Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.05 @ 01:46:46 Player: Terminus Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (785) 3925 Value Destroyed (46986) 46986 Prototype IDs (281) 5620 Alien Tech Used (12) 2400 Bonus (90109) 90109 TOTAL SCORE: 161140 Bonus ------- Triggered High Security 500 Triggered Max Security 3000 High Alert Combat Kills 32341 Follower Combat Kills 3436 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 668 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -1036 Cogmind --------- Core Integrity 133/1600 Matter 295/300 Energy 192/200 System Corruption 9% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Cooling System Experimental Energy Well Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Experimental Force Field > --- WEAPON ----------- Sigix Shearcannon Sigix Shearcannon > --- INVENTORY -------- Graphene Brace Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun [Rating: 297] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Improved Quantum Reactor Propulsion Advanced Myomer Leg Leg Advanced Myomer Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Centrium Heavy Armor Plating Weapon Particle Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Launcher Tesla Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 1 2 . . . . . . . . . . . . . 2 . . . . 2 . . . 1 . . 2 . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 448 | 6 12 10 14 2 . 3 11 3 4 37 1 3 3 13 18 1 43 7 6 . 8 31 5 . 6 . 31 8 11 4 42 23 40 6 4 16 11 5 Power 44 | 1 1 2 2 . . . 1 . . 1 1 . . . 1 . 2 . . . . 1 1 . . . 7 . 2 . 1 1 6 3 . 4 6 . Engine 12 | 1 1 2 2 . . . 1 . . 1 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 . . . . 1 . . . . . . Reactor 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . 1 . 6 3 . 4 6 . Propulsion 61 | 2 4 7 3 . . 1 2 . 1 7 . . . 4 2 . 8 1 . . 1 1 . . 3 . 7 . . . 4 1 2 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 61 | 2 4 7 3 . . 1 2 . 1 7 . . . 4 2 . 8 1 . . 1 1 . . 3 . 7 . . . 4 1 2 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 234 | 1 3 1 3 1 . . 5 3 2 23 . 2 . 7 8 1 17 3 6 . 5 13 4 . 3 . 12 8 9 4 27 18 23 3 3 7 5 4 Device 157 | . 2 1 3 1 . . 2 1 1 15 . 2 . 6 4 1 6 2 4 . 2 7 1 . . . 10 8 6 4 21 15 19 1 3 4 4 1 Storage 9 | 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . 1 1 . Processor 19 | . . . . . . . . 2 . . . . . . 1 . 2 . . . . 3 1 . . . 2 . 1 . 1 . 1 2 . 2 . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Protection 48 | . . . . . . . 2 . 1 8 . . . 1 3 . 8 1 2 . 3 3 2 . 3 . . . 2 . 4 2 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 109 | 2 4 . 6 1 . 2 3 . 1 6 . 1 3 2 7 . 16 3 . . 2 16 . . . . 5 . . . 10 3 9 . 1 5 . 1 Energy Gun 46 | 2 2 . . . . . 1 . . . . . . . 5 . 10 2 . . 1 7 . . . . . . . . 6 2 4 . 1 3 . . Energy Cannon 51 | . 2 . 5 1 . 1 2 . . 5 . 1 3 2 1 . 4 1 . . . 9 . . . . 3 . . . 4 . 4 . . 2 . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . . 1 . . . . . . . . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 1 . . . 2 . . 1 . . . . 1 . 7 1 . . 1 4 . . 3 . 1 . 5 . 4 4 4 2 . . 2 . Corrupted Parts 7 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 1 1 . . . . . . . . System Corruption 21 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . 2 3 . . . . . . . . Parts Lost 27 | . 2 . 2 1 . . 1 . 1 6 . . . 2 2 . 1 . . . . 2 . . . . 2 . . . 1 1 1 . . . 2 . Power 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . 1 . 1 . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 10 | . . . . . . . . . . 2 . . . 1 1 . . . . . . . . . . . 2 . . . 1 . 1 . . . 2 . Weapon 8 | . 1 . . 1 . . 1 . . 2 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 2 . 1 1 . . 1 . 1 2 . . . 2 2 . 1 . . . . 1 . . . . 1 . . . 1 1 1 . . . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 93 100 99 100 100 100 99 100 91 99 100 100 98 100 100 100 99 99 100 100 100 93 94 94 93 94 94 95 94 95 89 88 77 69 77 75 74 72 Engine 5 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 13 13 12 6 6 6 6 8 7 5 5 5 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . 6 6 6 6 1 2 5 5 5 4 5 5 5 . 1 2 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 9 7 6 19 21 17 17 18 Leg 22 | . 27 28 22 22 22 22 27 23 23 22 23 23 23 23 26 26 26 27 31 31 31 26 27 27 27 27 25 25 25 25 22 22 18 7 7 6 6 6 Device 17 | . 8 14 21 22 22 22 17 23 16 21 23 23 23 22 19 20 19 18 17 18 16 14 11 11 11 11 17 15 15 15 17 18 15 13 20 19 17 23 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 5 7 7 6 6 6 Processor 11 | . . . . . . . . 15 15 15 15 15 15 15 13 13 13 12 12 12 12 12 16 16 16 16 17 20 20 20 17 13 11 13 7 10 11 4 Protection 2 | . . . . . . . 9 . 2 1 . . . . . . . . . . 1 5 5 5 4 5 5 5 4 5 3 6 2 . . . . 1 Energy Gun 4 | . 13 . . . . . 7 7 7 3 . . . . 10 20 18 15 18 18 17 10 . . . . . . . . 8 12 5 . 6 1 . . Energy Cannon 14 | . 14 28 33 33 33 32 19 15 4 18 23 23 21 23 9 . 1 3 . . . 5 16 16 16 16 14 15 15 15 4 . 5 7 7 11 12 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 13 32 32 40 40 40 40 66 62 62 75 68 72 69 75 85 75 90 90 84 78 89 116 112 109 109 109 121 118 127 127 164 154 173 112 119 149 116 111 Greatest Support 148 | 20 20 26 26 26 26 28 48 48 48 55 55 55 55 60 75 75 88 108 108 108 116 116 112 112 142 142 146 143 143 143 143 143 148 60 60 60 60 60 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . 1 . . 1 . . . . . 1 1 1 1 1 2 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 17 | 6 11 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 6 5 5 Most Carried 20 | 2 13 15 15 15 15 15 20 19 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 4 Average Carried 17 | 1 9 14 14 14 15 15 19 18 19 19 20 19 20 19 19 19 19 19 19 19 19 19 20 20 19 20 19 20 19 19 19 19 18 18 19 5 4 4 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 2 13 15 15 15 15 15 20 19 19 20 20 20 20 20 20 20 20 19 19 19 20 20 20 20 20 20 20 20 20 20 19 20 20 19 20 5 4 4 Class Distribution -------------------- 24% | Scavenger-Skirmisher 14% | Scavenger-Gunner 10% | Alien-Sigix 10% | Skirmisher 10% | Gunner 8% | Generator-Skirmisher 4% | Mutant 4% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Generator-Skirmisher | -3/Research Generator-Tank | -3/Quarantine Generator-Skirmisher | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Generator-Sigix | -1/Command Generator-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 5409 | 221 138 161 139 25 . 46 120 . . 622 52 76 75 113 177 66 390 87 124 . 115 248 127 34 . 110 354 30 165 30 592 230 399 48 35 137 86 37 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 54761 | . 541 502 1884 282 . 111 1278 . . 1117 . . . . 639 43 557 94 124 . 1103 1122 145 30 . 42 1894 215 338 129 2372 488 7644 3445 5608 16891 4939 1184 Parts 2081 | . 40 34 113 11 . 10 59 . . 43 . . . . 15 2 20 6 5 . 35 36 6 . . 3 69 7 7 11 94 7 211 130 144 705 186 72 Haulers Intercepted 29 | . 2 . 6 . . . 5 . . 1 . . . . 1 . . . . . . 3 . . . . 3 . . . 2 1 1 . . 4 . . Recyclers Shooed 11 | . . . 1 1 . . . . . . . . . . . . 4 . . . . 1 . . . . 1 . . . 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 229 | . . . . . . . . . . . . . . 2 . . . 6 5 . 25 . 7 . . 12 . 8 153 11 . . . . . . . . Prevented 59 | . . . . . . . . . . . . 1 . 18 . . . . . . 12 . 2 . . . . 5 21 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 685 | . 16 18 35 7 . 8 17 . . 18 . . . . 7 . 8 2 4 . 19 13 2 . . 2 21 3 4 2 32 3 92 41 63 189 48 11 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Guns 91 | . 16 . . . . . 2 . . 1 . . . . 1 . 6 2 3 . 10 8 . . . . . . . . 15 2 11 . 14 . . . Cannons 543 | . . 18 32 6 . 4 13 . . 12 . . . . 6 . 1 . . . . 2 . . . 2 13 3 3 2 13 . 78 40 49 187 48 11 AOE 21 | . . . 3 . . 4 . . . . . . . . . . . . . . 5 . . . . . 6 . . . . . . 1 . 2 . . Classes Destroyed 32 | . 4 1 5 . . 1 2 . . 1 . . . . . 1 2 . . . 2 . . 1 . . . 1 1 . 2 1 3 1 . 3 . . Worker 23 | . . . 3 . . . . . . 1 . . . . . . . . . . . 1 . . . . 5 . . . 