Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.03 @ 21:35:40 Player: SA-TR1 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (189) 945 Value Destroyed (7352) 7352 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (2967) 2967 TOTAL SCORE: 20204 Bonus ------- High Alert Combat Kills 344 Follower Combat Kills 1509 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -686 Cogmind --------- Core Integrity 0/1300 Matter 29/300 Energy 30/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Experimental Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nanoactuators A0-MCA's Component Scanner Fusion Bomb Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Experimental Target Analyzer Improved Medium Armor Plating Advanced Shield Generator Phasing AFG > --- WEAPON ----------- Hardcell Cannon Ionic Axe Plasma Lance > --- INVENTORY -------- Vortex Chain Reactor Matter Compressor Experimental Terrain Scan Processor Improved Medium Armor Plating Improved Focal Shield A0-MCA's Component Scanner Dimensional Node Initializer Vortex Cannon Heavy Rocket Launcher Improved Remote Datajack RU-N14's Throwing Claymores v3 Molecular Deconstructor CR-A16's Pointy Stick [Rating: 138] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Chainsword Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . . 4 . . . 4 . . . . 2 . . . . . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . . 1 . . . 3 . . . . . . . . . . . 1 . Utility 6 | . . . . . 2 . . . 1 . . . . 1 . . . . . . 1 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Attached 214 | 8 5 4 . 8 20 21 3 7 21 4 2 5 3 21 . 13 3 5 14 4 20 23 Power 21 | 1 1 1 . . 1 1 1 . 1 2 . . . 2 . 1 1 . 1 2 2 3 Engine 6 | 1 1 . . . 1 1 . . 1 . . . . . . . 1 . . . . . Core 8 | . . 1 . . . . 1 . . 1 . . . 2 . 1 . . . . 1 1 Reactor 7 | . . . . . . . . . . 1 . . . . . . . . 1 2 1 2 Propulsion 62 | 3 . 2 . 1 11 3 . 2 7 . . . . 8 . 9 1 1 1 1 6 6 Treads 16 | 2 . 1 . . 10 3 . . . . . . . . . . . . . . . . Leg 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . Wheel 3 | 1 . . . 1 . . . . . . . . . 1 . . . . . . . . Hover 40 | . . . . . 1 . . 2 6 . . . . 7 . 9 1 . 1 1 6 6 Flight 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Utility 68 | 2 3 . . 3 3 3 1 2 9 2 2 2 1 5 . 2 1 2 6 . 10 9 Device 30 | 1 1 . . 1 1 . . . 3 1 . 1 . 2 . 2 1 2 3 . 6 5 Storage 5 | 1 1 . . . 1 . . . 2 . . . . . . . . . . . . . Processor 11 | . . . . . . 1 . 1 1 1 . . . 1 . . . . 2 . 2 2 Hackware 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . 1 Protection 19 | . 1 . . 2 1 2 . 1 2 . 2 1 1 2 . . . . 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 1 1 . 4 5 14 1 3 4 . . 3 2 6 . 1 . 2 6 1 2 5 Energy Gun 7 | . 1 . . . . 5 . . . . . . . . . . . . 1 . . . Energy Cannon 5 | . . . . . . 1 . 1 . . . . . 1 . . . . 2 . . . Ballistic Gun 13 | 2 . 1 . 2 2 5 . . . . . . . . . . . . . . . 1 Ballistic Cannon 4 | . . . . . . . . . 1 . . . . . . . . 2 . . . 1 Launcher 8 | . . . . 2 1 2 . 1 . . . . 1 . . . . . . . . 1 Special Weapon 12 | . . . . . 1 . . . . . . 2 1 3 . . . . 2 1 1 1 Impact Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Slashing Weapon 6 | . . . . . 1 1 . . 2 . . . . . . 1 . . . . 1 . Piercing Weapon 4 | . . . . . . . . . 1 . . 1 . 1 . . . . 1 . . . Special Melee Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . 1 9 . . 2 . . 3 . 1 . 1 . . 10 . 1 . Parts Lost 83 | . . 1 . . 2 4 . . 7 . . . 1 8 . 14 2 3 . 2 19 20 Power 10 | . . . . . . . . . 1 . . . . 1 . 2 . . . . 3 3 Propulsion 37 | . . 1 . . . . . . 4 . . . 1 5 . 9 1 1 . 1 8 6 Utility 24 | . . . . . 1 1 . . 2 . . . . 1 . 2 . 2 . 1 6 8 Weapon 12 | . . . . . 1 3 . . . . . . . 1 . 1 1 . . . 2 3 Highest Loss Streak 14 | . . 1 . . 2 2 . . 3 . . . 1 3 . 7 1 3 . 1 14 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 2 9 19 19 18 18 18 19 18 13 13 13 13 12 12 12 13 12 13 13 13 12 9 Power . | . 1 1 1 2 2 1 . . . 1 2 1 . . . . . . . . . 1 Propulsion 2 | . 1 . . . 4 5 6 4 . . . . . . . . . . . . . . Utility 6 | . 5 11 11 10 8 7 7 7 5 4 5 5 5 6 7 7 6 7 5 4 5 3 Weapon 4 | . 1 5 6 5 3 3 4 5 4 4 4 4 5 3 3 3 3 3 6 6 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 4 2 . 2 9 3 1 1 2 1 . 1 2 2 . 1 1 . 3 . 1 6 Power 4 | . . 1 . . 1 1 . . . . . . 1 . . . . . . . . . Propulsion 9 | . . . . 1 6 . . . . . . . . . . . . . 1 . . 1 Utility 24 | . 4 1 . 1 1 2 1 1 2 1 . 1 1 2 . . 1 . 1 . 1 3 Weapon 4 | . . . . . 1 . . . . . . . . . . 1 . . 1 . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 100 100 100 98 99 100 100 93 90 93 93 87 82 94 78 77 81 86 87 89 51 Engine 3 | . 14 8 . . . 9 8 . 1 . . . . . . . 1 5 1 . . . Core 4 | . . 5 14 14 8 . . 9 3 2 6 6 6 6 11 8 5 5 1 . . 3 Treads 11 | . 28 20 14 14 25 26 27 9 . . . . . . . . . . . . . . Wheel 1 | . . 5 14 14 . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . 17 35 33 33 33 27 22 29 24 29 26 26 28 29 10 Device 7 | . 12 . . . 17 9 1 3 5 6 6 6 5 10 11 10 11 14 16 10 10 9 Storage 8 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 2 Processor 7 | . . . . . . 8 9 9 6 12 13 13 13 11 11 11 11 8 8 11 13 17 Hackware 2 | . . . . . . . 7 9 7 . . . . . . . . . . . . . Protection 6 | . 1 14 14 13 8 9 9 5 4 4 6 6 6 5 5 3 3 3 1 5 4 . Energy Gun 1 | . 10 14 4 . . 2 . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 17 14 23 15 25 19 25 13 5 . . . . . . . . . . . . . Launcher 1 | . . . . 12 . . . 2 . . . . 