Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 18:13:40 Player: obl-vn Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (132) 660 Value Destroyed (4239) 4239 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1982) 1982 TOTAL SCORE: 12881 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 1008 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -97 Cogmind --------- Core Integrity 603/1000 Matter 300/300 Energy 55/100 System Corruption 1% Temperature Cool (0) Movement Hovering (56) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gravmag Array Gravmag Array > --- UTILITY (8) ------ Large Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Neutrino Core Micro Fission Core Zionite Light DM Reactor Zionite Light DM Reactor Zionite Glidesys I Zionite Glidesys I Zionite Biocell Advanced Sensor Array Core Analyzer EM Disruption Field Improved Remote Force Field Authchip [Device] Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Zionite Weapon Casing Improved Light Armor Plating EM Disruption Field > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Micro Fission Core Zionite Light DM Reactor Zionite Light DM Reactor Gravmag Array Zionite Glidesys I Zionite Glidesys I Zionite Biocell Advanced Sensor Array Core Analyzer Improved Remote Force Field Authchip [Device] Shock Bomb Launcher Greatsword [Rating: 83] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Improved Aluminum Leg Hover Unit Gravmag System Utility Improved Melee Analysis Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Authchip [Propulsion] Protection Improved Light Armor Plating Weapon Katana Energy Gun Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . 1 . . . . 1 Utility 6 | . . . . . 3 1 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 97 | 4 10 . . 3 29 13 . 2 1 1 11 2 5 . 2 14 Power 10 | . 2 . . . 1 . . . . . 2 1 . . 1 3 Engine 6 | . 2 . . . 1 . . . . . 2 1 . . . . Core 4 | . . . . . . . . . . . . . . . 1 3 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 30 | 2 3 . . . 12 4 . 1 1 . 1 . 2 . . 4 Treads 14 | 2 3 . . . 9 . . . . . . . . . . . Leg 3 | . . . . . 3 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . 4 . 1 1 . 1 . 2 . . 4 Flight . | . . . . . . . . . . . . . . . . . Utility 35 | . 2 . . . 11 7 . 1 . . 6 . 3 . . 5 Device 14 | . . . . . 3 3 . 1 . . 3 . 2 . . 2 Storage 3 | . 1 . . . 1 1 . . . . . . . . . . Processor 8 | . 1 . . . 1 3 . . . . 1 . 1 . . 1 Hackware 1 | . . . . . . . . . . . . . . . . 1 Protection 9 | . . . . . 6 . . . . . 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 22 | 2 3 . . 3 5 2 . . . 1 2 1 . . 1 2 Energy Gun 1 | . . . . . 1 . . . . . . . . . . . Energy Cannon 2 | . 1 . . . . . . . . . . . . . 1 . Ballistic Gun 6 | 2 2 . . . 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 3 . . . . . 1 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . Slashing Weapon 5 | . . . . . 2 1 . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . . . . . . . . . . 1 Parts Lost 22 | . . 2 . . 2 . . . . . 1 1 1 . 2 13 Power 4 | . . . . . . . . . . . 1 1 . . 1 1 Propulsion 6 | . . 1 . . . . . . . . . . 1 . . 4 Utility 7 | . . . . . 2 . . . . . . . . . . 5 Weapon 5 | . . 1 . . . . . . . . . . . . 1 3 Highest Loss Streak 5 | . . 1 . . 1 . . . . . 1 1 1 . 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 14 | 2 12 18 18 18 14 14 15 14 14 15 13 12 12 13 12 11 Power 1 | . 1 1 1 1 1 2 2 2 2 2 1 . 1 1 1 1 Propulsion 3 | . 2 5 5 5 5 2 3 2 3 3 2 3 2 2 2 1 Utility 6 | . 4 10 10 10 5 7 7 7 6 7 6 7 7 7 7 4 Weapon 2 | . 4 2 2 2 2 3 3 3 3 3 2 2 2 3 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 39 | . 6 . . . 11 5 . . . . 5 . . . . 12 Power 8 | . 1 . . . . . . . . . 2 . . . . 5 Propulsion 8 | . 2 . . . 2 2 . . . . . . . . . 2 Utility 17 | . 2 . . . 6 3 . . . . 2 . . . . 4 Weapon 6 | . 1 . . . 3 . . . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 82 99 100 100 99 99 100 100 100 100 99 99 99 100 99 81 Engine 8 | . 10 14 14 14 9 7 7 7 7 7 5 5 6 6 . . Treads 13 | . 26 28 28 28 26 . . . . . . . . . . . Hover 14 | . . . . . . 