Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 01:47:08 Player: LN-5RVR Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (1907) 1907 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5652 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 97/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Target Analyzer Core Analyzer > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Power Amplifier Hardened Heavy Armor Plating Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Target Analyzer Core Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Mace Power Sword > --- INVENTORY -------- Gravmag System Gravmag System Power Amplifier Compact Battery Advanced Weight Redist. System Transmission Jammer Force Field Improved Datajack Spear [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Hammer Ballistic Gun Assault Rifle Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Slots Evolved 8 | . . . . 4 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . . 2 1 . . Utility 5 | . . . . 2 1 2 . Weapon . | . . . . . . . . Parts Attached 60 | 6 6 1 2 16 5 19 5 Power 6 | 1 1 . . 2 1 1 . Engine 4 | 1 1 . . 1 1 . . Core 2 | . . . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 28 | 2 2 . 1 8 3 9 3 Treads 3 | . 2 . . . 1 . . Leg 8 | 2 . . . 5 . 1 . Wheel 1 | . . . 1 . . . . Hover 8 | . . . . . 1 5 2 Flight 8 | . . . . 3 1 3 1 Utility 15 | 1 1 1 . 4 1 6 1 Device 3 | . . . . 1 . 1 1 Storage 3 | 1 . . . 1 . 1 . Processor 6 | . 1 1 . 1 . 3 . Hackware . | . . . . . . . . Protection 3 | . . . . 1 1 1 . Artifact . | . . . . . . . . Weapon 11 | 2 2 . 1 2 . 3 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . 2 . . . . 1 . Slashing Weapon 3 | . . . . 2 . 1 . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 34 | . 3 . 2 5 5 6 13 Power 4 | . . . . 1 1 1 1 Propulsion 19 | . 2 . 1 4 3 2 7 Utility 7 | . . . . . 1 2 4 Weapon 4 | . 1 . 1 . . 1 1 Highest Loss Streak 7 | . 3 . 2 2 4 3 7 To Critical Strikes 1 | . . . 1 . . . . Average Backups 6 | 1 4 7 7 7 6 7 9 Power . | . . . . . 1 . . Propulsion 2 | . 2 3 3 3 . . 1 Utility 1 | . . . . . 2 3 4 Weapon 2 | . 1 3 4 3 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 8 | . . 2 . 1 . 3 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 5 | . . 1 . . . 2 2 Weapon 3 | . . 1 . 1 . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 79 | . 88 99 96 76 75 57 73 Engine 6 | . 14 14 14 2 1 1 . Core 1 | . . . . 1 5 1 4 Treads 7 | . 16 28 16 . . 1 . Leg 9 | . 10 . . 27 . . . Hover 3 | . . . . . . 10 23 Flight 3 | . . . . . 21 2 . Storage 13 | . 14 14 14 13 15 12 7 Processor 15 | . 10 14 14 17 15 16 24 Protection 1 | . . . . 1 6 . 4 Ballistic Gun 4 | . 9 13 13 . . . . Impact Weapon 7 | . 12 14 14 6 . 1 4 Slashing Weapon 2 | . . . . 4 6 4 . Peak Build Rating 56 | 6 8 10 13 30 31 56 52 Average Rating 20 | 4 7 9 12 24 26 26 42 On Entrance 15 | . 6 7 10 13 19 16 52 Avg Prop Armor Cover (%) 11 | . . . 14 . . 9 . Naked Turns . | . . . . . . . . Heaviest Build 39 | 11 12 12 13 16 26 39 39 Greatest Support 72 | 20 40 40 40 72 20 54 45 Greatest Overweight (x) 8 | . 3 . . 4 8 3 6 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 8 8 8 9 Most Carried 10 | 2 8 8 8 8 8 10 10 Average Carried 6 | 1 4 7 7 7 6 7 9 Final Capacity 10 | 8 8 8 8 8 8 10 5 Final Carried 10 | 2 6 8 7 8 7 10 4 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Matter Collected 1011 | 89 219 107 67 166 70 197 96 Remotely . | . . . . . . . . Salvage Created 2526 | . 262 . 104 962 139 693 366 Parts 86 | . 13 . 5 26 8 30 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . 4 . . . 3 Prevented 1 | . . . . . . . 1 Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Combat Hostiles Destroyed 49 | . 8 . 5 22 2 6 6 Melee 25 | . 2 . . 14 2 6 1 Guns 6 | . 3 . 3 . . . . AOE 1 | . 1 . . . . . . Classes Destroyed 11 | . 3 . 1 3 1 2 1 Worker 8 | . . . . 5 1 2 . Recycler 3 | . . . . . . 3 . Operator 1 | . . . . . . 1 . Watcher 4 | . 2 . . 