1 . . . . . . . . . Slashing Weapon 3 | . . . . . 1 3 . . 9 12 13 10 6 4 5 3 5 5 3 4 4 . Piercing Weapon 1 | . . . . . . . . . . 5 6 6 4 5 5 4 1 . 5 9 5 2 Peak Build Rating 138 | 9 11 15 15 15 28 38 36 46 65 71 67 75 67 96 93 97 80 94 117 120 138 137 Average Rating 51 | 5 9 13 14 14 22 32 35 40 57 66 64 64 63 80 92 74 72 82 104 114 123 72 On Entrance 52 | . 9 10 15 15 14 28 33 36 45 55 64 67 64 66 93 93 70 80 81 114 112 53 Avg Prop Armor Cover (%) 5 | 10 . 8 10 9 8 . . 8 3 . . . . 6 . 2 1 3 6 . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 11 52 53 53 55 65 66 65 69 53 54 49 49 57 64 54 62 50 65 77 81 79 66 Greatest Support 94 | 40 40 40 10 20 66 64 60 60 52 48 48 48 48 66 66 66 64 64 76 79 94 83 Greatest Overweight (x) 5 | . 1 5 5 5 3 1 1 3 1 1 1 1 1 2 . 1 . 1 1 1 2 3 Average Overweight (x) . | . . 3 5 4 . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 7 11 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 20 | 5 19 20 20 20 20 20 20 20 19 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 16 | 2 9 19 19 19 19 19 19 19 14 14 14 14 14 14 13 14 14 14 14 14 14 10 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 4 19 20 20 20 20 20 20 20 15 15 15 15 15 13 15 15 14 15 15 15 12 5 Class Distribution -------------------- 31% | Mutant 13% | Scout 11% | Tank 10% | Commander-Mutant 6% | Commander-Tank 5% | Scavenger-Mutant 5% | Assassin 4% | Scavenger-Scout 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Assassin | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Scout | -4/Factory Assassin | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Matter Collected 7396 | 241 282 95 . 447 816 942 190 180 555 1194 94 10 430 311 74 163 291 223 293 138 331 96 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7122 | 60 415 91 . 242 751 1195 311 . 779 351 . . 132 654 80 397 238 390 . 307 470 259 Parts 381 | 8 20 13 . 18 41 59 16 . 38 12 . . 10 37 2 20 7 20 . 20 29 11 Haulers Intercepted 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . Recyclers Shooed 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . . . . 20 . . 33 . . . 5 11 . 26 . . Prevented 5 | . . . . . . . . . . 3 . . 1 . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 147 | . 10 2 . 16 11 26 6 . 9 6 . . 4 19 . 5 4 5 . 11 8 5 Melee 27 | . . . . . . 2 . . 2 . . . 1 5 . 5 . 5 . 3 4 . Guns 45 | . 10 2 . 3 8 14 6 . 2 . . . . . . . . . . . . . Cannons 9 | . . . . . . . . . 5 . . . . 1 . . . . . 2 1 . AOE 66 | . . . . 13 3 10 . . . 6 . . 3 13 . . 4 . . 6 3 5 Classes Destroyed 21 | 1 1 3 . 1 6 3 . . 1 . . . . . 1 . 1 . . 2 1 . Worker 17 | . . 3 . . . 2 . . 6 . . . . 2 . 1 . . . . 1 2 Builder 5 | . . 1 . . 2 . . . . . . . . . . . . . . . 2 . Tunneler 7 | 3 . . . 1 . . . . . . . . . 2 . . . . . . 1 . Hauler 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . Recycler 5 | . . . . . . 2 . . 2 . . . . . . . . . . . 1 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Operator 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Watcher 8 | . . . . . 3 1 . . . . . . . . . 1 . . . . 2 1 Swarmer 22 | . . 1 . . . . . . . 6 . . 3 1 . . 4 1 . 4 . 2 Cutter 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Grunt 58 | . 10 1 . 6 5 11 . . 3 . . . . 11 . 1 . 4 . 3 . 3 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Protector 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Sentry 19 | . . . . . 3 7 6 . 2 . . . . . . . . . . 1 . . Hunter 8 | . . . . . 2 2 . . . . . . 1 3 . . . . . . . . Programmer 16 | . . . . . . . . . 4 . . . . 4 . 4 . . . 1 3 . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . . 2 3 . . . . Assembled 10 | . . . . 10 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 14 | 2 4 2 . 4 4 12 2 . 3 4 . . 3 14 . 2 4 4 . 3 5 5 Combat Bots Only 10 | . 4 1 . 4 3 10 2 . 2 4 . . 3 8 . 2 4 4 . 3 4 5 Max Kills in Single Turn 6 | 1 1 1 . 3 2 6 2 . 1 2 . . 3 3 1 1 3 1 . 3 2 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 2 5 . . . 2 . . 3 3 . . 3 . . 3 1 2 Melee 1 | . . . . . . 1 . . 1 . . . 1 1 . 1 . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1214 | . 69 14 . 20 63 93 24 . 100 . . . 15 133 . 154 12 29 5 50 161 272 Missed 425 | . 19 3 . 5 19 24 4 . 36 . . . 3 46 . 55 5 10 2 14 54 126 Hits 789 | . 50 11 . 15 44 69 20 . 64 . . . 12 87 . 99 7 19 3 36 107 146 Melee 15 | . . . . 1 . 1 . . . . . . . 1 . . . . . . 12 . Projectile 774 | . 50 11 . 14 44 68 20 . 64 . . . 12 86 . 99 7 19 3 36 95 146 AOE 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Critical Strikes 46 | . 1 1 . . 1 4 2 . 3 . . . 1 3 . 9 . . . 2 9 10 Part Disruptions 4 | . . . . . . . . . 1 . . . . . . 1 . 1 1 . . . Damage Taken 15680 | . 656 124 . 289 727 1162 262 . 949 . . . 228 1757 . 2085 164 326 97 811 2651 3392 Core 3374 | . 156 . . 42 78 122 14 . 101 . . . 67 200 . 440 24 68 20 140 584 1318 Absorbed by Shields 276 | . . . . . . . 30 . . . . . . . . . . 111 86 49 . . Regen/Repaired (Parts) 547 | . . . . . . . . 269 . . . 49 . . 68 113 . . 48 . . . Core Remaining (%) 53 | 100 . . . 20 . . . 61 . . . . 80 . . . . . . 10 49 . Volleys Fired 292 | 7 43 9 . 22 44 53 10 . 23 3 . . 1 16 4 10 3 4 10 7 16 7 Largest 3 | 2 2 2 . 2 3 3 3 . 3 1 . . 1 1 1 1 1 1 1 1 1 1 Hottest 144 | 40 85 89 . 63 143 144 73 . 78 . . . . 85 85 85 39 39 50 39 55 52 Shots Fired 520 | 14 80 18 . 32 116 114 30 . 30 3 . . 1 16 4 13 3 5 10 7 17 7 Gun 368 | 14 80 18 . 11 108 97 30 . 