Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 19:07:24 Player: MolePlayingNice Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (356) 1780 Value Destroyed (16253) 16253 Prototype IDs (112) 2240 Alien Tech Used (1) 200 Bonus (33080) 33080 TOTAL SCORE: 62853 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3980 Follower Combat Kills 1724 Prayed to X0-1V1 5000 Major X0-1V1 Interference 16500 Subatomizer Sterilization 3000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 MAIN.C Attacked Proxy Base 500 Friendly Fire -124 Cogmind --------- Core Integrity 0/1670 Matter 218/300 Energy 32/100 System Corruption 66% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- 12-ASH's Boomstick Nanosword (fused) > --- INVENTORY (5) ---- Heavy Shield Leg Large Botcube Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Enhanced Multireflex Exoskeleton Centrium Leg Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Core Analyzer Experimental Actuator Array Advanced Transmission Jammer Experimental Reaction Control System Heavy Regenerative Plating Advanced Force Field X0-1V1's Piety Tracker > --- WEAPON ----------- Nanosword 1C-UTU's Sword "Lootmaker" Heavy Scimitar of Distortion Heavy Scimitar of Distortion Heavy Scimitar of Distortion 1C-UTU's Sword "Choppy" > --- INVENTORY -------- Graviton Reactor Experimental Biometal Leg Advanced Sensor Array Experimental Terrain Scanner Experimental Actuator Array Experimental Cloaking Device Experimental Shield Generator Null Cannon 12-ASH's Boomstick Fusion Bomb Launcher Heavy Scimitar of Distortion Heavy Scimitar of Distortion Vortex Lance Large Botcube [Rating: 233] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Scimitar of Distortion Energy Gun Improved Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Heavy Scimitar of Distortion Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . Utility 9 | . . . 2 1 . . . . 2 . . . . . . . . . 2 1 . 1 . . Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . Parts Attached 257 | . 5 30 9 10 2 1 . 8 15 2 1 2 6 13 8 10 16 1 18 6 25 17 28 24 Power 30 | . . 2 3 1 . . . 1 1 . . . . 1 1 . 1 . 5 2 2 2 6 2 Engine 9 | . . 2 3 1 . . . 1 . . . . . 1 . . . . . . . . 1 . Core 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Reactor 19 | . . . . . . . . . . . . . . . 1 . 1 . 4 2 2 2 5 2 Propulsion 57 | . 2 11 . 1 . . . 5 2 . . . 1 4 3 2 4 . 1 2 5 4 6 4 Treads 5 | . . 4 . 1 . . . . . . . . . . . . . . . . . . . . Leg 51 | . 1 7 . . . . . 5 2 . . . 1 4 3 2 4 . 1 2 5 4 6 4 Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 103 | . 1 4 1 4 1 1 . 1 8 1 1 . 4 7 2 6 6 1 8 2 13 8 9 14 Device 58 | . 1 3 . 1 1 1 . 1 1 1 1 . . 4 1 2 4 . 5 1 8 6 6 10 Storage 3 | . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Processor 11 | . . . . . . . . . 1 . . . . 1 . 1 2 . 1 1 . . 2 2 Hackware 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Protection 30 | . . . 1 2 . . . . 6 . . . 4 2 1 3 . 1 2 . 5 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | . 2 13 5 4 1 . . 1 4 1 . 2 1 1 2 2 5 . 4 . 5 3 7 4 Energy Gun 17 | . 2 4 1 . . . . 1 2 . . . . . 2 . 2 . . . 2 1 . . Energy Cannon 12 | . . 4 2 1 . . . . . . . . . . . 1 . . 1 . 1 . 1 1 Ballistic Gun 6 | . . 4 . . . . . . . . . . . 1 . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . 1 1 . 1 . . . 1 1 . . 1 . . 1 . . . . . . 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . 1 2 . . . . 1 . . 2 . . . . 1 . 2 . 2 2 3 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 65 | . 1 3 4 1 . . . . 3 . . . 1 5 5 2 9 . 6 . 12 7 . 6 Corrupted Parts 10 | . . . . . . . . . . . . . . . . 1 1 . 1 . 7 . . . System Corruption 44 | . . . . . . . . . . . . . . . . 6 5 . 5 . 28 . . . Parts Lost 73 | . . 5 . 2 . . . . 2 . 1 . 3 . 1 6 . . 4 1 9 . 17 22 Power 12 | . . 1 . 1 . . . . . . . . . . . 1 . . . . 3 . 3 3 Propulsion 12 | . . 2 . . . . . . . . . . 1 . . . . . 1 1 . . 3 4 Utility 37 | . . . . 1 . . . . 1 . 1 . 2 . 1 5 . . 3 . 5 . 9 9 Weapon 12 | . . 2 . . . . . . 1 . . . . . . . . . . . 1 . 2 6 Highest Loss Streak 20 | . . 5 . 1 . . . . 1 . 1 . 2 . 1 2 . . 2 1 2 . 5 20 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 13 | . 6 7 13 13 13 14 14 14 14 14 13 14 14 14 14 14 14 15 14 11 14 14 13 12 Power . | . 1 . . 1 1 1 1 1 . 1 1 1 1 . . . . . . 1 . . 1 1 Propulsion 2 | . 4 1 2 1 2 3 3 1 2 3 3 3 2 1 2 3 2 2 1 . 2 2 1 1 Utility 3 | . . 1 3 2 1 1 1 2 2 5 4 4 3 6 7 5 6 6 5 2 3 5 4 2 Weapon 5 | . 1 4 7 7 7 8 8 7 6 3 3 4 5 4 4 4 5 6 6 6 7 5 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 67 | . 4 4 8 3 1 . . 3 8 1 . 1 . 4 . 2 1 1 . . 6 5 3 12 Power 3 | . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . Propulsion 10 | . 2 . 2 . . . . . 1 . . 1 . . . . . . . . . . 1 3 Utility 28 | . . 2 4 1 . . . 2 1 1 . . . 3 . 1 1 . . . 4 4 1 3 Weapon 23 | . 2 1 2 2 . . . . 6 . . . . . . . . 1 . . 2 . 1 6 Tool/Special 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . Average Slot Usage (%) 91 | . 92 94 99 99 100 99 100 97 89 86 92 93 92 92 93 95 94 88 89 96 92 83 80 75 Engine 3 | . 14 8 9 6 7 7 7 7 3 . . . . 5 5 1 1 . . . . . . . Core 1 | . . . . . . . . . 2 6 6 6 6 5 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 4 5 5 5 7 12 13 5 4 6 Treads 7 | . . 13 27 30 30 30 30 20 . . . . . . . . . . . . . . . . Leg 16 | . 23 15 . . . . . 7 20 20 20 20 19 22 28 29 28 29 26 22 21 16 16 13 Device 18 | . 6 11 18 15 21 22 23 23 19 19 24 26 22 14 15 12 10 16 19 18 14 21 20 22 Storage 5 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 Processor 5 | . . . . . . . . . 3 6 . . . . 5 8 11 11 14 18 18 13 9 1 Protection 7 | . . . 8 8 7 7 7 7 12 6 13 13 16 18 6 11 10 5 4 4 3 3 2 3 Energy Gun 1 | . 16 7 . . . . . 6 1 . . . . . . . . . . . . . . . Energy Cannon 6 | . . 17 26 21 22 23 23 15 3 . . . 1 . . . . . 1 . . . . 2 Slashing Weapon 10 | . . . . 1 . . . . 14 12 13 19 16 16 16 16 12 9 7 12 8 15 19 20 Peak Build Rating 233 | . 22 35 46 60 61 61 61 72 81 77 79 80 81 98 108 108 131 128 155 166 185 216 233 230 Average Rating 109 | . 13 22 41 54 58 60 61 67 76 76 77 77 78 83 102 104 118 126 142 158 154 207 205 211 On Entrance 88 | 6 6 22 35 46 59 61 61 61 72 76 77 77 80 67 97 104 107 128 127 137 157 171 209 167 Avg Prop Armor Cover (%) 5 | . . 5 . . . . . . . . . . . . . . . . 3 . . . 7 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 13 19 42 59 62 57 57 57 60 66 64 64 56 63 75 79 80 95 97 124 103 118 140 144 137 Greatest Support 178 | 20 20 60 60 80 80 80 80 80 70 70 70 70 70 87 102 107 125 124 137 137 135 140 138 178 Greatest Overweight (x) 3 | . 1 1 . . . . . 1 . . . . . 1 . . . . 1 . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 Average Carried 14 | . 