2 . . . Swarmer 18 | . 3 . 3 9 . 3 . Grunt 19 | . 5 . . 10 . 1 3 Brawler 1 | . . . . 1 . . . Sentry 4 | . . . . 2 1 . 1 Hunter 2 | . . . . . . . 2 Programmer 3 | . . . . . 1 2 . Subdweller 2 | . . . 2 . . . . Best Kill Streak 9 | . 3 . 3 9 1 4 3 Combat Bots Only 6 | . 3 . 3 6 1 4 3 Max Kills in Single Turn 1 | . 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . . Melee 1 | . 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Hostile Shots Fired 516 | . 78 . 30 123 70 60 155 Missed 164 | . 23 . 9 40 16 21 55 Hits 352 | . 55 . 21 83 54 39 100 Melee 2 | . . . . 2 . . . Projectile 350 | . 55 . 21 81 54 39 100 Critical Strikes 8 | . . . 1 4 1 1 1 Part Disruptions 1 | . . . . . . 1 . Damage Taken 4737 | . 672 12 289 1049 492 583 1640 Core 1419 | . 150 . 50 264 97 155 703 Absorbed by Shields 69 | . . . . . . . 69 Redirected to Shielding 97 | . . . . 97 . . . Core Remaining (%) 64 | 100 . . 20 52 86 . . Volleys Fired 34 | . 22 . 12 . . . . Largest 1 | . 1 . 1 . . . . Hottest 25 | . 20 . 25 . . . . Shots Fired 34 | . 22 . 12 . . . . Gun 34 | . 22 . 12 . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 34 | . 22 . 12 . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . 7 . 9 . . . . Robot Miss Streak 6 | . 2 . 6 . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 183 | . 34 . 11 76 11 30 21 Core Hits 51 | . 9 . 4 17 4 13 4 Critical Kills 2 | . 2 . . . . . . Critical Parts Destroyed 18 | . 5 . 1 8 . . 4 Critical Strikes 31 | . 7 . 1 9 4 5 5 Destroy 1 | . 1 . . . . . . Smash 19 | . 6 . 1 8 . . 4 Sever 11 | . . . . 1 4 5 1 Melee Attacks 207 | . 23 . 2 100 17 38 27 Impact 98 | . 23 . 2 58 . 2 13 Slashing 97 | . . . . 42 17 32 6 Piercing 8 | . . . . . . . 8 Sneak Attacks 21 | . 1 . . 8 1 10 1 Combat Hostiles 2 | . . . . 1 . . 1 Follow-up Attacks 2 | . . . . 2 . . . Damage Inflicted 5805 | . 647 . 235 2325 424 1300 874 Guns 360 | . 166 . 194 . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 5445 | . 481 . 41 2325 424 1300 874 Ramming . | . . . . . . . . Kinetic 360 | . 166 . 194 . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 2292 | . 481 . 41 1184 . 39 547 Slashing 2981 | . . . . 1141 424 1261 155 Piercing 172 | . . . . . . . 172 Highest Corruption 2 | . . . . . 1 2 2 Average Corruption 1 | . . . . . 1 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . 2 5 Message Errors 2 | . . . . . . 1 1 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 1061 | . 139 . 21 464 . 205 232 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 1061 | . 139 . 21 464 . 205 232 Knockbacks 12 | . 3 . 1 6 . 1 1 Impact 12 | . 3 . 1 6 . 1 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 264 | . 15 . . 5 . 4 264 Average Temperature 80 | . 9 . . 4 . 4 102 Received Heat Transfer 1269 | . 327 . 54 432 90 126 240 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 21 | . 2 . 2 11 . 1 5 Combat Hostiles 17 | . 2 . 2 8 . . 5 Parts Fried 28 | . 2 . 2 13 . 3 8 Impact Corruptions 42 | . 8 . 2 21 . 1 10 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . . . 1 . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 95 | 100 100 100 . 83 100 100 . Level 1 4 | . . . . 16 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 241 | . 166 . . 241 106 85 . Initial 106 | . . . . 31 106 . . Average 53 | . 49 . . 121 22 26 . Influence Increases 1751 | . 321 . 70 699 121 250 290 Destroy 0b10 Robot/C 940 | . 160 . 60 440 40 120 120 Destroy 0b10 Robot/NC 80 | . 10 . . 35 5 30 . Destroy Leader 238 | . 44 . 10 104 20 40 20 Successful Hack 13 | . 2 . . . 11 . . Disable Machine 30 | . 15 . . . . 15 . Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 435 | . 90 . . 105 45 45 150 Influence Decreases 1751 | . 321 . 10 524 356 247 293 Entered New Map 160 | . . . . 29 129 . 2 Time Decay 1234 | . 252 . 10 445 184 171 172 Lost Part 287 | . 15 . . 50 43 60 119 Purge Threat 70 | . 54 . . . . 16 . Squads Dispatched 10 | . 1 1 . 4 1 3 . Investigation 2 | . . 1 . 