10 . . . . . . . . . . . . . Cannon 53 | . . . . . . . . . 20 . . . . 6 4 13 . 1 1 . 8 . Launcher 66 | . . . . 21 6 17 . . . 3 . . 1 5 . . 3 4 . 2 1 3 Special 33 | . . . . . 2 . . . . . . . . 5 . . . . 9 5 8 4 Kinetic 358 | 14 69 9 . 11 108 78 30 . 30 . . . . . . . . 1 . . 8 . Thermal 64 | . 11 9 . . 2 19 . . . . . . . 6 4 13 . . . . . . Explosive 70 | . . . . 21 6 13 . . . . . . . 7 . . 3 4 . 7 6 3 Electromagnetic 10 | . . . . . . 4 . . . 3 . . 1 2 . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hit Streak 17 | 6 11 5 . 5 9 10 15 . 13 . . . . 5 5 1 . . 9 14 17 3 Robot Miss Streak 5 | 2 4 2 . 3 5 4 2 . 3 . . . . 2 . 2 . . . . 2 1 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 479 | 9 50 13 . 17 67 83 46 4 37 5 . . 3 26 10 24 4 14 9 23 27 8 Core Hits 360 | 5 24 10 . 31 42 76 11 . 21 15 . . 5 46 1 12 6 8 . 18 12 17 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . . . . . . 3 1 . 1 . . . . 2 . 5 . 1 . 3 5 . Destroy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Sever 11 | . . . . . . 2 1 . . . . . . 2 . 1 . 1 . 2 2 . Impale 8 | . . . . . . . . . . . . . . . . 4 . . . 1 3 . Melee Attacks 323 | . . . . . 3 18 22 4 45 6 1 1 6 42 7 50 5 24 . 26 47 16 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Slashing 160 | . . . . . 3 18 2 . 33 4 . . 1 33 6 17 5 24 . 11 3 . Piercing 136 | . . . . . . . . . 12 2 1 1 5 9 1 33 . . . 15 44 13 Sneak Attacks 62 | . . . . . . . 21 3 7 2 . . . 3 6 3 3 3 . 3 6 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 17 | . . . . . . . . . 2 . . . . 2 . 7 . . . 4 1 1 Damage Inflicted 21926 | 68 495 247 . 1089 1277 3343 549 . 1598 620 . . 275 3908 548 1060 731 776 . 2104 1874 1364 Guns 3565 | 68 495 247 . 152 877 1146 458 . 122 . . . . . . . . . . . . . Cannons 813 | . . . . . . . . . 582 . . . . . 120 67 . . . . 44 . Explosions 9337 | . . . . 931 400 1906 . . . 306 . . 175 2845 . . 376 . . 878 531 989 Melee 7549 | . . . . . . 291 85 . 894 314 . . 100 942 428 979 355 776 . 971 1087 327 Ramming 110 | . . . . 6 . . 6 . . . . . . 2 . 14 . . . 27 7 48 Kinetic 3770 | 68 336 156 . 152 877 975 458 . 704 . . . . . . . . . . . 44 . Thermal 1089 | . 159 91 . . . 171 . . . . . . 69 412 120 67 . . . . . . Explosive 8153 | . . . . 931 400 1773 . . . . . . . 2275 . . 376 . . 878 531 989 Electromagnetic 703 | . . . . . . 133 . . . 306 . . 106 158 . . . . . . . . Impact 56 | . . . . . . . . . . . . . . . . . . . . . . 56 Slashing 4882 | . . . . . . 291 85 . 527 191 . . . 953 428 351 355 776 . 665 260 . Piercing 3163 | . . . . . . . . . 367 123 . . 100 108 . 628 . . . 534 1032 271 Highest Corruption 31 | . . . . . . . . . 2 2 2 2 . 3 19 30 30 30 31 2 9 12 Average Corruption 12 | . . . . . . . . . 1 2 2 2 . 2 12 26 30 30 30 1 3 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 178 | . . . . . . . . . 7 11 7 . . 6 7 63 24 32 2 . 9 10 Message Errors 34 | . . . . . . . . . 1 2 1 . . 1 3 10 1 8 2 . 3 2 Matter Fused 38 | . . . . . . . . . 1 4 3 . . 2 1 15 2 8 . . . 2 Heat Flow Errors 22 | . . . . . . . . . 1 2 1 . . . 1 6 5 1 . . 4 1 Energy Discharges 28 | . . . . . . . . . 2 2 1 . . . 2 6 7 6 . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Data Loss (minor) 15 | . . . . . . . . . . 1 1 . . 2 . 4 1 4 . . . 2 Data Loss (major) 5 | . . . . . . . . . 1 . . . . . . 3 . . . . . 1 Misfires 6 | . . . . . . . . . 1 . . . . . . 3 . 1 . . 1 . Alerts 9 | . . . . . . . . . . . . . . 1 . 6 2 . . . . . Misdirections 18 | . . . . . . . . . . . . . . . . 9 6 2 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1622 | . . . . 9 . . . . 171 134 . . . 210 63 62 153 153 . 249 300 118 Projectiles 41 | . . . . . . . . . 13 . . . . 24 . . . . . . 4 . Explosions 322 | . . . . 9 . . . . . . . . . 88 . . 60 . . 93 38 34 Melee 1259 | . . . . . . . . . 158 134 . . . 98 63 62 93 153 . 156 258 84 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 388 | . . . . 71 24 65 . . . . . . . 88 . 7 . 30 . 13 3 87 Shots 11 | . . . . 2 1 3 . . . . . . . 3 . . . 1 . . . 1 Rammed 16 | . . . . 1 . . 1 . . . . . . 1 . 1 . . . 2 1 9 Targets Rammed 16 | . . . . 1 . . 1 . . . . . . 1 . 1 . . . 2 1 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 497 | . 286 84 . 36 19 221 53 . 137 169 175 . . 170 285 497 303 271 253 9 249 333 Average Temperature 80 | . 88 30 . 10 5 70 24 . 13 73 100 . . 38 115 100 116 74 135 5 68 141 Received Heat Transfer 3252 | . 384 66 . 71 189 531 108 . 183 . . . 24 183 . 684 18 83 . 145 135 448 Effects 8 | . . . . . . . . . . . . . . . . 7 . . . . . 1 Shutdowns 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Interference 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 1571 | . 370 222 . . . 407 . . . . . . 50 300 148 74 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Maximum Alert Level 3 | . . . . . . 1 . . 1 . . . . 3 1 2 . . . . 2 1 Low Security (%) 70 | 100 100 100 . 100 100 25 100 . 99 . . . . 59 19 11 . . . . 32 68 Level 1 20 | . . . . . . 74 . . . . . . . . 80 36 . . . . 35 31 Level 2 5 | . . . . . . . . . . . . . . 2 . 51 . . . . 31 . Level 3 3 | . . . . . . . . . . . . . . 38 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 848 | 5 90 156 . 146 108 273 72 . 201 . . . . 848 296 577 . . . . 569 301 Initial 296 | . . 9 . . . 24 70 . . . . . . . 296 126 . . . . 49 240 Average 136 | . 16 43 . 31 39 199 20 . 38 . . . . 330 235 393 . . . . 277 157 Influence Increases 9084 | 15 287 256 . 