1 . . . . 11 1 . Builder 8 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . 4 . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hauler 29 | . 2 . 6 . . . 5 . . 1 . . . . 1 . . . . . . 3 . . . . 3 . . . 2 1 1 . . 4 . . Recycler 13 | . . . 1 1 . . 2 . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . 6 . . Carrier 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 6 7 . . Operator 7 | . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 2 . . Watcher 30 | . 1 . 5 . . . 4 . . 4 . . . . . . 4 . . . . 1 . . . . 2 . . . 2 . 2 . . 4 1 . Swarmer 76 | . 9 8 7 1 . 7 3 . . . . . . . . . . . 3 . 3 1 . . . 2 4 . . . 5 . 2 3 . 18 . . Cutter 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 1 2 6 1 . Grunt 222 | . 7 9 20 3 . . 4 . . 10 . . . . 5 . 4 . . . 7 5 . . . . 5 . . . 5 . 35 21 27 46 9 . Brawler 37 | . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . 1 . 2 . 7 5 7 6 5 . Duelist 34 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . 1 . . . 1 . 5 4 7 10 3 . Protector 22 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 4 10 3 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Sentry 37 | . . . 8 . . . 4 . . 2 . . . . . . . . 1 . 2 2 . . . . 3 1 . . . . 1 1 1 9 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 54 | . . . . . . 1 1 . . 2 . . . . 1 . . 2 . . . . 2 . . . 5 . . . . . 1 . 5 28 6 . Programmer 97 | . . . . . . . . . . 4 . . . . 1 . 2 . . . . 4 . . . . 3 2 2 2 15 2 17 4 9 25 5 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Behemoth 7 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . 1 . . 3 . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Investigator 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 2 . . Striker 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . . 11 . . Executioner 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 10 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 55 | . 4 3 7 3 . 4 4 . . 5 . . . . 8 . 3 2 3 . 8 3 1 . . 2 12 2 2 2 6 2 33 25 55 42 24 4 Combat Bots Only 48 | . 4 3 4 3 . 4 3 . . 5 . . . . 6 . 3 2 3 . 8 3 1 . . 2 6 2 2 2 6 2 27 24 48 37 18 4 Max Kills in Single Turn 7 | . 2 1 4 1 . 2 1 . . 1 . . . . 2 1 1 1 2 . 3 2 1 1 . 1 3 1 2 1 1 1 3 3 4 7 5 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . 2 . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . 1 . 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 3 12-ASH (-6/Factory) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 19099 | . 525 459 820 157 . 145 500 . 54 779 . . . 308 526 . 610 188 76 . 525 479 22 . . 107 1236 207 93 142 1357 440 2542 991 981 1549 1981 1300 Core 3395 | . 119 86 78 21 . 39 112 . . 46 . . . 56 16 . 72 46 . . 69 31 . . . . 67 . 18 . 36 21 402 288 313 432 604 423 Absorbed by Shields 11830 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1352 452 2678 1095 1115 1701 2049 1388 Redirected to Shielding 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 33 . . . . . 6 Regen/Repaired (Parts) 3647 | . 13 . 286 . . . 105 . . 146 . . . . . . . . . . . . . . . . . . . . 1236 . 548 1313 . . . . Core Remaining (%) 63 | 100 . 18 . . . 65 79 . . . . . . 85 . . . . . . 76 . . . . 96 . . . 92 . . 35 . 39 . . 8 Volleys Fired 1310 | . 45 40 81 12 . 9 64 . 8 61 . 10 . 7 19 5 33 4 3 . 28 50 3 1 . 6 63 9 14 3 97 18 205 48 61 164 67 72 Largest 4 | . 2 2 3 3 . 3 3 . 2 3 . 1 . 3 3 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 3 3 1 2 4 2 2 Hottest 400 | . 120 120 196 196 . 196 197 . 129 196 . 80 . 216 240 240 250 235 235 . 235 265 218 218 . 218 218 218 218 218 218 200 289 180 280 400 360 360 Shots Fired 2895 | . 90 80 241 36 . 23 187 . 12 177 . 11 . 21 57 15 72 11 9 . 74 130 10 3 . 21 152 25 38 12 247 36 351 48 112 319 133 142 Gun 818 | . 85 . . . . . 43 . 8 28 . . . . 24 15 57 10 9 . 69 80 . . . . . . . . 119 36 162 . 60 13 . . Cannon 2061 | . 5 80 240 36 . 21 144 . 4 149 . 11 . 21 33 . 15 1 . . . 50 10 3 . 21 147 25 38 12 128 . 186 48 52 306 133 142 Launcher 13 | . . . 1 . . 2 . . . . . . . . . . . . . . 5 . . . . . 5 . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2030 | . 90 80 240 36 . 21 187 . 12 177 . 11 . 21 57 15 72 11 9 . 69 130 10 3 . 21 147 25 38 12 247 36 253 . . . . . Explosive 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 5 . . . . . . . . . . . Slashing 852 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 48 112 319 133 142 Robot Hit Streak 58 | . 19 7 13 5 . 5 8 . . 30 . . . 16 24 11 24 6 9 . 25 23 8 2 . 1 14 7 9 5 34 29 23 25 29 58 50 13 Robot Miss Streak 14 | . 4 4 4 5 . 2 14 . . 2 . . . 2 1 2 3 2 1 . 4 4 . 1 . 4 3 1 2 1 3 2 6 5 4 11 7 10 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 Secondary Targets 10 | . 4 . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . . . . . . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . 1 1 . . . . . Shots Hit Robots 1938 | . 60 43 138 14 . 12 94 . . 130 . . . 18 49 15 56 6 8 . 65 75 7 2 . 2 81 17 20 7 158 15 233 42 81 253 112 125 Core Hits 1953 | 1 28 23 58 9 . 7 35 . . 36 . . . 2 25 12 47 6 7 . 57 37 2 2 . 1 51 7 10 4 73 8 285 109 176 495 191 149 Critical Kills 10 | . . . 1 1 . . . . . 1 . . . . . . . . . . . 1 1 . . . 2 . 1 . 2 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 120 | . 2 . 1 1 . . . . . 7 . . . . 1 . . . 2 . . 7 1 . . . 2 . 1 . 8 2 24 4 17 24 9 7 Burn 34 | . 2 . . . . . . . . 6 . . . . 1 . . . 2 . . 6 . . . . . . . . 6 2 9 . . . . . Meltdown 10 | . . . 1 1 . . . . . 1 . . . . . . . . . . . 1 1 . . . 2 . 1 . 2 . . . . . . . Sever 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 4 17 24 9 7 Melee Attacks 15 | . . . . . . . . . 4 6 . . . . 2 . 1 . . . . . . . . . . . . . . 2 . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . 4 6 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 167733 | 4 716 861 3047 323 . 591 2118 . . 2979 . . . 471 1195 493 1460 107 154 . 2175 2168 210 67 . 120 3805 609 828 230 4818 546 23981 8481 18968 47007 19454 19747 Guns 16180 | . 691 . . . . . 450 . . 456 . . . . 576 493 1272 107 154 . 1491 1404 . . . . . . . . 2769 453 2998 . 2804 62 . . Cannons 146214 | . 18 841 2863 315 . 227 1648 . . 2517 . . . 471 614 . 102 . . . . 750 210 67 . 120 2802 609 828 230 1996 . 20929 6920 16111 45825 19454 19747 Explosions 4744 | . . . 180 . . 364 . . . . . . . . . . . . . . 684 . . . . . 996 . . . . . . 1556 . 964 . . Melee 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . . Ramming 501 | 4 7 20 4 8 . . 20 . . 6 . . . . 5 . 86 . . . . 14 . . . . 7 . . . 53 35 18 5 53 156 . . Kinetic 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . . Thermal 31999 | . 709 841 2863 315 . 227 2098 . . 2973 . . . 471 1190 493 1374 107 154 . 1491 2154 210 67 . 120 2802 609 828 230 4765 453 4455 . . . . . Explosive 3181 | . . . 180 . . 364 . . . . . . . . . . . . . . . . . . . . 486 . . . . . . 1187 . 964 . . Electromagnetic 1563 | . . . . . . . . . . . . . . . . . . . . . 684 . . . . . 510 . . . . . . 369 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 130431 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19508 6920 18915 45887 19454 19747 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 . . . . . . 12 13 13 13 13 16 . . 2 2 2 . . 3 3 3 3 3 1 1 2 9 12 12 16 . 11 4 8 9 Average Corruption 5 | . 2 2 . . . . . . 8 12 13 13 13 6 . . 1 2 1 . . 2 3 3 3 3 1 1 1 5 5 5 12 . 3 2 5 8 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Corruption Blocked 52 | . . . . . . . . . . . . . . 6 . . 28 . . . . . . . . . 9 . 9 . . . . . . . . . Effects 558 | . 4 24 . . . . . . 7 97 30 29 2 17 . . 16 9 1 . . 17 6 7 7 19 8 5 1 28 68 3 84 . 6 30 21 12 Message Errors 130 | . 1 9 . . . . . . 1 24 3 5 . 4 . . 6 2 1 . . 3 2 . 3 5 3 3 . 8 16 . 19 . 1 6 4 1 Matter Fused 126 | . . 7 . . . . . . 5 25 7 7 2 4 . . 4 2 . . . 3 2 2 2 2 2 1 . 9 13 1 11 . 2 8 4 1 Heat Flow Errors 67 | . . 6 . . . . . . 1 8 2 4 . 4 . . 2 1 . . . 4 . 2 1 2 1 . 1 3 7 1 8 . 1 3 5 . Energy Discharges 62 | . . . . . . . . . . 9 8 3 . . . . 1 3 . . . 