Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 13:47:38 Player: the Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (570) 570 TOTAL SCORE: 3510 Bonus ------- Pacifist 270 Registered with UFD 300 Cogmind --------- Core Integrity 818/850 Matter 1/300 Energy 72/100 System Corruption 2% Temperature Cool (0) Movement Rolling (110) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg Wheel > --- UTILITY (7) ------ Large Storage Unit Deep Structural Scanner Surveybot 17 Chip Seismic Detector > --- WEAPON (2) ------- Axe > --- INVENTORY (15) --- Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Active Sensor Suite IFF Parser Transmission Jammer Improved Light Armor Plating Improved Light Cannon Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Titanium Leg Wheel > --- UTILITY ---------- Large Storage Unit Deep Structural Scanner IFF Parser Surveybot 17 Chip Seismic Detector > --- WEAPON ----------- Improved Datajack Axe > --- INVENTORY -------- Machine Analyzer Advanced Sensor Array Active Sensor Suite Transmission Jammer Improved Light Cannon [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Overtuned Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Surveybot 17 Chip Device Deep Structural Scanner Storage Large Storage Unit Processor Surveybot 17 Chip Protection Reflective Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Weapon CPS Tube Impact Weapon Power Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon . | . . . . . Parts Attached 33 | 3 1 3 22 4 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . . 8 1 Treads 1 | . . . 1 . Leg 2 | . . . 1 1 Wheel 4 | 2 . . 2 . Hover 2 | . . . 2 . Flight 2 | . . . 2 . Utility 8 | . 1 1 4 2 Device 3 | . . . 1 2 Storage 2 | . . 1 1 . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | . . 2 10 1 Energy Gun 2 | . . 1 1 . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon 2 | . . 1 1 . Launcher 1 | . . . 1 . Special Weapon 3 | . . . 3 . Impact Weapon 2 | . . . 2 . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . 5 . Power 1 | . . . 1 . Propulsion 3 | . . . 3 . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 5 | . . . 5 . To Critical Strikes 1 | . . . 1 . Average Backups 6 | 2 4 5 7 6 Power . | . 1 . . . Propulsion 2 | 1 2 3 1 . Utility 3 | . 1 1 4 5 Weapon . | . . . 1 1 Tool/Special . | . . . . . Unused Backups 29 | . . 4 19 6 Power 2 | . . 1 1 . Propulsion 9 | . . 3 6 . Utility 13 | . . . 7 6 Weapon 5 | . . . 5 . Tool/Special . | . . . . . Average Slot Usage (%) 70 | . 42 85 79 46 Engine 12 | . 14 14 13 . Leg 1 | . . . 2 5 Wheel 22 | . 28 28 21 6 Storage 9 | . . 12 11 6 Processor 10 | . . 14 13 6 Energy Gun 2 | . . 7 2 . Ballistic Cannon 3 | . . 7 4 . Launcher 1 | . . . 2 . Impact Weapon 1 | . . . 1 . Peak Build Rating 33 | 3 4 10 28 33 Average Rating 13 | 2 3 7 16 26 On Entrance 6 | . 3 4 10 15 Avg Prop Armor Cover (%) 10 | . . . 6 15 Naked Turns 82 | . . . 82 . Heaviest Build 33 | 3 3 15 33 26 Greatest Support 25 | 20 20 20 25 20 Greatest Overweight (x) 7 | . . . 7 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 5 8 15 15 Average Capacity 10 | 5 5 7 12 15 Most Carried 15 | 4 5 8 15 11 Average Carried 8 | 3 4 6 9 8 Final Capacity 15 | 5 5 8 15 15 Final Carried 14 | 4 5 8 14 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 360 | 196 . 74 90 . Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 43 | . . 4 36 3 Missed 15 | . . 3 12 . Hits 28 | . . 1 24 3 Projectile 28 | . . 1 24 3 Critical Strikes 1 | . . . 1 . Damage Taken 595 | . . 9 536 50 Core 172 | . . . 140 32 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 . . 44 . Volleys Fired 2 | . . . 2 . Largest 1 | . . . 1 . Hottest 33 | . . . 33 . Shots Fired 2 | . . . 2 . Gun . | . . . . . Cannon 1 | . . . 1 . Launcher . | . . . . . Special 1 | . . . 1 . Kinetic 1 | . . . 1 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 1 | . . . 1 . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 1 | . . . 1 . Core Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 9 | . . . 3 6 Impact . | . . . . . Slashing 9 | . . . 3 6 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted . | . . . . . Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 65 | . . . 65 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer . | . . . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 15 | . 15 . . 15 Initial . | . . . . . Average . | . . . . 1 Influence Increases 49 | . 15 . . 34 Disable Machine 30 | . . . . 30 Destroy Structure 4 | . . . . 4 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 49 | . 6 9 . 34 Entered New Map 5 | . . 5 . . Time Decay 44 | . 6 4 . 34 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 14 | . . 6 6 2 Peak Tracking Total 9 | . 2 3 9 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 4 | . . . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . . 1 . Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 95 | . . . 95 . Highest-Rated Ally 95 | . . . 95 . Total Orders 1 | . . . 1 . STAY 1 | . . . 1 . Ally Attacks 11 | . . . 11 . Total Damage 654 | . . . 654 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 348 | . . . 27 321 IFF 127 | . . . . 127 Structural 51 | . . . 27 24 Seismic 313 | . . . . 313 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 6230 | 40 1166 327 4375 322 Spaces Moved 5095 | 43 90 375 4343 244 Core 393 | 13 . . 380 . Treads 14 | . . . 14 . Legs 293 | . . . 292 1 Wheels 3813 | 30 90 375 3075 243 Hover 195 | . . . 195 . Flight 387 | . . . 387 . Fastest Speed 37 | 50 80 80 37 110 Average Speed 95 | 70 80 80 96 110 Slowest Speed 400 | 80 80 80 400 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 16 22 89 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 6 | . . . 6 . Spaces Dug 7 | . . . 3 4 Terrain Destroyed 23 | . . . 19 4 Melee 7 | . . . 3 4 Projectile . | . . . . . AOE 16 | . . . 16 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 6465 | 50 1183 403 4546 283 Wait 1157 | 1 1092 12 34 18 Move 5091 | 42 89 374 4342 244 Hop . | . . . . . Pick Up 71 | 4 1 9 53 4 Fast Attach 32 | 3 1 1 21 6 Attach 14 | . . 2 8 4 Detach 4 | . . . 3 1 Swap 2 | . . . 2 . Drop 64 | . . 5 59 . Fire 2 | . . . 2 . Melee 9 | . . . 3 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 19 | . . . 19 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 10) 1206 | -10/Materials | Identified exit to Subcaves 1207 | -10/Materials | Entered Subcaves 1208 | -10/Subcaves | Continued accompanying wandering Federalists (6) 1208 | -10/Subcaves | Approached by a straggling Scientist 1238 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1239 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1423 | -10/Subcaves | Learned location of Mines (-10) 1437 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1450 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1460 | -10/Subcaves | Identified exit to Scraptown 1534 | -10/Subcaves | Entered Scraptown 1665 | -9/Scraptown | Visited Comm Corps 1688 | -9/Scraptown | Visited Awakened 1705 | -9/Scraptown | Visited CPS Storage 1710 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1713 | -9/Scraptown | Visited IN-MT5's Study 1731 | -9/Scraptown | Visited Cyclists 1742 | -9/Scraptown | Visited Shadow of the Wyrm 1763 | -9/Scraptown | Visited UFD Registry 1771 | -9/Scraptown | Registered with UFD as "Beambot" 1787 | -9/Scraptown | Visited Abandonware Association 1813 | -9/Scraptown | Visited Modified Component R&D 1846 | -9/Scraptown | Visited A0-MCA Data Center 1859 | -9/Scraptown | Visited Junk Repository 1889 | -9/Scraptown | Visited Cartography Club 1906 | -9/Scraptown | Visited Sword Containment 1918 | -9/Scraptown | Visited Infowarlord's Domain 1929 | -9/Scraptown | Visited Analyses Database 1938 | -9/Scraptown | Visited Botcube Research 1950 | -9/Scraptown | Visited Scrap Suit Storage 2233 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2236 | -9/Scraptown | Learned location of 1 exit from Upper Caves 2237 | -9/Scraptown | Learned location of Zion (-7) 2291 | -9/Scraptown | Discovered new exit (range 11) 2414 | -9/Scraptown | Found Active Sensor Suite 2436 | -9/Scraptown | Released all parts (7) 2448 | -9/Scraptown | Found Surveybot 17 Chip 2494 | -9/Scraptown | Found Deep Structural Scanner 2737 | -9/Scraptown | Found Lrg. Botcube 3647 | -9/Scraptown | Delivered Scrap Shield to a Scientist 3745 | -9/Scraptown | Found Scrap Suit 4869 | -9/Scraptown | Lrg. Botcube activated 4903 | -9/Scraptown | Lrg. Botcube completed mutation into legged form, armed with 4 guns 4906 | -9/Scraptown | Attached CPS modules to *Collimator 5020 | -9/Scraptown | Warned about trapping Scraptown 5851 | -9/Scraptown | Attacked by Scraptown defenders 5899 | -9/Scraptown | Discovered new exit (range 5) 5909 | -9/Scraptown | Core integrity fell below 50% 5909 | -9/Scraptown | Entered Factory 5909 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 5939 | -6/Factory | Lost 5 parts (1p3n1w) 6231 | -6/Factory | Self-destructed Last Messages --------------- within the floor. 06038_ Axe severed. 06038_ IFF Parser severed. 06040_ U-05 Engineer lays Concrete. 06040_ Acquired Axe. 06046_ Acquired IFF Parser. 06116_ Acquired Imp. Light Armor Plating. 06119_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06119_ ALERT: All DSF locations entering lockdown mode. 06123_ Terminal disabled. 06137_ Triggered Shock Trap. 06137_ The floor emits a surge of raw power. 06137_ System corrupted (+2). 06155_ TF Node disabled. 06155_ Imp. Sensor Array tumbles out of TF Node. 06155_ Imp. Signal Interpreter tumbles out of TF Node. 06160_ Acquired Imp. Signal Interpreter. 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