390 417 897 275 . 581 250 . . 375 1287 44 1302 165 140 126 404 1103 770 Destroy 0b10 Robot/C 3540 | . 200 140 . 180 220 480 120 . 200 160 . . 200 400 . 380 80 100 80 300 180 120 Destroy 0b10 Robot/NC 295 | 15 . 20 . 5 45 40 . . 40 5 . . 10 20 . 25 . . . 20 35 15 Destroy Leader 742 | . 40 30 . 40 80 142 . . 70 30 . . 50 80 . 54 10 10 . 40 44 22 Allied During Kill 564 | . . 51 . 26 . 4 . . 7 40 . . 115 3 . 245 . . 16 44 2 11 Successful Hack 256 | . 17 . . . 29 30 4 . 25 . . . . 80 . 8 . . . . 51 12 Select Force Hacks 210 | . 30 . . . . 30 150 . . . . . . . . . . . . . . . Disable Machine 570 | . . . . 30 . 75 . . 45 . . . . 315 . 30 . . . . 15 60 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 762 | . . . . 109 43 66 1 . 29 . . . . 164 44 50 . . . . 146 110 Partial Spotted 255 | . . . . . . . . . 45 . . . . 75 . 75 . . . . 60 . Lose Combat Pursuer 1740 | . . 15 . . . 30 . . 120 15 . . . 150 . 435 75 30 30 . 420 420 Influence Decreases 8854 | 15 261 215 67 390 358 775 456 . 380 371 80 . 375 439 712 948 389 351 141 410 722 999 Entered New Map 1616 | . . 17 67 . . 35 111 . . 75 16 . . . 552 54 199 59 99 84 29 219 Time Decay 5506 | 15 261 168 . 390 338 680 345 . 293 296 64 . 305 349 80 434 170 262 27 266 383 380 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . 100 . . . . 100 100 Lost Part 800 | . . 10 . . 20 40 . . 50 . . . 10 70 . 140 20 30 . 20 190 200 Lost Ally 632 | . . 20 . . . 20 . . 37 . . . 60 20 80 220 . . 15 40 20 100 Squads Dispatched 68 | . 3 . . . 1 4 . . 13 . . . . 12 . 17 . . . . 12 6 Investigation 26 | . 2 . . . . 1 . . 7 . . . . 4 . 6 . . . . 5 1 Extermination 16 | . . . . . . . . . 5 . . . . 3 . 3 . . . . 2 3 Reinforcement 16 | . 1 . . . 1 1 . . 1 . . . . 2 . 5 . . . . 3 2 Assault 7 | . . . . . . 2 . . . . . . . 3 . . . . . . 2 . Garrison 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Distress Signals 15 | . 2 . . . 2 3 . . . . . . . 1 . 1 . . 1 1 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 426 | . 16 7 . 18 19 40 5 . 23 . . . 3 47 6 61 12 11 39 18 43 58 Peak Tracking Total 22 | . 6 5 . 3 4 11 2 . 5 2 . . 1 11 6 8 5 4 12 5 9 22 Tactical Retreats 48 | . . 1 . . . 2 . . 5 1 . . . 4 . 11 1 1 2 . 10 10 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Traps Triggered 21 | . 1 . . . . 2 . . 4 . . . . 6 . 3 1 1 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Machines Disabled 42 | . . . . 2 . 5 . . 3 . 1 . 1 21 . 2 . . 1 . 2 4 Max in Single Turn 9 | . . . . 2 . 1 . . 1 . 1 . 1 9 . 1 . . 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Machines Accessed 112 | . 7 . 1 . 5 12 11 2 18 . 2 . 1 16 . 13 . 1 5 . 13 5 Terminals 54 | . 6 . . . 5 10 6 . 7 . 1 . . 8 . 4 . . . . 6 1 Fabricators 5 | . . . . . . . . . 2 . . . . 1 . 1 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 31 | . 1 . . . . 1 5 . 7 . . . . 5 . 6 . . . . 5 1 Scanalyzers 6 | . . . . . . . . . 2 . . . . 2 . 1 . . . . . 1 Garrison Access 5 | . . . . . . 1 . . . . . . . . . 1 . . . . 2 1 Total Hacks 233 | . 18 . 1 . 15 28 26 5 32 . 3 . 1 33 . 28 . 1 10 . 24 8 Successful 113 | . 11 . 1 . 10 11 14 5 15 . 3 . 1 14 . 6 . 1 10 . 7 4 Failed 120 | . 7 . . . 5 17 12 . 17 . . . . 19 . 22 . . . . 17 4 Catastrophic 19 | . . . . . . 1 1 . . . . . . 2 . 7 . . . . 8 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 165 | . 16 . . . 13 19 24 . 22 . 1 . . 24 . 23 . . . . 18 5 Terminals 136 | . 17 . . . 15 25 20 . 16 . 2 . . 18 . 10 . . . . 11 2 Fabricators 12 | . . . . . . . . . 3 . . . . 4 . 3 . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 45 | . 1 . . . . 1 6 . 7 . . . . 8 . 12 . . . . 9 1 Scanalyzers 13 | . . . . . . . . . 6 . . . . 3 . 2 . . . . . 2 Garrison Access 8 | . . . . . . 2 . . . . . . . . . 1 . . . . 4 1 Terminal Hacks 35 | . 2 . 1 . 2 5 2 5 1 . 3 . 1 1 . 1 . 1 10 . . . Record 13 | . . . 1 . . . . 5 . . 2 . 1 . . . . . 4 . . . Prototype ID Bank 8 | . . . . . 1 1 1 . . . . . . . . . . . 5 . . . Open Door 6 | . . . . . . 3 . . . . 1 . . . . . . 1 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . 2 Retrieve Study 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 70 | . 9 . . . 8 6 12 . 12 . . . . 11 . 4 . . . . 7 1 Terminals 43 | . 8 . . . 8 5 7 . 4 . . . . 7 . . . . . . 4 . Track 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 7 | . 1 . . . 3 . 2 . . . . . . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Skim 29 | . 5 . . . 5 5 5 . 4 . . . . 5 . . . . . . . . Fabricators 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Haulers 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . 1 . . . . 1 5 . 7 . . . . 3 . 3 . . . . 3 1 Tunnel 7 | . 1 . . . . 1 5 . . . . . . . . . . . . . . . Fedlink 16 | . . . . . . . . . 7 . . . . 3 . 3 . . . . 3 . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 5 . . . 4 8 5 . 11 . . . . 14 . 11 . . . . 10 3 Full Trace Events 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . 169 . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . 18 . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 15 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . 2 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 3 . . . . . . . . . . . . 1 . Non-combat 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . Combat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 3 . . . . . . . . . . . . 1 . parse_system 3 | . . . . . . . . 