Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 20:48:16 Player: celerysam Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (42) 210 Value Destroyed (1131) 1131 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2369) 2369 TOTAL SCORE: 9050 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 82 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 1000 Friendly Fire -125 Cogmind --------- Core Integrity 0/1000 Matter 24/300 Energy 199/450 System Corruption 0% Temperature Cool (0) Movement Hovering (110) Ox1 Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gravmag System > --- UTILITY (5) ------ Energy Well Advanced Targeting Computer ECM Suite > --- WEAPON (4) ------- Disruptor Cannon > --- INVENTORY (5) ---- Improved Focal Shield Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Cooling System Disposable Heat Sink Coolant Injector Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Improved Spread Laser Coil Gun Advanced Assault Cannon Mace > --- INVENTORY -------- Fission Core Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Datajack Axe [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Disposable Heat Sink Device Disposable Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Flail Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac DSF Fac Gar Fac DSF Slots Evolved 10 | . . 2 . . 2 2 . . 2 . 2 . . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . . . 2 . . . Utility 3 | . . 1 . . 1 1 . . . . . . . . Weapon 2 | . . . . . . . . . 2 . . . . . Parts Attached 98 | 4 17 8 10 10 4 2 9 . 2 4 8 7 8 5 Power 13 | . 2 . 1 4 . 1 1 . . . 2 . 2 . Engine 11 | . 2 . 1 4 . 1 . . . . 1 . 2 . Core 2 | . . . . . . . 1 . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 29 | 2 4 3 4 1 1 . 2 . . 3 2 3 1 3 Treads . | . . . . . . . . . . . . . . . Leg 8 | . 4 3 . . . . . . . . . . 1 . Wheel 3 | 2 . . . . . . 1 . . . . . . . Hover 3 | . . . . . . . . . . . . . . 3 Flight 15 | . . . 4 1 1 . 1 . . 3 2 3 . . Utility 20 | 1 1 2 2 2 2 1 2 . . . 1 1 5 . Device 11 | . 1 1 1 1 1 1 2 . . . 1 . 2 . Storage 3 | 1 . . . . . . . . . . . . 2 . Processor 4 | . . 1 . . 1 . . . . . . 1 1 . Hackware . | . . . . . . . . . . . . . . . Protection 2 | . . . 1 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | 1 10 3 3 3 1 . 4 . 2 1 3 3 . 2 Energy Gun 10 | 1 5 . 1 . 1 . . . 1 . 1 . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 7 | . 2 1 1 . . . 1 . 1 1 . . . . Ballistic Cannon 2 | . . . . . . . 1 . . . . 1 . . Launcher 2 | . . 1 . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 9 | . 3 1 1 2 . . 1 . . . 1 . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . 1 . . Unidentified Prototypes 2 | . . . 1 . . . . . . . 1 . . . Parts Lost 34 | . 3 2 . 4 . . 9 . . . . 11 . 5 Power 6 | . 1 . . 1 . . 2 . . . . 1 . 1 Propulsion 15 | . 2 . . 1 . . 3 . . . . 7 . 2 Utility 8 | . . 1 . 2 . . 2 . . . . 1 . 2 Weapon 5 | . . 1 . . . . 2 . . . . 2 . . Highest Loss Streak 11 | . 2 2 . 2 . . 7 . . . . 11 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 92 92 97 85 87 100 81 84 82 86 94 67 30 41 Engine 8 | . 13 11 11 10 9 15 4 . . . . 3 3 1 Leg 9 | . 22 32 9 . . . . . . . . . 3 2 Wheel 1 | . 4 . . . . . 1 7 6 4 . . . . Flight 14 | . . . 22 33 33 30 24 15 13 14 35 24 . . Device 15 | . 9 7 11 12 21 30 26 30 26 26 23 16 8 9 Storage 5 | . 14 11 3 . . . . . . . . . 7 11 Processor 4 | . . 10 11 1 6 7 7 7 6 6 5 4 4 5 Energy Gun 7 | . 18 2 2 11 9 7 4 . 3 6 5 3 . . Ballistic Gun 1 | . . . 7 . . . . . 4 6 5 3 . . Launcher 1 | . . 8 3 1 . . . . . . . . . . Impact Weapon 6 | . 8 8 8 9 9 7 7 7 6 6 5 1 . . Peak Build Rating 74 | 4 7 10 16 18 30 34 45 45 52 58 74 73 30 35 Average Rating 23 | 2 6 8 13 16 23 33 30 45 50 53 68 53 22 29 On Entrance 27 | . 