29 30 30 30 30 33 33 32 33 33 24 Device 5 | . . . . . 8 7 7 7 7 7 12 13 10 6 6 8 Storage 8 | . 11 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 Processor 15 | . 4 14 14 14 9 22 23 23 23 23 20 20 21 26 26 23 Protection 7 | . . . . . 17 7 7 7 7 7 6 6 6 6 6 5 Ballistic Gun 8 | . 26 27 28 16 5 . . . . . . . . . . . Launcher 1 | . . . . 11 . . . . . 3 3 2 . . . . Slashing Weapon 5 | . . . . . 11 12 7 7 7 7 6 6 6 6 . 4 Piercing Weapon 1 | . . . . . . 2 7 7 7 3 . . . . . . Peak Build Rating 83 | 4 14 14 14 18 33 50 50 50 50 50 63 63 65 65 67 83 Average Rating 37 | 2 9 13 14 15 28 47 50 49 49 49 61 62 64 65 64 76 On Entrance 39 | . 4 14 14 14 18 33 50 50 50 50 49 63 63 65 65 65 Avg Prop Armor Cover (%) 23 | 26 26 . . . . . . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 59 | 3 53 53 53 59 59 37 37 37 37 41 50 49 50 43 49 51 Greatest Support 66 | 3 40 40 40 40 66 40 40 40 40 40 50 50 50 50 50 66 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . . . 1 . . . . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 5 17 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 5 20 20 18 20 19 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 2 12 18 18 18 14 14 15 14 14 15 14 14 14 15 14 14 Final Capacity 20 | 5 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 3 20 18 18 20 15 15 15 15 15 15 15 15 15 15 15 12 Class Distribution -------------------- 56% | Mutant 43% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Mutant | -5/Proximity Caves Gladiator | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 2672 | 194 439 122 . 20 493 253 . 49 40 30 220 65 282 . 116 349 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4996 | . 647 321 . . 1492 409 135 20 . 27 269 38 146 . 347 1145 Parts 281 | . 36 20 . . 93 28 1 1 . . 9 3 7 . 14 69 Haulers Intercepted 4 | . 2 . . . . 1 . . . . . . . . . 1 Recyclers Shooed 3 | . 2 . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 4 1 . . . 5 11 . 4 . Prevented 11 | . . . . . . . . . . 1 . . . . 10 . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 102 | . 13 11 . . 34 2 . 1 . 2 4 3 9 . 5 18 Melee 48 | . . . . . 26 2 . 1 . . 4 . 3 . . 12 Guns 25 | . 13 11 . . 1 . . . . . . . . . . . AOE 28 | . . . . . 7 . . . . 2 . 3 6 . 4 6 Classes Destroyed 17 | . 6 . . . 5 2 . . . 1 1 . . . . 2 Worker 7 | . 1 1 . . 1 1 . . . . 1 . . . . 2 Builder 5 | . . . . . 1 1 . . . . . . . . . 3 Tunneler 3 | . . . . . . 2 . . . . 1 . . . . . Hauler 4 | . 2 . . . . 1 . . . . . . . . . 1 Recycler 5 | . 1 . . . 2 1 . . . . . . . . . 1 Operator 2 | . . . . . . 1 . . . . 1 . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . Watcher 4 | . . . . . 2 . . . . . 1 . . . . 1 Swarmer 34 | . 3 5 . . 7 . . 1 . . . 3 6 . . 9 Grunt 42 | . 9 6 . . 18 . . . . . 2 . 2 . 3 2 Brawler 1 | . . . . . 1 . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . 1 . Sentry 11 | . . . . . 7 2 . . . . 1 . . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . 2 Hunter 2 | . . . . . . . . . . . . . . . . 2 Programmer 5 | . . . . . . . . . . . 1 . 1 . . 3 Subdweller 1 | . 1 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 2 4 . . 10 2 . 1 . 1 2 3 7 . 2 8 Combat Bots Only 7 | . 2 3 . . 7 1 . 1 . 1 1 3 6 . 2 7 Max Kills in Single Turn 4 | . 1 1 . . 3 1 . 1 . 1 1 2 2 . 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . 1 . 2 2 . 2 3 Melee 1 | . . . . . 1 1 . 1 . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 671 | . 81 55 . . 153 55 . 3 . . 34 . 44 . 4 242 Missed 259 | . 22 18 . . 42 25 . 3 . . 17 . 22 . 1 109 Hits 412 | . 59 37 . . 111 30 . . . . 17 . 22 . 3 133 Melee 6 | . . . . . 6 . . . . . . . . . . . Projectile 406 | . 59 37 . . 105 30 . . . . 17 . 22 . 3 133 Critical Strikes 8 | . . . . . 1 . . . . . 2 . . . . 5 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . 2 Damage Taken 5968 | . 765 380 . 29 1222 283 . . . . 263 33 436 . 71 2486 Core 820 | . 153 57 . . 105 48 . . . . 28 . 13 . 19 397 Absorbed by Shields 468 | . . . . . 