3 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . 13 . . . . . . . . . . . 5 . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Total Allies 59 | . . 5 . . . 2 13 . . 5 . . . 1 19 3 . . 5 . 1 5 Largest Group 19 | . . 5 4 2 . 2 13 13 8 5 5 5 5 1 19 10 . . 5 3 1 3 Highest-Rated Group 687 | . . 79 71 32 . 62 206 206 130 238 235 235 235 47 687 368 . . 286 154 49 192 Highest-Rated Ally 68 | . . 31 31 16 . 31 27 27 27 50 47 47 47 47 50 46 . . 68 64 49 64 Initial UFD Resources 95 | . . . . . . . . . 24 48 48 48 50 50 66 66 72 72 72 76 76 95 Total Orders 8 | . . . . . . . . . . . . . . . . . . . 8 . . . STAY 5 | . . . . . . . . . . . . . . . . . . . 5 . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Ally Attacks 336 | . . 36 . 28 . 5 . . 7 9 . . 65 4 47 91 . . 9 18 7 10 Total Damage 9107 | . . 381 . 274 . 84 . . 169 265 . . 1030 66 3077 2342 . . 370 448 207 394 Kills 60 | . . 5 . 3 . . . . 1 2 . . 9 1 11 16 . . 4 6 1 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Active Infowar (turns) 16683 | 2 1134 . . 26 995 2706 323 1004 1061 782 358 401 793 1310 173 1079 345 572 1162 628 981 848 Optics 9409 | . . . . . . . . . . 760 358 401 793 1310 173 1079 345 572 1162 628 981 847 Sensors 8269 | . . . . . . . . . 1061 533 358 401 786 1237 173 940 345 503 415 49 686 782 Terrain 1377 | 2 1134 . . . . . . . . . . . . . . . . . . . . 241 Seismic 5054 | . . . . 26 995 2706 323 1004 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . 2 . . . . . 2 2 2 2 . . . 2 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Turns Passed 23621 | 152 1315 1379 272 1350 996 2706 1759 2844 1356 782 358 401 793 1310 173 1079 345 572 1162 628 991 898 Spaces Moved 18515 | 77 398 667 174 761 505 1013 651 1401 1814 935 656 776 591 1503 205 1187 517 701 1062 698 1312 911 Core 216 | 1 . . . . . . . . . . . . . . . . . . . . . 215 Treads 3330 | 72 398 333 . 1 449 1013 651 413 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 1367 | 4 . 334 174 760 56 . . . . . . . . 39 . . . . . . . . Hover 13602 | . . . . . . . . 988 1814 935 656 776 591 1464 205 1187 517 701 1062 698 1312 696 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 29 | 50 160 155 155 145 145 153 250 178 38 44 44 44 44 46 46 46 46 48 46 44 29 45 Average Speed 100 | 154 185 197 155 154 156 213 250 199 53 64 51 44 106 67 46 56 49 50 57 52 42 77 Slowest Speed 320 | 160 240 320 155 320 240 250 250 276 115 106 106 106 110 141 46 106 50 100 101 95 150 190 Overloaded Moves 16 | . . . . . . . . . . . . . . . . . . . . . 16 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 5 69 99 50 97 44 94 98 84 52 86 85 84 65 51 94 37 69 63 92 73 34 24 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 24 | . 3 1 1 . 2 4 6 . 1 1 . 1 2 1 . . 1 . . . . . Known Exits Taken 14 | . 1 . . . 1 1 1 1 1 1 1 1 1 . . 1 1 . . 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . . . . . . . . . 1 1 . . . Scrap Searched 32 | . . 1 . 2 . . . 8 . 8 3 3 4 . . . 1 1 . 1 . . Spaces Dug 95 | . . . . . 4 4 1 . 24 . . . . 15 1 19 1 . . . 18 8 Terrain Destroyed 742 | . . . . 162 41 104 1 . 30 . . . 13 93 1 25 23 62 . 59 73 55 Melee 88 | . . . . . 3 4 1 . 24 . . . . 14 1 15 1 . . . 17 8 Projectile 34 | . . . . . 1 2 . . 6 . . . . 7 . 10 . 1 . . 7 . AOE 619 | . . . . 162 36 98 . . . . . . 13 72 . . 22 61 . 59 49 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Total 22773 | 96 910 712 177 891 640 1444 747 1446 2096 1103 678 826 747 1723 268 1509 598 884 1612 916 1669 1081 Wait 2854 | . 437 22 1 78 11 265 50 10 151 129 15 32 128 97 50 225 61 138 481 171 242 60 Move 18494 | 76 397 666 173 760 504 1012 650 1400 1813 934 655 775 590 1503 204 1186 516 700 1061 697 1311 911 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 158 | 5 20 4 1 6 20 14 2 9 8 7 1 2 4 9 2 4 3 1 11 2 7 16 Fast Attach 136 | 6 1 2 . 1 5 15 . . 13 6 . 4 3 16 . 14 2 5 13 1 19 10 Attach 95 | 1 . 1 1 2 5 7 1 1 7 5 . 1 1 11 . 7 4 5 4 3 7 21 Detach 54 | . . . . . 1 5 . 1 1 3 . 1 1 6 . 4 2 5 6 . 5 13 Swap 167 | 1 5 2 . 14 19 21 8 11 21 1 2 4 6 8 1 12 . 1 5 8 9 8 Drop 194 | . 7 6 1 7 28 30 2 10 16 10 4 6 8 11 . 4 2 1 21 1 8 11 Fire 292 | 7 43 9 . 22 44 53 10 . 23 3 . . 1 16 4 10 3 4 10 7 16 7 Melee 299 | . . . . . 3 18 22 4 43 5 1 1 5 40 7 42 5 24 . 20 44 15 Ram 15 | . . . . 1 . . . . . . . . . 1 . 1 . . . 2 1 9 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . 4 . . . . . . . 5 . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: [*Res] / [*Qua]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 9) 552 | -10/Materials | Discovered new exit (range 11) 581 | -10/Materials | Discovered new exit (range 21) 661 | -10/Materials | Learned location of Recycling (-8) 714 | -10/Materials | Discovered new exit (range 8) 732 | -10/Materials | Identified exit to Materials 791 | -10/Materials | Learned Storage stockpile data 842 | -10/Materials | Learned location of Mines (-9) 884 | -10/Materials | Learned location of 2 exits from Subcaves 996 | -10/Materials | Identified exit to Mines 1331 | -10/Materials | Core integrity fell below 50% 1468 | -10/Materials | Entered Mines 1476 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1711 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1839 | -10/Mines | Learned Materials emergency access door positions 2017 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2017 | -10/Mines | Discovered new exit (range 5) 2345 | -10/Mines | Discovered exit to Materials (range 8) 2367 | -10/Mines | Discovered exit to Materials (range 6) 2427 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2431 | -10/Mines | Found Scrap Suit 2516 | -10/Mines | Learned location of Zion (-6) 2553 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2638 | -10/Mines | Discovered new exit (range 8) 2847 | -10/Mines | Entered Exiles 2847 | -10/Exiles | Accompanied by 4 allies 2877 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2885 | -10/Exiles | Met 8R-AWN 2968 | -10/Exiles | Met EX-HEX 3034 | -10/Exiles | Met EX-DEC 3101 | -10/Exiles | Discovered new exit (range 12) 3119 | -10/Exiles | Entered Mines 3119 | -9/Mines | Accompanied by 2 allies 3223 | -9/Mines | Learned Materials terminal intel 3376 | -9/Mines | Learned Materials non-interactive machine intel 3722 | -9/Mines | Discovered new exit (range 13) 3850 | -9/Mines | Assembled infested the area 3855 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3907 | -9/Mines | Lost 3 allies 4240 | -9/Mines | Discovered new exit (range 13) 4469 | -9/Mines | Entered Materials 4469 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4471 | -8/Materials | Loaded intel: 33 non-interactive machine locations 4472 | -8/Materials | Loaded intel: 11 terminal locations 4762 | -8/Materials | Build established: Scavenger-Tank 4834 | -8/Materials | Identified exit to Storage 5119 | -8/Materials | Learned location of 1 exit from Extension 5162 | -8/Materials | Learned 4 Recycling zone layouts 5196 | -8/Materials | Identified exit to Factory 5222 | -8/Materials | Learned Factory stockpile data 5259 | -8/Materials | Learned Factory stockpile data 5465 | -8/Materials | Entered Storage 5466 | -8/Storage | Identified exit to Recycling 5715 | -8/Storage | Met a pair of Derelict thieves 5823 | -8/Storage | Destroyed 10 combat bots 5973 | -8/Storage | Found Prototype Launcher 5973 | -8/Storage | Identified Gui. EMP Blaster 6278 | -8/Storage | Build established: Tank 6712 | -8/Storage | Discovered exit to Factory (range 3) 7071 | -8/Storage | Used back door to open Recycling access 7706 | -8/Storage | Learned location of 2 exits from Factory 7781 | -8/Storage | Learned 2 Lower Caves zone layouts 8018 | -8/Storage | Learned location of 1 exit from Storage 8058 | -8/Storage | Learned Factory stockpile data 8106 | -8/Storage | Learned location of 2 exits from Lower Caves 8147 | -8/Storage | Build established: Mutant 8171 | -8/Storage | Entered Recycling 8172 | -8/Recycling | Identified exit to Factory 8414 | -8/Recycling | Scanned before Scraplab entrance 8477 | -8/Recycling | Build established: Tank 9641 | -8/Recycling | Learned Storage security intel 9738 | -8/Recycling | Learned 8 Factory zone layouts 9867 | -8/Recycling | Identified exit to Scraptown 9869 | -8/Recycling | Entered Scraplab 9909 | -8/Recycling | Build established: Commander-Tank 9930 | -8/Recycling | Entered Scraptown 9930 | -8/Scraptown | Accompanied by 13 allies 10233 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10311 | -8/Scraptown | Visited UFD Registry 10311 | -8/Scraptown | Registered with UFD as "Alphabrain" 10358 | -8/Scraptown | Visited Shadow of the Wyrm 10416 | -8/Scraptown | Visited Red Mages 10964 | -8/Scraptown | Visited CR-KLE's Repair Center 10996 | -8/Scraptown | Visited Assassins FH 11023 | -8/Scraptown | Visited Cave Peace 11109 | -8/Scraptown | Visited Observation Area 11185 | -8/Scraptown | Visited Scrapoid Pod Storage 11212 | -8/Scraptown | Visited Scrap Suit Storage 11237 | -8/Scraptown | Visited Junk Repository 11285 | -8/Scraptown | Visited DA-N13 Charitable Foundation 11301 | -8/Scraptown | Found DCF Scrap (30 items) 11334 | -8/Scraptown | Visited A0-MCA Data Center 11351 | -8/Scraptown | Given a B- rating by A0-MCA 11378 | -8/Scraptown | Visited Scrapoid Research Area 11423 | -8/Scraptown | Visited Abandonware Association 11445 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 11489 | -8/Scraptown | Visited Infowarlord's Domain 11520 | -8/Scraptown | Visited Modified Component R&D 11613 | -8/Scraptown | Build established: Commander-Mutant 11685 | -8/Scraptown | Found Scrapoid Pod 11773 | -8/Scraptown | Found A0-MCA's Component Scanner 12125 | -8/Scraptown | CR-KLE repaired 5 parts 12163 | -8/Scraptown | Visited CPS Storage 12174 | -8/Scraptown | Visited The Evicted 12300 | -8/Scraptown | Found Exp. Terrain Scan Processor 12663 | -8/Scraptown | Met Optimus 12663 | -8/Scraptown | Accepted into 0bPrime 12774 | -8/Scraptown | Entered Factory 12774 | -6/Factory | Accompanied by 8 allies 12774 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 12775 | -6/Factory | Identified exit to Factory 12777 | -6/Factory | Identified exit to Lower Caves 12868 | -6/Factory | Loaded intel: 8 recycling unit locations 13206 | -6/Factory | Learned location of Protoforge (-2) 13417 | -6/Factory | Allied Derelicts emerged from ambush trap array 13517 | -6/Factory | Build established: Hacker-Mutant 13660 | -6/Factory | Lost 3 parts (1p2n) 14068 | -6/Factory | Build established: Scavenger-Mutant 14130 | -6/Factory | Entered Lower Caves 14131 | -6/Lower Caves | Identified exit to Lower Caves 14150 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14165 | -6/Lower Caves | Identified exit to Zion 14542 | -6/Lower Caves | Scrapoid Pod released 