6 7 13 14 14 15 15 14 14 14 13 14 14 14 14 14 14 14 14 11 14 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 10 15 14 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 13 15 14 14 4 Class Distribution -------------------- 24% | Tank 24% | Scavenger-Gladiator 15% | Messiah-Mutant 14% | Gladiator 10% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Warlord Messiah-Mutant | -4/Proximity Caves Messiah-Gladiator | -4/Factory Gladiator | -3/Research Scavenger-Gladiator | -3/Testing Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Matter Collected 8890 | 198 42 858 160 115 514 57 . 100 325 102 65 10 323 364 297 433 864 40 504 241 1063 1060 638 517 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17431 | . 42 1409 296 601 763 78 . 102 1539 323 309 . 566 408 172 516 46 244 937 11 1589 2363 4053 1064 Parts 783 | . 4 95 15 20 23 6 . 2 55 15 10 . 23 19 4 21 1 11 41 2 73 117 181 45 Haulers Intercepted 10 | . . 3 1 . . . . . 2 . . . . . . 1 . . . . 1 1 1 . Recyclers Shooed 13 | . . 3 . . . . . . 1 . . . . 1 . . . . 2 . . . 2 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 129 | . . . . . 22 6 . 21 . 13 8 . 26 . 5 20 . 8 . . . . . . Prevented 92 | . . . . . . . . 78 . . 1 . 8 . 5 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Combat Hostiles Destroyed 272 | . 2 28 3 14 21 2 . 3 12 7 5 . 9 4 3 11 1 8 27 . 15 32 51 14 Melee 111 | . . . . . . . . 1 6 1 4 . 4 3 3 4 . 2 5 . 13 23 33 9 Guns 23 | . 2 9 . . . . . . 2 . . . . . . . 1 . 4 . . 1 3 1 Cannons 51 | . . 7 3 14 16 2 . 2 2 . . . 3 . . . . . . . . . . 2 AOE 71 | . . 11 . . 4 . . . . 6 . . 1 . . 7 . 6 17 . . 6 13 . Classes Destroyed 26 | . 1 9 . 1 2 1 . 2 . . . . 1 1 . 1 . 1 1 . 2 1 1 1 Worker 16 | . . 1 . 1 . . . . 1 . . . . 2 . . . . 1 1 3 1 5 . Builder 17 | . . 3 1 . . . . . 2 . . . . 2 . . . . 1 . . 1 7 . Tunneler 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Hauler 10 | . . 3 1 . . . . . 2 . . . . . . 1 . . . . 1 1 1 . Recycler 20 | . . 5 1 . . . . . 5 . . . . . . . . . 1 . 2 1 4 1 Mechanic 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Watcher 13 | . . 3 . 1 . . . . 1 . . . . . . . . . . . 1 3 1 3 Swarmer 56 | . . 7 . . 10 . . . . 6 . . 2 . . . . 4 14 . . 8 5 . Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Saboteur 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Grunt 95 | . 2 15 . 10 7 . . 1 6 . 3 . . . 3 7 1 . 3 . 7 9 20 1 Brawler 7 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . 1 2 . Duelist 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 27 | . . 6 3 2 1 . . . 4 . 1 . 1 2 . . . 1 2 . . . 2 2 Demolisher 7 | . . . . 2 . . . . . . . . 5 . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Hunter 14 | . . . . . . . . 1 . . . . . . . 2 . 2 2 . . 2 4 1 Programmer 45 | . . . . . . 2 . . 2 1 . . . 2 . . . . 3 . 7 8 12 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 23 | . 1 23 1 5 6 1 . 2 4 4 2 . 2 5 3 4 1 6 14 1 6 9 16 3 Combat Bots Only 13 | . 1 9 1 4 6 1 . 2 3 4 2 . 2 2 3 4 1 6 13 . 3 8 9 2 Max Kills in Single Turn 7 | . 1 4 1 1 3 1 . 1 1 3 1 . 2 1 1 1 1 3 4 1 1 3 7 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 3 . . . . 3 . . 1 . . 1 . 3 3 . . 2 2 . Melee 2 | . . . . . . . . 1 1 1 1 . 2 1 1 1 . 1 1 . 1 2 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Hostile Shots Fired 2391 | . 8 131 6 92 58 8 . 6 177 17 53 . 26 37 32 88 7 36 281 . 178 199 537 414 Missed 886 | . 1 47 1 26 21 4 . 2 69 10 22 . 3 12 3 25 4 18 87 . 71 100 210 150 Deflected 30 | . . . . . . . . . . . . . . . . . . . . . 2 8 20 . Hits 1505 | . 7 84 5 66 37 4 . 4 108 7 31 . 23 25 29 63 3 18 194 . 107 99 327 264 Melee 7 | . . . . . . . . . . . . . . . . . . . 1 . . 3 3 . Projectile 1498 | . 7 84 5 66 37 4 . 4 108 7 31 . 23 25 29 63 3 18 193 . 107 96 324 264 AOE 35 | . . . . 6 . . . . 1 . 1 . 22 . . . . . 1 . 2 . 2 . Critical Strikes 70 | . . 2 . 1 1 . . . 3 . 1 . . 3 2 . 1 . 10 . 6 6 15 19 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . Part Disruptions 8 | . . . . . . . . . . . . . . . . . . . 2 . 1 . 2 3 Damage Taken 24374 | . 81 1147 101 847 598 60 . 91 1262 130 479 . 913 434 418 1048 108 137 2395 59 2139 1060 5411 5456 Core 3065 | . 12 211 . 71 65 . . 18 153 27 64 . 93 44 69 77 . . 160 . 212 87 502 1200 Absorbed by Shields 6510 | . . . . . . . . 34 135 . 11 . 203 158 151 327 113 145 1161 . . 1107 2246 719 Redirected to Shielding 97 | . . . . . . . . . . . . . . . 28 45 24 . . . . . . . Ignored by Resistances 448 | . . . . . . . . . 11 4 4 . 126 8 . 70 2 . 22 . 133 6 55 7 Regen/Repaired (Parts) 1543 | . . . . . . . . 299 . . . . . . . . 120 . . . 298 307 519 . Core Remaining (%) 86 | 100 95 75 100 . . . . 86 . . . . 64 . . . . 82 87 . 84 94 . . Volleys Fired 360 | . 10 67 9 32 31 4 . 8 17 4 . . 23 . . 23 8 9 31 . 5 12 19 48 Largest 3 | . 3 3 3 3 3 3 . 3 3 1 . . 2 . . 1 1 1 1 . 1 1 1 1 Hottest 245 | . 150 188 188 220 220 240 . 245 245 36 . . 136 . . 90 20 90 90 . 130 130 120 120 Shots Fired 641 | . 18 165 26 94 83 11 . 20 42 4 . . 24 . . 24 8 9 31 . 5 12 16 49 Gun 170 | . 18 94 . . . . . 4 17 . . . . . . . 8 . 15 . 2 4 2 6 Cannon 401 | . . 62 25 94 78 11 . 16 25 . . . 23 . . 9 . 6 8 . 3 2 1 38 Launcher 70 | . . 9 1 . 5 . . . . 4 . . 1 . . 15 . 3 8 . . 6 13 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 88 | . 10 41 . . . . . . . . . . . . . . 8 . 15 . 2 4 2 6 Thermal 483 | . 8 115 25 94 78 11 . 20 42 . . . 23 . . 9 . 6 8 . 3 2 1 38 Explosive 67 | . . 9 1 . 5 . . . . 4 . . 1 . . 15 . 3 8 . . 6 13 2 Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 11 | . 8 9 4 9 8 6 . 3 11 . . . 9 . . 3 6 3 4 . . 1 3 6 Robot Miss Streak 11 | . 4 11 2 5 5 2 . 9 4 . . . 3 . . 1 4 . 2 . 4 5 5 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 862 | . 11 94 9 58 46 7 . 9 77 4 15 . 41 26 9 30 7 5 49 1 62 95 139 68 Core Hits 579 | . 9 95 5 31 30 4 . 6 34 9 5 . 27 10 5 28 3 12 49 . 25 62 104 26 Critical Kills 14 | . . 1 . . 1 . . . . . . . . . . . . . . . . 8 3 1 Critical Parts Destroyed 16 | . . . . . . . . . . . 1 . . . . . 1 . 1 . 5 3 3 2 Critical Strikes 59 | . . 1 . . 1 . . . 3 . 1 . 1 2 . . 1 . 1 . 5 16 20 7 Burn 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Meltdown 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Destroy 22 | . . . . . . . . . . . . . . . . . 1 . 1 . . 11 6 3 Smash 6 | . . . . . . . . . . . 1 . . . . . . . . . 5 . . . Sever 28 | . . . . . . . . . 2 . . . 1 2 . . . . . . . 5 14 4 Melee Attacks 899 | . . . . 5 . . . . 88 5 20 . 25 43 13 31 . 4 51 3 101 148 239 123 Impact 26 | . . . . . . . . . 1 . 1 . . . . . . . . . 24 . . . Slashing 865 | . . . . 5 . . . . 87 5 19 . 25 43 13 31 . 4 51 3 71 148 237 123 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . 6 . 2 . Sneak Attacks 52 | . . . . . . . . . 13 . . . 7 7 . 2 . 1 1 1 8 9 2 1 Combat Hostiles 8 | . . . . . . . . . . . . . 2 . . . . 1 . . 1 2 1 1 Follow-up Attacks 229 | . . . . . . . . . 14 . 2 . 3 6 1 7 . . 5 . 11 37 103 40 Martial Strikes 46 | . . . . . . . . . . . . . . . . . . . . . 