468 . . . . . . . . . . . Redirected to Shielding 121 | . . . . . . . . . . . . . . . . 121 Regen/Repaired (Parts) 851 | . 398 . . . 145 22 . . 236 . . . . . . 50 Core Remaining (%) 76 | 100 . . . 16 80 . . . . 93 . . . . 92 . Volleys Fired 229 | . 72 35 . . 20 . . . . 2 3 6 10 . 75 6 Largest 2 | . 2 2 . . 1 . . . . 1 1 1 1 . 1 1 Hottest 98 | . 76 50 . . 33 . . . . 36 36 39 39 . 98 39 Shots Fired 334 | . 144 67 . . 22 . . . . 2 3 6 10 . 74 6 Gun 225 | . 143 67 . . 15 . . . . . . . . . . . Cannon 68 | . 1 . . . . . . . . . . . . . 67 . Launcher 41 | . . . . . 7 . . . . 2 3 6 10 . 7 6 Special . | . . . . . . . . . . . . . . . . . Kinetic 225 | . 143 67 . . 15 . . . . . . . . . . . Thermal 67 | . . . . . . . . . . . . . . . 67 . Explosive 21 | . . . . . 7 . . . . . . 3 10 . . 1 Electromagnetic 21 | . 1 . . . . . . . . 2 3 3 . . 7 5 Robot Hit Streak 25 | . 13 25 . . 12 . . . . . 2 . 2 . . 8 Robot Miss Streak 5 | . 5 5 . . 2 . . . . . 1 . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 336 | . 97 51 . . 100 17 2 1 . . 15 . 12 . 4 37 Core Hits 196 | . 36 19 . . 50 9 . 1 . . 7 4 16 . 14 40 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . . . . . . 1 . Critical Strikes 19 | . . 1 . . 11 . 1 . . . 1 . 1 . 2 2 Destroy 1 | . . 1 . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 . Sever 16 | . . . . . 11 . . . . . 1 . 1 . 1 2 Impale 1 | . . . . . . . 1 . . . . . . . . . Melee Attacks 384 | . . . . . 112 53 34 27 2 24 39 . 25 . 7 61 Impact 24 | . . . . . . . . . . . 7 . 12 . 4 1 Slashing 283 | . . . . . 112 48 6 1 1 7 32 . 13 . 3 60 Piercing 77 | . . . . . . 5 28 26 1 17 . . . . . . Sneak Attacks 28 | . . . . . 6 8 . . . . 7 . 3 . . 4 Combat Hostiles 5 | . . . . . 1 . . . . . 2 . 2 . . . Follow-up Attacks 3 | . . . . . 1 . . . . . 1 . 1 . . . Damage Inflicted 13529 | . 1005 728 . . 3772 1002 132 31 . 86 1113 347 1672 . 441 3200 Guns 1976 | . 1005 728 . . 243 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 3946 | . . . . . 667 . . . . 86 240 347 1148 . 292 1166 Melee 7607 | . . . . . 2862 1002 132 31 . . 873 . 524 . 149 2034 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1976 | . 1005 728 . . 243 . . . . . . . . . . . Thermal 45 | . . . . . . . . . . . 45 . . . . . Explosive 2704 | . . . . . 667 . . . . . . 316 1148 . . 573 Electromagnetic 1197 | . . . . . . . . . . 86 195 31 . . 292 593 Impact 276 | . . . . . . . . . . . 78 . 91 . 107 . Slashing 7094 | . . . . . 2862 928 . . . . 795 . 433 . 42 2034 Piercing 237 | . . . . . . 74 132 31 . . . . . . . . Highest Corruption 6 | . . . . . 6 2 2 2 2 . 1 1 1 1 1 1 Average Corruption 2 | . . . . . 5 2 2 2 2 . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 79 | . . . . . 44 1 6 9 . . 1 1 4 1 11 1 Message Errors 22 | . . . . . 11 1 2 3 . . . 1 1 . 3 . Matter Fused 18 | . . . . . 12 . 1 3 . . . . . . 2 . Heat Flow Errors 10 | . . . . . 6 . . . . . . . 1 . 2 1 Energy Discharges 12 | . . . . . 6 . . 1 . . 1 . 1 1 2 . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 11 | . . . . . 6 . 2 1 . . . . 1 . 1 . Data Loss (major) 2 | . . . . . 1 . . 1 . . . . . . . . Misfires 2 | . . . . . 2 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1263 | . . . . . 162 110 176 . . 26 213 34 242 . 28 272 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 133 | . . . . . 17 . . . . 26 . 34 30 . . 26 Melee 1130 | . . . . . 145 110 176 . . . 213 . 212 . 28 246 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 89 | . . . . . . . . . . . . 33 56 . . . Shots 2 | . . . . . . . . . . . . 1 1 . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 295 | . 12 38 . . 279 1 . . . . 4 . 244 . 295 105 Average Temperature 69 | . 4 9 . . 115 1 . . . . 4 . 151 . 73 32 Received Heat Transfer 1413 | . 225 147 . . 426 96 . . . . 60 . 93 . 9 357 Effects 2 | . . . . . 1 . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Parts Fried 3 | . . . . . . . . . . . 1 . . . 1 1 Impact Corruptions 5 | . . . . . . . . . . . 2 . 2 . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . . . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . . . 1 . . . . . 2 . . . . 3 Low Security (%) 68 | 100 100 100 . 100 38 100 . . . . 14 . . . . 64 Level 1 26 | . . . . . 61 . . . . . 57 . . . . 4 Level 2 4 | . . . . . . . . . . . 27 . . . . 22 Level 3 . | . . . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 901 | . 117 74 . . 316 136 . . . . 578 . . . . 901 Initial 150 | . . 14 . . . 126 . . . . 150 . . . . . Average 124 | . 33 19 . . 178 65 . . . . 298 . . . . 238 Influence Increases 5217 | . 474 299 . . 983 366 . 50 . 14 968 158 334 . 215 1356 Destroy 0b10 Robot/C 2500 | . 240 220 . . 680 40 . 20 . . 300 80 240 . 100 580 Destroy 0b10 Robot/NC 210 | . 20 5 . . 30 35 . . . 10 30 . 5 . . 75 Destroy Leader 544 | . 64 40 . . 154 22 . . . . 104 20 40 . 10 90 Allied During Kill 410 | . . 2 . . . . . . . 4 203 58 34 . . 109 Successful Hack 93 | . 15 . . . 18 17 . . . . 36 . . . . 7 Disable Machine 180 | . 30 15 . . 15 30 . . . . 45 . . . . 45 Destroy Structure 230 | . . 2 . . 56 27 . . . . 25 . . . . 120 Advance Influence 150 | . . . . . . . . . . . 150 . . . . . Partial Spotted 135 | . 15 . . . . 45 . . . . 60 . . . . 15 Lose Combat Pursuer 765 | . 90 15 . . 30 150 . 30 . . 15 . 15 . 105 315 Influence Decreases 4344 | . 436 337 . . 705 567 77 40 10 14 406 349 416 289 215 483 Entered New Map 786 | . . 24 . . . 152 30 . 10 . . 209 72 289 . . Time Decay 2810 | . 436 273 . . 535 287 47 40 . 14 326 110 254 . 215 273 Lost Part 200 | . . 20 . . 20 . . . . . 10 10 10 . . 130 Lost Ally 270 | . . 20 . . . . . . . . 70 20 80 . . 80 Purge Threat 278 | . . . . . 150 128 . . . . . . . . . . Squads Dispatched 28 | . 3 1 . . 3 5 . . . . 6 . . . . 10 Investigation 9 | . 1 . . . 1 2 . . . . 2 . . . . 3 Extermination 6 | . . . . . . 1 . . . . 3 . . . . 2 Reinforcement 11 | . 2 . . . 2 2 . . . . 1 . . . . 4 Assault 2 | . . 1 . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 16 | . 5 . . . 4 1 . . . . 3 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 217 | . 31 15 . . 40 21 . 3 . 2 17 3 12 . 7 66 Peak Tracking Total 16 | . 4 4 . . 9 6 . 3 . 1 3 2 7 . 4 16 Tactical Retreats 24 | . 6 1 . . 2 3 . 2 . . 1 . 1 . 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 6 | . . . . . 4 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 13 | . 2 1 . . 1 2 . . . . 3 . 1 . . 3 Max in Single Turn 1 | . 1 1 . . 1 1 . . . . 1 . 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 35 | . 5 . 1 1 7 11 . . . . 3 . . 4 . 3 Terminals 14 | . 4 . . . 5 5 . . . . . . . . . . Fabricators 3 | . . . . . . 2 . . . . . . . . . 1 Repair Stations 5 | . 1 . . . 1 2 . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 1 . . . . 2 . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . Total Hacks 101 | . 14 . 1 1 22 24 . . . . 10 . . 20 . 9 Successful 70 | . 10 . 1 1 14 14 . . . . 4 . . 20 . 6 Failed 30 | . 4 . . . 7 10 . . . . 6 . . . . 3 Catastrophic 4 | . . . . . . 2 . . . . 2 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . Manual 67 | . 3 . . . 11 7 . . . . 21 . . . . 25 Terminals 35 | . 8 . . . 16 11 . . . . . . . . . . Fabricators 9 | . . . . . . 3 . . . . . . . . . 6 Repair Stations 16 | . 6 . . . 4 4 . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . 2 4 . . . . 7 . . . . 1 Garrison Access 5 | . . . . . . 2 . . . . 3 . . . . . Terminal Hacks 30 | . 1 . 1 1 4 3 . . . . . . . 20 . . Record 9 | . . . 1 . 1 2 . . . . . . . 5 . . Part Schematic 9 | . . . . . . . . . . . . . . 9 . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . . . 3 . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . . . . . 3 Load Schematic 3 | . . . . . . 1 . . . . . . . . . 2 Build 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 12 | . 6 . . . 4 2 . . . . . . . . . . Scan Component 6 | . 3 . . . 2 1 . . . . . . . . . . Repair 6 | . 3 . . . 2 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 1 3 . . . . 4 . . . . . Insert Component 2 | . . . . . . 1 . . . . 1 . . . . . Analyze 2 | . . . . . . 1 . . . . 1 . . . . . Retrieve Study 4 | . . . . . 1 1 . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 15 | . 