06L06-D (x5) 14619 | -6/Lower Caves | Found DCF Scrap (14 items) 14912 | -6/Lower Caves | Entered another Lower Caves area 14912 | -6/Lower Caves | Accompanied by 5 allies 14919 | -6/Lower Caves | Build established: Scout 14935 | -6/Lower Caves | Learned Factory non-interactive machine intel 14966 | -6/Lower Caves | Encountered a Warlord checkpoint 14968 | -6/Lower Caves | Learned Factory stockpile data 15193 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 15203 | -6/Lower Caves | Found Prototype Special Weapon 15224 | -6/Lower Caves | Discovered exit to Zion (range 11) 15270 | -6/Lower Caves | Entered Zion 15270 | -6/Zion | Accompanied by 5 allies 15352 | -6/Zion | Given A8's code to call for help 15354 | -6/Zion | Discovered new exit (range 7) 15374 | -6/Zion | System corruption cleaned by Quarantine Array 15393 | -6/Zion | Learned location of Extension (-4) 15446 | -6/Zion | Found Prototype Device 15447 | -6/Zion | Identified Phasing AFG 15475 | -6/Zion | Found Prototype Special Weapon 15475 | -6/Zion | Identified RU-N14's Throwing Claymores 15480 | -6/Zion | Found RU-N14's Throwing Claymores 15525 | -6/Zion | Identified Molecular Deconstructor 15526 | -6/Zion | Found CR-A16's Pointy Stick 15536 | -6/Zion | Learned Factory interactive machine intel 15638 | -6/Zion | Identified exit to Proximity Caves 15671 | -6/Zion | Entered Proximity Caves 15671 | -5/Proximity Caves | Accompanied by 5 allies 15861 | -5/Proximity Caves | Spotted B-75 Beast 15877 | -5/Proximity Caves | Allies destroyed B-75 Beast 16159 | -5/Proximity Caves | Build established: Assassin 16238 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16298 | -5/Proximity Caves | Discovered exit to Factory (range 5) 16324 | -5/Proximity Caves | Lost 3 allies 16353 | -5/Proximity Caves | Found Alien Artifact 16464 | -5/Proximity Caves | Entered Factory 16464 | -5/Factory | Accompanied by 1 ally 16464 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16466 | -5/Factory | Loaded intel: 228 non-interactive machine locations 16467 | -5/Factory | Loaded intel: 54 interactive machine locations 16881 | -5/Factory | Loaded intel: 8 recycling unit locations 16884 | -5/Factory | Spotted B-75 Beast 17279 | -5/Factory | Lost 3 parts (1n1u1w) 17295 | -5/Factory | Destroyed 8 combat bots 17341 | -5/Factory | Discovered new exit (range 22) 17374 | -5/Factory | Learned Armory terminal intel 17396 | -5/Factory | Identified exit to Factory 17503 | -5/Factory | Learned Extension stockpile data 17553 | -5/Factory | Learned Quarantine scanalyzer intel 17593 | -5/Factory | Learned 4 Upper Caves zone layouts 17597 | -5/Factory | Build established: Scavenger-Scout 17624 | -5/Factory | Learned Testing trap positions 17645 | -5/Factory | Learned 4 Extension zone layouts 17664 | -5/Factory | First assault squad dispatched 17676 | -5/Factory | Learned Armory garrison access intel 17768 | -5/Factory | Learned Testing trap positions 17774 | -5/Factory | Manually triggered Chute Trap 17774 | -5/Factory | Sucked down chute 17774 | -5/Factory | Entered Waste 17775 | -5/Waste | Met a frightened Derelict 17789 | -5/Waste | EMP discharged 17789 | -5/Waste | System corruption reached 10% 17814 | -5/Waste | Met Warlord forces unprepared to attack 17839 | -5/Waste | Spotted C-40 Crusher 17839 | -5/Waste | Spotted C-40 Crusher 17840 | -5/Waste | Spotted C-40 Crusher 17851 | -5/Waste | Spotted C-40 Crusher 17852 | -5/Waste | Spotted C-40 Crusher 17856 | -5/Waste | Spotted C-40 Crusher 17856 | -5/Waste | Allies destroyed C-40 Crusher 17856 | -5/Waste | Allies destroyed C-40 Crusher 17856 | -5/Waste | Allies destroyed C-40 Crusher 17856 | -5/Waste | Allies destroyed C-40 Crusher 17863 | -5/Waste | Allies destroyed C-40 Crusher 17866 | -5/Waste | Allies destroyed C-40 Crusher 17889 | -5/Waste | EMP discharged 17890 | -5/Waste | Discovered new exit (range 12) 17894 | -5/Waste | Lost 4 allies 17895 | -5/Waste | Identified exit to Factory 17947 | -5/Waste | Entered Factory 17947 | -5/Factory | Accompanied by 9 allies 18144 | -5/Factory | Garrison activated, responded to threat 18168 | -5/Factory | Lost 4 parts (3n1u) 18229 | -5/Factory | Fabricated B-60 Warrior? 18457 | -5/Factory | Lost 6 allies 18522 | -5/Factory | System corruption reached 30% 18534 | -5/Factory | Lost 7 parts (1p4n1u1w) 18619 | -5/Factory | Discovered new exit (range 14) 18625 | -5/Factory | Core integrity fell below 50% 18721 | -5/Factory | Discovered new exit (range 11) 18812 | -5/Factory | Loaded intel: 8 recycling unit locations 18847 | -5/Factory | Search patrols dispatched 18879 | -5/Factory | Build established: Scout 19026 | -5/Factory | Identified exit to Upper Caves 19026 | -5/Factory | Entered Upper Caves 19057 | -5/Upper Caves | Identified exit to Upper Caves 19371 | -5/Upper Caves | Entered another Upper Caves area 19391 | -5/Upper Caves | Discovered exit to Factory (range 9) 19392 | -5/Upper Caves | Learned Factory emergency access door positions 19755 | -5/Upper Caves | Lost 3 parts (1n2u) 19898 | -5/Upper Caves | Encountered a Warlord checkpoint 19898 | -5/Upper Caves | Discovered new exit (range 8) 19943 | -5/Upper Caves | Entered Warlord 19958 | -5/Warlord | Discovered new exit (range 9) 19982 | -5/Warlord | System corruption cleaned by Quarantine Array 20072 | -5/Warlord | Found Prototype Special Weapon 