3 1 2 1 2 . . . 1 8 . 13 . . 2 5 . Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 2 Data Loss (minor) 65 | . 2 1 . . . . . . . 9 7 5 . 4 . . 1 . . . . 2 . . . 2 1 1 . 2 10 . 9 . 2 3 1 3 Data Loss (major) 34 | . . 1 . . . . . . . 7 2 2 . 1 . . . . . . . 2 . 1 . 3 . . . 2 5 1 6 . . 1 . . Misfires 27 | . 1 . . . . . . . . 6 . 1 . . . . 1 1 . . . . 1 . . 3 1 . . 3 3 . 2 . . 2 . 2 Alerts 12 | . . . . . . . . . . 1 1 2 . . . . 1 . . . . . . . . . . . . . 1 . 4 . . 1 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Weapon Failures 23 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 4 . 4 . . 4 . 3 Overload Shots 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 2661 | . . 3 1 . . 77 58 . . 57 . . . . . . 21 . . . . 8 1 . . 9 94 51 5 . 59 . 467 199 353 1040 42 116 Projectiles 2454 | . . 3 1 . . . 58 . . 57 . . . . . . . . . . . 8 1 . . 9 60 51 5 . 59 . 467 141 353 1023 42 116 Explosions 186 | . . . . . . 77 . . . . . . . . . . . . . . . . . . . . 34 . . . . . . 58 . 17 . . Melee 21 | . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Impact 4 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . 42 31 . . . Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 39 | 2 3 5 1 2 . . 2 . . 1 . . . . 2 . 4 . . . . 2 . . . . 1 . . . 2 1 2 1 4 4 . . Kicked 39 | 2 3 5 1 2 . . 2 . . 1 . . . . 2 . 4 . . . . 2 . . . . 1 . . . 2 1 2 1 4 4 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . 326 295 235 171 . 135 135 . 68 214 192 229 . 171 153 54 218 205 15 . 36 249 81 258 198 145 30 48 71 198 186 22 151 66 112 236 421 . Average Temperature 60 | . 108 90 66 60 . 59 33 . 44 42 82 91 . 56 46 23 35 41 10 . 12 59 42 120 105 57 10 15 8 95 66 18 66 35 48 49 81 . Received Heat Transfer 2921 | . 144 183 330 84 . . 108 . . 189 . . . 60 198 . 117 . . . 147 39 . . . . 51 . 12 . 156 28 217 341 176 201 140 . Effects 7 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . . . . . . 1 . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 29 | . . . 2 1 . . 2 . . 5 . . . . . . 1 . 1 . 2 3 2 . . . 2 . 1 . 4 . 3 . . . . . Combat Hostiles 25 | . . . . 1 . . 2 . . 5 . . . . . . 1 . 1 . 2 3 2 . . . 1 . 1 . 3 . 3 . . . . . Parts Melted 192 | . 4 1 11 1 . . 10 . . 15 . . . . 7 . 12 2 . . 9 16 2 . . . 11 4 3 1 42 5 28 . . 8 . . Heat Transferred 58111 | . 2021 1739 5365 592 . 444 3737 . . 5254 . . . 831 2386 1100 2925 250 550 . 2959 4378 311 100 . 174 3886 772 1082 274 8262 950 7769 . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 10956 | . 364 395 685 202 . 205 305 25 9 247 . . . . 154 19 596 . . . . 239 . . . . 787 . . . 815 531 3551 3937 4572 10956 7713 . Initial 7011 | . . 90 35 68 . . 79 11 8 2 . . . . . 19 . . . . . 107 . . . . . . . . . 458 155 1997 2223 2743 7011 . Average 988 | . 215 218 343 50 . 138 70 13 4 92 . . . . 49 17 333 . . . . 160 . . . . 457 . . . 415 414 869 2870 2884 6932 7180 . Maximum Alert Level 5 | . 1 1 2 1 . 1 1 . . 1 . . . . . . 2 . . . . 1 . . . . 3 . . . 3 2 5 5 5 5 5 . Low Security (%) 41 | 100 29 39 32 93 . 62 91 100 100 87 . . . . 100 100 14 . . . . 75 . . . . 31 . . . 10 . 11 . . . . . Level 1 23 | . 70 60 20 6 . 37 8 . . 12 . . . . . . 60 . . . . 24 . . . . 2 . . . 41 41 45 . . . . . Level 2 16 | . . . 46 . . . . . . . . . . . . . 25 . . . . . . . . . 47 . . . 43 58 18 . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . 4 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 47 15 100 . High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 82 52 . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 220 | . 3 . 5 . . 1 2 . . 9 . . . . 3 . 8 . . . 1 7 . . . . 11 . . . 12 3 45 37 22 44 7 . Investigation 21 | . 3 . 3 . . . . . . 6 . . . . 2 . 1 . . . . 2 . . . . . . . . . . 2 . . . 2 . Extermination 24 | . . . . . . . . . . 3 . . . . 1 . 2 . . . . 2 . . . . 2 . . . 8 1 3 . . 1 1 . Reinforcement 24 | . . . 2 . . 1 2 . . . . . . . . . 1 . . . . 3 . . . . 3 . . . 2 1 4 2 . 3 . . Assault 131 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 3 . . . 2 1 30 31 21 37 4 . Garrison 14 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . . 3 4 1 . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 2 1 2 . . . 2 . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . 2 . 1 . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 48 | . 2 . 4 1 . . 3 . . . . . . . 1 . 1 . . . . . . . . . 3 . . . 1 1 1 6 3 3 18 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1204 | . 27 20 42 10 . 7 26 . 1 24 . . . 8 12 . 24 2 5 . 20 22 1 . . 4 39 3 49 2 61 10 169 141 140 253 52 30 Peak Tracking Total 55 | . 8 3 4 15 . 4 4 . 1 5 . . . 3 6 . 5 2 4 . 7 3 1 . . 4 4 2 11 2 14 7 27 55 35 29 13 4 Tactical Retreats 47 | . . . 3 . . . 1 . 1 3 . . . . 1 . 1 . 1 . 2 1 . . . . 1 . . . 2 . 8 8 7 7 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 22 | . 2 . 3 . . . 2 1 . 1 . . . . 1 . 3 . . . . 1 . . . . 2 . . . . . . 2 . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Triggered 25 | . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . 2 17 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 97 | . . 1 4 1 . . 3 . . . . . . . . . 7 . . . . 1 . . . . 9 . . . 2 4 14 8 15 22 2 4 Max in Single Turn 4 | . . 1 1 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . 4 . . . 1 1 2 2 4 2 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 67 | . 9 . 12 . 1 . 8 1 . 9 1 . . . 1 . 1 . . 4 . 4 . . 4 . 1 . 3 . 3 . 3 . . . 2 . Terminals 31 | . 6 . 8 . . . 6 1 . 5 . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . Fabricators 9 | . . . . . . . . . . 3 . . . . 1 . 1 . . . . 3 . . . . . . . . 1 . . . . . . . Repair Stations 6 | . 1 . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . Total Hacks 189 | . 21 . 32 . 4 . 29 3 . 25 1 . . . 3 . 2 . . 27 . 6 . . 16 . 1 . 8 . 4 . 4 . . . 3 . Successful 141 | . 14 . 22 . 4 . 21 1 . 16 1 . . . 1 . 2 . . 27 . 1 . . 16 . 1 . 8 . 2 . 3 . . . 1 . Failed 48 | . 7 . 10 . . . 8 2 . 9 . . . . 2 . . . . . . 5 . . . . . . . . 2 . 1 . . . 2 . Catastrophic 9 | . 1 . . . . . . 1 . 4 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 166 | . 15 . 19 . . . 18 1 . 9 . . . . 14 . 32 . . . . 10 . . . . 13 . 1 . 11 3 . 5 . 10 5 . Terminals 90 | . 17 . 25 . . . 23 3 . 15 . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 . Fabricators 18 | . . . . . . . . . . 7 . . . . 3 . 2 . . . . 5 . . . . . . . . 1 . . . . . . . Repair Stations 15 | . 2 . 4 . . . 4 . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . Terminal Hacks 93 | . 7 . 12 . 4 . 9 . . 5 1 . . . . . . . . 27 . . . . 16 . . . 8 . . . 3 . . . 1 . Record 23 | . . . . . 4 . . . . . . . . . . . . . . 11 . . . . 5 . . . 3 . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . . . . . 10 . . . . 3 . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 13 | . . . 1 . . . . . . . . . . . . . . . . 3 . . . . 4 . . . 5 . . . . . . . . . Open Door 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Branch Access Points 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 4 . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 10 | . . . . . . . . . . 6 . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 2 . 4 . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Scan Component 7 | . 1 . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair 7 | . 1 . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 19 | . 5 . 4 . . . 6 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 16 | . 3 . 3 . . . 6 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 14 | . 3 . 3 . . . 5 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 7 . 9 . . . 7 1 . 9 . . . . 1 . 1 . . . . 4 . . . . . . . . 2 . . . . . 1 . Full Trace Events 9 | . . . . . . . . . . 5 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . 3 . 5 . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . 1 . . . 1 . . . . . 15 . . . 9 . . 10 . . . . 3 . . . . . . . 4 . . . . . Parts Built 4 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 412 | . . . . . . . . . . 