . . . . 234 279 864 282 . . . . . . 496 417 436 518 Knockbacks 106 | . 4 5 4 6 . 1 3 1 . . . 13 . 3 7 4 4 . 2 3 . 4 2 30 2 4 4 Impact 19 | . . . 1 . . . . . . . . . . 3 2 4 1 . . . . . . . 2 3 3 Kinetic 85 | . 4 5 3 6 . 1 3 1 . . . 13 . . 5 . 3 . 2 3 . 4 2 29 . 1 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Self-Inflicted Damage 348 | . . . . . . . 10 . . . . . . . 7 . . . . . . . . 327 4 . . Shots 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Rammed 4 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . Targets Rammed 4 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 534 | 138 215 135 138 90 . 45 312 144 . 48 48 342 . 81 157 270 283 137 383 360 . 246 356 403 534 522 406 Average Temperature 87 | 67 57 63 29 25 . 22 46 48 . 21 29 116 . 36 54 115 98 75 204 91 . 141 94 76 123 96 148 Received Heat Transfer 5219 | . 51 96 175 41 . . 706 12 . . 9 324 . 223 129 166 495 . 118 220 . 6 498 381 543 45 981 Effects 38 | . . . . . . . 3 . . . . 1 . . . . 4 . 4 1 . . . . 11 9 5 Shutdowns 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 5 . Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Interference 19 | . . . . . . . 3 . . . . . . . . . 3 . 3 1 . . . . 3 2 4 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 38 | . . . 2 . . . . . . . 2 . . 4 4 4 9 . . . . . . . 4 . 9 Impact Corruptions 79 | . . . 2 . . . . . . . . . . 8 8 17 12 . . . . . . . 6 15 11 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 6 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . Heat Transferred 2327 | 333 814 . . . . . . . . . . . . 160 160 . . . . . . . . 300 560 . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Res Res Acc Peak Influence 606 | 10 218 120 304 146 . 51 269 148 43 292 . . . . 255 . . . . 241 . . . 606 268 78 165 Initial 219 | . 5 . . 46 . . 16 . 43 26 . . . . 179 . . . . . . . . . 219 49 23 Average 89 | 5 95 44 115 54 . 43 92 37 43 101 . . . . 113 . . . . 51 . . . 169 86 32 73 Maximum Alert Level 2 | . 1 . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . . . 2 1 . . Low Security (%) 89 | 100 96 100 90 100 . 100 94 100 100 69 . . . . 86 . . . . 99 . . . 69 84 100 100 Level 1 6 | . 3 . 9 . . . 5 . . 30 . . . . 13 . . . . . . . . 10 15 . . Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 2 1 2 . . . 6 3 . 7 . 1 . . 5 . 1 . . 11 . . . 10 8 . 8 Investigation 17 | . 2 1 . . . . . 3 . 2 . . . . 2 . . . . 2 . . . . 2 . 3 Extermination 21 | . . . . . . . . . . . . . . . 2 . . . . 4 . . . 9 4 . 2 Reinforcement 12 | . . . 2 . . . 3 . . 1 . . . . . . . . . 5 . . . . 1 . . Assault 5 | . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . 1 1 . . Garrison 10 | . . . . . . . 3 . . 4 . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Res Res Acc Distress Signals 9 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 2 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 411 | . 13 5 35 23 . 1 35 7 . 7 4 22 . 17 12 21 22 . 7 43 . 11 9 46 33 8 30 Peak Tracking Total 10 | . 3 3 4 3 . 1 8 4 . 5 3 9 . 7 3 7 9 . 3 4 . 8 3 7 5 5 10 Tactical Retreats 26 | . 1 . . 1 . . 1 . . . . 2 . 2 . 5 . . . 2 . 3 . 2 3 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Res Res Acc Traps Triggered 15 | . 3 . 1 . . . 1 3 . . . . . . . . . . . 2 . . . . 4 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 26 | . . . . . . . . . . . . 1 . 1 . 2 1 . . 1 . 17 2 . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Res Res Acc Machines Disabled 27 | . . . 4 . . . . 1 . . . . . . 1 . . . . 4 . . . 16 1 . . Max in Single Turn 5 | . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . 5 1 . . Garrison Access 9 | . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . 2 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Res Res Acc Machines Accessed 62 | . 4 1 10 1 1 . 6 5 . 3 3 1 2 . 4 1 2 . . 4 2 . . 3 6 . 3 Terminals 27 | . 4 . 7 1 . . 