6 25 15 . Damage Inflicted 46943 | . 181 2634 232 1831 1493 276 . 311 3263 585 516 . 2244 1391 320 2404 315 727 3849 89 3611 6135 10214 4322 Guns 2553 | . 181 876 . . . . . . 264 . . . . . . . 315 . 509 . . 51 60 297 Cannons 6218 | . . 506 208 1818 1231 276 . 311 561 . . . 842 . . . . . 32 . . . 68 365 Explosions 10747 | . . 1218 . . 262 . . . . 407 . . 55 107 . 1479 . 561 1873 . . 814 3222 749 Melee 27077 | . . . . . . . . . 2434 178 516 . 1347 1284 320 925 . 166 1418 89 3528 5181 6780 2911 Ramming 348 | . . 34 24 13 . . . . 4 . . . . . . . . . 17 . 83 89 84 . Kinetic 1638 | . 38 300 . . . . . . . . . . . . . . 315 . 509 . . 51 128 297 Thermal 7133 | . 143 1082 208 1818 1231 276 . 311 825 . . . 842 . . . . . 32 . . . . 365 Explosive 10523 | . . 1218 . . 262 . . . . 407 . . 55 107 . 1479 . 561 1873 . . 814 3222 525 Electromagnetic 224 | . . . . . . . . . . . . . . . . . . . . . . . . 224 Impact 946 | . . . . . . . . . . . 27 . . . . . . . . . 919 . . . Slashing 25908 | . . . . . . . . . 2434 178 489 . 1347 1284 320 925 . 166 1418 89 2386 5181 6780 2911 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 223 | . . . . . . . . . . . . . . . . . . . . . 223 . . . Highest Corruption 96 | . 2 19 2 . 9 9 . . 1 1 1 . . 19 19 15 15 19 24 . 37 4 75 96 Average Corruption 22 | . 2 19 2 . 9 9 . . 1 1 1 . . 16 10 9 14 19 8 . 7 2 47 83 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 372 | . 4 10 2 . 24 2 . . . 2 4 . . 22 15 29 1 4 20 . 49 18 73 93 Message Errors 87 | . . 2 . . 6 1 . . . 1 1 . . 4 8 7 . . 5 . 19 2 14 17 Matter Fused 78 | . 1 1 . . 5 . . . . . . . . 8 2 3 . . 6 . 11 6 13 22 Heat Flow Errors 46 | . 1 . 1 . 5 . . . . . . . . 5 1 7 . . 1 . 4 1 10 10 Energy Discharges 37 | . . 2 . . 3 . . . . . 2 . . 1 2 5 . 2 3 . 3 4 5 5 Parts Rejected 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 6 | . . . . . 1 . . . . . . . . . . . . 1 1 . 1 . . 2 Data Loss (minor) 48 | . . 1 . . 4 . . . . . . . . 4 2 5 . 1 1 . 5 2 11 12 Data Loss (major) 22 | . 1 2 . . . . . . . . . . . . . 1 . . 1 . 3 2 7 5 Misfires 7 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . 5 Alerts 10 | . . . . . . . . . . 1 1 . . . . . 1 . 1 . 2 1 . 3 Misdirections 20 | . . 1 . . . . . . . . . . . . . . . . 1 . 1 . 10 7 Weapon Failures 9 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 3 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3160 | . . 65 . 25 41 . . . 345 96 39 . 61 193 6 88 . 62 119 49 644 304 688 335 Projectiles 85 | . . 11 . 25 40 . . . . . . . 4 . . . . . 2 . . . . 3 Explosions 718 | . . 54 . . 1 . . . . 9 . . . . . 72 . 62 72 . . 24 350 74 Melee 2357 | . . . . . . . . . 345 87 39 . 57 193 6 16 . . 45 49 644 280 338 258 Knockbacks 8 | . . . . . . . . . . . . . . . . . . . . . 5 1 2 . Impact 8 | . . . . . . . . . . . . . . . . . . . . . 5 1 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 702 | . . 97 1 . . . . . . 31 . . . 60 . 77 . . 108 . . 47 225 56 Shots 18 | . . 4 1 . . . . . . 1 . . . 2 . 2 . . 3 . . 1 3 1 Rammed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . . 3 2 2 . . . . 1 . . . . . . . . . 2 . 5 3 2 1 Kicked 16 | . . 2 . . . . . . 1 . . . . . . . . . 2 . 5 3 2 1 Crushed 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 310 | . 248 249 73 24 220 18 . 42 199 . . . . 257 85 248 . . 234 . 257 77 310 229 Average Temperature 68 | . 101 70 73 4 39 12 . 19 40 . . . . 112 43 78 . . 126 . 100 17 114 60 Received Heat Transfer 3110 | . 42 414 9 288 189 . . 6 426 . 220 . 30 24 208 188 12 8 136 12 232 49 351 266 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 23 | . . . . . . . . . . . . . . . . . . . . . 2 13 8 . Total Turns 515 | . . . . . . . . . . . . . . . . . . . . . 68 309 138 . Longest Duration 64 | . . . . . . . . . . . . . . . . . . . . . 62 64 33 . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . 1 . . . . . . . . . 5 . . 1 Combat Hostiles 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 Parts Fried 12 | . . . . . . . . . . . . . . . . . . . . . 11 . . 1 Impact Corruptions 17 | . . . . . . . . . . . 1 . . . . . . . . . 16 . . . Robots Melted 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 23 | . 1 3 . 6 6 3 . 1 1 . . . 1 1 . . . . . . . . . . Heat Transferred 9424 | . 170 1592 333 2555 1748 337 . 425 1305 . . . 650 . . . . . 50 . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 102 | . . . . . . . . . 24 5 . . 8 9 . . . . 8 . . 19 12 17 Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Maximum Alert Level 5 | . . 2 1 1 . . . . . . . . . . . . . . 2 2 2 3 5 5 Low Security (%) 44 | . 100 15 98 78 . . . . 100 . . . . 100 . . . . 30 . 52 21 . . Level 1 20 | . . 71 1 21 . . . . . . . . . . . . . . 35 77 30 26 . . Level 2 12 | . . 13 . . . . . . . . . . . . . . . . 33 22 16 8 47 . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . 43 12 . Level 4 11 | . . . . . . . . . . . . . . . . . . . . . . . 15 90 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . 6 9 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 18 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Peak Influence 2284 | . 42 504 202 229 . . . . 93 . . . . 68 . . . . 693 502 480 1039 2284 1753 Initial 1461 | . . 7 197 . . . . . . . . . . 6 . . . . 67 353 270 261 622 1461 Average 450 | . 6 291 94 113 . . . . 34 . . . . 22 . . . . 284 344 230 524 1076 1469 Influence Increases 11551 | . 66 899 135 432 460 60 . 60 541 175 155 . 346 315 70 315 35 255 1411 339 899 1409 2276 898 Destroy 0b10 Robot/C 6200 | . 40 560 60 280 420 40 . 60 260 140 100 . 240 120 60 220 20 160 620 160 460 700 1180 300 Destroy 0b10 Robot/NC 485 | . . 95 15 10 . . . . 55 15 . . 20 30 . 5 . . 30 25 35 40 90 20 Destroy Leader 1108 | . 10 112 32 62 40 20 . . 76 20 10 . 20 40 10 30 . 20 102 20 64 130 194 96 Allied During Kill 251 | . . . . . . . . . . . . . 51 3 . . . . 27 55 14 59 28 14 Successful Hack 189 | . . . 20 27 . . . . 28 . . . . 12 . . . . 14 12 40 12 24 . Disable Machine 405 | . . 60 . . . . . . 45 . . . . 30 . . . . 45 15 90 30 75 15 Destroy Structure 1142 | . 1 42 8 8 . . . . 17 . . . . 80 . . . . 144 52 24 258 430 78 Lose Combat Pursuer 1035 | . 15 30 . 45 . . . . 60 . 45 . 15 . . 60 15 75 135 . 30 180 255 75 Active Sensor Use 300 | . . . . . . . . . . . . . . . . . . . . . . . . 300 Miscellaneous 436 | . . . . . . . . . . . . . . . . . . . 294 . 142 . . . Influence Decreases 9954 | . 48 449 603 304 484 164 . 60 470 146 255 . 336 289 106 237 113 148 845 530 916 836 1030 1585 Entered New Map 2508 | . . 11 271 . 48 21 . . . 27 19 . . 4 14 . 78 . 40 320 212 204 416 823 Time Decay 6133 | . 48 388 332 284 436 143 . 60 379 119 226 . 296 255 70 217 35 148 445 180 574 542 434 522 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . 200 . . . . . Lost Part 669 | . . 50 . 20 . . . . 17 . 10 . 20 . 2 20 . . 