20072 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 20076 | -5/Warlord | Found RU-N14's Throwing Claymores v3 20078 | -5/Warlord | Found RU-N14's Throwing Claymores v3 20168 | -5/Warlord | Build established: Scavenger-Mutant 20263 | -5/Warlord | Visited the Vortex Lab 20264 | -5/Warlord | Found Prototype Energy Gun 20264 | -5/Warlord | Identified Vortex Rifle 20267 | -5/Warlord | Warlord's base attacked by MAIN.C 20268 | -5/Warlord | Found Prototype Energy Cannon 20268 | -5/Warlord | Identified Vortex Cannon 20273 | -5/Warlord | Found Vortex Rifle 20290 | -5/Warlord | Found Vortex Cannon 20356 | -5/Warlord | Found Prototype Processor 20356 | -5/Warlord | Identified Exp. Target Analyzer 20359 | -5/Warlord | Found Prototype Device 20359 | -5/Warlord | Identified System Purifier 20365 | -5/Warlord | Found Prototype Processor 20365 | -5/Warlord | Identified Exp. Targeting Computer 20378 | -5/Warlord | Found Prototype Reactor 20378 | -5/Warlord | Identified Vortex Chain Reactor 20423 | -5/Warlord | Rebuked by Warlord 20496 | -5/Warlord | Build established: Commander-Mutant 20565 | -5/Warlord | Learned Research trap positions 20565 | -5/Warlord | Learned Testing trap positions 20565 | -5/Warlord | Learned 4 Research zone layouts 20565 | -5/Warlord | Learned Research terminal intel 20617 | -5/Warlord | Warlord forces counterattacked 20661 | -5/Warlord | Spotted Striker 20664 | -5/Warlord | Spotted Striker 20815 | -5/Warlord | Lost 19 allies 20829 | -5/Warlord | Spotted Executioner 20942 | -5/Warlord | Warlord base infiltrated, sounded retreat 21067 | -5/Warlord | Spotted B-86 Titan 21105 | -5/Warlord | Entered Proximity Caves 21105 | -4/Proximity Caves | Accompanied by 3 allies 21181 | -4/Proximity Caves | Build established: Mutant 21246 | -4/Proximity Caves | Learned 8 Research zone layouts 21462 | -4/Proximity Caves | Core integrity fell below 20% 21552 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21623 | -4/Proximity Caves | P-70 Sage assimilated allied Archangel 6b 21724 | -4/Proximity Caves | Discovered exit to Factory (range 20) 21733 | -4/Proximity Caves | Entered Factory 21733 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22282 | -4/Factory | Loaded intel: 8 recycling unit locations 22450 | -4/Factory | Discovered new exit (range 19) 22483 | -4/Factory | Search patrols dispatched 22495 | -4/Factory | Build established: Scout 22506 | -4/Factory | Discovered new exit (range 15) 22509 | -4/Factory | Spotted B-86 Titan 22519 | -4/Factory | Identified exit to Research 22697 | -4/Factory | Lost 14 parts (2p4n6u2w) 22722 | -4/Factory | Core integrity fell below 50% 22724 | -4/Factory | Entered Research 22724 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22726 | -3/Research | Loaded intel: 64 trap records 22727 | -3/Research | Loaded intel: 23 terminal locations 22748 | -3/Research | Lost 5 parts (1p4n) 22762 | -3/Research | Discovered new exit (range 23) 23101 | -3/Research | Build established: Assassin 23187 | -3/Research | Found Fusion Bomb Launcher 23334 | -3/Research | Spotted B-86 Titan 23411 | -3/Research | Scrapoid reinforcements arrived 23442 | -3/Research | Lost 13 parts (2p4n4u3w) 23449 | -3/Research | Lost 5 allies 23474 | -3/Research | Search patrols dispatched 23522 | -3/Research | Core integrity fell below 50% 23551 | -3/Research | System corruption reached 10% 23589 | -3/Research | Lost 3 parts (1n2u) 23597 | -3/Research | Spotted B-86 Titan 23600 | -3/Research | Discovered new exit (range 15) 23606 | -3/Research | Core integrity fell below 20% 23622 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 23583_ Exp. Terrain Scan Processor temporarily disabled. 23584_ K-01 Serf collects debris. 23585_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 4V. 23595_ T-07 Excavator destroyed. 23595_ Gyrokinetic Inverter destroyed. 23599_ System corrupted: Energy discharge (-25). 23599_ Connecting with Fabricator... 23599_ Fabricator disabled. 23599_ Penetrated by Slug. 23599_ Slug penetrates Wall. 23600_ EXIT=FOUND 23602_ Critical hit (Meltdown: +370). 23602_ Enh. Optical Array destroyed. 23605_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R002. 23614_ Entropy package melds with Wall. 23617_ System corrupted: Component data lost. 23621_ P-80 Master resets S-43 Plague, system corruption cleaned. 23622_ Wall disintegrates. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#####################??????????????? | | ?????????????? """T""" #??????????????? | | ?????????????? """ """ ???????????????? | | ?????????????? ###?????????????? | | ???????????????? 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Shock Absorption System | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Point Defense System | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Gravmag System | -6/Factory | Hacked Gravmag Array | -5/Factory | Hacked Antigrav System | -3/Research | Hacked Mic. Nuclear Core | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledMakeshiftNetwork Manual? 0 Play Time 04:10:09 Cumulative 384.9 hours Start 2026.11.02 @ 21:28:00 End 2026.11.03 @ 21:35:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 134 Adventurer 1 Explorer 0 Win Type - Total 13 Types 11/1/1/0/0/0/0/0/0/0 Lore% 79 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 107f12cf-47b9-496e-a204-06ab64f19c8f