3 3 . 1 . . . . . . . . . . 1 . . 2 3 . 2 Fabricators 4 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 6 | . . . 2 . . . 1 1 . 1 . . . . . . . . . . . . . 1 . . . Garrison Access 8 | . . . . . . . . 1 . 1 . . . . 2 . . . . 2 . . . . 1 . 1 Total Hacks 157 | . 12 1 26 5 1 . 22 13 . 11 11 1 16 . 8 1 2 . . 4 2 . . 7 10 . 4 Successful 107 | . 8 1 20 1 1 . 19 5 . 2 11 1 16 . 2 1 2 . . 4 2 . . 5 5 . 1 Failed 50 | . 4 . 6 4 . . 3 8 . 9 . . . . 6 . . . . . . . . 2 5 . 3 Catastrophic 16 | . . . 1 2 . . . 2 . 1 . . . . 2 . . . . . . . . 2 3 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 11 . 19 5 1 . 10 6 . 5 . . . . . . . . . 2 . . . 6 5 . 3 Terminals 74 | . 12 . 20 5 . . 9 8 . 5 . . . . . . . . . . 1 . . 6 5 . 3 Fabricators 6 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . Repair Stations 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 21 | . . . 5 . . . 10 3 . 2 . . . . . . . . . . . . . 1 . . . Garrison Access 14 | . . . . . . . . 2 . 4 . . . . 3 . . . . 2 . . . . 2 . 1 Terminal Hacks 49 | . 2 1 7 1 1 . 2 1 . . 11 1 16 . . 1 2 . . . 2 . . 1 . . . Record 12 | . . . 2 . . . . . . . 9 . . . . . . . . . 1 . . . . . . Part Schematic 10 | . . . 1 . . . . . . . . . 9 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 8 | . . 1 . . . . . . . . 2 1 . . . 1 2 . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 17 | . . . 4 . . . 10 2 . . . . . . . . . . . . . . . 1 . . . Insert Component 9 | . . . 2 . . . 5 1 . . . . . . . . . . . . . . . 1 . . . Analyze 8 | . . . 2 . . . 5 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . 1 Seal Access 6 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . 1 Unauthorized Hacks 28 | . 6 . 8 . . . 5 1 . 2 . . . . . . . . . 2 . . . 3 1 . . Terminals 25 | . 6 . 8 . . . 4 1 . 2 . . . . . . . . . . . . . 3 1 . . Track 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 15 | . 3 . 5 . . . 3 1 . 1 . . . . . . . . . . . . . 1 1 . . Disrupt 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 . 9 1 . . 4 5 . 3 . . . . 3 . . . . 1 . . . 2 5 . 2 Full Trace Events 11 | . 1 . 1 . . . . 2 . 2 . . . . 2 . . . . . . . . . 2 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . 3 . . . 5 1 . . . . 9 . . . . 14 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . . . . 152 . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . . . 10 . . . 13 . . . . . . . . . . . . . . . . . 10 . . Parts Scanalyzed 8 | . . . 2 . . . 5 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 2 . . . 5 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . Machine Destruction 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . 2 . . . 2 . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Res Res Acc Total Allies 31 | . . . . . . . . . 20 . . 2 . . . 2 . . . . . 5 . 2 . . . Largest Group 20 | . . . . . . . . . 20 20 7 6 . . . 2 . . . . . 5 . 1 . . . Highest-Rated Group 484 | . . . . . . . . . 484 484 217 180 . . . 52 . . . . . 245 . 99 . . . Highest-Rated Ally 99 | . . . . . . . . . 35 35 35 31 . . . 32 . . . . . 68 . 99 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 176 | . . . . . . . . . . 108 13 27 . . . 9 . . . . . 17 . 2 . . . Total Damage 4006 | . . . . . . . . . . 1801 854 391 . . . 247 . . . . . 580 . 133 . . . Kills 32 | . . . . . . . . . . 15 4 4 . . . 3 . . . . . 5 . 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Res Res Acc Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . . . . 3 . 1 . 1 1 3 2 . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Res Res Acc Turns Passed 38165 | 30 867 657 1896 860 711 382 2454 790 212 645 1516 1461 132 386 1361 1556 1971 2231 1416 3429 864 1362 2154 3463 2719 1471 1169 Spaces Moved 20550 | 11 756 608 1319 551 612 276 1003 566 152 493 1154 1000 92 206 920 1176 899 1159 695 1096 418 627 967 1383 1047 702 662 Core 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6908 | 11 56 . . . . . . . . . . . . . . . 