40 10 90 . 170 220 Lost Ally 370 | . . . . . . . . . . . . . 20 30 20 . . . 120 20 40 90 10 20 Purge Threat 74 | . . . . . . . . . 74 . . . . . . . . . . . . . . . Squads Dispatched 69 | . 2 3 . 3 . . . 1 4 . . . . 5 . . . . 5 2 6 11 18 9 Investigation 9 | . 1 . . 1 . . . 1 1 . . . . 1 . . . . . . 1 . . 3 Extermination 23 | . . . . 1 . . . . 2 . . . . 3 . . . . 3 1 3 3 3 4 Reinforcement 20 | . 1 2 . 1 . . . . 1 . . . . 1 . . . . 2 1 2 4 5 . Assault 17 | . . 1 . . . . . . . . . . . . . . . . . . . 4 10 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Construction Impeded 6 | . . 1 . . . . . . . . . . . 1 . . . . . . . 2 2 . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Active Scanning Responses 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Distress Signals 34 | . 1 7 . 1 . . . . . . . . 14 . . . . . 2 . 1 5 3 . Communications Jammed 96 | . . . . . . . . . 31 . . . . . . . . . . . . . 30 35 Distress Signals 96 | . . . . . . . . . 31 . . . . . . . . . . . . . 30 35 Times Spotted 541 | . 7 39 3 19 20 2 . 20 25 10 9 . 19 12 3 16 29 6 48 7 37 83 84 43 Peak Tracking Total 14 | . 3 8 1 5 4 1 . 6 3 3 4 . 4 3 3 5 14 3 10 2 6 14 9 8 Tactical Retreats 44 | . 1 2 . 2 . . . . 2 . 2 . 1 . . 2 1 3 3 . 2 8 10 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Traps Triggered 14 | . 2 1 2 . . . . . 1 . . . . 5 . . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Machines Disabled 34 | . . 4 . . 1 . . . 3 . . . 2 2 . 1 1 . 3 1 8 2 5 1 Max in Single Turn 2 | . . 1 . . 1 . . . 2 . . . 1 1 . 1 1 . 1 . 1 1 2 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Machines Accessed 42 | . . . 3 2 . 1 3 3 8 . . 1 . 1 . . 3 . 5 1 3 5 3 . Terminals 11 | . . . 2 1 . . . 1 6 . . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Recycling Units 4 | . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 . Scanalyzers 12 | . . . 1 1 . . . . 1 . . . . 1 . . . . 2 1 2 2 1 . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Total Hacks 111 | . . . 7 6 . 1 23 8 18 . . 6 . 2 . . 11 . 7 1 9 8 4 . Successful 75 | . . . 5 3 . 1 23 4 6 . . 6 . 1 . . 11 . 4 1 4 4 2 . Failed 35 | . . . 2 3 . . . 4 11 . . . . 1 . . . . 3 . 5 4 2 . Catastrophic 7 | . . . . . . . . 1 1 . . . . . . . . . 1 . 1 2 1 . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 89 | . 1 . 2 2 . . . . 1 . . . . 11 . . . . 12 11 8 20 3 18 Terminals 21 | . . . 3 3 . . . 1 13 . . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 9 | . . . . . . . . 5 . . . . . . . . . . . . 4 . . . Recycling Units 7 | . . . . . . . . 2 3 . . . . . . . . . . . . 1 1 . Scanalyzers 28 | . . . 4 3 . . . . 2 . . . . 2 . . . . 4 1 5 5 2 . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Terminal Hacks 50 | . . . 2 1 . 1 23 1 4 . . 6 . . . . 11 . 1 . . . . . Record 7 | . . . . . . 1 6 . . . . . . . . . . . . . . . . . Part Schematic 16 | . . . . . . . 10 . . . . 6 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . . . . . . . 3 . . . . . . . . . 10 . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . Branch Access Points 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . 3 . . . . . . . . . . . . 2 . . . Scan Component 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Repair 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Retrieve Components 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Scanalyzer 16 | . . . 3 2 . . . . 1 . . . . 1 . . . . 2 1 2 3 1 . Insert Component 5 | . . . . . . . . . . . . . . . . . . . 1 . 2 2 . . Retrieve Study 11 | . . . 3 2 . . . . 1 . . . . 1 . . . . 1 1 . 1 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . . . 3 2 . . . 2 7 . . . . 1 . . . . 3 1 3 3 3 . Full Trace Events 3 | . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 4 . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . 10 . . . . 6 . . . . . . . . 14 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . 3 2 . . . . 1 . . . . 1 . . . . 1 1 . 1 1 . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Time 104 | . . . . . . . . 50 . . . . . . . . . . . . 54 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Total Allies 27 | . . . . . . . . 1 . . . 4 . 3 . . . . 6 5 . 6 2 . Largest Group 5 | . . . . . . . . . . . . 4 4 2 1 . . . 3 5 2 3 1 1 Highest-Rated Group 465 | . . . . . . . . . . . . 157 153 170 85 . . . 288 465 216 261 136 104 Highest-Rated Ally 183 | . . . . . . . . . . . . 42 42 106 85 . . . 96 141 141 183 136 104 Zionite Dispatches 11 | . . . . . . . . . . . . . . 2 . . . . 1 3 . 4 1 . Heavy 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Hero 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . 5 2 . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . Ally Attacks 151 | . . . . . . . . . . . . . 16 4 2 . . . 26 36 13 29 14 11 Total Damage 7747 | . . . . . . . . . . . . . 488 271 61 . . . 696 1777 882 1509 1189 874 Kills 45 | . . . . . . . . . . . . . 4 2 . . . . 5 14 5 6 8 1 Allies Corrupted 7 | . . . . . . . . . . . . . . 2 . . . . 2 . 1 . 1 1 Allies Melted 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . X0-1V1 Amusement Gains 585 | . 22 10 92 36 . . . 50 20 2 30 . 12 12 . 16 20 2 54 27 52 52 26 50 Average Entertainment 43 | . 17 16 35 97 43 27 . 33 34 22 39 . 17 17 15 19 15 13 27 51 62 63 100 64 Good Acts 116 | . 2 4 7 5 4 2 . 4 9 1 4 . 4 5 1 8 3 5 1 1 11 13 15 7 Bad Acts 102 | . 3 8 . . 4 2 . 2 10 1 4 . 5 5 1 4 6 6 13 . 8 2 9 9 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Active Infowar (turns) 15398 | . . . . . 1513 578 145 179 1038 276 873 1156 697 196 319 830 15 363 1115 361 1754 1430 1159 1401 Optics 13 | . . . . . . . . . . . . . . . . . 3 . . . . . . 10 Sensors 7956 | . . . . . . . . . . 271 801 1156 695 196 316 813 7 207 671 361 933 779 750 . A.S.S. 1201 | . . . . . . . . . . . . . . . . . . . . . . . . 1201 Terrain 3989 | . . . . . . . . . . . . . . . . . . . . 361 1754 1307 567 . Machine Analysis 1090 | . . . . . . . . . 740 276 74 . . . . . . . . . . . . . Cloaking 5055 | . . . . . . . . . . . . . . . . . 5 363 1098 356 151 950 872 1260 Jamming 6882 | . . . . . 1513 578 145 179 1022 276 581 150 353 . 313 97 . . . . . . 490 1185 ECM 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 1 2 . . . 1 . 1 . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Patrols 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . . . . . 1 . . . . 2 . 2 2 . 5 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Turns Passed 23186 | . 506 1066 823 929 1718 578 145 1451 1146 276 873 1156 757 762 386 925 1498 577 1170 361 1754 1556 1314 1459 Spaces Moved 14371 | 1 208 499 441 415 940 327 86 868 672 221 565 940 466 491 310 673 1271 490 787 266 921 958 721 834 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2936 | . . 223 441 415 940 327 86 504 . . . . . . . . . . . . . . . . Legs 11362 | 1 135 276 . . . . . 