306 . . . . . . 106 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 28 | . . . . . . . . . . 16 . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 318 | . 26 . 64 . . . 58 . . 62 . . . . . . . . . . . . . . . . . . . . 108 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 . . 1 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 204 | . . 2 . 1 . . . . . . . . 7 . 5 20 3 . . . 2 5 . . . . 7 . . . 12 . . 37 . 89 14 . Largest Group 22 | . . 2 . 1 . . . . . . . . 7 7 4 22 21 . . . 1 3 2 2 2 2 5 . . . 8 . . 18 1 7 4 . Highest-Rated Group 938 | . . 56 . 31 . . . . . . . . 268 268 252 938 888 . . . 96 210 64 64 64 64 449 . . . 547 . . 287 13 345 56 . Highest-Rated Ally 115 | . . 31 . 31 . . . . . . . . 51 51 85 85 106 . . . 96 70 32 32 32 32 103 . . . 103 . . 33 13 115 15 . Zionite Dispatches 15 | . . . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . 3 . . . 4 . . 2 . 1 . . Heavy 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 . . . . . . . Light 5 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . 1 . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Ally Attacks 590 | . . 13 . 10 . . . . . . . . . 54 16 . 93 . . . 22 45 4 . . 13 59 . . . 60 . . 117 . 84 . . Total Damage 19024 | . . 226 . 83 . . . . . . . . . 2379 378 . 2730 . . . 662 1017 150 . . 338 3369 . . . 2978 . . 2274 . 2440 . . Kills 108 | . . 3 . 2 . . . . . . . . . 11 2 . 18 . . . 4 7 . . . 7 19 . . . 13 . . 10 . 12 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 8 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . . . 3 1 2 2 . . . . 1 . 1 . . 2 . 1 . 2 . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrols 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . . . . . . 2 . 6 . . . . 1 . . . . 1 . . . . . . . . 1 1 . Main Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unaware Analyses 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 39777 | 67 1165 1285 2174 1269 276 253 2204 300 181 2319 757 691 1805 1124 697 428 1492 498 399 91 873 2009 427 406 240 914 2166 794 1468 874 2736 854 1969 661 663 1959 894 395 Spaces Moved 21152 | 56 575 548 901 601 146 116 670 129 76 876 398 347 970 520 326 272 1020 397 315 79 556 1286 321 333 139 459 1295 364 811 375 1078 356 894 555 476 1543 731 242 Core 18 | 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 21134 | 38 575 548 901 601 146 116 670 129 76 876 398 347 970 520 326 272 1020 397 315 79 556 1286 321 333 139 459 1295 364 811 375 1078 356 894 555 476 1543 731 242 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 190 190 190 190 190 190 190 190 190 190 190 120 190 120 120 115 115 116 116 116 116 118 118 118 118 117 118 118 118 118 118 30 90 90 90 90 30 Average Speed 141 | 97 158 190 190 190 190 190 190 190 190 190 190 190 184 190 156 120 116 115 116 116 116 118 118 118 118 118 117 118 118 118 190 192 134 90 90 90 90 87 Slowest Speed 200 | 120 190 190 190 190 190 190 190 190 190 190 190 190 190 190 190 120 200 200 116 116 116 194 118 118 194 118 118 118 118 118 194 194 190 90 90 150 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Teleports 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 1 . . . 1 Exploration Rate (%) 52 | 4 96 82 80 97 53 29 36 3 75 20 64 57 88 69 9 96 31 52 47 69 70 33 51 58 60 74 39 58 72 62 35 44 57 27 69 54 25 20 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 17 | . 2 . 1 . 1 . . . . . . . 1 . . . 6 . . 1 1 . . 1 3 . . . . . . . . . . . . . Known Exits Taken 23 | . . . 1 . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Scrap Searched 26 | . . 2 . 1 . . . . . . 2 1 2 3 . . . 1 3 . 2 . 3 1 . 1 . 1 . 3 . . . . . . . . Spaces Dug 625 | . . . . . . 11 . . 6 10 . 3 . . 1 . 11 1 . . . 14 . . . 5 68 4 . . 15 5 12 62 77 174 79 67 Terrain Destroyed 2648 | . . . 9 16 . 18 . . 14 13 . 10 . . 1 . 11 1 . . . 25 2 . . 14 133 7 5 3 39 5 51 268 204 955 301 543 Melee 12 | . . . . . . . . . 4 6 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Projectile 2354 | . . . . 2 . . . . 10 7 . 10 . . . . 10 1 . . . 25 2 . . 14 43 7 5 3 39 5 51 223 146 907 301 543 AOE 282 | . . . 9 14 . 18 . . . . . . . . . . . . . . . . . . . . 90 . . . . . . 45 58 48 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 28687 | 65 738 717 1192 701 145 130 1459 185 93 1380 400 370 986 641 462 362 1251 423 338 78 715 1672 363 343 215 818 1819 709 1299 798 1557 489 1357 668 610 1919 877 343 Wait 5178 | . 79 95 163 81 . 2 691 52 . 369 1 5 11 86 74 80 109 14 13 . 120 274 27 10 62 352 389 329 436 409 318 62 147 37 48 148 62 23 Move 21114 | 55 574 547 900 600 145 115 669 129 75 875 397 346 969 519 326 271 1019 396 314 78 555 1285 320 332 138 458 1294 363 810 374 1077 355 894 554 476 1542 727 241 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 213 | 2 15 7 16 2 . . 14 1 2 17 . 3 . 8 12 2 12 . 1 . 1 11 1 . 1 1 15 . 10 2 8 11 29 3 2 4 . . Fast Attach 128 | 6 5 . 2 . . . 3 . . 2 . . 3 1 1 . 11 2 . . 1 12 5 . 5 . 11 . 7 . 6 4 15 4 2 6 8 6 Attach 77 | . 1 . 4 1 . . 3 2 2 8 . . . 2 5 . 2 1 1 . . 5 . . . . 4 . 1 . 4 6 11 4 1 9 . . Detach 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 2 1 4 . . Swap 260 | . 6 10 8 1 . 3 5 1 2 27 1 3 . 10 12 1 30 5 5 . 7 15 . . 2 . 16 8 3 4 33 15 21 . 1 2 3 . Drop 273 | . 10 13 17 2 . 1 8 . . 14 1 3 3 8 9 3 30 1 1 . 2 18 6 . 7 1 26 . 18 2 9 14 16 2 2 18 7 1 Fire 1310 | . 45 40 81 12 . 9 64 . 8 61 . 10 . 7 19 5 33 4 3 . 28 50 3 1 . 6 63 9 14 3 97 18 205 48 61 164 67 72 Melee 15 | . . . . . . . . . 4 6 . . . . 2 . 1 . . . . . . . . . . . . . . 2 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 37 | 2 3 5 1 2 . . 2 . . 1 . . . . 2 . 4 . . . . 2 . . . . 1 . . . 2 1 1 1 3 4 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 13 13 18 3 . Rewire 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Ext) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 11) 880 | -10/Materials | Discovered new exit (range 10) 985 | -10/Materials | Build established: Scavenger-Mutant 1028 | -10/Materials | Repaired Heat Sink 1178 | -10/Materials | Discovered new exit (range 16) 1233 | -10/Materials | Entered Mines 1238 | -10/Mines | Core integrity fell below 50% 1538 | -10/Mines | Discovered new exit (range 12) 1711 | -10/Mines | Excavation squad dispatched 1711 | -10/Mines | A large section of the Mines collapsed 1902 | -10/Mines | Build established: Mutant 2031 | -10/Mines | Learned 2 Materials zone layouts 2236 | -10/Mines | Core integrity fell below 20% 2518 | -10/Mines | Entered Materials 2518 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2807 | -9/Materials | Repaired Hcp. Storage Unit 2819 | -9/Materials | Build established: Gunner 2903 | -9/Materials | Discovered new exit (range 3) 3239 | -9/Materials | Discovered new exit (range 7) 3652 | -9/Materials | Repaired Imp. Heat Sink 3783 | -9/Materials | Identified exit to Mines 4635 | -9/Materials | Discovered new exit (range 8) 4692 | -9/Materials | Entered Mines 4718 | -9/Mines | Escorted by a lone wolf Derelict 4782 | -9/Mines | Assembled infested the area 4885 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5149 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5323 | -9/Mines | Learned location of 1 exit from Lower Caves 5412 | -9/Mines | Discovered new exit (range 10) 5855 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5859 | -9/Mines | Found Prototype Device 5951 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5953 | -9/Mines | Discovered new exit (range 5) 5961 | -9/Mines | Entered Exiles 6009 | -9/Exiles | Met 8R-AWN 6039 | -9/Exiles | Met EX-HEX 6125 | -9/Exiles | Met EX-DEC 6157 | -9/Exiles | Learned location of Zion (-7) 6222 | -9/Exiles | Discovered new exit (range 10) 6237 | -9/Exiles | Entered Mines 6476 | -8/Mines | Discovered new exit (range 7) 6490 | -8/Mines | Entered Materials 6490 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6535 | -8/Materials | Identified Exp. Sensor Array 6831 | -8/Materials | Build established: Tank 7144 | -8/Materials | Repaired Beam Cannon 7177 | -8/Materials | Repaired Cooling System 7384 | -8/Materials | Discovered new exit (range 12) 8541 | -8/Materials | Build established: Scavenger-Tank 8694 | -8/Materials | Entered Factory 8694 | -7/Factory | Evolved 2 slots: Utility x2 8994 | -7/Factory | Sucked down chute 8994 | -7/Factory | Entered Waste 9003 | -7/Waste | Build established: Scavenger-Skirmisher 9009 | -7/Waste | EMP discharged 9041 | -7/Waste | Spotted C-40 Crusher 9065 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9082 | -7/Waste | Spotted C-40 Crusher 9109 | -7/Waste | EMP discharged 9109 | -7/Waste | System corruption reached 10% 9123 | -7/Waste | Spotted C-40 Crusher 9158 | -7/Waste | Discovered new exit (range 10) 9173 | -7/Waste | Identified exit to Factory 9175 | -7/Waste | Entered Factory 9261 | -7/Factory | Discovered new exit (range 16) 9300 | -7/Factory | Identified exit to Storage 9702 | -7/Factory | Identified exit to Lower Caves 10668 | -7/Factory | Fabricated Exp. Sensor Array? 