Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 23:18:24 Player: Dhoby_Ghaut Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (272) 1360 Value Destroyed (12606) 12606 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (5250) 5250 TOTAL SCORE: 28116 Bonus ------- High Alert Combat Kills 667 Follower Combat Kills 583 Entered Garrisons 1000 Used RIF Installer 2500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 91/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor High-capacity Storage Unit Experimental Sensor Array Plasma Sword Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Small Battery Advanced Visual Processing Unit Advanced Sensor Array Improved Targeting Computer Advanced Target Analyzer Improved Phase Shifter Centrium Light Armor Plating Graphene Brace Advanced Shield Generator Improved Energy Mantle Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Improved KE Penetrator Mini Assault Cannon Plasma Sword > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Biometal Medium Treads Biometal Heavy Treads Biometal Heavy Treads Large Storage Unit Matter Compressor Experimental Sensor Array Improved Transmission Jammer Advanced Shield Generator Phase Gun Enhanced Quantum Rifle Heavy Missile Launcher Fusion Bomb Launcher Fusion Bomb Launcher Remote Datajack Remote Datajack Force Lance [Rating: 166] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Advanced Visual Processing Unit Device Kinecellerator Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Sentry] Protection Layered Light Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 . . . 2 . . . 2 . . 2 . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . 1 . . . . . . . . . . . . 1 . 2 . Utility 12 | . . 2 . . . . . 2 . . . 2 . . 2 . 1 1 . 2 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 371 | 6 15 20 5 19 11 30 10 20 14 10 11 5 30 30 4 13 38 51 7 22 Power 28 | 1 1 2 1 2 . 4 . 1 . . . . 1 . . 1 1 7 2 4 Engine 12 | 1 1 2 1 2 . 1 . 1 . . . . 1 . . . . 1 . 1 Core 5 | . . . . . . 3 . . . . . . . . . 1 . 1 . . Reactor 11 | . . . . . . . . . . . . . . . . . 1 5 2 3 Propulsion 48 | 2 2 4 . 5 . 5 1 2 1 . 2 . 7 3 3 . 4 2 1 4 Treads 46 | . 2 4 . 5 . 5 1 2 1 . 2 . 7 3 3 . 4 2 1 4 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 137 | 1 6 6 4 3 6 5 2 8 4 6 4 2 11 12 1 7 20 20 2 7 Device 69 | . . 1 2 . 5 2 1 4 2 2 3 1 4 10 1 . 15 13 1 2 Storage 9 | 1 2 . . . . . . . . 1 . . . . . . 1 1 . 3 Processor 10 | . . . . 1 . 1 . 1 . . . . . 1 . . 2 4 . . Hackware 14 | . . . . . . 1 . 1 1 1 1 1 3 1 . 2 . 1 . 1 Protection 35 | . 4 5 2 2 1 1 1 2 1 2 . . 4 . . 5 2 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 158 | 2 6 8 . 9 5 16 7 9 9 4 5 3 11 15 . 5 13 22 2 7 Energy Gun 10 | 2 1 . . 1 . . 3 . . . . . . . . . . 2 . 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . 1 1 . . . Ballistic Gun 46 | . 5 4 . 2 . 7 1 4 4 1 . 1 4 1 . . 4 6 . 2 Ballistic Cannon 41 | . . . . 3 4 6 . 3 . 1 3 . 2 5 . 3 4 6 1 . Launcher 12 | . . . . . . . 3 . 2 . . . 2 . . . . 2 . 3 Special Weapon 19 | . . 3 . . . . . . 2 1 2 2 2 3 . 1 1 1 . 1 Impact Weapon 21 | . . 1 . 3 1 1 . . 1 1 . . 1 6 . . 3 3 . . Slashing Weapon 5 | . . . . . . . . 2 . . . . . . . . . 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 1 . 2 . 1 . . . . . 1 . . . 6 . 1 Parts Lost 94 | . 3 7 . 1 . 4 3 1 . . . . 9 4 . 5 10 18 4 25 Power 11 | . 1 2 . 1 . . . . . . . . 1 . . 1 . 1 . 4 Propulsion 23 | . . 1 . . . 3 1 1 . . . . 3 2 . . 3 3 . 6 Utility 37 | . . 2 . . . . 1 . . . . . 4 2 . 2 5 9 3 9 Weapon 23 | . 2 2 . . . 1 1 . . . . . 1 . . 2 2 5 1 6 Highest Loss Streak 17 | . 2 4 . 1 . 4 2 1 . . . . 2 2 . 3 5 5 2 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 98 99 100 99 100 99 96 99 100 100 100 96 98 99 85 95 95 89 81 63 Engine 5 | . 14 10 11 9 9 7 . 2 7 7 7 6 6 6 5 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 7 8 5 Treads 21 | . 22 22 22 27 27 26 27 22 23 23 23 20 19 19 17 17 20 13 13 10 Device 11 | . . 9 11 9 9 6 7 10 10 6 8 20 15 7 8 6 16 21 20 16 Storage 7 | . 14 11 11 9 9 9 9 7 7 7 7 6 6 6 5 5 5 4 4 6 Processor 12 | . . . . 7 9 9 9 15 15 15 15 13 13 19 17 17 17 21 16 9 Hackware 3 | . . . . . . 2 . 4 . . 5 3 9 11 11 10 1 . . 3 Protection 8 | . 13 23 21 10 9 9 10 6 11 14 7 6 6 5 . 11 12 2 4 2 Energy Gun 1 | . 13 . . 4 . . 