364 672 221 565 940 466 491 310 673 1271 490 787 266 921 958 721 834 Wheels 73 | . 73 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 120 95 120 170 170 170 170 170 116 111 111 111 111 111 110 107 107 100 100 100 98 101 95 98 109 Average Speed 121 | 120 111 142 170 170 170 170 170 149 113 111 111 111 111 113 107 107 104 100 100 99 108 108 106 125 Slowest Speed 270 | 120 120 250 170 170 170 170 170 212 121 111 111 111 111 204 113 107 107 100 179 101 214 204 204 270 Overloaded Moves 89 | . . . . . . . . . . . . . . . . . . . . . 11 66 12 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . . . . . . . . . . . . . 5 . . 10 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 2 34 54 32 11 78 55 66 60 22 41 65 89 49 12 49 71 87 60 27 7 70 29 26 28 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 12 | . . . . . . . 1 . . . . . . 8 2 1 . . . . . . . . Known Exits Taken 17 | . 1 . . 1 1 . . 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 . . 1 1 . . 1 . 1 . . . . . . . . . . . . Scrap Searched 17 | . . . . . 2 1 . . . 1 4 3 . . 2 1 . 3 . . . . . . Spaces Dug 113 | . . . . 5 . . . . 17 . . . . 2 1 2 . 3 13 2 11 19 20 18 Terrain Destroyed 743 | . . 40 7 5 38 . . . 17 31 . . 1 37 1 157 4 42 69 2 12 77 163 40 Melee 104 | . . . . 5 . . . . 17 . . . . 2 1 1 . . 10 2 10 18 20 18 Projectile 66 | . . 4 2 . . . . . . . . . . . . 9 4 6 12 . 2 4 1 22 AOE 573 | . . 36 5 . 38 . . . . 31 . . 1 35 . 147 . 36 47 . . 55 142 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Total 18583 | . 469 721 499 545 981 338 85 1009 914 239 787 1051 636 655 346 812 1426 558 1063 357 1551 1348 1084 1109 Wait 2209 | . 236 71 . 61 1 4 . 98 85 4 197 106 107 70 . 53 82 45 122 68 422 191 120 66 Move 14348 | . 207 498 440 415 939 326 85 867 671 220 564 939 465 490 309 672 1270 489 786 265 920 957 720 834 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 186 | . 5 15 15 9 3 . . 10 15 1 2 2 1 10 1 8 5 1 7 3 23 18 15 17 Fast Attach 175 | . 3 12 5 3 1 2 . 4 12 . . . 2 20 8 6 17 1 13 3 17 11 19 16 Attach 106 | . 1 6 3 3 . . . 2 6 . 2 . 4 4 3 7 2 . 11 7 18 8 13 6 Detach 67 | . 1 4 3 . 1 . . . 4 . . . 2 2 3 1 3 1 9 3 13 5 10 2 Swap 245 | . 2 22 6 6 4 . . 4 2 5 5 3 9 9 3 11 9 7 20 2 17 41 42 16 Drop 288 | . 4 23 16 10 1 2 . 16 25 1 . 1 3 17 8 8 22 1 16 3 33 27 20 31 Fire 360 | . 10 67 9 32 31 4 . 8 17 4 . . 23 . . 23 8 9 31 . 5 12 19 48 Melee 564 | . . . . 5 . . . . 71 4 17 . 20 33 11 23 . 4 46 3 76 75 104 72 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 16 | . . 2 . . . . . . 1 . . . . . . . . . 2 . 5 3 2 1 Crush 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . 5 . . . . . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Ext x2) -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 6) 254 | -10/Materials | Prayed at D.C.S.S. Altar Unit 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 367 | -10/Materials | Discovered new exit (range 8) 421 | -10/Materials | X0-1V1 mutated your Propulsion slot to Weapon slot 464 | -10/Materials | Identified exit to Materials 464 | -10/Materials | X0-1V1 revealed exit location to -9/Materials 482 | -10/Materials | Sterilization system engaged 482 | -10/Materials | Non-combat units ordered to evacuate 501 | -10/Materials | Discovered exit to Materials (range 8) 507 | -10/Materials | Entered another Materials area 507 | -9/Materials | Evolved 2 slots: Propulsion x2 611 | -9/Materials | X0-1V1 caused items to flee you 718 | -9/Materials | Build established: Gunner 754 | -9/Materials | Lost 5 parts (1p2n2w) 767 | -9/Materials | Destroyed 9 combat bots 822 | -9/Materials | Items stopped fleeing you 972 | -9/Materials | Discovered new exit (range 14) 1081 | -9/Materials | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 1403 | -9/Materials | System corruption reached 10% 1408 | -9/Materials | X0-1V1 put everyone to sleep 1477 | -9/Materials | Destroyed 7 combat bots 1517 | -9/Materials | Discovered new exit (range 21) 1529 | -9/Materials | X0-1V1 activates XOMVISION 1565 | -9/Materials | Discovered new exit (range 5) 1573 | -9/Materials | Entered another Materials area 1573 | -8/Materials | Evolved 2 slots: Utility x2 1668 | -8/Materials | X0-1V1 released a cloud of subatomizers 1872 | -8/Materials | Build established: Tank 1935 | -8/Materials | Discovered new exit (range 22) 2154 | -8/Materials | Sterilization system engaged 2154 | -8/Materials | Non-combat units ordered to evacuate 2201 | -8/Materials | X0-1V1 sent you to a vault 2226 | -8/Materials | Found Prototype Slashing Weapon 2226 | -8/Materials | Identified Scimitar of Distortion 2254 | -8/Materials | Combat units ordered to evacuate 2280 | -8/Materials | Core integrity permanently improved by X0-1V1 (+350) 2369 | -8/Materials | Discovered new exit (range 17) 2396 | -8/Materials | Entered Factory 2396 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2877 | -7/Factory | EX resistance permanently improved by X0-1V1 (+10%; -100 max core) 3039 | -7/Factory | Identified exit to Lower Caves 3178 | -7/Factory | X0-1V1 foreshadows a heat wave 3325 | -7/Factory | Entered Lower Caves 3531 | -7/Lower Caves | X0-1V1 sent hostile G-47 Trooper (x3) 3683 | -7/Lower Caves | Learned Factory stockpile data 3910 | -7/Lower Caves | X0-1V1 sent hostile B-36 Bruiser (x1) 4338 | -7/Lower Caves | Identified exit to Lower Caves 4338 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 4778 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5043 | -7/Lower Caves | Entered another Lower Caves area 5090 | -7/Lower Caves | Learned location of 1 exit from Factory 5199 | -7/Lower Caves | Entered a destroyed Warlord outpost 5595 | -7/Lower Caves | Learned location of 1 exit from Factory 5600 | -7/Lower Caves | Discovered new exit (range 10) 5621 | -7/Lower Caves | Entered Data Miner 5621 | -7/Data Miner | Discovered new exit (range 6) 5659 | -7/Data Miner | Met Data Miner 5691 | -7/Data Miner | Learned location of Section 7 (-2) 5691 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5717 | -7/Data Miner | Received God Mode back door access code from Data Miner 5766 | -7/Data Miner | Entered Proximity Caves 5768 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 5827 | -6/Proximity Caves | X0-1V1 activates XOMVISION 5892 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 6069 | -6/Proximity Caves | X0-1V1 caused items to flee you 6135 | -6/Proximity Caves | Identified exit to Factory 6135 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 6266 | -6/Proximity Caves | 0b10 base defense nominally successful 6314 | -6/Proximity Caves | Items stopped fleeing you 6373 | -6/Proximity Caves | Lost 6 allies 6660 | -6/Proximity Caves | Repaired Broken Ion Burst Cannon 6810 | -6/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 19) 7217 | -6/Proximity