509 1159 695 1096 418 627 967 1370 . . . Wheels 11411 | . 700 608 1319 551 612 276 1003 566 152 493 1154 1000 92 206 920 1176 390 . . . . . . 13 180 . . Hover 2228 | . . . . . . . . . . . . . . . . . . . . . . . . . 864 702 662 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 120 90 95 95 116 116 116 116 123 123 120 120 120 145 145 115 115 115 190 190 260 200 180 180 129 138 165 44 Average Speed 152 | 120 93 95 104 116 116 116 124 123 123 121 120 130 145 145 115 115 198 190 190 260 205 189 180 185 195 184 129 Slowest Speed 2350 | 120 120 95 116 123 116 116 155 123 123 123 120 145 145 145 115 130 260 260 190 260 266 269 180 256 2350 220 178 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Exploration Rate (%) 65 | 2 98 95 93 95 90 58 69 23 89 21 99 93 73 48 32 94 96 85 87 36 53 91 97 27 27 30 19 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . Known Exits Taken 12 | . . . . . . . 1 . . 1 1 1 1 1 1 . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . . . . . . . . 1 1 1 1 . 1 1 . . . . . Scrap Searched 35 | . . 1 . 2 . 1 . . . . 2 5 . . . 11 3 3 2 . 1 . 4 . . . . Spaces Dug 132 | . . . . . . . . 8 . . . . . . 28 2 . . . 8 . 6 3 18 31 13 15 Terrain Destroyed 588 | . . . 12 10 . 1 7 11 . . 2 6 . . 28 2 13 . 16 42 . 8 44 320 32 16 18 Melee 128 | . . . . . . . . 8 . . . . . . 28 2 . . . 6 . 6 3 18 31 12 14 Projectile 216 | . . . 12 10 . 1 7 3 . . 2 6 . . . . 13 . 15 36 . 2 41 59 1 4 4 AOE 243 | . . . . . . . . . . . . . . . . . . . . . . . . 243 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Res Res Acc Total 25505 | 17 856 662 1725 691 613 320 2037 638 179 537 1276 1075 91 244 1119 1307 1018 1188 737 1493 423 752 1301 2012 1552 808 834 Wait 3039 | . 23 37 270 79 . 34 904 16 20 24 117 6 . 7 93 64 46 5 8 256 1 4 280 408 258 32 47 Move 20524 | 10 755 607 1318 550 611 275 1002 566 151 492 1153 999 91 205 919 1175 898 1158 694 1095 417 626 966 1382 1046 701 662 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 243 | 1 12 4 30 3 1 1 17 10 3 6 1 7 . . 14 9 13 5 3 16 . 4 4 15 43 7 14 Fast Attach 95 | 1 . . 2 . . . 1 1 . 1 . 2 . . 1 . 4 3 . 1 2 16 1 6 29 7 17 Attach 128 | . . . 4 . . 1 10 2 . . . 5 . 5 6 5 13 2 3 5 . 1 2 22 20 8 14 Detach 11 | . . . . . . . . . . . . . . . 1 . . 4 . . . . . 2 4 . . Swap 127 | . 16 2 9 6 . . 6 7 1 2 . 2 . . 4 . . 3 3 14 1 4 6 19 8 5 9 Drop 198 | . 18 . 21 9 1 . 7 10 4 10 1 . . . 6 4 4 7 . 13 2 21 3 6 34 8 9 Fire 638 | 5 32 12 69 44 . 9 88 9 . 2 4 44 . 8 22 . 21 . 26 84 . 9 32 91 11 10 6 Melee 414 | . . . 2 . . . . 9 . . . . . 19 52 40 19 1 . 9 . 11 7 61 98 30 56 Ram 4 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Rewire 57 | . . . . . . . . . . . . 10 . . . 10 . . . . . 37 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 19 | . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res / Arm / Qua) -2/Research -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 2) 31 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 5) 520 | -10/Materials | Discovered new exit (range 7) 606 | -10/Materials | Discovered new exit (range 16) 792 | -10/Materials | Discovered new exit (range 15) 837 | -10/Materials | Discovered new exit (range 14) 898 | -10/Materials | Entered Mines 989 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1041 | -10/Mines | Met a Derelict shopkeep closing up shop 1228 | -10/Mines | Learned Materials stockpile data 1240 | -10/Mines | Discovered new exit (range 7) 1408 | -10/Mines | Discovered new exit (range 5) 1555 | -10/Mines | Entered Materials 1555 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1730 | -9/Materials | Discovered new exit (range 9) 1958 | -9/Materials | Discovered new exit (range 12) 2250 | -9/Materials | Discovered new exit (range 15) 2753 | -9/Materials | Discovered