4 . . . . . . . . . . . 2 . Ballistic Gun 9 | . 13 15 11 13 7 12 10 11 22 15 13 1 . 4 5 1 7 9 4 2 Ballistic Cannon 7 | . . . . 5 17 12 9 8 . 2 4 13 14 10 11 9 4 2 1 2 Impact Weapon 1 | . . 4 11 3 2 1 . . . 4 . . 1 2 . . . . . . Naked Turns 71 | . . . . . . . . . . . . . . . . . . . . 71 Heaviest Build 123 | 13 28 39 41 48 50 51 47 56 58 60 64 65 72 60 51 96 108 115 122 123 Greatest Support 225 | 26 40 46 46 69 66 69 66 68 68 68 68 68 71 80 90 90 120 130 205 225 Greatest Overweight (x) 1 | . . . . . . . . 1 . . . . 1 . . 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 15 | 6 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 17 Most Carried 20 | 6 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Carried 14 | 4 10 14 13 14 14 14 12 14 14 15 14 14 13 14 14 14 13 17 19 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 Final Carried 19 | 6 15 13 15 15 15 13 14 15 15 15 15 15 15 13 15 15 13 19 19 4 Class Distribution -------------------- 27% | Mutant 15% | Tank 12% | Gunner 11% | Scavenger-Mutant 6% | Bothacker-Mutant 5% | Scavenger-Skirmisher 4% | Skirmisher 3% | Scavenger-Assassin 3% | Scavenger-Gunner 3% | Bothacker-Assassin 3% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Gunner | -7/Factory Gunner | -7/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Assassin | -6/Factory Bothacker-Skirmisher | -5/Factory Bothacker-Mutant | -5/DSF Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Matter Collected 10873 | 244 216 433 75 345 518 1458 231 907 411 154 312 59 860 679 194 638 1449 1313 268 109 Remotely 1558 | . . . . . . . . . . . . . . . . . 128 1169 261 . Salvage Created 11176 | . 424 1120 134 329 291 1620 358 643 323 135 385 45 187 687 . 419 880 1657 727 812 Parts 544 | . 24 47 . 14 17 79 22 32 16 8 16 2 15 28 . 6 38 117 32 31 Haulers Intercepted 9 | . . 3 . 1 . 4 . . . . . . . 1 . . . . . . Recyclers Shooed 14 | . 1 1 . . . . . 1 . . . . . 2 . . 2 . 3 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 218 | . 12 19 2 8 11 29 17 7 11 2 7 1 12 8 . 6 13 26 8 19 Melee 8 | . . 3 . 1 . . . . 1 . . . 2 . . . 1 . . . Guns 110 | . 12 12 . 4 3 14 5 3 7 2 6 . 4 . . 1 8 22 5 2 Cannons 56 | . . 2 . 1 8 15 3 4 . . 1 1 2 7 . 5 3 4 . . AOE 34 | . . . . . . . 9 . 3 . . . 4 1 . . . . . 17 Classes Destroyed 19 | . 4 4 1 2 . 3 . 2 1 . . . 1 . . 1 . . . . Worker 11 | . . 2 1 2 . 1 . . . 1 . . . 2 . . 1 . 1 . Builder 5 | . . . . . . 1 . 1 . . . . . . . . 1 . . 2 Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler 9 | . . 3 . 1 . 4 . . . . . . . 1 . . . . . . Recycler 16 | . 2 2 . . . 2 . 4 . . . . . 2 . . 1 1 . 2 Mechanic 3 | . . . . . . . . 2 . . . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . Watcher 8 | . 1 1 . 1 . . . . . . . . . 1 . . . 2 . 2 Swarmer 47 | . 9 4 . 3 4 2 7 . 6 . 1 . 4 . . . . 1 . 6 Cutter 7 | . . . . . . . . . . . . . 4 . . . . 3 . . Grunt 63 | . 3 8 2 2 5 12 10 . 2 . 3 1 3 . . 2 . . 5 5 Brawler 4 | . . 1 . . . . . . . . 1 . . . . 1 . . 1 . Duelist 3 | . . . . 1 . 2 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . Sentry 28 | . . 6 . 1 1 9 . 2 1 1 2 . . 2 . . 2 1 . . Specialist 4 | . . . . . . 2 . . . . . . . . . 2 . . . . Hunter 21 | . . . . 1 1 2 . 2 . 1 . . 1 1 . . 4 4 . 4 Programmer 38 | . . . . . . . . 3 1 . . . . 5 . . 6 17 2 4 Heavy 2 | . . . . . . . . . . . . . . . . 1 1 . . . Best Kill Streak 9 | . 5 7 2 3 6 8 9 3 3 1 4 1 4 2 . 3 3 3 6 7 Combat Bots Only 9 | . 5 4 2 3 6 8 9 2 3 1 4 1 4 2 . 3 2 3 5 6 Max Kills in Single Turn 3 | . 2 1 1 1 1 2 3 1 3 1 3 1 2 1 . 1 1 2 1 3 Gunslinging 1 | . 1 . . . . . . . 1 . . . . . . . . 1 . . Exploded 3 | . . . . . . . 3 . 3 . . . 2 1 . . . . . 3 Melee 1 | . . 1 . 1 . . . . 1 . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Damage Taken 21801 | . 692 1006 72 447 282 1713 918 411 502 28 147 154 1713 646 . 940 2119 3032 1692 5287 Core 3060 | . 162 198 . . 2 99 96 43 123 . 3 . 76 100 . 57 111 232 149 1609 Absorbed by Shields 2370 | . . . . . 128 332 60 . . . 65 55 541 . . . . 428 404 357 Reduced by Siege Mode 141 | . . . . . . . . . . . . . . . . . . 70 59 12 Redirected to Shielding 117 | . 48 69 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 83 | . . . . 83 . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 35 . 50 . . . 64 . . . 75 . . 79 . 94 90 82 89 . Volleys Fired 709 | . 