Caves | Entered Factory 7217 | -6/Factory | Evolved 2 slots: Utility x2 7218 | -6/Factory | Identified exit to Lower Caves 7218 | -6/Factory | Identified exit to Factory 7477 | -6/Factory | Central database locked down 7605 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 19) 7788 | -6/Factory | Build established: Mutant 7889 | -6/Factory | X0-1V1 put everyone to sleep 8067 | -6/Factory | Discovered exit to Factory (range 10) 8236 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 8287 | -6/Factory | X0-1V1 sent you into danger 8363 | -6/Factory | Entered Lower Caves 8494 | -6/Lower Caves | X0-1V1 sent hostile S-27 Virus (x3) 8500 | -6/Lower Caves | Learned Factory stockpile data 8620 | -6/Lower Caves | Discovered new exit (range 16) 8639 | -6/Lower Caves | Entered another Lower Caves area 8715 | -6/Lower Caves | Discovered exit to Factory (range 13) 8839 | -6/Lower Caves | Encountered a Warlord checkpoint 8980 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8995 | -6/Lower Caves | Sensors blinded by X0-1V1 9000 | -6/Lower Caves | Build established: Gladiator 9096 | -6/Lower Caves | Identified exit to Zion 9096 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Zion 9284 | -6/Lower Caves | X0-1V1 caused items to flee you 9427 | -6/Lower Caves | Items stopped fleeing you 9458 | -6/Lower Caves | Sensors blinded by X0-1V1 9512 | -6/Lower Caves | Entered Zion 9607 | -6/Zion | Discovered new exit (range 11) 9614 | -6/Zion | Learned Factory terminal intel 9754 | -6/Zion | Learned Factory emergency access door positions 10168 | -6/Zion | Given A8's code to call for help 10312 | -6/Zion | Met Imprinter 10332 | -6/Zion | Imprinted 10334 | -6/Zion | Declared Zion's savior 10668 | -6/Zion | Entered Proximity Caves 10668 | -5/Proximity Caves | Accompanied by 4 allies 11071 | -5/Proximity Caves | Lost 5 allies 11231 | -5/Proximity Caves | Found Prototype Launcher 11231 | -5/Proximity Caves | Identified Mni. Smartbomb Launcher 11340 | -5/Proximity Caves | Lost 3 allies 11395 | -5/Proximity Caves | Discovered exit to Factory (range 14) 11423 | -5/Proximity Caves | X0-1V1 sent hostile G-50 Soldier (x4) 11425 | -5/Proximity Caves | Entered Factory 11425 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11428 | -5/Factory | Loaded intel: 26 terminal locations 11542 | -5/Factory | X0-1V1 sent you into danger 11616 | -5/Factory | System corruption reached 10% 11630 | -5/Factory | Incoming investigation squad redirected 11736 | -5/Factory | Zion hero teleported in (12-ASH) 11742 | -5/Factory | Discovered new exit (range 8) 11800 | -5/Factory | Found Prototype Ballistic Gun 11800 | -5/Factory | Identified 12-ASH's Boomstick 11874 | -5/Factory | Build established: Scavenger-Gladiator 11903 | -5/Factory | X0-1V1 whisked you away to safety 11931 | -5/Factory | Zion Heavy squad teleported in 11954 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 11994 | -5/Factory | Found Prototype Protection 11994 | -5/Factory | Identified Zio. Weapon Casing 12085 | -5/Factory | Found Corrupted Prototype Processor 12182 | -5/Factory | Identified exit to Upper Caves 12187 | -5/Factory | Entered Upper Caves 12187 | -5/Upper Caves | Accompanied by 1 ally 12239 | -5/Upper Caves | Found Prototype Protection 12239 | -5/Upper Caves | Identified Zio. Heavy Carapace 12319 | -5/Upper Caves | Learned location of Armory (-3) 12367 | -5/Upper Caves | Encountered a Warlord checkpoint 12467 | -5/Upper Caves | Learned location of Warlord (-5) 12533 | -5/Upper Caves | Build established: Messiah-Mutant 12561 | -5/Upper Caves | Discovered new exit (range 10) 12571 | -5/Upper Caves | Identified exit to Upper Caves 12573 | -5/Upper Caves | Entered another Upper Caves area 12723 | -5/Upper Caves | Sensors blinded by X0-1V1 12772 | -5/Upper Caves | Found Unknown Protection 12772 | -5/Upper Caves | Identified Imp. Powered Armor 12882 | -5/Upper Caves | Spotted B-75 Beast 12882 | -5/Upper Caves | X0-1V1 sent you into danger 12883 | -5/Upper Caves | Identified Exp. Core Analyzer 12920 | -5/Upper Caves | Destroyed B-75 Beast 13158 | -5/Upper Caves | Identified exit to Factory 13158 | -5/Upper Caves | X0-1V1 revealed exit location to -4/Factory 13340 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13483 | -5/Upper Caves | Discovered new exit (range 14) 13496 | -5/Upper Caves | Identified exit to Warlord 13498 | -5/Upper Caves | Entered Warlord 13536 | -5/Warlord | System corruption cleaned by Quarantine Array 13961 | -5/Warlord | System corruption cleaned by Quarantine Array 14079 | -5/Warlord | Warlord's base attacked by MAIN.C 14113 | -5/Warlord | Found Prototype Reactor 14113 | -5/Warlord | Identified Vortex Chain Reactor 14140 | -5/Warlord | Found Prototype Processor 14140 | -5/Warlord | Identified Spectral Analyzer 14143 | -5/Warlord | Found Prototype Device 14143 | -5/Warlord | Identified Exp. Focal Shield 14149 | -5/Warlord | Found Prototype Device 14149 | -5/Warlord | Identified Exp. Cloaking Device 14270 | -5/Warlord | Found Prototype Energy Gun 14270 | -5/Warlord | Identified Vortex Rifle 14275 | -5/Warlord | Found Prototype Energy Gun 14275 | -5/Warlord | Identified Vortex Shotgun 14278 | -5/Warlord | X0-1V1 activates XOMVISION 14282 | -5/Warlord | Found Prototype Piercing Weapon 14282 | -5/Warlord | Identified Vortex Lance 14292 | -5/Warlord | Found Vortex Lance 14384 | -5/Warlord | Rebuked by Warlord 14429 | -5/Warlord | Warlord forces counterattacked 14556 | -5/Warlord | X0-1V1 mutated your Weapon slot to Power slot 14575 | -5/Warlord | Identified exit to Proximity Caves 14575 | -5/Warlord | X0-1V1 revealed exit location to -4/Proximity Caves 14754 | -5/Warlord | Warlord base infiltrated, sounded retreat 14755 | -5/Warlord | Enhanced Grunt warped into view 14755 | -5/Warlord | Enhanced Grunt warped into view 14755 | -5/Warlord | Enhanced Grunt warped into view 14755 | -5/Warlord | Enhanced Demolisher warped into view 14755 | -5/Warlord | Enhanced Demolisher warped into view 14755 | -5/Warlord | Enhanced Demolisher warped into view 14923 | -5/Warlord | Spotted Striker 14923 | -5/Warlord | Spotted Striker 14979 | -5/Warlord | Spotted Striker 14979 | -5/Warlord | Spotted Striker 14996 | -5/Warlord | Entered Proximity Caves 15081 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15162 | -4/Proximity Caves | X0-1V1 activates XOMVISION 15217 | -4/Proximity Caves | Spotted B-86 Titan 15342 | -4/Proximity Caves | X0-1V1 sent you into danger 15393 | -4/Proximity Caves | Mak. Sensor Array reconfigured into Item Mimic 15398 | -4/Proximity Caves | Sensors blinded by X0-1V1 15546 | -4/Proximity Caves | Discovered exit to Factory (range 12) 15573 | -4/Proximity Caves | Entered Factory 15573 | -4/Factory | Evolved 2 slots: Utility x2 