new exit (range 16) 3039 | -9/Materials | Discovered new exit (range 4) 3451 | -9/Materials | Entered Mines 3468 | -9/Mines | Met a Derelict bent on vengeance 3498 | -9/Mines | Assembled infested the area 3758 | -9/Mines | Learned 2 Materials zone layouts 3800 | -9/Mines | Discovered new exit (range 5) 3984 | -9/Mines | Found a hidden stash of uninstalled traps 3996 | -9/Mines | Discovered new exit (range 5) 4305 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4307 | -9/Mines | Discovered new exit (range 5) 4311 | -9/Mines | Entered Exiles 4339 | -9/Exiles | Met 8R-AWN 4359 | -9/Exiles | Met EX-HEX 4392 | -9/Exiles | Met EX-BIN 4408 | -9/Exiles | Aligned with FarCom system 4409 | -9/Exiles | Given EX-Vault access code 4438 | -9/Exiles | Opened EX-Vault 4447 | -9/Exiles | Found Gui. Plasma Cannon 4472 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4513 | -9/Exiles | Met EX-DEC 4605 | -9/Exiles | Visited The Gauntlet 5007 | -9/Exiles | Discovered new exit (range 14) 5022 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 5022 | -9/Exiles | Entered Mines 5377 | -8/Mines | Discovered new exit (range 12) 5404 | -8/Mines | Entered Materials 5404 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5711 | -8/Materials | Build established: Scavenger-Skirmisher 6049 | -8/Materials | Lost 7 parts (1p3n1u2w) 6244 | -8/Materials | Identified exit to Factory 6285 | -8/Materials | Build established: Tank 7049 | -8/Materials | Garrison activated, responded to threat 7858 | -8/Materials | Entered Factory 7858 | -7/Factory | Evolved 2 slots: Utility x2 8113 | -7/Factory | Discovered new exit (range 17) 8212 | -7/Factory | Build established: Assassin 8648 | -7/Factory | Sucked down chute 8648 | -7/Factory | Entered Waste 8649 | -7/Waste | Joined by Warlord forces that had cleared the area 8790 | -7/Waste | Build established: Gunner 8830 | -7/Waste | Discovered new exit (range 10) 8860 | -7/Waste | Entered Factory 8860 | -7/Factory | Accompanied by 20 allies 9049 | -7/Factory | Discovered new exit (range 19) 9074 | -7/Factory | Identified exit to Factory 9235 | -7/Factory | Discovered exit to Factory (range 19) 9337 | -7/Factory | Lost 8 allies 9415 | -7/Factory | Garrison activated, responded to threat 9475 | -7/Factory | Discovered new exit (range 5) 9480 | -7/Factory | Identified exit to Lower Caves 9505 | -7/Factory | Entered Lower Caves 9505 | -7/Lower Caves | Accompanied by 8 allies 10216 | -7/Lower Caves | Discovered new exit (range 14) 10230 | -7/Lower Caves | Identified exit to Lower Caves 10691 | -7/Lower Caves | Learned 8 Research zone layouts 10691 | -7/Lower Caves | Learned Factory trap positions 10691 | -7/Lower Caves | Learned Extension trap positions 10691 | -7/Lower Caves | Learned Armory trap positions 10691 | -7/Lower Caves | Learned Factory stockpile data 11021 | -7/Lower Caves | Entered another Lower Caves area 11021 | -7/Lower Caves | Accompanied by 6 allies 11048 | -7/Lower Caves | Discovered exit to Factory (range 13) 11107 | -7/Lower Caves | Learned location of 1 exit from Factory 11179 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11239 | -7/Lower Caves | Lost 8 allies 11258 | -7/Lower Caves | Destroyed 9 combat bots 11365 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11636 | -7/Lower Caves | Spotted B-75 Beast 11684 | -7/Lower Caves | Encountered a Warlord checkpoint 11772 | -7/Lower Caves | Discovered new exit (range 14) 11847 | -7/Lower Caves | Identified exit to Data Miner 12101 | -7/Lower Caves | Learned Factory emergency access door positions 12191 | -7/Lower Caves | Build established: Mutant 12482 | -7/Lower Caves | Entered Data Miner 12482 | -7/Data Miner | Discovered new exit (range 6) 12504 | -7/Data Miner | Met Data Miner 12572 | -7/Data Miner | Received God Mode back door access code from