10738 | -7/Factory | Fabricated Exp. Sensor Array? 11405 | -7/Factory | Repaired Myomer Leg 11494 | -7/Factory | Entered Lower Caves 11495 | -7/Lower Caves | Identified exit to Lower Caves 11805 | -7/Lower Caves | Build established: Skirmisher 11871 | -7/Lower Caves | Learned 4 Factory zone layouts 11909 | -7/Lower Caves | Learned Factory terminal intel 11921 | -7/Lower Caves | Learned Factory emergency access door positions 12251 | -7/Lower Caves | Entered another Lower Caves area 12252 | -7/Lower Caves | Discovered new exit (range 12) 12623 | -7/Lower Caves | Discovered new exit (range 11) 12640 | -7/Lower Caves | Identified exit to Zion 12676 | -7/Lower Caves | Learned Factory trap positions 12942 | -7/Lower Caves | Entered Zion 12989 | -7/Zion | System corruption cleaned by Quarantine Array 13113 | -7/Zion | Discovered new exit (range 14) 13550 | -7/Zion | Learned 4 Factory zone layouts 13611 | -7/Zion | Learned location of Armory (-4) 13749 | -7/Zion | Learned location of 1 exit from Lower Caves 13793 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13890 | -7/Zion | Given the Hacking Drone Bay 14274 | -7/Zion | Gained Derelict followers 14395 | -7/Zion | Imprinted 14397 | -7/Zion | Declared Zion's savior 14735 | -7/Zion | Identified exit to Proximity Caves 14747 | -7/Zion | Entered Proximity Caves 14747 | -6/Proximity Caves | Accompanied by 7 allies 15398 | -6/Proximity Caves | Spotted B-75 Beast 15448 | -6/Proximity Caves | Allies destroyed B-75 Beast 15623 | -6/Proximity Caves | Discovered new exit (range 9) 15636 | -6/Proximity Caves | Identified exit to Factory 15710 | -6/Proximity Caves | Learned Factory terminal intel 15871 | -6/Proximity Caves | Entered Factory 15871 | -6/Factory | Accompanied by 1 ally 15871 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 15872 | -6/Factory | Identified exit to Factory 15873 | -6/Factory | Loaded intel: 141 trap records 15875 | -6/Factory | Loaded intel: 26 terminal locations 16009 | -6/Factory | Zion Light squad teleported in 16309 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 16457 | -6/Factory | Build established: Scavenger-Skirmisher 16477 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 16478 | -6/Factory | Zion Heavy squad teleported in 16568 | -6/Factory | Sucked down chute 16568 | -6/Factory | Entered Waste 16569 | -6/Waste | Joined by Warlord forces that had cleared the area 16595 | -6/Waste | 2 allies followed down the chute 16955 | -6/Waste | Discovered new exit (range 12) 16988 | -6/Waste | Identified exit to Factory 16996 | -6/Waste | Entered Factory 16996 | -6/Factory | Accompanied by 21 allies 16997 | -6/Factory | Loaded intel: 25 terminal locations 17136 | -6/Factory | Zion hero teleported in (12-ASH) 17224 | -6/Factory | Garrison activated, responded to threat 17280 | -6/Factory | Fabricated Imp. Weapon Cycler? 17281 | -6/Factory | Allies destroyed 12-ASH 17470 | -6/Factory | Retrieved Zion intel report: Main Access 17488 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 17596 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 17834 | -6/Factory | Retrieved Zion intel report: Guard Positions 17866 | -6/Factory | Discovered new exit (range 6) 17875 | -6/Factory | Identified exit to Lower Caves 17917 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 17918 | -6/Factory | Zion Hacker squad teleported in 18172 | -6/Factory | Garrison activated, responded to threat 18220 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 18249 | -6/Factory | Terminal network hard line cut 18291 | -6/Factory | Cargo convoy interrupted 18323 | -6/Factory | Garrison activated, responded to threat 18353 | -6/Factory | Found Prototype Launcher 18353 | -6/Factory | Identified Tesla Bomb Launcher 18370 | -6/Factory | Found Prototype Protection 18378 | -6/Factory | Found Prototype Processor 18378 | -6/Factory | Identified Exp. Melee Analysis Suite 18488 | -6/Factory | Entered Lower Caves 18489 | -6/Lower Caves | Identified exit to Lower Caves 18817 | -6/Lower Caves | Found Alien Artifact 18817 | -6/Lower Caves | Identified Core Expander 18817 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 18986 | -6/Lower Caves | Entered another Lower Caves area 19065 | -6/Lower Caves | Learned Factory stockpile data 19302 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19374 | -6/Lower Caves | Discovered new exit (range 10) 19384 | -6/Lower Caves | Identified exit to Data Miner 19385 | -6/Lower Caves | Entered Data Miner 19385 | -6/Data Miner | Discovered new exit (range 6) 19408 | -6/Data Miner | Met Data Miner 19431 | -6/Data Miner | Learned location of Section 7 (-3) 19431 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19447 | -6/Data Miner | Received God Mode back door access code from Data Miner 19475 | -6/Data Miner | Identified exit to Proximity Caves 19476 | -6/Data Miner | Entered Proximity Caves 19568 | -5/Proximity Caves | Spotted B-75 Beast 19570 | -5/Proximity Caves | Escorted by Enhanced Grunt 19628 | -5/Proximity Caves | Destroyed B-75 Beast 19979 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20021 | -5/Proximity Caves | Destroyed 8 combat bots 20304 | -5/Proximity Caves | Discovered exit to Factory (range 7) 20349 | -5/Proximity Caves | Entered Factory 20349 | -5/Factory | Evolved 2 slots: Utility x2 20349 | -5/Factory | Identified Centrium Heavy Armor Plating 20390 | -5/Factory | Spotted B-75 Beast 20404 | -5/Factory | Destroyed B-75 Beast 20546 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 20547 | -5/Factory | Zion Light squad teleported in 21461 | -5/Factory | Discovered new exit (range 16) 21572 | -5/Factory | Terminal network hard line cut 21801 | -5/Factory | Identified exit to Factory 21951 | -5/Factory | Build established: Scavenger-Gunner 22040 | -5/Factory | Fabricated Y-54 Guardian? 