15778 | -4/Factory | Discovered new exit (range 7) 15910 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (major) 15971 | -4/Factory | Found Prototype Processor 15977 | -4/Factory | Discovered new exit (range 10) 15990 | -4/Factory | Identified exit to Extension 16073 | -4/Factory | Search patrols dispatched 16092 | -4/Factory | Build established: Messiah-Gladiator 16143 | -4/Factory | X0-1V1 upgraded hostiles (x1) 16215 | -4/Factory | Identified Exp. Terrain Scan Processor 16262 | -4/Factory | Retrieved Zion intel report: Emergency Access 16308 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 21) 16321 | -4/Factory | X0-1V1 sent you to a vault 16323 | -4/Factory | Search patrols dispatched 16360 | -4/Factory | Found Prototype Slashing Weapon 16360 | -4/Factory | Identified Hvy. Scimitar of Distortion 16364 | -4/Factory | Found Prototype Device 16364 | -4/Factory | Identified System Purifier 16374 | -4/Factory | Destroyed 13 combat bots 16397 | -4/Factory | System corruption reached 10% 16585 | -4/Factory | Discovered exit to Extension (range 15) 16595 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 16596 | -4/Factory | Zion Light squad teleported in 16630 | -4/Factory | Identified exit to Research 16674 | -4/Factory | X0-1V1 announced a LAN party 16726 | -4/Factory | X0-1V1 sent you into danger 16743 | -4/Factory | Entered Research 16743 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16766 | -3/Research | Zion hero teleported in (1C-UTU) 16768 | -3/Research | Lost 3 allies 16916 | -3/Research | Discovered new exit (range 5) 16943 | -3/Research | Identified exit to Testing 16959 | -3/Research | Zion Hacker squad teleported in 16976 | -3/Research | Zion Hacker squad teleported in 17019 | -3/Research | Build established: Gladiator 17073 | -3/Research | Lost 3 allies 17104 | -3/Research | Entered Testing 17104 | -3/Testing | Accompanied by 2 allies (1C-UTU) 17124 | -3/Testing | Found Prototype Device 17124 | -3/Testing | Identified Exp. Thermal Shield 17185 | -3/Testing | Repaired Enh. Biometal Leg 17331 | -3/Testing | X0-1V1 announced a LAN party 17500 | -3/Testing | Build established: Scavenger-Gladiator 17711 | -3/Testing | Found Exp. Thermal Shield 17846 | -3/Testing | Found Corrupted Prototype Slashing Weapon 17849 | -3/Testing | Found Corrupted Prototype Slashing Weapon 17855 | -3/Testing | Found Corrupted Prototype Protection 17858 | -3/Testing | Found Corrupted Prototype Device 17859 | -3/Testing | X0-1V1 redirected Transport squads to designated parking area 17949 | -3/Testing | Identified Exp. Actuator Array 17949 | -3/Testing | Identified 1C-UTU's Sword "Lootmaker" 17974 | -3/Testing | Found Prototype Energy Cannon 17974 | -3/Testing | Identified Null Cannon 18061 | -3/Testing | Retrieved Zion intel report: Trap Installations 18062 | -3/Testing | X0-1V1 sent hostile Mutant (x2) 18087 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 18114 | -3/Testing | Weapon slot count temporarily expanded by X0-1V1 (+1) 18243 | -3/Testing | X0-1V1 activates XOMVISION 18324 | -3/Testing | Identified 1C-UTU's Buckler 18325 | -3/Testing | System corruption reached 10% 18372 | -3/Testing | Found Prototype Energy Gun 18372 | -3/Testing | Identified Tachyon Dispersion Ray 18405 | -3/Testing | X0-1V1 added 0b10 threat records associated with you (minor) 18436 | -3/Testing | Weapon slot count reverted to normal (-1) 18490 | -3/Testing | Terminal network hard line cut 18538 | -3/Testing | X0-1V1 downgraded hostiles (x1) 18626 | -3/Testing | Discovered new exit (range 20) 18717 | -3/Testing | X0-1V1 put everyone to sleep 18725 | -3/Testing | Found Prototype Protection 18725 | -3/Testing | Identified Hvy. Regenerative Plating 18736 | -3/Testing | Found Prototype Protection 18736 | -3/Testing | Identified SHELL Armor 18740 | -3/Testing | Found Hvy. Regenerative Plating 18824 | -3/Testing | Identified 1C-UTU's Sword "Choppy" 18828 | -3/Testing | System corruption reached 30% 18857 | -3/Testing | Identified exit to Research 18858 | -3/Testing | Entered Research 18858 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18897 | -2/Research | Zion Zionite Resupply teleported in 18923 | -2/Research | Found Exp. Cloaking Device 18930 | -2/Research | X0-1V1 activates XOMVISION 18976 | -2/Research | Zion Defense Resupply teleported in 18981 | -2/Research | Found Prototype Device 18981 | -2/Research | Identified Exp. Shock Absorption System 19111 | -2/Research | X0-1V1 vaporized surrounding terrain (radius 19) 19125 | -2/Research | X0-1V1 sent you to a vault 19127 | -2/Research | Found Hvy. Scimitar of Distortion 19135 | -2/Research | Found Hvy. Scimitar of Distortion 19145 | -2/Research | Found GOLEM Unit 19158 | -2/Research | Found Prototype Reactor 19158 | -2/Research | Identified Singularity Reactor 19172 | -2/Research | Found Adv. Powered Armor 19182 | -2/Research | Found Alien Artifact 19187 | -2/Research | Found Prototype Device 19200 | -2/Research | Identified Emergency Decompositor 19201 | -2/Research | Installed Emergency Decompositor, gained core-matter conversion pathway 19227 | -2/Research | X0-1V1 sent allied H-81 Overseer (x1) 19269 | -2/Research | X0-1V1 activates XOMVISION 19348 | -2/Research | Retrieved Zion intel report: Trap Installations 19386 | -2/Research | Found Exp. Shield Generator 19481 | -2/Research | Discovered new exit (range 14) 19508 | -2/Research | Identified exit to Access 19608 | -2/Research | First assault squad dispatched 19627 | -2/Research | Destroyed 8 combat bots 19792 | -2/Research | Identified Exp. Terrain Scanner 19825 | -2/Research | Retrieved Zion intel report: Emergency Access 19826 | -2/Research | Zion Heavy squad teleported in 19912 | -2/Research | Zion Explosive Resupply teleported in 19966 | -2/Research | X0-1V1 vaporized surrounding terrain (radius 24) 20130 | -2/Research | Discovered exit to Access (range 21) 20311 | -2/Research | Terminal network hard line cut 20360 | -2/Research | Found Chronowheel 20360 | -2/Research | Activated Chronowheel 20360 | -2/Research | Spacetime reconverged on an earlier point 20363 | -2/Research | Cargo convoy interrupted 20363 | -2/Research | Spotted Executioner 20414 | -2/Research | Entered Access 20414 | -1/Access | Evolved 2 slots: Weapon x2 20560 | -1/Access | System corruption reached 10% 20637 | -1/Access | System corruption reached 30% 20684 | -1/Access | Zion Zionite Resupply teleported in 20754 | -1/Access | Discovered new exit (range 28) 20887 | -1/Access | X0-1V1 sent you to a vault 20891 | -1/Access | Found Hvy. Scimitar of Distortion 20894 | -1/Access | Found Hvy. Scimitar of Distortion 20904 | -1/Access | Found Exp. Actuator Array 20931 | -1/Access | Found Singularity Reactor 20938 | -1/Access | Found Unknown