3 . . . 5 4 . . . . . . . . . 3 Terminals 11 | . 3 . . . 5 3 . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . Skim 10 | . 3 . . . 5 2 . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . 2 Prioritize 1 | . . . . . . . . . . . . . . . . 1 Recompile 2 | . . . . . . 1 . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 5 . . . 6 9 . . . . 2 . . . . 2 Full Trace Events 5 | . 2 . . . 1 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . . 3 . 4 . . 3 . 5 Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . . 1 . . 16 . 15 . . 9 . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . . . . . . . 1 Time 95 | . . . . . . . . . . . . . . . . 95 Total Part Build Rating 5 | . . . . . . . . . . . . . . . . 5 Part Studies Acquired 4 | . . . . . 1 1 . . . . 2 . . . . . Parts Repaired 6 | . 3 . . . 2 1 . . . . . . . . . . Time 186 | . 78 . . . 70 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 21 | . . 1 . 1 . . . . 4 . 10 . . . . 5 Largest Group 10 | . . 1 . 1 . . . . 4 4 10 7 6 1 1 5 Highest-Rated Group 380 | . . 31 . 31 . . . . 157 157 276 197 169 26 26 380 Highest-Rated Ally 85 | . . 31 . 31 . . . . 41 41 41 29 29 26 26 85 Zionite Dispatches 5 | . . . . . . . . . . . 3 . . . . 2 Heavy 1 | . . . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . 1 Fire 2 | . . . . . . . . . . . 2 . . . . . Melee Resupply 1 | . . . . . . . . . . . 1 . . . . . Total Orders 3 | . . . . . . . . . . . 2 . 1 . . . STAY 1 | . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . DROP 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks 193 | . . 9 . 10 . . . . . . 75 6 14 . 1 78 Total Damage 5190 | . . 167 . 124 . . . . . . 1616 121 210 . 19 2933 Kills 42 | . . . . 5 . . . . . . 14 1 3 . . 19 Allies Corrupted 3 | . . . . . . . . . . . 3 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 5105 | . . . . . . 291 414 698 477 526 601 233 528 42 814 481 Sensors 5009 | . . . . . . 291 414 670 477 526 533 233 528 42 814 481 Jamming 126 | . . . . . . . . 28 . . 98 . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . 1 2 . 1 . 1 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . 3 . . . . 3 Branch Access 2 | . . . . . . . . . . . 1 . . . . 1 Component Schematics 1 | . . . . . . . . . . . 1 . . . . . Unaware Schematics 2 | . . . . . . . . . . . 1 . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 12646 | 38 1792 958 543 388 2749 721 414 698 642 526 727 233 547 42 885 743 Spaces Moved 10955 | 54 623 335 227 158 1021 1091 616 890 1133 660 990 328 904 81 992 852 Core 258 | 54 204 . . . . . . . . . . . . . . . Treads 2157 | . 419 335 227 158 1018 . . . . . . . . . . . Legs 3 | . . . . . 3 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 8537 | . . . . . . 1091 616 890 1133 660 990 328 904 81 992 852 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 50 240 240 240 160 48 48 48 48 48 44 44 44 44 44 44 Average Speed 77 | 50 167 240 240 240 161 48 48 48 48 65 44 44 44 44 44 48 Slowest Speed 240 | 50 240 240 240 240 190 48 48 48 48 108 44 44 44 44 44 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 87 82 60 42 68 33 66 83 89 56 27 59 70 70 69 27 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 3 | . . 1 . . . . . . . . . . . 1 1 . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 17 | . . 1 . 1 . . 1 4 2 1 . . 5 . 2 . Spaces Dug 188 | . . . . . 19 27 25 23 . 17 13 . 11 . 28 25 Terrain Destroyed 440 | . . 2 . . 56 27 25 23 . 17 13 39 118 . 69 51 Melee 163 | . . . . . 19 27 25 23 . 17 13 . 11 . 3 25 Projectile 68 | . . 2 . . . . . . . . . . . . 66 . AOE 209 | . . . . . 37 . . . . . . 39 107 . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 14204 | 64 1258 430 226 169 1944 1221 689 1120 1227 724 1224 408 1004 86 1350 1060 Wait 2239 | . 495 55 . 4 676 42 46 200 88 44 135 70 51 6 267 60 Move 10938 | 53 622 334 226 157 1020 1090 615 889 1132 659 989 327 903 80 991 851 Hop . | . . . . . . . . . . . . . . . . . Pick Up 125 | 7 33 2 . 3 33 14 . 1 1 . 8 1 3 . 2 17 Fast Attach 17 | . . . . . 6 1 . . . . 4 . 1 . . 