53 68 . 25 27 95 30 28 28 4 21 11 39 34 . 20 74 88 37 27 Largest 3 | . 2 2 . 3 3 3 3 3 3 3 3 2 3 3 . 3 3 3 3 2 Hottest 180 | . 90 43 . 119 103 122 134 121 95 104 104 96 144 124 . 133 180 122 156 140 Shots Fired 1658 | . 101 119 . 74 73 242 70 84 74 8 31 17 97 85 . 44 174 239 75 51 Gun 1044 | . 101 100 . 50 22 142 36 50 69 4 16 . 20 25 . 9 104 198 66 32 Cannon 516 | . . . . 24 51 100 27 34 . 2 3 12 67 52 . 32 68 35 9 . Launcher 33 | . . . . . . . 7 . 2 . . . 4 . . . . 1 . 19 Special 65 | . . 19 . . . . . . 3 2 12 5 6 8 . 3 2 5 . . Kinetic 1428 | . 34 100 . 69 73 242 58 84 69 6 19 12 87 77 . 37 168 231 46 16 Thermal 112 | . 67 19 . 5 . . 5 . . . . . . . . . . . . 16 Explosive 33 | . . . . . . . 7 . 2 . . . 4 . . . . 1 . 19 Electromagnetic 39 | . . . . . . . . . . . . . . . . 4 4 2 29 . Robot Hit Streak 20 | . 17 20 . 7 8 11 14 8 9 6 8 11 11 13 . 10 11 14 15 12 Robot Miss Streak 6 | . 6 3 . 4 5 6 4 2 3 . 2 2 4 3 . 1 5 6 2 3 Penetration Max 1 | . . . . . . . . 1 . . 1 . . . . 1 1 1 1 1 Secondary Targets 9 | . 4 1 . . . 1 . . 1 . . . . . . . . 1 1 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . 1 . . . . . . . . 1 1 . Shots Hit Robots 1067 | . 60 105 8 46 38 145 36 51 47 6 18 14 55 61 . 35 110 142 58 32 Core Hits 456 | . 22 41 . 14 18 60 22 23 18 4 9 2 23 21 . 16 36 52 19 56 Critical Kills 18 | . . 1 . 1 . . . . . 1 1 . 1 . . . 5 6 2 . Critical Parts Destroyed 33 | . . 6 3 1 . 3 . . 1 . 2 . . 2 . 1 3 11 . . Critical Strikes 88 | . 2 8 3 4 . 7 . 1 2 1 3 . 4 4 . 3 18 19 7 2 Burn 5 | . 2 . . 1 . . . . . . . . . . . . . . . 2 Destroy 36 | . . . . . . 3 . . 1 1 3 . . 1 . 1 7 17 2 . Blast 26 | . . . . 1 . 4 . 1 . . . . 3 2 . 2 10 2 1 . Corrupt 4 | . . . . . . . . . . . . . . . . . . . 4 . Smash 17 | . . 8 3 2 . . . . 1 . . . 1 1 . . 1 . . . Melee Attacks 147 | . . 29 9 11 2 10 . 8 4 14 . . 1 26 . . 8 18 2 5 Impact 121 | . . 29 9 11 2 2 . . 4 14 . . 1 26 . . 8 15 . . Slashing 18 | . . . . . . . . 8 . . . . . . . . . 3 2 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . 3 2 1 . 4 . 2 . 1 . . . 6 . . . 2 1 . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29897 | . 678 1375 212 854 710 2966 1595 1266 1130 121 359 320 1586 1916 . 841 3409 3924 1760 4875 Guns 13578 | . 676 778 . 386 203 1551 328 622 794 51 298 . 328 312 . 108 1788 3182 1462 711 Cannons 7751 | . . . . 268 507 1261 325 482 . . 61 320 794 983 . 733 1254 553 210 . Explosions 5867 | . . . . . . . 942 . 193 . . . 356 50 . . 164 . . 4162 Melee 2466 | . . 443 212 200 . 152 . 162 143 70 . . 33 571 . . 203 189 88 . Ramming 81 | . 2 . . . . 2 . . . . . . 75 . . . . . . 2 Kinetic 19659 | . 218 778 . 577 710 2812 624 1104 794 51 359 320 1122 1295 . 766 2986 3687 1084 372 Thermal 1221 | . 458 154 . 77 . . 29 . . . . . . . . . 164 . . 339 Explosive 5653 | . . . . . . . 942 . 193 . . . 356 . . . . . . 4162 Electromagnetic 817 | . . . . . . . . . . . . . . 50 . 75 56 48 588 . Impact 2216 | . . 443 212 200 . 152 . . 143 70 . . 33 571 . . 203 189 . . Slashing 250 | . . . . . . . . 162 . . . . . . . . . . 88 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 7 4 4 . . . . . 1 . . . . 1 . 8 7 25 10 16 Average Corruption 6 | . 6 3 4 . . . . . 1 . . . . 1 . 4 2 11 6 8 Corruption Purged 8 | . . . . . . . . . 1 . . . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 136 | . 18 10 11 . . . . . 2 . . . . 2 . 5 12 53 9 14 Message Errors 29 | . 3 1 2 . . . . . . . . . . 1 . 1 3 13 3 2 Matter Fused 34 | . 6 2 2 . . . . . . . . . . 1 . 2 2 13 3 3 Heat Flow Errors 15 | . 2 1 2 . . . . . 1 . . . . . . 1 1 4 . 3 Energy Discharges 13 | . 1 1 2 . . . . . 1 . . . . . . 1 3 3 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 23 | . 3 3 3 . . . . . . . . . . . . . 1 9 2 2 Data Loss (major) 7 | . 2 . . . . . . . . . . . . . . . . 5 . . Misfires 6 | . . 2 . . . . . . . . . . . . . . . 3 1 . Alerts 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . . . . . . 1 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1091 | . . 133 82 91 . 95 83 24 . . . 28 32 209 . . 71 . 18 225 Projectiles 98 | . . . . . . 3 . 6 . . . 28 32 10 . . 19 . . . Explosions 308 | . . . . . . . 83 . . . . . . . . . . . . 225 Melee 685 | . . 133 82 91 . 92 . 18 . . . . . 199 . . 52 . 18 . Knockbacks 71 | . . 2 1 6 5 10 5 2 . . . 3 14 2 . 4 8 7 2 . Impact 6 | . . 