4 7 10 16 18 30 34 45 45 52 58 69 1 30 Naked Turns 33 | . . . . . . . . . . . . 7 26 . Heaviest Build 36 | 6 13 14 15 15 16 20 26 26 33 35 36 31 20 20 Greatest Support 36 | 26 26 30 30 15 20 20 28 28 28 28 36 36 20 30 Greatest Overweight (x) 5 | . 3 . 2 . . . . . 1 5 . 3 2 1 Average Overweight (x) . | . . . . . . . . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 5 7 7 5 4 4 4 4 4 4 4 4 4 3 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 8 5 4 5 5 4 5 5 5 5 2 3 2 Class Distribution -------------------- 72% | Mutant 20% | Sprinter 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Gunner | -6/Factory Derelict-Gunner | -6/DSF Sprinter | -5/Factory Sprinter | -5/Garrison Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac DSF Fac Gar Fac DSF Matter Collected 965 | 236 183 153 . 205 . . 140 33 . . . . . 15 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1077 | . 243 312 . 299 . . 116 53 . . . 54 . . Parts 71 | . 12 26 . 21 . . 5 3 . . . 4 . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 2 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 1 2 . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac DSF Fac Gar Fac DSF Combat Hostiles Destroyed 37 | . 7 11 . 13 . . 4 . . . . 2 . . Melee 2 | . . . . . . . 2 . . . . . . . Guns 18 | . 7 . . 9 . . . . . . . 2 . . AOE 14 | . . 10 . 4 . . . . . . . . . . Classes Destroyed 10 | . 4 2 . 1 . . 1 1 . . . 1 . . Mechanic 1 | . . 1 . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . . . . Swarmer 14 | . 3 3 . 5 . . 3 . . . . . . . Cutter 2 | . . . . . . . . . . . . 2 . . Grunt 15 | . 4 6 . 5 . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . Sentry 4 | . . 2 . 2 . . . . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 6 10 . 8 . . 4 . . . . 2 . . Combat Bots Only 8 | . 5 8 . 8 . . 4 . . . . 2 . . Max Kills in Single Turn 4 | . 2 3 . 4 . . 1 1 . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 3 . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac DSF Fac Gar Fac DSF Hostile Shots Fired 463 | . 76 55 3 112 15 3 61 2 . 10 3 88 . 35 Missed 175 | . 21 26 3 46 11 . 22 . . 3 2 26 . 15 Damage Taken 4357 | . 526 325 . 654 58 42 549 31 . 117 18 1326 . 711 Core 1654 | . 202 49 . 231 28 13 126 . . . . 662 . 343 Absorbed by Shields 271 | . . . . 92 . . . . . . . 161 . 18 Core Remaining (%) 70 | 100 19 . . 30 94 . . 80 . 100 . . . . Volleys Fired 80 | . 32 9 . 23 4 . 1 5 . . 1 4 . 1 Largest 2 | . 2 2 . 2 1 . 1 1 . . 1 2 . 1 Hottest 100 | . 100 80 . 95 65 . 50 48 . . 75 78 . 81 Shots Fired 107 | . 50 13 . 26 4 . 1 5 . . 1 6 . 1 Gun 88 | . 50 5 . 23 4 . 1 . . . 1 4 . . Cannon 8 | . . . . . . . . 5 . . . 2 . 1 Launcher 11 | . . 8 . 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 12 | . . 1 . . . . . 5 . . . 6 . . Thermal 82 | . 50 4 . 23 4 . . . . . 1 . . . Explosive 11 | . . 8 . 3 . . . . . . . . . . Electromagnetic 2 | . . . . . . . 1 . . . . . . 1 Robot Hit Streak 7 | . 3 6 . 7 4 . . 1 . . . . . 1 Robot Miss Streak 7 | . 6 1 . 7 5 . 2 4 . . . 6 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 78 | . 24 9 . 25 3 . 14 2 . . . . . 1 Core Hits 95 | . 15 26 . 44 4 . 1 1 . . . 3 . 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . Critical Strikes 5 | . 3 2 . . . . . . . . . . . . Burn 4 | . 3 1 . . . . . . . . . . . . Smash 1 | . . 1 . . . . . . . . . . . . Melee Attacks 110 | . 13 12 1 12 13 7 36 . . . 5 11 . . Impact 100 | . 13 12 1 12 13 7 29 . . . 5 8 . . Slashing 3 | . . . . . . . . . . . . 3 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 8 | . 1 . . . . . 7 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2183 | . 385 710 . 594 25 . 291 96 . . . 67 . 15 Guns 770 | . 345 37 . 302 25 . . . . . . 61 . . Cannons 111 | . . . . . . . . 96 . . . . . 15 Explosions 835 | . . 603 . 232 . . . . . . . . . . Melee 461 | . 