5 Attach 65 | 4 14 2 . . 12 7 . 1 . . 4 1 2 . 2 16 Detach 19 | . 8 . . . . 2 . . . . . . . . . 9 Swap 89 | . 4 . . 3 22 6 . 2 4 1 14 3 8 . 6 16 Drop 108 | . 10 2 . 2 44 13 . 1 1 . 12 . 5 . . 18 Fire 229 | . 72 35 . . 20 . . . . 2 3 6 10 . 75 6 Melee 351 | . . . . . 111 46 28 26 1 18 32 . 21 . 7 61 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 Rewire 23 | . . . . . . . . . . . 23 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: [*Fac] / Upp x2 / Ext x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 11) 237 | -10/Materials | Discovered new exit (range 9) 261 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 539 | -10/Materials | Derelicts attacked the area 679 | -10/Materials | Core integrity fell below 50% 688 | -10/Materials | Discovered new exit (range 8) 925 | -10/Materials | Discovered new exit (range 10) 1108 | -10/Materials | Repaired Lgt. Treads 1135 | -10/Materials | Repaired Lgt. Treads 1162 | -10/Materials | Repaired Lgt. Treads 1831 | -10/Materials | Entered Mines 1937 | -10/Mines | Discovered new exit (range 10) 1940 | -10/Mines | Learned Materials stockpile data 1978 | -10/Mines | Discovered new exit (range 5) 1982 | -10/Mines | Met a Derelict testing a Signal Generator 1996 | -10/Mines | Found Signal Generator 2101 | -10/Mines | Core integrity fell below 20% 2601 | -10/Mines | Learned location of Recycling (-8) 2609 | -10/Mines | Discovered new exit (range 7) 2777 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2779 | -10/Mines | Discovered new exit (range 5) 2789 | -10/Mines | Entered Exiles 2789 | -10/Exiles | Found Exiles lab abandoned 3310 | -10/Exiles | Discovered new exit (range 10) 3332 | -10/Exiles | Entered Mines 3335 | -9/Mines | Received a Mining Laser from a helpful Derelict 3464 | -9/Mines | Learned Materials stockpile data 3465 | -9/Mines | Assembled infested the area 3470 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3533 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3680 | -9/Mines | Discovered new exit (range 6) 3687 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3720 | -9/Mines | Entered Materials 3720 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4426 | -8/Materials | Destroyed 7 combat bots 4604 | -8/Materials | Repaired Katana 4646 | -8/Materials | Repaired Med. Armor Plating 4811 | -8/Materials | Central database locked down 4813 | -8/Materials | Discovered new exit (range 3) 5336 | -8/Materials | Discovered new exit (range 15) 5860 | -8/Materials | Build established: Gladiator 6069 | -8/Materials | Discovered new exit (range 10) 6157 | -8/Materials | Learned Storage emergency access door positions 6274 | -8/Materials | Learned location of 2 exits from Lower Caves 6320 | -8/Materials | Learned 4 Recycling zone layouts 6356 | -8/Materials | Learned 2 Storage zone layouts 6384 | -8/Materials | Learned Storage trap positions 6421 | -8/Materials | Learned Factory emergency access door positions 6468 | -8/Materials | Learned 2 Storage zone layouts 6469 | -8/Materials | Entered Factory 6469 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6571 | -7/Factory | Discovered new exit (range 5) 6993 | -7/Factory | Repaired Reaction Control System 7091 | -7/Factory | Discovered new exit (range 15) 7189 | -7/Factory | Identified exit to Lower Caves 7190 | -7/Factory | Entered Lower Caves 7191 | -7/Lower Caves | Identified exit to Lower Caves 7522 | -7/Lower Caves | Encountered a Warlord checkpoint 7604 | -7/Lower Caves | Entered another Lower Caves area 7605 | -7/Lower Caves | Identified exit to Zion 7815 | -7/Lower Caves | Learned location of 1 exit from Factory 8120 | -7/Lower Caves | Discovered new exit (range 8) 8205 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8302 | -7/Lower Caves | Entered Zion 8328 | -7/Zion | System corruption cleaned by Quarantine Array 8634 | -7/Zion | Met Imprinter 8643 | -7/Zion | Imprinted 8645 | -7/Zion | Declared Zion's savior 8681 | -7/Zion | Visited the Megawrench Repair Shop 8681 | -7/Zion | Megawrench