Data Miner 12613 | -7/Data Miner | Identified exit to Proximity Caves 12614 | -7/Data Miner | Entered Proximity Caves 12656 | -6/Proximity Caves | Lost 3 parts (2u1w) 12913 | -6/Proximity Caves | Learned Factory emergency access door positions 12994 | -6/Proximity Caves | Discovered exit to Factory (range 4) 13000 | -6/Proximity Caves | Entered Factory 13000 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13001 | -6/Factory | Identified exit to Lower Caves 13002 | -6/Factory | Loaded intel: 112 trap records 13027 | -6/Factory | Crushed by falling debris 13310 | -6/Factory | Build established: Gladiator 14234 | -6/Factory | Discovered exit to Lower Caves (range 4) 14361 | -6/Factory | Entered Lower Caves 14367 | -6/Lower Caves | Learned location of Extension (-4) 14438 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14523 | -6/Lower Caves | Lost 4 parts (3u1w) 14927 | -6/Lower Caves | Discovered new exit (range 6) 15709 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15917 | -6/Lower Caves | Entered another Lower Caves area 15918 | -6/Lower Caves | Encountered a Warlord checkpoint 16027 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16102 | -6/Lower Caves | Found Prototype Device 16467 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16485 | -6/Lower Caves | Core integrity fell below 50% 16536 | -6/Lower Caves | Lost 8 parts (2n3u3w) 16552 | -6/Lower Caves | Destroyed 7 combat bots 16581 | -6/Lower Caves | Discovered new exit (range 9) 16597 | -6/Lower Caves | Learned Factory security intel 16848 | -6/Lower Caves | Build established: Gunner 17505 | -6/Lower Caves | Discovered new exit (range 12) 17888 | -6/Lower Caves | Entered Zion 17984 | -6/Zion | System corruption cleaned by Quarantine Array 18203 | -6/Zion | Found Prototype Special Weapon 18206 | -6/Zion | Found Prototype Special Weapon 18225 | -6/Zion | Build established: Mutant 18234 | -6/Zion | Discovered new exit (range 13) 18746 | -6/Zion | Identified RU-N14's Throwing Claymores (x2) 18927 | -6/Zion | Rebuked by Imprinter 19001 | -6/Zion | Learned 4 Factory zone layouts 19005 | -6/Zion | Learned 8 Factory zone layouts 19191 | -6/Zion | Learned location of Testing (-2) 19364 | -6/Zion | Learned Factory emergency access door positions 19775 | -6/Zion | Build established: Derelict-Mutant 19917 | -6/Zion | Visited the Megawrench Repair Shop 19917 | -6/Zion | Megawrench repaired 9 parts 20119 | -6/Zion | Entered Proximity Caves 20691 | -5/Proximity Caves | Build established: Gunner 20815 | -5/Proximity Caves | Discovered new exit (range 13) 20975 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21073 | -5/Proximity Caves | Lost 3 parts (2u1w) 21335 | -5/Proximity Caves | Learned location of 1 exit from Factory 21535 | -5/Proximity Caves | Entered Factory 21535 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21536 | -5/Factory | Identified exit to Upper Caves 21537 | -5/Factory | Identified exit to Factory 21842 | -5/Factory | Build established: Derelict-Gunner 22399 | -5/Factory | Build established: Mutant 23990 | -5/Factory | Cargo convoy interrupted 24833 | -5/Factory | Build established: Gunner 24964 | -5/Factory | Entered Upper Caves 25346 | -5/Upper Caves | Build established: Derelict-Gunner 25703 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 25828 | -5/Upper Caves | Entered Warlord 26221 | -5/Warlord | Found Prototype Device 26221 | -5/Warlord | Identified Minesniffer Drone Bay 26374 | -5/Warlord | Met Warlord 26379 | -5/Warlord | Build established: Derelict-Tank 26399 | -5/Warlord | Warlord's base attacked by MAIN.C 26423 | -5/Warlord | Found Prototype Processor 26423 | -5/Warlord | Identified Exp. Core Analyzer 26452 | -5/Warlord | Found Prototype Device 26452 | -5/Warlord | Identified Exp. Cloaking Device 26458 | -5/Warlord | Found