Launcher 20938 | -1/Access | Identified Fusion Bomb Launcher 20942 | -1/Access | Found Lrg. Botcube 21049 | -1/Access | X0-1V1 destroyed Energy Cycler 21049 | -1/Access | Energy Cycler disabled 21085 | -1/Access | Destroyed 9 combat bots 21124 | -1/Access | Sensors blinded by X0-1V1 21164 | -1/Access | First assault squad dispatched 21177 | -1/Access | X0-1V1 sent hostile S-43 Plague (x5) 21221 | -1/Access | Destroyed 7 combat bots 21298 | -1/Access | Found Exp. Shield Generator 21350 | -1/Access | Destroyed 8 combat bots 21417 | -1/Access | Lost 4 parts (1p2u1w) 21431 | -1/Access | Incoming assault squad redirected 21490 | -1/Access | High security lockdown imminent 21535 | -1/Access | Lrg. Botcube activated 21553 | -1/Access | Lost 3 parts (1n2u) 21570 | -1/Access | High security lockdown engaged 21573 | -1/Access | Lrg. Botcube completed mutation into legged form, armed with 2 guns, 1 cannon, 1 melee weapon 21608 | -1/Access | Lost 5 parts (2p2n1u) 21717 | -1/Access | Identified exit to Command 21728 | -1/Access | Entered Command 21728 | -1/Command | Accompanied by 1 ally 21786 | -1/Command | Retrieved Zion intel report: Component Stockpiles 21832 | -1/Command | Retrieved Zion intel report: Trap Installations 21892 | -1/Command | X0-1V1 sent you to a vault 21895 | -1/Command | Found Hvy. Scimitar of Distortion 21898 | -1/Command | Found Vortex Chain Reactor 21918 | -1/Command | Found Prototype Device 21918 | -1/Command | Identified Active Sensor Suite 21922 | -1/Command | Found Exp. Actuator Array 21929 | -1/Command | Found Prototype Device 21930 | -1/Command | Identified Exp. EM Disruption Field 21938 | -1/Command | Found Prototype Device 21939 | -1/Command | Identified Exp. Transmission Jammer 21942 | -1/Command | Found Prototype Device 21942 | -1/Command | Identified Exp. Thermal Defense Suite 21945 | -1/Command | Found Exp. Transmission Jammer 21968 | -1/Command | Retrieved Zion intel report: Unaware Analyses 21982 | -1/Command | Sensors blinded by X0-1V1 22078 | -1/Command | Retrieved Zion intel report: Branch Access 22109 | -1/Command | Identified exit to Surface 22109 | -1/Command | X0-1V1 revealed exit location to -0/Surface 22126 | -1/Command | Exp. Cloaking Device reconfigured into Greater Item Mimic 22148 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 24) 22208 | -1/Command | Found Lrg. Botcube 22318 | -1/Command | Retrieved Zion intel report: Emergency Access 22862 | -1/Command | X0-1V1 mutated your Power slot to Propulsion slot 22952 | -1/Command | Terminal network hard line cut 22978 | -1/Command | First assault squad dispatched 23002 | -1/Command | Incoming assault squad redirected 23002 | -1/Command | X0-1V1 blocked Data Miner access to 0b10 dispatch routers 23049 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 23) 23092 | -1/Command | Found Tactical Quantum Warhead 23144 | -1/Command | Core integrity fell below 50% 23180 | -1/Command | Core integrity fell below 20% 23181 | -1/Command | X0-1V1 downgraded hostiles (x4) 23187 | -1/Command | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- P-80 Master reshaped into weaker Programmer. H-88 Terminator reshaped into weaker Hunter. G-73 Enforcer reshaped into weaker Grunt. 23181_ Penetrated by Slug. 23181_ Lrg. Storage Unit destroyed. 23181_ Slug penetrates Terminal. 23181_ Penetrated by Slug. 23182_ Slug penetrates Wall. 23183_ The unstable cave ceiling collapses. 23183_ P-80 Master crushed by falling debris. 23183_ P-80 Master destroyed. 23183_ Hvy. Scimitar of Distortion crushed. 23183_ P-70 Sage destroyed. 23184_ Slug penetrates Earth. 23184_ Penetrated by Slug. 23185_ Destroyed Antigrav System. 23185_ Slug penetrates Wall. 23187_ Penetrated by Slug. 23187_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????####################???? | | ??????????????????????????# """"""""""" #???? | | ??????????????????????????# """"T"""" #???? | | ?????????????????????######]= #???? | | ?????????????????????#!pg@/]% #???? | | ?????????????????????#h ###/g #???? | | ?????????????????##### # ## #???? | | ?????????#########"" " " " ##### | | ?????????# " " " " # | | ?????????# " " " """"""""";+#######"# | | ???????#?# "" """"""""""""""" + " | | ???????# # ! """""" *[ " "####### "" | | ???????# " """ "" ] * " " #????# "" | | ??????## " ][ + " ????# " | | ??????#" " " ????# | | ?????# ] = ]= " " ????# | | ?????#" !% """""""""" ""?#######+# | | ????#" | | ???? " | | ???? " | | ???? " | | ?????" # """"""" / ###########+ | | ?????" # """" " ?????????? | | ?????? "" """ = ?????????? | | ?????? " " + = ??????????? | | ?????? % """ [%*??????????? | | ????? = = " " =/?+????????? | | ????? % !!% " "!!! ????????? | | ????? ! = ! " "!! ! ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Energy Generation 91 Energy Capacity 2140 Matter Stores 900 Matter Capacity 900 Sight Range 21 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 22 Cloak Strength 4 Armor Coverage 1200 Resistance: TH 30 Resistance: EX 10 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 84 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Enh. Optical Array | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Exp. Power Amplifier | -3/Testing | Archive Thunder Hammer | -3/Testing | Z-intel Exp. Cesium-ion Thruster | -3/Testing | Z-intel Diametric Drive | -3/Testing | Z-intel Imp. Matter Neutralizer | -3/Testing | Z-intel Electron Diverter | -3/Testing | Z-intel Lgt. Antimatter Cannon | -3/Testing | Z-intel Hvy. Hardcell Cannon | -3/Testing | Z-intel Com. Mass Driver | -3/Testing | Z-intel Neutron Cannon | -3/Testing | Z-intel Imp. Thermal Defense Suite | -3/Testing | Z-intel Adv. Energy Well | -3/Testing | Z-intel Exp. Thermal Shield | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-67 Veteran | -3/Testing | Archive R-10 Processor | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Ion Burst Cannon | 64% | -6/Proximity Caves | Broken Enh. Biometal Leg | 1% | -3/Testing Studied --------- Ion Cannon | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Lgt. Armored Exoskeleton | -7/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Power Sword | -5/Factory | Hacked Hvy. Plasma Cannon | -4/Factory | Hacked Antimatter Reactor | -3/Research | Hacked Centrium Leg | -2/Research | Hacked Lance | -1/Access | Hacked Alien Tech Used ----------------- Emergency Decompositor Achievements -------------- Spacetime Is Relative Challenges ------------ None Game ------ Seed SeismicWeaponsEngine Manual? 0 Play Time 04:31:34 Cumulative 487.9 hours Start 2026.09.01 @ 09:17:30 End 2026.09.02 @ 19:07:24 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 18 Types 4/0/8/0/1/0/2/1/1/1 Lore% 82 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3678ab7-d610-400e-9677-a42a37c10db3