repaired 8 parts 8849 | -7/Zion | Discovered new exit (range 14) 8855 | -7/Zion | Identified exit to Proximity Caves 8944 | -7/Zion | Entered Proximity Caves 8944 | -6/Proximity Caves | Accompanied by 4 allies 9261 | -6/Proximity Caves | Spotter reported a threat 9333 | -6/Proximity Caves | Learned Factory terminal intel 9427 | -6/Proximity Caves | Discovered new exit (range 13) 9439 | -6/Proximity Caves | Identified exit to Factory 9470 | -6/Proximity Caves | Entered Factory 9470 | -6/Factory | Accompanied by 4 allies 9470 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9471 | -6/Factory | Identified exit to Lower Caves 9472 | -6/Factory | Identified exit to Factory 9473 | -6/Factory | Loaded intel: 26 terminal locations 9509 | -6/Factory | Retrieved Zion intel report: Branch Access 9523 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9539 | -6/Factory | Build established: Mutant 9666 | -6/Factory | Retrieved Zion intel report: Component Schematics 9667 | -6/Factory | Zion Melee Resupply teleported in 9793 | -6/Factory | Discovered exit to Factory (range 16) 9856 | -6/Factory | Zion Fire squad teleported in 9897 | -6/Factory | Zion Fire squad teleported in 10049 | -6/Factory | Discovered exit to Factory (range 15) 10197 | -6/Factory | Entered Lower Caves 10197 | -6/Lower Caves | Accompanied by 7 allies 10245 | -6/Lower Caves | Build established: Gladiator 10280 | -6/Lower Caves | Learned Factory emergency access door positions 10394 | -6/Lower Caves | Discovered new exit (range 9) 10397 | -6/Lower Caves | Identified exit to Lower Caves 10430 | -6/Lower Caves | Entered another Lower Caves area 10430 | -6/Lower Caves | Accompanied by 6 allies 10499 | -6/Lower Caves | Encountered a Warlord checkpoint 10500 | -6/Lower Caves | Lost 4 allies 10500 | -6/Lower Caves | Discovered exit to Factory (range 5) 10501 | -6/Lower Caves | Learned 4 Factory zone layouts 10643 | -6/Lower Caves | Entered a destroyed Warlord outpost 10768 | -6/Lower Caves | Learned Factory security intel 10945 | -6/Lower Caves | Discovered new exit (range 14) 10966 | -6/Lower Caves | Identified exit to Data Miner 10977 | -6/Lower Caves | Entered Data Miner 10977 | -6/Data Miner | Accompanied by 1 ally 10977 | -6/Data Miner | Discovered new exit (range 6) 10986 | -6/Data Miner | Met Data Miner 10994 | -6/Data Miner | Learned location of Section 7 (-2) 11002 | -6/Data Miner | Received God Mode back door access code from Data Miner 11012 | -6/Data Miner | Identified exit to Proximity Caves 11019 | -6/Data Miner | Entered Proximity Caves 11019 | -5/Proximity Caves | Accompanied by 1 ally 11095 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11116 | -5/Proximity Caves | Learned Factory stockpile data 11407 | -5/Proximity Caves | Build established: Mutant 11809 | -5/Proximity Caves | Learned location of Warlord (-4) 11900 | -5/Proximity Caves | Discovered exit to Factory (range 6) 11904 | -5/Proximity Caves | Entered Factory 11904 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11905 | -5/Factory | Identified exit to Extension 11906 | -5/Factory | Identified exit to Upper Caves 11971 | -5/Factory | Fabricated Gravmag Array? 12021 | -5/Factory | Retrieved Zion intel report: Branch Access 12221 | -5/Factory | Build established: Gladiator 12331 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 12379 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12380 | -5/Factory | Zion Light squad teleported in 12411 | -5/Factory | Destroyed 7 combat bots 12443 | -5/Factory | Zion Heavy squad teleported in 12488 | -5/Factory | Cargo convoy interrupted 12504 | -5/Factory | First assault squad dispatched 12526 | -5/Factory | Lost 3 allies 12543 | -5/Factory | Lost 4 parts (2n2u) 12555 | -5/Factory | Found Prototype Protection 12555 | -5/Factory | Identified Zio. Weapon Casing 12627 | -5/Factory | Lost 5 parts (1n2u2w) 12636 | -5/Factory | Discovered new exit (range 16) 12647 | -5/Factory | Self-destructed Last Messages --------------- P-70 Sage. 12598_ Connecting with Repair Station... >>Force(Patch) PATCHED[EM Disruption Field] PATCHED[Neutrino Core] PATCHED[Gravmag Array+] 12598_ ALERT: Suspicious activity at Repair Station F004. Dispatching Investigation squad. 