1 . . . Extermination 3 | . . . . . 1 2 . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison 4 | . . . . 3 . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Distress Signals 2 | . . . . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 15 . 5 44 9 15 16 Peak Tracking Total 6 | . 4 . 3 6 4 6 5 Tactical Retreats 15 | . 4 . . 4 1 3 3 Traps | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Traps Triggered 6 | . 3 . . 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Machines Disabled 2 | . 1 . . . . 1 . Max in Single Turn 1 | . 1 . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Machines Accessed 11 | . 3 2 . 2 2 2 . Terminals 7 | . 3 . . 1 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 7 2 . 5 7 3 . Successful 13 | . 3 2 . 4 3 1 . Failed 11 | . 4 . . 1 4 2 . Catastrophic 3 | . 1 . . 1 . 1 . Database Lockouts . | . . . . . . . . Manual 3 | . . . . . . 3 . Terminals 19 | . 7 . . 4 5 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 1 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 3 2 . 3 3 1 . Record 5 | . 1 . . 3 1 . . Open Door 2 | . . 2 . . . . . Unreport Threat 3 | . 2 . . . . 1 . Dispatch Records 1 | . . . . . 1 . . Assault Status 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 7 | . 2 . . 1 2 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat 1 | . . . . . . 1 . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . parse_system 1 | . . . . . . 1 . no_distress 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Active Infowar (turns) 4377 | . 713 594 186 1165 721 624 374 Optics 4377 | . 713 594 186 1165 721 624 374 ECM 10 | . . . . 1 . 9 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 1 1 . . . 3 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Turns Passed 4738 | 71 916 595 186 1165 721 624 460 Spaces Moved 3213 | 52 534 363 120 586 452 491 615 Core 57 | 7 4 . . 2 4 11 29 Treads 823 | . 313 363 31 . 10 106 . Legs 870 | 45 217 . . 526 54 28 . Wheels 89 | . . . 89 . . . . Hover 844 | . . . . . . 267 577 Flight 530 | . . . . 58 384 79 9 Fastest Speed 29 | 50 100 160 110 34 29 44 44 Average Speed 110 | 110 143 160 122 111 121 90 56 Slowest Speed 450 | 120 200 160 160 250 450 200 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 61 60 16 42 12 13 64 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 6 | . . 3 . . . . 3 Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Total 4038 | 65 622 379 143 931 597 617 684 Wait 396 | . 20 6 5 205 102 27 31 Move 3206 | 51 533 362 119 585 451 490 615 Hop . | . . . . . . . . Pick Up 72 | 8 13 6 1 12 9 22 1 Fast Attach 12 | . . . 1 4 1 6 . Attach 67 | 6 10 2 2 10 12 18 7 Detach 15 | . 1 . . 3 2 6 3 Swap 4 | . . . . 4 . . . Drop 27 | . . 3 1 10 3 10 . Fire 34 | . 22 . 12 . . . . Melee 205 | . 23 . 2 98 17 38 27 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 17) 315 | -10/Materials | Build established: Mutant 429 | -10/Materials | Core integrity fell below 50% 441 | -10/Materials | Lost 3 parts (2n1w) 497 | -10/Materials | Discovered new exit (range 18) 572 | -10/Materials | Derelicts attacked the area 988 | -10/Materials | Entered Mines 1021 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1029 | -10/Mines | Met a Derelict bent on vengeance 1113 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1199 | -10/Mines | Found a hidden stash of uninstalled traps 1303 | -10/Mines | Met a Derelict shopkeep closing up shop 1521 | -10/Mines | Discovered new exit (range 6) 1546 | -10/Mines | Learned Materials security intel 1583 | -10/Mines | Entered Subcaves 1584 | -10/Subcaves | Approached by a straggling Scientist 1585 | -10/Subcaves | Learned Materials garrison access intel 1745 | -10/Subcaves | Discovered new exit (range 8) 1769 | -10/Subcaves | Entered Materials 1769 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1771 | -8/Materials | Loaded intel: 1 garrison access location 2121 | -8/Materials | Garrison