2 1 1 . . . . . . . . . 2 . . . . . . Kinetic 63 | . . . . 5 5 9 4 2 . . . 3 14 . . 4 8 7 2 . Secondary 2 | . . . . . . 1 1 . . . . . . . . . . . . . Self-Inflicted Damage 309 | . . . . . . . . . . . . . 149 . . . . . . 160 Shots 8 | . . . . . . . . . . . . . 3 . . . . . . 5 Rammed 17 | . 2 . . . . 1 . . . . . . 11 . . . . . . 3 Targets Rammed 18 | . 2 . . . . 1 . . . . . . 12 . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 460 | . 420 168 120 185 302 329 341 44 239 27 38 . 207 195 . 157 460 210 315 327 Average Temperature 116 | . 136 16 57 75 118 124 148 19 36 14 20 . 52 76 . 47 179 73 92 117 Received Heat Transfer 3120 | . 120 378 60 117 106 550 375 18 102 6 46 66 302 123 . 225 45 . 210 271 Effects 23 | . 2 . . . 1 5 2 . . . . . . . . . 11 . 2 . Shutdowns 4 | . 1 . . . . . . . . . . . . . . . 3 . . . Energy Bleed 5 | . . . . . 1 1 1 . . . . . . . . . 1 . 1 . Interference 9 | . 1 . . . . 4 1 . . . . . . . . . 2 . 1 . Matter Decay 2 | . . . . . . . . . . . . . . . . . 2 . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . 3 1 1 Total Turns 80 | . . . . . . . . . . . . . . . . . . 50 26 4 Longest Duration 26 | . . . . . . . . . . . . . . . . . . 26 26 4 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 3 . Parts Fried 33 | . . 7 3 4 . 1 . . . . . . . 7 . . 4 1 6 . Impact Corruptions 34 | . . 10 6 7 . 4 . . . . . . . 5 . . 2 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 5 7 . . . 1 1 . . . . . . . . . . . . . Heat Transferred 2821 | . 1315 518 . 222 . . 74 . . . . . . . . . 100 . . 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Peak Influence 826 | . 354 403 141 260 565 604 768 539 615 333 328 197 469 267 79 134 200 332 379 826 Initial 403 | . . 9 131 25 . 274 392 403 183 322 89 172 137 245 74 55 70 97 186 227 Average 243 | . 149 181 115 117 367 301 553 310 470 239 200 160 379 104 75 97 119 156 258 450 Maximum Alert Level 3 | . 1 2 . 1 2 2 3 2 2 1 1 . 2 1 . . 1 1 1 3 Low Security (%) 46 | 100 78 57 100 93 13 23 . 7 5 41 33 100 6 81 100 100 99 57 28 . Level 1 38 | . 21 41 . 6 25 59 19 70 29 58 66 . 69 18 . . . 42 71 54 Level 2 13 | . . . . . 60 16 60 21 64 . . . 24 . . . . . . 16 Level 3 1 | . . . . . . . 20 . . . . . . . . . . . . 29 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 3 2 . . . 7 . 3 . 1 . 2 . 9 . 2 8 9 2 6 Investigation 8 | . 1 1 . . . 3 . . . . . 1 . 1 . . . 1 . . Extermination 19 | . . . . . . . . 2 . . . . . 5 . . 4 6 1 1 Reinforcement 23 | . 2 1 . . . 4 . 1 . 1 . 1 . 1 . 2 4 2 1 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . . . 2 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . 1 . . . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . 1 . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 7 | . . . . . . . . . . . 3 1 3 . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Distress Signals 19 | . 3 5 . . . 4 . . . . . . . 1 . . . 2 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 379 | . 20 35 3 13 11 47 16 14 18 3 21 11 27 15 . 13 20 41 15 36 Peak Tracking Total 11 | . 7 7 2 4 4 6 6 2 4 1 7 4 6 4 . 7 3 5 4 11 Tactical Retreats 25 | . 1 1 1 1 3 2 . . 6 . 3 1 3 . . . . 1 1 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Traps Triggered 24 | . 5 2 . . 1 3 2 . . . . . 5 2 . . 1 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Machines Disabled 32 | . 1 . . 1 1 4 . 2 2 . 1 1 3 3 . 1 5 2 1 4 Max in Single Turn 2 | . 1 . . 1 1 1 . 1 1 . 1 1 1 1 . 1 2 1 1 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 Garrison Relay 6 | . . . . . 1 . . . 2 . 1 . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Machines Accessed 59 | . 5 6 1 3 . 7 . 7 . 5 . 2 . 9 1 . 3 7 1 2 Terminals 39 | . 5 6 . 1 . 5 . 4 . 3 . . . 6 1 . 2 6 . . Fabricators 6 | . . . . . . . . . . 1 . 1 . 2 . . . 1 . 1 Repair Stations 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 1 Total Hacks 127 | . 16 16 1 5 . 16 . 18 . 9 . 4 . 18 1 . 5 13 2 3 Successful 60 | . 5 7 1 3 . 8 . 9 . 6 . 2 . 7 1 . 2 5 2 2 Failed 67 | . 11 9 . 2 . 8 . 9 . 3 . 2 . 11 . . 3 8 . 1 Catastrophic 10 | . 3 . . . . . . . . 1 . . . 2 . . 1 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 10 7 . . . 9 . 9 . 5 . 2 . 7 . . 2 4 . 1 Terminals 93 | . 16 16 . 2 . 12 . 11 . 6 . . . 14 1 . 3 12 . . Fabricators 8 | . . . . . . . . . . 2 . 2 . 2 . . . 