12605_ M-28 Smith repairs P-70 Sage Imp. Heat Sink. 12609_ Slug penetrates Wall. 12609_ U-05 Engineer builds a Wall. 12614_ U-05 Engineer builds a Door. 12618_ Slug penetrates Wall. 12630_ Neutrino Core destroyed. 12636_ EXIT=FOUND 12637_ Knocked back. 12641_ Slug penetrates Wall. 12645_ Greatsword destroyed. 12647_ Gravmag Array+ destroyed. Map ----- +----------------------------------------------------+ | ??+??+?????????????????#"########+##### | | ???????????????????????## | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# ################ | | ????????????????????????# % #??????????????# | | ????????????????????????# #??????????????# | | ????????????????????????# #??????????????# | | ????????????????????????# % #??????????????# | | # """"" ???????# +??????????? #?# | | ! # "" F" ??????## p #??????????? #?# | | # "" "" """??????# % #???????!??? #?# | | # """??????#T #??????????? #?# | | ###### """??????## #??????????? #?# | | # # ???????# #??????????? #?# | | # # """ """???????# #??????????? #?# | | # # """ """??????## #??????????? #?# | | # # """ """??????#; #???????????##?# | | + # ??????#; #???????????######/# | | # # ??????## #???????????# | | # # ???????# #???????????# | | # ############???????#% #???????????# """ " | | # #??????????????????# #???????????# """ " | | ######??????????????????#@ H #???????????# """ " | | ????????????????????????# < #???????????# | | ????????????????????????# #???????????# " | | #################???????# #???????????# "" | | + ???????#######???????????# G | | ###### """ ?????????????????????????# "" | | "" "#???# """ ?????????????????????????# " | | "" T#???# """ ?????????????????????????# | | "" "#???# ?????????????????????????######## | | ##???# ????????????????????????? + | | "" #????# ??????????????????????+??"" # | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Weapon Shielding 100 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 18 Core Analysis 6 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Gravmag System | -7/Factory | Scanalyzed Gatling Laser | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Drone Bay | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Antigrav System | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Gravmag Array | -6/Factory | Scanalyzed IFF Parser | -6/Factory | Z-intel Lgt. Fission Core | -6/Factory | Z-intel Recalibrator | -6/Factory | Z-intel Jamming Amplifier | -6/Factory | Z-intel Reaction Control System | -6/Factory | Z-intel Plasma Rifle | -6/Factory | Z-intel Focal Shield | -6/Factory | Z-intel Imp. Terrain Scan Processor | -6/Factory | Z-intel Hvy. Ion Cannon | -6/Factory | Z-intel Kinecellerator | -6/Factory | Z-intel Imp. Deuterium Engine | -6/Factory | Z-intel Titanium Leg | -6/Factory | Z-intel Huge Storage Unit | -6/Factory | Z-intel Force Booster | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive A-15 Conveyor | -6/Factory | Z-intel M-28 Smith | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel S-27 Virus | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel Fabricated ------------ Gravmag Array | x1 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 2% | -10/Materials Lgt. Treads | 3% | -10/Materials Lgt. Treads | 9% | -10/Materials Katana | 8% | -8/Materials Med. Armor Plating | 17% | -8/Materials Reaction Control System | 26% | -7/Factory Studied --------- Katana | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Gravmag Array | -6/Factory | Hacked Chainsword | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightBottomlessWell Manual? 0 Play Time 03:19:25 Cumulative 143.5 hours Start 2026.07.11 @ 01:01:55 End 2026.07.11 @ 18:13:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 58 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 877f75bb-8781-48ed-891c-7eb654ff4807