activated, responded to threat 2824 | -8/Materials | Discovered new exit (range 20) 2934 | -8/Materials | Entered Factory 2934 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3296 | -7/Factory | Build established: Scavenger-Mutant 3449 | -7/Factory | Discovered new exit (range 19) 3548 | -7/Factory | Lost 4 parts (1p3n) 3655 | -7/Factory | Entered another Factory area 3655 | -6/Factory | Evolved 2 slots: Utility x2 3786 | -6/Factory | Garrison activated, responded to threat 3813 | -6/Factory | Build established: Mutant 3880 | -6/Factory | Lost 3 parts (1p1n1u) 4278 | -6/Factory | Discovered new exit (range 3) 4279 | -6/Factory | Identified exit to Lower Caves 4279 | -6/Factory | Entered Lower Caves 4279 | -6/Lower Caves | Spotted B-75 Beast 4281 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4294 | -6/Lower Caves | Build established: Scavenger-Mutant 4295 | -6/Lower Caves | Encountered a Warlord checkpoint 4323 | -6/Lower Caves | Learned location of Zion (-6) 4347 | -6/Lower Caves | Learned Factory stockpile data 4372 | -6/Lower Caves | Learned location of 1 exit from Factory 4377 | -6/Lower Caves | Discovered new exit (range 12) 4684 | -6/Lower Caves | Lost 7 parts (1p4n2u) 4699 | -6/Lower Caves | Core integrity fell below 50% 4730 | -6/Lower Caves | Core integrity fell below 20% 4739 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04622_ Gravmag System destroyed. 04627_ Gatling Laser fries itself beyond repair. 04627_ Flak Gun fries itself beyond repair. 04632_ Acquired 10 matter. 04647_ System corrupted: Matter fused (-6). 04649_ Acquired 6 matter. 04649_ Mak. Flight Unit destroyed. 04653_ Force Field destroyed. 04653_ Visual Processing Unit destroyed. 04689_ Knocked back. 04692_ Com. Battery destroyed. 04692_ Knocked back. 04714_ LW48WKU4B9WUI#OXL Z9#HB06NHUNY 04718_ Knocked back. 04718_ Med. Storage Unit destroyed. 04723_ Spear destroyed. 04723_ Knocked back. 04725_ B-75 Beast Rnf. Deuterium Engine severed. 04729_ Knocked back. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??# #???????????????????????????????????????????? | | ??#% ##??????????????????????????????????????????? | | ??#% ##?????????????????????????????????????????? | | ??## ##????????????????????????????????????????? | | ####%[ ###????####??????????? #??????????????? | | # ##???# ##?????????? #??????????????? | | ## ##### ##????????? #??????????????? | | ######## # #????????? ### ???????????? | | ##???## ### #????????? ???????????? | | ##??# ### ###????????? ????????????? | | #### ### ##??????????? ?????????????? | | ## %%###???????????? ?????????????? | | ### #####?????????????? ??????????????? | | ###?# #????????????###??? #??????????????? | | #???# #?#######???## #??? ???????????????? | | ##### ### ##### ##??# #???????????????? | | %= ## #### #???????????????? | | ## #???????????????? | | ## #### !% ##??????????????? | | ?## ###??### ## % ##?????????????? | | ??# #??????#### ##????????????? | | ?## #?????????## #???????????#? | | ?# #?????###### #####????????? #? | | ?# ## #????## BB ##" #???????????? #? | | ?# ### ##???# BB # ; %#?????????? #? | | ?# ##?## ##### @ % ; [#######??? #? | | ?# #???## ## %!=; # ;## #""" #? | | ?# ####?# %;/#### #? | | ## #?# # ### #??? | | #% ### #### #;;# #######??? | | ######??# % % #????????? | | #???????# % % #????????? | | ## #???????# ### #????????? | | #?## ##???????## ##?# # #???????? | | ###???##?????????#######??# ## ##???????? | | ??????????????????????????###############????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 63 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Junior Dev Challenges ------------ None Game ------ Seed CouplerCouplerRailcannon Manual? 0 Play Time 01:05:22 Cumulative 37.2 hours Start 2026.06.24 @ 17:07:02 End 2026.06.25 @ 01:47:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 18 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3603874e-64b2-4696-807d-0153f64759e5