22097 | -5/Factory | Discovered new exit (range 6) 22110 | -5/Factory | Identified exit to Upper Caves 22210 | -5/Factory | Incoming investigation squad redirected 22358 | -5/Factory | Entered Upper Caves 22358 | -5/Upper Caves | Accompanied by 2 allies 22735 | -5/Upper Caves | Discovered new exit (range 8) 22742 | -5/Upper Caves | Identified exit to Upper Caves 22785 | -5/Upper Caves | Entered another Upper Caves area 22785 | -5/Upper Caves | Accompanied by 2 allies 22786 | -5/Upper Caves | Encountered a Warlord checkpoint 22870 | -5/Upper Caves | Learned Factory emergency access door positions 23172 | -5/Upper Caves | Discovered new exit (range 7) 23179 | -5/Upper Caves | Identified exit to Zhirov 23191 | -5/Upper Caves | Entered Zhirov 23191 | -5/Zhirov | Accompanied by 2 allies 23191 | -5/Zhirov | Discovered new exit (range 3) 23259 | -5/Zhirov | Met Zhirov 23280 | -5/Zhirov | Learned location of Quarantine (-3) 23280 | -5/Zhirov | Learned location of Testing (-2) 23280 | -5/Zhirov | Learned location of Command (-1) 23291 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23309 | -5/Zhirov | Found Alien Artifact 23309 | -5/Zhirov | Identified Integrated Dissipator 23309 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23326 | -5/Zhirov | Found Alien Artifact 23413 | -5/Zhirov | Identified exit to Proximity Caves 23431 | -5/Zhirov | Entered Proximity Caves 23431 | -4/Proximity Caves | Accompanied by 2 allies 23574 | -4/Proximity Caves | Learned Research emergency access door positions 24233 | -4/Proximity Caves | Discovered exit to Factory (range 8) 24345 | -4/Proximity Caves | Entered Factory 24345 | -4/Factory | Evolved 2 slots: Utility x2 24346 | -4/Factory | Identified exit to Extension 24357 | -4/Factory | Zion Heavy squad teleported in 25272 | -4/Factory | Discovered new exit (range 4) 25274 | -4/Factory | Identified exit to Research 25351 | -4/Factory | Retrieved Zion intel report: Guard Positions 25352 | -4/Factory | Zion Heavy squad teleported in 25431 | -4/Factory | Zion Hacker squad teleported in 25456 | -4/Factory | Garrison activated, responded to threat 25611 | -4/Factory | Terminal network hard line cut 25845 | -4/Factory | First assault squad dispatched 25868 | -4/Factory | Incoming assault squad redirected 26366 | -4/Factory | Incoming assault squad redirected 26504 | -4/Factory | Discovered new exit (range 7) 26510 | -4/Factory | Identified exit to Upper Caves 26511 | -4/Factory | Entered Upper Caves 26662 | -4/Upper Caves | Build established: Scavenger-Skirmisher 26739 | -4/Upper Caves | Learned Research terminal intel 26742 | -4/Upper Caves | Learned Research emergency access door positions 26772 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27303 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 27303 | -4/Upper Caves | Identified exit to Warlord 27305 | -4/Upper Caves | Entered Warlord 27344 | -4/Warlord | System corruption cleaned by Quarantine Array 27499 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 27635 | -4/Warlord | Learned 4 Research zone layouts 27635 | -4/Warlord | Learned Armory repair station intel 27635 | -4/Warlord | Learned Armory scanalyzer intel 27745 | -4/Warlord | Rebuked by Warlord 27755 | -4/Warlord | Opened Warlord's prototype stash 27761 | -4/Warlord | Found Prototype Reactor 27767 | -4/Warlord | Found Prototype Device 27767 | -4/Warlord | Identified Exp. Phase Shifter 27770 | -4/Warlord | Warlord's base attacked by MAIN.C 27774 | -4/Warlord | Found Prototype Device 27774 | -4/Warlord | Identified Thermal Barrier 28120 | -4/Warlord | Warlord forces counterattacked 28222 | -4/Warlord | Spotted Striker 28226 | -4/Warlord | Spotted Striker 28274 | -4/Warlord | P-80 Master assimilated allied 2M-ZDW(g) 28277 | -4/Warlord | Spotted Striker 28277 | -4/Warlord | Spotted Executioner 28280 | -4/Warlord | Destroyed Striker 28415 | -4/Warlord | Spotted Striker 28445 | -4/Warlord | Warlord base infiltrated, sounded retreat 28478 | -4/Warlord | Build established: Scavenger-Gunner 28522 | -4/Warlord | Spotted Executioner 28583 | -4/Warlord | Spotted Executioner 28591 | -4/Warlord | Spotted B-90 Cyclops 28593 | -4/Warlord | Spotted Executioner 28596 | -4/Warlord | Spotted B-86 Titan 28654 | -4/Warlord | Discovered new exit (range 14) 28700 | -4/Warlord | Spotted Executioner 28740 | -4/Warlord | Found Prototype Processor 28740 | -4/Warlord | Identified Exp. Core Analyzer 28772 | -4/Warlord | Identified exit to Proximity Caves 28773 | -4/Warlord | Entered Proximity Caves 29079 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 29255 | -3/Proximity Caves | Discovered exit to Research (range 19) 29647 | -3/Proximity Caves | Entered Research 29647 | -3/Research | Evolved 2 slots: Power x1, Utility x1 29649 | -3/Research | Identified Vortex Chain Reactor 29650 | -3/Research | Loaded intel: 23 terminal locations 29758 | -3/Research | Zion Light squad teleported in 29969 | -3/Research | Identified Transdimensional Reconstructor 29969 | -3/Research | Warped through subspace 30051 | -3/Research | Found Exp. Targeting Computer 30239 | -3/Research | Discovered new exit (range 5) 30246 | -3/Research | Identified exit to Research 30609 | -3/Research | Zion Heavy squad teleported in 30756 | -3/Research | Zion Light squad teleported in 30819 | -3/Research | Zion Fire squad teleported in 31132 | -3/Research | Discovered exit to Research (range 23) 31132 | -3/Research | Terminal network hard line cut 31316 | -3/Research | Build established: Generator-Skirmisher 31513 | -3/Research | Found Prototype Protection 31513 | -3/Research | Identified Zio. Weapon Casing 31528 | -3/Research | Found Zio. Weapon Casing 31606 | -3/Research | Repaired Centrium Heavy Armor Plating? 31647 | -3/Research | First assault squad dispatched 31674 | -3/Research | Incoming assault squad redirected 31835 | -3/Research | P-80 Master assimilated allied MJ-67G(i) 32293 | -3/Research | System corruption reached 10% 32300 | -3/Research | Discovered new exit (range 18) 32302 | -3/Research | Incoming assault squad redirected 32324 | -3/Research | Spotted B-90 Cyclops 32346 | -3/Research | Destroyed B-90 Cyclops 32380 | -3/Research | Identified exit to Quarantine 32383 | -3/Research | Entered Quarantine 32428 | -3/Quarantine | Found Alien Artifact 32428 | -3/Quarantine | Identified Core Reset Matrix 32428 | -3/Quarantine | Used Core Reset Matrix 32432 | -3/Quarantine | Detected hypermatrix surge 32432 | -3/Quarantine | Sensed 15 artifacts in vicinity 32572 | -3/Quarantine | Build established: Generator-Tank 32595 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 32606 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 32633 | -3/Quarantine | First assault squad dispatched 32648 | -3/Quarantine | Warped through subspace 32649 | -3/Quarantine | Incoming assault squad redirected 32650 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 32702 | -3/Quarantine | Found Subatomic Replicator 32732 | -3/Quarantine | Found Core Stripper 32930 | -3/Quarantine | Cryocooling Duct disabled 32945 | -3/Quarantine | Ambient heat levels rising (+20) 32945 | -3/Quarantine | Non-combat units ordered to evacuate 32996 | -3/Quarantine | Spotted Fortress 33020 | -3/Quarantine | Destroyed Fortress 33031 | -3/Quarantine | Found Prototype Device 33093 | -3/Quarantine | Identified Exp. Force Field 33098 | -3/Quarantine | Found Prototype Device 33099 | -3/Quarantine | Identified Exp. EM Disruption Field 33107 | -3/Quarantine | Found Vortex Chain Reactor 33199 | -3/Quarantine | Discovered new exit (range 21) 33236 | -3/Quarantine | Identified exit to Section 7 33237 | -3/Quarantine | Entered Section 7 33238 | -3/Section 7 | Sensed 24 artifacts in vicinity 33243 | -3/Section 7 | Spotted S7 Guard 33283 | -3/Section 7 | Destroyed S7 Guard 33290 | -3/Section 7 | Found Prototype Protection 33290 | -3/Section 7 | Identified Hvy. Regenerative Plating 33349 | -3/Section 7 | Found Integrated Mediator 33349 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 33357 | -3/Section 7 | Discovered exit to Research (range 23) 33379 | -3/Section 7 | Incoming investigation squad redirected 33464 | -3/Section 7 | Warped through subspace 33481 | -3/Section 7 | Spotted B-86 Titan 33481 | -3/Section 7 | Spotted Alpha 7 33482 | -3/Section 7 | Warped through subspace 33571 | -3/Section 7 | Garrison activated, responded to threat 33771 | -3/Section 7 | Incoming investigation squad redirected 33803 | -3/Section 7 | Spotted Executioner 33805 | -3/Section 7 | Spotted Executioner 33810 | -3/Section 7 | Destroyed Executioner 33820 | -3/Section 7 | Destroyed Executioner 33839 | -3/Section 7 | Found Exp. Core Analyzer 33925 | -3/Section 7 | Found Transdimensional Reconstructor 33932 | -3/Section 7 | Found Transdimensional Reconstructor 34081 | -3/Section 7 | Scanned by Researcher 34101 | -3/Section 7 | Spotted Striker 