1 . 1 Repair Stations 4 | . . . . 2 . . . . . . . . . . . . 2 . . . Recycling Units 6 | . . . . . . . . 6 . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . . . . . . . . . Garrison Access 12 | . . . . 1 . 1 . 1 . 1 . 2 . 2 . . . . 2 2 Terminal Hacks 24 | . 3 6 1 . . 4 . 2 . 3 . . . 2 1 . . 2 . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . . . . . 1 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 2 . . . 1 . . . . . . . . . . Locate Traps 3 | . 1 1 . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . 1 . . . 1 . 1 . 1 . . . 1 . . . 2 . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 2 . . . 1 . 1 Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . Build 3 | . . . . . . . . . . . . . . 1 . . . 1 . 1 Repair Station Hacks 3 | . . . . 2 . . . . . . . . . . . . 1 . . . Scan Component 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 4 . . . . . . . . . . . . Process 2 | . . . . . . . . 2 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . 1 . 1 . 1 . 1 . 2 . . . . . . 2 1 Unlock Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 Coupler Status 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 15 | . 2 1 . . . 2 . 2 . 2 . . . 3 . . 1 2 . . Terminals 13 | . 2 1 . . . 2 . 2 . 2 . . . 1 . . 1 2 . . Track 2 | . 1 1 . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Botnet 8 | . 1 . . . . 2 . . . 2 . . . 1 . . . 2 . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . . . . Redirect 1 | . . . . . . . . . . . . . . 1 . . . . . . Watchers 1 | . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 5 6 . 2 . 6 . 4 . 4 . 2 . 7 . . 3 7 1 2 Full Trace Events 2 | . 1 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . 76 . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . . . . 5 . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . 2 . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 110 | . . . . . . . . . . . . . . . . . . 64 . 46 Total Part Build Rating 34 | . . . . . . . . . . . . . . . . . . 16 . 18 Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 75 | . . . . . . . . 75 . . . . . . . . . . . . Retrieved Matter 2 | . . . . . . . . 2 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Used RIF Installer 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . Hotswap 1 | . . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 32 | . . . . . . 3 . . 2 1 6 4 5 4 . 3 1 3 . . Non-combat 4 | . . . . . . . . . . 1 . . . 3 . . . . . . Combat 28 | . . . . . . 3 . . 2 . 6 4 5 1 . 3 1 3 . . Robot Hacks Applied 37 | . . . . . . 4 . . 2 1 7 4 5 6 . 3 1 4 . . no_distress 1 | . . . . . . . . . . . . . . 1 . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . 1 . . . . . . recall_reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . map_route 3 | . . . . . . . . . . 1 . . . 2 . . . . . . find_shortcuts 1 | . . . . . . . . . . . . . . . . . . 1 . . find_garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . scatter_targeting 4 | . . . . . . . . . . . . 2 . 1 . . 1 . . . spike_heat 1 | . . . . . . 1 . . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . 1 . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . . 2 . . . . go_dormant 1 | . . . . . . . . . 1 . . . . . . . . . . . overwrite_iff 8 | . . . . . . 1 . . . . 4 . 1 . . 1 . 1 . . streamctrl_high 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . formatsys_high 9 | . . . . . . . . . 1 . 2 2 3 . . . . 1 . . Relay Couplers Released 24 | . . . . . 5 . . . 8 . 3 . 8 . . . . . . . Machine Destruction 24 | . . . . . 5 . . . 8 . 3 . 8 . . . . . . . Attached 12 | . . . . . . 1 . . 1 1 1 1 3 1 . 2 . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Total Allies 24 | . . . . . . 2 . 1 1 . 5 2 5 1 . 1 3 3 . . Largest Group 3 | . . . . . . 2 . 1 1 . 2 2 3 1 . . 2 3 . . Highest-Rated Group 94 | . . . . . . 32 . 26 32 . 45 58 94 19 . . 92 90 . . Highest-Rated Ally 85 | . . . . . . 16 . 26 32 . 29 29 85 19 . . 46 30 . . Total Orders 8 | . . . 1 . . . . . . . . . 6 . . . 1 . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . 2 . . . . . . . RETURN 5 | . . . 1 . . . . . . . . . 3 . . . 1 . . . Ally Attacks 159 | . . . . . . 15 . . 3 . 25 17 39 . . 5 33 22 . . Total Damage 1992 | . . . . . . 229 . . 157 . 238 248 520 . . 5 376 219 . . Kills 18 | . . . . . . 1 . . . . 4 1 6 . . . 