Prototype Reactor 26458 | -5/Warlord | Identified Vortex Chain Reactor 26489 | -5/Warlord | Found Prototype Device 26489 | -5/Warlord | Identified System Purifier 26745 | -5/Warlord | Found Prototype Energy Cannon 26749 | -5/Warlord | Warlord forces counterattacked 26753 | -5/Warlord | Found Prototype Energy Cannon 26999 | -5/Warlord | Spotted Executioner 27047 | -5/Warlord | Lost 8 allies 27074 | -5/Warlord | Warlord base infiltrated, sounded retreat 27176 | -5/Warlord | Discovered new exit (range 11) 27190 | -5/Warlord | Entered Proximity Caves 27309 | -4/Proximity Caves | Build established: Mutant 27857 | -4/Proximity Caves | Spotted B-86 Titan 28138 | -4/Proximity Caves | Learned location of 1 exit from Research 28898 | -4/Proximity Caves | Destroyed B-86 Titan 29115 | -4/Proximity Caves | Build established: Gunner 29176 | -4/Proximity Caves | Discovered exit to Factory (range 15) 29209 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 29344 | -4/Proximity Caves | Entered Factory 29344 | -4/Factory | Evolved 2 slots: Utility x2 29423 | -4/Factory | Identified Heart of Steel 29682 | -4/Factory | Build established: Assassin 29776 | -4/Factory | Crushed by falling debris 30298 | -4/Factory | Build established: Mutant 30776 | -4/Factory | System corruption reached 10% 31120 | -4/Factory | Heart of Steel transformed into Warbot 31148 | -4/Factory | Discovered new exit (range 15) 31705 | -4/Factory | Identified exit to Research 31798 | -4/Factory | Build established: Assassin 32196 | -4/Factory | Lost 4 parts (1n2u1w) 32254 | -4/Factory | Found Prototype Processor 32255 | -4/Factory | Identified Exp. Melee Analysis Suite 32640 | -4/Factory | First assault squad dispatched 32686 | -4/Factory | Build established: Mutant 32756 | -4/Factory | Core integrity fell below 50% 32766 | -4/Factory | Incoming assault squad redirected 32795 | -4/Factory | Core integrity fell below 20% 32807 | -4/Factory | Entered Research 32807 | -3/Research | Evolved 2 slots: Utility x2 32808 | -3/Research | Identified exit to Armory 32809 | -3/Research | Identified exit to Research 32810 | -3/Research | Identified exit to Quarantine 32814 | -3/Research | Lost 20 parts (3p4n8u5w) 32953 | -3/Research | Identified Vortex Driver (x2) 32959 | -3/Research | Lost 3 parts (2u1w) 33225 | -3/Research | Build established: Gladiator 33342 | -3/Research | Lost 3 parts (1n2u) 34313 | -3/Research | Lost 3 parts (1p2u) 34533 | -3/Research | Found Unknown Piercing Weapon 34601 | -3/Research | Build established: Scavenger-Mutant 34857 | -3/Research | Found Prototype Device 34857 | -3/Research | Identified Exp. Thermal Shield 35014 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 35119 | -3/Research | Found Prototype Processor 35119 | -3/Research | Identified Exp. Target Analyzer 35497 | -3/Research | Build established: Mutant 35515 | -3/Research | Found Prototype Device 35526 | -3/Research | Entered another Research area 35526 | -2/Research | Warlord forces began assault on 0b10 35526 | -2/Research | Evolved 2 slots: Utility x2 35636 | -2/Research | Research machine network offline 35784 | -2/Research | Met up with Warlord 35835 | -2/Research | Build established: Hacker-Mutant 36059 | -2/Research | Borebot progress halted 36063 | -2/Research | Identified Enh. Force Lance 36097 | -2/Research | Borebot progress halted 36142 | -2/Research | Borebot progress halted 36257 | -2/Research | Spotted Striker 36270 | -2/Research | Spotted Striker 36339 | -2/Research | System corruption reached 10% 36381 | -2/Research | Lost 6 parts (1p5u) 36463 | -2/Research | Discovered new exit (range 9) 36473 | -2/Research | Identified exit to Access 36488 | -2/Research | Found Prototype Device 36488 | -2/Research | Identified Exp. Shock Absorption System 36637 | -2/Research | Build established: Scavenger-Gladiator 36723 | -2/Research | Identified Active Sensor Suite 36989 | -2/Research | Spotted Striker 36997 | -2/Research | Entered Access 36997 | -1/Access | Evolved 2 slots: Propulsion x2 37148 | -1/Access | Garrison activated, responded to threat 37912 | -1/Access | Lost 8 parts (2p1n4u1w) 37992 | -1/Access | Core integrity fell below 50% 38020 | -1/Access | Core integrity fell below 20% 38025 | -1/Access | System corruption reached 10% 38077 | -1/Access | Destroyed 9 combat bots 38078 | -1/Access | Lost 25 parts (2p7n9u7w) 38166 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 38128_ Destroyed Wheel. 38128_ K-01 Serf system corrupted by crushing effect. 38128_ K-01 Serf destroyed. 38132_ Acquired Unknown Storage. 38132_ Identified Med. Matter Pod. 38134_ Acquired 1 matter. 38135_ Acquired 2 matter. 38136_ Acquired 5 matter. 38138_ Sneak attack on U-05 Engineer. 38138_ Destroyed Welding Torch. 38138_ U-05 Engineer system corrupted by crushing effect. 38138_ Terrain Scan Processor fried. 38138_ Terrain Scanner fried. 38138_ Wheel fried. 38138_ U-05 Engineer destroyed. 38140_ Acquired 19 matter. 38145_ System corrupted: Component data lost. 38166_ System corrupted: Impact Mace rejected. 38166_ Acquired Impact Mace. 38166_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????# # #???????? ???????????? | | ???????#############" #????????????????????? | | ???????????????????## #????????????????????? | | ????????????????????# % #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????#### ####????????????????????? | | ??????????????????????## #???????????????????????? | | ??????????????????????## #???????????????????????? | | ????????????????????#### ########## ?????????????? | | ????????????????????####+########## ?????????????? | | ????????????????????## # ?????????????? | | ????????????????????## # ?????????????? | | ????????????????????## [[ = # ??? ????????? | | ????????????????????## [ # ???????? | | ????????????????????## # ??????? | | ????????????????????## + ??????? | | ????????????????????## " h[ # ??????? | | ????????????????????##""" # ? ???????? | | ????????????????????## """ # ??? ?????????? | | ????????????????????## " ! ##?????????????? | | ????????????????????## ##?????????????? | | ????????????????????## h ##?????????????? | | ????????????????????#####/##########?????????????? | | ????????????????????##### ##########?????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????##@##?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????## ###????????????????????? | | ???????????????????????## ###????????????????????? | | ???????????????????????## ###????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????##%##?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????## ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 317 Matter Capacity 400 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Corruption Containment 12 Corruption Block 12 Armor Coverage 750 Resistance: KI 50 Resistance: TH 50 Resistance: EX 95 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Phase Shifting 10 Evasion (%) 56 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 14 Core Analysis 11 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 24 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Hpw. Shotgun | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free Focal Shield | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Energy Well | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed HardlightSpliceCompressor Manual? 0 Play Time 05:28:23 Cumulative 199.1 hours Start 2024.06.02 @ 20:15:54 End 2024.06.03 @ 08:44:22 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 152 Rogue 145 Adventurer 1 Explorer 6 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 43edc6bd-0488-4524-ab3f-b581074341e2