34102 | -3/Section 7 | Spotted Striker 34128 | -3/Section 7 | Destroyed Striker 34138 | -3/Section 7 | Destroyed Striker 34204 | -3/Section 7 | Found Sigix Sheargun 34208 | -3/Section 7 | Found Sigix Sheargun 34213 | -3/Section 7 | Found Sigix Sheargun 34234 | -3/Section 7 | Spotted Striker 34234 | -3/Section 7 | Spotted Striker 34263 | -3/Section 7 | Destroyed Striker 34273 | -3/Section 7 | Destroyed Striker 34317 | -3/Section 7 | Found Sigix Shearcannon 34531 | -3/Section 7 | Spotted Executioner 34532 | -3/Section 7 | Spotted Executioner 34535 | -3/Section 7 | Destroyed Executioner 34537 | -3/Section 7 | Build established: Generator-Skirmisher 34537 | -3/Section 7 | Destroyed Executioner 34630 | -3/Section 7 | Integrated with Sigix Exoskeleton 34716 | -3/Section 7 | Intercept squad dispatched 34730 | -3/Section 7 | Spotted Tracker 34737 | -3/Section 7 | Destroyed Tracker 34748 | -3/Section 7 | Destroyed Tracker 34759 | -3/Section 7 | Spotted Combat Programmer 34773 | -3/Section 7 | Warped through subspace 34774 | -3/Section 7 | Core integrity fell below 50% 34782 | -3/Section 7 | Found Integrity Redistributor 34789 | -3/Section 7 | Destroyed 9 combat bots 34838 | -3/Section 7 | Found Core Expander 34838 | -3/Section 7 | Installed Core Expander, added new Power slot 34840 | -3/Section 7 | Found Core Expander 34840 | -3/Section 7 | Installed Core Expander, added new Power slot 34843 | -3/Section 7 | Found Core Expander 34843 | -3/Section 7 | Installed Core Expander, added new Weapon slot 34885 | -3/Section 7 | Spotted Investigator 34888 | -3/Section 7 | Destroyed Investigator 34921 | -3/Section 7 | Spotted Striker 34926 | -3/Section 7 | Build established: Alien-Sigix 34928 | -3/Section 7 | Spotted Executioner 34930 | -3/Section 7 | Destroyed Executioner 34934 | -3/Section 7 | Destroyed Executioner 34936 | -3/Section 7 | Destroyed Striker 34961 | -3/Section 7 | Destroyed 26 combat bots 35031 | -3/Section 7 | Spotted Executioner 35031 | -3/Section 7 | Spotted B-99 Colossus 35032 | -3/Section 7 | Destroyed Executioner 35038 | -3/Section 7 | Destroyed B-99 Colossus 35067 | -3/Section 7 | Destroyed Investigator 35093 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 35096 | -3/Section 7 | Destroyed 27 combat bots 35101 | -3/Section 7 | Destroyed Combat Programmer 35110 | -3/Section 7 | Found Prototype Processor 35112 | -3/Section 7 | Found Prototype Processor 35206 | -3/Section 7 | Entered Research 35206 | -2/Research | Evolved 2 slots: Utility x2 35206 | -2/Research | Identified Exp. Targeting Computer (x2) 35210 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-223) 35211 | -2/Research | Emitted hypermatrix ping 35216 | -2/Research | Assembled emerged from beneath the floor 35233 | -2/Research | Zion Zionite Resupply teleported in 35265 | -2/Research | Zion Thermal Resupply teleported in 35281 | -2/Research | Assembled emerged from beneath the floor 35325 | -2/Research | Spotted B-90 Cyclops 35335 | -2/Research | Allies destroyed B-90 Cyclops 35350 | -2/Research | Garrison activated, responded to threat 35493 | -2/Research | Destroyed 12 combat bots 35556 | -2/Research | Spotted Investigator 35566 | -2/Research | Destroyed Investigator 35617 | -2/Research | Destroyed 24 combat bots 35663 | -2/Research | Spotted Striker 35672 | -2/Research | Spotted Executioner 35676 | -2/Research | Assembled emerged from beneath the floor 35690 | -2/Research | Warped through subspace 35832 | -2/Research | Assembled emerged from beneath the floor 35835 | -2/Research | Garrison activated, responded to threat 35845 | -2/Research | Discovered new exit (range 18) 35859 | -2/Research | Assembled emerged from beneath the floor 35866 | -2/Research | Spotted Investigator 35867 | -2/Research | Entered Testing 35867 | -2/Testing | Accompanied by 2 allies 36117 | -2/Testing | First assault squad dispatched 36257 | -2/Testing | Spotted PP-V27Y4DI9RU 36261 | -2/Testing | Destroyed 8 combat bots 36269 | -2/Testing | Destroyed PP-V27Y4DI9RU 36421 | -2/Testing | Spotted Investigator 36421 | -2/Testing | Destroyed Investigator 36440 | -2/Testing | Garrison activated, responded to threat 36466 | -2/Testing | Core integrity fell below 50% 36502 | -2/Testing | Sigix Exoskeleton integrity reduced to 60% 36507 | -2/Testing | Destroyed 48 combat bots 36513 | -2/Testing | System corruption reached 10% 36516 | -2/Testing | Discovered new exit (range 17) 36530 | -2/Testing | Entered Access 36530 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 36535 | -1/Access | Emitted hypermatrix ping 36540 | -1/Access | Assembled emerged from beneath the floor 36560 | -1/Access | Assembled emerged from beneath the floor 36649 | -1/Access | Used Subatomic Replicator to replicate Sigix Shearcannon 36692 | -1/Access | Assembled emerged from beneath the floor 36799 | -1/Access | Assembled emerged from beneath the floor 36806 | -1/Access | First assault squad dispatched 36820 | -1/Access | Retrieved Zion intel report: Unaware Analyses 36821 | -1/Access | Zion Light squad teleported in 36843 | -1/Access | High security lockdown imminent 36899 | -1/Access | Intercept squad dispatched 36923 | -1/Access | High security lockdown engaged 36933 | -1/Access | Spotted Tracker 36934 | -1/Access | Spotted Tracker 36939 | -1/Access | Destroyed Tracker 36941 | -1/Access | Destroyed Tracker 36953 | -1/Access | Spotted Combat Programmer 36954 | -1/Access | Spotted Combat Programmer 36958 | -1/Access | Destroyed Combat Programmer 36963 | -1/Access | Destroyed Combat Programmer 36966 | -1/Access | Found Exp. Targeting Computer 36984 | -1/Access | Destroyed 11 combat bots 37004 | -1/Access | Destroyed Executioner 37006 | -1/Access | Spotted Striker 37006 | -1/Access | Destroyed Striker 37035 | -1/Access | Found Exp. Core Analyzer 37047 | -1/Access | Destroyed 8 combat bots 37174 | -1/Access | Assembled emerged from beneath the floor 37192 | -1/Access | Spotted Striker 37192 | -1/Access | Spotted Executioner 37206 | -1/Access | Destroyed Executioner 37210 | -1/Access | Spotted Investigator 37217 | -1/Access | Destroyed Striker 37232 | -1/Access | Destroyed Investigator 37285 | -1/Access | Destroyed 37 combat bots 37292 | -1/Access | Assembled emerged from beneath the floor 37357 | -1/Access | Assembled emerged from beneath the floor 37372 | -1/Access | Spotted Executioner 37377 | -1/Access | Destroyed Investigator 37377 | -1/Access | Destroyed Executioner 37407 | -1/Access | Destroyed 20 combat bots 37423 | -1/Access | Assembled emerged from beneath the floor 37485 | -1/Access | Spotted Striker 37488 | -1/Access | Destroyed Striker 37490 | -1/Access | Spotted Executioner 37490 | -1/Access | Destroyed Executioner 37521 | -1/Access | Spotted Striker 37522 | -1/Access | Spotted Striker 37524 | -1/Access | Spotted Executioner 37528 | -1/Access | Destroyed Striker 37530 | -1/Access | Destroyed Striker 37532 | -1/Access | Destroyed Executioner 37554 | -1/Access | Energy Cycler disabled 37562 | -1/Access | Assembled emerged from beneath the floor 37592 | -1/Access | Destroyed 10 combat bots 37642 | -1/Access | Destroyed Striker 37642 | -1/Access | Destroyed Striker 37644 | -1/Access | Spotted Executioner 37644 | -1/Access | Destroyed Executioner 37650 | -1/Access | Spotted Executioner 37654 | -1/Access | Destroyed Executioner 37656 | -1/Access | Spotted Executioner 37656 | -1/Access | Destroyed Executioner 37674 | -1/Access | Spotted Striker 37674 | -1/Access | Destroyed Striker 37676 | -1/Access | Sterilization system engaged 37696 | -1/Access | Spotted Executioner 37696 | -1/Access | Spotted Striker 37696 | -1/Access | Destroyed Executioner 37698 | -1/Access | Destroyed Striker 37741 | -1/Access | Destroyed 31 combat bots 37754 | -1/Access | Spotted Striker 37758 | -1/Access | Destroyed Striker 37762 | -1/Access | Spotted Striker 37764 | -1/Access | Assembled emerged from