5 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . Drone Launches 16 | . . . 1 . . . . . . . . . 5 . . 2 8 . . . Drone Recoveries 13 | . . . 1 . . . . . . . . . 4 . . 1 7 . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Turns Passed 20390 | 52 955 1043 492 811 1081 1957 466 1838 909 773 452 340 1901 2130 67 305 1423 2369 391 635 Spaces Moved 9995 | 41 509 423 268 387 577 938 217 978 481 438 221 191 912 983 37 134 635 1086 140 399 Core 168 | 1 . . . . . . . . . . . . . . . . . . . 167 Treads 9677 | . 399 423 268 387 577 938 217 978 481 438 221 191 912 983 37 134 635 1086 140 232 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 150 | 40 110 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 163 155 163 163 160 160 160 160 160 160 160 160 160 157 165 50 Average Speed 160 | 91 144 160 160 162 163 160 163 163 162 160 160 160 182 160 160 171 160 161 165 113 Slowest Speed 250 | 100 160 160 160 163 163 163 163 245 163 160 160 160 240 160 160 240 162 250 165 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 87 38 65 27 62 70 41 28 57 9 38 6 68 26 1 88 17 28 5 16 Regions Visited 20 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . . . . . Spaces Dug 76 | . . . . 3 . 4 16 4 . 10 . . . 18 . . 3 13 . 5 Terrain Destroyed 485 | . . . . 5 . 14 55 16 36 12 1 1 52 30 . 2 48 33 . 180 Melee 56 | . . . . 3 . . . 4 . 10 . . . 18 . . 3 13 . 5 Projectile 96 | . . . . 2 . 14 2 12 9 2 . 1 3 12 . 2 27 6 . 4 AOE 331 | . . . . . . . 53 . 26 . . . 49 . . . 18 14 . 171 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Fac Res Res Acc Total 12812 | 52 632 622 314 513 663 1244 278 1160 551 479 294 209 1059 1425 48 171 876 1478 223 521 Wait 1257 | . 25 58 30 39 34 142 19 94 15 6 35 . 41 339 . . 103 195 33 49 Move 9980 | 40 508 422 267 387 576 938 216 978 480 438 220 191 911 982 36 133 634 1085 139 399 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 139 | 6 15 12 2 12 4 6 2 12 4 1 3 2 11 6 4 3 5 18 3 8 Fast Attach 80 | 6 4 1 1 2 2 7 2 6 2 3 . . 1 1 . 6 10 22 1 3 Attach 99 | . 5 8 1 4 1 6 2 3 1 . 3 2 13 5 1 3 13 10 3 15 Detach 35 | . 4 . 1 1 . 4 1 2 1 . 1 . . 1 . 1 7 8 1 2 Swap 193 | . 6 11 3 13 8 17 6 11 11 7 8 3 16 24 3 4 15 20 3 4 Drop 140 | . 10 13 . 19 8 18 . 18 5 6 2 . 2 7 4 1 7 13 1 6 Fire 709 | . 53 68 . 25 27 95 30 28 28 4 21 11 39 34 . 20 74 88 37 27 Melee 147 | . . 29 9 11 2 10 . 8 4 14 . . 1 26 . . 8 18 2 5 Ram 4 | . 1 . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 1 . . . . 1 . . . . . . 12 . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . 10 . . . . . . . Rewire 5 | . . . . . 1 . . . . . 1 . 2 . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 3 exits: [*Sto] / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 405 | -10/Materials | Core integrity fell below 50% 462 | -10/Materials | Discovered new exit (range 16) 596 | -10/Materials | Discovered new exit (range 12) 841 | -10/Materials | Discovered new exit (range 16) 1008 | -10/Materials | Entered another Materials area 1008 | -9/Materials | Evolved 2 slots: Utility x2 1262 | -9/Materials | Lost 4 parts (1p1n2w) 1591 | -9/Materials | Discovered new exit (range 16) 1898 | -9/Materials | Identified exit to Mines 2051 | -9/Materials | Entered Mines 2074 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2077 | -9/Mines | Found Prototype Device 2243 | -9/Mines | Found the Drone Emporium 2252 | -9/Mines | Found Prototype Device 2252 | -9/Mines | Identified Thief Drone Bay 2406 | -9/Mines | Found a hidden stash of uninstalled traps 2465 | -9/Mines | Identified Exp. Sensor Array 2522 | -9/Mines | Discovered new exit (range 7) 2524 | -9/Mines | Discovered new exit (range 9) 2543 | -9/Mines | Entered Materials 2543 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2582 | -8/Materials | Repaired Lgt. Armor Plating 3201 | -8/Materials | Build established: Tank 3297 | -8/Materials | Discovered new exit (range 19) 3354 | -8/Materials | Identified exit to Garrison 3354 | -8/Materials | Entered Garrison 3608 | -8/Garrison | Triggered checkpoint 3909 | -8/Garrison | Discovered new exit (range 10) 4033 | -8/Garrison | Discovered new exit (range 9) 4056 | -8/Garrison | Installed Relay Interface Framework 4248 | -8/Garrison | Triggered checkpoint 4265 | -8/Garrison | Garrison Relay disabled 4435 | -8/Garrison | Entered Materials 4558 | -8/Materials | Build established: Mutant 5084 | -8/Materials | Build established: Tank 5257 | -8/Materials | Discovered new exit (range 18) 6023 | -8/Materials | Discovered new exit (range 3) 6149 | -8/Materials | Lost 4 parts (3n1w) 6154 | -8/Materials | Destroyed 8 combat bots 6392 | -8/Materials | Identified exit to Garrison 6392 | -8/Materials | Entered Garrison 6474 | -8/Garrison | Triggered checkpoint 6656 | -8/Garrison | Triggered checkpoint 6673 | -8/Garrison | Triggered checkpoint 6720 | -8/Garrison | Destroyed 9 combat bots 6735 | -8/Garrison | Spotted B-75 Beast 6798 | -8/Garrison | Discovered new exit (range 17) 6833 | -8/Garrison | Expanded RIF knowledge: Hotswap 6858 | -8/Garrison | Entered Factory 6858 | -7/Factory | Evolved 2 slots: Utility x2 7394 | -7/Factory | Build established: Gunner 7457 | -7/Factory | Discovered new exit (range 17) 8376 | -7/Factory | Discovered new exit (range 14) 8696 | -7/Factory | Identified exit to Garrison 8696 | -7/Factory | Entered Garrison 8696 | -7/Garrison | Accompanied by 1 ally 8744 | -7/Garrison | Triggered checkpoint 9038 | -7/Garrison | Triggered checkpoint 9177 | -7/Garrison | Discovered new exit (range 19) 9348 | -7/Garrison | Discovered new exit (range 14) 9378 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 9456 | -7/Garrison | Triggered checkpoint 9503 | -7/Garrison | Garrison Relay disabled 9605 | -7/Garrison | Entered Factory 9941 | -7/Factory | Build established: Mutant 10378 | -7/Factory | Identified exit to Garrison 10378 | -7/Factory | Entered Garrison 10457 | -7/Garrison | Triggered checkpoint 10502 | -7/Garrison | Triggered checkpoint 10649 | -7/Garrison | Discovered new exit (range 17) 10686 | -7/Garrison | Expanded RIF knowledge: Program Shield 10732 | -7/Garrison | Triggered checkpoint 10762 | -7/Garrison | Garrison Relay disabled 10830 | -7/Garrison | Entered Factory 10830 | -6/Factory | Accompanied by 1 ally 10830 | -6/Factory | Evolved 2 slots: Utility x2 10892 | -6/Factory | Spotted B-75 Beast 10982 | -6/Factory | Discovered new exit (range 14) 11170 | -6/Factory | Identified exit to Garrison 11170 | -6/Factory | Entered Garrison 11242 | -6/Garrison | Triggered checkpoint 11286 | -6/Garrison | Garrison Relay disabled 11412 | -6/Garrison | Spotted B-75 Beast 11483 | -6/Garrison | Triggered checkpoint 11485 | -6/Garrison | Triggered checkpoint 11713 | -6/Garrison | Triggered checkpoint 11805 | -6/Garrison | Build established: Scavenger-Mutant 11916 | -6/Garrison | Discovered new exit (range 19) 12069 | -6/Garrison | Discovered new exit (range 13) 12280 | -6/Garrison | Discovered new exit (range 19) 12340 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 12562 | -6/Garrison | Triggered checkpoint 12741 | -6/Garrison | Garrison Relay disabled 13042 | -6/Garrison | Build established: Bothacker-Mutant 13071 | -6/Garrison | Entered Factory 13615 | -6/Factory | Garrison activated, responded to threat 13910 | -6/Factory | Discovered new exit (range 13) 14078 | -6/Factory | Identified exit to Lower Caves 14365 | -6/Factory | Fabricated R-10 Processor? 15142 | -6/Factory | Discovered new exit (range 20) 15176 | -6/Factory | Build established: Bothacker-Skirmisher 15177 | -6/Factory | Garrison activated, responded to threat 15199 | -6/Factory | Identified exit to Factory 15201 | -6/Factory | Entered another Factory area 15201 | -5/Factory | Evolved 2 slots: Utility x2 15249 | -5/Factory | Identified exit to DSF 15268 | -5/Factory | Entered DSF 15294 | -5/DSF | Additional patrols routed to DSF 15423 | -5/DSF | Discovered new exit (range 16) 15480 | -5/DSF | Identified exit to Factory 15489 | -5/DSF | Lost 3 parts (2u1w) 15573 | -5/DSF | Entered Factory 15573 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16250 | -4/Factory | Lost 5 parts (4u1w) 16578 | -4/Factory | Build established: Skirmisher 16657 | -4/Factory | Allied Derelicts emerged from ambush trap array 16869 | -4/Factory | Discovered new exit (range 8) 16991 | -4/Factory | Identified exit to Research 16996 | -4/Factory | Entered Research 16996 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17199 | -3/Research | Found Prototype Processor 17199 | -3/Research | Identified Exp. Melee Analysis