40 70 . 60 . . 291 . . . . . . . Ramming 6 | . . . . . . . . . . . . 6 . . Kinetic 170 | . . 13 . . . . . 96 . . . 61 . . Thermal 696 | . 345 24 . 302 25 . . . . . . . . . Explosive 835 | . . 603 . 232 . . . . . . . . . . Electromagnetic 15 | . . . . . . . . . . . . . . 15 Impact 461 | . 40 70 . 60 . . 291 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 2 . . . . Average Corruption 1 | . . . . . . . . . . 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 96 | . 10 27 . . . . 59 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 11 | . . 11 . . . . . . . . . . . . Melee 85 | . 10 16 . . . . 59 . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . 39 . 25 . . . . . . . 3 . . Shots 3 | . . 2 . 1 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 477 | . 477 36 . 309 48 8 10 . . . 56 24 . . Average Temperature 113 | . 172 20 . 121 26 4 4 . . . 33 11 . . Received Heat Transfer 696 | . 156 60 . 187 27 27 42 . . . 9 144 . 44 Effects 7 | . 5 . . 2 . . . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . 1 1 . . . . 2 . . . . . . . Combat Hostiles 3 | . . 1 . . . . 2 . . . . . . . Parts Fried 9 | . 3 . . . . . 5 1 . . . . . . Impact Corruptions 6 | . 1 1 . . . . 4 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . 5 1 . . . . . . . . . . . . Heat Transferred 1768 | . 1210 148 . 375 35 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac DSF Fac Gar Fac DSF Peak Influence 461 | . 187 266 152 461 321 165 . . 121 84 49 144 70 49 Initial 219 | . . . 92 101 219 145 . . 121 84 41 34 70 49 Average 129 | . 108 168 117 260 280 153 . . 121 80 44 49 70 31 Maximum Alert Level 2 | . . 1 . 2 1 . . . . . . . . . Low Security (%) 81 | 100 100 51 100 52 . 100 . . 100 100 100 100 100 100 Level 1 15 | . . 48 . 22 100 . . . . . . . . . Level 2 3 | . . . . 24 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . 3 2 . . 1 1 . . . 1 . . 1 1 Investigation 1 | . . . . . . 1 . . . . . . . . Extermination 1 | . . . . . . . . . . . . . 1 . Reinforcement 8 | . 3 2 . . 1 . . . . 1 . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac DSF Fac Gar Fac DSF Distress Signals 6 | . 1 3 . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 127 | . 17 17 5 17 12 7 20 1 . 2 3 20 . 6 Peak Tracking Total 19 | . 5 9 5 11 9 6 8 1 . 2 3 19 1 4 Tactical Retreats 19 | . 1 . 1 1 3 1 8 . . 1 . 1 . 2 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac DSF Fac Gar Fac DSF Traps Triggered 11 | . 1 . . 4 . . . . . . . 3 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac DSF Fac Gar Fac DSF Machines Disabled 3 | . . 1 1 . . . 1 . . . . . . . Max in Single Turn 1 | . . 1 1 . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac DSF Fac Gar Fac DSF Machines Accessed 13 | . 1 3 2 1 1 1 . 1 1 . 1 . 1 . Terminals 11 | . 1 3 1 1 1 1 . 1 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . 1 . . . Total Hacks 23 | . 1 5 3 2 2 4 . 1 1 . 1 . 3 . Successful 12 | . 1 4 1 . 1 1 . 1 1 . 1 . 1 . Failed 11 | . . 1 2 2 1 3 . . . . . . 2 . Catastrophic 1 | . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 6 | . 1 1 . . 2 2 . . . . . . . . Terminals 20 | . 1 5 1 2 2 4 . 1 1 . . . 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . 2 . . . . . . . 1 . . . Terminal Hacks 8 | . . 4 . . . 1 . 1 1 . . . 1 . Record 1 | . . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . 1 . Alert Level 3 | . . 2 . . . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . 1 . . . Unlock Access 2 | . . . 1 . . . . . . . 1 . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . . . . . Terminals 2 | . 1 . . . 1 . . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . 2 1 1 1 . . . . . . 1 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac DSF Fac Gar Fac DSF Used RIF Installer 2 | . . . . 