beneath the floor 37768 | -1/Access | Destroyed Striker 37793 | -1/Access | Destroyed 13 combat bots 37817 | -1/Access | Spotted Executioner 37817 | -1/Access | Destroyed Executioner 37873 | -1/Access | Destroyed 17 combat bots 37933 | -1/Access | Destroyed 7 combat bots 37976 | -1/Access | Ambient heat levels rising (+10) 38126 | -1/Access | Ambient heat levels rising (+10) 38152 | -1/Access | Discovered new exit (range 18) 38172 | -1/Access | Assembled emerged from beneath the floor 38241 | -1/Access | Spotted B-99 Colossus 38244 | -1/Access | Destroyed B-99 Colossus 38249 | -1/Access | Spotted B-99 Colossus 38252 | -1/Access | Destroyed B-99 Colossus 38259 | -1/Access | Assembled emerged from beneath the floor 38276 | -1/Access | Ambient heat levels rising (+10) 38290 | -1/Access | Spotted B-99 Colossus 38376 | -1/Access | Destroyed B-99 Colossus 38426 | -1/Access | Ambient heat levels rising (+10) 38489 | -1/Access | Entered Command 38494 | -1/Command | Emitted hypermatrix ping 38499 | -1/Command | Assembled emerged from beneath the floor 38595 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 38689 | -1/Command | Assembled emerged from beneath the floor 38723 | -1/Command | Spotted M Guard 38724 | -1/Command | Spotted M Guard 38727 | -1/Command | Spotted Combat Programmer 38728 | -1/Command | Spotted Combat Programmer 38742 | -1/Command | Destroyed M Guard 38747 | -1/Command | Destroyed M Guard 38749 | -1/Command | Destroyed Combat Programmer 38749 | -1/Command | All MAIN.C guards destroyed 38767 | -1/Command | First assault squad dispatched 38769 | -1/Command | Found Prototype Reactor 38769 | -1/Command | Identified Zero-point Reactor 38774 | -1/Command | Found Zero-point Reactor 38780 | -1/Command | Found Zero-point Reactor 38783 | -1/Command | Incoming assault squad redirected 38794 | -1/Command | Incoming assault squad redirected 38841 | -1/Command | Destroyed 18 combat bots 38849 | -1/Command | 0b10 Conduit disabled 38850 | -1/Command | Met MAIN.C 38866 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 38866 | -1/Command | Destroyed MAIN.C Shell 38866 | -1/Command | Spotted M Shell/Def 38866 | -1/Command | Spotted M Shell/Atk 38866 | -1/Command | Spotted M Shell/Def 38866 | -1/Command | Spotted M Shell/Atk 38866 | -1/Command | Spotted M Shell/Atk 38866 | -1/Command | Spotted M Shell/Def 38866 | -1/Command | Spotted M Shell/Atk 38866 | -1/Command | Spotted M Shell/Def 38869 | -1/Command | MAIN.C activated Command garrisons 38869 | -1/Command | Destroyed M Shell/Def 38875 | -1/Command | Destroyed M Shell/Def 38875 | -1/Command | Destroyed M Shell/Def 38878 | -1/Command | Destroyed M Shell/Atk 38878 | -1/Command | Destroyed M Shell/Atk 38886 | -1/Command | Core integrity fell below 50% 38890 | -1/Command | Destroyed MAIN.C 38898 | -1/Command | Destroyed M Shell/Atk 38905 | -1/Command | Destroyed M Shell/Def 38916 | -1/Command | Discovered new exit (range 39) 38916 | -1/Command | Discovered new exit (range 77) 38916 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 38925 | -1/Command | Found Exp. Weapon Cycler 38926 | -1/Command | Destroyed 9 combat bots 38999 | -1/Command | Destroyed 7 combat bots 39063 | -1/Command | Build established: Generator-Sigix 39353 | -1/Command | Crushed by falling debris 39358 | -1/Command | Discovered new exit (range 18) 39369 | -1/Command | Crushed by falling debris 39371 | -1/Command | Crushed by falling debris 39383 | -1/Command | Entered Access_0 39384 | -1/Access_0 | Sensed 2 artifacts in vicinity 39386 | -1/Access_0 | Met Architect 39397 | -1/Access_0 | Architect warped through subspace 39406 | -1/Access_0 | Destroyed A8 39426 | -1/Access_0 | Architect warped through subspace 39446 | -1/Access_0 | Architect warped through subspace 39475 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 39478 | -1/Access_0 | Architect warped through subspace 39480 | -1/Access_0 | Found Exp. Targeting Computer 39483 | -1/Access_0 | Found Exp. Phase Shifter 39503 | -1/Access_0 | Architect warped through subspace 39530 | -1/Access_0 | Architect warped through subspace 39539 | -1/Access_0 | Subspace Access Node disabled 39545 | -1/Access_0 | Architect warped through subspace 39561 | -1/Access_0 | Architect warped through subspace 39578 | -1/Access_0 | Subspace Access Node disabled 39587 | -1/Access_0 | Architect warped through subspace 39602 | -1/Access_0 | Core integrity fell below 20% 39610 | -1/Access_0 | Architect warped through subspace 39629 | -1/Access_0 | A6 warped into view 39636 | -1/Access_0 | Architect warped through subspace 39642 | -1/Access_0 | Destroyed A6 39651 | -1/Access_0 | Architect warped through subspace 39658 | -1/Access_0 | Subspace Access Node disabled 39676 | -1/Access_0 | Architect warped through subspace 39689 | -1/Access_0 | Architect warped through subspace 39709 | -1/Access_0 | Architect warped through subspace 39723 | -1/Access_0 | Architect warped through subspace 39737 | -1/Access_0 | Architect warped through subspace 39744 | -1/Access_0 | Architect warped through subspace 39751 | -1/Access_0 | Subspace Access Node disabled 39772 | -1/Access_0 | Destroyed Architect 39773 | -1/Access_0 | Architect triggered a singularity event 39774 | -1/Access_0 | Released all parts (11) 39774 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 39775 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 39775 | -1/Access_0 | Warped through subspace to slip node 39775 | -1/Access_0 | Discovered new exit (range 8) 39778 | *** | Escaped singularity! Last Messages --------------- 39774_ A0_COM: 10. 39774_ Released Exp. Weapon Cycler. 39774_ Released Zero-point Reactor. 39774_ Released Sigix Shearcannon. 39774_ Released Exp. Cooling System. 39774_ Released Exp. Energy Well. 39774_ Released Exp. Force Field. 39774_ Released Zero-point Reactor. 39774_ Released Exp. Targeting Computer. 39774_ Released Exp. Phase Shifter. 39774_ Released Sigix Shearcannon. 39774_ Acquired 11 matter. 39774_ Acquired data core, extracted unknown sensor trigger ID. 39775_ A0_COM: 9. 39775_ Acquired Hpw. Transdimensional Reconstructor. 39775_ Warped through subspace, drawn to slip node. 39775_ EXIT=FOUND 39776_ A0_COM: 8. 39777_ A0_COM: 7. 39778_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????#########################???????????? | | ????????????###########################??????????? | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????################ ################???????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ ################??????? | | ???????################ #################??????? | | ???????################# #################?????? | | ???????################ ################??????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 175 Energy Generation 128 Energy Capacity 1450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 62 Targeting Accuracy 24 Core Analysis 8 Particle Charging 20 Defensive Hacking 14 Item Schematics ----------------- Centrium Greatsword | -3/Section 7 | Archive Vibroblade | -3/Section 7 | Archive Prc. Phase Gun | -3/Section 7 | Archive Hvy. Gatling Laser | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Exp. Sensor Array | x1 | -7/Factory Imp. Weapon Cycler | x2 | -6/Factory Y-54 Guardian | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix High-powered Transdimensional Reconstructor Core Stripper Integrated Mediator Sigix Shearcannon Sigix Exoskeleton Sigix Sheargun Integrity Redistributor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed RelaySigixSource Manual? 0 Play Time 05:07:20 Cumulative 1483.4 hours Start 2022.05.04 @ 18:27:41 End 2022.05.05 @ 01:46:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 519 Rogue 519 Adventurer 0 Explorer 0 Win Type 6 Total 105 Types 22/12/43/6/1/2/17/1/1 Lore% 96 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9842176e-5efa-49a9-b062-364234db1878