Suite 17217 | -3/Research | Found Fusion Bomb Launcher 17779 | -3/Research | Lost 4 parts (2u2w) 17972 | -3/Research | Build established: Scavenger-Skirmisher 17995 | -3/Research | Lost 5 parts (1p2n2u) 18454 | -3/Research | Fabricated Particle Reactor (x2) 18498 | -3/Research | System corruption reached 10% 18631 | -3/Research | Found Fusion Bomb Launcher 18878 | -3/Research | Lost 3 parts (2u1w) 18927 | -3/Research | Spotted B-86 Titan 19318 | -3/Research | Discovered new exit (range 20) 19363 | -3/Research | Identified exit to Research 19365 | -3/Research | Entered another Research area 19365 | -2/Research | Evolved 2 slots: Propulsion x2 19736 | -2/Research | Discovered new exit (range 5) 19755 | -2/Research | System corruption reached 10% 19756 | -2/Research | Entered Access 19756 | -1/Access | Evolved 2 slots: Utility x2 19887 | -1/Access | Fabricated Biometal Heavy Treads (x2) 19970 | -1/Access | Spotted B-99 Colossus 20126 | -1/Access | Garrison activated, responded to threat 20214 | -1/Access | Spotted B-99 Colossus 20256 | -1/Access | First assault squad dispatched 20280 | -1/Access | Lost 17 parts (3p2n8u4w) 20289 | -1/Access | System corruption reached 10% 20299 | -1/Access | Released all parts (7) 20333 | -1/Access | Core integrity fell below 50% 20366 | -1/Access | Lost 6 parts (1p3n2w) 20367 | -1/Access | Core integrity fell below 20% 20374 | -1/Access | Build established: Mutant 20391 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 20366_ Penetrated by Slug. 20366_ Slug penetrates Wall. 20371_ Slammed into K-01 Serf. 20372_ Knocked back. 20372_ Penetrated by Slug. 20372_ Slug penetrates Wall. 20375_ Slammed into U-05 Engineer. 20376_ Knocked back. 20376_ Slug penetrates Door. 20376_ Slug penetrates Wall. 20376_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 20376_ U-05 Engineer lays Concrete. 20380_ U-05 Engineer builds a Wall. 20380_ U-05 Engineer lays Concrete. 20381_ U-05 Engineer builds a Wall. 20389_ MBYE3 Map ----- +----------------------------------------------------+ | ### + # """" #??????? # % | | ??# # # """" #?????? ? # | | ### # # ############ | | % " # # """ | | ########### # # ""T | | ????## ## #^ # "" # | | ?????###### # # | | ??????????# # # | | #####?????# =! #######/###### "" | | ??????# ! # # + "" %# | | ???????# # # ##### "" | | ????????##########"# / ##??# "" | | ""?????????????????##" | # #???# """ | | """?????????????????## # #???# | | """??????????????????# # #???# | | """??????????????????# !!# #???# | | """??????????????????# ! # #???# ! | | ?????????????????# # #???# | | ???????????????###### #???########## | | #???????????????????# #???????????? # | | #????????????#??????# #??????????? | | #######????????????# ?????# #??????????? # | | ???????????????????# ##### ####"""** ### | | ???????????????????# * | | ???????????????????# R % | | ???????????????????# @ % | | ???????????????????# ==! h h | | ???????????????????# ==! """"" """""? | | ???????????????????# =!! """"" ""?????? | | ???????????????????# """"" ""????????? | | ???????????????????# """"" ""??????????? | | ??????????????????g/ """"??? ""??????????? | | ????????????????? # """?????????????????? | | ???????????????? #A ?????????????????? | | ??????????????? ?# ??????????????????? | | ?????????????? ??# ?????????????????? | | ??????????????##???# ?????????????????? | | ??????????????????? ?????????????????? | | ??????????????????? ?????????????????? | | ????????????????????? ???????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 50 Energy Generation 45 Energy Capacity 700 Matter Stores 300 Matter Capacity 550 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 12 Armor Coverage 750 Resistance: KI 30 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 61 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x1 | -6/Factory | Preloaded Particle Reactor | x2 | -3/Research | Preloaded Biometal Heavy Treads | x2 | -1/Access | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingMissilePerforator Manual? 0 Play Time 03:44:54 Cumulative 135.9 hours Start 2022.03.26 @ 15:32:38 End 2022.03.28 @ 23:18:24 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 12 Types 12/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d3e7fcb8-fd53-4d51-bc01-f6556dae54db