1 . . . . . . . 1 . . Threat Obfuscator 1 | . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac DSF Fac Gar Fac DSF Total Allies 3 | . . . . . . . 3 . . . . . . . Largest Group 3 | . . . . . . . 3 3 1 1 . . . . Highest-Rated Group 75 | . . . . . . . 75 75 25 25 . . . . Highest-Rated Ally 25 | . . . . . . . 25 25 25 25 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . 4 . . . . . . Total Damage 117 | . . . . . . . . 117 . . . . . . Kills 2 | . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac DSF Fac Gar Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac DSF Fac Gar Fac DSF Turns Passed 2535 | 58 519 307 88 266 115 93 345 66 42 57 88 147 257 87 Spaces Moved 3102 | 52 310 198 131 376 208 218 687 56 35 37 222 233 241 98 Core 133 | 9 4 . 1 . . . . . . . . 24 95 . Treads . | . . . . . . . . . . . . . . . Legs 668 | . 285 198 17 . . . . . . . . . 146 22 Wheels 219 | 43 21 . . . . . 35 56 35 29 . . . . Hover 76 | . . . . . . . . . . . . . . 76 Flight 2006 | . . . 113 376 208 218 652 . . 8 222 209 . . Fastest Speed 25 | 50 90 120 34 34 29 29 29 100 100 111 25 25 50 52 Average Speed 57 | 83 119 120 46 34 30 29 35 100 110 123 25 32 93 71 Slowest Speed 440 | 90 200 120 150 34 34 29 100 100 115 440 25 200 150 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 48 25 27 64 25 7 83 12 1 41 7 39 8 89 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 1 . . . . . . Scrap Searched 4 | . . . . . . . 4 . . . . . . . Spaces Dug 54 | . 5 9 . 2 13 5 8 . . . 4 8 . . Terrain Destroyed 100 | . 5 46 . 10 13 5 8 1 . . 4 8 . . Melee 51 | . 5 6 . 2 13 5 8 . . . 4 8 . . Projectile 1 | . . . . . . . . 1 . . . . . . AOE 48 | . . 40 . 8 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac DSF Fac Gar Fac DSF Total 3576 | 66 384 232 156 467 235 236 745 61 37 51 244 277 272 113 Wait 55 | . . . 4 6 . 8 6 . . . . 15 16 . Move 3090 | 51 309 197 131 375 207 217 686 55 34 36 221 232 241 98 Hop . | . . . . . . . . . . . . . . . Pick Up 54 | 11 5 4 2 2 5 2 4 1 1 4 4 2 5 2 Fast Attach 29 | 1 8 1 3 1 1 . 4 . 1 2 1 1 4 1 Attach 37 | 3 3 3 1 3 2 2 3 . 1 . 4 4 4 4 Detach 5 | . . . 1 . . . . . . . 2 . 1 1 Swap 32 | . 6 4 6 6 1 . 2 . . 2 3 2 . . Drop 37 | . 8 2 7 2 2 . 3 . . 7 3 2 1 . Fire 80 | . 32 9 . 23 4 . 1 5 . . 1 4 . 1 Melee 110 | . 13 12 1 12 13 7 36 . . . 5 11 . . Ram 1 | . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . 37 . . . . . . . 3 . 6 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: Ext / Gar) -5/Garrison -5/Factory -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Core integrity fell below 50% 160 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 378 | -10/Materials | Core integrity fell below 20% 499 | -10/Materials | Discovered new exit (range 11) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 677 | -9/Materials | Destroyed 8 combat bots 714 | -9/Materials | Discovered new exit (range 10) 885 | -9/Materials | Entered Storage 973 | -9/Storage | Identified exit to Garrison 973 | -9/Storage | Entered Garrison 1009 | -9/Garrison | Triggered checkpoint 1089 | -9/Garrison | Triggered checkpoint 1091 | -9/Garrison | Triggered checkpoint 1136 | -9/Garrison | Destroyed 8 combat bots 1139 | -9/Garrison | Discovered new exit (range 14) 1151 | -9/Garrison | Triggered checkpoint 1170 | -9/Garrison | Core integrity fell below 50% 1228 | -9/Garrison | Installed Relay Interface Framework 1236 | -9/Garrison | Discovered new exit (range 9) 1239 | -9/Garrison | Entered Materials 1239 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1302 | -8/Materials | Discovered new exit (range 8) 1341 | -8/Materials | Discovered new exit (range 16) 1354 | -8/Materials | Entered Factory 1354 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1423 | -7/Factory | Discovered new exit (range 9) 1447 | -7/Factory | Entered Lower Caves 1558 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1593 | -7/Lower Caves | Encountered a Warlord checkpoint 1728 | -7/Lower Caves | Lost 7 parts (3n2u2w) 1736 | -7/Lower Caves | Discovered new exit (range 12) 1792 | -7/Lower Caves | Entered another Lower Caves area 1792 | -7/Lower Caves | Accompanied by 3 allies 1815 | -7/Lower Caves | Discovered new exit (range 11) 1858 | -7/Lower Caves | Entered Factory 1858 | -6/Factory | Accompanied by 1 ally 1858 | -6/Factory | Evolved 2 slots: Weapon x2 1898 | -6/Factory | Identified exit to DSF 1900 | -6/Factory | Entered DSF 1900 | -6/DSF | Accompanied by 1 ally 1924 | -6/DSF | Discovered new exit (range 12) 1925 | -6/DSF | Additional patrols routed to DSF 1957 | -6/DSF | Entered Factory 1957 | -5/Factory | Evolved 2 slots: Propulsion x2 1958 | -5/Factory | Identified exit to Extension 2044 | -5/Factory | Identified exit to Garrison 2045 | -5/Factory | Entered Garrison 2071 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 2135 | -5/Garrison | Spotted B-75 Beast 2173 | -5/Garrison | Triggered checkpoint 2181 | -5/Garrison | Core integrity fell below 50% 2188 | -5/Garrison | Discovered new exit (range 10) 2192 | -5/Garrison | Entered Factory 2222 | -5/Factory | Lost 11 parts (1p7n1u2w) 2449 | -5/Factory | Identified exit to DSF 2449 | -5/Factory | Entered DSF 2480 | -5/DSF | Core integrity fell below 20% 2485 | -5/DSF | Additional patrols routed to DSF 2523 | -5/DSF | Discovered new exit (range 16) 2536 | -5/DSF | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 02507_ Adv. Reaction Control System destroyed. 02507_ Knocked back. 02509_ A-15 Conveyor delivers Centrium Wheel. 02517_ Triggered Stasis Trap. 02517_ A bubble of rippling energy engulfs the area. 02517_ Field strength at 78. 02517_ Field strength at 56. 02518_ Field strength at 34. 02519_ Field strength at 12. 02520_ Stasis field depleted. 02523_ Imp. Gravmag System destroyed. 02523_ Critical hit (Blast). 02523_ Knocked back. 02523_ EXIT=FOUND 02532_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02533_ Com. Battery destroyed. 02533_ Imp. Gravmag System severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????""?????????????????????????? | | ?????????#"#????????????????????????? | | ??????####"##???????????????????????? | | ??????#"""""#?###??##???????????????? | | ??????#"""""##!!# #!!///!!????????? | | ????"##""< c A ????????? | | ????""""" c@ ????????? | | ?????##"" c## # #?# #?????????? | | ??????### ##???#????## ##????????? | | ???????## ###???????== ????????? | | ???????# #????????= ?????????? | | ???????# #????????= ?????????? | | ???????## ###??????### ###???????? | | ???????# #??????#]] !!#???????? | | ???????# #??????#]] !!#???????? | | ???????# #???????]] !!????????? | | ??????### ##########?# #?######### | | ??????# ##!!!#!!!### ###== #!!!# | | ??????# #"!!!#!!!## ##===#!!!# | | ??????# ^ | | ??????# ^ H | | ??????# % % | | ??????#!! ##!!!#]]]## ##!!!#===# | | ??????#!! ##!!!#]]]### ###!!!#===# | | ??????################# % ########### | | ????????????????????#!! ]]#??????#= | | ????????????????????#!! ]]#??????#= | | ????????????????????#!! ]]#??????#= | | ????????????????????##" ###??????## | | ????????????????????#== #??????# | | ????????????????????# = #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 180 Energy Generation 19 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 300 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationSalvagingBlade Manual? 0 Play Time 00:52:27 Cumulative 193.2 hours Start 2025.01.14 @ 19:15:07 End 2025.01.14 @ 20:48:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3860d0f9-eac2-4d1e-baf6-b5459df2a462